xref: /openbmc/linux/net/ceph/crush/mapper.c (revision e6c81cce)
1 
2 #ifdef __KERNEL__
3 # include <linux/string.h>
4 # include <linux/slab.h>
5 # include <linux/bug.h>
6 # include <linux/kernel.h>
7 # ifndef dprintk
8 #  define dprintk(args...)
9 # endif
10 #else
11 # include <string.h>
12 # include <stdio.h>
13 # include <stdlib.h>
14 # include <assert.h>
15 # define BUG_ON(x) assert(!(x))
16 # define dprintk(args...) /* printf(args) */
17 # define kmalloc(x, f) malloc(x)
18 # define kfree(x) free(x)
19 #endif
20 
21 #include <linux/crush/crush.h>
22 #include <linux/crush/hash.h>
23 #include <linux/crush/mapper.h>
24 
25 /*
26  * Implement the core CRUSH mapping algorithm.
27  */
28 
29 /**
30  * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
31  * @map: the crush_map
32  * @ruleset: the storage ruleset id (user defined)
33  * @type: storage ruleset type (user defined)
34  * @size: output set size
35  */
36 int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
37 {
38 	__u32 i;
39 
40 	for (i = 0; i < map->max_rules; i++) {
41 		if (map->rules[i] &&
42 		    map->rules[i]->mask.ruleset == ruleset &&
43 		    map->rules[i]->mask.type == type &&
44 		    map->rules[i]->mask.min_size <= size &&
45 		    map->rules[i]->mask.max_size >= size)
46 			return i;
47 	}
48 	return -1;
49 }
50 
51 
52 /*
53  * bucket choose methods
54  *
55  * For each bucket algorithm, we have a "choose" method that, given a
56  * crush input @x and replica position (usually, position in output set) @r,
57  * will produce an item in the bucket.
58  */
59 
60 /*
61  * Choose based on a random permutation of the bucket.
62  *
63  * We used to use some prime number arithmetic to do this, but it
64  * wasn't very random, and had some other bad behaviors.  Instead, we
65  * calculate an actual random permutation of the bucket members.
66  * Since this is expensive, we optimize for the r=0 case, which
67  * captures the vast majority of calls.
68  */
69 static int bucket_perm_choose(struct crush_bucket *bucket,
70 			      int x, int r)
71 {
72 	unsigned int pr = r % bucket->size;
73 	unsigned int i, s;
74 
75 	/* start a new permutation if @x has changed */
76 	if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
77 		dprintk("bucket %d new x=%d\n", bucket->id, x);
78 		bucket->perm_x = x;
79 
80 		/* optimize common r=0 case */
81 		if (pr == 0) {
82 			s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
83 				bucket->size;
84 			bucket->perm[0] = s;
85 			bucket->perm_n = 0xffff;   /* magic value, see below */
86 			goto out;
87 		}
88 
89 		for (i = 0; i < bucket->size; i++)
90 			bucket->perm[i] = i;
91 		bucket->perm_n = 0;
92 	} else if (bucket->perm_n == 0xffff) {
93 		/* clean up after the r=0 case above */
94 		for (i = 1; i < bucket->size; i++)
95 			bucket->perm[i] = i;
96 		bucket->perm[bucket->perm[0]] = 0;
97 		bucket->perm_n = 1;
98 	}
99 
100 	/* calculate permutation up to pr */
101 	for (i = 0; i < bucket->perm_n; i++)
102 		dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
103 	while (bucket->perm_n <= pr) {
104 		unsigned int p = bucket->perm_n;
105 		/* no point in swapping the final entry */
106 		if (p < bucket->size - 1) {
107 			i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
108 				(bucket->size - p);
109 			if (i) {
110 				unsigned int t = bucket->perm[p + i];
111 				bucket->perm[p + i] = bucket->perm[p];
112 				bucket->perm[p] = t;
113 			}
114 			dprintk(" perm_choose swap %d with %d\n", p, p+i);
115 		}
116 		bucket->perm_n++;
117 	}
118 	for (i = 0; i < bucket->size; i++)
119 		dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
120 
121 	s = bucket->perm[pr];
122 out:
123 	dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
124 		bucket->size, x, r, pr, s);
125 	return bucket->items[s];
126 }
127 
128 /* uniform */
129 static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
130 				 int x, int r)
131 {
132 	return bucket_perm_choose(&bucket->h, x, r);
133 }
134 
135 /* list */
136 static int bucket_list_choose(struct crush_bucket_list *bucket,
137 			      int x, int r)
138 {
139 	int i;
140 
141 	for (i = bucket->h.size-1; i >= 0; i--) {
142 		__u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
143 					 r, bucket->h.id);
144 		w &= 0xffff;
145 		dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
146 			"sw %x rand %llx",
147 			i, x, r, bucket->h.items[i], bucket->item_weights[i],
148 			bucket->sum_weights[i], w);
149 		w *= bucket->sum_weights[i];
150 		w = w >> 16;
151 		/*dprintk(" scaled %llx\n", w);*/
152 		if (w < bucket->item_weights[i])
153 			return bucket->h.items[i];
154 	}
155 
156 	dprintk("bad list sums for bucket %d\n", bucket->h.id);
157 	return bucket->h.items[0];
158 }
159 
160 
161 /* (binary) tree */
162 static int height(int n)
163 {
164 	int h = 0;
165 	while ((n & 1) == 0) {
166 		h++;
167 		n = n >> 1;
168 	}
169 	return h;
170 }
171 
172 static int left(int x)
173 {
174 	int h = height(x);
175 	return x - (1 << (h-1));
176 }
177 
178 static int right(int x)
179 {
180 	int h = height(x);
181 	return x + (1 << (h-1));
182 }
183 
184 static int terminal(int x)
185 {
186 	return x & 1;
187 }
188 
189 static int bucket_tree_choose(struct crush_bucket_tree *bucket,
190 			      int x, int r)
191 {
192 	int n;
193 	__u32 w;
194 	__u64 t;
195 
196 	/* start at root */
197 	n = bucket->num_nodes >> 1;
198 
199 	while (!terminal(n)) {
200 		int l;
201 		/* pick point in [0, w) */
202 		w = bucket->node_weights[n];
203 		t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
204 					  bucket->h.id) * (__u64)w;
205 		t = t >> 32;
206 
207 		/* descend to the left or right? */
208 		l = left(n);
209 		if (t < bucket->node_weights[l])
210 			n = l;
211 		else
212 			n = right(n);
213 	}
214 
215 	return bucket->h.items[n >> 1];
216 }
217 
218 
219 /* straw */
220 
221 static int bucket_straw_choose(struct crush_bucket_straw *bucket,
222 			       int x, int r)
223 {
224 	__u32 i;
225 	int high = 0;
226 	__u64 high_draw = 0;
227 	__u64 draw;
228 
229 	for (i = 0; i < bucket->h.size; i++) {
230 		draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
231 		draw &= 0xffff;
232 		draw *= bucket->straws[i];
233 		if (i == 0 || draw > high_draw) {
234 			high = i;
235 			high_draw = draw;
236 		}
237 	}
238 	return bucket->h.items[high];
239 }
240 
241 static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
242 {
243 	dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
244 	BUG_ON(in->size == 0);
245 	switch (in->alg) {
246 	case CRUSH_BUCKET_UNIFORM:
247 		return bucket_uniform_choose((struct crush_bucket_uniform *)in,
248 					  x, r);
249 	case CRUSH_BUCKET_LIST:
250 		return bucket_list_choose((struct crush_bucket_list *)in,
251 					  x, r);
252 	case CRUSH_BUCKET_TREE:
253 		return bucket_tree_choose((struct crush_bucket_tree *)in,
254 					  x, r);
255 	case CRUSH_BUCKET_STRAW:
256 		return bucket_straw_choose((struct crush_bucket_straw *)in,
257 					   x, r);
258 	default:
259 		dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
260 		return in->items[0];
261 	}
262 }
263 
264 /*
265  * true if device is marked "out" (failed, fully offloaded)
266  * of the cluster
267  */
268 static int is_out(const struct crush_map *map,
269 		  const __u32 *weight, int weight_max,
270 		  int item, int x)
271 {
272 	if (item >= weight_max)
273 		return 1;
274 	if (weight[item] >= 0x10000)
