xref: /openbmc/linux/include/uapi/drm/radeon_drm.h (revision 161f4089)
1 /* radeon_drm.h -- Public header for the radeon driver -*- linux-c -*-
2  *
3  * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
4  * Copyright 2000 VA Linux Systems, Inc., Fremont, California.
5  * Copyright 2002 Tungsten Graphics, Inc., Cedar Park, Texas.
6  * All rights reserved.
7  *
8  * Permission is hereby granted, free of charge, to any person obtaining a
9  * copy of this software and associated documentation files (the "Software"),
10  * to deal in the Software without restriction, including without limitation
11  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12  * and/or sell copies of the Software, and to permit persons to whom the
13  * Software is furnished to do so, subject to the following conditions:
14  *
15  * The above copyright notice and this permission notice (including the next
16  * paragraph) shall be included in all copies or substantial portions of the
17  * Software.
18  *
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
22  * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
23  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
24  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
25  * DEALINGS IN THE SOFTWARE.
26  *
27  * Authors:
28  *    Kevin E. Martin <martin@valinux.com>
29  *    Gareth Hughes <gareth@valinux.com>
30  *    Keith Whitwell <keith@tungstengraphics.com>
31  */
32 
33 #ifndef __RADEON_DRM_H__
34 #define __RADEON_DRM_H__
35 
36 #include <drm/drm.h>
37 
38 /* WARNING: If you change any of these defines, make sure to change the
39  * defines in the X server file (radeon_sarea.h)
40  */
41 #ifndef __RADEON_SAREA_DEFINES__
42 #define __RADEON_SAREA_DEFINES__
43 
44 /* Old style state flags, required for sarea interface (1.1 and 1.2
45  * clears) and 1.2 drm_vertex2 ioctl.
46  */
47 #define RADEON_UPLOAD_CONTEXT		0x00000001
48 #define RADEON_UPLOAD_VERTFMT		0x00000002
49 #define RADEON_UPLOAD_LINE		0x00000004
50 #define RADEON_UPLOAD_BUMPMAP		0x00000008
51 #define RADEON_UPLOAD_MASKS		0x00000010
52 #define RADEON_UPLOAD_VIEWPORT		0x00000020
53 #define RADEON_UPLOAD_SETUP		0x00000040
54 #define RADEON_UPLOAD_TCL		0x00000080
55 #define RADEON_UPLOAD_MISC		0x00000100
56 #define RADEON_UPLOAD_TEX0		0x00000200
57 #define RADEON_UPLOAD_TEX1		0x00000400
58 #define RADEON_UPLOAD_TEX2		0x00000800
59 #define RADEON_UPLOAD_TEX0IMAGES	0x00001000
60 #define RADEON_UPLOAD_TEX1IMAGES	0x00002000
61 #define RADEON_UPLOAD_TEX2IMAGES	0x00004000
62 #define RADEON_UPLOAD_CLIPRECTS		0x00008000	/* handled client-side */
63 #define RADEON_REQUIRE_QUIESCENCE	0x00010000
64 #define RADEON_UPLOAD_ZBIAS		0x00020000	/* version 1.2 and newer */
65 #define RADEON_UPLOAD_ALL		0x003effff
66 #define RADEON_UPLOAD_CONTEXT_ALL       0x003e01ff
67 
68 /* New style per-packet identifiers for use in cmd_buffer ioctl with
69  * the RADEON_EMIT_PACKET command.  Comments relate new packets to old
70  * state bits and the packet size:
71  */
72 #define RADEON_EMIT_PP_MISC                         0	/* context/7 */
73 #define RADEON_EMIT_PP_CNTL                         1	/* context/3 */
74 #define RADEON_EMIT_RB3D_COLORPITCH                 2	/* context/1 */
75 #define RADEON_EMIT_RE_LINE_PATTERN                 3	/* line/2 */
76 #define RADEON_EMIT_SE_LINE_WIDTH                   4	/* line/1 */
77 #define RADEON_EMIT_PP_LUM_MATRIX                   5	/* bumpmap/1 */
78 #define RADEON_EMIT_PP_ROT_MATRIX_0                 6	/* bumpmap/2 */
79 #define RADEON_EMIT_RB3D_STENCILREFMASK             7	/* masks/3 */
80 #define RADEON_EMIT_SE_VPORT_XSCALE                 8	/* viewport/6 */
81 #define RADEON_EMIT_SE_CNTL                         9	/* setup/2 */
82 #define RADEON_EMIT_SE_CNTL_STATUS                  10	/* setup/1 */
83 #define RADEON_EMIT_RE_MISC                         11	/* misc/1 */
84 #define RADEON_EMIT_PP_TXFILTER_0                   12	/* tex0/6 */
85 #define RADEON_EMIT_PP_BORDER_COLOR_0               13	/* tex0/1 */
86 #define RADEON_EMIT_PP_TXFILTER_1                   14	/* tex1/6 */
87 #define RADEON_EMIT_PP_BORDER_COLOR_1               15	/* tex1/1 */
88 #define RADEON_EMIT_PP_TXFILTER_2                   16	/* tex2/6 */
89 #define RADEON_EMIT_PP_BORDER_COLOR_2               17	/* tex2/1 */
90 #define RADEON_EMIT_SE_ZBIAS_FACTOR                 18	/* zbias/2 */
91 #define RADEON_EMIT_SE_TCL_OUTPUT_VTX_FMT           19	/* tcl/11 */
92 #define RADEON_EMIT_SE_TCL_MATERIAL_EMMISSIVE_RED   20	/* material/17 */
93 #define R200_EMIT_PP_TXCBLEND_0                     21	/* tex0/4 */
94 #define R200_EMIT_PP_TXCBLEND_1                     22	/* tex1/4 */
95 #define R200_EMIT_PP_TXCBLEND_2                     23	/* tex2/4 */
96 #define R200_EMIT_PP_TXCBLEND_3                     24	/* tex3/4 */
97 #define R200_EMIT_PP_TXCBLEND_4                     25	/* tex4/4 */
98 #define R200_EMIT_PP_TXCBLEND_5                     26	/* tex5/4 */
99 #define R200_EMIT_PP_TXCBLEND_6                     27	/* /4 */
100 #define R200_EMIT_PP_TXCBLEND_7                     28	/* /4 */
101 #define R200_EMIT_TCL_LIGHT_MODEL_CTL_0             29	/* tcl/7 */
102 #define R200_EMIT_TFACTOR_0                         30	/* tf/7 */
103 #define R200_EMIT_VTX_FMT_0                         31	/* vtx/5 */
104 #define R200_EMIT_VAP_CTL                           32	/* vap/1 */
105 #define R200_EMIT_MATRIX_SELECT_0                   33	/* msl/5 */
106 #define R200_EMIT_TEX_PROC_CTL_2                    34	/* tcg/5 */
107 #define R200_EMIT_TCL_UCP_VERT_BLEND_CTL            35	/* tcl/1 */
