xref: /openbmc/linux/sound/pci/azt3328.c (revision 3932b9ca)
1 /*  azt3328.c - driver for Aztech AZF3328 based soundcards (e.g. PCI168).
2  *  Copyright (C) 2002, 2005 - 2011 by Andreas Mohr <andi AT lisas.de>
3  *
4  *  Framework borrowed from Bart Hartgers's als4000.c.
5  *  Driver developed on PCI168 AP(W) version (PCI rev. 10, subsystem ID 1801),
6  *  found in a Fujitsu-Siemens PC ("Cordant", aluminum case).
7  *  Other versions are:
8  *  PCI168 A(W), sub ID 1800
9  *  PCI168 A/AP, sub ID 8000
10  *  Please give me feedback in case you try my driver with one of these!!
11  *
12  *  Keywords: Windows XP Vista 168nt4-125.zip 168win95-125.zip PCI 168 download
13  *  (XP/Vista do not support this card at all but every Linux distribution
14  *   has very good support out of the box;
15  *   just to make sure that the right people hit this and get to know that,
16  *   despite the high level of Internet ignorance - as usual :-P -
17  *   about very good support for this card - on Linux!)
18  *
19  * GPL LICENSE
20  *  This program is free software; you can redistribute it and/or modify
21  *  it under the terms of the GNU General Public License as published by
22  *  the Free Software Foundation; either version 2 of the License, or
23  *  (at your option) any later version.
24  *
25  *  This program is distributed in the hope that it will be useful,
26  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
27  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
28  *  GNU General Public License for more details.
29 
30  *  You should have received a copy of the GNU General Public License
31  *  along with this program; if not, write to the Free Software
32  *  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
33  *
34  * NOTES
35  *  Since Aztech does not provide any chipset documentation,
36  *  even on repeated request to various addresses,
37  *  and the answer that was finally given was negative
38  *  (and I was stupid enough to manage to get hold of a PCI168 soundcard
39  *  in the first place >:-P}),
40  *  I was forced to base this driver on reverse engineering
41  *  (3 weeks' worth of evenings filled with driver work).
42  *  (and no, I did NOT go the easy way: to pick up a SB PCI128 for 9 Euros)
43  *
44  *  It is quite likely that the AZF3328 chip is the PCI cousin of the
45  *  AZF3318 ("azt1020 pnp", "MM Pro 16") ISA chip, given very similar specs.
46  *
47  *  The AZF3328 chip (note: AZF3328, *not* AZT3328, that's just the driver name
48  *  for compatibility reasons) from Azfin (joint-venture of Aztech and Fincitec,
49  *  Fincitec acquired by National Semiconductor in 2002, together with the
50  *  Fincitec-related company ARSmikro) has the following features:
51  *
52  *  - compatibility & compliance:
53  *    - Microsoft PC 97 ("PC 97 Hardware Design Guide",
54  *                       http://www.microsoft.com/whdc/archive/pcguides.mspx)
55  *    - Microsoft PC 98 Baseline Audio
56  *    - MPU401 UART
57  *    - Sound Blaster Emulation (DOS Box)
58  *  - builtin AC97 conformant codec (SNR over 80dB)
59  *    Note that "conformant" != "compliant"!! this chip's mixer register layout
60  *    *differs* from the standard AC97 layout:
61  *    they chose to not implement the headphone register (which is not a
62  *    problem since it's merely optional), yet when doing this, they committed
63  *    the grave sin of letting other registers follow immediately instead of
64  *    keeping a headphone dummy register, thereby shifting the mixer register
65  *    addresses illegally. So far unfortunately it looks like the very flexible
66  *    ALSA AC97 support is still not enough to easily compensate for such a
67  *    grave layout violation despite all tweaks and quirks mechanisms it offers.
68  *    Well, not quite: now ac97 layer is much improved (bus-specific ops!),
69  *    thus I was able to implement support - it's actually working quite well.
70  *    An interesting item might be Aztech AMR 2800-W, since it's an AC97
71  *    modem card which might reveal the Aztech-specific codec ID which
72  *    we might want to pretend, too. Dito PCI168's brother, PCI368,
73  *    where the advertising datasheet says it's AC97-based and has a
74  *    Digital Enhanced Game Port.
75  *  - builtin genuine OPL3 - verified to work fine, 20080506
76  *  - full duplex 16bit playback/record at independent sampling rate
77  *  - MPU401 (+ legacy address support, claimed by one official spec sheet)
78  *    FIXME: how to enable legacy addr??
79  *  - game port (legacy address support)
80  *  - builtin DirectInput support, helps reduce CPU overhead (interrupt-driven
81  *    features supported). - See common term "Digital Enhanced Game Port"...
82  *    (probably DirectInput 3.0 spec - confirm)
83  *  - builtin 3D enhancement (said to be YAMAHA Ymersion)
84  *  - built-in General DirectX timer having a 20 bits counter
85  *    with 1us resolution (see below!)
86  *  - I2S serial output port for external DAC
87  *    [FIXME: 3.3V or 5V level? maximum rate is 66.2kHz right?]
88  *  - supports 33MHz PCI spec 2.1, PCI power management 1.0, compliant with ACPI
89  *  - supports hardware volume control
90  *  - single chip low cost solution (128 pin QFP)
91  *  - supports programmable Sub-vendor and Sub-system ID [24C02 SEEPROM chip]
92  *    required for Microsoft's logo compliance (FIXME: where?)
93  *    At least the Trident 4D Wave DX has one bit somewhere
94  *    to enable writes to PCI subsystem VID registers, that should be it.
95  *    This might easily be in extended PCI reg space, since PCI168 also has
96  *    some custom data starting at 0x80. What kind of config settings
97  *    are located in our extended PCI space anyway??
98  *  - PCI168 AP(W) card: power amplifier with 4 Watts/channel at 4 Ohms
99  *    [TDA1517P chip]
100  *
101  *  Note that this driver now is actually *better* than the Windows driver,
102  *  since it additionally supports the card's 1MHz DirectX timer - just try
103  *  the following snd-seq module parameters etc.:
104  *  - options snd-seq seq_default_timer_class=2 seq_default_timer_sclass=0
105  *    seq_default_timer_card=0 seq_client_load=1 seq_default_timer_device=0
106  *    seq_default_timer_subdevice=0 seq_default_timer_resolution=1000000
107  *  - "timidity -iAv -B2,8 -Os -EFreverb=0"
108  *  - "pmidi -p 128:0 jazz.mid"
109  *
110  *  OPL3 hardware playback testing, try something like:
111  *  cat /proc/asound/hwdep
112  *  and
113  *  aconnect -o
114  *  Then use
115  *  sbiload -Dhw:x,y --opl3 /usr/share/sounds/opl3/std.o3 ......./drums.o3
116  *  where x,y is the xx-yy number as given in hwdep.
117  *  Then try
118  *  pmidi -p a:b jazz.mid
119  *  where a:b is the client number plus 0 usually, as given by aconnect above.
120  *  Oh, and make sure to unmute the FM mixer control (doh!)
121  *  NOTE: power use during OPL3 playback is _VERY_ high (70W --> 90W!)
122  *  despite no CPU activity, possibly due to hindering ACPI idling somehow.
123  *  Shouldn't be a problem of the AZF3328 chip itself, I'd hope.
124  *  Higher PCM / FM mixer levels seem to conflict (causes crackling),
125  *  at least sometimes.   Maybe even use with hardware sequencer timer above :)
126  *  adplay/adplug-utils might soon offer hardware-based OPL3 playback, too.
127  *
128  *  Certain PCI versions of this card are susceptible to DMA traffic underruns
129  *  in some systems (resulting in sound crackling/clicking/popping),
130  *  probably because they don't have a DMA FIFO buffer or so.
131  *  Overview (PCI ID/PCI subID/PCI rev.):
132  *  - no DMA crackling on SiS735: 0x50DC/0x1801/16
133  *  - unknown performance: 0x50DC/0x1801/10
134  *    (well, it's not bad on an Athlon 1800 with now very optimized IRQ handler)
135  *
136  *  Crackling happens with VIA chipsets or, in my case, an SiS735, which is
137  *  supposed to be very fast and supposed to get rid of crackling much
138  *  better than a VIA, yet ironically I still get crackling, like many other
139  *  people with the same chipset.
140  *  Possible remedies:
141  *  - use speaker (amplifier) output instead of headphone output
142  *    (in case crackling is due to overloaded output clipping)
143  *  - plug card into a different PCI slot, preferably one that isn't shared
144  *    too much (this helps a lot, but not completely!)
145  *  - get rid of PCI VGA card, use AGP instead
146  *  - upgrade or downgrade BIOS
147  *  - fiddle with PCI latency settings (setpci -v -s BUSID latency_timer=XX)
148  *    Not too helpful.
149  *  - Disable ACPI/power management/"Auto Detect RAM/PCI Clk" in BIOS
150  *
151  * BUGS
152  *  - full-duplex might *still* be problematic, however a recent test was fine
153  *  - (non-bug) "Bass/Treble or 3D settings don't work" - they do get evaluated
154  *    if you set PCM output switch to "pre 3D" instead of "post 3D".
155  *    If this can't be set, then get a mixer application that Isn't Stupid (tm)
156  *    (e.g. kmix, gamix) - unfortunately several are!!
157  *  - locking is not entirely clean, especially the audio stream activity
158  *    ints --> may be racy
159  *  - an _unconnected_ secondary joystick at the gameport will be reported
160  *    to be "active" (floating values, not precisely -1) due to the way we need
161  *    to read the Digital Enhanced Game Port. Not sure whether it is fixable.
162  *
163  * TODO
164  *  - use PCI_VDEVICE
165  *  - verify driver status on x86_64
166  *  - test multi-card driver operation
167  *  - (ab)use 1MHz DirectX timer as kernel clocksource
168  *  - test MPU401 MIDI playback etc.
169  *  - add more power micro-management (disable various units of the card
170  *    as long as they're unused, to improve audio quality and save power).
171  *    However this requires more I/O ports which I haven't figured out yet
172  *    and which thus might not even exist...
173  *    The standard suspend/resume functionality could probably make use of
174  *    some improvement, too...
175  *  - figure out what all unknown port bits are responsible for
176  *  - figure out some cleverly evil scheme to possibly make ALSA AC97 code
177  *    fully accept our quite incompatible ""AC97"" mixer and thus save some
178  *    code (but I'm not too optimistic that doing this is possible at all)
179  *  - use MMIO (memory-mapped I/O)? Slightly faster access, e.g. for gameport.
180  */
181 
182 #include <asm/io.h>
183 #include <linux/init.h>
184 #include <linux/bug.h> /* WARN_ONCE */
185 #include <linux/pci.h>
186 #include <linux/delay.h>
187 #include <linux/slab.h>
188 #include <linux/gameport.h>
189 #include <linux/module.h>
190 #include <linux/dma-mapping.h>
191 #include <sound/core.h>
192 #include <sound/control.h>
193 #include <sound/pcm.h>
194 #include <sound/rawmidi.h>
195 #include <sound/mpu401.h>
196 #include <sound/opl3.h>
197 #include <sound/initval.h>
198 /*
199  * Config switch, to use ALSA's AC97 layer instead of old custom mixer crap.
200  * If the AC97 compatibility parts we needed to implement locally turn out
201  * to work nicely, then remove the old implementation eventually.
202  */
203 #define AZF_USE_AC97_LAYER 1
204 
205 #ifdef AZF_USE_AC97_LAYER
206 #include <sound/ac97_codec.h>
207 #endif
208 #include "azt3328.h"
209 
210 MODULE_AUTHOR("Andreas Mohr <andi AT lisas.de>");
211 MODULE_DESCRIPTION("Aztech AZF3328 (PCI168)");
212 MODULE_LICENSE("GPL");
213 MODULE_SUPPORTED_DEVICE("{{Aztech,AZF3328}}");
214 
215 #if defined(CONFIG_GAMEPORT) || (defined(MODULE) && defined(CONFIG_GAMEPORT_MODULE))
216 #define SUPPORT_GAMEPORT 1
217 #endif
218 
219 /* === Debug settings ===
220   Further diagnostic functionality than the settings below
221   does not need to be provided, since one can easily write a POSIX shell script
222   to dump the card's I/O ports (those listed in lspci -v -v):
223   dump()
224   {
225     local descr=$1; local addr=$2; local count=$3
226 
227     echo "${descr}: ${count} @ ${addr}:"
228     dd if=/dev/port skip=`printf %d ${addr}` count=${count} bs=1 \
229       2>/dev/null| hexdump -C
230   }
231   and then use something like
232   "dump joy200 0x200 8", "dump mpu388 0x388 4", "dump joy 0xb400 8",
233   "dump codec00 0xa800 32", "dump mixer 0xb800 64", "dump synth 0xbc00 8",
234   possibly within a "while true; do ... sleep 1; done" loop.
235   Tweaking ports could be done using
236   VALSTRING="`printf "%02x" $value`"
237   printf "\x""$VALSTRING"|dd of=/dev/port seek=`printf %d ${addr}` bs=1 \
238     2>/dev/null
239 */
240 
241 static int index[SNDRV_CARDS] = SNDRV_DEFAULT_IDX;	/* Index 0-MAX */
242 module_param_array(index, int, NULL, 0444);
243 MODULE_PARM_DESC(index, "Index value for AZF3328 soundcard.");
244 
245 static char *id[SNDRV_CARDS] = SNDRV_DEFAULT_STR;	/* ID for this card */
246 module_param_array(id, charp, NULL, 0444);
247 MODULE_PARM_DESC(id, "ID string for AZF3328 soundcard.");
248 
249 static bool enable[SNDRV_CARDS] = SNDRV_DEFAULT_ENABLE_PNP;	/* Enable this card */
250 module_param_array(enable, bool, NULL, 0444);
251 MODULE_PARM_DESC(enable, "Enable AZF3328 soundcard.");
252 
253 static int seqtimer_scaling = 128;
254 module_param(seqtimer_scaling, int, 0444);
255 MODULE_PARM_DESC(seqtimer_scaling, "Set 1024000Hz sequencer timer scale factor (lockup danger!). Default 128.");
256 
257 enum snd_azf3328_codec_type {
258   /* warning: fixed indices (also used for bitmask checks!) */
259   AZF_CODEC_PLAYBACK = 0,
260   AZF_CODEC_CAPTURE = 1,
261   AZF_CODEC_I2S_OUT = 2,
262 };
263 
264 struct snd_azf3328_codec_data {
265 	unsigned long io_base; /* keep first! (avoid offset calc) */
266 	unsigned int dma_base; /* helper to avoid an indirection in hotpath */
267 	spinlock_t *lock; /* TODO: convert to our own per-codec lock member */
268 	struct snd_pcm_substream *substream;
269 	bool running;
270 	enum snd_azf3328_codec_type type;
271 	const char *name;
272 };
273 
274 struct snd_azf3328 {
275 	/* often-used fields towards beginning, then grouped */
276 
277 	unsigned long ctrl_io; /* usually 0xb000, size 128 */
278 	unsigned long game_io;  /* usually 0xb400, size 8 */
279 	unsigned long mpu_io;   /* usually 0xb800, size 4 */
280 	unsigned long opl3_io; /* usually 0xbc00, size 8 */
281 	unsigned long mixer_io; /* usually 0xc000, size 64 */
282 
283 	spinlock_t reg_lock;
284 
285 	struct snd_timer *timer;
286 
287 	struct snd_pcm *pcm[3];
288 
289 	/* playback, recording and I2S out codecs */
290 	struct snd_azf3328_codec_data codecs[3];
291 
292 #ifdef AZF_USE_AC97_LAYER
293 	struct snd_ac97 *ac97;
294 #endif
295 
296 	struct snd_card *card;
297 	struct snd_rawmidi *rmidi;
298 
299 #ifdef SUPPORT_GAMEPORT
300 	struct gameport *gameport;
301 	u16 axes[4];
302 #endif
303 
304 	struct pci_dev *pci;
305 	int irq;
306 
307 	/* register 0x6a is write-only, thus need to remember setting.
