1 /* 2 * azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168). 3 * Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de> 4 * 5 * Framework borrowed from Bart Hartgers's als4000.c. 6 * Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801), 7 * found in a Fujitsu-Siemens PC ("Cordant", aluminum case). 8 * Other versions are: 9 * PCI168 A(W), sub ID 1800 10 * PCI168 A/AP, sub ID 8000 11 * Please give me feedback in case you try my driver with one of these!! 12 * 13 * GPL LICENSE 14 * This program is free software; you can redistribute it and/or modify 15 * it under the terms of the GNU General Public License as published by 16 * the Free Software Foundation; either version 2 of the License, or 17 * (at your option) any later version. 18 * 19 * This program is distributed in the hope that it will be useful, 20 * but WITHOUT ANY WARRANTY; without even the implied warranty of 21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 22 * GNU General Public License for more details. 23 24 * You should have received a copy of the GNU General Public License 25 * along with this program; if not, write to the Free Software 26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 27 * 28 * NOTES 29 * Since Aztech does not provide any chipset documentation, 30 * even on repeated request to various addresses, 31 * and the answer that was finally given was negative 32 * (and I was stupid enough to manage to get hold of a PCI168 soundcard 33 * in the first place >:-P}), 34 * I was forced to base this driver on reverse engineering 35 * (3 weeks' worth of evenings filled with driver work). 36 * (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros) 37 * 38 * It is quite likely that the AZF3328 chip is the PCI cousin of the 39 * AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs. 40 * 41 * The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name 42 * for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec, 43 * Fincitec acquired by National Semiconductor in 2002, together with the 44 * Fincitec-related company ARSmikro) has the following features: 45 * 46 * - compatibility & compliance: 47 * - Microsoft PC 97 ("PC 97 Hardware Design Guide", 48 * http://www.microsoft.com/whdc/archive/pcguides.mspx) 49 * - Microsoft PC 98 Baseline Audio 50 * - MPU401 UART 51 * - Sound Blaster Emulation (DOS Box) 52 * - builtin AC97 conformant codec (SNR over 80dB) 53 * Note that "conformant" != "compliant"!! this chip's mixer register layout 54 * *differs* from the standard AC97 layout: 55 * they chose to not implement the headphone register (which is not a 56 * problem since it's merely optional), yet when doing this, they committed 57 * the grave sin of letting other registers follow immediately instead of 58 * keeping a headphone dummy register, thereby shifting the mixer register 59 * addresses illegally. So far unfortunately it looks like the very flexible 60 * ALSA AC97 support is still not enough to easily compensate for such a 61 * grave layout violation despite all tweaks and quirks mechanisms it offers. 62 * - builtin genuine OPL3 - verified to work fine, 20080506 63 * - full duplex 16bit playback/record at independent sampling rate 64 * - MPU401 (+ legacy address support, claimed by one official spec sheet) 65 * FIXME: how to enable legacy addr?? 66 * - game port (legacy address support) 67 * - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven 68 * features supported). - See common term "Digital Enhanced Game Port"... 69 * (probably DirectInput 3.0 spec - confirm) 70 * - builtin 3D enhancement (said to be YAMAHA Ymersion) 71 * - built-in General DirectX timer having a 20 bits counter 72 * with 1us resolution (see below!) 73 * - I2S serial output port for external DAC 74 * - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI 75 * - supports hardware volume control 76 * - single chip low cost solution (128 pin QFP) 77 * - supports programmable Sub-vendor and Sub-system ID 78 * required for Microsoft's logo compliance (FIXME: where?) 79 * At least the Trident 4D Wave DX has one bit somewhere 80 * to enable writes to PCI subsystem VID registers, that should be it. 81 * This might easily be in extended PCI reg space, since PCI168 also has 82 * some custom data starting at 0x80. What kind of config settings 83 * are located in our extended PCI space anyway?? 84 * - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms 85 * 86 * Note that this driver now is actually *better* than the Windows driver, 87 * since it additionally supports the card's 1MHz DirectX timer - just try 88 * the following snd-seq module parameters etc.: 89 * - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0 90 * seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0 91 * seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000 92 * - "timidity -iAv -B2,8 -Os -EFreverb=0" 93 * - "pmidi -p 128:0 jazz.mid" 94 * 95 * OPL3 hardware playback testing, try something like: 96 * cat /proc/asound/hwdep 97 * and 98 * aconnect -o 99 * Then use 100 * sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3 101 * where x,y is the xx-yy number as given in hwdep. 102 * Then try 103 * pmidi -p a:b jazz.mid 104 * where a:b is the client number plus 0 usually, as given by aconnect above. 105 * Oh, and make sure to unmute the FM mixer control (doh!) 106 * NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!) 107 * despite no CPU activity, possibly due to hindering ACPI idling somehow. 108 * Shouldn't be a problem of the AZF3328 chip itself, I'd hope. 109 * Higher PCM / FM mixer levels seem to conflict (causes crackling), 110 * at least sometimes. Maybe even use with hardware sequencer timer above :) 111 * adplay/adplug-utils might soon offer hardware-based OPL3 playback, too. 112 * 113 * Certain PCI versions of this card are susceptible to DMA traffic underruns 114 * in some systems (resulting in sound crackling/clicking/popping), 115 * probably because they don't have a DMA FIFO buffer or so. 116 * Overview (PCI ID/PCI subID/PCI rev.): 117 * - no DMA crackling on SiS735: 0x50DC/0x1801/16 118 * - unknown performance: 0x50DC/0x1801/10 119 * (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler) 120 * 121 * Crackling happens with VIA chipsets or, in my case, an SiS735, which is 122 * supposed to be very fast and supposed to get rid of crackling much 123 * better than a VIA, yet ironically I still get crackling, like many other 124 * people with the same chipset. 125 * Possible remedies: 126 * - use speaker (amplifier) output instead of headphone output 127 * (in case crackling is due to overloaded output clipping) 128 * - plug card into a different PCI slot, preferrably one that isn't shared 129 * too much (this helps a lot, but not completely!) 130 * - get rid of PCI VGA card, use AGP instead 131 * - upgrade or downgrade BIOS 132 * - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX) 133 * Not too helpful. 134 * - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS 135 * 136 * BUGS 137 * - full-duplex might *still* be problematic, however a recent test was fine 138 * - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated 139 * if you set PCM output switch to "pre 3D" instead of "post 3D". 140 * If this can't be set, then get a mixer application that Isn't Stupid (tm) 141 * (e.g. kmix, gamix) - unfortunately several are!! 142 * - locking is not entirely clean, especially the audio stream activity 143 * ints --> may be racy 144 * - an _unconnected_ secondary joystick at the gameport will be reported 145 * to be "active" (floating values, not precisely -1) due to the way we need 146 * to read the Digital Enhanced Game Port. Not sure whether it is fixable. 147 * 148 * TODO 149 * - test MPU401 MIDI playback etc. 150 * - add more power micro-management (disable various units of the card 151 * as long as they're unused). However this requires more I/O ports which I 152 * haven't figured out yet and which thus might not even exist... 153 * The standard suspend/resume functionality could probably make use of 154 * some improvement, too... 155 * - figure out what all unknown port bits are responsible for 156 * - figure out some cleverly evil scheme to possibly make ALSA AC97 code 157 * fully accept our quite incompatible ""AC97"" mixer and thus save some 158 * code (but I'm not too optimistic that doing this is possible at all) 159 * - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport. 160 */ 161 162 #include <asm/io.h> 163 #include <linux/init.h> 164 #include <linux/pci.h> 165 #include <linux/delay.h> 166 #include <linux/slab.h> 167 #include <linux/gameport.h> 168 #include <linux/moduleparam.h> 169 #include <linux/dma-mapping.h> 170 #include <sound/core.h> 171 #include <sound/control.h> 172 #include <sound/pcm.h> 173 #include <sound/rawmidi.h> 174 #include <sound/mpu401.h> 175 #include <sound/opl3.h> 176 #include <sound/initval.h> 177 #include "azt3328.h" 178 179 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>"); 180 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)"); 181 MODULE_LICENSE("GPL"); 182 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}"); 183 184 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE)) 185 #define SUPPORT_GAMEPORT 1 186 #endif 187 188 #define DEBUG_MISC 0 189 #define DEBUG_CALLS 0 190 #define DEBUG_MIXER 0 191 #define DEBUG_PLAY_REC 0 192 #define DEBUG_IO 0 193 #define DEBUG_TIMER 0 194 #define DEBUG_GAME 0 195 #define MIXER_TESTING 0 196 197 #if DEBUG_MISC 198 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args) 199 #else 200 #define snd_azf3328_dbgmisc(format, args...) 201 #endif 202 203 #if DEBUG_CALLS 204 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args) 205 #define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__) 206 #define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__) 207 #else 208 #define snd_azf3328_dbgcalls(format, args...) 209 #define snd_azf3328_dbgcallenter() 210 #define snd_azf3328_dbgcallleave() 211 #endif 212 213 #if DEBUG_MIXER 214 #define