275 		return 0;
276 	if (weight[item] == 0)
277 		return 1;
278 	if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
279 	    < weight[item])
280 		return 0;
281 	return 1;
282 }
283 
284 /**
285  * crush_choose_firstn - choose numrep distinct items of given type
286  * @map: the crush_map
287  * @bucket: the bucket we are choose an item from
288  * @x: crush input value
289  * @numrep: the number of items to choose
290  * @type: the type of item to choose
291  * @out: pointer to output vector
292  * @outpos: our position in that vector
293  * @tries: number of attempts to make
294  * @recurse_tries: number of attempts to have recursive chooseleaf make
295  * @local_retries: localized retries
296  * @local_fallback_retries: localized fallback retries
297  * @recurse_to_leaf: true if we want one device under each item of given type (chooseleaf instead of choose)
298  * @vary_r: pass r to recursive calls
299  * @out2: second output vector for leaf items (if @recurse_to_leaf)
300  * @parent_r: r value passed from the parent
301  */
302 static int crush_choose_firstn(const struct crush_map *map,
303 			       struct crush_bucket *bucket,
304 			       const __u32 *weight, int weight_max,
305 			       int x, int numrep, int type,
306 			       int *out, int outpos,
307 			       unsigned int tries,
308 			       unsigned int recurse_tries,
309 			       unsigned int local_retries,
310 			       unsigned int local_fallback_retries,
311 			       int recurse_to_leaf,
312 			       unsigned int vary_r,
313 			       int *out2,
314 			       int parent_r)
315 {
316 	int rep;
317 	unsigned int ftotal, flocal;
318 	int retry_descent, retry_bucket, skip_rep;
319 	struct crush_bucket *in = bucket;
320 	int r;
321 	int i;
322 	int item = 0;
323 	int itemtype;
324 	int collide, reject;
325 
326 	dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d tries %d recurse_tries %d local_retries %d local_fallback_retries %d parent_r %d\n",
327 		recurse_to_leaf ? "_LEAF" : "",
328 		bucket->id, x, outpos, numrep,
329 		tries, recurse_tries, local_retries, local_fallback_retries,
330 		parent_r);
331 
332 	for (rep = outpos; rep < numrep; rep++) {
333 		/* keep trying until we get a non-out, non-colliding item */
334 		ftotal = 0;
335 		skip_rep = 0;
336 		do {
337 			retry_descent = 0;
338 			in = bucket;               /* initial bucket */
339 
340 			/* choose through intervening buckets */
341 			flocal = 0;
342 			do {
343 				collide = 0;
344 				retry_bucket = 0;
345 				r = rep + parent_r;
346 				/* r' = r + f_total */
347 				r += ftotal;
348 
349 				/* bucket choose */
350 				if (in->size == 0) {
351 					reject = 1;
352 					goto reject;
353 				}
354 				if (local_fallback_retries > 0 &&
355 				    flocal >= (in->size>>1) &&
356 				    flocal > local_fallback_retries)
357 					item = bucket_perm_choose(in, x, r);
358 				else
359 					item = crush_bucket_choose(in, x, r);
360 				if (item >= map->max_devices) {
361 					dprintk("   bad item %d\n", item);
362 					skip_rep = 1;
363 					break;
364 				}
365 
366 				/* desired type? */
367 				if (item < 0)
368 					itemtype = map->buckets[-1-item]->type;
369 				else
370 					itemtype = 0;
371 				dprintk("  item %d type %d\n", item, itemtype);
372 
373 				/* keep going? */
374 				if (itemtype != type) {
375 					if (item >= 0 ||
376 					    (-1-item) >= map->max_buckets) {
377 						dprintk("   bad item type %d\n", type);
378 						skip_rep = 1;
379 						break;
380 					}
381 					in = map->buckets[-1-item];
382 					retry_bucket = 1;
383 					continue;
384 				}
385 
386 				/* collision? */
387 				for (i = 0; i < outpos; i++) {
388 					if (out[i] == item) {