308 	 * If we need to add more registers here, then we might try to fold this
309 	 * into some transparent combined shadow register handling with
310 	 * CONFIG_PM register storage below, but that's slightly difficult. */
311 	u16 shadow_reg_ctrl_6AH;
312 
313 #ifdef CONFIG_PM_SLEEP
314 	/* register value containers for power management
315 	 * Note: not always full I/O range preserved (similar to Win driver!) */
316 	u32 saved_regs_ctrl[AZF_ALIGN(AZF_IO_SIZE_CTRL_PM) / 4];
317 	u32 saved_regs_game[AZF_ALIGN(AZF_IO_SIZE_GAME_PM) / 4];
318 	u32 saved_regs_mpu[AZF_ALIGN(AZF_IO_SIZE_MPU_PM) / 4];
319 	u32 saved_regs_opl3[AZF_ALIGN(AZF_IO_SIZE_OPL3_PM) / 4];
320 	u32 saved_regs_mixer[AZF_ALIGN(AZF_IO_SIZE_MIXER_PM) / 4];
321 #endif
322 };
323 
324 static const struct pci_device_id snd_azf3328_ids[] = {
325 	{ 0x122D, 0x50DC, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* PCI168/3328 */
326 	{ 0x122D, 0x80DA, PCI_ANY_ID, PCI_ANY_ID, 0, 0, 0 },   /* 3328 */
327 	{ 0, }
328 };
329 
330 MODULE_DEVICE_TABLE(pci, snd_azf3328_ids);
331 
332 
333 static int
334 snd_azf3328_io_reg_setb(unsigned reg, u8 mask, bool do_set)
335 {
336 	/* Well, strictly spoken, the inb/outb sequence isn't atomic
337 	   and would need locking. However we currently don't care
338 	   since it potentially complicates matters. */
339 	u8 prev = inb(reg), new;
340 
341 	new = (do_set) ? (prev|mask) : (prev & ~mask);
342 	/* we need to always write the new value no matter whether it differs
343 	 * or not, since some register bits don't indicate their setting */
344 	outb(new, reg);
345 	if (new != prev)
346 		return 1;
347 
348 	return 0;
349 }
350 
351 static inline void
352 snd_azf3328_codec_outb(const struct snd_azf3328_codec_data *codec,
353 		       unsigned reg,
354 		       u8 value
355 )
356 {
357 	outb(value, codec->io_base + reg);
358 }
359 
360 static inline u8
361 snd_azf3328_codec_inb(const struct snd_azf3328_codec_data *codec, unsigned reg)
362 {
363 	return inb(codec->io_base + reg);
364 }
365 
366 static inline void
367 snd_azf3328_codec_outw(const struct snd_azf3328_codec_data *codec,
368 		       unsigned reg,
369 		       u16 value
370 )
371 {
372 	outw(value, codec->io_base + reg);
373 }
374 
375 static inline u16
376 snd_azf3328_codec_inw(const struct snd_azf3328_codec_data *codec, unsigned reg)
377 {
378 	return inw(codec->io_base + reg);
379 }
380 
381 static inline void
382 snd_azf3328_codec_outl(const struct snd_azf3328_codec_data *codec,
383 		       unsigned reg,
384 		       u32 value
385 )
386 {
387 	outl(value, codec->io_base + reg);
388 }
389 
390 static inline void
391 snd_azf3328_codec_outl_multi(const struct snd_azf3328_codec_data *codec,
392 			     unsigned reg, const void *buffer, int count
393 )
394 {
395 	unsigned long addr = codec->io_base + reg;
396 	if (count) {
397 		const u32 *buf = buffer;
398 		do {
399 			outl(*buf++, addr);
400 			addr += 4;
401 		} while (--count);
402 	}
403 }
404 
405 static inline u32
406 snd_azf3328_codec_inl(const struct snd_azf3328_codec_data *codec, unsigned reg)
407 {
408 	return inl(codec->io_base + reg);
409 }
410 
411 static inline void
412 snd_azf3328_ctrl_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
413 {
414 	outb(value, chip->ctrl_io + reg);
415 }
416 
417 static inline u8
418 snd_azf3328_ctrl_inb(const struct snd_azf3328 *chip, unsigned reg)
419 {
420 	return inb(chip->ctrl_io + reg);
421 }
422 
423 static inline u16
424 snd_azf3328_ctrl_inw(const struct snd_azf3328 *chip, unsigned reg)
425 {
426 	return inw(chip->ctrl_io + reg);
427 }
428 
429 static inline void
430 snd_azf3328_ctrl_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
431 {
432 	outw(value, chip->ctrl_io + reg);
433 }
434 
435 static inline void
436 snd_azf3328_ctrl_outl(const struct snd_azf3328 *chip, unsigned reg, u32 value)
437 {
438 	outl(value, chip->ctrl_io + reg);
439 }
440 
441 static inline void
442 snd_azf3328_game_outb(const struct snd_azf3328 *chip, unsigned reg, u8 value)
443 {
444 	outb(value, chip->game_io + reg);
445 }
446 
447 static inline void
448 snd_azf3328_game_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
449 {
450 	outw(value, chip->game_io + reg);
451 }
452 
453 static inline u8
454 snd_azf3328_game_inb(const struct snd_azf3328 *chip, unsigned reg)
455 {
456 	return inb(chip->game_io + reg);
457 }
458 
459 static inline u16
460 snd_azf3328_game_inw(const struct snd_azf3328 *chip, unsigned reg)
461 {
462 	return inw(chip->game_io + reg);
463 }
464 
465 static inline void
466 snd_azf3328_mixer_outw(const struct snd_azf3328 *chip, unsigned reg, u16 value)
467 {
468 	outw(value, chip->mixer_io + reg);
469 }
470 
471 static inline u16
472 snd_azf3328_mixer_inw(const struct snd_azf3328 *chip, unsigned reg)
473 {
474 	return inw(chip->mixer_io + reg);
475 }
476 
477 #define AZF_MUTE_BIT 0x80
478 
479 static bool
480 snd_azf3328_mixer_mute_control(const struct snd_azf3328 *chip,
481 			   unsigned reg, bool do_mute
482 )
483 {
484 	unsigned long portbase = chip->mixer_io + reg + 1;
485 	bool updated;
486 
487 	/* the mute bit is on the *second* (i.e. right) register of a
488 	 * left/right channel setting */
489 	updated = snd_azf3328_io_reg_setb(portbase, AZF_MUTE_BIT, do_mute);
490 
491 	/* indicate whether it was muted before */
492 	return (do_mute) ? !updated : updated;
493 }
494 
495 static inline bool
496 snd_azf3328_mixer_mute_control_master(const struct snd_azf3328 *chip,
497 			   bool do_mute
498 )
499 {
500 	return snd_azf3328_mixer_mute_control(
501 		chip,
502 		IDX_MIXER_PLAY_MASTER,
503 		do_mute
504 	);
505 }
506 
507 static inline bool
508 snd_azf3328_mixer_mute_control_pcm(const struct snd_azf3328 *chip,
509 			   bool do_mute
510 )
511 {
512 	return snd_azf3328_mixer_mute_control(
513 		chip,
514 		IDX_MIXER_WAVEOUT,
515 		do_mute
516 	);
517 }
518 
519 static inline void
520 snd_azf3328_mixer_reset(const struct snd_azf3328 *chip)
521 {
522 	/* reset (close) mixer:
523 	 * first mute master volume, then reset
524 	 */
525 	snd_azf3328_mixer_mute_control_master(chip, 1);
526 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
527 }
528 
529 #ifdef AZF_USE_AC97_LAYER
530 
531 static inline void
532 snd_azf3328_mixer_ac97_map_unsupported(const struct snd_azf3328 *chip,
533 				       unsigned short reg, const char *mode)
534 {
535 	/* need to add some more or less clever emulation? */
536 	dev_warn(chip->card->dev,
537 		"missing %s emulation for AC97 register 0x%02x!\n",
538 		mode, reg);
539 }
540 
541 /*
542  * Need to have _special_ AC97 mixer hardware register index mapper,
543  * to compensate for the issue of a rather AC97-incompatible hardware layout.
544  */
545 #define AZF_REG_MASK 0x3f
546 #define AZF_AC97_REG_UNSUPPORTED 0x8000
547 #define AZF_AC97_REG_REAL_IO_READ 0x4000
548 #define AZF_AC97_REG_REAL_IO_WRITE 0x2000
549 #define AZF_AC97_REG_REAL_IO_RW \
550 	(AZF_AC97_REG_REAL_IO_READ | AZF_AC97_REG_REAL_IO_WRITE)
551 #define AZF_AC97_REG_EMU_IO_READ 0x0400
552 #define AZF_AC97_REG_EMU_IO_WRITE 0x0200
553 #define AZF_AC97_REG_EMU_IO_RW \
554 	(AZF_AC97_REG_EMU_IO_READ | AZF_AC97_REG_EMU_IO_WRITE)
555 static unsigned short
556 snd_azf3328_mixer_ac97_map_reg_idx(unsigned short reg)
557 {
558 	static const struct {
559 		unsigned short azf_reg;
560 	} azf_reg_mapper[] = {
561 		/* Especially when taking into consideration
562 		 * mono/stereo-based sequence of azf vs. AC97 control series,
563 		 * it's quite obvious that azf simply got rid
564 		 * of the AC97_HEADPHONE control at its intended offset,
565 		 * thus shifted _all_ controls by one,
566 		 * and _then_ simply added it as an FMSYNTH control at the end,
567 		 * to make up for the offset.
568 		 * This means we'll have to translate indices here as
569 		 * needed and then do some tiny AC97 patch action
570 		 * (snd_ac97_rename_vol_ctl() etc.) - that's it.
571 		 */
572 		{ /* AC97_RESET */ IDX_MIXER_RESET
573 			| AZF_AC97_REG_REAL_IO_WRITE
574 			| AZF_AC97_REG_EMU_IO_READ },
575 		{ /* AC97_MASTER */ IDX_MIXER_PLAY_MASTER },
576 		 /* note large shift: AC97_HEADPHONE to IDX_MIXER_FMSYNTH! */
577 		{ /* AC97_HEADPHONE */ IDX_MIXER_FMSYNTH },
578 		{ /* AC97_MASTER_MONO */ IDX_MIXER_MODEMOUT },
579 		{ /* AC97_MASTER_TONE */ IDX_MIXER_BASSTREBLE },
580 		{ /* AC97_PC_BEEP */ IDX_MIXER_PCBEEP },
581 		{ /* AC97_PHONE */ IDX_MIXER_MODEMIN },
582 		{ /* AC97_MIC */ IDX_MIXER_MIC },
583 		{ /* AC97_LINE */ IDX_MIXER_LINEIN },
584 		{ /* AC97_CD */ IDX_MIXER_CDAUDIO },
585 		{ /* AC97_VIDEO */ IDX_MIXER_VIDEO },
586 		{ /* AC97_AUX */ IDX_MIXER_AUX },
587 		{ /* AC97_PCM */ IDX_MIXER_WAVEOUT },
588 		{ /* AC97_REC_SEL */ IDX_MIXER_REC_SELECT },
589 		{ /* AC97_REC_GAIN */ IDX_MIXER_REC_VOLUME },
590 		{ /* AC97_REC_GAIN_MIC */ AZF_AC97_REG_EMU_IO_RW },
591 		{ /* AC97_GENERAL_PURPOSE */ IDX_MIXER_ADVCTL2 },
592 		{ /* AC97_3D_CONTROL */ IDX_MIXER_ADVCTL1 },
593 	};
594 
595 	unsigned short reg_azf = AZF_AC97_REG_UNSUPPORTED;
596 
597 	/* azf3328 supports the low-numbered and low-spec:ed range
598 	   of AC97 regs only */
599 	if (reg <= AC97_3D_CONTROL) {
600 		unsigned short reg_idx = reg / 2;
601 		reg_azf = azf_reg_mapper[reg_idx].azf_reg;
602 		/* a translation-only entry means it's real read/write: */
603 		if (!(reg_azf & ~AZF_REG_MASK))
604 			reg_azf |= AZF_AC97_REG_REAL_IO_RW;
605 	} else {
606 		switch (reg) {
607 		case AC97_POWERDOWN:
608 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
609 			break;
610 		case AC97_EXTENDED_ID:
611 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
612 			break;
613 		case AC97_EXTENDED_STATUS:
614 			/* I don't know what the h*ll AC97 layer
615 			 * would consult this _extended_ register for
616 			 * given a base-AC97-advertised card,
617 			 * but let's just emulate it anyway :-P
618 			 */
619 			reg_azf = AZF_AC97_REG_EMU_IO_RW;
620 			break;
621 		case AC97_VENDOR_ID1:
622 		case AC97_VENDOR_ID2:
623 			reg_azf = AZF_AC97_REG_EMU_IO_READ;
624 			break;
625 		}
626 	}
627 	return reg_azf;
628 }
629 
630 static const unsigned short
631 azf_emulated_ac97_caps =
632 	AC97_BC_DEDICATED_MIC |
633 	AC97_BC_BASS_TREBLE |
634 	/* Headphone is an FM Synth control here */
635 	AC97_BC_HEADPHONE |
636 	/* no AC97_BC_LOUDNESS! */
637 	/* mask 0x7c00 is
638 	   vendor-specific 3D enhancement
639 	   vendor indicator.
640 	   Since there actually _is_ an
641 	   entry for Aztech Labs
642 	   (13), make damn sure
643 	   to indicate it. */
644 	(13 << 10);
645 
646 static const unsigned short
647 azf_emulated_ac97_powerdown =
648 	/* pretend everything to be active */
649 		AC97_PD_ADC_STATUS |
650 		AC97_PD_DAC_STATUS |
651 		AC97_PD_MIXER_STATUS |
652 		AC97_PD_VREF_STATUS;
653 
654 /*
655  * Emulated, _inofficial_ vendor ID
656  * (there might be some devices such as the MR 2800-W
657  * which could reveal the real Aztech AC97 ID).
658  * We choose to use "AZT" prefix, and then use 1 to indicate PCI168
659  * (better don't use 0x68 since there's a PCI368 as well).
660  */
661 static const unsigned int
662 azf_emulated_ac97_vendor_id = 0x415a5401;
663 
664 static unsigned short
665 snd_azf3328_mixer_ac97_read(struct snd_ac97 *ac97, unsigned short reg_ac97)
666 {
667 	const struct snd_azf3328 *chip = ac97->private_data;
668 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
669 	unsigned short reg_val = 0;
670 	bool unsupported = false;
671 
672 	dev_dbg(chip->card->dev, "snd_azf3328_mixer_ac97_read reg_ac97 %u\n",
673 		reg_ac97);
674 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
675 		unsupported = true;
676 	else {
677 		if (reg_azf & AZF_AC97_REG_REAL_IO_READ)
678 			reg_val = snd_azf3328_mixer_inw(chip,
679 						reg_azf & AZF_REG_MASK);
680 		else {
681 			/*
682 			 * Proceed with dummy I/O read,
683 			 * to ensure compatible timing where this may matter.
684 			 * (ALSA AC97 layer usually doesn't call I/O functions
685 			 * due to intelligent I/O caching anyway)
686 			 * Choose a mixer register that's thoroughly unrelated
687 			 * to common audio (try to minimize distortion).
