1 /* 2 * Copyright (C) 2013 Red Hat 3 * Author: Rob Clark <robdclark@gmail.com> 4 * 5 * Permission is hereby granted, free of charge, to any person obtaining a 6 * copy of this software and associated documentation files (the "Software"), 7 * to deal in the Software without restriction, including without limitation 8 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 9 * and/or sell copies of the Software, and to permit persons to whom the 10 * Software is furnished to do so, subject to the following conditions: 11 * 12 * The above copyright notice and this permission notice (including the next 13 * paragraph) shall be included in all copies or substantial portions of the 14 * Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 */ 24 25 #ifndef __MSM_DRM_H__ 26 #define __MSM_DRM_H__ 27 28 #include "drm.h" 29 30 #if defined(__cplusplus) 31 extern "C" { 32 #endif 33 34 /* Please note that modifications to all structs defined here are 35 * subject to backwards-compatibility constraints: 36 * 1) Do not use pointers, use __u64 instead for 32 bit / 64 bit 37 * user/kernel compatibility 38 * 2) Keep fields aligned to their size 39 * 3) Because of how drm_ioctl() works, we can add new fields at 40 * the end of an ioctl if some care is taken: drm_ioctl() will 41 * zero out the new fields at the tail of the ioctl, so a zero 42 * value should have a backwards compatible meaning. And for 43 * output params, userspace won't see the newly added output 44 * fields.. so that has to be somehow ok. 45 */ 46 47 #define MSM_PIPE_NONE 0x00 48 #define MSM_PIPE_2D0 0x01 49 #define MSM_PIPE_2D1 0x02 50 #define MSM_PIPE_3D0 0x10 51 52 /* The pipe-id just uses the lower bits, so can be OR'd with flags in 53 * the upper 16 bits (which could be extended further, if needed, maybe 54 * we extend/overload the pipe-id some day to deal with multiple rings, 55 * but even then I don't think we need the full lower 16 bits). 56 */ 57 #define MSM_PIPE_ID_MASK 0xffff 58 #define MSM_PIPE_ID(x) ((x) & MSM_PIPE_ID_MASK) 59 #define MSM_PIPE_FLAGS(x) ((x) & ~MSM_PIPE_ID_MASK) 60 61 /* timeouts are specified in clock-monotonic absolute times (to simplify 62 * restarting interrupted ioctls). The following struct is logically the 63 * same as 'struct timespec' but 32/64b ABI safe. 64 */ 65 struct drm_msm_timespec { 66 __s64 tv_sec; /* seconds */ 67 __s64 tv_nsec; /* nanoseconds */ 68 }; 69 70 #define MSM_PARAM_GPU_ID 0x01 71 #define MSM_PARAM_GMEM_SIZE 0x02 72 #define MSM_PARAM_CHIP_ID 0x03 73 #define MSM_PARAM_MAX_FREQ 0x04 74 #define MSM_PARAM_TIMESTAMP 0x05 75 #define MSM_PARAM_GMEM_BASE 0x06 76 #define MSM_PARAM_NR_RINGS 0x07 77 #define MSM_PARAM_PP_PGTABLE 0x08 /* => 1 for per-process pagetables, else 0 */ 78 #define MSM_PARAM_FAULTS 0x09 79 #define MSM_PARAM_SUSPENDS 0x0a 80 81 struct drm_msm_param { 82 __u32 pipe; /* in, MSM_PIPE_x */ 83 __u32 param; /* in, MSM_PARAM_x */ 84 __u64 value; /* out (get_param) or in (set_param) */ 85 }; 86 87 /* 88 * GEM buffers: 89 */ 90 91 #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */ 92 #define MSM_BO_GPU_READONLY 0x00000002 93 #define MSM_BO_CACHE_MASK 0x000f0000 94 /* cache modes */ 95 #define MSM_BO_CACHED 0x00010000 96 #define MSM_BO_WC 0x00020000 97 #define MSM_BO_UNCACHED 0x00040000 /* deprecated, use MSM_BO_WC */ 98 #define MSM_BO_CACHED_COHERENT 0x080000 99 100 #define MSM_BO_FLAGS (MSM_BO_SCANOUT | \ 101 MSM_BO_GPU_READONLY | \ 102 MSM_BO_CACHE_MASK) 103 104 struct drm_msm_gem_new { 105 __u64 size; /* in */ 106 __u32 flags; /* in, mask of MSM_BO_x */ 107 __u32 handle; /* out */ 108 }; 109 110 /* Get or set GEM buffer info. The requested value can be passed 111 * directly in 'value', or for data larger than 64b 'value' is a 112 * pointer to userspace buffer, with 'len' specifying the number of 113 * bytes copied into that buffer. For info returned by pointer, 114 * calling the GEM_INFO ioctl with null 'value' will return the 115 * required buffer size in 'len' 116 */ 117 #define