108 #define R200_EMIT_PP_TXFILTER_0                     36	/* tex0/6 */
109 #define R200_EMIT_PP_TXFILTER_1                     37	/* tex1/6 */
110 #define R200_EMIT_PP_TXFILTER_2                     38	/* tex2/6 */
111 #define R200_EMIT_PP_TXFILTER_3                     39	/* tex3/6 */
112 #define R200_EMIT_PP_TXFILTER_4                     40	/* tex4/6 */
113 #define R200_EMIT_PP_TXFILTER_5                     41	/* tex5/6 */
114 #define R200_EMIT_PP_TXOFFSET_0                     42	/* tex0/1 */
115 #define R200_EMIT_PP_TXOFFSET_1                     43	/* tex1/1 */
116 #define R200_EMIT_PP_TXOFFSET_2                     44	/* tex2/1 */
117 #define R200_EMIT_PP_TXOFFSET_3                     45	/* tex3/1 */
118 #define R200_EMIT_PP_TXOFFSET_4                     46	/* tex4/1 */
119 #define R200_EMIT_PP_TXOFFSET_5                     47	/* tex5/1 */
120 #define R200_EMIT_VTE_CNTL                          48	/* vte/1 */
121 #define R200_EMIT_OUTPUT_VTX_COMP_SEL               49	/* vtx/1 */
122 #define R200_EMIT_PP_TAM_DEBUG3                     50	/* tam/1 */
123 #define R200_EMIT_PP_CNTL_X                         51	/* cst/1 */
124 #define R200_EMIT_RB3D_DEPTHXY_OFFSET               52	/* cst/1 */
125 #define R200_EMIT_RE_AUX_SCISSOR_CNTL               53	/* cst/1 */
126 #define R200_EMIT_RE_SCISSOR_TL_0                   54	/* cst/2 */
127 #define R200_EMIT_RE_SCISSOR_TL_1                   55	/* cst/2 */
128 #define R200_EMIT_RE_SCISSOR_TL_2                   56	/* cst/2 */
129 #define R200_EMIT_SE_VAP_CNTL_STATUS                57	/* cst/1 */
130 #define R200_EMIT_SE_VTX_STATE_CNTL                 58	/* cst/1 */
131 #define R200_EMIT_RE_POINTSIZE                      59	/* cst/1 */
132 #define R200_EMIT_TCL_INPUT_VTX_VECTOR_ADDR_0       60	/* cst/4 */
133 #define R200_EMIT_PP_CUBIC_FACES_0                  61
134 #define R200_EMIT_PP_CUBIC_OFFSETS_0                62
135 #define R200_EMIT_PP_CUBIC_FACES_1                  63
136 #define R200_EMIT_PP_CUBIC_OFFSETS_1                64
137 #define R200_EMIT_PP_CUBIC_FACES_2                  65
138 #define R200_EMIT_PP_CUBIC_OFFSETS_2                66
139 #define R200_EMIT_PP_CUBIC_FACES_3                  67
140 #define R200_EMIT_PP_CUBIC_OFFSETS_3                68
141 #define R200_EMIT_PP_CUBIC_FACES_4                  69
142 #define R200_EMIT_PP_CUBIC_OFFSETS_4                70
143 #define R200_EMIT_PP_CUBIC_FACES_5                  71
144 #define R200_EMIT_PP_CUBIC_OFFSETS_5                72
145 #define RADEON_EMIT_PP_TEX_SIZE_0                   73
146 #define RADEON_EMIT_PP_TEX_SIZE_1                   74
147 #define RADEON_EMIT_PP_TEX_SIZE_2                   75
148 #define R200_EMIT_RB3D_BLENDCOLOR                   76
149 #define R200_EMIT_TCL_POINT_SPRITE_CNTL             77
150 #define RADEON_EMIT_PP_CUBIC_FACES_0                78
151 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T0             79
152 #define RADEON_EMIT_PP_CUBIC_FACES_1                80
153 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T1             81
154 #define RADEON_EMIT_PP_CUBIC_FACES_2                82
155 #define RADEON_EMIT_PP_CUBIC_OFFSETS_T2             83
156 #define R200_EMIT_PP_TRI_PERF_CNTL                  84
157 #define R200_EMIT_PP_AFS_0                          85
158 #define R200_EMIT_PP_AFS_1                          86
159 #define R200_EMIT_ATF_TFACTOR                       87
160 #define R200_EMIT_PP_TXCTLALL_0                     88
161 #define R200_EMIT_PP_TXCTLALL_1                     89
162 #define R200_EMIT_PP_TXCTLALL_2                     90
163 #define R200_EMIT_PP_TXCTLALL_3                     91
164 #define R200_EMIT_PP_TXCTLALL_4                     92
165 #define R200_EMIT_PP_TXCTLALL_5                     93
166 #define R200_EMIT_VAP_PVS_CNTL                      94
167 #define RADEON_MAX_STATE_PACKETS                    95
168 
169 /* Commands understood by cmd_buffer ioctl.  More can be added but
170  * obviously these can't be removed or changed:
171  */
172 #define RADEON_CMD_PACKET      1	/* emit one of the register packets above */
173 #define RADEON_CMD_SCALARS     2	/* emit scalar data */
174 #define RADEON_CMD_VECTORS     3	/* emit vector data */
175 #define RADEON_CMD_DMA_DISCARD 4	/* discard current dma buf */
176 #define RADEON_CMD_PACKET3     5	/* emit hw packet */
177 #define RADEON_CMD_PACKET3_CLIP 6	/* emit hw packet wrapped in cliprects */
178 #define RADEON_CMD_SCALARS2     7	/* r200 stopgap */
179 #define RADEON_CMD_WAIT         8	/* emit hw wait commands -- note:
180 					 *  doesn't make the cpu wait, just
181 					 *  the graphics hardware */
182 #define RADEON_CMD_VECLINEAR	9       /* another r200 stopgap */
183 
184 typedef union {
185 	int i;
186 	struct {
187 		unsigned char cmd_type, pad0, pad1, pad2;
188 	} header;
189 	struct {
190 		unsigned char cmd_type, packet_id, pad0, pad1;
191 	} packet;
192 	struct {
193 		unsigned char cmd_type, offset, stride, count;
194 	} scalars;
195 	struct {
196 		unsigned char cmd_type, offset, stride, count;
197 	} vectors;
198 	struct {
199 		unsigned char cmd_type, addr_lo, addr_hi, count;
200 	} veclinear;
201 	struct {
202 		unsigned char cmd_type, buf_idx, pad0, pad1;
203 	} dma;
204 	struct {
205 		unsigned char cmd_type, flags, pad0, pad1;
206 	} wait;
207 } drm_radeon_cmd_header_t;
208 
209 #define RADEON_WAIT_2D  0x1
210 #define RADEON_WAIT_3D  0x2
211 
212 /* Allowed parameters for R300_CMD_PACKET3
213  */
214 #define R300_CMD_PACKET3_CLEAR		0
215 #define R300_CMD_PACKET3_RAW		1
216 
217 /* Commands understood by cmd_buffer ioctl for R300.
