1 /* SPDX-License-Identifier: GPL-2.0 */ 2 /* 3 Aureal Advantage Soundcard driver. 4 */ 5 6 #define CHIP_AU8810 7 8 #define CARD_NAME "Aureal Advantage" 9 #define CARD_NAME_SHORT "au8810" 10 11 #define NR_ADB 0x10 12 #define NR_WT 0x00 13 #define NR_SRC 0x10 14 #define NR_A3D 0x10 15 #define NR_MIXIN 0x20 16 #define NR_MIXOUT 0x10 17 18 19 /* ADBDMA */ 20 #define VORTEX_ADBDMA_STAT 0x27e00 /* read only, subbuffer, DMA pos */ 21 #define POS_MASK 0x00000fff 22 #define POS_SHIFT 0x0 23 #define ADB_SUBBUF_MASK 0x00003000 /* ADB only. */ 24 #define ADB_SUBBUF_SHIFT 0xc /* ADB only. */ 25 #define VORTEX_ADBDMA_CTRL 0x27180 /* write only; format, flags, DMA pos */ 26 #define OFFSET_MASK 0x00000fff 27 #define OFFSET_SHIFT 0x0 28 #define IE_MASK 0x00001000 /* interrupt enable. */ 29 #define IE_SHIFT 0xc 30 #define DIR_MASK 0x00002000 /* Direction */ 31 #define DIR_SHIFT 0xd 32 #define FMT_MASK 0x0003c000 33 #define FMT_SHIFT 0xe 34 // The ADB masks and shift also are valid for the wtdma, except if specified otherwise. 35 #define VORTEX_ADBDMA_BUFCFG0 0x27100 36 #define VORTEX_ADBDMA_BUFCFG1 0x27104 37 #define VORTEX_ADBDMA_BUFBASE 0x27000 38 #define VORTEX_ADBDMA_START 0x27c00 /* Which subbuffer starts */ 39 40 #define VORTEX_ADBDMA_STATUS 0x27A90 /* stored at AdbDma->this_10 / 2 DWORD in size. */ 41 42 /* WTDMA */ 43 #define VORTEX_WTDMA_CTRL 0x27fd8 /* format, DMA pos */ 44 #define VORTEX_WTDMA_STAT 0x27fe8 /* DMA subbuf, DMA pos */ 45 #define WT_SUBBUF_MASK 0x3 46 #define WT_SUBBUF_SHIFT 0xc 47 #define VORTEX_WTDMA_BUFBASE 0x27fc0 48 #define VORTEX_WTDMA_BUFCFG0 0x27fd0 49 #define VORTEX_WTDMA_BUFCFG1 0x27fd4 50 #define VORTEX_WTDMA_START 0x27fe4 /* which subbuffer is first */ 51 52 /* ADB */ 53 #define VORTEX_ADB_SR 0x28400 /* Samplerates enable/disable */ 54 #define VORTEX_ADB_RTBASE 0x28000 55 #define VORTEX_ADB_RTBASE_COUNT 173 56 #define VORTEX_ADB_CHNBASE 0x282b4 57 #define VORTEX_ADB_CHNBASE_COUNT 24 58 #define ROUTE_MASK 0xffff 59 #define SOURCE_MASK 0xff00 60 #define ADB_MASK 0xff 61 #define ADB_SHIFT 0x8 62 63 /* ADB address */ 64 #define OFFSET_ADBDMA 0x00 65 #define OFFSET_SRCIN 0x40 66 #define OFFSET_SRCOUT 0x20 67 #define OFFSET_MIXIN 0x50 68 #define OFFSET_MIXOUT 0x30 69 #define OFFSET_CODECIN 0x70 70 #define OFFSET_CODECOUT 0x88 71 #define OFFSET_SPORTIN 0x78 /* ch 0x13 */ 72 #define OFFSET_SPORTOUT 0x90 73 #define OFFSET_SPDIFOUT 0x92 /* ch 0x14 check this! */ 74 #define OFFSET_EQIN 0xa0 75 #define OFFSET_EQOUT 0x7e /* 2 routes on ch 0x11 */ 76 #define OFFSET_XTALKOUT 0x66 /* crosstalk canceller (source) */ 77 #define OFFSET_XTALKIN 0x96 /* crosstalk canceller (sink) */ 78 #define OFFSET_A3DIN 0x70 /* ADB sink. */ 79 #define OFFSET_A3DOUT 0xA6 /* ADB source. 