xref: /openbmc/linux/sound/pci/azt3328.c (revision 545e4006)
1 /*
2  *  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
3  *  Copyright (C) 2002, 2005 - 2008 by Andreas Mohr <andi AT lisas.de>
4  *
5  *  Framework borrowed from Bart Hartgers's als4000.c.
6  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
7  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
8  *  Other versions are:
9  *  PCI168 A(W), sub ID 1800
10  *  PCI168 A/AP, sub ID 8000
11  *  Please give me feedback in case you try my driver with one of these!!
12  *
13  * GPL LICENSE
14  *  This program is free software; you can redistribute it and/or modify
15  *  it under the terms of the GNU General Public License as published by
16  *  the Free Software Foundation; either version 2 of the License, or
17  *  (at your option) any later version.
18  *
19  *  This program is distributed in the hope that it will be useful,
20  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
21  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22  *  GNU General Public License for more details.
23 
24  *  You should have received a copy of the GNU General Public License
25  *  along with this program; if not, write to the Free Software
26  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
27  *
28  * NOTES
29  *  Since Aztech does not provide any chipset documentation,
30  *  even on repeated request to various addresses,
31  *  and the answer that was finally given was negative
32  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
33  *  in the first place >:-P}),
34  *  I was forced to base this driver on reverse engineering
35  *  (3 weeks' worth of evenings filled with driver work).
36  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
37  *
38  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
39  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
40  *
41  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
42  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
43  *  Fincitec acquired by National Semiconductor in 2002, together with the
44  *  Fincitec-related company ARSmikro) has the following features:
45  *
46  *  - compatibility & compliance:
47  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
48  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
49  *    - Microsoft PC 98 Baseline Audio
50  *    - MPU401 UART
51  *    - Sound Blaster Emulation (DOS Box)
52  *  - builtin AC97 conformant codec (SNR over 80dB)
53  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
54  *    *differs* from the standard AC97 layout:
55  *    they chose to not implement the headphone register (which is not a
56  *    problem since it's merely optional), yet when doing this, they committed
57  *    the grave sin of letting other registers follow immediately instead of
58  *    keeping a headphone dummy register, thereby shifting the mixer register
59  *    addresses illegally. So far unfortunately it looks like the very flexible
60  *    ALSA AC97 support is still not enough to easily compensate for such a
61  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
62  *  - builtin genuine OPL3 - verified to work fine, 20080506
63  *  - full duplex 16bit playback/record at independent sampling rate
64  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
65  *    FIXME: how to enable legacy addr??
66  *  - game port (legacy address support)
67  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
68  *    features supported). - See common term "Digital Enhanced Game Port"...
69  *    (probably DirectInput 3.0 spec - confirm)
70  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
71  *  - built-in General DirectX timer having a 20 bits counter
72  *    with 1us resolution (see below!)
73  *  - I2S serial output port for external DAC
74  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
75  *  - supports hardware volume control
76  *  - single chip low cost solution (128 pin QFP)
77  *  - supports programmable Sub-vendor and Sub-system ID
78  *    required for Microsoft's logo compliance (FIXME: where?)
79  *    At least the Trident 4D Wave DX has one bit somewhere
80  *    to enable writes to PCI subsystem VID registers, that should be it.
81  *    This might easily be in extended PCI reg space, since PCI168 also has
82  *    some custom data starting at 0x80. What kind of config settings
83  *    are located in our extended PCI space anyway??
84  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
85  *
86  *  Note that this driver now is actually *better* than the Windows driver,
87  *  since it additionally supports the card's 1MHz DirectX timer - just try
88  *  the following snd-seq module parameters etc.:
89  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
90  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
91  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
92  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
93  *  - "pmidi -p 128:0 jazz.mid"
94  *
95  *  OPL3 hardware playback testing, try something like:
96  *  cat /proc/asound/hwdep
97  *  and
98  *  aconnect -o
99  *  Then use
100  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
101  *  where x,y is the xx-yy number as given in hwdep.
102  *  Then try
103  *  pmidi -p a:b jazz.mid
104  *  where a:b is the client number plus 0 usually, as given by aconnect above.
105  *  Oh, and make sure to unmute the FM mixer control (doh!)
106  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
107  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
108  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
109  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
110  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
111  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
112  *
113  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
114  *  in some systems (resulting in sound crackling/clicking/popping),
115  *  probably because they don't have a DMA FIFO buffer or so.
116  *  Overview (PCI ID/PCI subID/PCI rev.):
117  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
118  *  - unknown performance: 0x50DC/0x1801/10
119  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
120  *
121  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
122  *  supposed to be very fast and supposed to get rid of crackling much
123  *  better than a VIA, yet ironically I still get crackling, like many other
124  *  people with the same chipset.
125  *  Possible remedies:
126  *  - use speaker (amplifier) output instead of headphone output
127  *    (in case crackling is due to overloaded output clipping)
128  *  - plug card into a different PCI slot, preferrably one that isn't shared
129  *    too much (this helps a lot, but not completely!)
130  *  - get rid of PCI VGA card, use AGP instead
131  *  - upgrade or downgrade BIOS
132  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
133  *    Not too helpful.
134  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
135  *
136  * BUGS
137  *  - full-duplex might *still* be problematic, however a recent test was fine
138  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
139  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
140  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
141  *    (e.g. kmix, gamix) - unfortunately several are!!
142  *  - locking is not entirely clean, especially the audio stream activity
143  *    ints --> may be racy
144  *  - an _unconnected_ secondary joystick at the gameport will be reported
145  *    to be "active" (floating values, not precisely -1) due to the way we need
146  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
147  *
148  * TODO
149  *  - test MPU401 MIDI playback etc.
150  *  - add more power micro-management (disable various units of the card
151  *    as long as they're unused). However this requires more I/O ports which I
152  *    haven't figured out yet and which thus might not even exist...
153  *    The standard suspend/resume functionality could probably make use of
154  *    some improvement, too...
155  *  - figure out what all unknown port bits are responsible for
156  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
157  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
158  *    code (but I'm not too optimistic that doing this is possible at all)
159  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
160  */
161 
162 #include <asm/io.h>
163 #include <linux/init.h>
164 #include <linux/pci.h>
165 #include <linux/delay.h>
166 #include <linux/slab.h>
167 #include <linux/gameport.h>
168 #include <linux/moduleparam.h>
169 #include <linux/dma-mapping.h>
170 #include <sound/core.h>
171 #include <sound/control.h>
172 #include <sound/pcm.h>
173 #include <sound/rawmidi.h>
174 #include <sound/mpu401.h>
175 #include <sound/opl3.h>
176 #include <sound/initval.h>
177 #include "azt3328.h"
178 
179 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
180 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
181 MODULE_LICENSE("GPL");
182 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
183 
184 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
185 #define SUPPORT_GAMEPORT 1
186 #endif
187 
188 #define DEBUG_MISC	0
189 #define DEBUG_CALLS	0
190 #define DEBUG_MIXER	0
191 #define DEBUG_PLAY_REC	0
192 #define DEBUG_IO	0
193 #define DEBUG_TIMER	0
194 #define DEBUG_GAME	0
195 #define MIXER_TESTING	0
196 
197 #if DEBUG_MISC
198 #define snd_azf3328_dbgmisc(format, args...) printk(KERN_ERR format, ##args)
199 #else
200 #define snd_azf3328_dbgmisc(format, args...)
201 #endif
202 
203 #if DEBUG_CALLS
204 #define snd_azf3328_dbgcalls(format, args...) printk(format, ##args)
205 #define snd_azf3328_dbgcallenter() printk(KERN_ERR "--> %s\n", __func__)
206 #define snd_azf3328_dbgcallleave() printk(KERN_ERR "<-- %s\n", __func__)
207 #else
208 #define snd_azf3328_dbgcalls(format, args...)
209 #define snd_azf3328_dbgcallenter()
210 #define snd_azf3328_dbgcallleave()
211 #endif
212 
213 #if DEBUG_MIXER
214 #define snd_azf3328_dbgmixer(format, args...) printk(format, ##args)
215 #else
216 #define snd_azf3328_dbgmixer(format, args...)
217 #endif
218 
219 #if DEBUG_PLAY_REC
220 #define snd_azf3328_dbgplay(format, args...) printk(KERN_ERR format, ##args)
221 #else
222 #define snd_azf3328_dbgplay(format, args...)
223 #endif
224 
225 #if DEBUG_MISC
226 #define snd_azf3328_dbgtimer(format, args...) printk(KERN_ERR format, ##args)
227 #else
228 #define snd_azf3328_dbgtimer(format, args...)
229 #endif
230 
231 #if DEBUG_GAME
232 #define snd_azf3328_dbggame(format, args...) printk(KERN_ERR format, ##args)
233 #else
234 #define snd_azf3328_dbggame(format, args...)
235 #endif
236 
237 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
238 module_param_array(index, int, NULL, 0444);
239 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
240 
241 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
242 module_param_array(id, charp, NULL, 0444);
243 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
244 
245 static int enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
246 module_param_array(enable, bool, NULL, 0444);
247 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
248 
249 static int seqtimer_scaling = 128;
250 module_param(seqtimer_scaling, int, 0444);
251 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
252 
253 struct snd_azf3328_audio_stream {
254 	struct snd_pcm_substream *substream;
255 	int enabled;
256 	int running;
257 	unsigned long portbase;
258 };
259 
260 enum snd_azf3328_stream_index {
261   AZF_PLAYBACK = 0,
262   AZF_CAPTURE = 1,
263 };
264 
265 struct snd_azf3328 {
266 	/* often-used fields towards beginning, then grouped */
267 
268 	unsigned long codec_io; /* usually 0xb000, size 128 */
269 	unsigned long game_io;  /* usually 0xb400, size 8 */
270 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
271 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
272 	unsigned long mixer_io; /* usually 0xc000, size 64 */
273 
274 	spinlock_t reg_lock;
275 
276 	struct snd_timer *timer;
277 
278 	struct snd_pcm *pcm;
279 	struct snd_azf3328_audio_stream audio_stream[2];
280 
281 	struct snd_card *card;
282 	struct snd_rawmidi *rmidi;
283 
284 #ifdef SUPPORT_GAMEPORT
285 	struct gameport *gameport;
286 	int axes[4];
287 #endif
288 
289 	struct pci_dev *pci;
290 	int irq;
291 
292 	/* register 0x6a is write-only, thus need to remember setting.
