1607ca46eSDavid Howells #ifndef _UAPI_LINUX_FB_H 2607ca46eSDavid Howells #define _UAPI_LINUX_FB_H 3607ca46eSDavid Howells 4607ca46eSDavid Howells #include <linux/types.h> 5607ca46eSDavid Howells #include <linux/i2c.h> 6607ca46eSDavid Howells 7607ca46eSDavid Howells /* Definitions of frame buffers */ 8607ca46eSDavid Howells 9607ca46eSDavid Howells #define FB_MAX 32 /* sufficient for now */ 10607ca46eSDavid Howells 11607ca46eSDavid Howells /* ioctls 12607ca46eSDavid Howells 0x46 is 'F' */ 13607ca46eSDavid Howells #define FBIOGET_VSCREENINFO 0x4600 14607ca46eSDavid Howells #define FBIOPUT_VSCREENINFO 0x4601 15607ca46eSDavid Howells #define FBIOGET_FSCREENINFO 0x4602 16607ca46eSDavid Howells #define FBIOGETCMAP 0x4604 17607ca46eSDavid Howells #define FBIOPUTCMAP 0x4605 18607ca46eSDavid Howells #define FBIOPAN_DISPLAY 0x4606 19607ca46eSDavid Howells #ifndef __KERNEL__ 20607ca46eSDavid Howells #define FBIO_CURSOR _IOWR('F', 0x08, struct fb_cursor) 21607ca46eSDavid Howells #endif 22607ca46eSDavid Howells /* 0x4607-0x460B are defined below */ 23607ca46eSDavid Howells /* #define FBIOGET_MONITORSPEC 0x460C */ 24607ca46eSDavid Howells /* #define FBIOPUT_MONITORSPEC 0x460D */ 25607ca46eSDavid Howells /* #define FBIOSWITCH_MONIBIT 0x460E */ 26607ca46eSDavid Howells #define FBIOGET_CON2FBMAP 0x460F 27607ca46eSDavid Howells #define FBIOPUT_CON2FBMAP 0x4610 28607ca46eSDavid Howells #define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */ 29607ca46eSDavid Howells #define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank) 30607ca46eSDavid Howells #define FBIO_ALLOC 0x4613 31607ca46eSDavid Howells #define FBIO_FREE 0x4614 32607ca46eSDavid Howells #define FBIOGET_GLYPH 0x4615 33607ca46eSDavid Howells #define FBIOGET_HWCINFO 0x4616 34607ca46eSDavid Howells #define FBIOPUT_MODEINFO 0x4617 35607ca46eSDavid Howells #define FBIOGET_DISPINFO 0x4618 36607ca46eSDavid Howells #define FBIO_WAITFORVSYNC _IOW('F', 0x20, __u32) 37607ca46eSDavid Howells 38607ca46eSDavid Howells #define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */ 39607ca46eSDavid Howells #define FB_TYPE_PLANES 1 /* Non interleaved planes */ 40607ca46eSDavid Howells #define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */ 41607ca46eSDavid Howells #define FB_TYPE_TEXT 3 /* Text/attributes */ 42607ca46eSDavid Howells #define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */ 43607ca46eSDavid Howells #define FB_TYPE_FOURCC 5 /* Type identified by a V4L2 FOURCC */ 44607ca46eSDavid Howells 45607ca46eSDavid Howells #define FB_AUX_TEXT_MDA 0 /* Monochrome text */ 46607ca46eSDavid Howells #define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */ 47607ca46eSDavid Howells #define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */ 48607ca46eSDavid Howells #define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */ 49607ca46eSDavid Howells #define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */ 50607ca46eSDavid Howells #define FB_AUX_TEXT_SVGA_GROUP 8 /* 8-15: SVGA tileblit compatible modes */ 51607ca46eSDavid Howells #define FB_AUX_TEXT_SVGA_MASK 7 /* lower three bits says step */ 52607ca46eSDavid Howells #define FB_AUX_TEXT_SVGA_STEP2 8 /* SVGA text mode: text, attr */ 53607ca46eSDavid Howells #define FB_AUX_TEXT_SVGA_STEP4 9 /* SVGA text mode: text, attr, 2 reserved bytes */ 54607ca46eSDavid Howells #define FB_AUX_TEXT_SVGA_STEP8 10 /* SVGA text mode: text, attr, 6 reserved bytes */ 55607ca46eSDavid Howells #define FB_AUX_TEXT_SVGA_STEP16 11 /* SVGA text mode: text, attr, 14 reserved bytes */ 56607ca46eSDavid Howells #define FB_AUX_TEXT_SVGA_LAST 15 /* reserved up to 15 */ 57607ca46eSDavid Howells 58607ca46eSDavid Howells #define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */ 59607ca46eSDavid Howells #define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */ 60607ca46eSDavid Howells #define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */ 61607ca46eSDavid Howells 62607ca46eSDavid Howells #define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */ 63607ca46eSDavid Howells #define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */ 64607ca46eSDavid Howells #define FB_VISUAL_TRUECOLOR 2 /* True color */ 65607ca46eSDavid Howells #define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */ 66607ca46eSDavid Howells #define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */ 67607ca46eSDavid Howells #define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */ 68607ca46eSDavid Howells #define FB_VISUAL_FOURCC 6 /* Visual identified by a V4L2 FOURCC */ 69607ca46eSDavid Howells 70607ca46eSDavid Howells #define FB_ACCEL_NONE 0 /* no hardware accelerator */ 71607ca46eSDavid Howells #define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */ 72607ca46eSDavid Howells #define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */ 73607ca46eSDavid Howells #define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */ 74607ca46eSDavid Howells #define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */ 75607ca46eSDavid Howells #define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */ 76607ca46eSDavid Howells #define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */ 77607ca46eSDavid Howells #define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */ 78607ca46eSDavid Howells #define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */ 79607ca46eSDavid Howells #define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */ 80607ca46eSDavid Howells #define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */ 81607ca46eSDavid Howells #define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */ 82607ca46eSDavid Howells #define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */ 83607ca46eSDavid Howells #define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */ 84607ca46eSDavid Howells #define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */ 85607ca46eSDavid Howells #define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */ 86607ca46eSDavid Howells #define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */ 87607ca46eSDavid Howells #define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */ 88607ca46eSDavid Howells #define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */ 89607ca46eSDavid Howells #define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */ 90607ca46eSDavid Howells #define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */ 91607ca46eSDavid Howells #define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */ 92607ca46eSDavid Howells #define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */ 93607ca46eSDavid Howells #define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */ 94607ca46eSDavid Howells #define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */ 95607ca46eSDavid Howells #define FB_ACCEL_SUN_TCX 25 /* Sun tcx */ 96607ca46eSDavid Howells #define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */ 97607ca46eSDavid Howells #define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */ 98607ca46eSDavid Howells #define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */ 99607ca46eSDavid Howells #define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */ 100607ca46eSDavid Howells #define FB_ACCEL_CT_6555x 30 /* C&T 6555x */ 101607ca46eSDavid Howells #define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */ 102607ca46eSDavid