xref: /openbmc/linux/sound/pci/azt3328.c (revision 4f6cce39)
1 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
2  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
3  *
4  *  Framework borrowed from Bart Hartgers's als4000.c.
5  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
6  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
7  *  Other versions are:
8  *  PCI168 A(W), sub ID 1800
9  *  PCI168 A/AP, sub ID 8000
10  *  Please give me feedback in case you try my driver with one of these!!
11  *
12  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
13  *  (XP/Vista do not support this card at all but every Linux distribution
14  *   has very good support out of the box;
15  *   just to make sure that the right people hit this and get to know that,
16  *   despite the high level of Internet ignorance - as usual :-P -
17  *   about very good support for this card - on Linux!)
18  *
19  * GPL LICENSE
20  *  This program is free software; you can redistribute it and/or modify
21  *  it under the terms of the GNU General Public License as published by
22  *  the Free Software Foundation; either version 2 of the License, or
23  *  (at your option) any later version.
24  *
25  *  This program is distributed in the hope that it will be useful,
26  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
27  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
28  *  GNU General Public License for more details.
29 
30  *  You should have received a copy of the GNU General Public License
31  *  along with this program; if not, write to the Free Software
32  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
33  *
34  * NOTES
35  *  Since Aztech does not provide any chipset documentation,
36  *  even on repeated request to various addresses,
37  *  and the answer that was finally given was negative
38  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
39  *  in the first place >:-P}),
40  *  I was forced to base this driver on reverse engineering
41  *  (3 weeks' worth of evenings filled with driver work).
42  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
43  *
44  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
45  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
46  *
47  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
48  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
49  *  Fincitec acquired by National Semiconductor in 2002, together with the
50  *  Fincitec-related company ARSmikro) has the following features:
51  *
52  *  - compatibility & compliance:
53  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
54  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
55  *    - Microsoft PC 98 Baseline Audio
56  *    - MPU401 UART
57  *    - Sound Blaster Emulation (DOS Box)
58  *  - builtin AC97 conformant codec (SNR over 80dB)
59  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
60  *    *differs* from the standard AC97 layout:
61  *    they chose to not implement the headphone register (which is not a
62  *    problem since it's merely optional), yet when doing this, they committed
63  *    the grave sin of letting other registers follow immediately instead of
64  *    keeping a headphone dummy register, thereby shifting the mixer register
65  *    addresses illegally. So far unfortunately it looks like the very flexible
66  *    ALSA AC97 support is still not enough to easily compensate for such a
67  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
68  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
69  *    thus I was able to implement support - it's actually working quite well.
70  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
71  *    modem card which might reveal the Aztech-specific codec ID which
72  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
73  *    where the advertising datasheet says it's AC97-based and has a
74  *    Digital Enhanced Game Port.
75  *  - builtin genuine OPL3 - verified to work fine, 20080506
76  *  - full duplex 16bit playback/record at independent sampling rate
77  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
78  *    FIXME: how to enable legacy addr??
79  *  - game port (legacy address support)
80  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
81  *    features supported). - See common term "Digital Enhanced Game Port"...
82  *    (probably DirectInput 3.0 spec - confirm)
83  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
84  *  - built-in General DirectX timer having a 20 bits counter
85  *    with 1us resolution (see below!)
86  *  - I2S serial output port for external DAC
87  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
88  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
89  *  - supports hardware volume control
90  *  - single chip low cost solution (128 pin QFP)
91  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
92  *    required for Microsoft's logo compliance (FIXME: where?)
93  *    At least the Trident 4D Wave DX has one bit somewhere
94  *    to enable writes to PCI subsystem VID registers, that should be it.
95  *    This might easily be in extended PCI reg space, since PCI168 also has
96  *    some custom data starting at 0x80. What kind of config settings
97  *    are located in our extended PCI space anyway??
98  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
99  *    [TDA1517P chip]
100  *
101  *  Note that this driver now is actually *better* than the Windows driver,
102  *  since it additionally supports the card's 1MHz DirectX timer - just try
103  *  the following snd-seq module parameters etc.:
104  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
105  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
106  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
107  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
108  *  - "pmidi -p 128:0 jazz.mid"
109  *
110  *  OPL3 hardware playback testing, try something like:
111  *  cat /proc/asound/hwdep
112  *  and
113  *  aconnect -o
114  *  Then use
115  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
116  *  where x,y is the xx-yy number as given in hwdep.
117  *  Then try
118  *  pmidi -p a:b jazz.mid
119  *  where a:b is the client number plus 0 usually, as given by aconnect above.
120  *  Oh, and make sure to unmute the FM mixer control (doh!)
121  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
122  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
123  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
124  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
125  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
126  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
127  *
128  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
129  *  in some systems (resulting in sound crackling/clicking/popping),
130  *  probably because they don't have a DMA FIFO buffer or so.
131  *  Overview (PCI ID/PCI subID/PCI rev.):
132  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
133  *  - unknown performance: 0x50DC/0x1801/10
134  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
135  *
136  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
137  *  supposed to be very fast and supposed to get rid of crackling much
138  *  better than a VIA, yet ironically I still get crackling, like many other
139  *  people with the same chipset.
140  *  Possible remedies:
141  *  - use speaker (amplifier) output instead of headphone output
142  *    (in case crackling is due to overloaded output clipping)
143  *  - plug card into a different PCI slot, preferably one that isn't shared
144  *    too much (this helps a lot, but not completely!)
145  *  - get rid of PCI VGA card, use AGP instead
146  *  - upgrade or downgrade BIOS
147  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
148  *    Not too helpful.
149  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
150  *
151  * BUGS
152  *  - full-duplex might *still* be problematic, however a recent test was fine
153  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
154  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
155  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
156  *    (e.g. kmix, gamix) - unfortunately several are!!
157  *  - locking is not entirely clean, especially the audio stream activity
158  *    ints --> may be racy
159  *  - an _unconnected_ secondary joystick at the gameport will be reported
160  *    to be "active" (floating values, not precisely -1) due to the way we need
161  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
162  *
163  * TODO
164  *  - use PCI_VDEVICE
165  *  - verify driver status on x86_64
166  *  - test multi-card driver operation
167  *  - (ab)use 1MHz DirectX timer as kernel clocksource
168  *  - test MPU401 MIDI playback etc.
169  *  - add more power micro-management (disable various units of the card
170  *    as long as they're unused, to improve audio quality and save power).
171  *    However this requires more I/O ports which I haven't figured out yet
172  *    and which thus might not even exist...
173  *    The standard suspend/resume functionality could probably make use of
174  *    some improvement, too...
175  *  - figure out what all unknown port bits are responsible for
176  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
177  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
178  *    code (but I'm not too optimistic that doing this is possible at all)
179  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
180  */
181 
182 #include <linux/io.h>
183 #include <linux/init.h>
184 #include <linux/bug.h> /* WARN_ONCE */
185 #include <linux/pci.h>
186 #include <linux/delay.h>
187 #include <linux/slab.h>
188 #include <linux/gameport.h>
189 #include <linux/module.h>
190 #include <linux/dma-mapping.h>
191 #include <sound/core.h>
192 #include <sound/control.h>
193 #include <sound/pcm.h>
194 #include <sound/rawmidi.h>
195 #include <sound/mpu401.h>
196 #include <sound/opl3.h>
197 #include <sound/initval.h>
198 /*
199  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
200  * If the AC97 compatibility parts we needed to implement locally turn out
201  * to work nicely, then remove the old implementation eventually.
202  */
203 #define AZF_USE_AC97_LAYER 1
204 
205 #ifdef AZF_USE_AC97_LAYER
206 #include <sound/ac97_codec.h>
207 #endif
208 #include "azt3328.h"
209 
210 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
211 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
212 MODULE_LICENSE("GPL");
213 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
214 
215 #if IS_REACHABLE(CONFIG_GAMEPORT)
216 #define SUPPORT_GAMEPORT 1
217 #endif
218 
219 /* === Debug settings ===
220   Further diagnostic functionality than the settings below
221   does not need to be provided, since one can easily write a POSIX shell script
222   to dump the card's I/O ports (those listed in lspci -v -v):
223   dump()
224   {
225     local descr=$1; local addr=$2; local count=$3
226 
227     echo "${descr}: ${count} @ ${addr}:"
228     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
229       2>/dev/null| hexdump -C
230   }
231   and then use something like
232   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
233   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
234   possibly within a "while true; do ... sleep 1; done" loop.
235   Tweaking ports could be done using
236   VALSTRING="`printf "%02x" $value`"
237   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
238     2>/dev/null
239 */
240 
241 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
242 module_param_array(index, int, NULL, 0444);
243 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
244 
245 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
246 module_param_array(id, charp, NULL, 0444);
247 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
248 
249 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
250 module_param_array(enable, bool, NULL, 0444);
251 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
252 
253 static int seqtimer_scaling = 128;
254 module_param(seqtimer_scaling, int, 0444);
255 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
256 
257 enum snd_azf3328_codec_type {
258   /* warning: fixed indices (also used for bitmask checks!) */
259   AZF_CODEC_PLAYBACK = 0,
260   AZF_CODEC_CAPTURE = 1,
261   AZF_CODEC_I2S_OUT = 2,
262 };
263 
264 struct snd_azf3328_codec_data {
265 	unsigned long io_base; /* keep first! (avoid offset calc) */
266 	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
267 	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
268 	struct snd_pcm_substream *substream;
269 	bool running;
270 	enum snd_azf3328_codec_type type;
271 	const char *name;
272 };
273 
274 struct snd_azf3328 {
275 	/* often-used fields towards beginning, then grouped */
276 
277 	unsigned long ctrl_io; /* usually 0xb000, size 128 */
278 	unsigned long game_io;  /* usually 0xb400, size 8 */
279 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
280 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
281 	unsigned long mixer_io; /* usually 0xc000, size 64 */
282 
283 	spinlock_t reg_lock;
284 
285 	struct snd_timer *timer;
286 
287 	struct snd_pcm *pcm[3];
288 
289 	/* playback, recording and I2S out codecs */
290 	struct snd_azf3328_codec_data codecs[3];
291 
292 #ifdef AZF_USE_AC97_LAYER
293 	struct snd_ac97 *ac97;
294 #endif
295 
296 	struct snd_card *card;
297 	struct snd_rawmidi *rmidi;
298 
299 #ifdef SUPPORT_GAMEPORT
300 	struct gameport *gameport;
301 	u16 axes[4];
302 #endif
303 
304 	struct pci_dev *pci;
305 	int irq;
306 
307 	/* register 0x6a is write-only, thus need to remember setting.