688 			 */
689 			snd_azf3328_mixer_inw(chip, IDX_MIXER_SOMETHING30H);
690 		}
691 
692 		if (reg_azf & AZF_AC97_REG_EMU_IO_READ) {
693 			switch (reg_ac97) {
694 			case AC97_RESET:
695 				reg_val |= azf_emulated_ac97_caps;
696 				break;
697 			case AC97_POWERDOWN:
698 				reg_val |= azf_emulated_ac97_powerdown;
699 				break;
700 			case AC97_EXTENDED_ID:
701 			case AC97_EXTENDED_STATUS:
702 				/* AFAICS we simply can't support anything: */
703 				reg_val |= 0;
704 				break;
705 			case AC97_VENDOR_ID1:
706 				reg_val = azf_emulated_ac97_vendor_id >> 16;
707 				break;
708 			case AC97_VENDOR_ID2:
709 				reg_val = azf_emulated_ac97_vendor_id & 0xffff;
710 				break;
711 			default:
712 				unsupported = true;
713 				break;
714 			}
715 		}
716 	}
717 	if (unsupported)
718 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "read");
719 
720 	return reg_val;
721 }
722 
723 static void
724 snd_azf3328_mixer_ac97_write(struct snd_ac97 *ac97,
725 		     unsigned short reg_ac97, unsigned short val)
726 {
727 	const struct snd_azf3328 *chip = ac97->private_data;
728 	unsigned short reg_azf = snd_azf3328_mixer_ac97_map_reg_idx(reg_ac97);
729 	bool unsupported = false;
730 
731 	dev_dbg(chip->card->dev,
732 		"snd_azf3328_mixer_ac97_write reg_ac97 %u val %u\n",
733 		reg_ac97, val);
734 	if (reg_azf & AZF_AC97_REG_UNSUPPORTED)
735 		unsupported = true;
736 	else {
737 		if (reg_azf & AZF_AC97_REG_REAL_IO_WRITE)
738 			snd_azf3328_mixer_outw(
739 				chip,
740 				reg_azf & AZF_REG_MASK,
741 				val
742 			);
743 		else
744 		if (reg_azf & AZF_AC97_REG_EMU_IO_WRITE) {
745 			switch (reg_ac97) {
746 			case AC97_REC_GAIN_MIC:
747 			case AC97_POWERDOWN:
748 			case AC97_EXTENDED_STATUS:
749 				/*
750 				 * Silently swallow these writes.
751 				 * Since for most registers our card doesn't
752 				 * actually support a comparable feature,
753 				 * this is exactly what we should do here.
754 				 * The AC97 layer's I/O caching probably
755 				 * automatically takes care of all the rest...
756 				 * (remembers written values etc.)
757 				 */
758 				break;
759 			default:
760 				unsupported = true;
761 				break;
762 			}
763 		}
764 	}
765 	if (unsupported)
766 		snd_azf3328_mixer_ac97_map_unsupported(chip, reg_ac97, "write");
767 }
768 
769 static int
770 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
771 {
772 	struct snd_ac97_bus *bus;
773 	struct snd_ac97_template ac97;
774 	static struct snd_ac97_bus_ops ops = {
775 		.write = snd_azf3328_mixer_ac97_write,
776 		.read = snd_azf3328_mixer_ac97_read,
777 	};
778 	int rc;
779 
780 	memset(&ac97, 0, sizeof(ac97));
781 	ac97.scaps = AC97_SCAP_SKIP_MODEM
782 			| AC97_SCAP_AUDIO /* we support audio! */
783 			| AC97_SCAP_NO_SPDIF;
784 	ac97.private_data = chip;
785 	ac97.pci = chip->pci;
786 
787 	/*
788 	 * ALSA's AC97 layer has terrible init crackling issues,
789 	 * unfortunately, and since it makes use of AC97_RESET,
790 	 * there's no use trying to mute Master Playback proactively.
791 	 */
792 
793 	rc = snd_ac97_bus(chip->card, 0, &ops, NULL, &bus);
794 	if (!rc)
795 		rc = snd_ac97_mixer(bus, &ac97, &chip->ac97);
796 		/*
797 		 * Make sure to complain loudly in case of AC97 init failure,
798 		 * since failure may happen quite often,
799 		 * due to this card being a very quirky AC97 "lookalike".
800 		 */
801 	if (rc)
802 		dev_err(chip->card->dev, "AC97 init failed, err %d!\n", rc);
803 
804 	/* If we return an error here, then snd_card_free() should
805 	 * free up any ac97 codecs that got created, as well as the bus.
806 	 */
807 	return rc;
808 }
809 #else /* AZF_USE_AC97_LAYER */
810 static void
811 snd_azf3328_mixer_write_volume_gradually(const struct snd_azf3328 *chip,
812 					 unsigned reg,
813 					 unsigned char dst_vol_left,
814 					 unsigned char dst_vol_right,
815 					 int chan_sel, int delay
816 )
817 {
818 	unsigned long portbase = chip->mixer_io + reg;
819 	unsigned char curr_vol_left = 0, curr_vol_right = 0;
820 	int left_change = 0, right_change = 0;
821 
822 	if (chan_sel & SET_CHAN_LEFT) {
823 		curr_vol_left  = inb(portbase + 1);
824 
825 		/* take care of muting flag contained in left channel */
826 		if (curr_vol_left & AZF_MUTE_BIT)
827 			dst_vol_left |= AZF_MUTE_BIT;
828 		else
829 			dst_vol_left &= ~AZF_MUTE_BIT;
830 
831 		left_change = (curr_vol_left > dst_vol_left) ? -1 : 1;
832 	}
833 
834 	if (chan_sel & SET_CHAN_RIGHT) {
835 		curr_vol_right = inb(portbase + 0);
836 
837 		right_change = (curr_vol_right > dst_vol_right) ? -1 : 1;
838 	}
839 
840 	do {
841 		if (left_change) {
842 			if (curr_vol_left != dst_vol_left) {
843 				curr_vol_left += left_change;
844 				outb(curr_vol_left, portbase + 1);
845 			} else
846 			    left_change = 0;
847 		}
848 		if (right_change) {
849 			if (curr_vol_right != dst_vol_right) {
850 				curr_vol_right += right_change;
851 
852 			/* during volume change, the right channel is crackling
853 			 * somewhat more than the left channel, unfortunately.
854 			 * This seems to be a hardware issue. */
855 				outb(curr_vol_right, portbase + 0);
856 			} else
857 			    right_change = 0;
858 		}
859 		if (delay)
860 			mdelay(delay);
861 	} while ((left_change) || (right_change));
862 }
863 
864 /*
865  * general mixer element
866  */
867 struct azf3328_mixer_reg {
868 	unsigned reg;
869 	unsigned int lchan_shift, rchan_shift;
870 	unsigned int mask;
871 	unsigned int invert: 1;
872 	unsigned int stereo: 1;
873 	unsigned int enum_c: 4;
874 };
875 
876 #define COMPOSE_MIXER_REG(reg,lchan_shift,rchan_shift,mask,invert,stereo,enum_c) \
877  ((reg) | (lchan_shift << 8) | (rchan_shift << 12) | \
878   (mask << 16) | \
879   (invert << 24) | \
880   (stereo << 25) | \
881   (enum_c << 26))
882 
883 static void snd_azf3328_mixer_reg_decode(struct azf3328_mixer_reg *r, unsigned long val)
884 {
885 	r->reg = val & 0xff;
886 	r->lchan_shift = (val >> 8) & 0x0f;
887 	r->rchan_shift = (val >> 12) & 0x0f;
888 	r->mask = (val >> 16) & 0xff;
889 	r->invert = (val >> 24) & 1;
890 	r->stereo = (val >> 25) & 1;
891 	r->enum_c = (val >> 26) & 0x0f;
892 }
893 
894 /*
895  * mixer switches/volumes
896  */
897 
898 #define AZF3328_MIXER_SWITCH(xname, reg, shift, invert) \
899 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
900   .info = snd_azf3328_info_mixer, \
901   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
902   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0x1, invert, 0, 0), \
903 }
904 
905 #define AZF3328_MIXER_VOL_STEREO(xname, reg, mask, invert) \
906 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
907   .info = snd_azf3328_info_mixer, \
908   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
909   .private_value = COMPOSE_MIXER_REG(reg, 8, 0, mask, invert, 1, 0), \
910 }
911 
912 #define AZF3328_MIXER_VOL_MONO(xname, reg, mask, is_right_chan) \
913 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
914   .info = snd_azf3328_info_mixer, \
915   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
916   .private_value = COMPOSE_MIXER_REG(reg, is_right_chan ? 0 : 8, 0, mask, 1, 0, 0), \
917 }
918 
919 #define AZF3328_MIXER_VOL_SPECIAL(xname, reg, mask, shift, invert) \
920 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
921   .info = snd_azf3328_info_mixer, \
922   .get = snd_azf3328_get_mixer, .put = snd_azf3328_put_mixer, \
923   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, mask, invert, 0, 0), \
924 }
925 
926 #define AZF3328_MIXER_ENUM(xname, reg, enum_c, shift) \
927 { .iface = SNDRV_CTL_ELEM_IFACE_MIXER, .name = xname, \
928   .info = snd_azf3328_info_mixer_enum, \
929   .get = snd_azf3328_get_mixer_enum, .put = snd_azf3328_put_mixer_enum, \
930   .private_value = COMPOSE_MIXER_REG(reg, shift, 0, 0, 0, 0, enum_c), \
931 }
932 
933 static int
934 snd_azf3328_info_mixer(struct snd_kcontrol *kcontrol,
935 		       struct snd_ctl_elem_info *uinfo)
936 {
937 	struct azf3328_mixer_reg reg;
938 
939 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
940 	uinfo->type = reg.mask == 1 ?
941 		SNDRV_CTL_ELEM_TYPE_BOOLEAN : SNDRV_CTL_ELEM_TYPE_INTEGER;
942 	uinfo->count = reg.stereo + 1;
943 	uinfo->value.integer.min = 0;
944 	uinfo->value.integer.max = reg.mask;
945 	return 0;
946 }
947 
948 static int
949 snd_azf3328_get_mixer(struct snd_kcontrol *kcontrol,
950 		      struct snd_ctl_elem_value *ucontrol)
951 {
952 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
953 	struct azf3328_mixer_reg reg;
954 	u16 oreg, val;
955 
956 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
957 
958 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
959 	val = (oreg >> reg.lchan_shift) & reg.mask;
960 	if (reg.invert)
961 		val = reg.mask - val;
962 	ucontrol->value.integer.value[0] = val;
963 	if (reg.stereo) {
964 		val = (oreg >> reg.rchan_shift) & reg.mask;
965 		if (reg.invert)
966 			val = reg.mask - val;
967 		ucontrol->value.integer.value[1] = val;
968 	}
969 	dev_dbg(chip->card->dev,
970 		"get: %02x is %04x -> vol %02lx|%02lx (shift %02d|%02d, mask %02x, inv. %d, stereo %d)\n",
971 		reg.reg, oreg,
972 		ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
973 		reg.lchan_shift, reg.rchan_shift, reg.mask, reg.invert, reg.stereo);
974 	return 0;
975 }
976 
977 static int
978 snd_azf3328_put_mixer(struct snd_kcontrol *kcontrol,
979 		      struct snd_ctl_elem_value *ucontrol)
980 {
981 	struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
982 	struct azf3328_mixer_reg reg;
983 	u16 oreg, nreg, val;
984 
985 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
986 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
987 	val = ucontrol->value.integer.value[0] & reg.mask;
988 	if (reg.invert)
989 		val = reg.mask - val;
990 	nreg = oreg & ~(reg.mask << reg.lchan_shift);
991 	nreg |= (val << reg.lchan_shift);
992 	if (reg.stereo) {
993 		val = ucontrol->value.integer.value[1] & reg.mask;
994 		if (reg.invert)
995 			val = reg.mask - val;
996 		nreg &= ~(reg.mask << reg.rchan_shift);
997 		nreg |= (val << reg.rchan_shift);
998 	}
999 	if (reg.mask >= 0x07) /* it's a volume control, so better take care */
1000 		snd_azf3328_mixer_write_volume_gradually(
1001 			chip, reg.reg, nreg >> 8, nreg & 0xff,
1002 			/* just set both channels, doesn't matter */
1003 			SET_CHAN_LEFT|SET_CHAN_RIGHT,
1004 			0);
1005 	else
1006         	snd_azf3328_mixer_outw(chip, reg.reg, nreg);
1007 
1008 	dev_dbg(chip->card->dev,
1009 		"put: %02x to %02lx|%02lx, oreg %04x; shift %02d|%02d -> nreg %04x; after: %04x\n",
1010 		reg.reg, ucontrol->value.integer.value[0], ucontrol->value.integer.value[1],
1011 		oreg, reg.lchan_shift, reg.rchan_shift,
1012 		nreg, snd_azf3328_mixer_inw(chip, reg.reg));
1013 	return (nreg != oreg);
1014 }
1015 
1016 static int
1017 snd_azf3328_info_mixer_enum(struct snd_kcontrol *kcontrol,
1018 			    struct snd_ctl_elem_info *uinfo)
1019 {
1020 	static const char * const texts1[] = {
1021 		"Mic1", "Mic2"
1022 	};
1023 	static const char * const texts2[] = {
1024 		"Mix", "Mic"
1025 	};
1026 	static const char * const texts3[] = {
1027 		"Mic", "CD", "Video", "Aux",
1028 		"Line", "Mix", "Mix Mono", "Phone"
1029         };
1030 	static const char * const texts4[] = {
1031 		"pre 3D", "post 3D"
1032         };
1033 	struct azf3328_mixer_reg reg;
1034 	const char * const *p = NULL;
1035 
1036 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1037         uinfo->type = SNDRV_CTL_ELEM_TYPE_ENUMERATED;
1038         uinfo->count = (reg.reg == IDX_MIXER_REC_SELECT) ? 2 : 1;
1039         uinfo->value.enumerated.items = reg.enum_c;
1040         if (uinfo->value.enumerated.item > reg.enum_c - 1U)
1041                 uinfo->value.enumerated.item = reg.enum_c - 1U;
1042 	if (reg.reg == IDX_MIXER_ADVCTL2) {
1043 		switch(reg.lchan_shift) {
1044 		case 8: /* modem out sel */
1045 			p = texts1;
1046 			break;
1047 		case 9: /* mono sel source */
1048 			p = texts2;
1049 			break;
1050 		case 15: /* PCM Out Path */
1051 			p = texts4;
1052 			break;
1053 		}
1054 	} else
1055 	if (reg.reg == IDX_MIXER_REC_SELECT)
1056 		p = texts3;
1057 