snd_azf3328_dbgmixer(format, args...) printk(format, ##args) 215 #else 216 #define snd_azf3328_dbgmixer(format, args...) 217 #endif 218 219 #if DEBUG_PLAY_REC 220 #define snd_azf3328_dbgplay(format, args...) printk(KERN_ERR format, ##args) 221 #else 222 #define snd_azf3328_dbgplay(format, args...) 223 #endif 224 225 #if DEBUG_MISC 226 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_ERR format, ##args) 227 #else 228 #define snd_azf3328_dbgtimer(format, args...) 229 #endif 230 231 #if DEBUG_GAME 232 #define snd_azf3328_dbggame(format, args...) printk(KERN_ERR format, ##args) 233 #else 234 #define snd_azf3328_dbggame(format, args...) 235 #endif 236 237 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX; /* Index 0-MAX */ 238 module_param_array(index, int, NULL, 0444); 239 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard."); 240 241 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR; /* ID for this card */ 242 module_param_array(id, charp, NULL, 0444); 243 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard."); 244 245 static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP; /* Enable this card */ 246 module_param_array(enable, bool, NULL, 0444); 247 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard."); 248 249 static int seqtimer_scaling = 128; 250 module_param(seqtimer_scaling, int, 0444); 251 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128."); 252 253 struct snd_azf3328_audio_stream { 254 struct snd_pcm_substream *substream; 255 int enabled; 256 int running; 257 unsigned long portbase; 258 }; 259 260 enum snd_azf3328_stream_index { 261 AZF_PLAYBACK = 0, 262 AZF_CAPTURE = 1, 263 }; 264 265 struct snd_azf3328 { 266 /* often-used fields towards beginning, then grouped */ 267 268 unsigned long codec_io; /* usually 0xb000, size 128 */ 269 unsigned long game_io; /* usually 0xb400, size 8 */ 270 unsigned long mpu_io; /* usually 0xb800, size 4 */ 271 unsigned long opl3_io; /* usually 0xbc00, size 8 */ 272 unsigned long mixer_io; /* usually 0xc000, size 64 */ 273 274 spinlock_t reg_lock; 275 276 struct snd_timer *timer; 277 278 struct snd_pcm *pcm; 279 struct snd_azf3328_audio_stream audio_stream[2]; 280 281 struct snd_card *card; 282 struct snd_rawmidi *rmidi; 283 284 #ifdef SUPPORT_GAMEPORT 285 struct gameport *gameport; 286 int axes[4]; 287 #endif 288 289 struct pci_dev *pci; 290 int irq; 291 292 /* register 0x6a is write-only, thus need to remember setting. 293 * If we need to add more registers here, then we might try to fold this 294 * into some transparent combined shadow register handling with 295 * CONFIG_PM register storage below, but that's slightly difficult. */ 296 u16 shadow_reg_codec_6AH; 297 298 #ifdef CONFIG_PM 299 /* register value containers for power management 300 * Note: not always full I/O range preserved (just like Win driver!) */ 301 u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2]; 302 u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2]; 303 u16 saved_regs_mpu [AZF_IO_SIZE_MPU_PM / 2]; 304 u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2]; 305 u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2]; 306 #endif 307 }; 308 309 static const struct pci_device_id snd_azf3328_ids[] = { 310 { 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* PCI168/3328 */ 311 { 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 }, /* 3328 */ 312 { 0, } 313 }; 314 315 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids); 316 317 318 static int 319 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set) 320 { 321 u8 prev = inb(reg), new; 322 323 new = (do_set) ? (prev|mask) : (prev & ~mask); 324 /* we need to always write the new value no matter whether it differs 325 * or not, since some register bits don't indicate their setting */ 326 outb(new, reg); 327 if (new != prev) 328 return 1; 329 330 return 0; 331 } 332 333 static inline void 334 snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) 335 { 336 outb(value, chip->codec_io + reg); 337 } 338 339 static inline u8 340 snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg) 341 { 342 return inb(chip->codec_io + reg); 343 } 344 345 static inline void 346 snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 347 { 348 outw(value, chip->codec_io + reg); 349 } 350 351 static inline u16 352 snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg) 353 { 354 return inw(chip->codec_io + reg); 355 } 356 357 static inline void 358 snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value) 359 { 360 outl(value, chip->codec_io + reg); 361 } 362 363 static inline u32 364 snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg) 365 { 366 return inl(chip->codec_io + reg); 367 } 368 369 static inline void 370 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value) 371 { 372 outb(value, chip->game_io + reg); 373 } 374 375 static inline void 376 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 377 { 378 outw(value, chip->game_io + reg); 379 } 380 381 static inline u8 382 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg) 383 { 384 return inb(chip->game_io + reg); 385 } 386 387 static inline u16 388 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg) 389 { 390 return inw(chip->game_io + reg); 391 } 392 393 static inline void 394 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value) 395 { 396 outw(value, chip->mixer_io + reg); 397 } 398 399 static inline u16 400 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg) 401 { 402 return inw(chip->mixer_io + reg); 403 } 404 405 #define AZF_MUTE_BIT 0x80 406 407 static int 408 snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip, 409 unsigned reg, int do_mute 410 ) 411 { 412 unsigned long portbase = chip->mixer_io + reg + 1; 413 int updated; 414 415 /* the mute bit is on the *second* (i.e. right) register of a 416 * left/right channel setting */ 417 updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute); 418 419 /* indicate whether it was muted before */ 420 return (do_mute) ? !updated : updated; 421 } 422 423 static void 424 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip, 425 unsigned reg, 426 unsigned char dst_vol_left, 427 unsigned char dst_vol_right, 428 int chan_sel, int delay 429 ) 430 { 431 unsigned long portbase = chip->mixer_io + reg; 432 unsigned char curr_vol_left = 0, curr_vol_right = 0; 433 int left_change = 0, right_change = 0; 434 435 snd_azf3328_dbgcallenter(); 436 437 if (chan_sel & SET_CHAN_LEFT) { 438 curr_vol_left = inb(portbase + 1); 439 440 /* take care of muting flag contained in left channel */ 441 if (curr_vol_left & AZF_MUTE_BIT) 442 dst_vol_left |= AZF_MUTE_BIT; 443 else 444 dst_vol_left &= ~AZF_MUTE_BIT; 445 446 left_change = (curr_vol_left > dst_vol_left) ? -1 : 1; 447 } 448 449 if (chan_sel & SET_CHAN_RIGHT) { 450 curr_vol_right = inb(portbase + 0); 451 452 right_change = (curr_vol_right > dst_vol_right) ? -1 : 1; 453 } 454 455 do { 456 if (left_change) { 457 if (curr_vol_left != dst_vol_left) { 458 curr_vol_left += left_change; 459 outb(curr_vol_left, portbase + 1); 460 } else 461 left_change = 0; 462 } 463 if (right_change) { 464 if (curr_vol_right != dst_vol_right) { 465 curr_vol_right += right_change; 466 467 /* during volume change, the right channel is crackling 468 * somewhat more than the left channel, unfortunately. 469 * This seems to be a hardware issue. */ 470 outb(curr_vol_right, portbase + 0); 471 } else 472 right_change = 0; 473 } 474 if (delay) 475 mdelay(delay); 476 } while ((left_change) || (right_change)); 477 snd_azf3328_dbgcallleave(); 478 } 479 480 /* 481 * general mixer element 482 */ 483 struct azf3328_mixer_reg { 484 unsigned reg; 485 unsigned int lchan_shift, rchan_shift; 486 unsigned int mask; 487 unsigned int invert: 1; 488 unsigned int stereo: 1; 489 unsigned int enum_c: 4; 490 }; 491 492 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \ 493 ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \ 494 (mask << 16) | \ 495 (invert << 24) | \ 496 (stereo << 25) | \ 497 (enum_c << 26)) 498 499 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val) 500 { 501 r->reg = val & 0xff; 502 r->lchan_shift = (val >> 8) & 0x0f; 503 r->rchan_shift = (val >> 12) & 0x0f; 504 r->mask = (val >> 16) & 0xff; 505 r->invert = (val >> 24) & 1; 506 r->stereo = (val >> 25) & 1; 507 r->enum_c = (val >> 26) & 0x0f; 508 } 509 510 /* 511 * mixer switches/volumes 512 */ 513 514 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \ 515 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 516 .info = snd_azf3328_info_mixer, \ 517 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 518 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \ 519 } 520 521 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \ 522 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 523 .info = snd_azf3328_info_mixer, \ 524 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 525 .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \ 526 } 527 528 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \ 529 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 530 .info = snd_azf3328_info_mixer, \ 531 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 532 .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \ 533 } 534 535 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \ 536 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 537 .info = snd_azf3328_info_mixer, \ 538 .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \ 539 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \ 540 } 541 542 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \ 543 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \ 544 .info = snd_azf3328_info_mixer_enum, \ 545 .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \ 546 .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \ 547 } 548 549 static int 550 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol, 551 struct snd_ctl_elem_info *uinfo) 552 { 553 struct azf3328_mixer_reg reg; 554 555 snd_azf3328_dbgcallenter(); 556 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 557 uinfo->type = reg.mask == 1 ? 