xref: /openbmc/linux/security/landlock/ruleset.c (revision cb2c7d1a)
1 // SPDX-License-Identifier: GPL-2.0-only
2 /*
3  * Landlock LSM - Ruleset management
4  *
5  * Copyright © 2016-2020 Mickaël Salaün <mic@digikod.net>
6  * Copyright © 2018-2020 ANSSI
7  */
8 
9 #include <linux/bits.h>
10 #include <linux/bug.h>
11 #include <linux/compiler_types.h>
12 #include <linux/err.h>
13 #include <linux/errno.h>
14 #include <linux/kernel.h>
15 #include <linux/lockdep.h>
16 #include <linux/overflow.h>
17 #include <linux/rbtree.h>
18 #include <linux/refcount.h>
19 #include <linux/slab.h>
20 #include <linux/spinlock.h>
21 #include <linux/workqueue.h>
22 
23 #include "limits.h"
24 #include "object.h"
25 #include "ruleset.h"
26 
27 static struct landlock_ruleset *create_ruleset(const u32 num_layers)
28 {
29 	struct landlock_ruleset *new_ruleset;
30 
31 	new_ruleset = kzalloc(struct_size(new_ruleset, fs_access_masks,
32 				num_layers), GFP_KERNEL_ACCOUNT);
33 	if (!new_ruleset)
34 		return ERR_PTR(-ENOMEM);
35 	refcount_set(&new_ruleset->usage, 1);
36 	mutex_init(&new_ruleset->lock);
37 	new_ruleset->root = RB_ROOT;
38 	new_ruleset->num_layers = num_layers;
39 	/*
40 	 * hierarchy = NULL
41 	 * num_rules = 0
42 	 * fs_access_masks[] = 0
43 	 */
44 	return new_ruleset;
45 }
46 
47 struct landlock_ruleset *landlock_create_ruleset(const u32 fs_access_mask)
48 {
49 	struct landlock_ruleset *new_ruleset;
50 
51 	/* Informs about useless ruleset. */
52 	if (!fs_access_mask)
53 		return ERR_PTR(-ENOMSG);
54 	new_ruleset = create_ruleset(1);
55 	if (!IS_ERR(new_ruleset))
56 		new_ruleset->fs_access_masks[0] = fs_access_mask;
57 	return new_ruleset;
58 }
59 
60 static void build_check_rule(void)
61 {
62 	const struct landlock_rule rule = {
63 		.num_layers = ~0,
64 	};
65 
66 	BUILD_BUG_ON(rule.num_layers < LANDLOCK_MAX_NUM_LAYERS);
67 }
68 
69 static struct landlock_rule *create_rule(
70 		struct landlock_object *const object,
71 		const struct landlock_layer (*const layers)[],
72 		const u32 num_layers,
73 		const struct landlock_layer *const new_layer)
74 {
75 	struct landlock_rule *new_rule;
76 	u32 new_num_layers;
77 
78 	build_check_rule();
79 	if (new_layer) {
80 		/* Should already be checked by landlock_merge_ruleset(). */
81 		if (WARN_ON_ONCE(num_layers >= LANDLOCK_MAX_NUM_LAYERS))
82 			return ERR_PTR(-E2BIG);
83 		new_num_layers = num_layers + 1;
84 	} else {
85 		new_num_layers = num_layers;
86 	}
87 	new_rule = kzalloc(struct_size(new_rule, layers, new_num_layers),
88 			GFP_KERNEL_ACCOUNT);
89 	if (!new_rule)
90 		return ERR_PTR(-ENOMEM);
91 	RB_CLEAR_NODE(&new_rule->node);
92 	landlock_get_object(object);
93 	new_rule->object = object;
94 	new_rule->num_layers = new_num_layers;
95 	/* Copies the original layer stack. */
96 	memcpy(new_rule->layers, layers,
97 			flex_array_size(new_rule, layers, num_layers));
98 	if (new_layer)
99 		/* Adds a copy of @new_layer on the layer stack. */
100 		new_rule->layers[new_rule->num_layers - 1] = *new_layer;
101 	return new_rule;
102 }
103 
104 static void free_rule(struct landlock_rule *const rule)
105 {
106 	might_sleep();
107 	if (!rule)
108 		return;
109 	landlock_put_object(rule->object);
110 	kfree(rule);
111 }
112 
113 static void build_check_ruleset(void)
114 {
115 	const struct landlock_ruleset ruleset = {
116 		.num_rules = ~0,
117 		.num_layers = ~0,
118 	};
119 	typeof(ruleset.fs_access_masks[0]) fs_access_mask = ~0;
120 
121 	BUILD_BUG_ON(ruleset.num_rules < LANDLOCK_MAX_NUM_RULES);
122 	BUILD_BUG_ON(ruleset.num_layers < LANDLOCK_MAX_NUM_LAYERS);
123 	BUILD_BUG_ON(fs_access_mask < LANDLOCK_MASK_ACCESS_FS);
124 }
125 
126 /**
127  * insert_rule - Create and insert a rule in a ruleset
128  *
129  * @ruleset: The ruleset to be updated.