308 	 * If we need to add more registers here, then we might try to fold this
309 	 * into some transparent combined shadow register handling with
310 	 * CONFIG_PM register storage below, but that's slightly difficult. */
311 	u16 shadow_reg_ctrl_6AH;
312 
313 #ifdef CONFIG_PM_SLEEP
314 	/* register value containers for power management
315 	 * Note: not always full I/O range preserved (similar to Win driver!) */
316 	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
317 	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
318 	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
319 	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
320 	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
321 #endif
322 };
323 
324 static const struct pci_device_id snd_azf3328_ids[] = {
325 	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
326 	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
327 	{ 0, }
328 };
329 
330 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
331 
332 
333 static int
334 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
335 {
336 	/* Well, strictly spoken, the inb/outb sequence isn't atomic
337 	   and would need locking. However we currently don't care
338 	   since it potentially complicates matters. */
339 	u8 prev = inb(reg), new;
340 
341 	new = (do_set) ? (prev|mask) : (prev & ~mask);
342 	/* we need to always write the new value no matter whether it differs
343 	 * or not, since some register bits don't indicate their setting */
344 	outb(new, reg);
345 	if (new != prev)
346 		return 1;
347 
348 	return 0;
349 }
350 
351 static inline void
352 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
353 		       unsigned reg,
354 		       u8 value
355 )
356 {
357 	outb(value, codec->io_base + reg);
358 }
359 
360 static inline u8
361 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
362 {
363 	return inb(codec->io_base + reg);
364 }
365 
366 static inline void
367 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
368 		       unsigned reg,
369 		       u16 value
370 )
371 {
372 	outw(value, codec->io_base + reg);
373 }
374 
375 static inline u16
376 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
377 {
378 	return inw(codec->io_base + reg);
379 }
380 
381 static inline void
382 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
383 		       unsigned reg,
384 		       u32 value
385 )
386 {
387 	outl(value, codec->io_base + reg);
388 }
389 
390 static inline void
391 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
392 			     unsigned reg, const void *buffer, int count
393 )
394 {
395 	unsigned long addr = codec->io_base + reg;
396 	if (count) {
397 		const u32 *buf = buffer;
398 		do {
399 			outl(*buf++, addr);
400 			addr += 4;
401 		} while (--count);
402 	}
403 }
404 
405 static inline u32
406 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
407 {
408 	return inl(codec->io_base + reg);
409 }
410 
411 static inline void
412 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
413 {
414 	outb(value, chip->ctrl_io + reg);
415 }
416 
417 static inline u8
418 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
419 {
420 	return inb(chip->ctrl_io + reg);
421 }
422 
423 static inline u16
424 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
425 {
426 	return inw(chip->ctrl_io + reg);
427 }
428 
429 static inline void
430 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
431 {
432 	outw(value, chip->ctrl_io + reg);
433 }
434 
435 static inline void
436 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
437 {
438 	outl(value, chip->ctrl_io + reg);
439 }
440 
441 static inline void
442 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
443 {
444 	outb(value, chip->game_io + reg);
445 }
446 
447 static inline void
448 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
449 {
450 	outw(value, chip->game_io + reg);
451 }
452 
453 static inline u8
454 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
455 {
456 	return inb(chip->game_io + reg);
457 }
458 
459 static inline u16
460 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
461 {
462 	return inw(chip->game_io + reg);
463 }
464 
465 static inline void
466 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
467 {
468 	outw(value, chip->mixer_io + reg);
469 }
470 
471 static inline u16
472 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
473 {
474 	return inw(chip->mixer_io + reg);
475 }
476 
477 #define AZF_MUTE_BIT 0x80
478 
479 static bool
480 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
481 			   unsigned reg, bool do_mute
482 )
483 {
484 	unsigned long portbase = chip->mixer_io + reg + 1;
485 	bool updated;
486 
487 	/* the mute bit is on the *second* (i.e. right) register of a
488 	 * left/right channel setting */
489 	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
490 
491 	/* indicate whether it was muted before */
492 	return (do_mute) ? !updated : updated;
493 }
494 
495 static inline bool
496 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
497 			   bool do_mute
498 )
499 {
500 	return snd_azf3328_mixer_mute_control(
501 		chip,
502 		IDX_MIXER_PLAY_MASTER,
503 		do_mute
504 	);
505 }
506 
507 static inline bool
508 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
509 			   bool do_mute
510 )
511 {
512 	return snd_azf3328_mixer_mute_control(
513 		chip,
514 		IDX_MIXER_WAVEOUT,
515 		do_mute
516 	);
517 }
518 
519 static inline void
520 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
521 {
522 	/* reset (close) mixer:
523 	 * first mute master volume, then reset
524 	 */
525 	snd_azf3328_mixer_mute_control_master(chip, 1);
526 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
527 }
528 
529 #ifdef AZF_USE_AC97_LAYER
530 
531 static inline void
532 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
533 				       unsigned short reg, const char *mode)
534 {
535 	/* need to add some more or less clever emulation? */
536 	dev_warn(chip->card->dev,
537 		"missing %s emulation for AC97 register 0x%02x!\n",
538 		mode, reg);
539 }
540 
541 /*
542  * Need to have _special_ AC97 mixer hardware register index mapper,
543  * to compensate for the issue of a rather AC97-incompatible hardware layout.
544  */
545 #define AZF_REG_MASK 0x3f
546 #define AZF_AC97_REG_UNSUPPORTED 0x8000
547 #define AZF_AC97_REG_REAL_IO_READ 0x4000
548 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
549 #define AZF_AC97_REG_REAL_IO_RW \
550 	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
551 #define AZF_AC97_REG_EMU_IO_READ 0x0400
552 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
553 #define AZF_AC97_REG_EMU_IO_RW \
554 	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
555 static unsigned short
556 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
557 {
558 	static const struct {
559 		unsigned short azf_reg;
560 	} azf_reg_mapper[] = {
561 		/* Especially when taking into consideration
562 		 * mono/stereo-based sequence of azf vs. AC97 control series,
563 		 * it's quite obvious that azf simply got rid
564 		 * of the AC97_HEADPHONE control at its intended offset,
565 		 * thus shifted _all_ controls by one,
566 		 * and _then_ simply added it as an FMSYNTH control at the end,
567 		 * to make up for the offset.
568 		 * This means we'll have to translate indices here as
569 		 * needed and then do some tiny AC97 patch action
570 		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
571 		 */
572 		{ /* AC97_RESET */ IDX_MIXER_RESET
573 			| AZF_AC97_REG_REAL_IO_WRITE
574 			| AZF_AC97_REG_EMU_IO_READ },
575 		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
576 		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
577 		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
578 		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
579 		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
580 		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
581 		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
582 		{ /* AC97_MIC */ IDX_MIXER_MIC },
583 		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
584 		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
585 		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
586 		{ /* AC97_AUX */ IDX_MIXER_AUX },
587 		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
588 		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
589 		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
590 		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
591 		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
592 		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
593 	};
594 
595 	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
596 
597 	/* azf3328 supports the low-numbered and low-spec:ed range
598 	   of AC97 regs only */
599 	if (reg <= AC97_3D_CONTROL) {
600 		unsigned short reg_idx = reg / 2;
601 		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
602 		/* a translation-only entry means it's real read/write: */
603 		if (!(reg_azf & ~AZF_REG_MASK))
604 			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
605 	} else {
606 		switch (reg) {
607 		case AC97_POWERDOWN:
608 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
609 			break;
610 		case AC97_EXTENDED_ID:
611 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
612 			break;
613 		case AC97_EXTENDED_STATUS:
614 			/* I don't know what the h*ll AC97 layer
615 			 * would consult this _extended_ register for
616 			 * given a base-AC97-advertised card,
617 			 * but let's just emulate it anyway :-P
618 			 */
619 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
620 			break;
621 		case AC97_VENDOR_ID1:
622 		case AC97_VENDOR_ID2:
623 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
624 			break;
625 		}
626 	}
627 	return reg_azf;
628 }
629 
630 static const unsigned short
631 azf_emulated_ac97_caps =
632 	AC97_BC_DEDICATED_MIC |
633 	AC97_BC_BASS_TREBLE |
634 	/* Headphone is an FM Synth control here */
635 	AC97_BC_HEADPHONE |
636 	/* no AC97_BC_LOUDNESS! */
637 	/* mask 0x7c00 is
638 	   vendor-specific 3D enhancement
639 	   vendor indicator.
640 	   Since there actually _is_ an
641 	   entry for Aztech Labs
642 	   (13), make damn sure
643 	   to indicate it. */
644 	(13 << 10);
645 
646 static const unsigned short
647 azf_emulated_ac97_powerdown =
648 	/* pretend everything to be active */
649 		AC97_PD_ADC_STATUS |
650 		AC97_PD_DAC_STATUS |
651 		AC97_PD_MIXER_STATUS |
652 		AC97_PD_VREF_STATUS;
653 
654 /*
655  * Emulated, _inofficial_ vendor ID
656  * (there might be some devices such as the MR 2800-W
657  * which could reveal the real Aztech AC97 ID).
658  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
659  * (better don't use 0x68 since there's a PCI368 as well).
660  */
661 static const unsigned int
662 azf_emulated_ac97_vendor_id = 0x415a5401;
663 
664 static unsigned short
665 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
666 {
667 	const struct snd_azf3328 *chip = ac97->private_data;
668 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
669 	unsigned short reg_val = 0;
670 	bool unsupported = false;
671 
672 	dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
673 		reg_ac97);
674 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
675 		unsupported = true;
676 	else {
677 		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
678 			reg_val = snd_azf3328_mixer_inw(chip,
679 						reg_azf & AZF_REG_MASK);
680 		else {
681 			/*
682 			 * Proceed with dummy I/O read,
683 			 * to ensure compatible timing where this may matter.