558 SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER; 559 uinfo->count = reg.stereo + 1; 560 uinfo->value.integer.min = 0; 561 uinfo->value.integer.max = reg.mask; 562 snd_azf3328_dbgcallleave(); 563 return 0; 564 } 565 566 static int 567 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol, 568 struct snd_ctl_elem_value *ucontrol) 569 { 570 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 571 struct azf3328_mixer_reg reg; 572 unsigned int oreg, val; 573 574 snd_azf3328_dbgcallenter(); 575 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 576 577 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 578 val = (oreg >> reg.lchan_shift) & reg.mask; 579 if (reg.invert) 580 val = reg.mask - val; 581 ucontrol->value.integer.value[0] = val; 582 if (reg.stereo) { 583 val = (oreg >> reg.rchan_shift) & reg.mask; 584 if (reg.invert) 585 val = reg.mask - val; 586 ucontrol->value.integer.value[1] = val; 587 } 588 snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx " 589 "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n", 590 reg.reg, oreg, 591 ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], 592 reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo); 593 snd_azf3328_dbgcallleave(); 594 return 0; 595 } 596 597 static int 598 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol, 599 struct snd_ctl_elem_value *ucontrol) 600 { 601 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 602 struct azf3328_mixer_reg reg; 603 unsigned int oreg, nreg, val; 604 605 snd_azf3328_dbgcallenter(); 606 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 607 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 608 val = ucontrol->value.integer.value[0] & reg.mask; 609 if (reg.invert) 610 val = reg.mask - val; 611 nreg = oreg & ~(reg.mask << reg.lchan_shift); 612 nreg |= (val << reg.lchan_shift); 613 if (reg.stereo) { 614 val = ucontrol->value.integer.value[1] & reg.mask; 615 if (reg.invert) 616 val = reg.mask - val; 617 nreg &= ~(reg.mask << reg.rchan_shift); 618 nreg |= (val << reg.rchan_shift); 619 } 620 if (reg.mask >= 0x07) /* it's a volume control, so better take care */ 621 snd_azf3328_mixer_write_volume_gradually( 622 chip, reg.reg, nreg >> 8, nreg & 0xff, 623 /* just set both channels, doesn't matter */ 624 SET_CHAN_LEFT|SET_CHAN_RIGHT, 625 0); 626 else 627 snd_azf3328_mixer_outw(chip, reg.reg, nreg); 628 629 snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, " 630 "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n", 631 reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1], 632 oreg, reg.lchan_shift, reg.rchan_shift, 633 nreg, snd_azf3328_mixer_inw(chip, reg.reg)); 634 snd_azf3328_dbgcallleave(); 635 return (nreg != oreg); 636 } 637 638 static int 639 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol, 640 struct snd_ctl_elem_info *uinfo) 641 { 642 static const char * const texts1[] = { 643 "Mic1", "Mic2" 644 }; 645 static const char * const texts2[] = { 646 "Mix", "Mic" 647 }; 648 static const char * const texts3[] = { 649 "Mic", "CD", "Video", "Aux", 650 "Line", "Mix", "Mix Mono", "Phone" 651 }; 652 static const char * const texts4[] = { 653 "pre 3D", "post 3D" 654 }; 655 struct azf3328_mixer_reg reg; 656 const char * const *p = NULL; 657 658 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 659 uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED; 660 uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1; 661 uinfo->value.enumerated.items = reg.enum_c; 662 if (uinfo->value.enumerated.item > reg.enum_c - 1U) 663 uinfo->value.enumerated.item = reg.enum_c - 1U; 664 if (reg.reg == IDX_MIXER_ADVCTL2) { 665 switch(reg.lchan_shift) { 666 case 8: /* modem out sel */ 667 p = texts1; 668 break; 669 case 9: /* mono sel source */ 670 p = texts2; 671 break; 672 case 15: /* PCM Out Path */ 673 p = texts4; 674 break; 675 } 676 } else 677 if (reg.reg == IDX_MIXER_REC_SELECT) 678 p = texts3; 679 680 strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]); 681 return 0; 682 } 683 684 static int 685 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol, 686 struct snd_ctl_elem_value *ucontrol) 687 { 688 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 689 struct azf3328_mixer_reg reg; 690 unsigned short val; 691 692 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 693 val = snd_azf3328_mixer_inw(chip, reg.reg); 694 if (reg.reg == IDX_MIXER_REC_SELECT) { 695 ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1); 696 ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1); 697 } else 698 ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1); 699 700 snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n", 701 reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1], 702 reg.lchan_shift, reg.enum_c); 703 return 0; 704 } 705 706 static int 707 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol, 708 struct snd_ctl_elem_value *ucontrol) 709 { 710 struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol); 711 struct azf3328_mixer_reg reg; 712 unsigned int oreg, nreg, val; 713 714 snd_azf3328_mixer_reg_decode(®, kcontrol->private_value); 715 oreg = snd_azf3328_mixer_inw(chip, reg.reg); 716 val = oreg; 717 if (reg.reg == IDX_MIXER_REC_SELECT) { 718 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U || 719 ucontrol->value.enumerated.item[1] > reg.enum_c - 1U) 720 return -EINVAL; 721 val = (ucontrol->value.enumerated.item[0] << 8) | 722 (ucontrol->value.enumerated.item[1] << 0); 723 } else { 724 if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U) 725 return -EINVAL; 726 val &= ~((reg.enum_c - 1) << reg.lchan_shift); 727 val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift); 728 } 729 snd_azf3328_mixer_outw(chip, reg.reg, val); 730 nreg = val; 731 732 snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg); 733 return (nreg != oreg); 734 } 735 736 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = { 737 AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1), 738 AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1), 739 AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1), 740 AZF3328_MIXER_VOL_STEREO("PCM Playback Volume", 741 IDX_MIXER_WAVEOUT, 0x1f, 1), 742 AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch", 743 IDX_MIXER_ADVCTL2, 7, 1), 744 AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1), 745 AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1), 746 AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1), 747 AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1), 748 AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1), 749 AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0), 750 AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0), 751 AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1), 752 AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1), 753 AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0), 754 AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1), 755 AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1), 756 AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1), 757 AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1), 758 AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1), 759 AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1), 760 AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1), 761 AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1), 762 AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1), 763 AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1), 764 AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1), 765 AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1), 766 AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8), 767 AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9), 768 AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */ 769 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0), 770 AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0), 771 AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0), 772 AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */ 773 AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */ 774 #if MIXER_TESTING 775 AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0), 776 AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0), 777 AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0), 778 AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0), 779 AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0), 780 AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0), 781 AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0), 782 AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0), 783 AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0), 784 AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0), 785 AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0), 786 AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0), 787 AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0), 788 AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0), 789 AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0), 790 AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0), 791 #endif 792 }; 793 794 static u16 __devinitdata snd_azf3328_init_values[][2] = { 795 { IDX_MIXER_PLAY_MASTER, MIXER_MUTE_MASK|0x1f1f }, 796 { IDX_MIXER_MODEMOUT, MIXER_MUTE_MASK|0x1f1f }, 797 { IDX_MIXER_BASSTREBLE, 0x0000 }, 798 { IDX_MIXER_PCBEEP, MIXER_MUTE_MASK|0x1f1f }, 799 { IDX_MIXER_MODEMIN, MIXER_MUTE_MASK|0x1f1f }, 800 { IDX_MIXER_MIC, MIXER_MUTE_MASK|0x001f }, 801 { IDX_MIXER_LINEIN, MIXER_MUTE_MASK|0x1f1f }, 802 { IDX_MIXER_CDAUDIO, MIXER_MUTE_MASK|0x1f1f }, 803 { IDX_MIXER_VIDEO, MIXER_MUTE_MASK|0x1f1f }, 804 { IDX_MIXER_AUX, MIXER_MUTE_MASK|0x1f1f }, 805 { IDX_MIXER_WAVEOUT, MIXER_MUTE_MASK|0x1f1f }, 806 { IDX_MIXER_FMSYNTH, MIXER_MUTE_MASK|0x1f1f }, 807 { IDX_MIXER_REC_VOLUME, MIXER_MUTE_MASK|0x0707 }, 808 }; 809 810 static int __devinit 811 snd_azf3328_mixer_new(struct snd_azf3328 *chip) 812 { 813 