293 	 * If we need to add more registers here, then we might try to fold this
294 	 * into some transparent combined shadow register handling with
295 	 * CONFIG_PM register storage below, but that's slightly difficult. */
296 	u16 shadow_reg_codec_6AH;
297 
298 #ifdef CONFIG_PM
299 	/* register value containers for power management
300 	 * Note: not always full I/O range preserved (just like Win driver!) */
301 	u16 saved_regs_codec[AZF_IO_SIZE_CODEC_PM / 2];
302 	u16 saved_regs_game [AZF_IO_SIZE_GAME_PM / 2];
303 	u16 saved_regs_mpu  [AZF_IO_SIZE_MPU_PM / 2];
304 	u16 saved_regs_opl3 [AZF_IO_SIZE_OPL3_PM / 2];
305 	u16 saved_regs_mixer[AZF_IO_SIZE_MIXER_PM / 2];
306 #endif
307 };
308 
309 static const struct pci_device_id snd_azf3328_ids[] = {
310 	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
311 	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
312 	{ 0, }
313 };
314 
315 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
316 
317 
318 static int
319 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, int do_set)
320 {
321 	u8 prev = inb(reg), new;
322 
323 	new = (do_set) ? (prev|mask) : (prev & ~mask);
324 	/* we need to always write the new value no matter whether it differs
325 	 * or not, since some register bits don't indicate their setting */
326 	outb(new, reg);
327 	if (new != prev)
328 		return 1;
329 
330 	return 0;
331 }
332 
333 static inline void
334 snd_azf3328_codec_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
335 {
336 	outb(value, chip->codec_io + reg);
337 }
338 
339 static inline u8
340 snd_azf3328_codec_inb(const struct snd_azf3328 *chip, unsigned reg)
341 {
342 	return inb(chip->codec_io + reg);
343 }
344 
345 static inline void
346 snd_azf3328_codec_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
347 {
348 	outw(value, chip->codec_io + reg);
349 }
350 
351 static inline u16
352 snd_azf3328_codec_inw(const struct snd_azf3328 *chip, unsigned reg)
353 {
354 	return inw(chip->codec_io + reg);
355 }
356 
357 static inline void
358 snd_azf3328_codec_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
359 {
360 	outl(value, chip->codec_io + reg);
361 }
362 
363 static inline u32
364 snd_azf3328_codec_inl(const struct snd_azf3328 *chip, unsigned reg)
365 {
366 	return inl(chip->codec_io + reg);
367 }
368 
369 static inline void
370 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
371 {
372 	outb(value, chip->game_io + reg);
373 }
374 
375 static inline void
376 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
377 {
378 	outw(value, chip->game_io + reg);
379 }
380 
381 static inline u8
382 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
383 {
384 	return inb(chip->game_io + reg);
385 }
386 
387 static inline u16
388 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
389 {
390 	return inw(chip->game_io + reg);
391 }
392 
393 static inline void
394 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
395 {
396 	outw(value, chip->mixer_io + reg);
397 }
398 
399 static inline u16
400 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
401 {
402 	return inw(chip->mixer_io + reg);
403 }
404 
405 #define AZF_MUTE_BIT 0x80
406 
407 static int
408 snd_azf3328_mixer_set_mute(const struct snd_azf3328 *chip,
409 			   unsigned reg, int do_mute
410 )
411 {
412 	unsigned long portbase = chip->mixer_io + reg + 1;
413 	int updated;
414 
415 	/* the mute bit is on the *second* (i.e. right) register of a
416 	 * left/right channel setting */
417 	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
418 
419 	/* indicate whether it was muted before */
420 	return (do_mute) ? !updated : updated;
421 }
422 
423 static void
424 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
425 					 unsigned reg,
426 					 unsigned char dst_vol_left,
427 					 unsigned char dst_vol_right,
428 					 int chan_sel, int delay
429 )
430 {
431 	unsigned long portbase = chip->mixer_io + reg;
432 	unsigned char curr_vol_left = 0, curr_vol_right = 0;
433 	int left_change = 0, right_change = 0;
434 
435 	snd_azf3328_dbgcallenter();
436 
437 	if (chan_sel & SET_CHAN_LEFT) {
438 		curr_vol_left  = inb(portbase + 1);
439 
440 		/* take care of muting flag contained in left channel */
441 		if (curr_vol_left & AZF_MUTE_BIT)
442 			dst_vol_left |= AZF_MUTE_BIT;
443 		else
444 			dst_vol_left &= ~AZF_MUTE_BIT;
445 
446 		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
447 	}
448 
449 	if (chan_sel & SET_CHAN_RIGHT) {
450 		curr_vol_right = inb(portbase + 0);
451 
452 		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
453 	}
454 
455 	do {
456 		if (left_change) {
457 			if (curr_vol_left != dst_vol_left) {
458 				curr_vol_left += left_change;
459 				outb(curr_vol_left, portbase + 1);
460 			} else
461 			    left_change = 0;
462 		}
463 		if (right_change) {
464 			if (curr_vol_right != dst_vol_right) {
465 				curr_vol_right += right_change;
466 
467 			/* during volume change, the right channel is crackling
468 			 * somewhat more than the left channel, unfortunately.
469 			 * This seems to be a hardware issue. */
470 				outb(curr_vol_right, portbase + 0);
471 			} else
472 			    right_change = 0;
473 		}
474 		if (delay)
475 			mdelay(delay);
476 	} while ((left_change) || (right_change));
477 	snd_azf3328_dbgcallleave();
478 }
479 
480 /*
481  * general mixer element
482  */
483 struct azf3328_mixer_reg {
484 	unsigned reg;
485 	unsigned int lchan_shift, rchan_shift;
486 	unsigned int mask;
487 	unsigned int invert: 1;
488 	unsigned int stereo: 1;
489 	unsigned int enum_c: 4;
490 };
491 
492 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
493  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
494   (mask << 16) | \
495   (invert << 24) | \
496   (stereo << 25) | \
497   (enum_c << 26))
498 
499 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
500 {
501 	r->reg = val & 0xff;
502 	r->lchan_shift = (val >> 8) & 0x0f;
503 	r->rchan_shift = (val >> 12) & 0x0f;
504 	r->mask = (val >> 16) & 0xff;
505 	r->invert = (val >> 24) & 1;
506 	r->stereo = (val >> 25) & 1;
507 	r->enum_c = (val >> 26) & 0x0f;
508 }
509 
510 /*
511  * mixer switches/volumes
512  */
513 
514 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
515 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
516   .info = snd_azf3328_info_mixer, \
517   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
518   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
519 }
520 
521 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
522 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
523   .info = snd_azf3328_info_mixer, \
524   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
525   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
526 }
527 
528 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
529 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
530   .info = snd_azf3328_info_mixer, \
531   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
532   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
533 }
534 
535 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
536 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
537   .info = snd_azf3328_info_mixer, \
538   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
539   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
540 }
541 
542 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
543 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
544   .info = snd_azf3328_info_mixer_enum, \
545   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
546   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
547 }
548 
549 static int
550 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
551 		       struct snd_ctl_elem_info *uinfo)
552 {
553 	struct azf3328_mixer_reg reg;
554 
555 	snd_azf3328_dbgcallenter();
556 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
557 	uinfo->type = reg.mask == 1 ?
558 		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
559 	uinfo->count = reg.stereo + 1;
560 	uinfo->value.integer.min = 0;
561 	uinfo->value.integer.max = reg.mask;
562 	snd_azf3328_dbgcallleave();
563 	return 0;
564 }
565 
566 static int
567 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
568 		      struct snd_ctl_elem_value *ucontrol)
569 {
570 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
571 	struct azf3328_mixer_reg reg;
572 	unsigned int oreg, val;
573 
574 	snd_azf3328_dbgcallenter();
575 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
576 
577 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
578 	val = (oreg >> reg.lchan_shift) & reg.mask;
579 	if (reg.invert)
580 		val = reg.mask - val;
581 	ucontrol->value.integer.value[0] = val;
582 	if (reg.stereo) {
583 		val = (oreg >> reg.rchan_shift) & reg.mask;
584 		if (reg.invert)
585 			val = reg.mask - val;
586 		ucontrol->value.integer.value[1] = val;
587 	}
588 	snd_azf3328_dbgmixer("get: %02x is %04x -> vol %02lx|%02lx "
589 			     "(shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
590 		reg.reg, oreg,
591 		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
592 		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
593 	snd_azf3328_dbgcallleave();
594 	return 0;
595 }
596 
597 static int
598 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
599 		      struct snd_ctl_elem_value *ucontrol)
600 {
601 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
602 	struct azf3328_mixer_reg reg;
603 	unsigned int oreg, nreg, val;
604 
605 	snd_azf3328_dbgcallenter();
606 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
607 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
608 	val = ucontrol->value.integer.value[0] & reg.mask;
609 	if (reg.invert)
610 		val = reg.mask - val;
611 	nreg = oreg & ~(reg.mask << reg.lchan_shift);
612 	nreg |= (val << reg.lchan_shift);
613 	if (reg.stereo) {
614 		val = ucontrol->value.integer.value[1] & reg.mask;
615 		if (reg.invert)
616 			val = reg.mask - val;
617 		nreg &= ~(reg.mask << reg.rchan_shift);
618 		nreg |= (val << reg.rchan_shift);
619 	}
620 	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
621 		snd_azf3328_mixer_write_volume_gradually(
622 			chip, reg.reg, nreg >> 8, nreg & 0xff,
623 			/* just set both channels, doesn't matter */
624 			SET_CHAN_LEFT|SET_CHAN_RIGHT,
625 			0);
626 	else
627         	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
628 
629 	snd_azf3328_dbgmixer("put: %02x to %02lx|%02lx, "
630 			     "oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
631 		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
632 		oreg, reg.lchan_shift, reg.rchan_shift,
633 		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
634 	snd_azf3328_dbgcallleave();
635 	return (nreg != oreg);
636 }
637 
638 static int
639 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
640 			    struct snd_ctl_elem_info *uinfo)
641 {
642 	static const char * const texts1[] = {
643 		"Mic1", "Mic2"
644 	};
645 	static const char * const texts2[] = {
646 		"Mix", "Mic"
647 	};
648 	static const char * const texts3[] = {
649 		"Mic", "CD", "Video", "Aux",
650 		"Line", "Mix", "Mix Mono", "Phone"
651         };
652 	static const char * const texts4[] = {
653 		"pre 3D", "post 3D"
654         };
655 	struct azf3328_mixer_reg reg;
656 	const char * const *p = NULL;
657 
658 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
659         uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
660         uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
661         uinfo->value.enumerated.items = reg.enum_c;
662         if (uinfo->value.enumerated.item > reg.enum_c - 1U)
663                 uinfo->value.enumerated.item = reg.enum_c - 1U;
664 	if (reg.reg == IDX_MIXER_ADVCTL2) {
665 		switch(reg.lchan_shift) {
666 		case 8: /* modem out sel */
667 			p = texts1;
668 			break;
669 		case 9: /* mono sel source */
670 			p = texts2;
671 			break;
672 		case 15: /* PCM Out Path */
673 			p = texts4;
674 			break;
675 		}
676 	} else
677 	if (reg.reg == IDX_MIXER_REC_SELECT)
678 		p = texts3;
679 
680 	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
681         return 0;
682 }
683 
684 static int
685 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
686 			   struct snd_ctl_elem_value *ucontrol)
687 {
688         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
689 	struct azf3328_mixer_reg reg;
690         unsigned short val;
691 
692 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