218  * The interface has not been stabilized, so some of these may be removed
219  * and eventually reordered before stabilization.
220  */
221 #define R300_CMD_PACKET0		1
222 #define R300_CMD_VPU			2	/* emit vertex program upload */
223 #define R300_CMD_PACKET3		3	/* emit a packet3 */
224 #define R300_CMD_END3D			4	/* emit sequence ending 3d rendering */
225 #define R300_CMD_CP_DELAY		5
226 #define R300_CMD_DMA_DISCARD		6
227 #define R300_CMD_WAIT			7
228 #	define R300_WAIT_2D		0x1
229 #	define R300_WAIT_3D		0x2
230 /* these two defines are DOING IT WRONG - however
231  * we have userspace which relies on using these.
232  * The wait interface is backwards compat new
233  * code should use the NEW_WAIT defines below
234  * THESE ARE NOT BIT FIELDS
235  */
236 #	define R300_WAIT_2D_CLEAN	0x3
237 #	define R300_WAIT_3D_CLEAN	0x4
238 
239 #	define R300_NEW_WAIT_2D_3D	0x3
240 #	define R300_NEW_WAIT_2D_2D_CLEAN	0x4
241 #	define R300_NEW_WAIT_3D_3D_CLEAN	0x6
242 #	define R300_NEW_WAIT_2D_2D_CLEAN_3D_3D_CLEAN	0x8
243 
244 #define R300_CMD_SCRATCH		8
245 #define R300_CMD_R500FP                 9
246 
247 typedef union {
248 	unsigned int u;
249 	struct {
250 		unsigned char cmd_type, pad0, pad1, pad2;
251 	} header;
252 	struct {
253 		unsigned char cmd_type, count, reglo, reghi;
254 	} packet0;
255 	struct {
256 		unsigned char cmd_type, count, adrlo, adrhi;
257 	} vpu;
258 	struct {
259 		unsigned char cmd_type, packet, pad0, pad1;
260 	} packet3;
261 	struct {
262 		unsigned char cmd_type, packet;
263 		unsigned short count;	/* amount of packet2 to emit */
264 	} delay;
265 	struct {
266 		unsigned char cmd_type, buf_idx, pad0, pad1;
267 	} dma;
268 	struct {
269 		unsigned char cmd_type, flags, pad0, pad1;
270 	} wait;
271 	struct {
272 		unsigned char cmd_type, reg, n_bufs, flags;
273 	} scratch;
274 	struct {
275 		unsigned char cmd_type, count, adrlo, adrhi_flags;
276 	} r500fp;
277 } drm_r300_cmd_header_t;
278 
279 #define RADEON_FRONT			0x1
280 #define RADEON_BACK			0x2
281 #define RADEON_DEPTH			0x4
282 #define RADEON_STENCIL			0x8
283 #define RADEON_CLEAR_FASTZ		0x80000000
284 #define RADEON_USE_HIERZ		0x40000000
285 #define RADEON_USE_COMP_ZBUF		0x20000000
286 
287 #define R500FP_CONSTANT_TYPE  (1 << 1)
288 #define R500FP_CONSTANT_CLAMP (1 << 2)
289 
290 /* Primitive types
291  */
292 #define RADEON_POINTS			0x1
293 #define RADEON_LINES			0x2
294 #define RADEON_LINE_STRIP		0x3
295 #define RADEON_TRIANGLES		0x4
296 #define RADEON_TRIANGLE_FAN		0x5
297 #define RADEON_TRIANGLE_STRIP		0x6
298 
299 /* Vertex/indirect buffer size
300  */
301 #define RADEON_BUFFER_SIZE		65536
302 
303 /* Byte offsets for indirect buffer data
304  */
305 #define RADEON_INDEX_PRIM_OFFSET	20
306 
307 #define RADEON_SCRATCH_REG_OFFSET	32
308 
309 #define R600_SCRATCH_REG_OFFSET         256
310 
311 #define RADEON_NR_SAREA_CLIPRECTS	12
312 
313 /* There are 2 heaps (local/GART).  Each region within a heap is a
314  * minimum of 64k, and there are at most 64 of them per heap.
315  */
316 #define RADEON_LOCAL_TEX_HEAP		0
317 #define RADEON_GART_TEX_HEAP		1
318 #define RADEON_NR_TEX_HEAPS		2
319 #define RADEON_NR_TEX_REGIONS		64
320 #define RADEON_LOG_TEX_GRANULARITY	16
321 
322 #define RADEON_MAX_TEXTURE_LEVELS	12
323 #define RADEON_MAX_TEXTURE_UNITS	3
324 
325 #define RADEON_MAX_SURFACES		8
326 
327 /* Blits have strict offset rules.  All blit offset must be aligned on
328  * a 1K-byte boundary.