2 routes per slice = 8 */ 80 #define OFFSET_EFXIN 0x80 /* ADB sink. */ 81 #define OFFSET_EFXOUT 0x68 /* ADB source. */ 82 83 /* ADB route translate helper */ 84 #define ADB_DMA(x) (x) 85 #define ADB_SRCOUT(x) (x + OFFSET_SRCOUT) 86 #define ADB_SRCIN(x) (x + OFFSET_SRCIN) 87 #define ADB_MIXOUT(x) (x + OFFSET_MIXOUT) 88 #define ADB_MIXIN(x) (x + OFFSET_MIXIN) 89 #define ADB_CODECIN(x) (x + OFFSET_CODECIN) 90 #define ADB_CODECOUT(x) (x + OFFSET_CODECOUT) 91 #define ADB_SPORTIN(x) (x + OFFSET_SPORTIN) 92 #define ADB_SPORTOUT(x) (x + OFFSET_SPORTOUT) 93 #define ADB_SPDIFOUT(x) (x + OFFSET_SPDIFOUT) 94 #define ADB_EQIN(x) (x + OFFSET_EQIN) 95 #define ADB_EQOUT(x) (x + OFFSET_EQOUT) 96 #define ADB_A3DOUT(x) (x + OFFSET_A3DOUT) /* 0x10 A3D blocks */ 97 #define ADB_A3DIN(x) (x + OFFSET_A3DIN) 98 #define ADB_XTALKIN(x) (x + OFFSET_XTALKIN) 99 #define ADB_XTALKOUT(x) (x + OFFSET_XTALKOUT) 100 101 #define MIX_OUTL 0xe 102 #define MIX_OUTR 0xf 103 #define MIX_INL 0x1e 104 #define MIX_INR 0x1f 105 #define MIX_DEFIGAIN 0x08 /* 0x8 => 6dB */ 106 #define MIX_DEFOGAIN 0x08 107 108 /* MIXER */ 109 #define VORTEX_MIXER_SR 0x21f00 110 #define VORTEX_MIXER_CLIP 0x21f80 111 #define VORTEX_MIXER_CHNBASE 0x21e40 112 #define VORTEX_MIXER_RTBASE 0x21e00 113 #define MIXER_RTBASE_SIZE 0x38 114 #define VORTEX_MIX_ENIN 0x21a00 /* Input enable bits. 4 bits wide. */ 115 #define VORTEX_MIX_SMP 0x21c00 /* AU8820: 0x9c00 */ 116 117 /* MIX */ 118 #define VORTEX_MIX_INVOL_A 0x21000 /* in? */ 119 #define VORTEX_MIX_INVOL_B 0x20000 /* out? */ 120 #define VORTEX_MIX_VOL_A 0x21800 121 #define VORTEX_MIX_VOL_B 0x20800 122 123 #define VOL_MIN 0x80 /* Input volume when muted. */ 124 #define VOL_MAX 0x7f /* FIXME: Not confirmed! Just guessed. */ 125 126 /* SRC */ 127 #define VORTEX_SRC_CHNBASE 0x26c40 128 #define VORTEX_SRC_RTBASE 0x26c00 129 #define VORTEX_SRCBLOCK_SR 0x26cc0 130 #define VORTEX_SRC_SOURCE 0x26cc4 131 #define VORTEX_SRC_SOURCESIZE 0x26cc8 132 /* Params 133 0x26e00 : 1 U0 134 0x26e40 : 2 CR 135 0x26e80 : 3 U3 136 0x26ec0 : 4 DRIFT1 137 0x26f00 : 5 U1 138 0x26f40 : 6 DRIFT2 139 0x26f80 : 7 U2 : Target rate, direction 140 */ 141 142 #define VORTEX_SRC_CONVRATIO 0x26e40 143 #define VORTEX_SRC_DRIFT0 0x26e80 144 #define VORTEX_SRC_DRIFT1 0x26ec0 145 #define VORTEX_SRC_DRIFT2 0x26f40 146 #define VORTEX_SRC_U0 0x26e00 147 #define U0_SLOWLOCK 