693 	val = snd_azf3328_mixer_inw(chip, reg.reg);
694 	if (reg.reg == IDX_MIXER_REC_SELECT) {
695         	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
696         	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
697 	} else
698         	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
699 
700 	snd_azf3328_dbgmixer("get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
701 		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
702 		reg.lchan_shift, reg.enum_c);
703         return 0;
704 }
705 
706 static int
707 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
708 			   struct snd_ctl_elem_value *ucontrol)
709 {
710         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
711 	struct azf3328_mixer_reg reg;
712 	unsigned int oreg, nreg, val;
713 
714 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
715 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
716 	val = oreg;
717 	if (reg.reg == IDX_MIXER_REC_SELECT) {
718         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
719             	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
720                 	return -EINVAL;
721         	val = (ucontrol->value.enumerated.item[0] << 8) |
722         	      (ucontrol->value.enumerated.item[1] << 0);
723 	} else {
724         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
725                 	return -EINVAL;
726 		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
727         	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
728 	}
729 	snd_azf3328_mixer_outw(chip, reg.reg, val);
730 	nreg = val;
731 
732 	snd_azf3328_dbgmixer("put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
733 	return (nreg != oreg);
734 }
735 
736 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] __devinitdata = {
737 	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
738 	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
739 	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
740 	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
741 					IDX_MIXER_WAVEOUT, 0x1f, 1),
742 	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
743 					IDX_MIXER_ADVCTL2, 7, 1),
744 	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
745 	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
746 	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
747 	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
748 	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
749 	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
750 	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
751 	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
752 	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
753 	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
754 	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
755 	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
756 	AZF3328_MIXER_SWITCH("PC Speaker Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
757 	AZF3328_MIXER_VOL_SPECIAL("PC Speaker Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
758 	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
759 	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
760 	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
761 	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
762 	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
763 	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
764 	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
765 	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
766 	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
767 	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
768 	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
769 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
770 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
771 	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
772 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
773 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
774 #if MIXER_TESTING
775 	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
776 	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
777 	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
778 	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
779 	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
780 	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
781 	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
782 	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
783 	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
784 	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
785 	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
786 	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
787 	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
788 	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
789 	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
790 	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
791 #endif
792 };
793 
794 static u16 __devinitdata snd_azf3328_init_values[][2] = {
795         { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
796         { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
797 	{ IDX_MIXER_BASSTREBLE,		0x0000 },
798 	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
799 	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
800 	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
801 	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
802 	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
803 	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
804 	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
805         { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
806         { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
807         { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
808 };
809 
810 static int __devinit
811 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
812 {
813 	struct snd_card *card;
814 	const struct snd_kcontrol_new *sw;
815 	unsigned int idx;
816 	int err;
817 
818 	snd_azf3328_dbgcallenter();
819 	snd_assert(chip != NULL && chip->card != NULL, return -EINVAL);
820 
821 	card = chip->card;
822 
823 	/* mixer reset */
824 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
825 
826 	/* mute and zero volume channels */
827 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
828 		snd_azf3328_mixer_outw(chip,
829 			snd_azf3328_init_values[idx][0],
830 			snd_azf3328_init_values[idx][1]);
831 	}
832 
833 	/* add mixer controls */
834 	sw = snd_azf3328_mixer_controls;
835 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
836 			++idx, ++sw) {
837 		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
838 			return err;
839 	}
840 	snd_component_add(card, "AZF3328 mixer");
841 	strcpy(card->mixername, "AZF3328 mixer");
842 
843 	snd_azf3328_dbgcallleave();
844 	return 0;
845 }
846 
847 static int
848 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
849 				 struct snd_pcm_hw_params *hw_params)
850 {
851 	int res;
852 	snd_azf3328_dbgcallenter();
853 	res = snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
854 	snd_azf3328_dbgcallleave();
855 	return res;
856 }
857 
858 static int
859 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
860 {
861 	snd_azf3328_dbgcallenter();
862 	snd_pcm_lib_free_pages(substream);
863 	snd_azf3328_dbgcallleave();
864 	return 0;
865 }
866 
867 static void
868 snd_azf3328_codec_setfmt(struct snd_azf3328 *chip,
869 			       unsigned reg,
870 			       enum azf_freq_t bitrate,
871 			       unsigned int format_width,
872 			       unsigned int channels
873 )
874 {
875 	u16 val = 0xff00;
876 	unsigned long flags;
877 
878 	snd_azf3328_dbgcallenter();
879 	switch (bitrate) {
880 	case AZF_FREQ_4000:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
881 	case AZF_FREQ_4800:  val |= SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
882 	case AZF_FREQ_5512:
883 		/* the AZF3328 names it "5510" for some strange reason */
884 			     val |= SOUNDFORMAT_FREQ_5510; break;
885 	case AZF_FREQ_6620:  val |= SOUNDFORMAT_FREQ_6620; break;
886 	case AZF_FREQ_8000:  val |= SOUNDFORMAT_FREQ_8000; break;
887 	case AZF_FREQ_9600:  val |= SOUNDFORMAT_FREQ_9600; break;
888 	case AZF_FREQ_11025: val |= SOUNDFORMAT_FREQ_11025; break;
889 	case AZF_FREQ_13240: val |= SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
890 	case AZF_FREQ_16000: val |= SOUNDFORMAT_FREQ_16000; break;
891 	case AZF_FREQ_22050: val |= SOUNDFORMAT_FREQ_22050; break;
892 	case AZF_FREQ_32000: val |= SOUNDFORMAT_FREQ_32000; break;
893 	default:
894 		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
895 		/* fall-through */
896 	case AZF_FREQ_44100: val |= SOUNDFORMAT_FREQ_44100; break;
897 	case AZF_FREQ_48000: val |= SOUNDFORMAT_FREQ_48000; break;
898 	case AZF_FREQ_66200: val |= SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
899 	}
900 	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
901 	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
902 	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
903 	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
904 	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
905 	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
906 	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
907 	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
908 	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
909 
910 	if (channels == 2)
911 		val |= SOUNDFORMAT_FLAG_2CHANNELS;
912 
913 	if (format_width == 16)
914 		val |= SOUNDFORMAT_FLAG_16BIT;
915 
916 	spin_lock_irqsave(&chip->reg_lock, flags);
917 
918 	/* set bitrate/format */
919 	snd_azf3328_codec_outw(chip, reg, val);
920 
921 	/* changing the bitrate/format settings switches off the
922 	 * audio output with an annoying click in case of 8/16bit format change
923 	 * (maybe shutting down DAC/ADC?), thus immediately
924 	 * do some tweaking to reenable it and get rid of the clicking
925 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
926 	 * FIXME: does this have some side effects for full-duplex
927 	 * or other dramatic side effects? */
928 	if (reg == IDX_IO_PLAY_SOUNDFORMAT) /* only do it for playback */
929 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
930 			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) |
931 			DMA_PLAY_SOMETHING1 |
932 			DMA_PLAY_SOMETHING2 |
933 			SOMETHING_ALMOST_ALWAYS_SET |
934 			DMA_EPILOGUE_SOMETHING |
935 			DMA_SOMETHING_ELSE
936 		);
937 
938 	spin_unlock_irqrestore(&chip->reg_lock, flags);
939 	snd_azf3328_dbgcallleave();
940 }
941 
942 static inline void
943 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328 *chip,
944 			    unsigned reg
945 )
946 {
947 	/* choose lowest frequency for low power consumption.
948 	 * While this will cause louder noise due to rather coarse frequency,
949 	 * it should never matter since output should always
950 	 * get disabled properly when idle anyway. */
951 	snd_azf3328_codec_setfmt(chip, reg, AZF_FREQ_4000, 8, 1);
952 }
953 
954 static void
955 snd_azf3328_codec_reg_6AH_update(struct snd_azf3328 *chip,
956 					unsigned bitmask,
957 					int enable
958 )
959 {
960 	if (enable)
961 		chip->shadow_reg_codec_6AH &= ~bitmask;
962 	else
963 		chip->shadow_reg_codec_6AH |= bitmask;
964 	snd_azf3328_dbgplay("6AH_update mask 0x%04x enable %d: val 0x%04x\n",
965 			bitmask, enable, chip->shadow_reg_codec_6AH);
966 	snd_azf3328_codec_outw(chip, IDX_IO_6AH, chip->shadow_reg_codec_6AH);
967 }
968 
969 static inline void
970 snd_azf3328_codec_enable(struct snd_azf3328 *chip, int enable)
971 {
972 	snd_azf3328_dbgplay("codec_enable %d\n", enable);
973 	/* no idea what exactly is being done here, but I strongly assume it's
974 	 * PM related */
975 	snd_azf3328_codec_reg_6AH_update(
976 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
977 	);
978 }
979 
980 static void
981 snd_azf3328_codec_activity(struct snd_azf3328 *chip,
982 				enum snd_azf3328_stream_index stream_type,
983 				int enable
984 )
985 {
986 	int need_change = (chip->audio_stream[stream_type].running != enable);
987 
988 	snd_azf3328_dbgplay(
989 		"codec_activity: type %d, enable %d, need_change %d\n",
990 				stream_type, enable, need_change
991 	);
992 	if (need_change) {
993 		enum snd_azf3328_stream_index other =
994 			(stream_type == AZF_PLAYBACK) ?