329  */
330 #define RADEON_OFFSET_SHIFT             10
331 #define RADEON_OFFSET_ALIGN             (1 << RADEON_OFFSET_SHIFT)
332 #define RADEON_OFFSET_MASK              (RADEON_OFFSET_ALIGN - 1)
333 
334 #endif				/* __RADEON_SAREA_DEFINES__ */
335 
336 typedef struct {
337 	unsigned int red;
338 	unsigned int green;
339 	unsigned int blue;
340 	unsigned int alpha;
341 } radeon_color_regs_t;
342 
343 typedef struct {
344 	/* Context state */
345 	unsigned int pp_misc;	/* 0x1c14 */
346 	unsigned int pp_fog_color;
347 	unsigned int re_solid_color;
348 	unsigned int rb3d_blendcntl;
349 	unsigned int rb3d_depthoffset;
350 	unsigned int rb3d_depthpitch;
351 	unsigned int rb3d_zstencilcntl;
352 
353 	unsigned int pp_cntl;	/* 0x1c38 */
354 	unsigned int rb3d_cntl;
355 	unsigned int rb3d_coloroffset;
356 	unsigned int re_width_height;
357 	unsigned int rb3d_colorpitch;
358 	unsigned int se_cntl;
359 
360 	/* Vertex format state */
361 	unsigned int se_coord_fmt;	/* 0x1c50 */
362 
363 	/* Line state */
364 	unsigned int re_line_pattern;	/* 0x1cd0 */
365 	unsigned int re_line_state;
366 
367 	unsigned int se_line_width;	/* 0x1db8 */
368 
369 	/* Bumpmap state */
370 	unsigned int pp_lum_matrix;	/* 0x1d00 */
371 
372 	unsigned int pp_rot_matrix_0;	/* 0x1d58 */
373 	unsigned int pp_rot_matrix_1;
374 
375 	/* Mask state */
376 	unsigned int rb3d_stencilrefmask;	/* 0x1d7c */
377 	unsigned int rb3d_ropcntl;
378 	unsigned int rb3d_planemask;
379 
380 	/* Viewport state */
381 	unsigned int se_vport_xscale;	/* 0x1d98 */
382 	unsigned int se_vport_xoffset;
383 	unsigned int se_vport_yscale;
384 	unsigned int se_vport_yoffset;
385 	unsigned int se_vport_zscale;
386 	unsigned int se_vport_zoffset;
387 
388 	/* Setup state */
389 	unsigned int se_cntl_status;	/* 0x2140 */
390 
391 	/* Misc state */
392 	unsigned int re_top_left;	/* 0x26c0 */
393 	unsigned int re_misc;
394 } drm_radeon_context_regs_t;
395 
396 typedef struct {
397 	/* Zbias state */
398 	unsigned int se_zbias_factor;	/* 0x1dac */
399 	unsigned int se_zbias_constant;
400 } drm_radeon_context2_regs_t;
401 
402 /* Setup registers for each texture unit
403  */
404 typedef struct {
405 	unsigned int pp_txfilter;
406 	unsigned int pp_txformat;
407 	unsigned int pp_txoffset;
408 	unsigned int pp_txcblend;
409 	unsigned int pp_txablend;
410 	unsigned int pp_tfactor;
411 	unsigned int pp_border_color;
412 } drm_radeon_texture_regs_t;
413 
414 typedef struct {
415 	unsigned int start;
416 	unsigned int finish;
417 	unsigned int prim:8;
418 	unsigned int stateidx:8;
419 	unsigned int numverts:16;	/* overloaded as offset/64 for elt prims */
420 	unsigned int vc_format;	/* vertex format */
421 } drm_radeon_prim_t;
422 
423 typedef struct {
424 	drm_radeon_context_regs_t context;
425 	drm_radeon_texture_regs_t tex[RADEON_MAX_TEXTURE_UNITS];
426 	drm_radeon_context2_regs_t context2;
427 	unsigned int dirty;
428 } drm_radeon_state_t;
429 
430 typedef struct {
431 	/* The channel for communication of state information to the
432 	 * kernel on firing a vertex buffer with either of the
433 	 * obsoleted vertex/index ioctls.
434 	 */
435 	drm_radeon_context_regs_t context_state;
436 	drm_radeon_texture_regs_t tex_state[RADEON_MAX_TEXTURE_UNITS];
437 	unsigned int dirty;
438 	unsigned int vertsize;
439 	unsigned int vc_format;
440 
441 	/* The current cliprects, or a subset thereof.
442 	 */
443 	struct drm_clip_rect boxes[RADEON_NR_SAREA_CLIPRECTS];
444 	unsigned int nbox;
445 
446 	/* Counters for client-side throttling of rendering clients.
447 	 */
448 	unsigned int last_frame;
449 	unsigned int last_dispatch;
450 	unsigned int last_clear;
451 
452 	struct drm_tex_region tex_list[RADEON_NR_TEX_HEAPS][RADEON_NR_TEX_REGIONS +
453 						       1];
454 	unsigned int tex_age[RADEON_NR_TEX_HEAPS];
455 	int ctx_owner;
456 	int pfState;		/* number of 3d windows (0,1,2ormore) */
457 	int pfCurrentPage;	/* which buffer is being displayed? */
458 	int crtc2_base;		/* CRTC2 frame offset */
459 	int tiling_enabled;	/* set by drm, read by 2d + 3d clients */
460 } drm_radeon_sarea_t;
461 
462 /* WARNING: If you change any of these defines, make sure to change the
463  * defines in the Xserver file (xf86drmRadeon.h)
464  *
465  * KW: actually it's illegal to change any of this (backwards compatibility).
466  */
467 
468 /* Radeon specific ioctls
469  * The device specific ioctl range is 0x40 to 0x79.