MSM_INFO_GET_OFFSET 0x00 /* get mmap() offset, returned by value */ 118 #define MSM_INFO_GET_IOVA 0x01 /* get iova, returned by value */ 119 #define MSM_INFO_SET_NAME 0x02 /* set the debug name (by pointer) */ 120 #define MSM_INFO_GET_NAME 0x03 /* get debug name, returned by pointer */ 121 122 struct drm_msm_gem_info { 123 __u32 handle; /* in */ 124 __u32 info; /* in - one of MSM_INFO_* */ 125 __u64 value; /* in or out */ 126 __u32 len; /* in or out */ 127 __u32 pad; 128 }; 129 130 #define MSM_PREP_READ 0x01 131 #define MSM_PREP_WRITE 0x02 132 #define MSM_PREP_NOSYNC 0x04 133 134 #define MSM_PREP_FLAGS (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC) 135 136 struct drm_msm_gem_cpu_prep { 137 __u32 handle; /* in */ 138 __u32 op; /* in, mask of MSM_PREP_x */ 139 struct drm_msm_timespec timeout; /* in */ 140 }; 141 142 struct drm_msm_gem_cpu_fini { 143 __u32 handle; /* in */ 144 }; 145 146 /* 147 * Cmdstream Submission: 148 */ 149 150 /* The value written into the cmdstream is logically: 151 * 152 * ((relocbuf->gpuaddr + reloc_offset) << shift) | or 153 * 154 * When we have GPU's w/ >32bit ptrs, it should be possible to deal 155 * with this by emit'ing two reloc entries with appropriate shift 156 * values. Or a new MSM_SUBMIT_CMD_x type would also be an option. 157 * 158 * NOTE that reloc's must be sorted by order of increasing submit_offset, 159 * otherwise EINVAL. 160 */ 161 struct drm_msm_gem_submit_reloc { 162 __u32 submit_offset; /* in, offset from submit_bo */ 163 __u32 or; /* in, value OR'd with result */ 164 __s32 shift; /* in, amount of left shift (can be negative) */ 165 __u32 reloc_idx; /* in, index of reloc_bo buffer */ 166 __u64 reloc_offset; /* in, offset from start of reloc_bo */ 167 }; 168 169 /* submit-types: 170 * BUF - this cmd buffer is executed normally. 171 * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are 172 * processed normally, but the kernel does not setup an IB to 173 * this buffer in the first-level ringbuffer 174 * CTX_RESTORE_BUF - only executed if there has been a GPU context 175 * switch since the last SUBMIT ioctl 176 */ 177 #define MSM_SUBMIT_CMD_BUF 0x0001 178 #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002 179 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003 180 struct drm_msm_gem_submit_cmd { 181 __u32 type; /* in, one of MSM_SUBMIT_CMD_x */ 182 __u32 submit_idx; /* in, index of submit_bo cmdstream buffer */ 183 __u32 submit_offset; /* in, offset into submit_bo */ 184 __u32 size; /* in, cmdstream size */ 185 __u32 pad; 186 __u32 nr_relocs; /* in, number of submit_reloc's */ 187 __u64 relocs; /* in, ptr to array of submit_reloc's */ 188 }; 189 190 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the 191 * cmdstream buffer(s) themselves or reloc entries) has one (and only 192 * one) entry in the submit->bos[] table. 193 * 194 * As a optimization, the current buffer (gpu virtual address) can be 195 * passed back through the 'presumed' field. If on a subsequent reloc, 196 * userspace passes back a 'presumed' address that is still valid, 197 * then patching the cmdstream for this entry is skipped. This can 198 * avoid kernel needing to map/access the cmdstream bo in the common 199 * case. 200 */ 201 #define MSM_SUBMIT_BO_READ 0x0001 202 #define MSM_SUBMIT_BO_WRITE 0x0002 203 #define MSM_SUBMIT_BO_DUMP 0x0004 204 205 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \ 206 MSM_SUBMIT_BO_WRITE | \ 207 MSM_SUBMIT_BO_DUMP) 208 209 struct drm_msm_gem_submit_bo { 210 __u32 flags; /* in, mask of MSM_SUBMIT_BO_x */ 211 __u32 handle; /* in, GEM handle */ 212 __u64 presumed; /* in/out, presumed buffer address */ 213 }; 214 215 /* Valid submit ioctl flags: */ 216 #define MSM_SUBMIT_NO_IMPLICIT 0x80000000 /* disable implicit sync */ 217 #define MSM_SUBMIT_FENCE_FD_IN 0x40000000 /* enable input fence_fd */ 218 #define MSM_SUBMIT_FENCE_FD_OUT 0x20000000 /* enable output fence_fd */ 219 #define MSM_SUBMIT_SUDO 0x10000000 /* run submitted