995 				AZF_CAPTURE : AZF_PLAYBACK;
996 		/* small check to prevent shutting down the other party
997 		 * in case it's active */
998 		if ((enable) || !(chip->audio_stream[other].running))
999 			snd_azf3328_codec_enable(chip, enable);
1000 
1001 		/* ...and adjust clock, too
1002 		 * (reduce noise and power consumption) */
1003 		if (!enable)
1004 			snd_azf3328_codec_setfmt_lowpower(
1005 				chip,
1006 				chip->audio_stream[stream_type].portbase
1007 					+ IDX_IO_PLAY_SOUNDFORMAT
1008 			);
1009 	}
1010 	chip->audio_stream[stream_type].running = enable;
1011 }
1012 
1013 static void
1014 snd_azf3328_setdmaa(struct snd_azf3328 *chip,
1015 				long unsigned int addr,
1016                                 unsigned int count,
1017                                 unsigned int size,
1018 				enum snd_azf3328_stream_index stream_type
1019 )
1020 {
1021 	snd_azf3328_dbgcallenter();
1022 	if (!chip->audio_stream[stream_type].running) {
1023 		/* AZF3328 uses a two buffer pointer DMA playback approach */
1024 
1025 		unsigned long flags, portbase, addr_area2;
1026 
1027 		/* width 32bit (prevent overflow): */
1028 		unsigned long count_areas, count_tmp;
1029 
1030 		portbase = chip->audio_stream[stream_type].portbase;
1031 		count_areas = size/2;
1032 		addr_area2 = addr+count_areas;
1033 		count_areas--; /* max. index */
1034 		snd_azf3328_dbgplay("set DMA: buf1 %08lx[%lu], buf2 %08lx[%lu]\n", addr, count_areas, addr_area2, count_areas);
1035 
1036 		/* build combined I/O buffer length word */
1037 		count_tmp = count_areas;
1038 		count_areas |= (count_tmp << 16);
1039 		spin_lock_irqsave(&chip->reg_lock, flags);
1040 		outl(addr, portbase + IDX_IO_PLAY_DMA_START_1);
1041 		outl(addr_area2, portbase + IDX_IO_PLAY_DMA_START_2);
1042 		outl(count_areas, portbase + IDX_IO_PLAY_DMA_LEN_1);
1043 		spin_unlock_irqrestore(&chip->reg_lock, flags);
1044 	}
1045 	snd_azf3328_dbgcallleave();
1046 }
1047 
1048 static int
1049 snd_azf3328_playback_prepare(struct snd_pcm_substream *substream)
1050 {
1051 #if 0
1052 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1053 	struct snd_pcm_runtime *runtime = substream->runtime;
1054         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1055 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1056 #endif
1057 
1058 	snd_azf3328_dbgcallenter();
1059 #if 0
1060 	snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
1061 		runtime->rate,
1062 		snd_pcm_format_width(runtime->format),
1063 		runtime->channels);
1064 	snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_PLAYBACK);
1065 #endif
1066 	snd_azf3328_dbgcallleave();
1067 	return 0;
1068 }
1069 
1070 static int
1071 snd_azf3328_capture_prepare(struct snd_pcm_substream *substream)
1072 {
1073 #if 0
1074 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1075 	struct snd_pcm_runtime *runtime = substream->runtime;
1076         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1077 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1078 #endif
1079 
1080 	snd_azf3328_dbgcallenter();
1081 #if 0
1082 	snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1083 		runtime->rate,
1084 		snd_pcm_format_width(runtime->format),
1085 		runtime->channels);
1086 	snd_azf3328_setdmaa(chip, runtime->dma_addr, count, size, AZF_CAPTURE);
1087 #endif
1088 	snd_azf3328_dbgcallleave();
1089 	return 0;
1090 }
1091 
1092 static int
1093 snd_azf3328_playback_trigger(struct snd_pcm_substream *substream, int cmd)
1094 {
1095 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1096 	struct snd_pcm_runtime *runtime = substream->runtime;
1097 	int result = 0;
1098 	unsigned int status1;
1099 	int previously_muted;
1100 
1101 	snd_azf3328_dbgcalls("snd_azf3328_playback_trigger cmd %d\n", cmd);
1102 
1103 	switch (cmd) {
1104 	case SNDRV_PCM_TRIGGER_START:
1105 		snd_azf3328_dbgplay("START PLAYBACK\n");
1106 
1107 		/* mute WaveOut (avoid clicking during setup) */
1108 		previously_muted =
1109 			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
1110 
1111 		snd_azf3328_codec_setfmt(chip, IDX_IO_PLAY_SOUNDFORMAT,
1112 			runtime->rate,
1113 			snd_pcm_format_width(runtime->format),
1114 			runtime->channels);
1115 
1116 		spin_lock(&chip->reg_lock);
1117 		/* first, remember current value: */
1118 		status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
1119 
1120 		/* stop playback */
1121 		status1 &= ~DMA_RESUME;
1122 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1123 
1124 		/* FIXME: clear interrupts or what??? */
1125 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_IRQTYPE, 0xffff);
1126 		spin_unlock(&chip->reg_lock);
1127 
1128 		snd_azf3328_setdmaa(chip, runtime->dma_addr,
1129 			snd_pcm_lib_period_bytes(substream),
1130 			snd_pcm_lib_buffer_bytes(substream),
1131 			AZF_PLAYBACK);
1132 
1133 		spin_lock(&chip->reg_lock);
1134 #ifdef WIN9X
1135 		/* FIXME: enable playback/recording??? */
1136 		status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
1137 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1138 
1139 		/* start playback again */
1140 		/* FIXME: what is this value (0x0010)??? */
1141 		status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1142 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1143 #else /* NT4 */
1144 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1145 			0x0000);
1146 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1147 			DMA_PLAY_SOMETHING1);
1148 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1149 			DMA_PLAY_SOMETHING1 |
1150 			DMA_PLAY_SOMETHING2);
1151 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1152 			DMA_RESUME |
1153 			SOMETHING_ALMOST_ALWAYS_SET |
1154 			DMA_EPILOGUE_SOMETHING |
1155 			DMA_SOMETHING_ELSE);
1156 #endif
1157 		spin_unlock(&chip->reg_lock);
1158 		snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 1);
1159 
1160 		/* now unmute WaveOut */
1161 		if (!previously_muted)
1162 			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
1163 
1164 		snd_azf3328_dbgplay("STARTED PLAYBACK\n");
1165 		break;
1166 	case SNDRV_PCM_TRIGGER_RESUME:
1167 		snd_azf3328_dbgplay("RESUME PLAYBACK\n");
1168 		/* resume playback if we were active */
1169 		spin_lock(&chip->reg_lock);
1170 		if (chip->audio_stream[AZF_PLAYBACK].running)
1171 			snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1172 				snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) | DMA_RESUME);
1173 		spin_unlock(&chip->reg_lock);
1174 		break;
1175 	case SNDRV_PCM_TRIGGER_STOP:
1176 		snd_azf3328_dbgplay("STOP PLAYBACK\n");
1177 
1178 		/* mute WaveOut (avoid clicking during setup) */
1179 		previously_muted =
1180 			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
1181 
1182 		spin_lock(&chip->reg_lock);
1183 		/* first, remember current value: */
1184 		status1 = snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS);
1185 
1186 		/* stop playback */
1187 		status1 &= ~DMA_RESUME;
1188 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1189 
1190 		/* hmm, is this really required? we're resetting the same bit
1191 		 * immediately thereafter... */
1192 		status1 |= DMA_PLAY_SOMETHING1;
1193 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1194 
1195 		status1 &= ~DMA_PLAY_SOMETHING1;
1196 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS, status1);
1197 		spin_unlock(&chip->reg_lock);
1198 		snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
1199 
1200 		/* now unmute WaveOut */
1201 		if (!previously_muted)
1202 			snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 0);
1203 
1204 		snd_azf3328_dbgplay("STOPPED PLAYBACK\n");
1205 		break;
1206 	case SNDRV_PCM_TRIGGER_SUSPEND:
1207 		snd_azf3328_dbgplay("SUSPEND PLAYBACK\n");
1208 		/* make sure playback is stopped */
1209 		snd_azf3328_codec_outw(chip, IDX_IO_PLAY_FLAGS,
1210 			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS) & ~DMA_RESUME);
1211 		break;
1212         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1213 		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1214                 break;
1215         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1216 		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1217                 break;
1218         default:
1219 		printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1220                 return -EINVAL;
1221 	}
1222 
1223 	snd_azf3328_dbgcallleave();
1224 	return result;
1225 }
1226 
1227 /* this is just analogous to playback; I'm not quite sure whether recording
1228  * should actually be triggered like that */
1229 static int
1230 snd_azf3328_capture_trigger(struct snd_pcm_substream *substream, int cmd)
1231 {
1232 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1233 	struct snd_pcm_runtime *runtime = substream->runtime;
1234 	int result = 0;
1235 	unsigned int status1;
1236 
1237 	snd_azf3328_dbgcalls("snd_azf3328_capture_trigger cmd %d\n", cmd);
1238 
1239         switch (cmd) {
1240         case SNDRV_PCM_TRIGGER_START:
1241 
1242 		snd_azf3328_dbgplay("START CAPTURE\n");
1243 
1244 		snd_azf3328_codec_setfmt(chip, IDX_IO_REC_SOUNDFORMAT,
1245 			runtime->rate,
1246 			snd_pcm_format_width(runtime->format),
1247 			runtime->channels);
1248 
1249 		spin_lock(&chip->reg_lock);
1250 		/* first, remember current value: */
1251 		status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1252 
1253 		/* stop recording */
1254 		status1 &= ~DMA_RESUME;
1255 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1256 
1257 		/* FIXME: clear interrupts or what??? */
1258 		snd_azf3328_codec_outw(chip, IDX_IO_REC_IRQTYPE, 0xffff);
1259 		spin_unlock(&chip->reg_lock);
1260 
1261 		snd_azf3328_setdmaa(chip, runtime->dma_addr,
1262 			snd_pcm_lib_period_bytes(substream),
1263 			snd_pcm_lib_buffer_bytes(substream),
1264 			AZF_CAPTURE);
1265 
1266 		spin_lock(&chip->reg_lock);
1267 #ifdef WIN9X
1268 		/* FIXME: enable playback/recording??? */
1269 		status1 |= DMA_PLAY_SOMETHING1 | DMA_PLAY_SOMETHING2;