470  */
471 #define DRM_RADEON_CP_INIT    0x00
472 #define DRM_RADEON_CP_START   0x01
473 #define DRM_RADEON_CP_STOP    0x02
474 #define DRM_RADEON_CP_RESET   0x03
475 #define DRM_RADEON_CP_IDLE    0x04
476 #define DRM_RADEON_RESET      0x05
477 #define DRM_RADEON_FULLSCREEN 0x06
478 #define DRM_RADEON_SWAP       0x07
479 #define DRM_RADEON_CLEAR      0x08
480 #define DRM_RADEON_VERTEX     0x09
481 #define DRM_RADEON_INDICES    0x0A
482 #define DRM_RADEON_NOT_USED
483 #define DRM_RADEON_STIPPLE    0x0C
484 #define DRM_RADEON_INDIRECT   0x0D
485 #define DRM_RADEON_TEXTURE    0x0E
486 #define DRM_RADEON_VERTEX2    0x0F
487 #define DRM_RADEON_CMDBUF     0x10
488 #define DRM_RADEON_GETPARAM   0x11
489 #define DRM_RADEON_FLIP       0x12
490 #define DRM_RADEON_ALLOC      0x13
491 #define DRM_RADEON_FREE       0x14
492 #define DRM_RADEON_INIT_HEAP  0x15
493 #define DRM_RADEON_IRQ_EMIT   0x16
494 #define DRM_RADEON_IRQ_WAIT   0x17
495 #define DRM_RADEON_CP_RESUME  0x18
496 #define DRM_RADEON_SETPARAM   0x19
497 #define DRM_RADEON_SURF_ALLOC 0x1a
498 #define DRM_RADEON_SURF_FREE  0x1b
499 /* KMS ioctl */
500 #define DRM_RADEON_GEM_INFO		0x1c
501 #define DRM_RADEON_GEM_CREATE		0x1d
502 #define DRM_RADEON_GEM_MMAP		0x1e
503 #define DRM_RADEON_GEM_PREAD		0x21
504 #define DRM_RADEON_GEM_PWRITE		0x22
505 #define DRM_RADEON_GEM_SET_DOMAIN	0x23
506 #define DRM_RADEON_GEM_WAIT_IDLE	0x24
507 #define DRM_RADEON_CS			0x26
508 #define DRM_RADEON_INFO			0x27
509 #define DRM_RADEON_GEM_SET_TILING	0x28
510 #define DRM_RADEON_GEM_GET_TILING	0x29
511 #define DRM_RADEON_GEM_BUSY		0x2a
512 #define DRM_RADEON_GEM_VA		0x2b
513 
514 #define DRM_IOCTL_RADEON_CP_INIT    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_INIT, drm_radeon_init_t)
515 #define DRM_IOCTL_RADEON_CP_START   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_START)
516 #define DRM_IOCTL_RADEON_CP_STOP    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CP_STOP, drm_radeon_cp_stop_t)
517 #define DRM_IOCTL_RADEON_CP_RESET   DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESET)
518 #define DRM_IOCTL_RADEON_CP_IDLE    DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_IDLE)
519 #define DRM_IOCTL_RADEON_RESET      DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_RESET)
520 #define DRM_IOCTL_RADEON_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FULLSCREEN, drm_radeon_fullscreen_t)
521 #define DRM_IOCTL_RADEON_SWAP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_SWAP)
522 #define DRM_IOCTL_RADEON_CLEAR      DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CLEAR, drm_radeon_clear_t)
523 #define DRM_IOCTL_RADEON_VERTEX     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX, drm_radeon_vertex_t)
524 #define DRM_IOCTL_RADEON_INDICES    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INDICES, drm_radeon_indices_t)
525 #define DRM_IOCTL_RADEON_STIPPLE    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_STIPPLE, drm_radeon_stipple_t)
526 #define DRM_IOCTL_RADEON_INDIRECT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INDIRECT, drm_radeon_indirect_t)
527 #define DRM_IOCTL_RADEON_TEXTURE    DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_TEXTURE, drm_radeon_texture_t)
528 #define DRM_IOCTL_RADEON_VERTEX2    DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_VERTEX2, drm_radeon_vertex2_t)
529 #define DRM_IOCTL_RADEON_CMDBUF     DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_CMDBUF, drm_radeon_cmd_buffer_t)
530 #define DRM_IOCTL_RADEON_GETPARAM   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GETPARAM, drm_radeon_getparam_t)
531 #define DRM_IOCTL_RADEON_FLIP       DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_FLIP)
532 #define DRM_IOCTL_RADEON_ALLOC      DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_ALLOC, drm_radeon_mem_alloc_t)
533 #define DRM_IOCTL_RADEON_FREE       DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_FREE, drm_radeon_mem_free_t)
534 #define DRM_IOCTL_RADEON_INIT_HEAP  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_INIT_HEAP, drm_radeon_mem_init_heap_t)
535 #define DRM_IOCTL_RADEON_IRQ_EMIT   DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_IRQ_EMIT, drm_radeon_irq_emit_t)
536 #define DRM_IOCTL_RADEON_IRQ_WAIT   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_IRQ_WAIT, drm_radeon_irq_wait_t)
537 #define DRM_IOCTL_RADEON_CP_RESUME  DRM_IO(  DRM_COMMAND_BASE + DRM_RADEON_CP_RESUME)
538 #define DRM_IOCTL_RADEON_SETPARAM   DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SETPARAM, drm_radeon_setparam_t)
539 #define DRM_IOCTL_RADEON_SURF_ALLOC DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_ALLOC, drm_radeon_surface_alloc_t)
540 #define DRM_IOCTL_RADEON_SURF_FREE  DRM_IOW( DRM_COMMAND_BASE + DRM_RADEON_SURF_FREE, drm_radeon_surface_free_t)
541 /* KMS */
542 #define DRM_IOCTL_RADEON_GEM_INFO	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_INFO, struct drm_radeon_gem_info)
543 #define DRM_IOCTL_RADEON_GEM_CREATE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_CREATE, struct drm_radeon_gem_create)
544 #define DRM_IOCTL_RADEON_GEM_MMAP	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_MMAP, struct drm_radeon_gem_mmap)
545 #define DRM_IOCTL_RADEON_GEM_PREAD	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PREAD, struct drm_radeon_gem_pread)