130  * @object: The object to build the new rule with.  The underlying kernel
131  *          object must be held by the caller.
132  * @layers: One or multiple layers to be copied into the new rule.
133  * @num_layers: The number of @layers entries.
134  *
135  * When user space requests to add a new rule to a ruleset, @layers only
136  * contains one entry and this entry is not assigned to any level.  In this
137  * case, the new rule will extend @ruleset, similarly to a boolean OR between
138  * access rights.
139  *
140  * When merging a ruleset in a domain, or copying a domain, @layers will be
141  * added to @ruleset as new constraints, similarly to a boolean AND between
142  * access rights.
143  */
144 static int insert_rule(struct landlock_ruleset *const ruleset,
145 		struct landlock_object *const object,
146 		const struct landlock_layer (*const layers)[],
147 		size_t num_layers)
148 {
149 	struct rb_node **walker_node;
150 	struct rb_node *parent_node = NULL;
151 	struct landlock_rule *new_rule;
152 
153 	might_sleep();
154 	lockdep_assert_held(&ruleset->lock);
155 	if (WARN_ON_ONCE(!object || !layers))
156 		return -ENOENT;
157 	walker_node = &(ruleset->root.rb_node);
158 	while (*walker_node) {
159 		struct landlock_rule *const this = rb_entry(*walker_node,
160 				struct landlock_rule, node);
161 
162 		if (this->object != object) {
163 			parent_node = *walker_node;
164 			if (this->object < object)
165 				walker_node = &((*walker_node)->rb_right);
166 			else
167 				walker_node = &((*walker_node)->rb_left);
168 			continue;
169 		}
170 
171 		/* Only a single-level layer should match an existing rule. */
172 		if (WARN_ON_ONCE(num_layers != 1))
173 			return -EINVAL;
174 
175 		/* If there is a matching rule, updates it. */
176 		if ((*layers)[0].level == 0) {
177 			/*
178 			 * Extends access rights when the request comes from
179 			 * landlock_add_rule(2), i.e. @ruleset is not a domain.
180 			 */
181 			if (WARN_ON_ONCE(this->num_layers != 1))
182 				return -EINVAL;
183 			if (WARN_ON_ONCE(this->layers[0].level != 0))
184 				return -EINVAL;
185 			this->layers[0].access |= (*layers)[0].access;
186 			return 0;
187 		}
188 
189 		if (WARN_ON_ONCE(this->layers[0].level == 0))
190 			return -EINVAL;
191 
192 		/*
193 		 * Intersects access rights when it is a merge between a
194 		 * ruleset and a domain.