389 						collide = 1;
390 						break;
391 					}
392 				}
393 
394 				reject = 0;
395 				if (!collide && recurse_to_leaf) {
396 					if (item < 0) {
397 						int sub_r;
398 						if (vary_r)
399 							sub_r = r >> (vary_r-1);
400 						else
401 							sub_r = 0;
402 						if (crush_choose_firstn(map,
403 							 map->buckets[-1-item],
404 							 weight, weight_max,
405 							 x, outpos+1, 0,
406 							 out2, outpos,
407 							 recurse_tries, 0,
408 							 local_retries,
409 							 local_fallback_retries,
410 							 0,
411 							 vary_r,
412 							 NULL,
413 							 sub_r) <= outpos)
414 							/* didn't get leaf */
415 							reject = 1;
416 					} else {
417 						/* we already have a leaf! */
418 						out2[outpos] = item;
419 					}
420 				}
421 
422 				if (!reject) {
423 					/* out? */
424 					if (itemtype == 0)
425 						reject = is_out(map, weight,
426 								weight_max,
427 								item, x);
428 					else
429 						reject = 0;
430 				}
431 
432 reject:
433 				if (reject || collide) {
434 					ftotal++;
435 					flocal++;
436 
437 					if (collide && flocal <= local_retries)
438 						/* retry locally a few times */
439 						retry_bucket = 1;
440 					else if (local_fallback_retries > 0 &&
441 						 flocal <= in->size + local_fallback_retries)
442 						/* exhaustive bucket search */
443 						retry_bucket = 1;
444 					else if (ftotal < tries)
445 						/* then retry descent */
446 						retry_descent = 1;
447 					else
448 						/* else give up */
449 						skip_rep = 1;
450 					dprintk("  reject %d  collide %d  "
451 						"ftotal %u  flocal %u\n",
452 						reject, collide, ftotal,
453 						flocal);
454 				}
455 			} while (retry_bucket);
456 		} while (retry_descent);
457 
458 		if (skip_rep) {
459 			dprintk("skip rep\n");
460 			continue;
461 		}
462 
463 		dprintk("CHOOSE got %d\n", item);
464 		out[outpos] = item;
465 		outpos++;
466 	}
467 
468 	dprintk("CHOOSE returns %d\n", outpos);
469 	return outpos;
470 }
471 
472 
473 /**
474  * crush_choose_indep: alternative breadth-first positionally stable mapping
475  *
476  */
477 static void crush_choose_indep(const struct crush_map *map,
478 			       struct crush_bucket *bucket,
479 			       const __u32 *weight, int weight_max,
480 			       int x, int left, int numrep, int type,
481 			       int *out, int outpos,
482 			       unsigned int tries,
483 			       unsigned int recurse_tries,
484 			       int recurse_to_leaf,
485 			       int *out2,
486 			       int parent_r)
487 {
488 	struct crush_bucket *in = bucket;
489 	int endpos = outpos + left;
490 	int rep;
491 	unsigned int ftotal;
492 	int r;
493 	int i;
494 	int item = 0;
495 	int itemtype;
496 	int collide;
497 
498 	dprintk("CHOOSE%s INDEP bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
499 		bucket->id, x, outpos, numrep);
500 
501 	/* initially my result is undefined */
502 	for (rep = outpos; rep < endpos; rep++) {
503 		out[rep] = CRUSH_ITEM_UNDEF;
504 		if (out2)
505 			out2[rep] = CRUSH_ITEM_UNDEF;
506 	}
507 
508 	for (ftotal = 0; left > 0 && ftotal < tries; ftotal++) {
509 		for (rep = outpos; rep < endpos; rep++) {
510 			if (out[rep] != CRUSH_ITEM_UNDEF)
511 				continue;
512 
513 			in = bucket;  /* initial bucket */
514 
515 			/* choose through intervening buckets */
516 			for (;;) {
517 				/* note: we base the choice on the position
518 				 * even in the nested call.  that means that
519 				 * if the first layer chooses the same bucket
520 				 * in a different position, we will tend to
521 				 * choose a different item in that bucket.
522 				 * this will involve more devices in data
523 				 * movement and tend to distribute the load.