struct snd_card *card; 814 const struct snd_kcontrol_new *sw; 815 unsigned int idx; 816 int err; 817 818 snd_azf3328_dbgcallenter(); 819 if (snd_BUG_ON(!chip || !chip->card)) 820 return -EINVAL; 821 822 card = chip->card; 823 824 /* mixer reset */ 825 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); 826 827 /* mute and zero volume channels */ 828 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) { 829 snd_azf3328_mixer_outw(chip, 830 snd_azf3328_init_values[idx][0], 831 snd_azf3328_init_values[idx][1]); 832 } 833 834 /* add mixer controls */ 835 sw = snd_azf3328_mixer_controls; 836 for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls); 837 ++idx, ++sw) { 838 if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0) 839 return err; 840 } 841 snd_component_add(card, "AZF3328 mixer"); 842 strcpy(card->mixername, "AZF3328 mixer"); 843 844 snd_azf3328_dbgcallleave(); 845 return 0; 846 } 847 848 static int 849 snd_azf3328_hw_params(struct snd_pcm_substream *substream, 850 struct snd_pcm_hw_params *hw_params) 851 { 852 int res; 853 snd_azf3328_dbgcallenter(); 854 res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params)); 855 snd_azf3328_dbgcallleave(); 856 return res; 857 } 858 859 static int 860 snd_azf3328_hw_free(struct snd_pcm_substream *substream) 861 { 862 snd_azf3328_dbgcallenter(); 863 snd_pcm_lib_free_pages(substream); 864 snd_azf3328_dbgcallleave(); 865 return 0; 866 } 867 868 static void 869 snd_azf3328_codec_setfmt(struct snd_azf3328 *chip, 870 unsigned reg, 871 enum azf_freq_t bitrate, 872 unsigned int format_width, 873 unsigned int channels 874 ) 875 { 876 u16 val = 0xff00; 877 unsigned long flags; 878 879 snd_azf3328_dbgcallenter(); 880 switch (bitrate) { 881 case AZF_FREQ_4000: val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break; 882 case AZF_FREQ_4800: val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break; 883 case AZF_FREQ_5512: 884 /* the AZF3328 names it "5510" for some strange reason */ 885 val |= SOUNDFORMAT_FREQ_5510; break; 886 case AZF_FREQ_6620: val |= SOUNDFORMAT_FREQ_6620; break; 887 case AZF_FREQ_8000: val |= SOUNDFORMAT_FREQ_8000; break; 888 case AZF_FREQ_9600: val |= SOUNDFORMAT_FREQ_9600; break; 889 case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break; 890 case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break; 891 case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break; 892 case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break; 893 case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break; 894 default: 895 snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate); 896 /* fall-through */ 897 case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break; 898 case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break; 899 case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break; 900 } 901 /* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */ 902 /* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */ 903 /* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */ 904 /* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */ 905 /* val = 0xff05; 5m11.556s (... -> 44100Hz) */ 906 /* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */ 907 /* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */ 908 /* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */ 909 /* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */ 910 911 if (channels == 2) 912 val |= SOUNDFORMAT_FLAG_2CHANNELS; 913 914 if (format_width == 16) 915 val |= SOUNDFORMAT_FLAG_16BIT; 916 917 spin_lock_irqsave(&chip->reg_lock, flags); 918 919 /* set bitrate/format */ 920 snd_azf3328_codec_outw(chip, reg, val); 921 922 /* changing the bitrate/format settings switches off the 923 * audio output with an annoying click in case of 8/16bit format change 924 * (maybe shutting down DAC/ADC?), thus immediately 925 * do some tweaking to reenable it and get rid of the clicking 926 * (FIXME: yes, it works, but what exactly am I doing here?? :) 927 * FIXME: does this have some side effects for full-duplex 928 * or other dramatic side effects? */ 929 if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */ 930 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 931 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | 932 DMA_PLAY_SOMETHING1 | 933 DMA_PLAY_SOMETHING2 | 934 SOMETHING_ALMOST_ALWAYS_SET | 935 DMA_EPILOGUE_SOMETHING | 936 DMA_SOMETHING_ELSE 937 ); 938 939 spin_unlock_irqrestore(&chip->reg_lock, flags); 940 snd_azf3328_dbgcallleave(); 941 } 942 943 static inline void 944 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip, 945 unsigned reg 946 ) 947 { 948 /* choose lowest frequency for low power consumption. 949 * While this will cause louder noise due to rather coarse frequency, 950 * it should never matter since output should always 951 * get disabled properly when idle anyway. */ 952 snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1); 953 } 954 955 static void 956 snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip, 957 unsigned bitmask, 958 int enable 959 ) 960 { 961 if (enable) 962 chip->shadow_reg_codec_6AH &= ~bitmask; 963 else 964 chip->shadow_reg_codec_6AH |= bitmask; 965 snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n", 966 bitmask, enable, chip->shadow_reg_codec_6AH); 967 snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH); 968 } 969 970 static inline void 971 snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable) 972 { 973 snd_azf3328_dbgplay("codec_enable %d\n", enable); 974 /* no idea what exactly is being done here, but I strongly assume it's 975 * PM related */ 976 snd_azf3328_codec_reg_6AH_update( 977 chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable 978 ); 979 } 980 981 static void 982 snd_azf3328_codec_activity(struct snd_azf3328 *chip, 983 enum snd_azf3328_stream_index stream_type, 984 int enable 985 ) 986 { 987 int need_change = (chip->audio_stream[stream_type].running != enable); 988 989 snd_azf3328_dbgplay( 990 "codec_activity: type %d, enable %d, need_change %d\n", 991 stream_type, enable, need_change 992 ); 993 if (need_change) { 994 enum snd_azf3328_stream_index other = 995 (stream_type == AZF_PLAYBACK) ? 996 AZF_CAPTURE : AZF_PLAYBACK; 997 /* small check to prevent shutting down the other party 998 * in case it's active */ 999 if ((enable) || !(chip->audio_stream[other].running)) 1000 snd_azf3328_codec_enable(chip, enable); 1001 1002 /* ...and adjust clock, too 1003 * (reduce noise and power consumption) */ 1004 if (!enable) 1005 snd_azf3328_codec_setfmt_lowpower( 1006 chip, 1007 chip->audio_stream[stream_type].portbase 1008 + IDX_IO_PLAY_SOUNDFORMAT 1009 ); 1010 } 1011 chip->audio_stream[stream_type].running = enable; 1012 } 1013 1014 static void 1015 snd_azf3328_setdmaa(struct snd_azf3328 *chip, 1016 long unsigned int addr, 1017 unsigned int count, 1018 unsigned int size, 1019 enum snd_azf3328_stream_index stream_type 1020 ) 1021 { 1022 snd_azf3328_dbgcallenter(); 1023 if (!chip->audio_stream[stream_type].running) { 1024 /* AZF3328 uses a two buffer pointer DMA playback approach */ 1025 1026 unsigned long flags, portbase, addr_area2; 1027 1028 /* width 32bit (prevent overflow): */ 1029 unsigned long count_areas, count_tmp; 1030 1031 portbase = chip->audio_stream[stream_type].portbase; 1032 count_areas = size/2; 1033 addr_area2 = addr+count_areas; 1034 count_areas--; /* max. index */ 1035 snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas); 1036 1037 /* build combined I/O buffer length word */ 1038 count_tmp = count_areas; 1039 count_areas |= (count_tmp << 16); 1040 spin_lock_irqsave(&chip->reg_lock, flags); 1041 outl(addr, portbase + IDX_IO_PLAY_DMA_START_1); 1042 outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2); 1043 outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1); 1044 spin_unlock_irqrestore(&chip->reg_lock, flags); 1045 } 1046 snd_azf3328_dbgcallleave(); 1047 } 1048 1049 static int 1050 snd_azf3328_playback_prepare(struct snd_pcm_substream *substream) 1051 { 1052 #if 0 1053 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1054 struct snd_pcm_runtime *runtime = substream->runtime; 1055 unsigned int size = snd_pcm_lib_buffer_bytes(substream); 1056 unsigned int count = snd_pcm_lib_period_bytes(substream); 1057 #endif 1058 1059 snd_azf3328_dbgcallenter(); 1060 #if 0 1061 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, 1062 runtime->rate, 1063 snd_pcm_format_width(runtime->format), 1064 runtime->channels); 1065 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK); 1066 #endif 1067 snd_azf3328_dbgcallleave(); 1068 return 0; 1069 } 1070 1071 static int 1072 snd_azf3328_capture_prepare(struct snd_pcm_substream *substream) 1073 { 1074 #if 0 1075 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1076 struct snd_pcm_runtime *runtime = substream->runtime; 1077 unsigned int size = snd_pcm_lib_buffer_bytes(substream); 1078 unsigned int count = snd_pcm_lib_period_bytes(substream); 1079 #endif 1080 1081 snd_azf3328_dbgcallenter(); 1082 #if 0 1083 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT, 1084 runtime->rate, 1085 snd_pcm_format_width(runtime->format), 1086 runtime->channels); 1087 snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE); 1088 #endif 1089 snd_azf3328_dbgcallleave(); 1090 return 0; 1091 } 1092 1093 static int 1094 snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd) 1095 { 1096 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1097 struct snd_pcm_runtime *runtime = substream->runtime; 1098 int result = 0; 1099 unsigned int status1; 1100 int previously_muted; 1101 1102 snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd); 1103 1104 switch (cmd) { 1105 case SNDRV_PCM_TRIGGER_START: 1106 snd_azf3328_dbgplay("START PLAYBACK\n"); 1107 1108 /* mute WaveOut (avoid clicking during setup) */ 1109 previously_muted = 1110 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); 1111 1112 snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT, 1113 runtime->rate, 1114 snd_pcm_format_width(runtime->format), 