546 #define DRM_IOCTL_RADEON_GEM_PWRITE	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_PWRITE, struct drm_radeon_gem_pwrite)
547 #define DRM_IOCTL_RADEON_GEM_SET_DOMAIN	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_DOMAIN, struct drm_radeon_gem_set_domain)
548 #define DRM_IOCTL_RADEON_GEM_WAIT_IDLE	DRM_IOW(DRM_COMMAND_BASE + DRM_RADEON_GEM_WAIT_IDLE, struct drm_radeon_gem_wait_idle)
549 #define DRM_IOCTL_RADEON_CS		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_CS, struct drm_radeon_cs)
550 #define DRM_IOCTL_RADEON_INFO		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_INFO, struct drm_radeon_info)
551 #define DRM_IOCTL_RADEON_GEM_SET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_SET_TILING, struct drm_radeon_gem_set_tiling)
552 #define DRM_IOCTL_RADEON_GEM_GET_TILING	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_GET_TILING, struct drm_radeon_gem_get_tiling)
553 #define DRM_IOCTL_RADEON_GEM_BUSY	DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_BUSY, struct drm_radeon_gem_busy)
554 #define DRM_IOCTL_RADEON_GEM_VA		DRM_IOWR(DRM_COMMAND_BASE + DRM_RADEON_GEM_VA, struct drm_radeon_gem_va)
555 
556 typedef struct drm_radeon_init {
557 	enum {
558 		RADEON_INIT_CP = 0x01,
559 		RADEON_CLEANUP_CP = 0x02,
560 		RADEON_INIT_R200_CP = 0x03,
561 		RADEON_INIT_R300_CP = 0x04,
562 		RADEON_INIT_R600_CP = 0x05
563 	} func;
564 	unsigned long sarea_priv_offset;
565 	int is_pci;
566 	int cp_mode;
567 	int gart_size;
568 	int ring_size;
569 	int usec_timeout;
570 
571 	unsigned int fb_bpp;
572 	unsigned int front_offset, front_pitch;
573 	unsigned int back_offset, back_pitch;
574 	unsigned int depth_bpp;
575 	unsigned int depth_offset, depth_pitch;
576 
577 	unsigned long fb_offset;
578 	unsigned long mmio_offset;
579 	unsigned long ring_offset;
580 	unsigned long ring_rptr_offset;
581 	unsigned long buffers_offset;
582 	unsigned long gart_textures_offset;
583 } drm_radeon_init_t;
584 
585 typedef struct drm_radeon_cp_stop {
586 	int flush;
587 	int idle;
588 } drm_radeon_cp_stop_t;
589 
590 typedef struct drm_radeon_fullscreen {
591 	enum {
592 		RADEON_INIT_FULLSCREEN = 0x01,
593 		RADEON_CLEANUP_FULLSCREEN = 0x02
594 	} func;
595 } drm_radeon_fullscreen_t;
596 
597 #define CLEAR_X1	0
598 #define CLEAR_Y1	1
599 #define CLEAR_X2	2
600 #define CLEAR_Y2	3
601 #define CLEAR_DEPTH	4
602 
603 typedef union drm_radeon_clear_rect {
604 	float f[5];
605 	unsigned int ui[5];
606 } drm_radeon_clear_rect_t;
607 
608 typedef struct drm_radeon_clear {
609 	unsigned int flags;
610 	unsigned int clear_color;
611 	unsigned int clear_depth;
612 	unsigned int color_mask;
613 	unsigned int depth_mask;	/* misnamed field:  should be stencil */
614 	drm_radeon_clear_rect_t __user *depth_boxes;
615 } drm_radeon_clear_t;
616 
617 typedef struct drm_radeon_vertex {
618 	int prim;
619 	int idx;		/* Index of vertex buffer */
620 	int count;		/* Number of vertices in buffer */
621 	int discard;		/* Client finished with buffer? */
622 } drm_radeon_vertex_t;
623 
624 typedef struct drm_radeon_indices {
625 	int prim;
626 	int idx;
627 	int start;
628 	int end;
629 	int discard;		/* Client finished with buffer? */
630 } drm_radeon_indices_t;
631 
632 /* v1.2 - obsoletes drm_radeon_vertex and drm_radeon_indices
633  *      - allows multiple primitives and state changes in a single ioctl
634  *      - supports driver change to emit native primitives
635  */
636 typedef struct drm_radeon_vertex2 {
637 	int idx;		/* Index of vertex buffer */
638 	int discard;		/* Client finished with buffer? */
639 	int nr_states;
640 	drm_radeon_state_t __user *state;
641 	int nr_prims;
642 	drm_radeon_prim_t __user *prim;
643 } drm_radeon_vertex2_t;
644 
645 /* v1.3 - obsoletes drm_radeon_vertex2
646  *      - allows arbitrarily large cliprect list
647  *      - allows updating of tcl packet, vector and scalar state
648  *      - allows memory-efficient description of state updates
649  *      - allows state to be emitted without a primitive
650  *           (for clears, ctx switches)
651  *      - allows more than one dma buffer to be referenced per ioctl
652  *      - supports tcl driver
653  *      - may be extended in future versions with new cmd types, packets
654  */
655 typedef struct drm_radeon_cmd_buffer {
656 	int bufsz;
657 	char __user *buf;
658 	int nbox;
659 	struct drm_clip_rect __user *boxes;
660 } drm_radeon_cmd_buffer_t;
661 
662 typedef struct drm_radeon_tex_image {
663 	unsigned int x, y;	/* Blit coordinates */
664 	unsigned int width, height;
665 	const void __user *data;
666 } drm_radeon_tex_image_t;
667 
668 typedef struct drm_radeon_texture {
669 	unsigned int offset;
670 	int pitch;
671 	int format;
672 	int width;		/* Texture image coordinates */
673 	int height;
674 	drm_radeon_tex_image_t __user *image;
675 } drm_radeon_texture_t;
676 
677 typedef struct drm_radeon_stipple {
678 	unsigned int __user *mask;
679 } drm_radeon_stipple_t;
680 
681 typedef struct drm_radeon_indirect {
682 	int idx;
683 	int start;
684 	int end;
685 	int discard;
686 } drm_radeon_indirect_t;
687 
688 /* enum for card type parameters */
689 #define RADEON_CARD_PCI 0
690 #define RADEON_CARD_AGP 1
691 #define RADEON_CARD_PCIE 2
692 
693 /* 1.3: An ioctl to get parameters that aren't available to the 3d
694  * client any other way.