Howells #define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */ 103607ca46eSDavid Howells #define FB_ACCEL_IGS_CYBER2000 33 /* CyberPro 2000 */ 104607ca46eSDavid Howells #define FB_ACCEL_IGS_CYBER2010 34 /* CyberPro 2010 */ 105607ca46eSDavid Howells #define FB_ACCEL_IGS_CYBER5000 35 /* CyberPro 5000 */ 106607ca46eSDavid Howells #define FB_ACCEL_SIS_GLAMOUR 36 /* SiS 300/630/540 */ 107607ca46eSDavid Howells #define FB_ACCEL_3DLABS_PERMEDIA3 37 /* 3Dlabs Permedia 3 */ 108607ca46eSDavid Howells #define FB_ACCEL_ATI_RADEON 38 /* ATI Radeon family */ 109607ca46eSDavid Howells #define FB_ACCEL_I810 39 /* Intel 810/815 */ 110607ca46eSDavid Howells #define FB_ACCEL_SIS_GLAMOUR_2 40 /* SiS 315, 650, 740 */ 111607ca46eSDavid Howells #define FB_ACCEL_SIS_XABRE 41 /* SiS 330 ("Xabre") */ 112607ca46eSDavid Howells #define FB_ACCEL_I830 42 /* Intel 830M/845G/85x/865G */ 113607ca46eSDavid Howells #define FB_ACCEL_NV_10 43 /* nVidia Arch 10 */ 114607ca46eSDavid Howells #define FB_ACCEL_NV_20 44 /* nVidia Arch 20 */ 115607ca46eSDavid Howells #define FB_ACCEL_NV_30 45 /* nVidia Arch 30 */ 116607ca46eSDavid Howells #define FB_ACCEL_NV_40 46 /* nVidia Arch 40 */ 117607ca46eSDavid Howells #define FB_ACCEL_XGI_VOLARI_V 47 /* XGI Volari V3XT, V5, V8 */ 118607ca46eSDavid Howells #define FB_ACCEL_XGI_VOLARI_Z 48 /* XGI Volari Z7 */ 119607ca46eSDavid Howells #define FB_ACCEL_OMAP1610 49 /* TI OMAP16xx */ 120607ca46eSDavid Howells #define FB_ACCEL_TRIDENT_TGUI 50 /* Trident TGUI */ 121607ca46eSDavid Howells #define FB_ACCEL_TRIDENT_3DIMAGE 51 /* Trident 3DImage */ 122607ca46eSDavid Howells #define FB_ACCEL_TRIDENT_BLADE3D 52 /* Trident Blade3D */ 123607ca46eSDavid Howells #define FB_ACCEL_TRIDENT_BLADEXP 53 /* Trident BladeXP */ 124607ca46eSDavid Howells #define FB_ACCEL_CIRRUS_ALPINE 53 /* Cirrus Logic 543x/544x/5480 */ 125607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2070 90 /* NeoMagic NM2070 */ 126607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2090 91 /* NeoMagic NM2090 */ 127607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2093 92 /* NeoMagic NM2093 */ 128607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2097 93 /* NeoMagic NM2097 */ 129607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2160 94 /* NeoMagic NM2160 */ 130607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2200 95 /* NeoMagic NM2200 */ 131607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2230 96 /* NeoMagic NM2230 */ 132607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2360 97 /* NeoMagic NM2360 */ 133607ca46eSDavid Howells #define FB_ACCEL_NEOMAGIC_NM2380 98 /* NeoMagic NM2380 */ 134607ca46eSDavid Howells #define FB_ACCEL_PXA3XX 99 /* PXA3xx */ 135607ca46eSDavid Howells 136607ca46eSDavid Howells #define FB_ACCEL_SAVAGE4 0x80 /* S3 Savage4 */ 137607ca46eSDavid Howells #define FB_ACCEL_SAVAGE3D 0x81 /* S3 Savage3D */ 138607ca46eSDavid Howells #define FB_ACCEL_SAVAGE3D_MV 0x82 /* S3 Savage3D-MV */ 139607ca46eSDavid Howells #define FB_ACCEL_SAVAGE2000 0x83 /* S3 Savage2000 */ 140607ca46eSDavid Howells #define FB_ACCEL_SAVAGE_MX_MV 0x84 /* S3 Savage/MX-MV */ 141607ca46eSDavid Howells #define FB_ACCEL_SAVAGE_MX 0x85 /* S3 Savage/MX */ 142607ca46eSDavid Howells #define FB_ACCEL_SAVAGE_IX_MV 0x86 /* S3 Savage/IX-MV */ 143607ca46eSDavid Howells #define FB_ACCEL_SAVAGE_IX 0x87 /* S3 Savage/IX */ 144607ca46eSDavid Howells #define FB_ACCEL_PROSAVAGE_PM 0x88 /* S3 ProSavage PM133 */ 145607ca46eSDavid Howells #define FB_ACCEL_PROSAVAGE_KM 0x89 /* S3 ProSavage KM133 */ 146607ca46eSDavid Howells #define FB_ACCEL_S3TWISTER_P 0x8a /* S3 Twister */ 147607ca46eSDavid Howells #define FB_ACCEL_S3TWISTER_K 0x8b /* S3 TwisterK */ 148607ca46eSDavid Howells #define FB_ACCEL_SUPERSAVAGE 0x8c /* S3 Supersavage */ 149607ca46eSDavid Howells #define FB_ACCEL_PROSAVAGE_DDR 0x8d /* S3 ProSavage DDR */ 150607ca46eSDavid Howells #define FB_ACCEL_PROSAVAGE_DDRK 0x8e /* S3 ProSavage DDR-K */ 151607ca46eSDavid Howells 152607ca46eSDavid Howells #define FB_ACCEL_PUV3_UNIGFX 0xa0 /* PKUnity-v3 Unigfx */ 153607ca46eSDavid Howells 154607ca46eSDavid Howells #define FB_CAP_FOURCC 1 /* Device supports FOURCC-based formats */ 155607ca46eSDavid Howells 156607ca46eSDavid Howells struct fb_fix_screeninfo { 157607ca46eSDavid Howells char id[16]; /* identification string eg "TT Builtin" */ 158607ca46eSDavid Howells unsigned long smem_start; /* Start of frame buffer mem */ 159607ca46eSDavid Howells /* (physical address) */ 160607ca46eSDavid Howells __u32 smem_len; /* Length of frame buffer mem */ 161607ca46eSDavid Howells __u32 type; /* see FB_TYPE_* */ 162607ca46eSDavid Howells __u32 type_aux; /* Interleave for interleaved Planes */ 163607ca46eSDavid Howells __u32 visual; /* see FB_VISUAL_* */ 164607ca46eSDavid Howells __u16 xpanstep; /* zero if no hardware panning */ 165607ca46eSDavid Howells __u16 ypanstep; /* zero if no hardware panning */ 166607ca46eSDavid Howells __u16 ywrapstep; /* zero if no hardware ywrap */ 167607ca46eSDavid Howells __u32 line_length; /* length of a line in bytes */ 168607ca46eSDavid Howells unsigned long mmio_start; /* Start of Memory Mapped I/O */ 169607ca46eSDavid Howells /* (physical address) */ 170607ca46eSDavid Howells __u32 mmio_len; /* Length of Memory Mapped I/O */ 171607ca46eSDavid Howells __u32 accel; /* Indicate to driver which */ 172607ca46eSDavid Howells /* specific chip/card we have */ 173607ca46eSDavid Howells __u16 capabilities; /* see FB_CAP_* */ 174607ca46eSDavid Howells __u16 reserved[2]; /* Reserved for future compatibility */ 175607ca46eSDavid Howells }; 176607ca46eSDavid Howells 177607ca46eSDavid Howells /* Interpretation of offset for color fields: All offsets are from the right, 178607ca46eSDavid Howells * inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you 179607ca46eSDavid Howells * can use the offset as right argument to <<). A pixel afterwards is a bit 180607ca46eSDavid Howells * stream and is written to video memory as that unmodified. 181607ca46eSDavid Howells * 182607ca46eSDavid Howells * For pseudocolor: offset and length should be the same for all color 183607ca46eSDavid Howells * components. Offset specifies the position of the least significant bit 184607ca46eSDavid Howells * of the pallette index in a pixel value. Length indicates the number 185607ca46eSDavid Howells * of available palette entries (i.e. # of entries = 1 << length). 186607ca46eSDavid Howells */ 187607ca46eSDavid Howells struct fb_bitfield { 188607ca46eSDavid Howells __u32 offset; /* beginning of bitfield */ 189607ca46eSDavid Howells __u32 length; /* length of bitfield */ 190607ca46eSDavid Howells __u32 msb_right; /* != 0 : Most significant bit is */ 191607ca46eSDavid Howells /* right */ 192607ca46eSDavid Howells }; 193607ca46eSDavid Howells 194607ca46eSDavid Howells #define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */ 195607ca46eSDavid Howells #define FB_NONSTD_REV_PIX_IN_B 2 /* order of pixels in each byte is reversed */ 196607ca46eSDavid Howells 197607ca46eSDavid Howells #define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/ 198607ca46eSDavid Howells #define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */ 199607ca46eSDavid Howells #define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */ 200607ca46eSDavid Howells #define FB_ACTIVATE_MASK 15 201607ca46eSDavid Howells /* values */ 202607ca46eSDavid