684 			 * (ALSA AC97 layer usually doesn't call I/O functions
685 			 * due to intelligent I/O caching anyway)
686 			 * Choose a mixer register that's thoroughly unrelated
687 			 * to common audio (try to minimize distortion).
688 			 */
689 			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
690 		}
691 
692 		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
693 			switch (reg_ac97) {
694 			case AC97_RESET:
695 				reg_val |= azf_emulated_ac97_caps;
696 				break;
697 			case AC97_POWERDOWN:
698 				reg_val |= azf_emulated_ac97_powerdown;
699 				break;
700 			case AC97_EXTENDED_ID:
701 			case AC97_EXTENDED_STATUS:
702 				/* AFAICS we simply can't support anything: */
703 				reg_val |= 0;
704 				break;
705 			case AC97_VENDOR_ID1:
706 				reg_val = azf_emulated_ac97_vendor_id >> 16;
707 				break;
708 			case AC97_VENDOR_ID2:
709 				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
710 				break;
711 			default:
712 				unsupported = true;
713 				break;
714 			}
715 		}
716 	}
717 	if (unsupported)
718 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
719 
720 	return reg_val;
721 }
722 
723 static void
724 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
725 		     unsigned short reg_ac97, unsigned short val)
726 {
727 	const struct snd_azf3328 *chip = ac97->private_data;
728 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
729 	bool unsupported = false;
730 
731 	dev_dbg(chip->card->dev,
732 		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
733 		reg_ac97, val);
734 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
735 		unsupported = true;
736 	else {
737 		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
738 			snd_azf3328_mixer_outw(
739 				chip,
740 				reg_azf & AZF_REG_MASK,
741 				val
742 			);
743 		else
744 		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
745 			switch (reg_ac97) {
746 			case AC97_REC_GAIN_MIC:
747 			case AC97_POWERDOWN:
748 			case AC97_EXTENDED_STATUS:
749 				/*
750 				 * Silently swallow these writes.
751 				 * Since for most registers our card doesn't
752 				 * actually support a comparable feature,
753 				 * this is exactly what we should do here.
754 				 * The AC97 layer's I/O caching probably
755 				 * automatically takes care of all the rest...
756 				 * (remembers written values etc.)
757 				 */
758 				break;
759 			default:
760 				unsupported = true;
761 				break;
762 			}
763 		}
764 	}
765 	if (unsupported)
766 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
767 }
768 
769 static int
770 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
771 {
772 	struct snd_ac97_bus *bus;
773 	struct snd_ac97_template ac97;
774 	static struct snd_ac97_bus_ops ops = {
775 		.write = snd_azf3328_mixer_ac97_write,
776 		.read = snd_azf3328_mixer_ac97_read,
777 	};
778 	int rc;
779 
780 	memset(&ac97, 0, sizeof(ac97));
781 	ac97.scaps = AC97_SCAP_SKIP_MODEM
782 			| AC97_SCAP_AUDIO /* we support audio! */
783 			| AC97_SCAP_NO_SPDIF;
784 	ac97.private_data = chip;
785 	ac97.pci = chip->pci;
786 
787 	/*
788 	 * ALSA's AC97 layer has terrible init crackling issues,
789 	 * unfortunately, and since it makes use of AC97_RESET,
790 	 * there's no use trying to mute Master Playback proactively.
791 	 */
792 
793 	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
794 	if (!rc)
795 		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
796 		/*
797 		 * Make sure to complain loudly in case of AC97 init failure,
798 		 * since failure may happen quite often,
799 		 * due to this card being a very quirky AC97 "lookalike".
800 		 */
801 	if (rc)
802 		dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
803 
804 	/* If we return an error here, then snd_card_free() should
805 	 * free up any ac97 codecs that got created, as well as the bus.
806 	 */
807 	return rc;
808 }
809 #else /* AZF_USE_AC97_LAYER */
810 static void
811 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
812 					 unsigned reg,
813 					 unsigned char dst_vol_left,
814 					 unsigned char dst_vol_right,
815 					 int chan_sel, int delay
816 )
817 {
818 	unsigned long portbase = chip->mixer_io + reg;
819 	unsigned char curr_vol_left = 0, curr_vol_right = 0;
820 	int left_change = 0, right_change = 0;
821 
822 	if (chan_sel & SET_CHAN_LEFT) {
823 		curr_vol_left  = inb(portbase + 1);
824 
825 		/* take care of muting flag contained in left channel */
826 		if (curr_vol_left & AZF_MUTE_BIT)
827 			dst_vol_left |= AZF_MUTE_BIT;
828 		else
829 			dst_vol_left &= ~AZF_MUTE_BIT;
830 
831 		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
832 	}
833 
834 	if (chan_sel & SET_CHAN_RIGHT) {
835 		curr_vol_right = inb(portbase + 0);
836 
837 		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
838 	}
839 
840 	do {
841 		if (left_change) {
842 			if (curr_vol_left != dst_vol_left) {
843 				curr_vol_left += left_change;
844 				outb(curr_vol_left, portbase + 1);
845 			} else
846 			    left_change = 0;
847 		}
848 		if (right_change) {
849 			if (curr_vol_right != dst_vol_right) {
850 				curr_vol_right += right_change;
851 
852 			/* during volume change, the right channel is crackling
853 			 * somewhat more than the left channel, unfortunately.
854 			 * This seems to be a hardware issue. */
855 				outb(curr_vol_right, portbase + 0);
856 			} else
857 			    right_change = 0;
858 		}
859 		if (delay)
860 			mdelay(delay);
861 	} while ((left_change) || (right_change));
862 }
863 
864 /*
865  * general mixer element
866  */
867 struct azf3328_mixer_reg {
868 	unsigned reg;
869 	unsigned int lchan_shift, rchan_shift;
870 	unsigned int mask;
871 	unsigned int invert: 1;
872 	unsigned int stereo: 1;
873 	unsigned int enum_c: 4;
874 };
875 
876 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
877  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
878   (mask << 16) | \
879   (invert << 24) | \
880   (stereo << 25) | \
881   (enum_c << 26))
882 
883 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
884 {
885 	r->reg = val & 0xff;
886 	r->lchan_shift = (val >> 8) & 0x0f;
887 	r->rchan_shift = (val >> 12) & 0x0f;
888 	r->mask = (val >> 16) & 0xff;
889 	r->invert = (val >> 24) & 1;
890 	r->stereo = (val >> 25) & 1;
891 	r->enum_c = (val >> 26) & 0x0f;
892 }
893 
894 /*
895  * mixer switches/volumes
896  */
897 
898 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
900   .info = snd_azf3328_info_mixer, \
901   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
902   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
903 }
904 
905 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
907   .info = snd_azf3328_info_mixer, \
908   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
909   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
910 }
911 
912 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
914   .info = snd_azf3328_info_mixer, \
915   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
916   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
917 }
918 
919 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
920 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
921   .info = snd_azf3328_info_mixer, \
922   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
923   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
924 }
925 
926 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
927 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
928   .info = snd_azf3328_info_mixer_enum, \
929   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
930   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
931 }
932 
933 static int
934 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
935 		       struct snd_ctl_elem_info *uinfo)
936 {
937 	struct azf3328_mixer_reg reg;
938 
939 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
940 	uinfo->type = reg.mask == 1 ?
941 		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
942 	uinfo->count = reg.stereo + 1;
943 	uinfo->value.integer.min = 0;
944 	uinfo->value.integer.max = reg.mask;
945 	return 0;
946 }
947 
948 static int
949 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
950 		      struct snd_ctl_elem_value *ucontrol)
951 {
952 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
953 	struct azf3328_mixer_reg reg;
954 	u16 oreg, val;
955 
956 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
957 
958 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
959 	val = (oreg >> reg.lchan_shift) & reg.mask;
960 	if (reg.invert)
961 		val = reg.mask - val;
962 	ucontrol->value.integer.value[0] = val;
963 	if (reg.stereo) {
964 		val = (oreg >> reg.rchan_shift) & reg.mask;
965 		if (reg.invert)
966 			val = reg.mask - val;
967 		ucontrol->value.integer.value[1] = val;
968 	}
969 	dev_dbg(chip->card->dev,
970 		"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
971 		reg.reg, oreg,
972 		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
973 		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
974 	return 0;
975 }
976 
977 static int
978 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
979 		      struct snd_ctl_elem_value *ucontrol)
980 {
981 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
982 	struct azf3328_mixer_reg reg;
983 	u16 oreg, nreg, val;
984 
985 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
986 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
987 	val = ucontrol->value.integer.value[0] & reg.mask;
988 	if (reg.invert)
989 		val = reg.mask - val;
990 	nreg = oreg & ~(reg.mask << reg.lchan_shift);
991 	nreg |= (val << reg.lchan_shift);
992 	if (reg.stereo) {
993 		val = ucontrol->value.integer.value[1] & reg.mask;
994 		if (reg.invert)
995 			val = reg.mask - val;
996 		nreg &= ~(reg.mask << reg.rchan_shift);
997 		nreg |= (val << reg.rchan_shift);
998 	}
999 	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
1000 		snd_azf3328_mixer_write_volume_gradually(
1001 			chip, reg.reg, nreg >> 8, nreg & 0xff,
1002 			/* just set both channels, doesn't matter */
1003 			SET_CHAN_LEFT|SET_CHAN_RIGHT,
1004 			0);
1005 	else
1006         	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
1007 
1008 	dev_dbg(chip->card->dev,
1009 		"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
1010 		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1011 		oreg, reg.lchan_shift, reg.rchan_shift,
1012 		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
1013 	return (nreg != oreg);
1014 }
1015 
1016 static int
1017 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1018 			    struct snd_ctl_elem_info *uinfo)
1019 {
1020 	static const char * const texts1[] = {
1021 		"Mic1", "Mic2"
1022 	};
1023 	static const char * const texts2[] = {
1024 		"Mix", "Mic"
1025 	};
1026 	static const char * const texts3[] = {
1027 		"Mic", "CD", "Video", "Aux",
1028 		"Line", "Mix", "Mix Mono", "Phone"
1029         };
1030 	static const char * const texts4[] = {
1031 		"pre 3D", "post 3D"
1032         };
1033 	struct azf3328_mixer_reg reg;
1034 	const char * const *p = NULL;
1035 
1036 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1037 	if (reg.reg == IDX_MIXER_ADVCTL2) {
1038 		switch(reg.lchan_shift) {
1039 		case 8: /* modem out sel */
1040 			p = texts1;
1041 			break;
1042 		case 9: /* mono sel source */
1043 			p = texts2;
1044 			break;
1045 		case 15: /* PCM Out Path */
1046 			p = texts4;
1047 			break;
1048 		}
1049 	} else if (reg.reg == IDX_MIXER_REC_SELECT)
1050 		p = texts3;
1051 
1052 	return snd_ctl_enum_info(uinfo,
1053 				 (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1,
1054 				 reg.enum_c, p);
1055 }
1056 
1057 static int
1058 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1059 			   struct snd_ctl_elem_value *ucontrol)
1060 {
1061         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1062 	struct azf3328_mixer_reg reg;
1063         unsigned short val;
1064 
1065 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1066 	val = snd_azf3328_mixer_inw(chip, reg.reg);
1067 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1068         	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1069         	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1070 	} else
1071         	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1072 
1073 	dev_dbg(chip->card->dev,
1074 		"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1075 		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1076 		reg.lchan_shift, reg.enum_c);
1077         return 0;
1078 }
1079 
1080 static int
1081 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1082 			   struct snd_ctl_elem_value *ucontrol)
1083 {
1084         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1085 	struct azf3328_mixer_reg reg;
1086 	u16 oreg, nreg, val;
1087 
1088 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1089 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1090 	val = oreg;
1091 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1092         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1093             	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1094                 	return -EINVAL;
1095         	val = (ucontrol->value.enumerated.item[0] << 8) |
1096         	      (ucontrol->value.enumerated.item[1] << 0);