695  */
696 #define RADEON_PARAM_GART_BUFFER_OFFSET    1	/* card offset of 1st GART buffer */
697 #define RADEON_PARAM_LAST_FRAME            2
698 #define RADEON_PARAM_LAST_DISPATCH         3
699 #define RADEON_PARAM_LAST_CLEAR            4
700 /* Added with DRM version 1.6. */
701 #define RADEON_PARAM_IRQ_NR                5
702 #define RADEON_PARAM_GART_BASE             6	/* card offset of GART base */
703 /* Added with DRM version 1.8. */
704 #define RADEON_PARAM_REGISTER_HANDLE       7	/* for drmMap() */
705 #define RADEON_PARAM_STATUS_HANDLE         8
706 #define RADEON_PARAM_SAREA_HANDLE          9
707 #define RADEON_PARAM_GART_TEX_HANDLE       10
708 #define RADEON_PARAM_SCRATCH_OFFSET        11
709 #define RADEON_PARAM_CARD_TYPE             12
710 #define RADEON_PARAM_VBLANK_CRTC           13   /* VBLANK CRTC */
711 #define RADEON_PARAM_FB_LOCATION           14   /* FB location */
712 #define RADEON_PARAM_NUM_GB_PIPES          15   /* num GB pipes */
713 #define RADEON_PARAM_DEVICE_ID             16
714 #define RADEON_PARAM_NUM_Z_PIPES           17   /* num Z pipes */
715 
716 typedef struct drm_radeon_getparam {
717 	int param;
718 	void __user *value;
719 } drm_radeon_getparam_t;
720 
721 /* 1.6: Set up a memory manager for regions of shared memory:
722  */
723 #define RADEON_MEM_REGION_GART 1
724 #define RADEON_MEM_REGION_FB   2
725 
726 typedef struct drm_radeon_mem_alloc {
727 	int region;
728 	int alignment;
729 	int size;
730 	int __user *region_offset;	/* offset from start of fb or GART */
731 } drm_radeon_mem_alloc_t;
732 
733 typedef struct drm_radeon_mem_free {
734 	int region;
735 	int region_offset;
736 } drm_radeon_mem_free_t;
737 
738 typedef struct drm_radeon_mem_init_heap {
739 	int region;
740 	int size;
741 	int start;
742 } drm_radeon_mem_init_heap_t;
743 
744 /* 1.6: Userspace can request & wait on irq's:
745  */
746 typedef struct drm_radeon_irq_emit {
747 	int __user *irq_seq;
748 } drm_radeon_irq_emit_t;
749 
750 typedef struct drm_radeon_irq_wait {
751 	int irq_seq;
752 } drm_radeon_irq_wait_t;
753 
754 /* 1.10: Clients tell the DRM where they think the framebuffer is located in
755  * the card's address space, via a new generic ioctl to set parameters
756  */
757 
758 typedef struct drm_radeon_setparam {
759 	unsigned int param;
760 	__s64 value;
761 } drm_radeon_setparam_t;
762 
763 #define RADEON_SETPARAM_FB_LOCATION    1	/* determined framebuffer location */
764 #define RADEON_SETPARAM_SWITCH_TILING  2	/* enable/disable color tiling */
765 #define RADEON_SETPARAM_PCIGART_LOCATION 3	/* PCI Gart Location */
766 #define RADEON_SETPARAM_NEW_MEMMAP 4		/* Use new memory map */
767 #define RADEON_SETPARAM_PCIGART_TABLE_SIZE 5    /* PCI GART Table Size */
768 #define RADEON_SETPARAM_VBLANK_CRTC 6           /* VBLANK CRTC */
769 /* 1.14: Clients can allocate/free a surface
770  */
771 typedef struct drm_radeon_surface_alloc {
772 	unsigned int address;
773 	unsigned int size;
774 	unsigned int flags;
775 } drm_radeon_surface_alloc_t;
776 
777 typedef struct drm_radeon_surface_free {
778 	unsigned int address;
779 } drm_radeon_surface_free_t;
780 
781 #define	DRM_RADEON_VBLANK_CRTC1		1
782 #define	DRM_RADEON_VBLANK_CRTC2		2
783 
784 /*
785  * Kernel modesetting world below.
786  */
787 #define RADEON_GEM_DOMAIN_CPU		0x1
788 #define RADEON_GEM_DOMAIN_GTT		0x2
789 #define RADEON_GEM_DOMAIN_VRAM		0x4
790 
791 struct drm_radeon_gem_info {
792 	uint64_t	gart_size;
793 	uint64_t	vram_size;
794 	uint64_t	vram_visible;
795 };
796 
797 #define RADEON_GEM_NO_BACKING_STORE 1
798 
799 struct drm_radeon_gem_create {
800 	uint64_t	size;
801 	uint64_t	alignment;
802 	uint32_t	handle;
803 	uint32_t	initial_domain;
804 	uint32_t	flags;
805 };
806 
807 #define RADEON_TILING_MACRO				0x1
808 #define RADEON_TILING_MICRO				0x2
809 #define RADEON_TILING_SWAP_16BIT			0x4
810 #define RADEON_TILING_SWAP_32BIT			0x8
811 /* this object requires a surface when mapped - i.e. front buffer */
812 #define RADEON_TILING_SURFACE				0x10
813 #define RADEON_TILING_MICRO_SQUARE			0x20
814 #define RADEON_TILING_EG_BANKW_SHIFT			8
815 #define RADEON_TILING_EG_BANKW_MASK			0xf
816 #define RADEON_TILING_EG_BANKH_SHIFT			12
817 #define RADEON_TILING_EG_BANKH_MASK			0xf
818 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_SHIFT	16
819 #define RADEON_TILING_EG_MACRO_TILE_ASPECT_MASK		0xf
820 #define RADEON_TILING_EG_TILE_SPLIT_SHIFT		24
821 #define RADEON_TILING_EG_TILE_SPLIT_MASK		0xf
822 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_SHIFT	28
823 #define RADEON_TILING_EG_STENCIL_TILE_SPLIT_MASK	0xf
824 
825 struct drm_radeon_gem_set_tiling {
826 	uint32_t	handle;
827 	uint32_t	tiling_flags;
828 	uint32_t	pitch;
829 };
830 
831 struct drm_radeon_gem_get_tiling {
832 	uint32_t	handle;
833 	uint32_t	tiling_flags;
834 	uint32_t	pitch;
835 };
836 
837 struct drm_radeon_gem_mmap {
838 	uint32_t	handle;
839 	uint32_t	pad;
840 	uint64_t	offset;
841 	uint64_t	size;
842 	uint64_t	addr_ptr;
843 };
844 
845 struct drm_radeon_gem_set_domain {
846 	uint32_t	handle;
847 	uint32_t	read_domains;
848 	uint32_t	write_domain;
849 };
850 
851 struct drm_radeon_gem_wait_idle {
852 	uint32_t	handle;
853 	uint32_t	pad;
854 };
855 
856 struct drm_radeon_gem_busy {
857 	uint32_t	handle;
858 	uint32_t        domain;
859 };
860 
861 struct drm_radeon_gem_pread {
862 	/** Handle for the object being read. */
863 	uint32_t handle;
864 	uint32_t pad;