195 		 */
196 		new_rule = create_rule(object, &this->layers, this->num_layers,
197 				&(*layers)[0]);
198 		if (IS_ERR(new_rule))
199 			return PTR_ERR(new_rule);
200 		rb_replace_node(&this->node, &new_rule->node, &ruleset->root);
201 		free_rule(this);
202 		return 0;
203 	}
204 
205 	/* There is no match for @object. */
206 	build_check_ruleset();
207 	if (ruleset->num_rules >= LANDLOCK_MAX_NUM_RULES)
208 		return -E2BIG;
209 	new_rule = create_rule(object, layers, num_layers, NULL);
210 	if (IS_ERR(new_rule))
211 		return PTR_ERR(new_rule);
212 	rb_link_node(&new_rule->node, parent_node, walker_node);
213 	rb_insert_color(&new_rule->node, &ruleset->root);
214 	ruleset->num_rules++;
215 	return 0;
216 }
217 
218 static void build_check_layer(void)
219 {
220 	const struct landlock_layer layer = {
221 		.level = ~0,
222 		.access = ~0,
223 	};
224 
225 	BUILD_BUG_ON(layer.level < LANDLOCK_MAX_NUM_LAYERS);
226 	BUILD_BUG_ON(layer.access < LANDLOCK_MASK_ACCESS_FS);
227 }
228 
229 /* @ruleset must be locked by the caller. */
230 int landlock_insert_rule(struct landlock_ruleset *const ruleset,
231 		struct landlock_object *const object, const u32 access)
232 {
233 	struct landlock_layer layers[] = {{
234 		.access = access,
235 		/* When @level is zero, insert_rule() extends @ruleset. */
236 		.level = 0,
237 	}};
238 
239 	build_check_layer();
240 	return insert_rule(ruleset, object, &layers, ARRAY_SIZE(layers));
241 }
242 
243 static inline void get_hierarchy(struct landlock_hierarchy *const hierarchy)
244 {
245 	if (hierarchy)
246 		refcount_inc(&hierarchy->usage);
247 }
248 
249 static void put_hierarchy(struct landlock_hierarchy *hierarchy)
250 {
251 	while (hierarchy && refcount_dec_and_test(&hierarchy->usage)) {
252 		const struct landlock_hierarchy *const freeme = hierarchy;
253 
254 		hierarchy = hierarchy->parent;
255 		kfree(freeme);
256 	}
257 }
258 
259 static int merge_ruleset(struct landlock_ruleset *const dst,
260 		struct landlock_ruleset *const src)
261 {
262 	struct landlock_rule *walker_rule, *next_rule;
263 	int err = 0;
264 
265 	might_sleep();
266 	/* Should already be checked by landlock_merge_ruleset() */
267 	if (WARN_ON_ONCE(!src))
268 		return 0;
269 	/* Only merge into a domain. */
270 	if (WARN_ON_ONCE(!dst || !dst->hierarchy))
271 		return -EINVAL;
272 
273 	/* Locks @dst first because we are its only owner. */
274 	mutex_lock(&dst->lock);
275 	mutex_lock_nested(&src->lock, SINGLE_DEPTH_NESTING);
276 
277 	/* Stacks the new layer. */
278 	if (WARN_ON_ONCE(src->num_layers != 1 || dst->num_layers < 1)) {
279 		err = -EINVAL;
280 		goto out_unlock;
281 	}
282 	dst->fs_access_masks[dst->num_layers - 1] = src->fs_access_masks[0];
283 
284 	/* Merges the @src tree. */
285 	rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
286 			&src->root, node) {
287 		struct landlock_layer layers[] = {{
288 			.level = dst->num_layers,
289 		}};
290 
291 		if (WARN_ON_ONCE(walker_rule->num_layers != 1)) {
292 			err = -EINVAL;
293 			goto out_unlock;
294 		}
295 		if (WARN_ON_ONCE(walker_rule->layers[0].level != 0)) {
296 			err = -EINVAL;
297 			goto out_unlock;
298 		}
299 		layers[0].access = walker_rule->layers[0].access;
300 		err = insert_rule(dst, walker_rule->object, &layers,
301 				ARRAY_SIZE(layers));
302 		if (err)
303 			goto out_unlock;
304 	}
305 
306 out_unlock:
307 	mutex_unlock(&src->lock);
308 	mutex_unlock(&dst->lock);
309 	return err;
310 }
311 
312 static int inherit_ruleset(struct landlock_ruleset *const parent,
313 		struct landlock_ruleset *const child)
314 {
315 	struct landlock_rule *walker_rule, *next_rule;
316 	int err = 0;
317 
318 	might_sleep();
319 	if (!parent)
320 		return 0;
321 
322 	/* Locks @child first because we are its only owner. */
323 	mutex_lock(&child->lock);
324 	mutex_lock_nested(&parent->lock, SINGLE_DEPTH_NESTING);
325 
326 	/* Copies the @parent tree. */
327 	rbtree_postorder_for_each_entry_safe(walker_rule, next_rule,
328 			&parent->root, node) {
329 		err = insert_rule(child, walker_rule->object,