1097 	} else {
1098         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1099                 	return -EINVAL;
1100 		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1101         	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1102 	}
1103 	snd_azf3328_mixer_outw(chip, reg.reg, val);
1104 	nreg = val;
1105 
1106 	dev_dbg(chip->card->dev,
1107 		"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1108 	return (nreg != oreg);
1109 }
1110 
1111 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1112 	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1113 	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1114 	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1115 	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1116 					IDX_MIXER_WAVEOUT, 0x1f, 1),
1117 	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1118 					IDX_MIXER_ADVCTL2, 7, 1),
1119 	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1120 	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1121 	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1122 	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1123 	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1124 	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1125 	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1126 	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1127 	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1128 	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1129 	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1130 	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1131 	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1132 	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1133 	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1134 	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1135 	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1136 	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1137 	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1138 	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1139 	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1140 	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1141 	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1142 	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1143 	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1144 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1145 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1146 	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1147 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1148 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1149 #if MIXER_TESTING
1150 	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1151 	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1152 	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1153 	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1154 	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1155 	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1156 	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1157 	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1158 	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1159 	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1160 	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1161 	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1162 	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1163 	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1164 	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1165 	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1166 #endif
1167 };
1168 
1169 static u16 snd_azf3328_init_values[][2] = {
1170         { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1171         { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1172 	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1173 	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1174 	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1175 	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1176 	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1177 	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1178 	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1179 	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1180         { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1181         { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1182         { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1183 };
1184 
1185 static int
1186 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1187 {
1188 	struct snd_card *card;
1189 	const struct snd_kcontrol_new *sw;
1190 	unsigned int idx;
1191 	int err;
1192 
1193 	if (snd_BUG_ON(!chip || !chip->card))
1194 		return -EINVAL;
1195 
1196 	card = chip->card;
1197 
1198 	/* mixer reset */
1199 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1200 
1201 	/* mute and zero volume channels */
1202 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1203 		snd_azf3328_mixer_outw(chip,
1204 			snd_azf3328_init_values[idx][0],
1205 			snd_azf3328_init_values[idx][1]);
1206 	}
1207 
1208 	/* add mixer controls */
1209 	sw = snd_azf3328_mixer_controls;
1210 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1211 			++idx, ++sw) {
1212 		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1213 			return err;
1214 	}
1215 	snd_component_add(card, "AZF3328 mixer");
1216 	strcpy(card->mixername, "AZF3328 mixer");
1217 
1218 	return 0;
1219 }
1220 #endif /* AZF_USE_AC97_LAYER */
1221 
1222 static int
1223 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1224 				 struct snd_pcm_hw_params *hw_params)
1225 {
1226 	return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1227 }
1228 
1229 static int
1230 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1231 {
1232 	snd_pcm_lib_free_pages(substream);
1233 	return 0;
1234 }
1235 
1236 static void
1237 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1238 			       enum azf_freq_t bitrate,
1239 			       unsigned int format_width,
1240 			       unsigned int channels
1241 )
1242 {
1243 	unsigned long flags;
1244 	u16 val = 0xff00;
1245 	u8 freq = 0;
1246 
1247 	switch (bitrate) {
1248 	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1249 	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1250 	case AZF_FREQ_5512:
1251 		/* the AZF3328 names it "5510" for some strange reason */
1252 			     freq = SOUNDFORMAT_FREQ_5510; break;
1253 	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1254 	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1255 	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1256 	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1257 	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1258 	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1259 	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1260 	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1261 	default:
1262 		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1263 		/* fall-through */
1264 	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1265 	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1266 	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1267 	}
1268 	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1269 	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1270 	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1271 	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1272 	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1273 	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1274 	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1275 	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1276 	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1277 
1278 	val |= freq;
1279 
1280 	if (channels == 2)
1281 		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1282 
1283 	if (format_width == 16)
1284 		val |= SOUNDFORMAT_FLAG_16BIT;
1285 
1286 	spin_lock_irqsave(codec->lock, flags);
1287 
1288 	/* set bitrate/format */
1289 	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1290 
1291 	/* changing the bitrate/format settings switches off the
1292 	 * audio output with an annoying click in case of 8/16bit format change
1293 	 * (maybe shutting down DAC/ADC?), thus immediately
1294 	 * do some tweaking to reenable it and get rid of the clicking
1295 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1296 	 * FIXME: does this have some side effects for full-duplex
1297 	 * or other dramatic side effects? */
1298 	/* do it for non-capture codecs only */
1299 	if (codec->type != AZF_CODEC_CAPTURE)
1300 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1301 			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1302 			DMA_RUN_SOMETHING1 |
1303 			DMA_RUN_SOMETHING2 |
1304 			SOMETHING_ALMOST_ALWAYS_SET |
1305 			DMA_EPILOGUE_SOMETHING |
1306 			DMA_SOMETHING_ELSE
1307 		);
1308 
1309 	spin_unlock_irqrestore(codec->lock, flags);
1310 }
1311 
1312 static inline void
1313 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1314 )
1315 {
1316 	/* choose lowest frequency for low power consumption.
1317 	 * While this will cause louder noise due to rather coarse frequency,
1318 	 * it should never matter since output should always
1319 	 * get disabled properly when idle anyway. */
1320 	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1321 }
1322 
1323 static void
1324 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1325 					unsigned bitmask,
1326 					bool enable
1327 )
1328 {
1329 	bool do_mask = !enable;
1330 	if (do_mask)
1331 		chip->shadow_reg_ctrl_6AH |= bitmask;
1332 	else
1333 		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1334 	dev_dbg(chip->card->dev,
1335 		"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1336 		bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1337 	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1338 }
1339 
1340 static inline void
1341 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1342 {
1343 	dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1344 	/* no idea what exactly is being done here, but I strongly assume it's
1345 	 * PM related */
1346 	snd_azf3328_ctrl_reg_6AH_update(
1347 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1348 	);
1349 }
1350 
1351 static void
1352 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1353 				enum snd_azf3328_codec_type codec_type,
1354 				bool enable
1355 )
1356 {
1357 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1358 	bool need_change = (codec->running != enable);
1359 
1360 	dev_dbg(chip->card->dev,
1361 		"codec_activity: %s codec, enable %d, need_change %d\n",
1362 				codec->name, enable, need_change
1363 	);
1364 	if (need_change) {
1365 		static const struct {
1366 			enum snd_azf3328_codec_type other1;
1367 			enum snd_azf3328_codec_type other2;
1368 		} peer_codecs[3] =
1369 			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1370 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1371 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1372 		bool call_function;
1373 
1374 		if (enable)
1375 			/* if enable codec, call enable_codecs func
1376 			   to enable codec supply... */
1377 			call_function = 1;
1378 		else {
1379 			/* ...otherwise call enable_codecs func
1380 			   (which globally shuts down operation of codecs)
1381 			   only in case the other codecs are currently
1382 			   not active either! */
1383 			call_function =
1384 				((!chip->codecs[peer_codecs[codec_type].other1]
1385 					.running)
1386 			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1387 					.running));
1388 		}
1389 		if (call_function)
1390 			snd_azf3328_ctrl_enable_codecs(chip, enable);
1391 
1392 		/* ...and adjust clock, too
1393 		 * (reduce noise and power consumption) */
1394 		if (!enable)
1395 			snd_azf3328_codec_setfmt_lowpower(codec);
1396 		codec->running = enable;
1397 	}
1398 }
1399 
1400 static void
1401 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1402 			  struct snd_azf3328_codec_data *codec,
1403 			  unsigned long addr,
1404 			  unsigned int period_bytes,
1405 			  unsigned int buffer_bytes
1406 )
1407 {
1408 	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1409 	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1410 		 "missed our input expectations! %u vs. %u\n",
1411 		 buffer_bytes, period_bytes);
1412 	if (!codec->running) {
1413 		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1414 
1415 		unsigned long flags;
1416 
1417 		/* width 32bit (prevent overflow): */
1418 		u32 area_length;
1419 		struct codec_setup_io {
1420 			u32 dma_start_1;
1421 			u32 dma_start_2;
1422 			u32 dma_lengths;
1423 		} __attribute__((packed)) setup_io;
1424 
1425 		area_length = buffer_bytes/2;
1426 
1427 		setup_io.dma_start_1 = addr;
1428 		setup_io.dma_start_2 = addr+area_length;
1429 
1430 		dev_dbg(chip->card->dev,
1431 			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1432 				setup_io.dma_start_1, area_length,
1433 				setup_io.dma_start_2, area_length,
1434 				period_bytes, buffer_bytes);
1435 
1436 		/* Hmm, are we really supposed to decrement this by 1??