1270 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1271 
1272 		/* start capture again */
1273 		/* FIXME: what is this value (0x0010)??? */
1274 		status1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1275 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1276 #else
1277 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1278 			0x0000);
1279 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1280 			DMA_PLAY_SOMETHING1);
1281 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1282 			DMA_PLAY_SOMETHING1 |
1283 			DMA_PLAY_SOMETHING2);
1284 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1285 			DMA_RESUME |
1286 			SOMETHING_ALMOST_ALWAYS_SET |
1287 			DMA_EPILOGUE_SOMETHING |
1288 			DMA_SOMETHING_ELSE);
1289 #endif
1290 		spin_unlock(&chip->reg_lock);
1291 		snd_azf3328_codec_activity(chip, AZF_CAPTURE, 1);
1292 
1293 		snd_azf3328_dbgplay("STARTED CAPTURE\n");
1294 		break;
1295 	case SNDRV_PCM_TRIGGER_RESUME:
1296 		snd_azf3328_dbgplay("RESUME CAPTURE\n");
1297 		/* resume recording if we were active */
1298 		spin_lock(&chip->reg_lock);
1299 		if (chip->audio_stream[AZF_CAPTURE].running)
1300 			snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1301 				snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) | DMA_RESUME);
1302 		spin_unlock(&chip->reg_lock);
1303 		break;
1304         case SNDRV_PCM_TRIGGER_STOP:
1305 		snd_azf3328_dbgplay("STOP CAPTURE\n");
1306 
1307 		spin_lock(&chip->reg_lock);
1308 		/* first, remember current value: */
1309 		status1 = snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS);
1310 
1311 		/* stop recording */
1312 		status1 &= ~DMA_RESUME;
1313 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1314 
1315 		status1 |= DMA_PLAY_SOMETHING1;
1316 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1317 
1318 		status1 &= ~DMA_PLAY_SOMETHING1;
1319 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS, status1);
1320 		spin_unlock(&chip->reg_lock);
1321 		snd_azf3328_codec_activity(chip, AZF_CAPTURE, 0);
1322 
1323 		snd_azf3328_dbgplay("STOPPED CAPTURE\n");
1324 		break;
1325 	case SNDRV_PCM_TRIGGER_SUSPEND:
1326 		snd_azf3328_dbgplay("SUSPEND CAPTURE\n");
1327 		/* make sure recording is stopped */
1328 		snd_azf3328_codec_outw(chip, IDX_IO_REC_FLAGS,
1329 			snd_azf3328_codec_inw(chip, IDX_IO_REC_FLAGS) & ~DMA_RESUME);
1330 		break;
1331         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1332 		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1333                 break;
1334         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1335 		snd_printk(KERN_ERR "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1336                 break;
1337         default:
1338 		printk(KERN_ERR "FIXME: unknown trigger mode!\n");
1339                 return -EINVAL;
1340 	}
1341 
1342 	snd_azf3328_dbgcallleave();
1343 	return result;
1344 }
1345 
1346 static snd_pcm_uframes_t
1347 snd_azf3328_playback_pointer(struct snd_pcm_substream *substream)
1348 {
1349 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1350 	unsigned long bufptr, result;
1351 	snd_pcm_uframes_t frmres;
1352 
1353 #ifdef QUERY_HARDWARE
1354 	bufptr = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_START_1);
1355 #else
1356 	bufptr = substream->runtime->dma_addr;
1357 #endif
1358 	result = snd_azf3328_codec_inl(chip, IDX_IO_PLAY_DMA_CURRPOS);
1359 
1360 	/* calculate offset */
1361 	result -= bufptr;
1362 	frmres = bytes_to_frames( substream->runtime, result);
1363 	snd_azf3328_dbgplay("PLAY @ 0x%8lx, frames %8ld\n", result, frmres);
1364 	return frmres;
1365 }
1366 
1367 static snd_pcm_uframes_t
1368 snd_azf3328_capture_pointer(struct snd_pcm_substream *substream)
1369 {
1370 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1371 	unsigned long bufptr, result;
1372 	snd_pcm_uframes_t frmres;
1373 
1374 #ifdef QUERY_HARDWARE
1375 	bufptr = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_START_1);
1376 #else
1377 	bufptr = substream->runtime->dma_addr;
1378 #endif
1379 	result = snd_azf3328_codec_inl(chip, IDX_IO_REC_DMA_CURRPOS);
1380 
1381 	/* calculate offset */
1382 	result -= bufptr;
1383 	frmres = bytes_to_frames( substream->runtime, result);
1384 	snd_azf3328_dbgplay("REC  @ 0x%8lx, frames %8ld\n", result, frmres);
1385 	return frmres;
1386 }
1387 
1388 /******************************************************************/
1389 
1390 #ifdef SUPPORT_GAMEPORT
1391 static inline void
1392 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip, int enable)
1393 {
1394 	snd_azf3328_io_reg_setb(
1395 		chip->game_io+IDX_GAME_HWCONFIG,
1396 		GAME_HWCFG_IRQ_ENABLE,
1397 		enable
1398 	);
1399 }
1400 
1401 static inline void
1402 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip, int enable)
1403 {
1404 	snd_azf3328_io_reg_setb(
1405 		chip->game_io+IDX_GAME_HWCONFIG,
1406 		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1407 		enable
1408 	);
1409 }
1410 
1411 static inline void
1412 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, int enable)
1413 {
1414 	snd_azf3328_codec_reg_6AH_update(
1415 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1416 	);
1417 }
1418 
1419 static inline void
1420 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1421 {
1422 	/*
1423 	 * skeleton handler only
1424 	 * (we do not want axis reading in interrupt handler - too much load!)
1425 	 */
1426 	snd_azf3328_dbggame("gameport irq\n");
1427 
1428 	 /* this should ACK the gameport IRQ properly, hopefully. */
1429 	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1430 }
1431 
1432 static int
1433 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1434 {
1435 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1436 	int res;
1437 
1438 	snd_azf3328_dbggame("gameport_open, mode %d\n", mode);
1439 	switch (mode) {
1440 	case GAMEPORT_MODE_COOKED:
1441 	case GAMEPORT_MODE_RAW:
1442 		res = 0;
1443 		break;
1444 	default:
1445 		res = -1;
1446 		break;
1447 	}
1448 
1449 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1450 
1451 	return res;
1452 }
1453 
1454 static void
1455 snd_azf3328_gameport_close(struct gameport *gameport)
1456 {
1457 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1458 
1459 	snd_azf3328_dbggame("gameport_close\n");
1460 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1461 }
1462 
1463 static int
1464 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1465 				 int *axes,
1466 				 int *buttons
1467 )
1468 {
1469 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1470 	int i;
1471 	u8 val;
1472 	unsigned long flags;
1473 
1474 	snd_assert(chip, return 0);
1475 
1476 	spin_lock_irqsave(&chip->reg_lock, flags);
1477 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1478 	*buttons = (~(val) >> 4) & 0xf;
1479 
1480 	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1481 	 * thus we're atomic and cannot actively wait in here
1482 	 * (which would be useful for us since it probably would be better
1483 	 * to trigger a measurement in here, then wait a short amount of
1484 	 * time until it's finished, then read values of _this_ measurement).
1485 	 *
1486 	 * Thus we simply resort to reading values if they're available already
1487 	 * and trigger the next measurement.
1488 	 */
1489 
1490 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1491 	if (val & GAME_AXES_SAMPLING_READY) {
1492 		for (i = 0; i < 4; ++i) {
1493 			/* configure the axis to read */
1494 			val = (i << 4) | 0x0f;
1495 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1496 
1497 			chip->axes[i] = snd_azf3328_game_inw(
1498 						chip, IDX_GAME_AXIS_VALUE
1499 					);
1500 		}
1501 	}
1502 
1503 	/* trigger next axes sampling, to be evaluated the next time we
1504 	 * enter this function */
1505 
1506 	/* for some very, very strange reason we cannot enable
1507 	 * Measurement Ready monitoring for all axes here,
1508 	 * at least not when only one joystick connected */
1509 	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1510 	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1511 
1512 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1513 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1514 
1515 	for (i = 0; i < 4; i++) {
1516 		axes[i] = chip->axes[i];
1517 		if (axes[i] == 0xffff)
1518 			axes[i] = -1;
1519 	}
1520 
1521 	snd_azf3328_dbggame("cooked_read: axes %d %d %d %d buttons %d\n",
1522 		axes[0], axes[1], axes[2], axes[3], *buttons
1523 	);
1524 
1525 	return 0;
1526 }
1527 
1528 static int __devinit
1529 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1530 {
1531 	struct gameport *gp;
1532 
1533 	chip->gameport = gp = gameport_allocate_port();
1534 	if (!gp) {
1535 		printk(KERN_ERR "azt3328: cannot alloc memory for gameport\n");
1536 		return -ENOMEM;
1537 	}
1538 
1539 	gameport_set_name(gp, "AZF3328 Gameport");
1540 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1541 	gameport_set_dev_parent(gp, &chip->pci->dev);
1542 	gp->io = chip->game_io;
1543 	gameport_set_port_data(gp, chip);
1544 
1545 	gp->open = snd_azf3328_gameport_open;
1546 	gp->close = snd_azf3328_gameport_close;
1547 	gp->fuzz = 16; /* seems ok */
1548 	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1549 
1550 	/* DISABLE legacy address: we don't need it! */
1551 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1552 
1553 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1554 
1555 	gameport_register_port(chip->gameport);
1556 
1557 	return 0;
1558 }
1559 
1560 static void
1561 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1562 {
1563 	if (chip->gameport) {
1564 		gameport_unregister_port(chip->gameport);
1565 		chip->gameport = NULL;
1566 	}
1567 	snd_azf3328_gameport_irq_enable(chip, 0);
1568 }
1569 #else
1570 static inline int
1571 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1572 static inline void
1573 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1574 static inline void
1575 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1576 {