1115 runtime->channels); 1116 1117 spin_lock(&chip->reg_lock); 1118 /* first, remember current value: */ 1119 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); 1120 1121 /* stop playback */ 1122 status1 &= ~DMA_RESUME; 1123 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1124 1125 /* FIXME: clear interrupts or what??? */ 1126 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff); 1127 spin_unlock(&chip->reg_lock); 1128 1129 snd_azf3328_setdmaa(chip, runtime->dma_addr, 1130 snd_pcm_lib_period_bytes(substream), 1131 snd_pcm_lib_buffer_bytes(substream), 1132 AZF_PLAYBACK); 1133 1134 spin_lock(&chip->reg_lock); 1135 #ifdef WIN9X 1136 /* FIXME: enable playback/recording??? */ 1137 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2; 1138 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1139 1140 /* start playback again */ 1141 /* FIXME: what is this value (0x0010)??? */ 1142 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; 1143 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1144 #else /* NT4 */ 1145 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1146 0x0000); 1147 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1148 DMA_PLAY_SOMETHING1); 1149 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1150 DMA_PLAY_SOMETHING1 | 1151 DMA_PLAY_SOMETHING2); 1152 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1153 DMA_RESUME | 1154 SOMETHING_ALMOST_ALWAYS_SET | 1155 DMA_EPILOGUE_SOMETHING | 1156 DMA_SOMETHING_ELSE); 1157 #endif 1158 spin_unlock(&chip->reg_lock); 1159 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1); 1160 1161 /* now unmute WaveOut */ 1162 if (!previously_muted) 1163 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); 1164 1165 snd_azf3328_dbgplay("STARTED PLAYBACK\n"); 1166 break; 1167 case SNDRV_PCM_TRIGGER_RESUME: 1168 snd_azf3328_dbgplay("RESUME PLAYBACK\n"); 1169 /* resume playback if we were active */ 1170 spin_lock(&chip->reg_lock); 1171 if (chip->audio_stream[AZF_PLAYBACK].running) 1172 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1173 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME); 1174 spin_unlock(&chip->reg_lock); 1175 break; 1176 case SNDRV_PCM_TRIGGER_STOP: 1177 snd_azf3328_dbgplay("STOP PLAYBACK\n"); 1178 1179 /* mute WaveOut (avoid clicking during setup) */ 1180 previously_muted = 1181 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); 1182 1183 spin_lock(&chip->reg_lock); 1184 /* first, remember current value: */ 1185 status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS); 1186 1187 /* stop playback */ 1188 status1 &= ~DMA_RESUME; 1189 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1190 1191 /* hmm, is this really required? we're resetting the same bit 1192 * immediately thereafter... */ 1193 status1 |= DMA_PLAY_SOMETHING1; 1194 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1195 1196 status1 &= ~DMA_PLAY_SOMETHING1; 1197 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1); 1198 spin_unlock(&chip->reg_lock); 1199 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0); 1200 1201 /* now unmute WaveOut */ 1202 if (!previously_muted) 1203 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0); 1204 1205 snd_azf3328_dbgplay("STOPPED PLAYBACK\n"); 1206 break; 1207 case SNDRV_PCM_TRIGGER_SUSPEND: 1208 snd_azf3328_dbgplay("SUSPEND PLAYBACK\n"); 1209 /* make sure playback is stopped */ 1210 snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, 1211 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME); 1212 break; 1213 case SNDRV_PCM_TRIGGER_PAUSE_PUSH: 1214 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); 1215 break; 1216 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: 1217 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); 1218 break; 1219 default: 1220 printk(KERN_ERR "FIXME: unknown trigger mode!\n"); 1221 return -EINVAL; 1222 } 1223 1224 snd_azf3328_dbgcallleave(); 1225 return result; 1226 } 1227 1228 /* this is just analogous to playback; I'm not quite sure whether recording 1229 * should actually be triggered like that */ 1230 static int 1231 snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd) 1232 { 1233 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1234 struct snd_pcm_runtime *runtime = substream->runtime; 1235 int result = 0; 1236 unsigned int status1; 1237 1238 snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd); 1239 1240 switch (cmd) { 1241 case SNDRV_PCM_TRIGGER_START: 1242 1243 snd_azf3328_dbgplay("START CAPTURE\n"); 1244 1245 snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT, 1246 runtime->rate, 1247 snd_pcm_format_width(runtime->format), 1248 runtime->channels); 1249 1250 spin_lock(&chip->reg_lock); 1251 /* first, remember current value: */ 1252 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS); 1253 1254 /* stop recording */ 1255 status1 &= ~DMA_RESUME; 1256 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); 1257 1258 /* FIXME: clear interrupts or what??? */ 1259 snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff); 1260 spin_unlock(&chip->reg_lock); 1261 1262 snd_azf3328_setdmaa(chip, runtime->dma_addr, 1263 snd_pcm_lib_period_bytes(substream), 1264 snd_pcm_lib_buffer_bytes(substream), 1265 AZF_CAPTURE); 1266 1267 spin_lock(&chip->reg_lock); 1268 #ifdef WIN9X 1269 /* FIXME: enable playback/recording??? */ 1270 status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2; 1271 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); 1272 1273 /* start capture again */ 1274 /* FIXME: what is this value (0x0010)??? */ 1275 status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING; 1276 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); 1277 #else 1278 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, 1279 0x0000); 1280 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, 1281 DMA_PLAY_SOMETHING1); 1282 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, 1283 DMA_PLAY_SOMETHING1 | 1284 DMA_PLAY_SOMETHING2); 1285 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, 1286 DMA_RESUME | 1287 SOMETHING_ALMOST_ALWAYS_SET | 1288 DMA_EPILOGUE_SOMETHING | 1289 DMA_SOMETHING_ELSE); 1290 #endif 1291 spin_unlock(&chip->reg_lock); 1292 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1); 1293 1294 snd_azf3328_dbgplay("STARTED CAPTURE\n"); 1295 break; 1296 case SNDRV_PCM_TRIGGER_RESUME: 1297 snd_azf3328_dbgplay("RESUME CAPTURE\n"); 1298 /* resume recording if we were active */ 1299 spin_lock(&chip->reg_lock); 1300 if (chip->audio_stream[AZF_CAPTURE].running) 1301 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, 1302 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME); 1303 spin_unlock(&chip->reg_lock); 1304 break; 1305 case SNDRV_PCM_TRIGGER_STOP: 1306 snd_azf3328_dbgplay("STOP CAPTURE\n"); 1307 1308 spin_lock(&chip->reg_lock); 1309 /* first, remember current value: */ 1310 status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS); 1311 1312 /* stop recording */ 1313 status1 &= ~DMA_RESUME; 1314 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); 1315 1316 status1 |= DMA_PLAY_SOMETHING1; 1317 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); 1318 1319 status1 &= ~DMA_PLAY_SOMETHING1; 1320 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1); 1321 spin_unlock(&chip->reg_lock); 1322 snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0); 1323 1324 snd_azf3328_dbgplay("STOPPED CAPTURE\n"); 1325 break; 1326 case SNDRV_PCM_TRIGGER_SUSPEND: 1327 snd_azf3328_dbgplay("SUSPEND CAPTURE\n"); 1328 /* make sure recording is stopped */ 1329 snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, 1330 snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME); 1331 break; 1332 case SNDRV_PCM_TRIGGER_PAUSE_PUSH: 1333 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n"); 1334 break; 1335 case SNDRV_PCM_TRIGGER_PAUSE_RELEASE: 1336 snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n"); 1337 break; 1338 default: 1339 printk(KERN_ERR "FIXME: unknown trigger mode!\n"); 1340 return -EINVAL; 1341 } 1342 1343 snd_azf3328_dbgcallleave(); 1344 return result; 1345 } 1346 1347 static snd_pcm_uframes_t 1348 snd_azf3328_playback_pointer(struct snd_pcm_substream *substream) 1349 { 1350 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1351 unsigned long bufptr, result; 1352 snd_pcm_uframes_t frmres; 1353 1354 #ifdef QUERY_HARDWARE 1355 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1); 1356 #else 1357 bufptr = substream->runtime->dma_addr; 1358 #endif 1359 result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS); 1360 1361 /* calculate offset */ 1362 result -= bufptr; 1363 frmres = bytes_to_frames( substream->runtime, result); 1364 snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres); 1365 return frmres; 1366 } 1367 1368 static snd_pcm_uframes_t 1369 snd_azf3328_capture_pointer(struct snd_pcm_substream *substream) 1370 { 1371 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1372 unsigned long bufptr, result; 1373 snd_pcm_uframes_t frmres; 1374 1375 #ifdef QUERY_HARDWARE 1376 bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1); 1377 #else 1378 bufptr = substream->runtime->dma_addr; 1379 #endif 1380 result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS); 1381 1382 /* calculate offset */ 1383 result -= bufptr; 1384 frmres = bytes_to_frames( substream->runtime, result); 1385 snd_azf3328_dbgplay("REC @ 0x%8lx, frames %8ld\n", result, frmres); 1386 return frmres; 1387 } 1388 1389 /******************************************************************/ 1390 1391 #ifdef SUPPORT_GAMEPORT 1392 static inline void 1393 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable) 1394 { 1395 snd_azf3328_io_reg_setb( 1396 chip->game_io+IDX_GAME_HWCONFIG, 1397 GAME_HWCFG_IRQ_ENABLE, 1398 enable 1399 ); 1400 } 1401 1402 static inline void 1403 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable) 1404 { 1405 snd_azf3328_io_reg_setb( 1406 chip->game_io+IDX_GAME_HWCONFIG, 1407 GAME_HWCFG_LEGACY_ADDRESS_ENABLE, 1408 enable 1409 ); 1410 } 1411 1412 static inline void 1413 