1437 		   Most definitely certainly not: configuring full length does
1438 		   work properly (i.e. likely better), and BTW we
1439 		   violated possibly differing frame sizes with this...
1440 
1441 		area_length--; |* max. index *|
1442 		*/
1443 
1444 		/* build combined I/O buffer length word */
1445 		setup_io.dma_lengths = (area_length << 16) | (area_length);
1446 
1447 		spin_lock_irqsave(codec->lock, flags);
1448 		snd_azf3328_codec_outl_multi(
1449 			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1450 		);
1451 		spin_unlock_irqrestore(codec->lock, flags);
1452 	}
1453 }
1454 
1455 static int
1456 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1457 {
1458 	struct snd_pcm_runtime *runtime = substream->runtime;
1459 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1460 #if 0
1461         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1462 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1463 #endif
1464 
1465 	codec->dma_base = runtime->dma_addr;
1466 
1467 #if 0
1468 	snd_azf3328_codec_setfmt(codec,
1469 		runtime->rate,
1470 		snd_pcm_format_width(runtime->format),
1471 		runtime->channels);
1472 	snd_azf3328_codec_setdmaa(chip, codec,
1473 					runtime->dma_addr, count, size);
1474 #endif
1475 	return 0;
1476 }
1477 
1478 static int
1479 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1480 {
1481 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1482 	struct snd_pcm_runtime *runtime = substream->runtime;
1483 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1484 	int result = 0;
1485 	u16 flags1;
1486 	bool previously_muted = false;
1487 	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1488 
1489 	switch (cmd) {
1490 	case SNDRV_PCM_TRIGGER_START:
1491 		dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1492 
1493 		if (is_main_mixer_playback_codec) {
1494 			/* mute WaveOut (avoid clicking during setup) */
1495 			previously_muted =
1496 				snd_azf3328_mixer_mute_control_pcm(
1497 						chip, 1
1498 				);
1499 		}
1500 
1501 		snd_azf3328_codec_setfmt(codec,
1502 			runtime->rate,
1503 			snd_pcm_format_width(runtime->format),
1504 			runtime->channels);
1505 
1506 		spin_lock(codec->lock);
1507 		/* first, remember current value: */
1508 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1509 
1510 		/* stop transfer */
1511 		flags1 &= ~DMA_RESUME;
1512 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1513 
1514 		/* FIXME: clear interrupts or what??? */
1515 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1516 		spin_unlock(codec->lock);
1517 
1518 		snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1519 			snd_pcm_lib_period_bytes(substream),
1520 			snd_pcm_lib_buffer_bytes(substream)
1521 		);
1522 
1523 		spin_lock(codec->lock);
1524 #ifdef WIN9X
1525 		/* FIXME: enable playback/recording??? */
1526 		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1527 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1528 
1529 		/* start transfer again */
1530 		/* FIXME: what is this value (0x0010)??? */
1531 		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1532 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1533 #else /* NT4 */
1534 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1535 			0x0000);
1536 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1537 			DMA_RUN_SOMETHING1);
1538 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1539 			DMA_RUN_SOMETHING1 |
1540 			DMA_RUN_SOMETHING2);
1541 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1542 			DMA_RESUME |
1543 			SOMETHING_ALMOST_ALWAYS_SET |
1544 			DMA_EPILOGUE_SOMETHING |
1545 			DMA_SOMETHING_ELSE);
1546 #endif
1547 		spin_unlock(codec->lock);
1548 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1549 
1550 		if (is_main_mixer_playback_codec) {
1551 			/* now unmute WaveOut */
1552 			if (!previously_muted)
1553 				snd_azf3328_mixer_mute_control_pcm(
1554 						chip, 0
1555 				);
1556 		}
1557 
1558 		dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1559 		break;
1560 	case SNDRV_PCM_TRIGGER_RESUME:
1561 		dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1562 		/* resume codec if we were active */
1563 		spin_lock(codec->lock);
1564 		if (codec->running)
1565 			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1566 				snd_azf3328_codec_inw(
1567 					codec, IDX_IO_CODEC_DMA_FLAGS
1568 				) | DMA_RESUME
1569 			);
1570 		spin_unlock(codec->lock);
1571 		break;
1572 	case SNDRV_PCM_TRIGGER_STOP:
1573 		dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1574 
1575 		if (is_main_mixer_playback_codec) {
1576 			/* mute WaveOut (avoid clicking during setup) */
1577 			previously_muted =
1578 				snd_azf3328_mixer_mute_control_pcm(
1579 						chip, 1
1580 				);
1581 		}
1582 
1583 		spin_lock(codec->lock);
1584 		/* first, remember current value: */
1585 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1586 
1587 		/* stop transfer */
1588 		flags1 &= ~DMA_RESUME;
1589 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1590 
1591 		/* hmm, is this really required? we're resetting the same bit
1592 		 * immediately thereafter... */
1593 		flags1 |= DMA_RUN_SOMETHING1;
1594 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1595 
1596 		flags1 &= ~DMA_RUN_SOMETHING1;
1597 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1598 		spin_unlock(codec->lock);
1599 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1600 
1601 		if (is_main_mixer_playback_codec) {
1602 			/* now unmute WaveOut */
1603 			if (!previously_muted)
1604 				snd_azf3328_mixer_mute_control_pcm(
1605 						chip, 0
1606 				);
1607 		}
1608 
1609 		dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1610 		break;
1611 	case SNDRV_PCM_TRIGGER_SUSPEND:
1612 		dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1613 		/* make sure codec is stopped */
1614 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1615 			snd_azf3328_codec_inw(
1616 				codec, IDX_IO_CODEC_DMA_FLAGS
1617 			) & ~DMA_RESUME
1618 		);
1619 		break;
1620         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1621 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1622                 break;
1623         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1624 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1625                 break;
1626         default:
1627 		WARN(1, "FIXME: unknown trigger mode!\n");
1628                 return -EINVAL;
1629 	}
1630 
1631 	return result;
1632 }
1633 
1634 static snd_pcm_uframes_t
1635 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1636 )
1637 {
1638 	const struct snd_azf3328_codec_data *codec =
1639 		substream->runtime->private_data;
1640 	unsigned long result;
1641 	snd_pcm_uframes_t frmres;
1642 
1643 	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1644 
1645 	/* calculate offset */
1646 #ifdef QUERY_HARDWARE
1647 	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1648 #else
1649 	result -= codec->dma_base;
1650 #endif
1651 	frmres = bytes_to_frames( substream->runtime, result);
1652 	dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1653 		jiffies, codec->name, result, frmres);
1654 	return frmres;
1655 }
1656 
1657 /******************************************************************/
1658 
1659 #ifdef SUPPORT_GAMEPORT
1660 static inline void
1661 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1662 				bool enable
1663 )
1664 {
1665 	snd_azf3328_io_reg_setb(
1666 		chip->game_io+IDX_GAME_HWCONFIG,
1667 		GAME_HWCFG_IRQ_ENABLE,
1668 		enable
1669 	);
1670 }
1671 
1672 static inline void
1673 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1674 					   bool enable
1675 )
1676 {
1677 	snd_azf3328_io_reg_setb(
1678 		chip->game_io+IDX_GAME_HWCONFIG,
1679 		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1680 		enable
1681 	);
1682 }
1683 
1684 static void
1685 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1686 					   unsigned int freq_cfg
1687 )
1688 {
1689 	snd_azf3328_io_reg_setb(
1690 		chip->game_io+IDX_GAME_HWCONFIG,
1691 		0x02,
1692 		(freq_cfg & 1) != 0
1693 	);
1694 	snd_azf3328_io_reg_setb(
1695 		chip->game_io+IDX_GAME_HWCONFIG,
1696 		0x04,
1697 		(freq_cfg & 2) != 0
1698 	);
1699 }
1700 
1701 static inline void
1702 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1703 {
1704 	snd_azf3328_ctrl_reg_6AH_update(
1705 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1706 	);
1707 }
1708 
1709 static inline void
1710 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1711 {
1712 	/*
1713 	 * skeleton handler only
1714 	 * (we do not want axis reading in interrupt handler - too much load!)
1715 	 */
1716 	dev_dbg(chip->card->dev, "gameport irq\n");
1717 
1718 	 /* this should ACK the gameport IRQ properly, hopefully. */
1719 	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1720 }
1721 
1722 static int
1723 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1724 {
1725 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1726 	int res;
1727 
1728 	dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1729 	switch (mode) {
1730 	case GAMEPORT_MODE_COOKED:
1731 	case GAMEPORT_MODE_RAW:
1732 		res = 0;
1733 		break;
1734 	default:
1735 		res = -1;
1736 		break;
1737 	}
1738 
1739 	snd_azf3328_gameport_set_counter_frequency(chip,
1740 				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1741 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1742 
1743 	return res;
1744 }
1745 
1746 static void
1747 snd_azf3328_gameport_close(struct gameport *gameport)
1748 {
1749 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1750 
1751 	dev_dbg(chip->card->dev, "gameport_close\n");
1752 	snd_azf3328_gameport_set_counter_frequency(chip,
1753 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1754 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1755 }
1756 
1757 static int
1758 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1759 				 int *axes,
1760 				 int *buttons
1761 )
1762 {
1763 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1764 	int i;
1765 	u8 val;
1766 	unsigned long flags;
1767 
1768 	if (snd_BUG_ON(!chip))
1769 		return 0;
1770 
1771 	spin_lock_irqsave(&chip->reg_lock, flags);
1772 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1773 	*buttons = (~(val) >> 4) & 0xf;
1774 
1775 	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1776 	 * thus we're atomic and cannot actively wait in here
1777 	 * (which would be useful for us since it probably would be better
1778 	 * to trigger a measurement in here, then wait a short amount of
1779 	 * time until it's finished, then read values of _this_ measurement).
1780 	 *
1781 	 * Thus we simply resort to reading values if they're available already
1782 	 * and trigger the next measurement.