Howells #define FB_ACTIVATE_VBL 16 /* activate values on next vbl */ 203607ca46eSDavid Howells #define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */ 204607ca46eSDavid Howells #define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */ 205607ca46eSDavid Howells #define FB_ACTIVATE_FORCE 128 /* force apply even when no change*/ 206607ca46eSDavid Howells #define FB_ACTIVATE_INV_MODE 256 /* invalidate videomode */ 207607ca46eSDavid Howells 208607ca46eSDavid Howells #define FB_ACCELF_TEXT 1 /* (OBSOLETE) see fb_info.flags and vc_mode */ 209607ca46eSDavid Howells 210607ca46eSDavid Howells #define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */ 211607ca46eSDavid Howells #define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */ 212607ca46eSDavid Howells #define FB_SYNC_EXT 4 /* external sync */ 213607ca46eSDavid Howells #define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */ 214607ca46eSDavid Howells #define FB_SYNC_BROADCAST 16 /* broadcast video timings */ 215607ca46eSDavid Howells /* vtotal = 144d/288n/576i => PAL */ 216607ca46eSDavid Howells /* vtotal = 121d/242n/484i => NTSC */ 217607ca46eSDavid Howells #define FB_SYNC_ON_GREEN 32 /* sync on green */ 218607ca46eSDavid Howells 219607ca46eSDavid Howells #define FB_VMODE_NONINTERLACED 0 /* non interlaced */ 220607ca46eSDavid Howells #define FB_VMODE_INTERLACED 1 /* interlaced */ 221607ca46eSDavid Howells #define FB_VMODE_DOUBLE 2 /* double scan */ 222607ca46eSDavid Howells #define FB_VMODE_ODD_FLD_FIRST 4 /* interlaced: top line first */ 223607ca46eSDavid Howells #define FB_VMODE_MASK 255 224607ca46eSDavid Howells 225607ca46eSDavid Howells #define FB_VMODE_YWRAP 256 /* ywrap instead of panning */ 226607ca46eSDavid Howells #define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */ 227607ca46eSDavid Howells #define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */ 228607ca46eSDavid Howells 229607ca46eSDavid Howells /* 230607ca46eSDavid Howells * Display rotation support 231607ca46eSDavid Howells */ 232607ca46eSDavid Howells #define FB_ROTATE_UR 0 233607ca46eSDavid Howells #define FB_ROTATE_CW 1 234607ca46eSDavid Howells #define FB_ROTATE_UD 2 235607ca46eSDavid Howells #define FB_ROTATE_CCW 3 236607ca46eSDavid Howells 237607ca46eSDavid Howells #define PICOS2KHZ(a) (1000000000UL/(a)) 238607ca46eSDavid Howells #define KHZ2PICOS(a) (1000000000UL/(a)) 239607ca46eSDavid Howells 240607ca46eSDavid Howells struct fb_var_screeninfo { 241607ca46eSDavid Howells __u32 xres; /* visible resolution */ 242607ca46eSDavid Howells __u32 yres; 243607ca46eSDavid Howells __u32 xres_virtual; /* virtual resolution */ 244607ca46eSDavid Howells __u32 yres_virtual; 245607ca46eSDavid Howells __u32 xoffset; /* offset from virtual to visible */ 246607ca46eSDavid Howells __u32 yoffset; /* resolution */ 247607ca46eSDavid Howells 248607ca46eSDavid Howells __u32 bits_per_pixel; /* guess what */ 249607ca46eSDavid Howells __u32 grayscale; /* 0 = color, 1 = grayscale, */ 250607ca46eSDavid Howells /* >1 = FOURCC */ 251607ca46eSDavid Howells struct fb_bitfield red; /* bitfield in fb mem if true color, */ 252607ca46eSDavid Howells struct fb_bitfield green; /* else only length is significant */ 253607ca46eSDavid Howells struct fb_bitfield blue; 254607ca46eSDavid Howells struct fb_bitfield transp; /* transparency */ 255607ca46eSDavid Howells 256607ca46eSDavid Howells __u32 nonstd; /* != 0 Non standard pixel format */ 257607ca46eSDavid Howells 258607ca46eSDavid Howells __u32 activate; /* see FB_ACTIVATE_* */ 259607ca46eSDavid Howells 260607ca46eSDavid Howells __u32 height; /* height of picture in mm */ 261607ca46eSDavid Howells __u32 width; /* width of picture