1058 	strcpy(uinfo->value.enumerated.name, p[uinfo->value.enumerated.item]);
1059         return 0;
1060 }
1061 
1062 static int
1063 snd_azf3328_get_mixer_enum(struct snd_kcontrol *kcontrol,
1064 			   struct snd_ctl_elem_value *ucontrol)
1065 {
1066         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1067 	struct azf3328_mixer_reg reg;
1068         unsigned short val;
1069 
1070 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1071 	val = snd_azf3328_mixer_inw(chip, reg.reg);
1072 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1073         	ucontrol->value.enumerated.item[0] = (val >> 8) & (reg.enum_c - 1);
1074         	ucontrol->value.enumerated.item[1] = (val >> 0) & (reg.enum_c - 1);
1075 	} else
1076         	ucontrol->value.enumerated.item[0] = (val >> reg.lchan_shift) & (reg.enum_c - 1);
1077 
1078 	dev_dbg(chip->card->dev,
1079 		"get_enum: %02x is %04x -> %d|%d (shift %02d, enum_c %d)\n",
1080 		reg.reg, val, ucontrol->value.enumerated.item[0], ucontrol->value.enumerated.item[1],
1081 		reg.lchan_shift, reg.enum_c);
1082         return 0;
1083 }
1084 
1085 static int
1086 snd_azf3328_put_mixer_enum(struct snd_kcontrol *kcontrol,
1087 			   struct snd_ctl_elem_value *ucontrol)
1088 {
1089         struct snd_azf3328 *chip = snd_kcontrol_chip(kcontrol);
1090 	struct azf3328_mixer_reg reg;
1091 	u16 oreg, nreg, val;
1092 
1093 	snd_azf3328_mixer_reg_decode(&reg, kcontrol->private_value);
1094 	oreg = snd_azf3328_mixer_inw(chip, reg.reg);
1095 	val = oreg;
1096 	if (reg.reg == IDX_MIXER_REC_SELECT) {
1097         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U ||
1098             	ucontrol->value.enumerated.item[1] > reg.enum_c - 1U)
1099                 	return -EINVAL;
1100         	val = (ucontrol->value.enumerated.item[0] << 8) |
1101         	      (ucontrol->value.enumerated.item[1] << 0);
1102 	} else {
1103         	if (ucontrol->value.enumerated.item[0] > reg.enum_c - 1U)
1104                 	return -EINVAL;
1105 		val &= ~((reg.enum_c - 1) << reg.lchan_shift);
1106         	val |= (ucontrol->value.enumerated.item[0] << reg.lchan_shift);
1107 	}
1108 	snd_azf3328_mixer_outw(chip, reg.reg, val);
1109 	nreg = val;
1110 
1111 	dev_dbg(chip->card->dev,
1112 		"put_enum: %02x to %04x, oreg %04x\n", reg.reg, val, oreg);
1113 	return (nreg != oreg);
1114 }
1115 
1116 static struct snd_kcontrol_new snd_azf3328_mixer_controls[] = {
1117 	AZF3328_MIXER_SWITCH("Master Playback Switch", IDX_MIXER_PLAY_MASTER, 15, 1),
1118 	AZF3328_MIXER_VOL_STEREO("Master Playback Volume", IDX_MIXER_PLAY_MASTER, 0x1f, 1),
1119 	AZF3328_MIXER_SWITCH("PCM Playback Switch", IDX_MIXER_WAVEOUT, 15, 1),
1120 	AZF3328_MIXER_VOL_STEREO("PCM Playback Volume",
1121 					IDX_MIXER_WAVEOUT, 0x1f, 1),
1122 	AZF3328_MIXER_SWITCH("PCM 3D Bypass Playback Switch",
1123 					IDX_MIXER_ADVCTL2, 7, 1),
1124 	AZF3328_MIXER_SWITCH("FM Playback Switch", IDX_MIXER_FMSYNTH, 15, 1),
1125 	AZF3328_MIXER_VOL_STEREO("FM Playback Volume", IDX_MIXER_FMSYNTH, 0x1f, 1),
1126 	AZF3328_MIXER_SWITCH("CD Playback Switch", IDX_MIXER_CDAUDIO, 15, 1),
1127 	AZF3328_MIXER_VOL_STEREO("CD Playback Volume", IDX_MIXER_CDAUDIO, 0x1f, 1),
1128 	AZF3328_MIXER_SWITCH("Capture Switch", IDX_MIXER_REC_VOLUME, 15, 1),
1129 	AZF3328_MIXER_VOL_STEREO("Capture Volume", IDX_MIXER_REC_VOLUME, 0x0f, 0),
1130 	AZF3328_MIXER_ENUM("Capture Source", IDX_MIXER_REC_SELECT, 8, 0),
1131 	AZF3328_MIXER_SWITCH("Mic Playback Switch", IDX_MIXER_MIC, 15, 1),
1132 	AZF3328_MIXER_VOL_MONO("Mic Playback Volume", IDX_MIXER_MIC, 0x1f, 1),
1133 	AZF3328_MIXER_SWITCH("Mic Boost (+20dB)", IDX_MIXER_MIC, 6, 0),
1134 	AZF3328_MIXER_SWITCH("Line Playback Switch", IDX_MIXER_LINEIN, 15, 1),
1135 	AZF3328_MIXER_VOL_STEREO("Line Playback Volume", IDX_MIXER_LINEIN, 0x1f, 1),
1136 	AZF3328_MIXER_SWITCH("Beep Playback Switch", IDX_MIXER_PCBEEP, 15, 1),
1137 	AZF3328_MIXER_VOL_SPECIAL("Beep Playback Volume", IDX_MIXER_PCBEEP, 0x0f, 1, 1),
1138 	AZF3328_MIXER_SWITCH("Video Playback Switch", IDX_MIXER_VIDEO, 15, 1),
1139 	AZF3328_MIXER_VOL_STEREO("Video Playback Volume", IDX_MIXER_VIDEO, 0x1f, 1),
1140 	AZF3328_MIXER_SWITCH("Aux Playback Switch", IDX_MIXER_AUX, 15, 1),
1141 	AZF3328_MIXER_VOL_STEREO("Aux Playback Volume", IDX_MIXER_AUX, 0x1f, 1),
1142 	AZF3328_MIXER_SWITCH("Modem Playback Switch", IDX_MIXER_MODEMOUT, 15, 1),
1143 	AZF3328_MIXER_VOL_MONO("Modem Playback Volume", IDX_MIXER_MODEMOUT, 0x1f, 1),
1144 	AZF3328_MIXER_SWITCH("Modem Capture Switch", IDX_MIXER_MODEMIN, 15, 1),
1145 	AZF3328_MIXER_VOL_MONO("Modem Capture Volume", IDX_MIXER_MODEMIN, 0x1f, 1),
1146 	AZF3328_MIXER_ENUM("Mic Select", IDX_MIXER_ADVCTL2, 2, 8),
1147 	AZF3328_MIXER_ENUM("Mono Output Select", IDX_MIXER_ADVCTL2, 2, 9),
1148 	AZF3328_MIXER_ENUM("PCM Output Route", IDX_MIXER_ADVCTL2, 2, 15), /* PCM Out Path, place in front since it controls *both* 3D and Bass/Treble! */
1149 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Treble", IDX_MIXER_BASSTREBLE, 0x07, 1, 0),
1150 	AZF3328_MIXER_VOL_SPECIAL("Tone Control - Bass", IDX_MIXER_BASSTREBLE, 0x07, 9, 0),
1151 	AZF3328_MIXER_SWITCH("3D Control - Switch", IDX_MIXER_ADVCTL2, 13, 0),
1152 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Width", IDX_MIXER_ADVCTL1, 0x07, 1, 0), /* "3D Width" */
1153 	AZF3328_MIXER_VOL_SPECIAL("3D Control - Depth", IDX_MIXER_ADVCTL1, 0x03, 8, 0), /* "Hifi 3D" */
1154 #if MIXER_TESTING
1155 	AZF3328_MIXER_SWITCH("0", IDX_MIXER_ADVCTL2, 0, 0),
1156 	AZF3328_MIXER_SWITCH("1", IDX_MIXER_ADVCTL2, 1, 0),
1157 	AZF3328_MIXER_SWITCH("2", IDX_MIXER_ADVCTL2, 2, 0),
1158 	AZF3328_MIXER_SWITCH("3", IDX_MIXER_ADVCTL2, 3, 0),
1159 	AZF3328_MIXER_SWITCH("4", IDX_MIXER_ADVCTL2, 4, 0),
1160 	AZF3328_MIXER_SWITCH("5", IDX_MIXER_ADVCTL2, 5, 0),
1161 	AZF3328_MIXER_SWITCH("6", IDX_MIXER_ADVCTL2, 6, 0),
1162 	AZF3328_MIXER_SWITCH("7", IDX_MIXER_ADVCTL2, 7, 0),
1163 	AZF3328_MIXER_SWITCH("8", IDX_MIXER_ADVCTL2, 8, 0),
1164 	AZF3328_MIXER_SWITCH("9", IDX_MIXER_ADVCTL2, 9, 0),
1165 	AZF3328_MIXER_SWITCH("10", IDX_MIXER_ADVCTL2, 10, 0),
1166 	AZF3328_MIXER_SWITCH("11", IDX_MIXER_ADVCTL2, 11, 0),
1167 	AZF3328_MIXER_SWITCH("12", IDX_MIXER_ADVCTL2, 12, 0),
1168 	AZF3328_MIXER_SWITCH("13", IDX_MIXER_ADVCTL2, 13, 0),
1169 	AZF3328_MIXER_SWITCH("14", IDX_MIXER_ADVCTL2, 14, 0),
1170 	AZF3328_MIXER_SWITCH("15", IDX_MIXER_ADVCTL2, 15, 0),
1171 #endif
1172 };
1173 
1174 static u16 snd_azf3328_init_values[][2] = {
1175         { IDX_MIXER_PLAY_MASTER,	MIXER_MUTE_MASK|0x1f1f },
1176         { IDX_MIXER_MODEMOUT,		MIXER_MUTE_MASK|0x1f1f },
1177 	{ IDX_MIXER_BASSTREBLE,		0x0000 },
1178 	{ IDX_MIXER_PCBEEP,		MIXER_MUTE_MASK|0x1f1f },
1179 	{ IDX_MIXER_MODEMIN,		MIXER_MUTE_MASK|0x1f1f },
1180 	{ IDX_MIXER_MIC,		MIXER_MUTE_MASK|0x001f },
1181 	{ IDX_MIXER_LINEIN,		MIXER_MUTE_MASK|0x1f1f },
1182 	{ IDX_MIXER_CDAUDIO,		MIXER_MUTE_MASK|0x1f1f },
1183 	{ IDX_MIXER_VIDEO,		MIXER_MUTE_MASK|0x1f1f },
1184 	{ IDX_MIXER_AUX,		MIXER_MUTE_MASK|0x1f1f },
1185         { IDX_MIXER_WAVEOUT,		MIXER_MUTE_MASK|0x1f1f },
1186         { IDX_MIXER_FMSYNTH,		MIXER_MUTE_MASK|0x1f1f },
1187         { IDX_MIXER_REC_VOLUME,		MIXER_MUTE_MASK|0x0707 },
1188 };
1189 
1190 static int
1191 snd_azf3328_mixer_new(struct snd_azf3328 *chip)
1192 {
1193 	struct snd_card *card;
1194 	const struct snd_kcontrol_new *sw;
1195 	unsigned int idx;
1196 	int err;
1197 
1198 	if (snd_BUG_ON(!chip || !chip->card))
1199 		return -EINVAL;
1200 
1201 	card = chip->card;
1202 
1203 	/* mixer reset */
1204 	snd_azf3328_mixer_outw(chip, IDX_MIXER_RESET, 0x0000);
1205 
1206 	/* mute and zero volume channels */
1207 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_init_values); ++idx) {
1208 		snd_azf3328_mixer_outw(chip,
1209 			snd_azf3328_init_values[idx][0],
1210 			snd_azf3328_init_values[idx][1]);
1211 	}
1212 
1213 	/* add mixer controls */
1214 	sw = snd_azf3328_mixer_controls;
1215 	for (idx = 0; idx < ARRAY_SIZE(snd_azf3328_mixer_controls);
1216 			++idx, ++sw) {
1217 		if ((err = snd_ctl_add(chip->card, snd_ctl_new1(sw, chip))) < 0)
1218 			return err;
1219 	}
1220 	snd_component_add(card, "AZF3328 mixer");
1221 	strcpy(card->mixername, "AZF3328 mixer");
1222 
1223 	return 0;
1224 }
1225 #endif /* AZF_USE_AC97_LAYER */
1226 
1227 static int
1228 snd_azf3328_hw_params(struct snd_pcm_substream *substream,
1229 				 struct snd_pcm_hw_params *hw_params)
1230 {
1231 	return snd_pcm_lib_malloc_pages(substream, params_buffer_bytes(hw_params));
1232 }
1233 
1234 static int
1235 snd_azf3328_hw_free(struct snd_pcm_substream *substream)
1236 {
1237 	snd_pcm_lib_free_pages(substream);
1238 	return 0;
1239 }
1240 
1241 static void
1242 snd_azf3328_codec_setfmt(struct snd_azf3328_codec_data *codec,
1243 			       enum azf_freq_t bitrate,
1244 			       unsigned int format_width,
1245 			       unsigned int channels
1246 )
1247 {
1248 	unsigned long flags;
1249 	u16 val = 0xff00;
1250 	u8 freq = 0;
1251 
1252 	switch (bitrate) {
1253 	case AZF_FREQ_4000:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4000; break;
1254 	case AZF_FREQ_4800:  freq = SOUNDFORMAT_FREQ_SUSPECTED_4800; break;
1255 	case AZF_FREQ_5512:
1256 		/* the AZF3328 names it "5510" for some strange reason */
1257 			     freq = SOUNDFORMAT_FREQ_5510; break;
1258 	case AZF_FREQ_6620:  freq = SOUNDFORMAT_FREQ_6620; break;
1259 	case AZF_FREQ_8000:  freq = SOUNDFORMAT_FREQ_8000; break;
1260 	case AZF_FREQ_9600:  freq = SOUNDFORMAT_FREQ_9600; break;
1261 	case AZF_FREQ_11025: freq = SOUNDFORMAT_FREQ_11025; break;
1262 	case AZF_FREQ_13240: freq = SOUNDFORMAT_FREQ_SUSPECTED_13240; break;
1263 	case AZF_FREQ_16000: freq = SOUNDFORMAT_FREQ_16000; break;
1264 	case AZF_FREQ_22050: freq = SOUNDFORMAT_FREQ_22050; break;
1265 	case AZF_FREQ_32000: freq = SOUNDFORMAT_FREQ_32000; break;
1266 	default:
1267 		snd_printk(KERN_WARNING "unknown bitrate %d, assuming 44.1kHz!\n", bitrate);
1268 		/* fall-through */
1269 	case AZF_FREQ_44100: freq = SOUNDFORMAT_FREQ_44100; break;
1270 	case AZF_FREQ_48000: freq = SOUNDFORMAT_FREQ_48000; break;
1271 	case AZF_FREQ_66200: freq = SOUNDFORMAT_FREQ_SUSPECTED_66200; break;
1272 	}
1273 	/* val = 0xff07; 3m27.993s (65301Hz; -> 64000Hz???) hmm, 66120, 65967, 66123 */
1274 	/* val = 0xff09; 17m15.098s (13123,478Hz; -> 12000Hz???) hmm, 13237.2Hz? */
1275 	/* val = 0xff0a; 47m30.599s (4764,891Hz; -> 4800Hz???) yup, 4803Hz */
1276 	/* val = 0xff0c; 57m0.510s (4010,263Hz; -> 4000Hz???) yup, 4003Hz */
1277 	/* val = 0xff05; 5m11.556s (... -> 44100Hz) */
1278 	/* val = 0xff03; 10m21.529s (21872,463Hz; -> 22050Hz???) */
1279 	/* val = 0xff0f; 20m41.883s (10937,993Hz; -> 11025Hz???) */
1280 	/* val = 0xff0d; 41m23.135s (5523,600Hz; -> 5512Hz???) */
1281 	/* val = 0xff0e; 28m30.777s (8017Hz; -> 8000Hz???) */
1282 
1283 	val |= freq;
1284 
1285 	if (channels == 2)
1286 		val |= SOUNDFORMAT_FLAG_2CHANNELS;
1287 
1288 	if (format_width == 16)
1289 		val |= SOUNDFORMAT_FLAG_16BIT;
1290 
1291 	spin_lock_irqsave(codec->lock, flags);
1292 
1293 	/* set bitrate/format */
1294 	snd_azf3328_codec_outw(codec, IDX_IO_CODEC_SOUNDFORMAT, val);
1295 
1296 	/* changing the bitrate/format settings switches off the
1297 	 * audio output with an annoying click in case of 8/16bit format change
1298 	 * (maybe shutting down DAC/ADC?), thus immediately
1299 	 * do some tweaking to reenable it and get rid of the clicking
1300 	 * (FIXME: yes, it works, but what exactly am I doing here?? :)
1301 	 * FIXME: does this have some side effects for full-duplex
1302 	 * or other dramatic side effects? */
1303 	/* do it for non-capture codecs only */
1304 	if (codec->type != AZF_CODEC_CAPTURE)
1305 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1306 			snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS) |
1307 			DMA_RUN_SOMETHING1 |
1308 			DMA_RUN_SOMETHING2 |
1309 			SOMETHING_ALMOST_ALWAYS_SET |
1310 			DMA_EPILOGUE_SOMETHING |
1311 			DMA_SOMETHING_ELSE
1312 		);
1313 
1314 	spin_unlock_irqrestore(codec->lock, flags);
1315 }
1316 
1317 static inline void
1318 snd_azf3328_codec_setfmt_lowpower(struct snd_azf3328_codec_data *codec
1319 )
1320 {
1321 	/* choose lowest frequency for low power consumption.