1577 	printk(KERN_WARNING "huh, game port IRQ occurred!?\n");
1578 }
1579 #endif /* SUPPORT_GAMEPORT */
1580 
1581 /******************************************************************/
1582 
1583 static inline void
1584 snd_azf3328_irq_log_unknown_type(u8 which)
1585 {
1586 	snd_azf3328_dbgplay(
1587 	"azt3328: unknown IRQ type (%x) occurred, please report!\n",
1588 		which
1589 	);
1590 }
1591 
1592 static irqreturn_t
1593 snd_azf3328_interrupt(int irq, void *dev_id)
1594 {
1595 	struct snd_azf3328 *chip = dev_id;
1596 	u8 status, which;
1597 #if DEBUG_PLAY_REC
1598 	static unsigned long irq_count;
1599 #endif
1600 
1601 	status = snd_azf3328_codec_inb(chip, IDX_IO_IRQSTATUS);
1602 
1603         /* fast path out, to ease interrupt sharing */
1604 	if (!(status &
1605 		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1606 	))
1607 		return IRQ_NONE; /* must be interrupt for another device */
1608 
1609 	snd_azf3328_dbgplay(
1610 		"irq_count %ld! IDX_IO_PLAY_FLAGS %04x, "
1611 		"IDX_IO_PLAY_IRQTYPE %04x, IDX_IO_IRQSTATUS %04x\n",
1612 			irq_count++ /* debug-only */,
1613 			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_FLAGS),
1614 			snd_azf3328_codec_inw(chip, IDX_IO_PLAY_IRQTYPE),
1615 			status
1616 	);
1617 
1618 	if (status & IRQ_TIMER) {
1619 		/* snd_azf3328_dbgplay("timer %ld\n",
1620 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1621 				& TIMER_VALUE_MASK
1622 		); */
1623 		if (chip->timer)
1624 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1625 		/* ACK timer */
1626                 spin_lock(&chip->reg_lock);
1627 		snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1628 		spin_unlock(&chip->reg_lock);
1629 		snd_azf3328_dbgplay("azt3328: timer IRQ\n");
1630 	}
1631 	if (status & IRQ_PLAYBACK) {
1632 		spin_lock(&chip->reg_lock);
1633 		which = snd_azf3328_codec_inb(chip, IDX_IO_PLAY_IRQTYPE);
1634 		/* ack all IRQ types immediately */
1635 		snd_azf3328_codec_outb(chip, IDX_IO_PLAY_IRQTYPE, which);
1636                	spin_unlock(&chip->reg_lock);
1637 
1638 		if (chip->pcm && chip->audio_stream[AZF_PLAYBACK].substream) {
1639 			snd_pcm_period_elapsed(
1640 				chip->audio_stream[AZF_PLAYBACK].substream
1641 			);
1642 			snd_azf3328_dbgplay("PLAY period done (#%x), @ %x\n",
1643 				which,
1644 				snd_azf3328_codec_inl(
1645 					chip, IDX_IO_PLAY_DMA_CURRPOS
1646 				)
1647 			);
1648 		} else
1649 			printk(KERN_WARNING "azt3328: irq handler problem!\n");
1650 		if (which & IRQ_PLAY_SOMETHING)
1651 			snd_azf3328_irq_log_unknown_type(which);
1652 	}
1653 	if (status & IRQ_RECORDING) {
1654                 spin_lock(&chip->reg_lock);
1655 		which = snd_azf3328_codec_inb(chip, IDX_IO_REC_IRQTYPE);
1656 		/* ack all IRQ types immediately */
1657 		snd_azf3328_codec_outb(chip, IDX_IO_REC_IRQTYPE, which);
1658 		spin_unlock(&chip->reg_lock);
1659 
1660 		if (chip->pcm && chip->audio_stream[AZF_CAPTURE].substream) {
1661 			snd_pcm_period_elapsed(
1662 				chip->audio_stream[AZF_CAPTURE].substream
1663 			);
1664 			snd_azf3328_dbgplay("REC  period done (#%x), @ %x\n",
1665 				which,
1666 				snd_azf3328_codec_inl(
1667 					chip, IDX_IO_REC_DMA_CURRPOS
1668 				)
1669 			);
1670 		} else
1671 			printk(KERN_WARNING "azt3328: irq handler problem!\n");
1672 		if (which & IRQ_REC_SOMETHING)
1673 			snd_azf3328_irq_log_unknown_type(which);
1674 	}
1675 	if (status & IRQ_GAMEPORT)
1676 		snd_azf3328_gameport_interrupt(chip);
1677 	/* MPU401 has less critical IRQ requirements
1678 	 * than timer and playback/recording, right? */
1679 	if (status & IRQ_MPU401) {
1680 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1681 
1682 		/* hmm, do we have to ack the IRQ here somehow?
1683 		 * If so, then I don't know how... */
1684 		snd_azf3328_dbgplay("azt3328: MPU401 IRQ\n");
1685 	}
1686 	return IRQ_HANDLED;
1687 }
1688 
1689 /*****************************************************************/
1690 
1691 static const struct snd_pcm_hardware snd_azf3328_playback =
1692 {
1693 	/* FIXME!! Correct? */
1694 	.info =			SNDRV_PCM_INFO_MMAP |
1695 				SNDRV_PCM_INFO_INTERLEAVED |
1696 				SNDRV_PCM_INFO_MMAP_VALID,
1697 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1698 				SNDRV_PCM_FMTBIT_U8 |
1699 				SNDRV_PCM_FMTBIT_S16_LE |
1700 				SNDRV_PCM_FMTBIT_U16_LE,
1701 	.rates =		SNDRV_PCM_RATE_5512 |
1702 				SNDRV_PCM_RATE_8000_48000 |
1703 				SNDRV_PCM_RATE_KNOT,
1704 	.rate_min =		AZF_FREQ_4000,
1705 	.rate_max =		AZF_FREQ_66200,
1706 	.channels_min =		1,
1707 	.channels_max =		2,
1708 	.buffer_bytes_max =	65536,
1709 	.period_bytes_min =	64,
1710 	.period_bytes_max =	65536,
1711 	.periods_min =		1,
1712 	.periods_max =		1024,
1713 	/* FIXME: maybe that card actually has a FIFO?
1714 	 * Hmm, it seems newer revisions do have one, but we still don't know
1715 	 * its size... */
1716 	.fifo_size =		0,
1717 };
1718 
1719 static const struct snd_pcm_hardware snd_azf3328_capture =
1720 {
1721 	/* FIXME */
1722 	.info =			SNDRV_PCM_INFO_MMAP |
1723 				SNDRV_PCM_INFO_INTERLEAVED |
1724 				SNDRV_PCM_INFO_MMAP_VALID,
1725 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1726 				SNDRV_PCM_FMTBIT_U8 |
1727 				SNDRV_PCM_FMTBIT_S16_LE |
1728 				SNDRV_PCM_FMTBIT_U16_LE,
1729 	.rates =		SNDRV_PCM_RATE_5512 |
1730 				SNDRV_PCM_RATE_8000_48000 |
1731 				SNDRV_PCM_RATE_KNOT,
1732 	.rate_min =		AZF_FREQ_4000,
1733 	.rate_max =		AZF_FREQ_66200,
1734 	.channels_min =		1,
1735 	.channels_max =		2,
1736 	.buffer_bytes_max =	65536,
1737 	.period_bytes_min =	64,
1738 	.period_bytes_max =	65536,
1739 	.periods_min =		1,
1740 	.periods_max =		1024,
1741 	.fifo_size =		0,
1742 };
1743 
1744 
1745 static unsigned int snd_azf3328_fixed_rates[] = {
1746 	AZF_FREQ_4000,
1747 	AZF_FREQ_4800,
1748 	AZF_FREQ_5512,
1749 	AZF_FREQ_6620,
1750 	AZF_FREQ_8000,
1751 	AZF_FREQ_9600,
1752 	AZF_FREQ_11025,
1753 	AZF_FREQ_13240,
1754 	AZF_FREQ_16000,
1755 	AZF_FREQ_22050,
1756 	AZF_FREQ_32000,
1757 	AZF_FREQ_44100,
1758 	AZF_FREQ_48000,
1759 	AZF_FREQ_66200
1760 };
1761 
1762 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
1763 	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
1764 	.list = snd_azf3328_fixed_rates,
1765 	.mask = 0,
1766 };
1767 
1768 /*****************************************************************/
1769 
1770 static int
1771 snd_azf3328_playback_open(struct snd_pcm_substream *substream)
1772 {
1773 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1774 	struct snd_pcm_runtime *runtime = substream->runtime;
1775 
1776 	snd_azf3328_dbgcallenter();
1777 	chip->audio_stream[AZF_PLAYBACK].substream = substream;
1778 	runtime->hw = snd_azf3328_playback;
1779 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1780 				   &snd_azf3328_hw_constraints_rates);
1781 	snd_azf3328_dbgcallleave();
1782 	return 0;
1783 }
1784 
1785 static int
1786 snd_azf3328_capture_open(struct snd_pcm_substream *substream)
1787 {
1788 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1789 	struct snd_pcm_runtime *runtime = substream->runtime;
1790 
1791 	snd_azf3328_dbgcallenter();
1792 	chip->audio_stream[AZF_CAPTURE].substream = substream;
1793 	runtime->hw = snd_azf3328_capture;
1794 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
1795 				   &snd_azf3328_hw_constraints_rates);
1796 	snd_azf3328_dbgcallleave();
1797 	return 0;
1798 }
1799 
1800 static int
1801 snd_azf3328_playback_close(struct snd_pcm_substream *substream)
1802 {
1803 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1804 
1805 	snd_azf3328_dbgcallenter();
1806 	chip->audio_stream[AZF_PLAYBACK].substream = NULL;
1807 	snd_azf3328_dbgcallleave();
1808 	return 0;
1809 }
1810 
1811 static int
1812 snd_azf3328_capture_close(struct snd_pcm_substream *substream)
1813 {
1814 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1815 
1816 	snd_azf3328_dbgcallenter();
1817 	chip->audio_stream[AZF_CAPTURE].substream = NULL;
1818 	snd_azf3328_dbgcallleave();
1819 	return 0;
1820 }
1821 
1822 /******************************************************************/
1823 
1824 static struct snd_pcm_ops snd_azf3328_playback_ops = {
1825 	.open =		snd_azf3328_playback_open,
1826 	.close =	snd_azf3328_playback_close,
1827 	.ioctl =	snd_pcm_lib_ioctl,
1828 	.hw_params =	snd_azf3328_hw_params,
1829 	.hw_free =	snd_azf3328_hw_free,
1830 	.prepare =	snd_azf3328_playback_prepare,
1831 	.trigger =	snd_azf3328_playback_trigger,
1832 	.pointer =	snd_azf3328_playback_pointer
1833 };
1834 
1835 static struct snd_pcm_ops snd_azf3328_capture_ops = {
1836 	.open =		snd_azf3328_capture_open,
1837 	.close =	snd_azf3328_capture_close,
1838 	.ioctl =	snd_pcm_lib_ioctl,
1839 	.hw_params =	snd_azf3328_hw_params,
1840 	.hw_free =	snd_azf3328_hw_free,
1841 	.prepare =	snd_azf3328_capture_prepare,
1842 	.trigger =	snd_azf3328_capture_trigger,
1843 	.pointer =	snd_azf3328_capture_pointer
1844 };
1845 
1846 static int __devinit
1847 snd_azf3328_pcm(struct snd_azf3328 *chip, int device)
1848 {
1849 	struct snd_pcm *pcm;
1850 	int err;
1851 
1852 	snd_azf3328_dbgcallenter();
1853 	if ((err = snd_pcm_new(chip->card, "AZF3328 DSP", device, 1, 1, &pcm)) < 0)
1854 		return err;
1855 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK, &snd_azf3328_playback_ops);
1856 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE, &snd_azf3328_capture_ops);
1857 
1858 	pcm->private_data = chip;
1859 	pcm->info_flags = 0;
1860 	strcpy(pcm->name, chip->card->shortname);
1861 	chip->pcm = pcm;
1862 
1863 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
1864 					      snd_dma_pci_data(chip->pci), 64*1024, 64*1024);
1865 
1866 	snd_azf3328_dbgcallleave();
1867 	return 0;
1868 }
1869 
1870 /******************************************************************/
1871 
1872 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
1873  *** (probably derived from main crystal via a divider of 24),
1874  *** but announcing those attributes to user-space would make programs
1875  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
1876  *** timer IRQ storm.