865 	/** Offset into the object to read from */
866 	uint64_t offset;
867 	/** Length of data to read */
868 	uint64_t size;
869 	/** Pointer to write the data into. */
870 	/* void *, but pointers are not 32/64 compatible */
871 	uint64_t data_ptr;
872 };
873 
874 struct drm_radeon_gem_pwrite {
875 	/** Handle for the object being written to. */
876 	uint32_t handle;
877 	uint32_t pad;
878 	/** Offset into the object to write to */
879 	uint64_t offset;
880 	/** Length of data to write */
881 	uint64_t size;
882 	/** Pointer to read the data from. */
883 	/* void *, but pointers are not 32/64 compatible */
884 	uint64_t data_ptr;
885 };
886 
887 #define RADEON_VA_MAP			1
888 #define RADEON_VA_UNMAP			2
889 
890 #define RADEON_VA_RESULT_OK		0
891 #define RADEON_VA_RESULT_ERROR		1
892 #define RADEON_VA_RESULT_VA_EXIST	2
893 
894 #define RADEON_VM_PAGE_VALID		(1 << 0)
895 #define RADEON_VM_PAGE_READABLE		(1 << 1)
896 #define RADEON_VM_PAGE_WRITEABLE	(1 << 2)
897 #define RADEON_VM_PAGE_SYSTEM		(1 << 3)
898 #define RADEON_VM_PAGE_SNOOPED		(1 << 4)
899 
900 struct drm_radeon_gem_va {
901 	uint32_t		handle;
902 	uint32_t		operation;
903 	uint32_t		vm_id;
904 	uint32_t		flags;
905 	uint64_t		offset;
906 };
907 
908 #define RADEON_CHUNK_ID_RELOCS	0x01
909 #define RADEON_CHUNK_ID_IB	0x02
910 #define RADEON_CHUNK_ID_FLAGS	0x03
911 #define RADEON_CHUNK_ID_CONST_IB	0x04
912 
913 /* The first dword of RADEON_CHUNK_ID_FLAGS is a uint32 of these flags: */
914 #define RADEON_CS_KEEP_TILING_FLAGS 0x01
915 #define RADEON_CS_USE_VM            0x02
916 #define RADEON_CS_END_OF_FRAME      0x04 /* a hint from userspace which CS is the last one */
917 /* The second dword of RADEON_CHUNK_ID_FLAGS is a uint32 that sets the ring type */
918 #define RADEON_CS_RING_GFX          0
919 #define RADEON_CS_RING_COMPUTE      1
920 #define RADEON_CS_RING_DMA          2
921 #define RADEON_CS_RING_UVD          3
922 /* The third dword of RADEON_CHUNK_ID_FLAGS is a sint32 that sets the priority */
923 /* 0 = normal, + = higher priority, - = lower priority */
924 
925 struct drm_radeon_cs_chunk {
926 	uint32_t		chunk_id;
927 	uint32_t		length_dw;
928 	uint64_t		chunk_data;
929 };
930 
931 /* drm_radeon_cs_reloc.flags */
932 
933 struct drm_radeon_cs_reloc {
934 	uint32_t		handle;
935 	uint32_t		read_domains;
936 	uint32_t		write_domain;
937 	uint32_t		flags;
938 };
939 
940 struct drm_radeon_cs {
941 	uint32_t		num_chunks;
942 	uint32_t		cs_id;
943 	/* this points to uint64_t * which point to cs chunks */
944 	uint64_t		chunks;
945 	/* updates to the limits after this CS ioctl */
946 	uint64_t		gart_limit;
947 	uint64_t		vram_limit;
948 };
949 
950 #define RADEON_INFO_DEVICE_ID		0x00
951 #define RADEON_INFO_NUM_GB_PIPES	0x01
952 #define RADEON_INFO_NUM_Z_PIPES 	0x02
953 #define RADEON_INFO_ACCEL_WORKING	0x03
954 #define RADEON_INFO_CRTC_FROM_ID	0x04
955 #define RADEON_INFO_ACCEL_WORKING2	0x05
956 #define RADEON_INFO_TILING_CONFIG	0x06
957 #define RADEON_INFO_WANT_HYPERZ		0x07
958 #define RADEON_INFO_WANT_CMASK		0x08 /* get access to CMASK on r300 */
959 #define RADEON_INFO_CLOCK_CRYSTAL_FREQ	0x09 /* clock crystal frequency */
960 #define RADEON_INFO_NUM_BACKENDS	0x0a /* DB/backends for r600+ - need for OQ */
961 #define RADEON_INFO_NUM_TILE_PIPES	0x0b /* tile pipes for r600+ */
962 #define RADEON_INFO_FUSION_GART_WORKING	0x0c /* fusion writes to GTT were broken before this */
963 #define RADEON_INFO_BACKEND_MAP		0x0d /* pipe to backend map, needed by mesa */
964 /* virtual address start, va < start are reserved by the kernel */
965 #define RADEON_INFO_VA_START		0x0e
966 /* maximum size of ib using the virtual memory cs */
967 #define RADEON_INFO_IB_VM_MAX_SIZE	0x0f
968 /* max pipes - needed for compute shaders */
969 #define RADEON_INFO_MAX_PIPES		0x10
970 /* timestamp for GL_ARB_timer_query (OpenGL), returns the current GPU clock */
971 #define RADEON_INFO_TIMESTAMP		0x11
972 /* max shader engines (SE) - needed for geometry shaders, etc. */
973 #define RADEON_INFO_MAX_SE		0x12
974 /* max SH per SE */
975 #define RADEON_INFO_MAX_SH_PER_SE	0x13
976 /* fast fb access is enabled */
977 #define RADEON_INFO_FASTFB_WORKING	0x14
978 /* query if a RADEON_CS_RING_* submission is supported */
979 #define RADEON_INFO_RING_WORKING	0x15
980 /* SI tile mode array */
981 #define RADEON_INFO_SI_TILE_MODE_ARRAY	0x16
982 /* query if CP DMA is supported on the compute ring */
983 #define RADEON_INFO_SI_CP_DMA_COMPUTE	0x17
984 
985 
986 struct drm_radeon_info {
987 	uint32_t		request;
988 	uint32_t		pad;
989 	uint64_t		value;
990 };
991 
992 /* Those correspond to the tile index to use, this is to explicitly state
993  * the API that is implicitly defined by the tile mode array.
994  */
995 #define SI_TILE_MODE_COLOR_LINEAR_ALIGNED	8
996 #define SI_TILE_MODE_COLOR_1D			13
997 #define SI_TILE_MODE_COLOR_1D_SCANOUT		9
998 #define SI_TILE_MODE_COLOR_2D_8BPP		14
999 #define SI_TILE_MODE_COLOR_2D_16BPP		15
1000 #define SI_TILE_MODE_COLOR_2D_32BPP		16
1001 #define SI_TILE_MODE_COLOR_2D_64BPP		17
1002 #define SI_TILE_MODE_COLOR_2D_SCANOUT_16BPP	11
1003 #define SI_TILE_MODE_COLOR_2D_SCANOUT_32BPP	12
1004 #define SI_TILE_MODE_DEPTH_STENCIL_1D		4
1005 #define SI_TILE_MODE_DEPTH_STENCIL_2D		0
1006 #define SI_TILE_MODE_DEPTH_STENCIL_2D_2AA	3
1007 #define SI_TILE_MODE_DEPTH_STENCIL_2D_4AA	3
1008 #define SI_TILE_MODE_DEPTH_STENCIL_2D_8AA	2
1009 
1010 #define CIK_TILE_MODE_DEPTH_STENCIL_1D		5
1011 
1012 #endif
1013