1322 	 * While this will cause louder noise due to rather coarse frequency,
1323 	 * it should never matter since output should always
1324 	 * get disabled properly when idle anyway. */
1325 	snd_azf3328_codec_setfmt(codec, AZF_FREQ_4000, 8, 1);
1326 }
1327 
1328 static void
1329 snd_azf3328_ctrl_reg_6AH_update(struct snd_azf3328 *chip,
1330 					unsigned bitmask,
1331 					bool enable
1332 )
1333 {
1334 	bool do_mask = !enable;
1335 	if (do_mask)
1336 		chip->shadow_reg_ctrl_6AH |= bitmask;
1337 	else
1338 		chip->shadow_reg_ctrl_6AH &= ~bitmask;
1339 	dev_dbg(chip->card->dev,
1340 		"6AH_update mask 0x%04x do_mask %d: val 0x%04x\n",
1341 		bitmask, do_mask, chip->shadow_reg_ctrl_6AH);
1342 	snd_azf3328_ctrl_outw(chip, IDX_IO_6AH, chip->shadow_reg_ctrl_6AH);
1343 }
1344 
1345 static inline void
1346 snd_azf3328_ctrl_enable_codecs(struct snd_azf3328 *chip, bool enable)
1347 {
1348 	dev_dbg(chip->card->dev, "codec_enable %d\n", enable);
1349 	/* no idea what exactly is being done here, but I strongly assume it's
1350 	 * PM related */
1351 	snd_azf3328_ctrl_reg_6AH_update(
1352 		chip, IO_6A_PAUSE_PLAYBACK_BIT8, enable
1353 	);
1354 }
1355 
1356 static void
1357 snd_azf3328_ctrl_codec_activity(struct snd_azf3328 *chip,
1358 				enum snd_azf3328_codec_type codec_type,
1359 				bool enable
1360 )
1361 {
1362 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
1363 	bool need_change = (codec->running != enable);
1364 
1365 	dev_dbg(chip->card->dev,
1366 		"codec_activity: %s codec, enable %d, need_change %d\n",
1367 				codec->name, enable, need_change
1368 	);
1369 	if (need_change) {
1370 		static const struct {
1371 			enum snd_azf3328_codec_type other1;
1372 			enum snd_azf3328_codec_type other2;
1373 		} peer_codecs[3] =
1374 			{ { AZF_CODEC_CAPTURE, AZF_CODEC_I2S_OUT },
1375 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_I2S_OUT },
1376 			  { AZF_CODEC_PLAYBACK, AZF_CODEC_CAPTURE } };
1377 		bool call_function;
1378 
1379 		if (enable)
1380 			/* if enable codec, call enable_codecs func
1381 			   to enable codec supply... */
1382 			call_function = 1;
1383 		else {
1384 			/* ...otherwise call enable_codecs func
1385 			   (which globally shuts down operation of codecs)
1386 			   only in case the other codecs are currently
1387 			   not active either! */
1388 			call_function =
1389 				((!chip->codecs[peer_codecs[codec_type].other1]
1390 					.running)
1391 			     &&  (!chip->codecs[peer_codecs[codec_type].other2]
1392 					.running));
1393 		 }
1394 		 if (call_function)
1395 			snd_azf3328_ctrl_enable_codecs(chip, enable);
1396 
1397 		/* ...and adjust clock, too
1398 		 * (reduce noise and power consumption) */
1399 		if (!enable)
1400 			snd_azf3328_codec_setfmt_lowpower(codec);
1401 		codec->running = enable;
1402 	}
1403 }
1404 
1405 static void
1406 snd_azf3328_codec_setdmaa(struct snd_azf3328 *chip,
1407 			  struct snd_azf3328_codec_data *codec,
1408 			  unsigned long addr,
1409 			  unsigned int period_bytes,
1410 			  unsigned int buffer_bytes
1411 )
1412 {
1413 	WARN_ONCE(period_bytes & 1, "odd period length!?\n");
1414 	WARN_ONCE(buffer_bytes != 2 * period_bytes,
1415 		 "missed our input expectations! %u vs. %u\n",
1416 		 buffer_bytes, period_bytes);
1417 	if (!codec->running) {
1418 		/* AZF3328 uses a two buffer pointer DMA transfer approach */
1419 
1420 		unsigned long flags;
1421 
1422 		/* width 32bit (prevent overflow): */
1423 		u32 area_length;
1424 		struct codec_setup_io {
1425 			u32 dma_start_1;
1426 			u32 dma_start_2;
1427 			u32 dma_lengths;
1428 		} __attribute__((packed)) setup_io;
1429 
1430 		area_length = buffer_bytes/2;
1431 
1432 		setup_io.dma_start_1 = addr;
1433 		setup_io.dma_start_2 = addr+area_length;
1434 
1435 		dev_dbg(chip->card->dev,
1436 			"setdma: buffers %08x[%u] / %08x[%u], %u, %u\n",
1437 				setup_io.dma_start_1, area_length,
1438 				setup_io.dma_start_2, area_length,
1439 				period_bytes, buffer_bytes);
1440 
1441 		/* Hmm, are we really supposed to decrement this by 1??
1442 		   Most definitely certainly not: configuring full length does
1443 		   work properly (i.e. likely better), and BTW we
1444 		   violated possibly differing frame sizes with this...
1445 
1446 		area_length--; |* max. index *|
1447 		*/
1448 
1449 		/* build combined I/O buffer length word */
1450 		setup_io.dma_lengths = (area_length << 16) | (area_length);
1451 
1452 		spin_lock_irqsave(codec->lock, flags);
1453 		snd_azf3328_codec_outl_multi(
1454 			codec, IDX_IO_CODEC_DMA_START_1, &setup_io, 3
1455 		);
1456 		spin_unlock_irqrestore(codec->lock, flags);
1457 	}
1458 }
1459 
1460 static int
1461 snd_azf3328_pcm_prepare(struct snd_pcm_substream *substream)
1462 {
1463 	struct snd_pcm_runtime *runtime = substream->runtime;
1464 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1465 #if 0
1466         unsigned int size = snd_pcm_lib_buffer_bytes(substream);
1467 	unsigned int count = snd_pcm_lib_period_bytes(substream);
1468 #endif
1469 
1470 	codec->dma_base = runtime->dma_addr;
1471 
1472 #if 0
1473 	snd_azf3328_codec_setfmt(codec,
1474 		runtime->rate,
1475 		snd_pcm_format_width(runtime->format),
1476 		runtime->channels);
1477 	snd_azf3328_codec_setdmaa(chip, codec,
1478 					runtime->dma_addr, count, size);
1479 #endif
1480 	return 0;
1481 }
1482 
1483 static int
1484 snd_azf3328_pcm_trigger(struct snd_pcm_substream *substream, int cmd)
1485 {
1486 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
1487 	struct snd_pcm_runtime *runtime = substream->runtime;
1488 	struct snd_azf3328_codec_data *codec = runtime->private_data;
1489 	int result = 0;
1490 	u16 flags1;
1491 	bool previously_muted = false;
1492 	bool is_main_mixer_playback_codec = (AZF_CODEC_PLAYBACK == codec->type);
1493 
1494 	switch (cmd) {
1495 	case SNDRV_PCM_TRIGGER_START:
1496 		dev_dbg(chip->card->dev, "START PCM %s\n", codec->name);
1497 
1498 		if (is_main_mixer_playback_codec) {
1499 			/* mute WaveOut (avoid clicking during setup) */
1500 			previously_muted =
1501 				snd_azf3328_mixer_mute_control_pcm(
1502 						chip, 1
1503 				);
1504 		}
1505 
1506 		snd_azf3328_codec_setfmt(codec,
1507 			runtime->rate,
1508 			snd_pcm_format_width(runtime->format),
1509 			runtime->channels);
1510 
1511 		spin_lock(codec->lock);
1512 		/* first, remember current value: */
1513 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1514 
1515 		/* stop transfer */
1516 		flags1 &= ~DMA_RESUME;
1517 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1518 
1519 		/* FIXME: clear interrupts or what??? */
1520 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_IRQTYPE, 0xffff);
1521 		spin_unlock(codec->lock);
1522 
1523 		snd_azf3328_codec_setdmaa(chip, codec, runtime->dma_addr,
1524 			snd_pcm_lib_period_bytes(substream),
1525 			snd_pcm_lib_buffer_bytes(substream)
1526 		);
1527 
1528 		spin_lock(codec->lock);
1529 #ifdef WIN9X
1530 		/* FIXME: enable playback/recording??? */
1531 		flags1 |= DMA_RUN_SOMETHING1 | DMA_RUN_SOMETHING2;
1532 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1533 
1534 		/* start transfer again */
1535 		/* FIXME: what is this value (0x0010)??? */
1536 		flags1 |= DMA_RESUME | DMA_EPILOGUE_SOMETHING;
1537 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1538 #else /* NT4 */
1539 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1540 			0x0000);
1541 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1542 			DMA_RUN_SOMETHING1);
1543 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1544 			DMA_RUN_SOMETHING1 |
1545 			DMA_RUN_SOMETHING2);
1546 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1547 			DMA_RESUME |
1548 			SOMETHING_ALMOST_ALWAYS_SET |
1549 			DMA_EPILOGUE_SOMETHING |
1550 			DMA_SOMETHING_ELSE);
1551 #endif
1552 		spin_unlock(codec->lock);
1553 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 1);
1554 
1555 		if (is_main_mixer_playback_codec) {
1556 			/* now unmute WaveOut */
1557 			if (!previously_muted)
1558 				snd_azf3328_mixer_mute_control_pcm(
1559 						chip, 0
1560 				);
1561 		}
1562 
1563 		dev_dbg(chip->card->dev, "PCM STARTED %s\n", codec->name);
1564 		break;
1565 	case SNDRV_PCM_TRIGGER_RESUME:
1566 		dev_dbg(chip->card->dev, "PCM RESUME %s\n", codec->name);
1567 		/* resume codec if we were active */
1568 		spin_lock(codec->lock);
1569 		if (codec->running)
1570 			snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1571 				snd_azf3328_codec_inw(
1572 					codec, IDX_IO_CODEC_DMA_FLAGS
1573 				) | DMA_RESUME
1574 			);
1575 		spin_unlock(codec->lock);
1576 		break;
1577 	case SNDRV_PCM_TRIGGER_STOP:
1578 		dev_dbg(chip->card->dev, "PCM STOP %s\n", codec->name);
1579 
1580 		if (is_main_mixer_playback_codec) {
1581 			/* mute WaveOut (avoid clicking during setup) */
1582 			previously_muted =
1583 				snd_azf3328_mixer_mute_control_pcm(
1584 						chip, 1
1585 				);
1586 		}
1587 
1588 		spin_lock(codec->lock);
1589 		/* first, remember current value: */
1590 		flags1 = snd_azf3328_codec_inw(codec, IDX_IO_CODEC_DMA_FLAGS);
1591 
1592 		/* stop transfer */
1593 		flags1 &= ~DMA_RESUME;
1594 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1595 
1596 		/* hmm, is this really required? we're resetting the same bit
1597 		 * immediately thereafter... */
1598 		flags1 |= DMA_RUN_SOMETHING1;
1599 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1600 
1601 		flags1 &= ~DMA_RUN_SOMETHING1;
1602 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS, flags1);
1603 		spin_unlock(codec->lock);
1604 		snd_azf3328_ctrl_codec_activity(chip, codec->type, 0);
1605 
1606 		if (is_main_mixer_playback_codec) {
1607 			/* now unmute WaveOut */
1608 			if (!previously_muted)
1609 				snd_azf3328_mixer_mute_control_pcm(
1610 						chip, 0
1611 				);
1612 		}
1613 
1614 		dev_dbg(chip->card->dev, "PCM STOPPED %s\n", codec->name);
1615 		break;
1616 	case SNDRV_PCM_TRIGGER_SUSPEND:
1617 		dev_dbg(chip->card->dev, "PCM SUSPEND %s\n", codec->name);
1618 		/* make sure codec is stopped */
1619 		snd_azf3328_codec_outw(codec, IDX_IO_CODEC_DMA_FLAGS,
1620 			snd_azf3328_codec_inw(
1621 				codec, IDX_IO_CODEC_DMA_FLAGS
1622 			) & ~DMA_RESUME
1623 		);
1624 		break;
1625         case SNDRV_PCM_TRIGGER_PAUSE_PUSH:
1626 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_PUSH NIY!\n");
1627                 break;
1628         case SNDRV_PCM_TRIGGER_PAUSE_RELEASE:
1629 		WARN(1, "FIXME: SNDRV_PCM_TRIGGER_PAUSE_RELEASE NIY!\n");
1630                 break;
1631         default:
1632 		WARN(1, "FIXME: unknown trigger mode!\n");
1633                 return -EINVAL;
1634 	}
1635 
1636 	return result;
1637 }
1638 
1639 static snd_pcm_uframes_t
1640 snd_azf3328_pcm_pointer(struct snd_pcm_substream *substream
1641 )
1642 {
1643 	const struct snd_azf3328_codec_data *codec =
1644 		substream->runtime->private_data;
1645 	unsigned long result;
1646 	snd_pcm_uframes_t frmres;
1647 
1648 	result = snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_CURRPOS);
1649 
1650 	/* calculate offset */
1651 #ifdef QUERY_HARDWARE
1652 	result -= snd_azf3328_codec_inl(codec, IDX_IO_CODEC_DMA_START_1);
1653 #else
1654 	result -= codec->dma_base;
1655 #endif
1656 	frmres = bytes_to_frames( substream->runtime, result);
1657 	dev_dbg(substream->pcm->card->dev, "%08li %s @ 0x%8lx, frames %8ld\n",
1658 		jiffies, codec->name, result, frmres);
1659 	return frmres;
1660 }
1661 
1662 /******************************************************************/
1663 
1664 #ifdef SUPPORT_GAMEPORT
1665 static inline void
1666 snd_azf3328_gameport_irq_enable(struct snd_azf3328 *chip,
1667 				bool enable
1668 )
1669 {
1670 	snd_azf3328_io_reg_setb(
1671 		chip->game_io+IDX_GAME_HWCONFIG,
1672 		GAME_HWCFG_IRQ_ENABLE,
1673 		enable
1674 	);
1675 }
1676 
1677 static inline void
1678 snd_azf3328_gameport_legacy_address_enable(struct snd_azf3328 *chip,
1679 					   bool enable
1680 )
1681 {
1682 	snd_azf3328_io_reg_setb(
1683 		chip->game_io+IDX_GAME_HWCONFIG,
1684 		GAME_HWCFG_LEGACY_ADDRESS_ENABLE,
1685 		enable
1686 	);
1687 }
1688 
1689 static void
1690 snd_azf3328_gameport_set_counter_frequency(struct snd_azf3328 *chip,
1691 					   unsigned int freq_cfg
1692 )
1693 {
1694 	snd_azf3328_io_reg_setb(
1695 		chip->game_io+IDX_GAME_HWCONFIG,
1696 		0x02,
1697 		(freq_cfg & 1) != 0
1698 	);
1699 	snd_azf3328_io_reg_setb(
1700 		chip->game_io+IDX_GAME_HWCONFIG,
1701 		0x04,
1702 		(freq_cfg & 2) != 0
1703 	);
1704 }
1705 
1706 static inline void
1707 snd_azf3328_gameport_axis_circuit_enable(struct snd_azf3328 *chip, bool enable)
1708 {
1709 	snd_azf3328_ctrl_reg_6AH_update(
1710 		chip, IO_6A_SOMETHING2_GAMEPORT, enable
1711 	);
1712 }
1713 
1714 static inline void
1715 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1716 {
1717 	/*
1718 	 * skeleton handler only
1719 	 * (we do not want axis reading in interrupt handler - too much load!)