0x200 148 #define VORTEX_SRC_U1 0x26f00 149 #define VORTEX_SRC_U2 0x26f80 150 #define VORTEX_SRC_DATA 0x26800 /* 0xc800 */ 151 #define VORTEX_SRC_DATA0 0x26000 152 153 /* FIFO */ 154 #define VORTEX_FIFO_ADBCTRL 0x16100 /* Control bits. */ 155 #define VORTEX_FIFO_WTCTRL 0x16000 156 #define FIFO_RDONLY 0x00000001 157 #define FIFO_CTRL 0x00000002 /* Allow ctrl. ? */ 158 #define FIFO_VALID 0x00000010 159 #define FIFO_EMPTY 0x00000020 160 #define FIFO_U0 0x00001000 /* Unknown. */ 161 #define FIFO_U1 0x00010000 162 #define FIFO_SIZE_BITS 5 163 #define FIFO_SIZE (1<<FIFO_SIZE_BITS) // 0x20 164 #define FIFO_MASK (FIFO_SIZE-1) //0x1f /* at shift left 0xc */ 165 //#define FIFO_MASK 0x1f /* at shift left 0xb */ 166 //#define FIFO_SIZE 0x20 167 #define FIFO_BITS 0x03880000 168 #define VORTEX_FIFO_ADBDATA 0x14000 169 #define VORTEX_FIFO_WTDATA 0x10000 170 171 /* CODEC */ 172 #define VORTEX_CODEC_CTRL 0x29184 173 #define VORTEX_CODEC_EN 0x29190 174 #define EN_CODEC0 0x00000300 175 #define EN_AC98 0x00000c00 /* Modem AC98 slots. */ 176 #define EN_CODEC1 0x00003000 177 #define EN_CODEC (EN_CODEC0 | EN_CODEC1) 178 #define EN_SPORT 0x00030000 179 #define EN_SPDIF 0x000c0000 180 181 #define VORTEX_CODEC_CHN 0x29080 182 #define VORTEX_CODEC_IO 0x29188 183 184 /* SPDIF */ 185 #define VORTEX_SPDIF_FLAGS 0x2205c 186 #define VORTEX_SPDIF_CFG0 0x291D0 187 #define VORTEX_SPDIF_CFG1 0x291D4 188 #define VORTEX_SPDIF_SMPRATE 0x29194 189 190 /* Sample timer */ 191 #define VORTEX_SMP_TIME 0x29198 192 193 #define VORTEX_MODEM_CTRL 0x291ac 194 195 /* IRQ */ 196 #define VORTEX_IRQ_SOURCE 0x2a000 /* Interrupt source flags. */ 197 #define VORTEX_IRQ_CTRL 0x2a004 /* Interrupt source mask. */ 198 199 #define VORTEX_STAT 0x2a008 /* Status */ 200 201 #define VORTEX_CTRL 0x2a00c 202 #define CTRL_MIDI_EN 0x00000001 203 #define CTRL_MIDI_PORT 0x00000060 204 #define CTRL_GAME_EN 0x00000008 205 #define CTRL_GAME_PORT 0x00000e00 206 //#define CTRL_IRQ_ENABLE 0x01004000 207 #define CTRL_IRQ_ENABLE 0x00004000 208 209 /* write: Timer period config / read: TIMER IRQ ack. */ 210 #define VORTEX_IRQ_STAT 0x2919c 211 212 /* DMA */ 213 #define VORTEX_ENGINE_CTRL 0x27ae8 214 #define ENGINE_INIT 0x1380000 215 216 /* MIDI *//* GAME. */ 217 #define VORTEX_MIDI_DATA 0x28800 218 #define VORTEX_MIDI_CMD 0x28804 /* Write command / Read status */ 219 220 #define VORTEX_CTRL2 0x2880c 221 #define CTRL2_GAME_ADCMODE 0x40 222 #define VORTEX_GAME_LEGACY 0x28808 223 #define VORTEX_GAME_AXIS 0x28810 224 #define AXIS_SIZE 4 225 #define AXIS_RANGE 0x1fff 226