1783 	 */
1784 
1785 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1786 	if (val & GAME_AXES_SAMPLING_READY) {
1787 		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1788 			/* configure the axis to read */
1789 			val = (i << 4) | 0x0f;
1790 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1791 
1792 			chip->axes[i] = snd_azf3328_game_inw(
1793 						chip, IDX_GAME_AXIS_VALUE
1794 					);
1795 		}
1796 	}
1797 
1798 	/* trigger next sampling of axes, to be evaluated the next time we
1799 	 * enter this function */
1800 
1801 	/* for some very, very strange reason we cannot enable
1802 	 * Measurement Ready monitoring for all axes here,
1803 	 * at least not when only one joystick connected */
1804 	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1805 	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1806 
1807 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1808 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1809 
1810 	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1811 		axes[i] = chip->axes[i];
1812 		if (axes[i] == 0xffff)
1813 			axes[i] = -1;
1814 	}
1815 
1816 	dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1817 		axes[0], axes[1], axes[2], axes[3], *buttons);
1818 
1819 	return 0;
1820 }
1821 
1822 static int
1823 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1824 {
1825 	struct gameport *gp;
1826 
1827 	chip->gameport = gp = gameport_allocate_port();
1828 	if (!gp) {
1829 		dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1830 		return -ENOMEM;
1831 	}
1832 
1833 	gameport_set_name(gp, "AZF3328 Gameport");
1834 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1835 	gameport_set_dev_parent(gp, &chip->pci->dev);
1836 	gp->io = chip->game_io;
1837 	gameport_set_port_data(gp, chip);
1838 
1839 	gp->open = snd_azf3328_gameport_open;
1840 	gp->close = snd_azf3328_gameport_close;
1841 	gp->fuzz = 16; /* seems ok */
1842 	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1843 
1844 	/* DISABLE legacy address: we don't need it! */
1845 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1846 
1847 	snd_azf3328_gameport_set_counter_frequency(chip,
1848 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1849 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1850 
1851 	gameport_register_port(chip->gameport);
1852 
1853 	return 0;
1854 }
1855 
1856 static void
1857 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1858 {
1859 	if (chip->gameport) {
1860 		gameport_unregister_port(chip->gameport);
1861 		chip->gameport = NULL;
1862 	}
1863 	snd_azf3328_gameport_irq_enable(chip, 0);
1864 }
1865 #else
1866 static inline int
1867 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1868 static inline void
1869 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1870 static inline void
1871 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1872 {
1873 	dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1874 }
1875 #endif /* SUPPORT_GAMEPORT */
1876 
1877 /******************************************************************/
1878 
1879 static inline void
1880 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1881 {
1882 	dev_dbg(chip->card->dev,
1883 		"unknown IRQ type (%x) occurred, please report!\n",
1884 		which);
1885 }
1886 
1887 static inline void
1888 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1889 			  const struct snd_azf3328_codec_data *first_codec,
1890 			  u8 status
1891 )
1892 {
1893 	u8 which;
1894 	enum snd_azf3328_codec_type codec_type;
1895 	const struct snd_azf3328_codec_data *codec = first_codec;
1896 
1897 	for (codec_type = AZF_CODEC_PLAYBACK;
1898 		 codec_type <= AZF_CODEC_I2S_OUT;
1899 			 ++codec_type, ++codec) {
1900 
1901 		/* skip codec if there's no interrupt for it */
1902 		if (!(status & (1 << codec_type)))
1903 			continue;
1904 
1905 		spin_lock(codec->lock);
1906 		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1907 		/* ack all IRQ types immediately */
1908 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1909 		spin_unlock(codec->lock);
1910 
1911 		if (codec->substream) {
1912 			snd_pcm_period_elapsed(codec->substream);
1913 			dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1914 				codec->name,
1915 				which,
1916 				snd_azf3328_codec_inl(
1917 					codec, IDX_IO_CODEC_DMA_CURRPOS));
1918 		} else
1919 			dev_warn(chip->card->dev, "irq handler problem!\n");
1920 		if (which & IRQ_SOMETHING)
1921 			snd_azf3328_irq_log_unknown_type(chip, which);
1922 	}
1923 }
1924 
1925 static irqreturn_t
1926 snd_azf3328_interrupt(int irq, void *dev_id)
1927 {
1928 	struct snd_azf3328 *chip = dev_id;
1929 	u8 status;
1930 	static unsigned long irq_count;
1931 
1932 	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1933 
1934         /* fast path out, to ease interrupt sharing */
1935 	if (!(status &
1936 		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1937 		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1938 	))
1939 		return IRQ_NONE; /* must be interrupt for another device */
1940 
1941 	dev_dbg(chip->card->dev,
1942 		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1943 			irq_count++ /* debug-only */,
1944 			status);
1945 
1946 	if (status & IRQ_TIMER) {
1947 		/* dev_dbg(chip->card->dev, "timer %ld\n",
1948 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1949 				& TIMER_VALUE_MASK
1950 		); */
1951 		if (chip->timer)
1952 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1953 		/* ACK timer */
1954                 spin_lock(&chip->reg_lock);
1955 		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1956 		spin_unlock(&chip->reg_lock);
1957 		dev_dbg(chip->card->dev, "timer IRQ\n");
1958 	}
1959 
1960 	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1961 		snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1962 
1963 	if (status & IRQ_GAMEPORT)
1964 		snd_azf3328_gameport_interrupt(chip);
1965 
1966 	/* MPU401 has less critical IRQ requirements
1967 	 * than timer and playback/recording, right? */
1968 	if (status & IRQ_MPU401) {
1969 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1970 
1971 		/* hmm, do we have to ack the IRQ here somehow?
1972 		 * If so, then I don't know how yet... */
1973 		dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1974 	}
1975 	return IRQ_HANDLED;
1976 }
1977 
1978 /*****************************************************************/
1979 
1980 /* as long as we think we have identical snd_pcm_hardware parameters
1981    for playback, capture and i2s out, we can use the same physical struct
1982    since the struct is simply being copied into a member.
1983 */
1984 static const struct snd_pcm_hardware snd_azf3328_hardware =
1985 {
1986 	/* FIXME!! Correct? */
1987 	.info =			SNDRV_PCM_INFO_MMAP |
1988 				SNDRV_PCM_INFO_INTERLEAVED |
1989 				SNDRV_PCM_INFO_MMAP_VALID,
1990 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1991 				SNDRV_PCM_FMTBIT_U8 |
1992 				SNDRV_PCM_FMTBIT_S16_LE |
1993 				SNDRV_PCM_FMTBIT_U16_LE,
1994 	.rates =		SNDRV_PCM_RATE_5512 |
1995 				SNDRV_PCM_RATE_8000_48000 |
1996 				SNDRV_PCM_RATE_KNOT,
1997 	.rate_min =		AZF_FREQ_4000,
1998 	.rate_max =		AZF_FREQ_66200,
1999 	.channels_min =		1,
2000 	.channels_max =		2,
2001 	.buffer_bytes_max =	(64*1024),
2002 	.period_bytes_min =	1024,
2003 	.period_bytes_max =	(32*1024),
2004 	/* We simply have two DMA areas (instead of a list of descriptors
2005 	   such as other cards); I believe that this is a fixed hardware
2006 	   attribute and there isn't much driver magic to be done to expand it.
2007 	   Thus indicate that we have at least and at most 2 periods. */
2008 	.periods_min =		2,
2009 	.periods_max =		2,
2010 	/* FIXME: maybe that card actually has a FIFO?
2011 	 * Hmm, it seems newer revisions do have one, but we still don't know
2012 	 * its size... */
2013 	.fifo_size =		0,
2014 };
2015 
2016 
2017 static unsigned int snd_azf3328_fixed_rates[] = {
2018 	AZF_FREQ_4000,
2019 	AZF_FREQ_4800,
2020 	AZF_FREQ_5512,
2021 	AZF_FREQ_6620,
2022 	AZF_FREQ_8000,
2023 	AZF_FREQ_9600,
2024 	AZF_FREQ_11025,
2025 	AZF_FREQ_13240,
2026 	AZF_FREQ_16000,
2027 	AZF_FREQ_22050,
2028 	AZF_FREQ_32000,
2029 	AZF_FREQ_44100,
2030 	AZF_FREQ_48000,
2031 	AZF_FREQ_66200
2032 };
2033 
2034 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2035 	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2036 	.list = snd_azf3328_fixed_rates,
2037 	.mask = 0,
2038 };
2039 
2040 /*****************************************************************/
2041 
2042 static int
2043 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2044 		     enum snd_azf3328_codec_type codec_type
2045 )
2046 {
2047 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2048 	struct snd_pcm_runtime *runtime = substream->runtime;
2049 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2050 
2051 	codec->substream = substream;
2052 
2053 	/* same parameters for all our codecs - at least we think so... */
2054 	runtime->hw = snd_azf3328_hardware;
2055 
2056 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2057 				   &snd_azf3328_hw_constraints_rates);
2058 	runtime->private_data = codec;
2059 	return 0;
2060 }
2061 
2062 static int
2063 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2064 {
2065 	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2066 }
2067 
2068 static int
2069 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2070 {
2071 	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2072 }
2073 
2074 static int
2075 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2076 {
2077 	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2078 }
2079 
2080 static int
2081 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2082 )
2083 {
2084 	struct snd_azf3328_codec_data *codec =
2085 		substream->runtime->private_data;
2086 
2087 	codec->substream = NULL;
2088 	return 0;
2089 }
2090 
2091 /******************************************************************/
2092 
2093 static const struct snd_pcm_ops snd_azf3328_playback_ops = {
2094 	.open =		snd_azf3328_pcm_playback_open,
2095 	.close =	snd_azf3328_pcm_close,
2096 	.ioctl =	snd_pcm_lib_ioctl,
2097 	.hw_params =	snd_azf3328_hw_params,
2098 	.hw_free =	snd_azf3328_hw_free,
2099 	.prepare =	snd_azf3328_pcm_prepare,
2100 	.trigger =	snd_azf3328_pcm_trigger,
2101 	.pointer =	snd_azf3328_pcm_pointer
2102 };
2103 
2104 static const struct snd_pcm_ops snd_azf3328_capture_ops = {
2105 	.open =		snd_azf3328_pcm_capture_open,
2106 	.close =	snd_azf3328_pcm_close,
2107 	.ioctl =	snd_pcm_lib_ioctl,
2108 	.hw_params =	snd_azf3328_hw_params,
2109 	.hw_free =	snd_azf3328_hw_free,
2110 	.prepare =	snd_azf3328_pcm_prepare,
2111 	.trigger =	snd_azf3328_pcm_trigger,
2112 	.pointer =	snd_azf3328_pcm_pointer
2113 };
2114 
2115 static const struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2116 	.open =		snd_azf3328_pcm_i2s_out_open,
2117 	.close =	snd_azf3328_pcm_close,
2118 	.ioctl =	snd_pcm_lib_ioctl,
2119 	.hw_params =	snd_azf3328_hw_params,
2120 	.hw_free =	snd_azf3328_hw_free,
2121 	.prepare =	snd_azf3328_pcm_prepare,
2122 	.trigger =	snd_azf3328_pcm_trigger,
2123 	.pointer =	snd_azf3328_pcm_pointer
2124 };
2125 
2126 static int
2127 snd_azf3328_pcm(struct snd_azf3328 *chip)
2128 {
2129 	/* pcm devices */
2130 	enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS };
2131 
2132 	struct snd_pcm *pcm;
2133 	int err;
2134 
2135 	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2136 								1, 1, &pcm);
2137 	if (err < 0)
2138 		return err;
2139 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2140 						&snd_azf3328_playback_ops);
2141 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2142 						&snd_azf3328_capture_ops);
2143 
2144 	pcm->private_data = chip;
2145 	pcm->info_flags = 0;
2146 	strcpy(pcm->name, chip->card->shortname);
2147 	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2148 	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2149 	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2150 
2151 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2152 						snd_dma_pci_data(chip->pci),
2153 							64*1024, 64*1024);
2154 
2155 	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2156 								1, 0, &pcm);
2157 	if (err < 0)
2158 		return err;
2159 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2160 						&snd_azf3328_i2s_out_ops);
2161 
2162 	pcm->private_data = chip;
2163 	pcm->info_flags = 0;
2164 	strcpy(pcm->name, chip->card->shortname);
2165 	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2166 
2167 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2168 						snd_dma_pci_data(chip->pci),
2169 							64*1024, 64*1024);
2170 
2171 	return 0;
2172 }
2173 
2174 /******************************************************************/
2175 
2176 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2177  *** (probably derived from main crystal via a divider of 24),
2178  *** but announcing those attributes to user-space would make programs
2179  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2180  *** timer IRQ storm.