1720 	 */
1721 	dev_dbg(chip->card->dev, "gameport irq\n");
1722 
1723 	 /* this should ACK the gameport IRQ properly, hopefully. */
1724 	snd_azf3328_game_inw(chip, IDX_GAME_AXIS_VALUE);
1725 }
1726 
1727 static int
1728 snd_azf3328_gameport_open(struct gameport *gameport, int mode)
1729 {
1730 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1731 	int res;
1732 
1733 	dev_dbg(chip->card->dev, "gameport_open, mode %d\n", mode);
1734 	switch (mode) {
1735 	case GAMEPORT_MODE_COOKED:
1736 	case GAMEPORT_MODE_RAW:
1737 		res = 0;
1738 		break;
1739 	default:
1740 		res = -1;
1741 		break;
1742 	}
1743 
1744 	snd_azf3328_gameport_set_counter_frequency(chip,
1745 				GAME_HWCFG_ADC_COUNTER_FREQ_STD);
1746 	snd_azf3328_gameport_axis_circuit_enable(chip, (res == 0));
1747 
1748 	return res;
1749 }
1750 
1751 static void
1752 snd_azf3328_gameport_close(struct gameport *gameport)
1753 {
1754 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1755 
1756 	dev_dbg(chip->card->dev, "gameport_close\n");
1757 	snd_azf3328_gameport_set_counter_frequency(chip,
1758 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1759 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1760 }
1761 
1762 static int
1763 snd_azf3328_gameport_cooked_read(struct gameport *gameport,
1764 				 int *axes,
1765 				 int *buttons
1766 )
1767 {
1768 	struct snd_azf3328 *chip = gameport_get_port_data(gameport);
1769 	int i;
1770 	u8 val;
1771 	unsigned long flags;
1772 
1773 	if (snd_BUG_ON(!chip))
1774 		return 0;
1775 
1776 	spin_lock_irqsave(&chip->reg_lock, flags);
1777 	val = snd_azf3328_game_inb(chip, IDX_GAME_LEGACY_COMPATIBLE);
1778 	*buttons = (~(val) >> 4) & 0xf;
1779 
1780 	/* ok, this one is a bit dirty: cooked_read is being polled by a timer,
1781 	 * thus we're atomic and cannot actively wait in here
1782 	 * (which would be useful for us since it probably would be better
1783 	 * to trigger a measurement in here, then wait a short amount of
1784 	 * time until it's finished, then read values of _this_ measurement).
1785 	 *
1786 	 * Thus we simply resort to reading values if they're available already
1787 	 * and trigger the next measurement.
1788 	 */
1789 
1790 	val = snd_azf3328_game_inb(chip, IDX_GAME_AXES_CONFIG);
1791 	if (val & GAME_AXES_SAMPLING_READY) {
1792 		for (i = 0; i < ARRAY_SIZE(chip->axes); ++i) {
1793 			/* configure the axis to read */
1794 			val = (i << 4) | 0x0f;
1795 			snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1796 
1797 			chip->axes[i] = snd_azf3328_game_inw(
1798 						chip, IDX_GAME_AXIS_VALUE
1799 					);
1800 		}
1801 	}
1802 
1803 	/* trigger next sampling of axes, to be evaluated the next time we
1804 	 * enter this function */
1805 
1806 	/* for some very, very strange reason we cannot enable
1807 	 * Measurement Ready monitoring for all axes here,
1808 	 * at least not when only one joystick connected */
1809 	val = 0x03; /* we're able to monitor axes 1 and 2 only */
1810 	snd_azf3328_game_outb(chip, IDX_GAME_AXES_CONFIG, val);
1811 
1812 	snd_azf3328_game_outw(chip, IDX_GAME_AXIS_VALUE, 0xffff);
1813 	spin_unlock_irqrestore(&chip->reg_lock, flags);
1814 
1815 	for (i = 0; i < ARRAY_SIZE(chip->axes); i++) {
1816 		axes[i] = chip->axes[i];
1817 		if (axes[i] == 0xffff)
1818 			axes[i] = -1;
1819 	}
1820 
1821 	dev_dbg(chip->card->dev, "cooked_read: axes %d %d %d %d buttons %d\n",
1822 		axes[0], axes[1], axes[2], axes[3], *buttons);
1823 
1824 	return 0;
1825 }
1826 
1827 static int
1828 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev)
1829 {
1830 	struct gameport *gp;
1831 
1832 	chip->gameport = gp = gameport_allocate_port();
1833 	if (!gp) {
1834 		dev_err(chip->card->dev, "cannot alloc memory for gameport\n");
1835 		return -ENOMEM;
1836 	}
1837 
1838 	gameport_set_name(gp, "AZF3328 Gameport");
1839 	gameport_set_phys(gp, "pci%s/gameport0", pci_name(chip->pci));
1840 	gameport_set_dev_parent(gp, &chip->pci->dev);
1841 	gp->io = chip->game_io;
1842 	gameport_set_port_data(gp, chip);
1843 
1844 	gp->open = snd_azf3328_gameport_open;
1845 	gp->close = snd_azf3328_gameport_close;
1846 	gp->fuzz = 16; /* seems ok */
1847 	gp->cooked_read = snd_azf3328_gameport_cooked_read;
1848 
1849 	/* DISABLE legacy address: we don't need it! */
1850 	snd_azf3328_gameport_legacy_address_enable(chip, 0);
1851 
1852 	snd_azf3328_gameport_set_counter_frequency(chip,
1853 				GAME_HWCFG_ADC_COUNTER_FREQ_1_200);
1854 	snd_azf3328_gameport_axis_circuit_enable(chip, 0);
1855 
1856 	gameport_register_port(chip->gameport);
1857 
1858 	return 0;
1859 }
1860 
1861 static void
1862 snd_azf3328_gameport_free(struct snd_azf3328 *chip)
1863 {
1864 	if (chip->gameport) {
1865 		gameport_unregister_port(chip->gameport);
1866 		chip->gameport = NULL;
1867 	}
1868 	snd_azf3328_gameport_irq_enable(chip, 0);
1869 }
1870 #else
1871 static inline int
1872 snd_azf3328_gameport(struct snd_azf3328 *chip, int dev) { return -ENOSYS; }
1873 static inline void
1874 snd_azf3328_gameport_free(struct snd_azf3328 *chip) { }
1875 static inline void
1876 snd_azf3328_gameport_interrupt(struct snd_azf3328 *chip)
1877 {
1878 	dev_warn(chip->card->dev, "huh, game port IRQ occurred!?\n");
1879 }
1880 #endif /* SUPPORT_GAMEPORT */
1881 
1882 /******************************************************************/
1883 
1884 static inline void
1885 snd_azf3328_irq_log_unknown_type(struct snd_azf3328 *chip, u8 which)
1886 {
1887 	dev_dbg(chip->card->dev,
1888 		"unknown IRQ type (%x) occurred, please report!\n",
1889 		which);
1890 }
1891 
1892 static inline void
1893 snd_azf3328_pcm_interrupt(struct snd_azf3328 *chip,
1894 			  const struct snd_azf3328_codec_data *first_codec,
1895 			  u8 status
1896 )
1897 {
1898 	u8 which;
1899 	enum snd_azf3328_codec_type codec_type;
1900 	const struct snd_azf3328_codec_data *codec = first_codec;
1901 
1902 	for (codec_type = AZF_CODEC_PLAYBACK;
1903 		 codec_type <= AZF_CODEC_I2S_OUT;
1904 			 ++codec_type, ++codec) {
1905 
1906 		/* skip codec if there's no interrupt for it */
1907 		if (!(status & (1 << codec_type)))
1908 			continue;
1909 
1910 		spin_lock(codec->lock);
1911 		which = snd_azf3328_codec_inb(codec, IDX_IO_CODEC_IRQTYPE);
1912 		/* ack all IRQ types immediately */
1913 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_IRQTYPE, which);
1914 		spin_unlock(codec->lock);
1915 
1916 		if (codec->substream) {
1917 			snd_pcm_period_elapsed(codec->substream);
1918 			dev_dbg(chip->card->dev, "%s period done (#%x), @ %x\n",
1919 				codec->name,
1920 				which,
1921 				snd_azf3328_codec_inl(
1922 					codec, IDX_IO_CODEC_DMA_CURRPOS));
1923 		} else
1924 			dev_warn(chip->card->dev, "irq handler problem!\n");
1925 		if (which & IRQ_SOMETHING)
1926 			snd_azf3328_irq_log_unknown_type(chip, which);
1927 	}
1928 }
1929 
1930 static irqreturn_t
1931 snd_azf3328_interrupt(int irq, void *dev_id)
1932 {
1933 	struct snd_azf3328 *chip = dev_id;
1934 	u8 status;
1935 	static unsigned long irq_count;
1936 
1937 	status = snd_azf3328_ctrl_inb(chip, IDX_IO_IRQSTATUS);
1938 
1939         /* fast path out, to ease interrupt sharing */
1940 	if (!(status &
1941 		(IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT
1942 		|IRQ_GAMEPORT|IRQ_MPU401|IRQ_TIMER)
1943 	))
1944 		return IRQ_NONE; /* must be interrupt for another device */
1945 
1946 	dev_dbg(chip->card->dev,
1947 		"irq_count %ld! IDX_IO_IRQSTATUS %04x\n",
1948 			irq_count++ /* debug-only */,
1949 			status);
1950 
1951 	if (status & IRQ_TIMER) {
1952 		/* dev_dbg(chip->card->dev, "timer %ld\n",
1953 			snd_azf3328_codec_inl(chip, IDX_IO_TIMER_VALUE)
1954 				& TIMER_VALUE_MASK
1955 		); */
1956 		if (chip->timer)
1957 			snd_timer_interrupt(chip->timer, chip->timer->sticks);
1958 		/* ACK timer */
1959                 spin_lock(&chip->reg_lock);
1960 		snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x07);
1961 		spin_unlock(&chip->reg_lock);
1962 		dev_dbg(chip->card->dev, "timer IRQ\n");
1963 	}
1964 
1965 	if (status & (IRQ_PLAYBACK|IRQ_RECORDING|IRQ_I2S_OUT))
1966 		snd_azf3328_pcm_interrupt(chip, chip->codecs, status);
1967 
1968 	if (status & IRQ_GAMEPORT)
1969 		snd_azf3328_gameport_interrupt(chip);
1970 
1971 	/* MPU401 has less critical IRQ requirements
1972 	 * than timer and playback/recording, right? */
1973 	if (status & IRQ_MPU401) {
1974 		snd_mpu401_uart_interrupt(irq, chip->rmidi->private_data);
1975 
1976 		/* hmm, do we have to ack the IRQ here somehow?
1977 		 * If so, then I don't know how yet... */
1978 		dev_dbg(chip->card->dev, "MPU401 IRQ\n");
1979 	}
1980 	return IRQ_HANDLED;
1981 }
1982 
1983 /*****************************************************************/
1984 
1985 /* as long as we think we have identical snd_pcm_hardware parameters
1986    for playback, capture and i2s out, we can use the same physical struct
1987    since the struct is simply being copied into a member.
1988 */
1989 static const struct snd_pcm_hardware snd_azf3328_hardware =
1990 {
1991 	/* FIXME!! Correct? */
1992 	.info =			SNDRV_PCM_INFO_MMAP |
1993 				SNDRV_PCM_INFO_INTERLEAVED |
1994 				SNDRV_PCM_INFO_MMAP_VALID,
1995 	.formats =		SNDRV_PCM_FMTBIT_S8 |
1996 				SNDRV_PCM_FMTBIT_U8 |
1997 				SNDRV_PCM_FMTBIT_S16_LE |
1998 				SNDRV_PCM_FMTBIT_U16_LE,
1999 	.rates =		SNDRV_PCM_RATE_5512 |
2000 				SNDRV_PCM_RATE_8000_48000 |
2001 				SNDRV_PCM_RATE_KNOT,
2002 	.rate_min =		AZF_FREQ_4000,
2003 	.rate_max =		AZF_FREQ_66200,
2004 	.channels_min =		1,
2005 	.channels_max =		2,
2006 	.buffer_bytes_max =	(64*1024),
2007 	.period_bytes_min =	1024,
2008 	.period_bytes_max =	(32*1024),
2009 	/* We simply have two DMA areas (instead of a list of descriptors
2010 	   such as other cards); I believe that this is a fixed hardware
2011 	   attribute and there isn't much driver magic to be done to expand it.
2012 	   Thus indicate that we have at least and at most 2 periods. */
2013 	.periods_min =		2,
2014 	.periods_max =		2,
2015 	/* FIXME: maybe that card actually has a FIFO?