524 				 */
525 				r = rep + parent_r;
526 
527 				/* be careful */
528 				if (in->alg == CRUSH_BUCKET_UNIFORM &&
529 				    in->size % numrep == 0)
530 					/* r'=r+(n+1)*f_total */
531 					r += (numrep+1) * ftotal;
532 				else
533 					/* r' = r + n*f_total */
534 					r += numrep * ftotal;
535 
536 				/* bucket choose */
537 				if (in->size == 0) {
538 					dprintk("   empty bucket\n");
539 					break;
540 				}
541 
542 				item = crush_bucket_choose(in, x, r);
543 				if (item >= map->max_devices) {
544 					dprintk("   bad item %d\n", item);
545 					out[rep] = CRUSH_ITEM_NONE;
546 					if (out2)
547 						out2[rep] = CRUSH_ITEM_NONE;
548 					left--;
549 					break;
550 				}
551 
552 				/* desired type? */
553 				if (item < 0)
554 					itemtype = map->buckets[-1-item]->type;
555 				else
556 					itemtype = 0;
557 				dprintk("  item %d type %d\n", item, itemtype);
558 
559 				/* keep going? */
560 				if (itemtype != type) {
561 					if (item >= 0 ||
562 					    (-1-item) >= map->max_buckets) {
563 						dprintk("   bad item type %d\n", type);
564 						out[rep] = CRUSH_ITEM_NONE;
565 						if (out2)
566 							out2[rep] =
567 								CRUSH_ITEM_NONE;
568 						left--;
569 						break;
570 					}
571 					in = map->buckets[-1-item];
572 					continue;
573 				}
574 
575 				/* collision? */
576 				collide = 0;
577 				for (i = outpos; i < endpos; i++) {
578 					if (out[i] == item) {
579 						collide = 1;
580 						break;
581 					}
582 				}
583 				if (collide)
584 					break;
585 
586 				if (recurse_to_leaf) {
587 					if (item < 0) {
588 						crush_choose_indep(map,
589 						   map->buckets[-1-item],
590 						   weight, weight_max,
591 						   x, 1, numrep, 0,
592 						   out2, rep,
593 						   recurse_tries, 0,
594 						   0, NULL, r);
595 						if (out2[rep] == CRUSH_ITEM_NONE) {
596 							/* placed nothing; no leaf */
597 							break;
598 						}
599 					} else {
600 						/* we already have a leaf! */
601 						out2[rep] = item;
602 					}
603 				}
604 
605 				/* out? */
606 				if (itemtype == 0 &&
607 				    is_out(map, weight, weight_max, item, x))
608 					break;
609 
610 				/* yay! */
611 				out[rep] = item;
612 				left--;
613 				break;
614 			}
615 		}
616 	}
617 	for (rep = outpos; rep < endpos; rep++) {
618 		if (out[rep] == CRUSH_ITEM_UNDEF) {
619 			out[rep] = CRUSH_ITEM_NONE;
620 		}
621 		if (out2 && out2[rep] == CRUSH_ITEM_UNDEF) {
622 			out2[rep] = CRUSH_ITEM_NONE;
623 		}
624 	}
625 }
626 
627 /**
628  * crush_do_rule - calculate a mapping with the given input and rule
629  * @map: the crush_map
630  * @ruleno: the rule id
631  * @x: hash input
632  * @result: pointer to result vector
633  * @result_max: maximum result size
634  * @weight: weight vector (for map leaves)
635  * @weight_max: size of weight vector
636  * @scratch: scratch vector for private use; must be >= 3 * result_max
637  */
638 int crush_do_rule(const struct crush_map *map,
639 		  int ruleno, int x, int *result, int result_max,
640 		  const __u32 *weight, int weight_max,
641 		  int *scratch)
642 {
643 	int result_len;
644 	int *a = scratch;
645 	int *b = scratch + result_max;
646 	int *c = scratch + result_max*2;
647 	int recurse_to_leaf;
648 	int *w;
649 	int wsize = 0;
650 	int *o;
651 	int osize;
652 	int *tmp;
653 	struct crush_rule *rule;
654 	__u32 step;
655 	int i, j;
656 	int numrep;
657 	/*
658 	 * the original choose_total_tries value was off by one (it
659 	 * counted "retries" and not "tries").  add one.