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable) 1414 { 1415 snd_azf3328_codec_reg_6AH_update( 1416 chip, IO_6A_SOMETHING2_GAMEPORT, enable 1417 ); 1418 } 1419 1420 static inline void 1421 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) 1422 { 1423 /* 1424 * skeleton handler only 1425 * (we do not want axis reading in interrupt handler - too much load!) 1426 */ 1427 snd_azf3328_dbggame("gameport irq\n"); 1428 1429 /* this should ACK the gameport IRQ properly, hopefully. */ 1430 snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE); 1431 } 1432 1433 static int 1434 snd_azf3328_gameport_open(struct gameport *gameport, int mode) 1435 { 1436 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1437 int res; 1438 1439 snd_azf3328_dbggame("gameport_open, mode %d\n", mode); 1440 switch (mode) { 1441 case GAMEPORT_MODE_COOKED: 1442 case GAMEPORT_MODE_RAW: 1443 res = 0; 1444 break; 1445 default: 1446 res = -1; 1447 break; 1448 } 1449 1450 snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0)); 1451 1452 return res; 1453 } 1454 1455 static void 1456 snd_azf3328_gameport_close(struct gameport *gameport) 1457 { 1458 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1459 1460 snd_azf3328_dbggame("gameport_close\n"); 1461 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1462 } 1463 1464 static int 1465 snd_azf3328_gameport_cooked_read(struct gameport *gameport, 1466 int *axes, 1467 int *buttons 1468 ) 1469 { 1470 struct snd_azf3328 *chip = gameport_get_port_data(gameport); 1471 int i; 1472 u8 val; 1473 unsigned long flags; 1474 1475 if (snd_BUG_ON(!chip)) 1476 return 0; 1477 1478 spin_lock_irqsave(&chip->reg_lock, flags); 1479 val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE); 1480 *buttons = (~(val) >> 4) & 0xf; 1481 1482 /* ok, this one is a bit dirty: cooked_read is being polled by a timer, 1483 * thus we're atomic and cannot actively wait in here 1484 * (which would be useful for us since it probably would be better 1485 * to trigger a measurement in here, then wait a short amount of 1486 * time until it's finished, then read values of _this_ measurement). 1487 * 1488 * Thus we simply resort to reading values if they're available already 1489 * and trigger the next measurement. 1490 */ 1491 1492 val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG); 1493 if (val & GAME_AXES_SAMPLING_READY) { 1494 for (i = 0; i < 4; ++i) { 1495 /* configure the axis to read */ 1496 val = (i << 4) | 0x0f; 1497 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); 1498 1499 chip->axes[i] = snd_azf3328_game_inw( 1500 chip, IDX_GAME_AXIS_VALUE 1501 ); 1502 } 1503 } 1504 1505 /* trigger next axes sampling, to be evaluated the next time we 1506 * enter this function */ 1507 1508 /* for some very, very strange reason we cannot enable 1509 * Measurement Ready monitoring for all axes here, 1510 * at least not when only one joystick connected */ 1511 val = 0x03; /* we're able to monitor axes 1 and 2 only */ 1512 snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val); 1513 1514 snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff); 1515 spin_unlock_irqrestore(&chip->reg_lock, flags); 1516 1517 for (i = 0; i < 4; i++) { 1518 axes[i] = chip->axes[i]; 1519 if (axes[i] == 0xffff) 1520 axes[i] = -1; 1521 } 1522 1523 snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n", 1524 axes[0], axes[1], axes[2], axes[3], *buttons 1525 ); 1526 1527 return 0; 1528 } 1529 1530 static int __devinit 1531 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) 1532 { 1533 struct gameport *gp; 1534 1535 chip->gameport = gp = gameport_allocate_port(); 1536 if (!gp) { 1537 printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n"); 1538 return -ENOMEM; 1539 } 1540 1541 gameport_set_name(gp, "AZF3328 Gameport"); 1542 gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci)); 1543 gameport_set_dev_parent(gp, &chip->pci->dev); 1544 gp->io = chip->game_io; 1545 gameport_set_port_data(gp, chip); 1546 1547 gp->open = snd_azf3328_gameport_open; 1548 gp->close = snd_azf3328_gameport_close; 1549 gp->fuzz = 16; /* seems ok */ 1550 gp->cooked_read = snd_azf3328_gameport_cooked_read; 1551 1552 /* DISABLE legacy address: we don't need it! */ 1553 snd_azf3328_gameport_legacy_address_enable(chip, 0); 1554 1555 snd_azf3328_gameport_axis_circuit_enable(chip, 0); 1556 1557 gameport_register_port(chip->gameport); 1558 1559 return 0; 1560 } 1561 1562 static void 1563 snd_azf3328_gameport_free(struct snd_azf3328 *chip) 1564 { 1565 if (chip->gameport) { 1566 gameport_unregister_port(chip->gameport); 1567 chip->gameport = NULL; 1568 } 1569 snd_azf3328_gameport_irq_enable(chip, 0); 1570 } 1571 #else 1572 static inline int 1573 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; } 1574 static inline void 1575 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { } 1576 static inline void 1577 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip) 1578 { 1579 printk(KERN_WARNING "huh, game port IRQ occurred!?\n"); 1580 } 1581 #endif /* SUPPORT_GAMEPORT */ 1582 1583 /******************************************************************/ 1584 1585 static inline void 1586 snd_azf3328_irq_log_unknown_type(u8 which) 1587 { 1588 snd_azf3328_dbgplay( 1589 "azt3328: unknown IRQ type (%x) occurred, please report!\n", 1590 which 1591 ); 1592 } 1593 1594 static irqreturn_t 1595 snd_azf3328_interrupt(int irq, void *dev_id) 1596 { 1597 struct snd_azf3328 *chip = dev_id; 1598 u8 status, which; 1599 #if DEBUG_PLAY_REC 1600 static unsigned long irq_count; 1601 #endif 1602 1603 status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS); 1604 1605 /* fast path out, to ease interrupt sharing */ 1606 if (!(status & 1607 (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER) 1608 )) 1609 return IRQ_NONE; /* must be interrupt for another device */ 1610 1611 snd_azf3328_dbgplay( 1612 "irq_count %ld! IDX_IO_PLAY_FLAGS %04x, " 1613 "IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n", 1614 irq_count++ /* debug-only */, 1615 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS), 1616 snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE), 1617 status 1618 ); 1619 1620 if (status & IRQ_TIMER) { 1621 /* snd_azf3328_dbgplay("timer %ld\n", 1622 snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE) 1623 & TIMER_VALUE_MASK 1624 ); */ 1625 if (chip->timer) 1626 snd_timer_interrupt(chip->timer, chip->timer->sticks); 1627 /* ACK timer */ 1628 spin_lock(&chip->reg_lock); 1629 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07); 1630 spin_unlock(&chip->reg_lock); 1631 snd_azf3328_dbgplay("azt3328: timer IRQ\n"); 1632 } 1633 if (status & IRQ_PLAYBACK) { 1634 spin_lock(&chip->reg_lock); 1635 which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE); 1636 /* ack all IRQ types immediately */ 1637 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which); 1638 spin_unlock(&chip->reg_lock); 1639 1640 if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) { 1641 snd_pcm_period_elapsed( 1642 chip->audio_stream[AZF_PLAYBACK].substream 1643 ); 1644 snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n", 1645 which, 1646 snd_azf3328_codec_inl( 1647 chip, IDX_IO_PLAY_DMA_CURRPOS 1648 ) 1649 ); 1650 } else 1651 printk(KERN_WARNING "azt3328: irq handler problem!\n"); 1652 if (which & IRQ_PLAY_SOMETHING) 1653 snd_azf3328_irq_log_unknown_type(which); 1654 } 1655 if (status & IRQ_RECORDING) { 1656 spin_lock(&chip->reg_lock); 1657 which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE); 1658 /* ack all IRQ types immediately */ 1659 snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which); 1660 spin_unlock(&chip->reg_lock); 1661 1662 if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) { 1663 snd_pcm_period_elapsed( 1664 chip->audio_stream[AZF_CAPTURE].substream 1665 ); 1666 snd_azf3328_dbgplay("REC period done (#%x), @ %x\n", 1667 which, 1668 snd_azf3328_codec_inl( 1669 chip, IDX_IO_REC_DMA_CURRPOS 1670 ) 1671 ); 1672 } else 1673 printk(KERN_WARNING "azt3328: irq handler problem!\n"); 1674 if (which & IRQ_REC_SOMETHING) 1675 snd_azf3328_irq_log_unknown_type(which); 1676 } 1677 if (status & IRQ_GAMEPORT) 1678 snd_azf3328_gameport_interrupt(chip); 1679 /* MPU401 has less critical IRQ requirements 1680 * than timer and playback/recording, right? */ 1681 if (status & IRQ_MPU401) { 1682 snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data); 1683 1684 /* hmm, do we have to ack the IRQ here somehow? 1685 * If so, then I don't know how... */ 1686 snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n"); 1687 } 1688 return IRQ_HANDLED; 1689 } 1690 1691 /*****************************************************************/ 1692 1693 static const struct snd_pcm_hardware snd_azf3328_playback = 1694 { 1695 /* FIXME!! Correct? */ 1696 .info = SNDRV_PCM_INFO_MMAP | 1697 SNDRV_PCM_INFO_INTERLEAVED | 1698 SNDRV_PCM_INFO_MMAP_VALID, 1699 .formats = SNDRV_PCM_FMTBIT_S8 | 1700 SNDRV_PCM_FMTBIT_U8 | 1701 SNDRV_PCM_FMTBIT_S16_LE | 1702 SNDRV_PCM_FMTBIT_U16_LE, 1703 .rates = SNDRV_PCM_RATE_5512 | 1704 SNDRV_PCM_RATE_8000_48000 | 1705 SNDRV_PCM_RATE_KNOT, 1706 .rate_min = AZF_FREQ_4000, 1707 .rate_max = AZF_FREQ_66200, 1708 .channels_min = 1, 1709 .channels_max = 2, 1710 .buffer_bytes_max = 65536, 1711 .period_bytes_min = 64, 1712 .period_bytes_max = 65536, 1713 .periods_min = 1, 1714 .periods_max = 1024, 1715 /* FIXME: maybe that card actually has a FIFO? 1716 * Hmm, it seems newer revisions do have one, but we still don't know 1717 * its size... */ 1718 .fifo_size = 0, 1719 }; 1720 1721 static const struct snd_pcm_hardware snd_azf3328_capture = 1722 { 1723 /* FIXME */ 1724 .info = SNDRV_PCM_INFO_MMAP | 1725 SNDRV_PCM_INFO_INTERLEAVED | 1726 SNDRV_PCM_INFO_MMAP_VALID, 1727 .formats = SNDRV_PCM_FMTBIT_S8 | 1728 SNDRV_PCM_FMTBIT_U8 | 1729 SNDRV_PCM_FMTBIT_S16_LE | 1730 SNDRV_PCM_FMTBIT_U16_LE, 1731 .rates = SNDRV_PCM_RATE_5512 | 1732 SNDRV_PCM_RATE_8000_48000 | 1733 SNDRV_PCM_RATE_KNOT, 1734 .rate_min = AZF_FREQ_4000, 1735 .rate_max = AZF_FREQ_66200, 1736 .channels_min = 1, 