2181  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2182  *** calculate real timer countdown values internally.
2183  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2184  ***/
2185 
2186 static int
2187 snd_azf3328_timer_start(struct snd_timer *timer)
2188 {
2189 	struct snd_azf3328 *chip;
2190 	unsigned long flags;
2191 	unsigned int delay;
2192 
2193 	chip = snd_timer_chip(timer);
2194 	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2195 	if (delay < 49) {
2196 		/* uhoh, that's not good, since user-space won't know about
2197 		 * this timing tweak
2198 		 * (we need to do it to avoid a lockup, though) */
2199 
2200 		dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2201 		delay = 49; /* minimum time is 49 ticks */
2202 	}
2203 	dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2204 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2205 	spin_lock_irqsave(&chip->reg_lock, flags);
2206 	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2207 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2208 	return 0;
2209 }
2210 
2211 static int
2212 snd_azf3328_timer_stop(struct snd_timer *timer)
2213 {
2214 	struct snd_azf3328 *chip;
2215 	unsigned long flags;
2216 
2217 	chip = snd_timer_chip(timer);
2218 	spin_lock_irqsave(&chip->reg_lock, flags);
2219 	/* disable timer countdown and interrupt */
2220 	/* Hmm, should we write TIMER_IRQ_ACK here?
2221 	   YES indeed, otherwise a rogue timer operation - which prompts
2222 	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2223 	   will never end (value 0x03 is kept shown in control byte).
2224 	   Simply manually poking 0x04 _once_ immediately successfully stops
2225 	   the hardware/ALSA interrupt activity. */
2226 	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2227 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2228 	return 0;
2229 }
2230 
2231 
2232 static int
2233 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2234 					       unsigned long *num, unsigned long *den)
2235 {
2236 	*num = 1;
2237 	*den = 1024000 / seqtimer_scaling;
2238 	return 0;
2239 }
2240 
2241 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2242 	.flags = SNDRV_TIMER_HW_AUTO,
2243 	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2244 	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2245 	.start = snd_azf3328_timer_start,
2246 	.stop = snd_azf3328_timer_stop,
2247 	.precise_resolution = snd_azf3328_timer_precise_resolution,
2248 };
2249 
2250 static int
2251 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2252 {
2253 	struct snd_timer *timer = NULL;
2254 	struct snd_timer_id tid;
2255 	int err;
2256 
2257 	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2258 	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2259 	tid.card = chip->card->number;
2260 	tid.device = device;
2261 	tid.subdevice = 0;
2262 
2263 	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2264 	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2265 
2266 	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2267 	if (err < 0)
2268 		goto out;
2269 
2270 	strcpy(timer->name, "AZF3328 timer");
2271 	timer->private_data = chip;
2272 	timer->hw = snd_azf3328_timer_hw;
2273 
2274 	chip->timer = timer;
2275 
2276 	snd_azf3328_timer_stop(timer);
2277 
2278 	err = 0;
2279 
2280 out:
2281 	return err;
2282 }
2283 
2284 /******************************************************************/
2285 
2286 static int
2287 snd_azf3328_free(struct snd_azf3328 *chip)
2288 {
2289 	if (chip->irq < 0)
2290 		goto __end_hw;
2291 
2292 	snd_azf3328_mixer_reset(chip);
2293 
2294 	snd_azf3328_timer_stop(chip->timer);
2295 	snd_azf3328_gameport_free(chip);
2296 
2297 __end_hw:
2298 	if (chip->irq >= 0)
2299 		free_irq(chip->irq, chip);
2300 	pci_release_regions(chip->pci);
2301 	pci_disable_device(chip->pci);
2302 
2303 	kfree(chip);
2304 	return 0;
2305 }
2306 
2307 static int
2308 snd_azf3328_dev_free(struct snd_device *device)
2309 {
2310 	struct snd_azf3328 *chip = device->device_data;
2311 	return snd_azf3328_free(chip);
2312 }
2313 
2314 #if 0
2315 /* check whether a bit can be modified */
2316 static void
2317 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2318 {
2319 	unsigned char val, valoff, valon;
2320 
2321 	val = inb(reg);
2322 
2323 	outb(val & ~(1 << bit), reg);
2324 	valoff = inb(reg);
2325 
2326 	outb(val|(1 << bit), reg);
2327 	valon = inb(reg);
2328 
2329 	outb(val, reg);
2330 
2331 	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2332 				reg, bit, val, valoff, valon
2333 	);
2334 }
2335 #endif
2336 
2337 static inline void
2338 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2339 {
2340 	u16 tmp;
2341 
2342 	dev_dbg(chip->card->dev,
2343 		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2344 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2345 		chip->ctrl_io, chip->game_io, chip->mpu_io,
2346 		chip->opl3_io, chip->mixer_io, chip->irq);
2347 
2348 	dev_dbg(chip->card->dev,
2349 		"game %02x %02x %02x %02x %02x %02x\n",
2350 		snd_azf3328_game_inb(chip, 0),
2351 		snd_azf3328_game_inb(chip, 1),
2352 		snd_azf3328_game_inb(chip, 2),
2353 		snd_azf3328_game_inb(chip, 3),
2354 		snd_azf3328_game_inb(chip, 4),
2355 		snd_azf3328_game_inb(chip, 5));
2356 
2357 	for (tmp = 0; tmp < 0x07; tmp += 1)
2358 		dev_dbg(chip->card->dev,
2359 			"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2360 
2361 	for (tmp = 0; tmp <= 0x07; tmp += 1)
2362 		dev_dbg(chip->card->dev,
2363 			"0x%02x: game200 0x%04x, game208 0x%04x\n",
2364 			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2365 
2366 	for (tmp = 0; tmp <= 0x01; tmp += 1)
2367 		dev_dbg(chip->card->dev,
2368 			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2369 			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2370 				tmp,
2371 				inb(0x300 + tmp),
2372 				inb(0x310 + tmp),
2373 				inb(0x320 + tmp),
2374 				inb(0x330 + tmp),
2375 				inb(0x388 + tmp),
2376 				inb(0x38c + tmp));
2377 
2378 	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2379 		dev_dbg(chip->card->dev,
2380 			"ctrl 0x%02x: 0x%04x\n",
2381 			tmp, snd_azf3328_ctrl_inw(chip, tmp));
2382 
2383 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2384 		dev_dbg(chip->card->dev,
2385 			"mixer 0x%02x: 0x%04x\n",
2386 			tmp, snd_azf3328_mixer_inw(chip, tmp));
2387 }
2388 
2389 static int
2390 snd_azf3328_create(struct snd_card *card,
2391 		   struct pci_dev *pci,
2392 		   unsigned long device_type,
2393 		   struct snd_azf3328 **rchip)
2394 {
2395 	struct snd_azf3328 *chip;
2396 	int err;
2397 	static struct snd_device_ops ops = {
2398 		.dev_free =     snd_azf3328_dev_free,
2399 	};
2400 	u8 dma_init;
2401 	enum snd_azf3328_codec_type codec_type;
2402 	struct snd_azf3328_codec_data *codec_setup;
2403 
2404 	*rchip = NULL;
2405 
2406 	err = pci_enable_device(pci);
2407 	if (err < 0)
2408 		return err;
2409 
2410 	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2411 	if (chip == NULL) {
2412 		err = -ENOMEM;
2413 		goto out_err;
2414 	}
2415 	spin_lock_init(&chip->reg_lock);
2416 	chip->card = card;
2417 	chip->pci = pci;
2418 	chip->irq = -1;
2419 
2420 	/* check if we can restrict PCI DMA transfers to 24 bits */
2421 	if (dma_set_mask(&pci->dev, DMA_BIT_MASK(24)) < 0 ||
2422 	    dma_set_coherent_mask(&pci->dev, DMA_BIT_MASK(24)) < 0) {
2423 		dev_err(card->dev,
2424 			"architecture does not support 24bit PCI busmaster DMA\n"
2425 		);
2426 		err = -ENXIO;
2427 		goto out_err;
2428 	}
2429 
2430 	err = pci_request_regions(pci, "Aztech AZF3328");
2431 	if (err < 0)
2432 		goto out_err;
2433 
2434 	chip->ctrl_io  = pci_resource_start(pci, 0);
2435 	chip->game_io  = pci_resource_start(pci, 1);
2436 	chip->mpu_io   = pci_resource_start(pci, 2);
2437 	chip->opl3_io  = pci_resource_start(pci, 3);
2438 	chip->mixer_io = pci_resource_start(pci, 4);
2439 
2440 	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2441 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2442 	codec_setup->lock = &chip->reg_lock;
2443 	codec_setup->type = AZF_CODEC_PLAYBACK;
2444 	codec_setup->name = "PLAYBACK";
2445 
2446 	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2447 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2448 	codec_setup->lock = &chip->reg_lock;
2449 	codec_setup->type = AZF_CODEC_CAPTURE;
2450 	codec_setup->name = "CAPTURE";
2451 
2452 	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2453 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2454 	codec_setup->lock = &chip->reg_lock;
2455 	codec_setup->type = AZF_CODEC_I2S_OUT;
2456 	codec_setup->name = "I2S_OUT";
2457 
2458 	if (request_irq(pci->irq, snd_azf3328_interrupt,
2459 			IRQF_SHARED, KBUILD_MODNAME, chip)) {
2460 		dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2461 		err = -EBUSY;
2462 		goto out_err;
2463 	}
2464 	chip->irq = pci->irq;