2016 	 * Hmm, it seems newer revisions do have one, but we still don't know
2017 	 * its size... */
2018 	.fifo_size =		0,
2019 };
2020 
2021 
2022 static unsigned int snd_azf3328_fixed_rates[] = {
2023 	AZF_FREQ_4000,
2024 	AZF_FREQ_4800,
2025 	AZF_FREQ_5512,
2026 	AZF_FREQ_6620,
2027 	AZF_FREQ_8000,
2028 	AZF_FREQ_9600,
2029 	AZF_FREQ_11025,
2030 	AZF_FREQ_13240,
2031 	AZF_FREQ_16000,
2032 	AZF_FREQ_22050,
2033 	AZF_FREQ_32000,
2034 	AZF_FREQ_44100,
2035 	AZF_FREQ_48000,
2036 	AZF_FREQ_66200
2037 };
2038 
2039 static struct snd_pcm_hw_constraint_list snd_azf3328_hw_constraints_rates = {
2040 	.count = ARRAY_SIZE(snd_azf3328_fixed_rates),
2041 	.list = snd_azf3328_fixed_rates,
2042 	.mask = 0,
2043 };
2044 
2045 /*****************************************************************/
2046 
2047 static int
2048 snd_azf3328_pcm_open(struct snd_pcm_substream *substream,
2049 		     enum snd_azf3328_codec_type codec_type
2050 )
2051 {
2052 	struct snd_azf3328 *chip = snd_pcm_substream_chip(substream);
2053 	struct snd_pcm_runtime *runtime = substream->runtime;
2054 	struct snd_azf3328_codec_data *codec = &chip->codecs[codec_type];
2055 
2056 	codec->substream = substream;
2057 
2058 	/* same parameters for all our codecs - at least we think so... */
2059 	runtime->hw = snd_azf3328_hardware;
2060 
2061 	snd_pcm_hw_constraint_list(runtime, 0, SNDRV_PCM_HW_PARAM_RATE,
2062 				   &snd_azf3328_hw_constraints_rates);
2063 	runtime->private_data = codec;
2064 	return 0;
2065 }
2066 
2067 static int
2068 snd_azf3328_pcm_playback_open(struct snd_pcm_substream *substream)
2069 {
2070 	return snd_azf3328_pcm_open(substream, AZF_CODEC_PLAYBACK);
2071 }
2072 
2073 static int
2074 snd_azf3328_pcm_capture_open(struct snd_pcm_substream *substream)
2075 {
2076 	return snd_azf3328_pcm_open(substream, AZF_CODEC_CAPTURE);
2077 }
2078 
2079 static int
2080 snd_azf3328_pcm_i2s_out_open(struct snd_pcm_substream *substream)
2081 {
2082 	return snd_azf3328_pcm_open(substream, AZF_CODEC_I2S_OUT);
2083 }
2084 
2085 static int
2086 snd_azf3328_pcm_close(struct snd_pcm_substream *substream
2087 )
2088 {
2089 	struct snd_azf3328_codec_data *codec =
2090 		substream->runtime->private_data;
2091 
2092 	codec->substream = NULL;
2093 	return 0;
2094 }
2095 
2096 /******************************************************************/
2097 
2098 static struct snd_pcm_ops snd_azf3328_playback_ops = {
2099 	.open =		snd_azf3328_pcm_playback_open,
2100 	.close =	snd_azf3328_pcm_close,
2101 	.ioctl =	snd_pcm_lib_ioctl,
2102 	.hw_params =	snd_azf3328_hw_params,
2103 	.hw_free =	snd_azf3328_hw_free,
2104 	.prepare =	snd_azf3328_pcm_prepare,
2105 	.trigger =	snd_azf3328_pcm_trigger,
2106 	.pointer =	snd_azf3328_pcm_pointer
2107 };
2108 
2109 static struct snd_pcm_ops snd_azf3328_capture_ops = {
2110 	.open =		snd_azf3328_pcm_capture_open,
2111 	.close =	snd_azf3328_pcm_close,
2112 	.ioctl =	snd_pcm_lib_ioctl,
2113 	.hw_params =	snd_azf3328_hw_params,
2114 	.hw_free =	snd_azf3328_hw_free,
2115 	.prepare =	snd_azf3328_pcm_prepare,
2116 	.trigger =	snd_azf3328_pcm_trigger,
2117 	.pointer =	snd_azf3328_pcm_pointer
2118 };
2119 
2120 static struct snd_pcm_ops snd_azf3328_i2s_out_ops = {
2121 	.open =		snd_azf3328_pcm_i2s_out_open,
2122 	.close =	snd_azf3328_pcm_close,
2123 	.ioctl =	snd_pcm_lib_ioctl,
2124 	.hw_params =	snd_azf3328_hw_params,
2125 	.hw_free =	snd_azf3328_hw_free,
2126 	.prepare =	snd_azf3328_pcm_prepare,
2127 	.trigger =	snd_azf3328_pcm_trigger,
2128 	.pointer =	snd_azf3328_pcm_pointer
2129 };
2130 
2131 static int
2132 snd_azf3328_pcm(struct snd_azf3328 *chip)
2133 {
2134 enum { AZF_PCMDEV_STD, AZF_PCMDEV_I2S_OUT, NUM_AZF_PCMDEVS }; /* pcm devices */
2135 
2136 	struct snd_pcm *pcm;
2137 	int err;
2138 
2139 	err = snd_pcm_new(chip->card, "AZF3328 DSP", AZF_PCMDEV_STD,
2140 								1, 1, &pcm);
2141 	if (err < 0)
2142 		return err;
2143 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2144 						&snd_azf3328_playback_ops);
2145 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_CAPTURE,
2146 						&snd_azf3328_capture_ops);
2147 
2148 	pcm->private_data = chip;
2149 	pcm->info_flags = 0;
2150 	strcpy(pcm->name, chip->card->shortname);
2151 	/* same pcm object for playback/capture (see snd_pcm_new() above) */
2152 	chip->pcm[AZF_CODEC_PLAYBACK] = pcm;
2153 	chip->pcm[AZF_CODEC_CAPTURE] = pcm;
2154 
2155 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2156 						snd_dma_pci_data(chip->pci),
2157 							64*1024, 64*1024);
2158 
2159 	err = snd_pcm_new(chip->card, "AZF3328 I2S OUT", AZF_PCMDEV_I2S_OUT,
2160 								1, 0, &pcm);
2161 	if (err < 0)
2162 		return err;
2163 	snd_pcm_set_ops(pcm, SNDRV_PCM_STREAM_PLAYBACK,
2164 						&snd_azf3328_i2s_out_ops);
2165 
2166 	pcm->private_data = chip;
2167 	pcm->info_flags = 0;
2168 	strcpy(pcm->name, chip->card->shortname);
2169 	chip->pcm[AZF_CODEC_I2S_OUT] = pcm;
2170 
2171 	snd_pcm_lib_preallocate_pages_for_all(pcm, SNDRV_DMA_TYPE_DEV,
2172 						snd_dma_pci_data(chip->pci),
2173 							64*1024, 64*1024);
2174 
2175 	return 0;
2176 }
2177 
2178 /******************************************************************/
2179 
2180 /*** NOTE: the physical timer resolution actually is 1024000 ticks per second
2181  *** (probably derived from main crystal via a divider of 24),
2182  *** but announcing those attributes to user-space would make programs
2183  *** configure the timer to a 1 tick value, resulting in an absolutely fatal
2184  *** timer IRQ storm.
2185  *** Thus I chose to announce a down-scaled virtual timer to the outside and
2186  *** calculate real timer countdown values internally.
2187  *** (the scale factor can be set via module parameter "seqtimer_scaling").
2188  ***/
2189 
2190 static int
2191 snd_azf3328_timer_start(struct snd_timer *timer)
2192 {
2193 	struct snd_azf3328 *chip;
2194 	unsigned long flags;
2195 	unsigned int delay;
2196 
2197 	chip = snd_timer_chip(timer);
2198 	delay = ((timer->sticks * seqtimer_scaling) - 1) & TIMER_VALUE_MASK;
2199 	if (delay < 49) {
2200 		/* uhoh, that's not good, since user-space won't know about
2201 		 * this timing tweak
2202 		 * (we need to do it to avoid a lockup, though) */
2203 
2204 		dev_dbg(chip->card->dev, "delay was too low (%d)!\n", delay);
2205 		delay = 49; /* minimum time is 49 ticks */
2206 	}
2207 	dev_dbg(chip->card->dev, "setting timer countdown value %d\n", delay);
2208 	delay |= TIMER_COUNTDOWN_ENABLE | TIMER_IRQ_ENABLE;
2209 	spin_lock_irqsave(&chip->reg_lock, flags);
2210 	snd_azf3328_ctrl_outl(chip, IDX_IO_TIMER_VALUE, delay);
2211 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2212 	return 0;
2213 }
2214 
2215 static int
2216 snd_azf3328_timer_stop(struct snd_timer *timer)
2217 {
2218 	struct snd_azf3328 *chip;
2219 	unsigned long flags;
2220 
2221 	chip = snd_timer_chip(timer);
2222 	spin_lock_irqsave(&chip->reg_lock, flags);
2223 	/* disable timer countdown and interrupt */
2224 	/* Hmm, should we write TIMER_IRQ_ACK here?
2225 	   YES indeed, otherwise a rogue timer operation - which prompts
2226 	   ALSA(?) to call repeated stop() in vain, but NOT start() -
2227 	   will never end (value 0x03 is kept shown in control byte).
2228 	   Simply manually poking 0x04 _once_ immediately successfully stops
2229 	   the hardware/ALSA interrupt activity. */
2230 	snd_azf3328_ctrl_outb(chip, IDX_IO_TIMER_VALUE + 3, 0x04);
2231 	spin_unlock_irqrestore(&chip->reg_lock, flags);
2232 	return 0;
2233 }
2234 
2235 
2236 static int
2237 snd_azf3328_timer_precise_resolution(struct snd_timer *timer,
2238 					       unsigned long *num, unsigned long *den)
2239 {
2240 	*num = 1;
2241 	*den = 1024000 / seqtimer_scaling;
2242 	return 0;
2243 }
2244 
2245 static struct snd_timer_hardware snd_azf3328_timer_hw = {
2246 	.flags = SNDRV_TIMER_HW_AUTO,
2247 	.resolution = 977, /* 1000000/1024000 = 0.9765625us */
2248 	.ticks = 1024000, /* max tick count, defined by the value register; actually it's not 1024000, but 1048576, but we don't care */
2249 	.start = snd_azf3328_timer_start,
2250 	.stop = snd_azf3328_timer_stop,
2251 	.precise_resolution = snd_azf3328_timer_precise_resolution,
2252 };
2253 
2254 static int
2255 snd_azf3328_timer(struct snd_azf3328 *chip, int device)
2256 {
2257 	struct snd_timer *timer = NULL;
2258 	struct snd_timer_id tid;
2259 	int err;
2260 
2261 	tid.dev_class = SNDRV_TIMER_CLASS_CARD;
2262 	tid.dev_sclass = SNDRV_TIMER_SCLASS_NONE;
2263 	tid.card = chip->card->number;
2264 	tid.device = device;
2265 	tid.subdevice = 0;
2266 
2267 	snd_azf3328_timer_hw.resolution *= seqtimer_scaling;
2268 	snd_azf3328_timer_hw.ticks /= seqtimer_scaling;
2269 
2270 	err = snd_timer_new(chip->card, "AZF3328", &tid, &timer);
2271 	if (err < 0)
2272 		goto out;
2273 
2274 	strcpy(timer->name, "AZF3328 timer");
2275 	timer->private_data = chip;
2276 	timer->hw = snd_azf3328_timer_hw;
2277 
2278 	chip->timer = timer;
2279 
2280 	snd_azf3328_timer_stop(timer);
2281 
2282 	err = 0;
2283 
2284 out:
2285 	return err;
2286 }
2287 
2288 /******************************************************************/
2289 
2290 static int
2291 snd_azf3328_free(struct snd_azf3328 *chip)
2292 {
2293 	if (chip->irq < 0)
2294 		goto __end_hw;
2295 
2296 	snd_azf3328_mixer_reset(chip);
2297 
2298 	snd_azf3328_timer_stop(chip->timer);
2299 	snd_azf3328_gameport_free(chip);
2300 
2301 	if (chip->irq >= 0)
2302 		synchronize_irq(chip->irq);
2303 __end_hw:
2304 	if (chip->irq >= 0)
2305 		free_irq(chip->irq, chip);
2306 	pci_release_regions(chip->pci);
2307 	pci_disable_device(chip->pci);
2308 
2309 	kfree(chip);
2310 	return 0;
2311 }
2312 
2313 static int
2314 snd_azf3328_dev_free(struct snd_device *device)
2315 {
2316 	struct snd_azf3328 *chip = device->device_data;
2317 	return snd_azf3328_free(chip);
2318 }
2319 
2320 #if 0
2321 /* check whether a bit can be modified */
2322 static void
2323 snd_azf3328_test_bit(unsigned unsigned reg, int bit)
2324 {
2325 	unsigned char val, valoff, valon;
2326 
2327 	val = inb(reg);
2328 
2329 	outb(val & ~(1 << bit), reg);
2330 	valoff = inb(reg);
2331 
2332 	outb(val|(1 << bit), reg);
2333 	valon = inb(reg);
2334 
2335 	outb(val, reg);
2336 
2337 	printk(KERN_DEBUG "reg %04x bit %d: %02x %02x %02x\n",
2338 				reg, bit, val, valoff, valon
2339 	);
2340 }
2341 #endif
2342 
2343 static inline void
2344 snd_azf3328_debug_show_ports(const struct snd_azf3328 *chip)
2345 {
2346 	u16 tmp;
2347 
2348 	dev_dbg(chip->card->dev,
2349 		"ctrl_io 0x%lx, game_io 0x%lx, mpu_io 0x%lx, "
2350 		"opl3_io 0x%lx, mixer_io 0x%lx, irq %d\n",
2351 		chip->ctrl_io, chip->game_io, chip->mpu_io,
2352 		chip->opl3_io, chip->mixer_io, chip->irq);
2353 
2354 	dev_dbg(chip->card->dev,
2355 		"game %02x %02x %02x %02x %02x %02x\n",
2356 		snd_azf3328_game_inb(chip, 0),
2357 		snd_azf3328_game_inb(chip, 1),
2358 		snd_azf3328_game_inb(chip, 2),
2359 		snd_azf3328_game_inb(chip, 3),
2360 		snd_azf3328_game_inb(chip, 4),
2361 		snd_azf3328_game_inb(chip, 5));
2362 
2363 	for (tmp = 0; tmp < 0x07; tmp += 1)
2364 		dev_dbg(chip->card->dev,
2365 			"mpu_io 0x%04x\n", inb(chip->mpu_io + tmp));
2366 
2367 	for (tmp = 0; tmp <= 0x07; tmp += 1)
2368 		dev_dbg(chip->card->dev,
2369 			"0x%02x: game200 0x%04x, game208 0x%04x\n",
2370 			tmp, inb(0x200 + tmp), inb(0x208 + tmp));
2371 
2372 	for (tmp = 0; tmp <= 0x01; tmp += 1)
2373 		dev_dbg(chip->card->dev,
2374 			"0x%02x: mpu300 0x%04x, mpu310 0x%04x, mpu320 0x%04x, "
2375 			"mpu330 0x%04x opl388 0x%04x opl38c 0x%04x\n",
2376 				tmp,
2377 				inb(0x300 + tmp),
2378 				inb(0x310 + tmp),
2379 				inb(0x320 + tmp),
2380 				inb(0x330 + tmp),
2381 				inb(0x388 + tmp),
2382 				inb(0x38c + tmp));
2383 
2384 	for (tmp = 0; tmp < AZF_IO_SIZE_CTRL; tmp += 2)
2385 		dev_dbg(chip->card->dev,
2386 			"ctrl 0x%02x: 0x%04x\n",
2387 			tmp, snd_azf3328_ctrl_inw(chip, tmp));
2388 
2389 	for (tmp = 0; tmp < AZF_IO_SIZE_MIXER; tmp += 2)
2390 		dev_dbg(chip->card->dev,
2391 			"mixer 0x%02x: 0x%04x\n",
2392 			tmp, snd_azf3328_mixer_inw(chip, tmp));
2393 }
2394 
2395 static int
2396 snd_azf3328_create(struct snd_card *card,