1737 .channels_max = 2, 1738 .buffer_bytes_max = 65536, 1739 .period_bytes_min = 64, 1740 .period_bytes_max = 65536, 1741 .periods_min = 1, 1742 .periods_max = 1024, 1743 .fifo_size = 0, 1744 }; 1745 1746 1747 static unsigned int snd_azf3328_fixed_rates[] = { 1748 AZF_FREQ_4000, 1749 AZF_FREQ_4800, 1750 AZF_FREQ_5512, 1751 AZF_FREQ_6620, 1752 AZF_FREQ_8000, 1753 AZF_FREQ_9600, 1754 AZF_FREQ_11025, 1755 AZF_FREQ_13240, 1756 AZF_FREQ_16000, 1757 AZF_FREQ_22050, 1758 AZF_FREQ_32000, 1759 AZF_FREQ_44100, 1760 AZF_FREQ_48000, 1761 AZF_FREQ_66200 1762 }; 1763 1764 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = { 1765 .count = ARRAY_SIZE(snd_azf3328_fixed_rates), 1766 .list = snd_azf3328_fixed_rates, 1767 .mask = 0, 1768 }; 1769 1770 /*****************************************************************/ 1771 1772 static int 1773 snd_azf3328_playback_open(struct snd_pcm_substream *substream) 1774 { 1775 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1776 struct snd_pcm_runtime *runtime = substream->runtime; 1777 1778 snd_azf3328_dbgcallenter(); 1779 chip->audio_stream[AZF_PLAYBACK].substream = substream; 1780 runtime->hw = snd_azf3328_playback; 1781 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, 1782 &snd_azf3328_hw_constraints_rates); 1783 snd_azf3328_dbgcallleave(); 1784 return 0; 1785 } 1786 1787 static int 1788 snd_azf3328_capture_open(struct snd_pcm_substream *substream) 1789 { 1790 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1791 struct snd_pcm_runtime *runtime = substream->runtime; 1792 1793 snd_azf3328_dbgcallenter(); 1794 chip->audio_stream[AZF_CAPTURE].substream = substream; 1795 runtime->hw = snd_azf3328_capture; 1796 snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE, 1797 &snd_azf3328_hw_constraints_rates); 1798 snd_azf3328_dbgcallleave(); 1799 return 0; 1800 } 1801 1802 static int 1803 snd_azf3328_playback_close(struct snd_pcm_substream *substream) 1804 { 1805 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1806 1807 snd_azf3328_dbgcallenter(); 1808 chip->audio_stream[AZF_PLAYBACK].substream = NULL; 1809 snd_azf3328_dbgcallleave(); 1810 return 0; 1811 } 1812 1813 static int 1814 snd_azf3328_capture_close(struct snd_pcm_substream *substream) 1815 { 1816 struct snd_azf3328 *chip = snd_pcm_substream_chip(substream); 1817 1818 snd_azf3328_dbgcallenter(); 1819 chip->audio_stream[AZF_CAPTURE].substream = NULL; 1820 snd_azf3328_dbgcallleave(); 1821 return 0; 1822 } 1823 1824 /******************************************************************/ 1825 1826 static struct snd_pcm_ops snd_azf3328_playback_ops = { 1827 .open = snd_azf3328_playback_open, 1828 .close = snd_azf3328_playback_close, 1829 .ioctl = snd_pcm_lib_ioctl, 1830 .hw_params = snd_azf3328_hw_params, 1831 .hw_free = snd_azf3328_hw_free, 1832 .prepare = snd_azf3328_playback_prepare, 1833 .trigger = snd_azf3328_playback_trigger, 1834 .pointer = snd_azf3328_playback_pointer 1835 }; 1836 1837 static struct snd_pcm_ops snd_azf3328_capture_ops = { 1838 .open = snd_azf3328_capture_open, 1839 .close = snd_azf3328_capture_close, 1840 .ioctl = snd_pcm_lib_ioctl, 1841 .hw_params = snd_azf3328_hw_params, 1842 .hw_free = snd_azf3328_hw_free, 1843 .prepare = snd_azf3328_capture_prepare, 1844 .trigger = snd_azf3328_capture_trigger, 1845 .pointer = snd_azf3328_capture_pointer 1846 }; 1847 1848 static int __devinit 1849 snd_azf3328_pcm(struct snd_azf3328 *chip, int device) 1850 { 1851 struct snd_pcm *pcm; 1852 int err; 1853 1854 snd_azf3328_dbgcallenter(); 1855 if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0) 1856 return err; 1857 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops); 1858 snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops); 1859 1860 pcm->private_data = chip; 1861 pcm->info_flags = 0; 1862 strcpy(pcm->name, chip->card->shortname); 1863 chip->pcm = pcm; 1864 1865 snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV, 1866 snd_dma_pci_data(chip->pci), 64*1024, 64*1024); 1867 1868 snd_azf3328_dbgcallleave(); 1869 return 0; 1870 } 1871 1872 /******************************************************************/ 1873 1874 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second 1875 *** (probably derived from main crystal via a divider of 24), 1876 *** but announcing those attributes to user-space would make programs 1877 *** configure the timer to a 1 tick value, resulting in an absolutely fatal 1878 *** timer IRQ storm. 1879 *** Thus I chose to announce a down-scaled virtual timer to the outside and 1880 *** calculate real timer countdown values internally. 1881 *** (the scale factor can be set via module parameter "seqtimer_scaling"). 1882 ***/ 1883 1884 static int 1885 snd_azf3328_timer_start(struct snd_timer *timer) 1886 { 1887 struct snd_azf3328 *chip; 1888 unsigned long flags; 1889 unsigned int delay; 1890 1891 snd_azf3328_dbgcallenter(); 1892 chip = snd_timer_chip(timer); 1893 delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK; 1894 if (delay < 49) { 1895 /* uhoh, that's not good, since user-space won't know about 1896 * this timing tweak 1897 * (we need to do it to avoid a lockup, though) */ 1898 1899 snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay); 1900 delay = 49; /* minimum time is 49 ticks */ 1901 } 1902 snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay); 1903 delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE; 1904 spin_lock_irqsave(&chip->reg_lock, flags); 1905 snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay); 1906 spin_unlock_irqrestore(&chip->reg_lock, flags); 1907 snd_azf3328_dbgcallleave(); 1908 return 0; 1909 } 1910 1911 static int 1912 snd_azf3328_timer_stop(struct snd_timer *timer) 1913 { 1914 struct snd_azf3328 *chip; 1915 unsigned long flags; 1916 1917 snd_azf3328_dbgcallenter(); 1918 chip = snd_timer_chip(timer); 1919 spin_lock_irqsave(&chip->reg_lock, flags); 1920 /* disable timer countdown and interrupt */ 1921 /* FIXME: should we write TIMER_IRQ_ACK here? */ 1922 snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0); 1923 spin_unlock_irqrestore(&chip->reg_lock, flags); 1924 snd_azf3328_dbgcallleave(); 1925 return 0; 1926 } 1927 1928 1929 static int 1930 snd_azf3328_timer_precise_resolution(struct snd_timer *timer, 1931 unsigned long *num, unsigned long *den) 1932 { 1933 snd_azf3328_dbgcallenter(); 1934 *num = 1; 1935 *den = 1024000 / seqtimer_scaling; 1936 snd_azf3328_dbgcallleave(); 1937 return 0; 1938 } 1939 1940 static struct snd_timer_hardware snd_azf3328_timer_hw = { 1941 .flags = SNDRV_TIMER_HW_AUTO, 1942 .resolution = 977, /* 1000000/1024000 = 0.9765625us */ 1943 .ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */ 1944 .start = snd_azf3328_timer_start, 1945 .stop = snd_azf3328_timer_stop, 1946 .precise_resolution = snd_azf3328_timer_precise_resolution, 1947 }; 1948 1949 static int __devinit 1950 snd_azf3328_timer(struct snd_azf3328 *chip, int device) 1951 { 1952 struct snd_timer *timer = NULL; 1953 struct snd_timer_id tid; 1954 int err; 1955 1956 snd_azf3328_dbgcallenter(); 1957 tid.dev_class = SNDRV_TIMER_CLASS_CARD; 1958 tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE; 1959 tid.card = chip->card->number; 1960 tid.device = device; 1961 tid.subdevice = 0; 1962 1963 snd_azf3328_timer_hw.resolution *= seqtimer_scaling; 1964 snd_azf3328_timer_hw.ticks /= seqtimer_scaling; 1965 1966 err = snd_timer_new(chip->card, "AZF3328", &tid, &timer); 1967 if (err < 0) 1968 goto out; 1969 1970 strcpy(timer->name, "AZF3328 timer"); 1971 timer->private_data = chip; 1972 timer->hw = snd_azf3328_timer_hw; 1973 1974 chip->timer = timer; 1975 1976 snd_azf3328_timer_stop(timer); 1977 1978 err = 0; 1979 1980 out: 1981 snd_azf3328_dbgcallleave(); 1982 return err; 1983 } 1984 1985 /******************************************************************/ 1986 1987 static int 1988 snd_azf3328_free(struct snd_azf3328 *chip) 1989 { 1990 if (chip->irq < 0) 1991 goto __end_hw; 1992 1993 /* reset (close) mixer: 1994 * first mute master volume, then reset 1995 */ 1996 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1); 1997 snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000); 1998 1999 snd_azf3328_timer_stop(chip->timer); 2000 snd_azf3328_gameport_free(chip); 2001 2002 if (chip->irq >= 0) 2003 synchronize_irq(chip->irq); 2004 __end_hw: 2005 if (chip->irq >= 0) 2006 free_irq(chip->irq, chip); 2007 pci_release_regions(chip->pci); 2008 pci_disable_device(chip->pci); 2009 2010 kfree(chip); 2011 return 0; 2012 } 2013 2014 static int 2015 snd_azf3328_dev_free(struct snd_device *device) 2016 { 2017 struct snd_azf3328 *chip = device->device_data; 2018 return snd_azf3328_free(chip); 2019 } 2020 2021 #if 0 2022 /* check whether a bit can be modified */ 2023 static void 2024 snd_azf3328_test_bit(unsigned unsigned reg, int bit) 2025 { 2026 unsigned char val, valoff, valon; 2027 2028 val = inb(reg); 2029 2030 outb(val & ~(1 << bit), reg); 2031 valoff = inb(reg); 2032 2033 outb(val|(1 << bit), reg); 2034 valon = inb(reg); 2035 2036 outb(val, reg); 2037 2038 printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n", 2039 reg, bit, val, valoff, valon 2040 ); 2041 } 2042 #endif 2043 2044 static inline void 2045 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip) 2046 { 2047 #if DEBUG_MISC 2048 u16 tmp; 2049 2050 snd_azf3328_dbgmisc( 2051 "codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, " 2052 "opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n", 2053 chip->codec_io, chip->game_io, chip->mpu_io, 2054 chip->opl3_io, chip->mixer_io, chip->irq 2055 ); 2056 2057 snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n", 2058 snd_azf3328_game_inb(chip, 0), 2059 snd_azf3328_game_inb(chip, 1), 2060 snd_azf3328_game_inb(chip, 2), 2061 snd_azf3328_game_inb(chip, 3), 2062 snd_azf3328_game_inb(chip, 4), 2063 snd_azf3328_game_inb(chip, 5) 2064 ); 2065 2066 for (tmp = 0; tmp < 0x07; tmp += 1) 2067 snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp)); 2068 2069 for (tmp = 0; tmp <= 0x07; tmp += 1) 2070 snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n", 