660 	 */
661 	int choose_tries = map->choose_total_tries + 1;
662 	int choose_leaf_tries = 0;
663 	/*
664 	 * the local tries values were counted as "retries", though,
665 	 * and need no adjustment
666 	 */
667 	int choose_local_retries = map->choose_local_tries;
668 	int choose_local_fallback_retries = map->choose_local_fallback_tries;
669 
670 	int vary_r = map->chooseleaf_vary_r;
671 
672 	if ((__u32)ruleno >= map->max_rules) {
673 		dprintk(" bad ruleno %d\n", ruleno);
674 		return 0;
675 	}
676 
677 	rule = map->rules[ruleno];
678 	result_len = 0;
679 	w = a;
680 	o = b;
681 
682 	for (step = 0; step < rule->len; step++) {
683 		int firstn = 0;
684 		struct crush_rule_step *curstep = &rule->steps[step];
685 
686 		switch (curstep->op) {
687 		case CRUSH_RULE_TAKE:
688 			w[0] = curstep->arg1;
689 			wsize = 1;
690 			break;
691 
692 		case CRUSH_RULE_SET_CHOOSE_TRIES:
693 			if (curstep->arg1 > 0)
694 				choose_tries = curstep->arg1;
695 			break;
696 
697 		case CRUSH_RULE_SET_CHOOSELEAF_TRIES:
698 			if (curstep->arg1 > 0)
699 				choose_leaf_tries = curstep->arg1;
700 			break;
701 
702 		case CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES:
703 			if (curstep->arg1 >= 0)
704 				choose_local_retries = curstep->arg1;
705 			break;
706 
707 		case CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES:
708 			if (curstep->arg1 >= 0)
709 				choose_local_fallback_retries = curstep->arg1;
710 			break;
711 
712 		case CRUSH_RULE_SET_CHOOSELEAF_VARY_R:
713 			if (curstep->arg1 >= 0)
714 				vary_r = curstep->arg1;
715 			break;
716 
717 		case CRUSH_RULE_CHOOSELEAF_FIRSTN:
718 		case CRUSH_RULE_CHOOSE_FIRSTN:
719 			firstn = 1;
720 			/* fall through */
721 		case CRUSH_RULE_CHOOSELEAF_INDEP:
722 		case CRUSH_RULE_CHOOSE_INDEP:
723 			if (wsize == 0)
724 				break;
725 
726 			recurse_to_leaf =
727 				curstep->op ==
728 				 CRUSH_RULE_CHOOSELEAF_FIRSTN ||
729 				curstep->op ==
730 				CRUSH_RULE_CHOOSELEAF_INDEP;
731 
732 			/* reset output */
733 			osize = 0;
734 
735 			for (i = 0; i < wsize; i++) {
736 				/*
737 				 * see CRUSH_N, CRUSH_N_MINUS macros.
738 				 * basically, numrep <= 0 means relative to
739 				 * the provided result_max
740 				 */
741 				numrep = curstep->arg1;
742 				if (numrep <= 0) {
743 					numrep += result_max;
744 					if (numrep <= 0)
745 						continue;
746 				}
747 				j = 0;
748 				if (firstn) {
749 					int recurse_tries;
750 					if (choose_leaf_tries)
751 						recurse_tries =
752 							choose_leaf_tries;
753 					else if (map->chooseleaf_descend_once)
754 						recurse_tries = 1;
755 					else
756 						recurse_tries = choose_tries;
757 					osize += crush_choose_firstn(
758 						map,
759 						map->buckets[-1-w[i]],
760 						weight, weight_max,
761 						x, numrep,
762 						curstep->arg2,
763 						o+osize, j,
764 						choose_tries,
765 						recurse_tries,
766 						choose_local_retries,
767 						choose_local_fallback_retries,
768 						recurse_to_leaf,
769 						vary_r,
770 						c+osize,
771 						0);
772 				} else {
773 					crush_choose_indep(
774 						map,
775 						map->buckets[-1-w[i]],
776 						weight, weight_max,
777 						x, numrep, numrep,
778 						curstep->arg2,
779 						o+osize, j,
780 						choose_tries,
781 						choose_leaf_tries ?
782 						   choose_leaf_tries : 1,
783 						recurse_to_leaf,
784 						c+osize,
785 						0);
786 					osize += numrep;
787 				}
788 			}
789 
790 			if (recurse_to_leaf)
791 				/* copy final _leaf_ values to output set */
792 				memcpy(o, c, osize*sizeof(*o));
793 
794 			/* swap o and w arrays */
795 			tmp = o;
796 			o = w;
797 			w = tmp;
798 			wsize = osize;
799 			break;
800 
801 
802 		case CRUSH_RULE_EMIT:
803 			for (i = 0; i < wsize && result_len < result_max; i++) {
804 				result[result_len] = w[i];
805 				result_len++;
806 			}
807 			wsize = 0;
808 			break;
809 
810 		default:
811 			dprintk(" unknown op %d at step %d\n",
812 				curstep->op, step);
813 			break;
814 		}
815 	}
816 	return result_len;
817 }
818 
819 
820