1877  *** Thus I chose to announce a down-scaled virtual timer to the outside and
1878  *** calculate real timer countdown values internally.
1879  *** (the scale factor can be set via module parameter "seqtimer_scaling").
1880  ***/
1881 
1882 static int
1883 snd_azf3328_timer_start(struct snd_timer *timer)
1884 {
1885 	struct snd_azf3328 *chip;
1886 	unsigned long flags;
1887 	unsigned int delay;
1888 
1889 	snd_azf3328_dbgcallenter();
1890 	chip = snd_timer_chip(timer);
1891 	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
1892 	if (delay < 49) {
1893 		/* uhoh, that's not good, since user-space won't know about
1894 		 * this timing tweak
1895 		 * (we need to do it to avoid a lockup, though) */
1896 
1897 		snd_azf3328_dbgtimer("delay was too low (%d)!\n", delay);
1898 		delay = 49; /* minimum time is 49 ticks */
1899 	}
1900 	snd_azf3328_dbgtimer("setting timer countdown value %d, add COUNTDOWN|IRQ\n", delay);
1901 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
1902 	spin_lock_irqsave(&chip->reg_lock, flags);
1903 	snd_azf3328_codec_outl(chip, IDX_IO_TIMER_VALUE, delay);
1904 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1905 	snd_azf3328_dbgcallleave();
1906 	return 0;
1907 }
1908 
1909 static int
1910 snd_azf3328_timer_stop(struct snd_timer *timer)
1911 {
1912 	struct snd_azf3328 *chip;
1913 	unsigned long flags;
1914 
1915 	snd_azf3328_dbgcallenter();
1916 	chip = snd_timer_chip(timer);
1917 	spin_lock_irqsave(&chip->reg_lock, flags);
1918 	/* disable timer countdown and interrupt */
1919 	/* FIXME: should we write TIMER_IRQ_ACK here? */
1920 	snd_azf3328_codec_outb(chip, IDX_IO_TIMER_VALUE + 3, 0);
1921 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1922 	snd_azf3328_dbgcallleave();
1923 	return 0;
1924 }
1925 
1926 
1927 static int
1928 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
1929 					       unsigned long *num, unsigned long *den)
1930 {
1931 	snd_azf3328_dbgcallenter();
1932 	*num = 1;
1933 	*den = 1024000 / seqtimer_scaling;
1934 	snd_azf3328_dbgcallleave();
1935 	return 0;
1936 }
1937 
1938 static struct snd_timer_hardware snd_azf3328_timer_hw = {
1939 	.flags = SNDRV_TIMER_HW_AUTO,
1940 	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
1941 	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
1942 	.start = snd_azf3328_timer_start,
1943 	.stop = snd_azf3328_timer_stop,
1944 	.precise_resolution = snd_azf3328_timer_precise_resolution,
1945 };
1946 
1947 static int __devinit
1948 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
1949 {
1950 	struct snd_timer *timer = NULL;
1951 	struct snd_timer_id tid;
1952 	int err;
1953 
1954 	snd_azf3328_dbgcallenter();
1955 	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
1956 	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
1957 	tid.card = chip->card->number;
1958 	tid.device = device;
1959 	tid.subdevice = 0;
1960 
1961 	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
1962 	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
1963 
1964 	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
1965 	if (err < 0)
1966 		goto out;
1967 
1968 	strcpy(timer->name, "AZF3328 timer");
1969 	timer->private_data = chip;
1970 	timer->hw = snd_azf3328_timer_hw;
1971 
1972 	chip->timer = timer;
1973 
1974 	snd_azf3328_timer_stop(timer);
1975 
1976 	err = 0;
1977 
1978 out:
1979 	snd_azf3328_dbgcallleave();
1980 	return err;
1981 }
1982 
1983 /******************************************************************/
1984 
1985 static int
1986 snd_azf3328_free(struct snd_azf3328 *chip)
1987 {
1988 	if (chip->irq < 0)
1989 		goto __end_hw;
1990 
1991 	/* reset (close) mixer:
1992 	 * first mute master volume, then reset
1993 	 */
1994 	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
1995 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1996 
1997 	snd_azf3328_timer_stop(chip->timer);
1998 	snd_azf3328_gameport_free(chip);
1999 
2000 	if (chip->irq >= 0)
2001 		synchronize_irq(chip->irq);
2002 __end_hw:
2003 	if (chip->irq >= 0)
2004 		free_irq(chip->irq, chip);
2005 	pci_release_regions(chip->pci);
2006 	pci_disable_device(chip->pci);
2007 
2008 	kfree(chip);
2009 	return 0;
2010 }
2011 
2012 static int
2013 snd_azf3328_dev_free(struct snd_device *device)
2014 {
2015 	struct snd_azf3328 *chip = device->device_data;
2016 	return snd_azf3328_free(chip);
2017 }
2018 
2019 #if 0
2020 /* check whether a bit can be modified */
2021 static void
2022 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2023 {
2024 	unsigned char val, valoff, valon;
2025 
2026 	val = inb(reg);
2027 
2028 	outb(val & ~(1 << bit), reg);
2029 	valoff = inb(reg);
2030 
2031 	outb(val|(1 << bit), reg);
2032 	valon = inb(reg);
2033 
2034 	outb(val, reg);
2035 
2036 	printk(KERN_ERR "reg %04x bit %d: %02x %02x %02x\n",
2037 				reg, bit, val, valoff, valon
2038 	);
2039 }
2040 #endif
2041 
2042 static inline void
2043 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2044 {
2045 #if DEBUG_MISC
2046 	u16 tmp;
2047 
2048 	snd_azf3328_dbgmisc(
2049 		"codec_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2050 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2051 		chip->codec_io, chip->game_io, chip->mpu_io,
2052 		chip->opl3_io, chip->mixer_io, chip->irq
2053 	);
2054 
2055 	snd_azf3328_dbgmisc("game %02x %02x %02x %02x %02x %02x\n",
2056 		snd_azf3328_game_inb(chip, 0),
2057 		snd_azf3328_game_inb(chip, 1),
2058 		snd_azf3328_game_inb(chip, 2),
2059 		snd_azf3328_game_inb(chip, 3),
2060 		snd_azf3328_game_inb(chip, 4),
2061 		snd_azf3328_game_inb(chip, 5)
2062 	);
2063 
2064 	for (tmp = 0; tmp < 0x07; tmp += 1)
2065 		snd_azf3328_dbgmisc("mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2066 
2067 	for (tmp = 0; tmp <= 0x07; tmp += 1)
2068 		snd_azf3328_dbgmisc("0x%02x: game200 0x%04x, game208 0x%04x\n",
2069 			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2070 
2071 	for (tmp = 0; tmp <= 0x01; tmp += 1)
2072 		snd_azf3328_dbgmisc(
2073 			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2074 			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2075 				tmp,
2076 				inb(0x300 + tmp),
2077 				inb(0x310 + tmp),
2078 				inb(0x320 + tmp),
2079 				inb(0x330 + tmp),
2080 				inb(0x388 + tmp),
2081 				inb(0x38c + tmp)
2082 		);
2083 
2084 	for (tmp = 0; tmp < AZF_IO_SIZE_CODEC; tmp += 2)
2085 		snd_azf3328_dbgmisc("codec 0x%02x: 0x%04x\n",
2086 			tmp, snd_azf3328_codec_inw(chip, tmp)
2087 		);
2088 
2089 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2090 		snd_azf3328_dbgmisc("mixer 0x%02x: 0x%04x\n",
2091 			tmp, snd_azf3328_mixer_inw(chip, tmp)
2092 		);
2093 #endif /* DEBUG_MISC */
2094 }
2095 
2096 static int __devinit
2097 snd_azf3328_create(struct snd_card *card,
2098 		   struct pci_dev *pci,
2099 		   unsigned long device_type,
2100 		   struct snd_azf3328 **rchip)
2101 {
2102 	struct snd_azf3328 *chip;
2103 	int err;
2104 	static struct snd_device_ops ops = {
2105 		.dev_free =     snd_azf3328_dev_free,
2106 	};
2107 	u16 tmp;
2108 
2109 	*rchip = NULL;
2110 
2111 	err = pci_enable_device(pci);
2112 	if (err < 0)
2113 		return err;
2114 
2115 	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2116 	if (chip == NULL) {
2117 		err = -ENOMEM;
2118 		goto out_err;
2119 	}
2120 	spin_lock_init(&chip->reg_lock);
2121 	chip->card = card;
2122 	chip->pci = pci;
2123 	chip->irq = -1;
2124 
2125 	/* check if we can restrict PCI DMA transfers to 24 bits */
2126 	if (pci_set_dma_mask(pci, DMA_24BIT_MASK) < 0 ||
2127 	    pci_set_consistent_dma_mask(pci, DMA_24BIT_MASK) < 0) {
2128 		snd_printk(KERN_ERR "architecture does not support "
2129 					"24bit PCI busmaster DMA\n"
2130 		);
2131 		err = -ENXIO;
2132 		goto out_err;
2133 	}
2134 
2135 	err = pci_request_regions(pci, "Aztech AZF3328");
2136 	if (err < 0)
2137 		goto out_err;
2138 
2139 	chip->codec_io = pci_resource_start(pci, 0);
2140 	chip->game_io  = pci_resource_start(pci, 1);
2141 	chip->mpu_io   = pci_resource_start(pci, 2);
2142 	chip->opl3_io = pci_resource_start(pci, 3);
2143 	chip->mixer_io = pci_resource_start(pci, 4);
2144 
2145 	chip->audio_stream[AZF_PLAYBACK].portbase = chip->codec_io + 0x00;