2397 		   struct pci_dev *pci,
2398 		   unsigned long device_type,
2399 		   struct snd_azf3328 **rchip)
2400 {
2401 	struct snd_azf3328 *chip;
2402 	int err;
2403 	static struct snd_device_ops ops = {
2404 		.dev_free =     snd_azf3328_dev_free,
2405 	};
2406 	u8 dma_init;
2407 	enum snd_azf3328_codec_type codec_type;
2408 	struct snd_azf3328_codec_data *codec_setup;
2409 
2410 	*rchip = NULL;
2411 
2412 	err = pci_enable_device(pci);
2413 	if (err < 0)
2414 		return err;
2415 
2416 	chip = kzalloc(sizeof(*chip), GFP_KERNEL);
2417 	if (chip == NULL) {
2418 		err = -ENOMEM;
2419 		goto out_err;
2420 	}
2421 	spin_lock_init(&chip->reg_lock);
2422 	chip->card = card;
2423 	chip->pci = pci;
2424 	chip->irq = -1;
2425 
2426 	/* check if we can restrict PCI DMA transfers to 24 bits */
2427 	if (pci_set_dma_mask(pci, DMA_BIT_MASK(24)) < 0 ||
2428 	    pci_set_consistent_dma_mask(pci, DMA_BIT_MASK(24)) < 0) {
2429 		dev_err(card->dev,
2430 			"architecture does not support 24bit PCI busmaster DMA\n"
2431 		);
2432 		err = -ENXIO;
2433 		goto out_err;
2434 	}
2435 
2436 	err = pci_request_regions(pci, "Aztech AZF3328");
2437 	if (err < 0)
2438 		goto out_err;
2439 
2440 	chip->ctrl_io  = pci_resource_start(pci, 0);
2441 	chip->game_io  = pci_resource_start(pci, 1);
2442 	chip->mpu_io   = pci_resource_start(pci, 2);
2443 	chip->opl3_io  = pci_resource_start(pci, 3);
2444 	chip->mixer_io = pci_resource_start(pci, 4);
2445 
2446 	codec_setup = &chip->codecs[AZF_CODEC_PLAYBACK];
2447 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_PLAYBACK;
2448 	codec_setup->lock = &chip->reg_lock;
2449 	codec_setup->type = AZF_CODEC_PLAYBACK;
2450 	codec_setup->name = "PLAYBACK";
2451 
2452 	codec_setup = &chip->codecs[AZF_CODEC_CAPTURE];
2453 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_CAPTURE;
2454 	codec_setup->lock = &chip->reg_lock;
2455 	codec_setup->type = AZF_CODEC_CAPTURE;
2456 	codec_setup->name = "CAPTURE";
2457 
2458 	codec_setup = &chip->codecs[AZF_CODEC_I2S_OUT];
2459 	codec_setup->io_base = chip->ctrl_io + AZF_IO_OFFS_CODEC_I2S_OUT;
2460 	codec_setup->lock = &chip->reg_lock;
2461 	codec_setup->type = AZF_CODEC_I2S_OUT;
2462 	codec_setup->name = "I2S_OUT";
2463 
2464 	if (request_irq(pci->irq, snd_azf3328_interrupt,
2465 			IRQF_SHARED, KBUILD_MODNAME, chip)) {
2466 		dev_err(card->dev, "unable to grab IRQ %d\n", pci->irq);
2467 		err = -EBUSY;
2468 		goto out_err;
2469 	}
2470 	chip->irq = pci->irq;
2471 	pci_set_master(pci);
2472 	synchronize_irq(chip->irq);
2473 
2474 	snd_azf3328_debug_show_ports(chip);
2475 
2476 	err = snd_device_new(card, SNDRV_DEV_LOWLEVEL, chip, &ops);
2477 	if (err < 0)
2478 		goto out_err;
2479 
2480 	/* create mixer interface & switches */
2481 	err = snd_azf3328_mixer_new(chip);
2482 	if (err < 0)
2483 		goto out_err;
2484 
2485 	/* standard codec init stuff */
2486 		/* default DMA init value */
2487 	dma_init = DMA_RUN_SOMETHING2|DMA_EPILOGUE_SOMETHING|DMA_SOMETHING_ELSE;
2488 
2489 	for (codec_type = AZF_CODEC_PLAYBACK;
2490 		codec_type <= AZF_CODEC_I2S_OUT; ++codec_type) {
2491 		struct snd_azf3328_codec_data *codec =
2492 			 &chip->codecs[codec_type];
2493 
2494 		/* shutdown codecs to reduce power / noise */
2495 			/* have ...ctrl_codec_activity() act properly */
2496 		codec->running = 1;
2497 		snd_azf3328_ctrl_codec_activity(chip, codec_type, 0);
2498 
2499 		spin_lock_irq(codec->lock);
2500 		snd_azf3328_codec_outb(codec, IDX_IO_CODEC_DMA_FLAGS,
2501 						 dma_init);
2502 		spin_unlock_irq(codec->lock);
2503 	}
2504 
2505 	*rchip = chip;
2506 
2507 	err = 0;
2508 	goto out;
2509 
2510 out_err:
2511 	if (chip)
2512 		snd_azf3328_free(chip);
2513 	pci_disable_device(pci);
2514 
2515 out:
2516 	return err;
2517 }
2518 
2519 static int
2520 snd_azf3328_probe(struct pci_dev *pci, const struct pci_device_id *pci_id)
2521 {
2522 	static int dev;
2523 	struct snd_card *card;
2524 	struct snd_azf3328 *chip;
2525 	struct snd_opl3 *opl3;
2526 	int err;
2527 
2528 	if (dev >= SNDRV_CARDS) {
2529 		err = -ENODEV;
2530 		goto out;
2531 	}
2532 	if (!enable[dev]) {
2533 		dev++;
2534 		err = -ENOENT;
2535 		goto out;
2536 	}
2537 
2538 	err = snd_card_new(&pci->dev, index[dev], id[dev], THIS_MODULE,
2539 			   0, &card);
2540 	if (err < 0)
2541 		goto out;
2542 
2543 	strcpy(card->driver, "AZF3328");
2544 	strcpy(card->shortname, "Aztech AZF3328 (PCI168)");
2545 
2546 	err = snd_azf3328_create(card, pci, pci_id->driver_data, &chip);
2547 	if (err < 0)
2548 		goto out_err;
2549 
2550 	card->private_data = chip;
2551 
2552 	/* chose to use MPU401_HW_AZT2320 ID instead of MPU401_HW_MPU401,
2553 	   since our hardware ought to be similar, thus use same ID. */
2554 	err = snd_mpu401_uart_new(
2555 		card, 0,
2556 		MPU401_HW_AZT2320, chip->mpu_io,
2557 		MPU401_INFO_INTEGRATED | MPU401_INFO_IRQ_HOOK,
2558 		-1, &chip->rmidi
2559 	);
2560 	if (err < 0) {
2561 		dev_err(card->dev, "no MPU-401 device at 0x%lx?\n",
2562 				chip->mpu_io
2563 		);
2564 		goto out_err;
2565 	}
2566 
2567 	err = snd_azf3328_timer(chip, 0);
2568 	if (err < 0)
2569 		goto out_err;
2570 
2571 	err = snd_azf3328_pcm(chip);
2572 	if (err < 0)
2573 		goto out_err;
2574 
2575 	if (snd_opl3_create(card, chip->opl3_io, chip->opl3_io+2,
2576 			    OPL3_HW_AUTO, 1, &opl3) < 0) {
2577 		dev_err(card->dev, "no OPL3 device at 0x%lx-0x%lx?\n",
2578 			   chip->opl3_io, chip->opl3_io+2
2579 		);
2580 	} else {
2581 		/* need to use IDs 1, 2 since ID 0 is snd_azf3328_timer above */
2582 		err = snd_opl3_timer_new(opl3, 1, 2);
2583 		if (err < 0)
2584 			goto out_err;
2585 		err = snd_opl3_hwdep_new(opl3, 0, 1, NULL);
2586 		if (err < 0)
2587 			goto out_err;
2588 		opl3->private_data = chip;
2589 	}
2590 
2591 	sprintf(card->longname, "%s at 0x%lx, irq %i",
2592 		card->shortname, chip->ctrl_io, chip->irq);
2593 
2594 	err = snd_card_register(card);
2595 	if (err < 0)
2596 		goto out_err;
2597 
2598 #ifdef MODULE
2599 	dev_info(card->dev,
2600 		 "Sound driver for Aztech AZF3328-based soundcards such as PCI168.\n");
2601 	dev_info(card->dev,
2602 		 "Hardware was completely undocumented, unfortunately.\n");
2603 	dev_info(card->dev,
2604 		 "Feel free to contact andi AT lisas.de for bug reports etc.!\n");
2605 	dev_info(card->dev,
2606 		 "User-scalable sequencer timer set to %dHz (1024000Hz / %d).\n",
2607 		 1024000 / seqtimer_scaling, seqtimer_scaling);
2608 #endif
2609 
2610 	snd_azf3328_gameport(chip, dev);
2611 
2612 	pci_set_drvdata(pci, card);
2613 	dev++;
2614 
2615 	err = 0;
2616 	goto out;
2617 
2618 out_err:
2619 	dev_err(card->dev, "something failed, exiting\n");
2620 	snd_card_free(card);
2621 
2622 out:
2623 	return err;
2624 }
2625 
2626 static void
2627 snd_azf3328_remove(struct pci_dev *pci)
2628 {
2629 	snd_card_free(pci_get_drvdata(pci));
2630 }
2631 
2632 #ifdef CONFIG_PM_SLEEP
2633 static inline void
2634 snd_azf3328_suspend_regs(const struct snd_azf3328 *chip,
2635 			 unsigned long io_addr, unsigned count, u32 *saved_regs)
2636 {
2637 	unsigned reg;
2638 
2639 	for (reg = 0; reg < count; ++reg) {
2640 		*saved_regs = inl(io_addr);
2641 		dev_dbg(chip->card->dev, "suspend: io 0x%04lx: 0x%08x\n",
2642 			io_addr, *saved_regs);
2643 		++saved_regs;
2644 		io_addr += sizeof(*saved_regs);
2645 	}
2646 }
2647 
2648 static inline void
2649 snd_azf3328_resume_regs(const struct snd_azf3328 *chip,
2650 			const u32 *saved_regs,
2651 			unsigned long io_addr,
2652 			unsigned count
2653 )
2654 {
2655 	unsigned reg;
2656 
2657 	for (reg = 0; reg < count; ++reg) {
2658 		outl(*saved_regs, io_addr);
2659 		dev_dbg(chip->card->dev,
2660 			"resume: io 0x%04lx: 0x%08x --> 0x%08x\n",
2661 			io_addr, *saved_regs, inl(io_addr));
2662 		++saved_regs;
2663 		io_addr += sizeof(*saved_regs);
2664 	}
2665 }
2666 
2667 static inline void
2668 snd_azf3328_suspend_ac97(struct snd_azf3328 *chip)
2669 {
2670 #ifdef AZF_USE_AC97_LAYER
2671 	snd_ac97_suspend(chip->ac97);
2672 #else
2673 	snd_azf3328_suspend_regs(chip, chip->mixer_io,
2674 		ARRAY_SIZE(chip->saved_regs_mixer), chip->saved_regs_mixer);
2675 
2676 	/* make sure to disable master volume etc. to prevent looping sound */
2677 	snd_azf3328_mixer_mute_control_master(chip, 1);
2678 	snd_azf3328_mixer_mute_control_pcm(chip, 1);
2679 #endif /* AZF_USE_AC97_LAYER */
2680 }
2681 
2682 static inline void
2683 snd_azf3328_resume_ac97(const struct snd_azf3328 *chip)
2684 {
2685 #ifdef AZF_USE_AC97_LAYER
2686 	snd_ac97_resume(chip->ac97);
2687 #else
2688 	snd_azf3328_resume_regs(chip, chip->saved_regs_mixer, chip->mixer_io,
2689 					ARRAY_SIZE(chip->saved_regs_mixer));
2690 
2691 	/* unfortunately with 32bit transfers, IDX_MIXER_PLAY_MASTER (0x02)
2692 	   and IDX_MIXER_RESET (offset 0x00) get touched at the same time,
2693 	   resulting in a mixer reset condition persisting until _after_
2694 	   master vol was restored. Thus master vol needs an extra restore. */
2695 	outw(((u16 *)chip->saved_regs_mixer)[1], chip->mixer_io + 2);
2696 #endif /* AZF_USE_AC97_LAYER */
2697 }
2698 
2699 static int
2700 snd_azf3328_suspend(struct device *dev)
2701 {
2702 	struct pci_dev *pci = to_pci_dev(dev);
2703 	struct snd_card *card = dev_get_drvdata(dev);
2704 	struct snd_azf3328 *chip = card->private_data;
2705 	u16 *saved_regs_ctrl_u16;
2706 
2707 	snd_power_change_state(card, SNDRV_CTL_POWER_D3hot);
2708 
2709 	/* same pcm object for playback/capture */
2710 	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_PLAYBACK]);
2711 	snd_pcm_suspend_all(chip->pcm[AZF_CODEC_I2S_OUT]);
2712 
2713 	snd_azf3328_suspend_ac97(chip);
2714 
2715 	snd_azf3328_suspend_regs(chip, chip->ctrl_io,
2716 		ARRAY_SIZE(chip->saved_regs_ctrl), chip->saved_regs_ctrl);
2717 
2718 	/* manually store the one currently relevant write-only reg, too */
2719 	saved_regs_ctrl_u16 = (u16 *)chip->saved_regs_ctrl;
2720 	saved_regs_ctrl_u16[IDX_IO_6AH / 2] = chip->shadow_reg_ctrl_6AH;
2721 
2722 	snd_azf3328_suspend_regs(chip, chip->game_io,
2723 		ARRAY_SIZE(chip->saved_regs_game), chip->saved_regs_game);
2724 	snd_azf3328_suspend_regs(chip, chip->mpu_io,
2725 		ARRAY_SIZE(chip->saved_regs_mpu), chip->saved_regs_mpu);
2726 	snd_azf3328_suspend_regs(chip, chip->opl3_io,
2727 		ARRAY_SIZE(chip->saved_regs_opl3), chip->saved_regs_opl3);
2728 
2729 	pci_disable_device(pci);
2730 	pci_save_state(pci);
2731 	pci_set_power_state(pci, PCI_D3hot);
2732 	return 0;
2733 }
2734 
2735 static int
2736 snd_azf3328_resume(struct device *dev)
2737 {
2738 	struct pci_dev *pci = to_pci_dev(dev);
2739 	struct snd_card *card = dev_get_drvdata(dev);
2740 	const struct snd_azf3328 *chip = card->private_data;
2741 
2742 	pci_set_power_state(pci, PCI_D0);
2743 	pci_restore_state(pci);
2744 	if (pci_enable_device(pci) < 0) {
2745 		dev_err(dev, "pci_enable_device failed, disabling device\n");
2746 		snd_card_disconnect(card);
2747 		return -EIO;
2748 	}
2749 	pci_set_master(pci);
2750 
2751 	snd_azf3328_resume_regs(chip, chip->saved_regs_game, chip->game_io,
2752 					ARRAY_SIZE(chip->saved_regs_game));
2753 	snd_azf3328_resume_regs(chip, chip->saved_regs_mpu, chip->mpu_io,
2754 					ARRAY_SIZE(chip->saved_regs_mpu));
2755 	snd_azf3328_resume_regs(chip, chip->saved_regs_opl3, chip->opl3_io,
2756 					ARRAY_SIZE(chip->saved_regs_opl3));
2757 
2758 	snd_azf3328_resume_ac97(chip);
2759 
2760 	snd_azf3328_resume_regs(chip, chip->saved_regs_ctrl, chip->ctrl_io,
2761 					ARRAY_SIZE(chip->saved_regs_ctrl));
2762 
2763 	snd_power_change_state(card, SNDRV_CTL_POWER_D0);
2764 	return 0;
2765 }
2766 
2767 static SIMPLE_DEV_PM_OPS(snd_azf3328_pm, snd_azf3328_suspend, snd_azf3328_resume);
2768 #define SND_AZF3328_PM_OPS	&snd_azf3328_pm
2769 #else
2770 #define SND_AZF3328_PM_OPS	NULL
2771 #endif /* CONFIG_PM_SLEEP */
2772 
2773 static struct pci_driver azf3328_driver = {
2774 	.name = KBUILD_MODNAME,
2775 	.id_table = snd_azf3328_ids,
2776 	.probe = snd_azf3328_probe,
2777 	.remove = snd_azf3328_remove,
2778 	.driver = {
2779 		.pm = SND_AZF3328_PM_OPS,
2780 	},
2781 };
2782 
2783 module_pci_driver(azf3328_driver);
2784