in mm */ 262607ca46eSDavid Howells 263607ca46eSDavid Howells __u32 accel_flags; /* (OBSOLETE) see fb_info.flags */ 264607ca46eSDavid Howells 265607ca46eSDavid Howells /* Timing: All values in pixclocks, except pixclock (of course) */ 266607ca46eSDavid Howells __u32 pixclock; /* pixel clock in ps (pico seconds) */ 267607ca46eSDavid Howells __u32 left_margin; /* time from sync to picture */ 268607ca46eSDavid Howells __u32 right_margin; /* time from picture to sync */ 269607ca46eSDavid Howells __u32 upper_margin; /* time from sync to picture */ 270607ca46eSDavid Howells __u32 lower_margin; 271607ca46eSDavid Howells __u32 hsync_len; /* length of horizontal sync */ 272607ca46eSDavid Howells __u32 vsync_len; /* length of vertical sync */ 273607ca46eSDavid Howells __u32 sync; /* see FB_SYNC_* */ 274607ca46eSDavid Howells __u32 vmode; /* see FB_VMODE_* */ 275607ca46eSDavid Howells __u32 rotate; /* angle we rotate counter clockwise */ 276607ca46eSDavid Howells __u32 colorspace; /* colorspace for FOURCC-based modes */ 277607ca46eSDavid Howells __u32 reserved[4]; /* Reserved for future compatibility */ 278607ca46eSDavid Howells }; 279607ca46eSDavid Howells 280607ca46eSDavid Howells struct fb_cmap { 281607ca46eSDavid Howells __u32 start; /* First entry */ 282607ca46eSDavid Howells __u32 len; /* Number of entries */ 283607ca46eSDavid Howells __u16 *red; /* Red values */ 284607ca46eSDavid Howells __u16 *green; 285607ca46eSDavid Howells __u16 *blue; 286607ca46eSDavid Howells __u16 *transp; /* transparency, can be NULL */ 287607ca46eSDavid Howells }; 288607ca46eSDavid Howells 289607ca46eSDavid Howells struct fb_con2fbmap { 290607ca46eSDavid Howells __u32 console; 291607ca46eSDavid Howells __u32 framebuffer; 292607ca46eSDavid Howells }; 293607ca46eSDavid Howells 294607ca46eSDavid Howells /* VESA Blanking Levels */ 295607ca46eSDavid Howells #define VESA_NO_BLANKING 0 296607ca46eSDavid Howells #define VESA_VSYNC_SUSPEND 1 297607ca46eSDavid Howells #define VESA_HSYNC_SUSPEND 2 298607ca46eSDavid Howells #define VESA_POWERDOWN 3 299607ca46eSDavid Howells 300607ca46eSDavid Howells 301607ca46eSDavid Howells enum { 302607ca46eSDavid Howells /* screen: unblanked, hsync: on, vsync: on */ 303607ca46eSDavid Howells FB_BLANK_UNBLANK = VESA_NO_BLANKING, 304607ca46eSDavid Howells 305607ca46eSDavid Howells /* screen: blanked, hsync: on, vsync: on */ 306607ca46eSDavid Howells FB_BLANK_NORMAL = VESA_NO_BLANKING + 1, 307607ca46eSDavid Howells 308607ca46eSDavid Howells /* screen: blanked, hsync: on, vsync: off */ 309607ca46eSDavid Howells FB_BLANK_VSYNC_SUSPEND = VESA_VSYNC_SUSPEND + 1, 310607ca46eSDavid Howells 311607ca46eSDavid Howells /* screen: blanked, hsync: off, vsync: on */ 312607ca46eSDavid Howells FB_BLANK_HSYNC_SUSPEND = VESA_HSYNC_SUSPEND + 1, 313607ca46eSDavid Howells 314607ca46eSDavid Howells /* screen: blanked, hsync: off, vsync: off */ 315607ca46eSDavid Howells FB_BLANK_POWERDOWN = VESA_POWERDOWN + 1 316607ca46eSDavid Howells }; 317607ca46eSDavid Howells 318607ca46eSDavid Howells #define FB_VBLANK_VBLANKING 0x001 /* currently in a vertical blank */ 319607ca46eSDavid Howells #define FB_VBLANK_HBLANKING 0x002 /* currently in a horizontal blank */ 320607ca46eSDavid Howells #define FB_VBLANK_HAVE_VBLANK 0x004 /* vertical blanks can be detected */ 321607ca46eSDavid Howells #define FB_VBLANK_HAVE_HBLANK 0x008 /* horizontal blanks can be detected */ 322607ca46eSDavid Howells #define FB_VBLANK_HAVE_COUNT 0x010 /* global retrace counter is available */ 323607ca46eSDavid Howells #define FB_VBLANK_HAVE_VCOUNT 0x020 /* the vcount field is valid */ 324607ca46eSDavid Howells #define FB_VBLANK_HAVE_HCOUNT 0x040 /* the hcount field is valid */ 325607ca46eSDavid Howells #define FB_VBLANK_VSYNCING 0x080 /* currently in a vsync */ 326607ca46eSDavid Howells #define FB_VBLANK_HAVE_VSYNC 0x100 /* verical syncs can be detected */ 327607ca46eSDavid Howells 328607ca46eSDavid Howells struct fb_vblank { 329607ca46eSDavid Howells __u32 flags; /* FB_VBLANK flags */ 330607ca46eSDavid Howells __u32 count; /* counter of retraces since boot */ 331607ca46eSDavid Howells __u32 vcount; /* current scanline position */ 332607ca46eSDavid Howells __u32 hcount; /* current scandot position */ 333607ca46eSDavid Howells __u32 reserved[4]; /* reserved for future compatibility */ 334607ca46eSDavid Howells }; 335607ca46eSDavid Howells 336607ca46eSDavid Howells /* Internal HW accel */ 337607ca46eSDavid Howells #define ROP_COPY 0 338607ca46eSDavid Howells #define ROP_XOR 1 339607ca46eSDavid Howells 340607ca46eSDavid Howells struct fb_copyarea { 341607ca46eSDavid Howells __u32 dx; 342607ca46eSDavid Howells __u32 dy; 343607ca46eSDavid Howells __u32 width; 344607ca46eSDavid Howells __u32 height; 345607ca46eSDavid Howells __u32 sx; 346607ca46eSDavid Howells __u32 sy; 347607ca46eSDavid Howells }; 348607ca46eSDavid Howells 349607ca46eSDavid Howells struct fb_fillrect { 350607ca46eSDavid Howells __u32 dx; /* screen-relative */ 351607ca46eSDavid Howells __u32 dy; 352607ca46eSDavid Howells __u32 width; 353607ca46eSDavid Howells __u32 height; 354607ca46eSDavid Howells __u32 color; 355607ca46eSDavid Howells __u32 rop; 356607ca46eSDavid Howells }; 357607ca46eSDavid Howells 358607ca46eSDavid Howells struct fb_image { 359607ca46eSDavid Howells __u32 dx; /* Where to place image */ 360607ca46eSDavid Howells __u32 dy; 361607ca46eSDavid Howells __u32 width; /* Size of image */ 362607ca46eSDavid Howells __u32 height; 363607ca46eSDavid Howells __u32 fg_color; /* Only used when a mono bitmap */ 364607ca46eSDavid Howells __u32 bg_color; 365607ca46eSDavid Howells __u8 depth; /* Depth of the image */ 366607ca46eSDavid Howells const char *data; /* Pointer to image data */ 367607ca46eSDavid Howells struct fb_cmap cmap; /* color map info */ 368607ca46eSDavid Howells }; 369607ca46eSDavid Howells 370607ca46eSDavid Howells /* 371607ca46eSDavid Howells * hardware cursor control 372607ca46eSDavid Howells */ 373607ca46eSDavid Howells 374607ca46eSDavid Howells #define FB_CUR_SETIMAGE 0x01 375607ca46eSDavid Howells #define FB_CUR_SETPOS 0x02 376607ca46eSDavid Howells #define FB_CUR_SETHOT 0x04 377607ca46eSDavid Howells #define FB_CUR_SETCMAP 0x08 378607ca46eSDavid Howells #define FB_CUR_SETSHAPE 0x10 379607ca46eSDavid Howells #define FB_CUR_SETSIZE 0x20 380607ca46eSDavid Howells #define FB_CUR_SETALL 0xFF 381607ca46eSDavid Howells 382607ca46eSDavid Howells struct fbcurpos { 383607ca46eSDavid Howells __u16 x, y; 384607ca46eSDavid Howells }; 385607ca46eSDavid Howells 386607ca46eSDavid Howells struct fb_cursor { 387607ca46eSDavid Howells __u16 set; /* what to set */ 388607ca46eSDavid Howells __u16 enable; /* cursor on/off */ 389607ca46eSDavid Howells __u16 rop; /* bitop operation */ 390607ca46eSDavid Howells const char *mask; /* cursor mask bits */ 391607ca46eSDavid Howells struct fbcurpos hot; /* cursor hot spot */ 392607ca46eSDavid Howells struct fb_image image; /* Cursor image */ 393607ca46eSDavid Howells }; 394607ca46eSDavid Howells 395607ca46eSDavid Howells #ifdef CONFIG_FB_BACKLIGHT 396607ca46eSDavid Howells /* Settings for the generic backlight code */ 397607ca46eSDavid Howells #define FB_BACKLIGHT_LEVELS 128 398607ca46eSDavid Howells #define FB_BACKLIGHT_MAX 0xFF 399607ca46eSDavid Howells #endif 400607ca46eSDavid Howells 401607ca46eSDavid Howells 402607ca46eSDavid Howells #endif /* _UAPI_LINUX_FB_H */ 403