330 				&walker_rule->layers, walker_rule->num_layers);
331 		if (err)
332 			goto out_unlock;
333 	}
334 
335 	if (WARN_ON_ONCE(child->num_layers <= parent->num_layers)) {
336 		err = -EINVAL;
337 		goto out_unlock;
338 	}
339 	/* Copies the parent layer stack and leaves a space for the new layer. */
340 	memcpy(child->fs_access_masks, parent->fs_access_masks,
341 			flex_array_size(parent, fs_access_masks, parent->num_layers));
342 
343 	if (WARN_ON_ONCE(!parent->hierarchy)) {
344 		err = -EINVAL;
345 		goto out_unlock;
346 	}
347 	get_hierarchy(parent->hierarchy);
348 	child->hierarchy->parent = parent->hierarchy;
349 
350 out_unlock:
351 	mutex_unlock(&parent->lock);
352 	mutex_unlock(&child->lock);
353 	return err;
354 }
355 
356 static void free_ruleset(struct landlock_ruleset *const ruleset)
357 {
358 	struct landlock_rule *freeme, *next;
359 
360 	might_sleep();
361 	rbtree_postorder_for_each_entry_safe(freeme, next, &ruleset->root,
362 			node)
363 		free_rule(freeme);
364 	put_hierarchy(ruleset->hierarchy);
365 	kfree(ruleset);
366 }
367 
368 void landlock_put_ruleset(struct landlock_ruleset *const ruleset)
369 {
370 	might_sleep();
371 	if (ruleset && refcount_dec_and_test(&ruleset->usage))
372 		free_ruleset(ruleset);
373 }
374 
375 static void free_ruleset_work(struct work_struct *const work)
376 {
377 	struct landlock_ruleset *ruleset;
378 
379 	ruleset = container_of(work, struct landlock_ruleset, work_free);
380 	free_ruleset(ruleset);
381 }
382 
383 void landlock_put_ruleset_deferred(struct landlock_ruleset *const ruleset)
384 {
385 	if (ruleset && refcount_dec_and_test(&ruleset->usage)) {
386 		INIT_WORK(&ruleset->work_free, free_ruleset_work);
387 		schedule_work(&ruleset->work_free);
388 	}
389 }
390 
391 /**
392  * landlock_merge_ruleset - Merge a ruleset with a domain
393  *
394  * @parent: Parent domain.
395  * @ruleset: New ruleset to be merged.
396  *
397  * Returns the intersection of @parent and @ruleset, or returns @parent if
398  * @ruleset is empty, or returns a duplicate of @ruleset if @parent is empty.
399  */
400 struct landlock_ruleset *landlock_merge_ruleset(
401 		struct landlock_ruleset *const parent,
402 		struct landlock_ruleset *const ruleset)
403 {
404 	struct landlock_ruleset *new_dom;
405 	u32 num_layers;
406 	int err;
407 
408 	might_sleep();
409 	if (WARN_ON_ONCE(!ruleset || parent == ruleset))
410 		return ERR_PTR(-EINVAL);
411 
412 	if (parent) {
413 		if (parent->num_layers >= LANDLOCK_MAX_NUM_LAYERS)
414 			return ERR_PTR(-E2BIG);
415 		num_layers = parent->num_layers + 1;
416 	} else {
417 		num_layers = 1;
418 	}
419 
420 	/* Creates a new domain... */
421 	new_dom = create_ruleset(num_layers);
422 	if (IS_ERR(new_dom))
423 		return new_dom;
424 	new_dom->hierarchy = kzalloc(sizeof(*new_dom->hierarchy),
425 			GFP_KERNEL_ACCOUNT);
426 	if (!new_dom->hierarchy) {
427 		err = -ENOMEM;
428 		goto out_put_dom;
429 	}
430 	refcount_set(&new_dom->hierarchy->usage, 1);
431 
432 	/* ...as a child of @parent... */
433 	err = inherit_ruleset(parent, new_dom);
434 	if (err)
435 		goto out_put_dom;
436 
437 	/* ...and including @ruleset. */
438 	err = merge_ruleset(new_dom, ruleset);
439 	if (err)
440 		goto out_put_dom;
441 
442 	return new_dom;
443 
444 out_put_dom:
445 	landlock_put_ruleset(new_dom);
446 	return ERR_PTR(err);
447 }
448 
449 /*
450  * The returned access has the same lifetime as @ruleset.
451  */
452 const struct landlock_rule *landlock_find_rule(
453 		const struct landlock_ruleset *const ruleset,
454 		const struct landlock_object *const object)
455 {
456 	const struct rb_node *node;
457 
458 	if (!object)
459 		return NULL;
460 	node = ruleset->root.rb_node;
461 	while (node) {
462 		struct landlock_rule *this = rb_entry(node,
463 				struct landlock_rule, node);
464 
465 		if (this->object == object)
466 			return this;
467 		if (this->object < object)
468 			node = node->rb_right;
469 		else
470 			node = node->rb_left;
471 	}
472 	return NULL;
473 }
474