2071 tmp, inb(0x200 + tmp), inb(0x208 + tmp)); 2072 2073 for (tmp = 0; tmp <= 0x01; tmp += 1) 2074 snd_azf3328_dbgmisc( 2075 "0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, " 2076 "mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n", 2077 tmp, 2078 inb(0x300 + tmp), 2079 inb(0x310 + tmp), 2080 inb(0x320 + tmp), 2081 inb(0x330 + tmp), 2082 inb(0x388 + tmp), 2083 inb(0x38c + tmp) 2084 ); 2085 2086 for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2) 2087 snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n", 2088 tmp, snd_azf3328_codec_inw(chip, tmp) 2089 ); 2090 2091 for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2) 2092 snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n", 2093 tmp, snd_azf3328_mixer_inw(chip, tmp) 2094 ); 2095 #endif /* DEBUG_MISC */ 2096 } 2097 2098 static int __devinit 2099 snd_azf3328_create(struct snd_card *card, 2100 struct pci_dev *pci, 2101 unsigned long device_type, 2102 struct snd_azf3328 **rchip) 2103 { 2104 struct snd_azf3328 *chip; 2105 int err; 2106 static struct snd_device_ops ops = { 2107 .dev_free = snd_azf3328_dev_free, 2108 }; 2109 u16 tmp; 2110 2111 *rchip = NULL; 2112 2113 err = pci_enable_device(pci); 2114 if (err < 0) 2115 return err; 2116 2117 chip = kzalloc(sizeof(*chip), GFP_KERNEL); 2118 if (chip == NULL) { 2119 err = -ENOMEM; 2120 goto out_err; 2121 } 2122 spin_lock_init(&chip->reg_lock); 2123 chip->card = card; 2124 chip->pci = pci; 2125 chip->irq = -1; 2126 2127 /* check if we can restrict PCI DMA transfers to 24 bits */ 2128 if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 || 2129 pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) { 2130 snd_printk(KERN_ERR "architecture does not support " 2131 "24bit PCI busmaster DMA\n" 2132 ); 2133 err = -ENXIO; 2134 goto out_err; 2135 } 2136 2137 err = pci_request_regions(pci, "Aztech AZF3328"); 2138 if (err < 0) 2139 goto out_err; 2140 2141 chip->codec_io = pci_resource_start(pci, 0); 2142 chip->game_io = pci_resource_start(pci, 1); 2143 chip->mpu_io = pci_resource_start(pci, 2); 2144 chip->opl3_io = pci_resource_start(pci, 3); 2145 chip->mixer_io = pci_resource_start(pci, 4); 2146 2147 chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00; 2148 chip->audio_stream[AZF_CAPTURE].portbase = chip->codec_io + 0x20; 2149 2150 if (request_irq(pci->irq, snd_azf3328_interrupt, 2151 IRQF_SHARED, card->shortname, chip)) { 2152 snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq); 2153 err = -EBUSY; 2154 goto out_err; 2155 } 2156 chip->irq = pci->irq; 2157 pci_set_master(pci); 2158 synchronize_irq(chip->irq); 2159 2160 snd_azf3328_debug_show_ports(chip); 2161 2162 err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops); 2163 if (err < 0) 2164 goto out_err; 2165 2166 /* create mixer interface & switches */ 2167 err = snd_azf3328_mixer_new(chip); 2168 if (err < 0) 2169 goto out_err; 2170 2171 /* shutdown codecs to save power */ 2172 /* have snd_azf3328_codec_activity() act properly */ 2173 chip->audio_stream[AZF_PLAYBACK].running = 1; 2174 snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0); 2175 2176 /* standard chip init stuff */ 2177 /* default IRQ init value */ 2178 tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE; 2179 2180 spin_lock_irq(&chip->reg_lock); 2181 snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp); 2182 snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp); 2183 snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp); 2184 spin_unlock_irq(&chip->reg_lock); 2185 2186 snd_card_set_dev(card, &pci->dev); 2187 2188 *rchip = chip; 2189 2190 err = 0; 2191 goto out; 2192 2193 out_err: 2194 if (chip) 2195 snd_azf3328_free(chip); 2196 pci_disable_device(pci); 2197 2198 out: 2199 return err; 2200 } 2201 2202 static int __devinit 2203 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id) 2204 { 2205 static int dev; 2206 struct snd_card *card; 2207 struct snd_azf3328 *chip; 2208 struct snd_opl3 *opl3; 2209 int err; 2210 2211 snd_azf3328_dbgcallenter(); 2212 if (dev >= SNDRV_CARDS) 2213 return -ENODEV; 2214 if (!enable[dev]) { 2215 dev++; 2216 return -ENOENT; 2217 } 2218 2219 card = snd_card_new(index[dev], id[dev], THIS_MODULE, 0); 2220 if (card == NULL) 2221 return -ENOMEM; 2222 2223 strcpy(card->driver, "AZF3328"); 2224 strcpy(card->shortname, "Aztech AZF3328 (PCI168)"); 2225 2226 err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip); 2227 if (err < 0) 2228 goto out_err; 2229 2230 card->private_data = chip; 2231 2232 err = snd_mpu401_uart_new( 2233 card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED, 2234 pci->irq, 0, &chip->rmidi 2235 ); 2236 if (err < 0) { 2237 snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n", 2238 chip->mpu_io 2239 ); 2240 goto out_err; 2241 } 2242 2243 err = snd_azf3328_timer(chip, 0); 2244 if (err < 0) 2245 goto out_err; 2246 2247 err = snd_azf3328_pcm(chip, 0); 2248 if (err < 0) 2249 goto out_err; 2250 2251 if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2, 2252 OPL3_HW_AUTO, 1, &opl3) < 0) { 2253 snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n", 2254 chip->opl3_io, chip->opl3_io+2 2255 ); 2256 } else { 2257 /* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */ 2258 err = snd_opl3_timer_new(opl3, 1, 2); 2259 if (err < 0) 2260 goto out_err; 2261 err = snd_opl3_hwdep_new(opl3, 0, 1, NULL); 2262 if (err < 0) 2263 goto out_err; 2264 } 2265 2266 opl3->private_data = chip; 2267 2268 sprintf(card->longname, "%s at 0x%lx, irq %i", 2269 card->shortname, chip->codec_io, chip->irq); 2270 2271 err = snd_card_register(card); 2272 if (err < 0) 2273 goto out_err; 2274 2275 #ifdef MODULE 2276 printk( 2277 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n" 2278 "azt3328: Hardware was completely undocumented, unfortunately.\n" 2279 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n" 2280 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n", 2281 1024000 / seqtimer_scaling, seqtimer_scaling); 2282 #endif 2283 2284 snd_azf3328_gameport(chip, dev); 2285 2286 pci_set_drvdata(pci, card); 2287 dev++; 2288 2289 err = 0; 2290 goto out; 2291 2292 out_err: 2293 snd_printk(KERN_ERR "azf3328: something failed, exiting\n"); 2294 snd_card_free(card); 2295 2296 out: 2297 snd_azf3328_dbgcallleave(); 2298 return err; 2299 } 2300 2301 static void __devexit 2302 snd_azf3328_remove(struct pci_dev *pci) 2303 { 2304 snd_azf3328_dbgcallenter(); 2305 snd_card_free(pci_get_drvdata(pci)); 2306 pci_set_drvdata(pci, NULL); 2307 snd_azf3328_dbgcallleave(); 2308 } 2309 2310 #ifdef CONFIG_PM 2311 static int 2312 snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state) 2313 { 2314 struct snd_card *card = pci_get_drvdata(pci); 2315 struct snd_azf3328 *chip = card->private_data; 2316 unsigned reg; 2317 2318 snd_power_change_state(card, SNDRV_CTL_POWER_D3hot); 2319 2320 snd_pcm_suspend_all(chip->pcm); 2321 2322 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg) 2323 chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2); 2324 2325 /* make sure to disable master volume etc. to prevent looping sound */ 2326 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1); 2327 snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1); 2328 2329 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg) 2330 chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2); 2331 2332 /* manually store the one currently relevant write-only reg, too */ 2333 chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH; 2334 2335 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg) 2336 chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2); 2337 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg) 2338 chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2); 2339 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg) 2340 chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2); 2341 2342 pci_disable_device(pci); 2343 pci_save_state(pci); 2344 pci_set_power_state(pci, pci_choose_state(pci, state)); 2345 return 0; 2346 } 2347 2348 static int 2349 snd_azf3328_resume(struct pci_dev *pci) 2350 { 2351 struct snd_card *card = pci_get_drvdata(pci); 2352 struct snd_azf3328 *chip = card->private_data; 2353 unsigned reg; 2354 2355 pci_set_power_state(pci, PCI_D0); 2356 pci_restore_state(pci); 2357 if (pci_enable_device(pci) < 0) { 2358 printk(KERN_ERR "azt3328: pci_enable_device failed, " 2359 "disabling device\n"); 2360 snd_card_disconnect(card); 2361 return -EIO; 2362 } 2363 pci_set_master(pci); 2364 2365 for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg) 2366 outw(chip->saved_regs_game[reg], chip->game_io + reg * 2); 2367 for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg) 2368 outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2); 2369 for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg) 2370 outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2); 2371 for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg) 2372 outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2); 2373 for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg) 2374 outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2); 2375 2376 snd_power_change_state(card, SNDRV_CTL_POWER_D0); 2377 return 0; 2378 } 2379 #endif /* CONFIG_PM */ 2380 2381 2382 static struct pci_driver driver = { 2383 .name = "AZF3328", 2384 .id_table = snd_azf3328_ids, 2385 .probe = snd_azf3328_probe, 2386 .remove = __devexit_p(snd_azf3328_remove), 2387 #ifdef CONFIG_PM 2388 .suspend = snd_azf3328_suspend, 2389 .resume = snd_azf3328_resume, 2390 #endif 2391 }; 2392 2393 static int __init 2394 alsa_card_azf3328_init(void) 2395 { 2396 int err; 2397 snd_azf3328_dbgcallenter(); 2398 err = pci_register_driver(&driver); 2399 snd_azf3328_dbgcallleave(); 2400 return err; 2401 } 2402 2403 static void __exit 2404 alsa_card_azf3328_exit(void) 2405 { 2406 snd_azf3328_dbgcallenter(); 2407 pci_unregister_driver(&driver); 2408 snd_azf3328_dbgcallleave(); 2409 } 2410 2411 module_init(alsa_card_azf3328_init) 2412 module_exit(alsa_card_azf3328_exit) 2413