2465 	pci_set_master(pci);
2466 	synchronize_irq(chip->irq);
2467 
2468 	snd_azf3328_debug_show_ports(chip);
2469 
2470 	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2471 	if (err < 0)
2472 		goto out_err;
2473 
2474 	/* create mixer interface & switches */
2475 	err = snd_azf3328_mixer_new(chip);
2476 	if (err < 0)
2477 		goto out_err;
2478 
2479 	/* standard codec init stuff */
2480 		/* default DMA init value */
2481 	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2482 
2483 	for (codec_type = AZF_CODEC_PLAYBACK;
2484 		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2485 		struct snd_azf3328_codec_data *codec =
2486 			 &chip->codecs[codec_type];
2487 
2488 		/* shutdown codecs to reduce power / noise */
2489 			/* have ...ctrl_codec_activity() act properly */
2490 		codec->running = 1;
2491 		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2492 
2493 		spin_lock_irq(codec->lock);
2494 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2495 						 dma_init);
2496 		spin_unlock_irq(codec->lock);
2497 	}
2498 
2499 	*rchip = chip;
2500 
2501 	err = 0;
2502 	goto out;
2503 
2504 out_err:
2505 	if (chip)
2506 		snd_azf3328_free(chip);
2507 	pci_disable_device(pci);
2508 
2509 out:
2510 	return err;
2511 }
2512 
2513 static int
2514 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2515 {
2516 	static int dev;
2517 	struct snd_card *card;
2518 	struct snd_azf3328 *chip;
2519 	struct snd_opl3 *opl3;
2520 	int err;
2521 
2522 	if (dev >= SNDRV_CARDS) {
2523 		err = -ENODEV;
2524 		goto out;
2525 	}
2526 	if (!enable[dev]) {
2527 		dev++;
2528 		err = -ENOENT;
2529 		goto out;
2530 	}
2531 
2532 	err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2533 			   0, &card);
2534 	if (err < 0)
2535 		goto out;
2536 
2537 	strcpy(card->driver, "AZF3328");
2538 	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2539 
2540 	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2541 	if (err < 0)
2542 		goto out_err;
2543 
2544 	card->private_data = chip;
2545 
2546 	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2547 	   since our hardware ought to be similar, thus use same ID. */
2548 	err = snd_mpu401_uart_new(
2549 		card, 0,
2550 		MPU401_HW_AZT2320, chip->mpu_io,
2551 		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2552 		-1, &chip->rmidi
2553 	);
2554 	if (err < 0) {
2555 		dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2556 				chip->mpu_io
2557 		);
2558 		goto out_err;
2559 	}
2560 
2561 	err = snd_azf3328_timer(chip, 0);
2562 	if (err < 0)
2563 		goto out_err;
2564 
2565 	err = snd_azf3328_pcm(chip);
2566 	if (err < 0)
2567 		goto out_err;
2568 
2569 	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2570 			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2571 		dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2572 			   chip->opl3_io, chip->opl3_io+2
2573 		);
2574 	} else {
2575 		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2576 		err = snd_opl3_timer_new(opl3, 1, 2);
2577 		if (err < 0)
2578 			goto out_err;
2579 		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2580 		if (err < 0)
2581 			goto out_err;
2582 		opl3->private_data = chip;
2583 	}
2584 
2585 	sprintf(card->longname, "%s at 0x%lx, irq %i",
2586 		card->shortname, chip->ctrl_io, chip->irq);
2587 
2588 	err = snd_card_register(card);
2589 	if (err < 0)
2590 		goto out_err;
2591 
2592 #ifdef MODULE
2593 	dev_info(card->dev,
2594 		 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2595 	dev_info(card->dev,
2596 		 "Hardware was completely undocumented, unfortunately.\n");
2597 	dev_info(card->dev,
2598 		 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2599 	dev_info(card->dev,
2600 		 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2601 		 1024000 / seqtimer_scaling, seqtimer_scaling);
2602 #endif
2603 
2604 	snd_azf3328_gameport(chip, dev);
2605 
2606 	pci_set_drvdata(pci, card);
2607 	dev++;
2608 
2609 	err = 0;
2610 	goto out;
2611 
2612 out_err:
2613 	dev_err(card->dev, "something failed, exiting\n");
2614 	snd_card_free(card);
2615 
2616 out:
2617 	return err;
2618 }
2619 
2620 static void
2621 snd_azf3328_remove(struct pci_dev *pci)
2622 {
2623 	snd_card_free(pci_get_drvdata(pci));
2624 }
2625 
2626 #ifdef CONFIG_PM_SLEEP
2627 static inline void
2628 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2629 			 unsigned long io_addr, unsigned count, u32 *saved_regs)
2630 {
2631 	unsigned reg;
2632 
2633 	for (reg = 0; reg < count; ++reg) {
2634 		*saved_regs = inl(io_addr);
2635 		dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2636 			io_addr, *saved_regs);
2637 		++saved_regs;
2638 		io_addr += sizeof(*saved_regs);
2639 	}
2640 }
2641 
2642 static inline void
2643 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2644 			const u32 *saved_regs,
2645 			unsigned long io_addr,
2646 			unsigned count
2647 )
2648 {
2649 	unsigned reg;
2650 
2651 	for (reg = 0; reg < count; ++reg) {
2652 		outl(*saved_regs, io_addr);
2653 		dev_dbg(chip->card->dev,
2654 			"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2655 			io_addr, *saved_regs, inl(io_addr));
2656 		++saved_regs;
2657 		io_addr += sizeof(*saved_regs);
2658 	}
2659 }
2660 
2661 static inline void
2662 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2663 {
2664 #ifdef AZF_USE_AC97_LAYER
2665 	snd_ac97_suspend(chip->ac97);
2666 #else
2667 	snd_azf3328_suspend_regs(chip, chip->mixer_io,
2668 		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2669 
2670 	/* make sure to disable master volume etc. to prevent looping sound */
2671 	snd_azf3328_mixer_mute_control_master(chip, 1);
2672 	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2673 #endif /* AZF_USE_AC97_LAYER */
2674 }
2675 
2676 static inline void
2677 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2678 {
2679 #ifdef AZF_USE_AC97_LAYER
2680 	snd_ac97_resume(chip->ac97);
2681 #else
2682 	snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2683 					ARRAY_SIZE(chip->saved_regs_mixer));
2684 
2685 	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2686 	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2687 	   resulting in a mixer reset condition persisting until _after_
2688 	   master vol was restored. Thus master vol needs an extra restore. */
2689 	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2690 #endif /* AZF_USE_AC97_LAYER */
2691 }
2692 
2693 static int
2694 snd_azf3328_suspend(struct device *dev)
2695 {
2696 	struct snd_card *card = dev_get_drvdata(dev);
2697 	struct snd_azf3328 *chip = card->private_data;
2698 	u16 *saved_regs_ctrl_u16;
2699 
2700 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2701 
2702 	/* same pcm object for playback/capture */
2703 	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2704 	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2705 
2706 	snd_azf3328_suspend_ac97(chip);
2707 
2708 	snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2709 		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2710 
2711 	/* manually store the one currently relevant write-only reg, too */
2712 	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2713 	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2714 
2715 	snd_azf3328_suspend_regs(chip, chip->game_io,
2716 		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2717 	snd_azf3328_suspend_regs(chip, chip->mpu_io,
2718 		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2719 	snd_azf3328_suspend_regs(chip, chip->opl3_io,
2720 		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2721 	return 0;
2722 }
2723 
2724 static int
2725 snd_azf3328_resume(struct device *dev)
2726 {
2727 	struct snd_card *card = dev_get_drvdata(dev);
2728 	const struct snd_azf3328 *chip = card->private_data;
2729 
2730 	snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2731 					ARRAY_SIZE(chip->saved_regs_game));
2732 	snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2733 					ARRAY_SIZE(chip->saved_regs_mpu));
2734 	snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2735 					ARRAY_SIZE(chip->saved_regs_opl3));
2736 
2737 	snd_azf3328_resume_ac97(chip);
2738 
2739 	snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2740 					ARRAY_SIZE(chip->saved_regs_ctrl));
2741 
2742 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2743 	return 0;
2744 }
2745 
2746 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2747 #define SND_AZF3328_PM_OPS	&snd_azf3328_pm
2748 #else
2749 #define SND_AZF3328_PM_OPS	NULL
2750 #endif /* CONFIG_PM_SLEEP */
2751 
2752 static struct pci_driver azf3328_driver = {
2753 	.name = KBUILD_MODNAME,
2754 	.id_table = snd_azf3328_ids,
2755 	.probe = snd_azf3328_probe,
2756 	.remove = snd_azf3328_remove,
2757 	.driver = {
2758 		.pm = SND_AZF3328_PM_OPS,
2759 	},
2760 };
2761 
2762 module_pci_driver(azf3328_driver);
2763