2146 	chip->audio_stream[AZF_CAPTURE].portbase   = chip->codec_io + 0x20;
2147 
2148 	if (request_irq(pci->irq, snd_azf3328_interrupt,
2149 			IRQF_SHARED, card->shortname, chip)) {
2150 		snd_printk(KERN_ERR "unable to grab IRQ %d\n", pci->irq);
2151 		err = -EBUSY;
2152 		goto out_err;
2153 	}
2154 	chip->irq = pci->irq;
2155 	pci_set_master(pci);
2156 	synchronize_irq(chip->irq);
2157 
2158 	snd_azf3328_debug_show_ports(chip);
2159 
2160 	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2161 	if (err < 0)
2162 		goto out_err;
2163 
2164 	/* create mixer interface & switches */
2165 	err = snd_azf3328_mixer_new(chip);
2166 	if (err < 0)
2167 		goto out_err;
2168 
2169 	/* shutdown codecs to save power */
2170 		/* have snd_azf3328_codec_activity() act properly */
2171 	chip->audio_stream[AZF_PLAYBACK].running = 1;
2172 	snd_azf3328_codec_activity(chip, AZF_PLAYBACK, 0);
2173 
2174 	/* standard chip init stuff */
2175 		/* default IRQ init value */
2176 	tmp = DMA_PLAY_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2177 
2178 	spin_lock_irq(&chip->reg_lock);
2179 	snd_azf3328_codec_outb(chip, IDX_IO_PLAY_FLAGS, tmp);
2180 	snd_azf3328_codec_outb(chip, IDX_IO_REC_FLAGS, tmp);
2181 	snd_azf3328_codec_outb(chip, IDX_IO_SOMETHING_FLAGS, tmp);
2182 	spin_unlock_irq(&chip->reg_lock);
2183 
2184 	snd_card_set_dev(card, &pci->dev);
2185 
2186 	*rchip = chip;
2187 
2188 	err = 0;
2189 	goto out;
2190 
2191 out_err:
2192 	if (chip)
2193 		snd_azf3328_free(chip);
2194 	pci_disable_device(pci);
2195 
2196 out:
2197 	return err;
2198 }
2199 
2200 static int __devinit
2201 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2202 {
2203 	static int dev;
2204 	struct snd_card *card;
2205 	struct snd_azf3328 *chip;
2206 	struct snd_opl3 *opl3;
2207 	int err;
2208 
2209 	snd_azf3328_dbgcallenter();
2210 	if (dev >= SNDRV_CARDS)
2211 		return -ENODEV;
2212 	if (!enable[dev]) {
2213 		dev++;
2214 		return -ENOENT;
2215 	}
2216 
2217 	card = snd_card_new(index[dev], id[dev], THIS_MODULE, 0);
2218 	if (card == NULL)
2219 		return -ENOMEM;
2220 
2221 	strcpy(card->driver, "AZF3328");
2222 	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2223 
2224 	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2225 	if (err < 0)
2226 		goto out_err;
2227 
2228 	card->private_data = chip;
2229 
2230 	err = snd_mpu401_uart_new(
2231 		card, 0, MPU401_HW_MPU401, chip->mpu_io, MPU401_INFO_INTEGRATED,
2232 		pci->irq, 0, &chip->rmidi
2233 	);
2234 	if (err < 0) {
2235 		snd_printk(KERN_ERR "azf3328: no MPU-401 device at 0x%lx?\n",
2236 				chip->mpu_io
2237 		);
2238 		goto out_err;
2239 	}
2240 
2241 	err = snd_azf3328_timer(chip, 0);
2242 	if (err < 0)
2243 		goto out_err;
2244 
2245 	err = snd_azf3328_pcm(chip, 0);
2246 	if (err < 0)
2247 		goto out_err;
2248 
2249 	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2250 			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2251 		snd_printk(KERN_ERR "azf3328: no OPL3 device at 0x%lx-0x%lx?\n",
2252 			   chip->opl3_io, chip->opl3_io+2
2253 		);
2254 	} else {
2255 		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2256 		err = snd_opl3_timer_new(opl3, 1, 2);
2257 		if (err < 0)
2258 			goto out_err;
2259 		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2260 		if (err < 0)
2261 			goto out_err;
2262 	}
2263 
2264 	opl3->private_data = chip;
2265 
2266 	sprintf(card->longname, "%s at 0x%lx, irq %i",
2267 		card->shortname, chip->codec_io, chip->irq);
2268 
2269 	err = snd_card_register(card);
2270 	if (err < 0)
2271 		goto out_err;
2272 
2273 #ifdef MODULE
2274 	printk(
2275 "azt3328: Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n"
2276 "azt3328: Hardware was completely undocumented, unfortunately.\n"
2277 "azt3328: Feel free to contact andi AT lisas.de for bug reports etc.!\n"
2278 "azt3328: User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2279 	1024000 / seqtimer_scaling, seqtimer_scaling);
2280 #endif
2281 
2282 	snd_azf3328_gameport(chip, dev);
2283 
2284 	pci_set_drvdata(pci, card);
2285 	dev++;
2286 
2287 	err = 0;
2288 	goto out;
2289 
2290 out_err:
2291 	snd_printk(KERN_ERR "azf3328: something failed, exiting\n");
2292 	snd_card_free(card);
2293 
2294 out:
2295 	snd_azf3328_dbgcallleave();
2296 	return err;
2297 }
2298 
2299 static void __devexit
2300 snd_azf3328_remove(struct pci_dev *pci)
2301 {
2302 	snd_azf3328_dbgcallenter();
2303 	snd_card_free(pci_get_drvdata(pci));
2304 	pci_set_drvdata(pci, NULL);
2305 	snd_azf3328_dbgcallleave();
2306 }
2307 
2308 #ifdef CONFIG_PM
2309 static int
2310 snd_azf3328_suspend(struct pci_dev *pci, pm_message_t state)
2311 {
2312 	struct snd_card *card = pci_get_drvdata(pci);
2313 	struct snd_azf3328 *chip = card->private_data;
2314 	unsigned reg;
2315 
2316 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2317 
2318 	snd_pcm_suspend_all(chip->pcm);
2319 
2320 	for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
2321 		chip->saved_regs_mixer[reg] = inw(chip->mixer_io + reg * 2);
2322 
2323 	/* make sure to disable master volume etc. to prevent looping sound */
2324 	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_PLAY_MASTER, 1);
2325 	snd_azf3328_mixer_set_mute(chip, IDX_MIXER_WAVEOUT, 1);
2326 
2327 	for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
2328 		chip->saved_regs_codec[reg] = inw(chip->codec_io + reg * 2);
2329 
2330 	/* manually store the one currently relevant write-only reg, too */
2331 	chip->saved_regs_codec[IDX_IO_6AH / 2] = chip->shadow_reg_codec_6AH;
2332 
2333 	for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
2334 		chip->saved_regs_game[reg] = inw(chip->game_io + reg * 2);
2335 	for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
2336 		chip->saved_regs_mpu[reg] = inw(chip->mpu_io + reg * 2);
2337 	for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
2338 		chip->saved_regs_opl3[reg] = inw(chip->opl3_io + reg * 2);
2339 
2340 	pci_disable_device(pci);
2341 	pci_save_state(pci);
2342 	pci_set_power_state(pci, pci_choose_state(pci, state));
2343 	return 0;
2344 }
2345 
2346 static int
2347 snd_azf3328_resume(struct pci_dev *pci)
2348 {
2349 	struct snd_card *card = pci_get_drvdata(pci);
2350 	struct snd_azf3328 *chip = card->private_data;
2351 	unsigned reg;
2352 
2353 	pci_set_power_state(pci, PCI_D0);
2354 	pci_restore_state(pci);
2355 	if (pci_enable_device(pci) < 0) {
2356 		printk(KERN_ERR "azt3328: pci_enable_device failed, "
2357 		       "disabling device\n");
2358 		snd_card_disconnect(card);
2359 		return -EIO;
2360 	}
2361 	pci_set_master(pci);
2362 
2363 	for (reg = 0; reg < AZF_IO_SIZE_GAME_PM / 2; ++reg)
2364 		outw(chip->saved_regs_game[reg], chip->game_io + reg * 2);
2365 	for (reg = 0; reg < AZF_IO_SIZE_MPU_PM / 2; ++reg)
2366 		outw(chip->saved_regs_mpu[reg], chip->mpu_io + reg * 2);
2367 	for (reg = 0; reg < AZF_IO_SIZE_OPL3_PM / 2; ++reg)
2368 		outw(chip->saved_regs_opl3[reg], chip->opl3_io + reg * 2);
2369 	for (reg = 0; reg < AZF_IO_SIZE_MIXER_PM / 2; ++reg)
2370 		outw(chip->saved_regs_mixer[reg], chip->mixer_io + reg * 2);
2371 	for (reg = 0; reg < AZF_IO_SIZE_CODEC_PM / 2; ++reg)
2372 		outw(chip->saved_regs_codec[reg], chip->codec_io + reg * 2);
2373 
2374 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2375 	return 0;
2376 }
2377 #endif /* CONFIG_PM */
2378 
2379 
2380 static struct pci_driver driver = {
2381 	.name = "AZF3328",
2382 	.id_table = snd_azf3328_ids,
2383 	.probe = snd_azf3328_probe,
2384 	.remove = __devexit_p(snd_azf3328_remove),
2385 #ifdef CONFIG_PM
2386 	.suspend = snd_azf3328_suspend,
2387 	.resume = snd_azf3328_resume,
2388 #endif
2389 };
2390 
2391 static int __init
2392 alsa_card_azf3328_init(void)
2393 {
2394 	int err;
2395 	snd_azf3328_dbgcallenter();
2396 	err = pci_register_driver(&driver);
2397 	snd_azf3328_dbgcallleave();
2398 	return err;
2399 }
2400 
2401 static void __exit
2402 alsa_card_azf3328_exit(void)
2403 {
2404 	snd_azf3328_dbgcallenter();
2405 	pci_unregister_driver(&driver);
2406 	snd_azf3328_dbgcallleave();
2407 }
2408 
2409 module_init(alsa_card_azf3328_init)
2410 module_exit(alsa_card_azf3328_exit)
2411