cmds from RB */ 220 #define MSM_SUBMIT_SYNCOBJ_IN 0x08000000 /* enable input syncobj */ 221 #define MSM_SUBMIT_SYNCOBJ_OUT 0x04000000 /* enable output syncobj */ 222 #define MSM_SUBMIT_FLAGS ( \ 223 MSM_SUBMIT_NO_IMPLICIT | \ 224 MSM_SUBMIT_FENCE_FD_IN | \ 225 MSM_SUBMIT_FENCE_FD_OUT | \ 226 MSM_SUBMIT_SUDO | \ 227 MSM_SUBMIT_SYNCOBJ_IN | \ 228 MSM_SUBMIT_SYNCOBJ_OUT | \ 229 0) 230 231 #define MSM_SUBMIT_SYNCOBJ_RESET 0x00000001 /* Reset syncobj after wait. */ 232 #define MSM_SUBMIT_SYNCOBJ_FLAGS ( \ 233 MSM_SUBMIT_SYNCOBJ_RESET | \ 234 0) 235 236 struct drm_msm_gem_submit_syncobj { 237 __u32 handle; /* in, syncobj handle. */ 238 __u32 flags; /* in, from MSM_SUBMIT_SYNCOBJ_FLAGS */ 239 __u64 point; /* in, timepoint for timeline syncobjs. */ 240 }; 241 242 /* Each cmdstream submit consists of a table of buffers involved, and 243 * one or more cmdstream buffers. This allows for conditional execution 244 * (context-restore), and IB buffers needed for per tile/bin draw cmds. 245 */ 246 struct drm_msm_gem_submit { 247 __u32 flags; /* MSM_PIPE_x | MSM_SUBMIT_x */ 248 __u32 fence; /* out */ 249 __u32 nr_bos; /* in, number of submit_bo's */ 250 __u32 nr_cmds; /* in, number of submit_cmd's */ 251 __u64 bos; /* in, ptr to array of submit_bo's */ 252 __u64 cmds; /* in, ptr to array of submit_cmd's */ 253 __s32 fence_fd; /* in/out fence fd (see MSM_SUBMIT_FENCE_FD_IN/OUT) */ 254 __u32 queueid; /* in, submitqueue id */ 255 __u64 in_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */ 256 __u64 out_syncobjs; /* in, ptr to array of drm_msm_gem_submit_syncobj */ 257 __u32 nr_in_syncobjs; /* in, number of entries in in_syncobj */ 258 __u32 nr_out_syncobjs; /* in, number of entries in out_syncobj. */ 259 __u32 syncobj_stride; /* in, stride of syncobj arrays. */ 260 __u32 pad; /*in, reserved for future use, always 0. */ 261 262 }; 263 264 /* The normal way to synchronize with the GPU is just to CPU_PREP on 265 * a buffer if you need to access it from the CPU (other cmdstream 266 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all 267 * handle the required synchronization under the hood). This ioctl 268 * mainly just exists as a way to implement the gallium pipe_fence 269 * APIs without requiring a dummy bo to synchronize on. 270 */ 271 struct drm_msm_wait_fence { 272 __u32 fence; /* in */ 273 __u32 pad; 274 struct drm_msm_timespec timeout; /* in */ 275 __u32 queueid; /* in, submitqueue id */ 276 }; 277 278 /* madvise provides a way to tell the kernel in case a buffers contents 279 * can be discarded under memory pressure, which is useful for userspace 280 * bo cache where we want to optimistically hold on to buffer allocate 281 * and potential mmap, but allow the pages to be discarded under memory 282 * pressure. 283 * 284 * Typical usage would involve madvise(DONTNEED) when buffer enters BO 285 * cache, and madvise(WILLNEED) if trying to recycle buffer from BO cache. 286 * In the WILLNEED case, 'retained' indicates to userspace whether the 287 * backing pages still exist. 288 */ 289 #define MSM_MADV_WILLNEED 0 /* backing pages are needed, status returned in 'retained' */ 290 #define MSM_MADV_DONTNEED 1 /* backing pages not needed */ 291 #define __MSM_MADV_PURGED 2 /* internal state */ 292 293 struct drm_msm_gem_madvise { 294 __u32 handle; /* in, GEM handle */ 295 __u32 madv; /* in, MSM_MADV_x */ 296 __u32 retained; /* out, whether backing store still exists */ 297 }; 298 299 /* 300 * Draw queues allow the user to set specific submission parameter. Command 301 * submissions specify a specific submitqueue to use. ID 0 is reserved for 302 * backwards compatibility as a "default" submitqueue 303 */ 304 305 #define MSM_SUBMITQUEUE_FLAGS (0) 306 307 struct drm_msm_submitqueue { 308 __u32 flags; /* in, MSM_SUBMITQUEUE_x */ 309 __u32 prio; /* in, Priority level */ 310 __u32 id; /* out, identifier */ 311 }; 312 313 #define MSM_SUBMITQUEUE_PARAM_FAULTS 0 314 315 struct drm_msm_submitqueue_query { 316 __u64 data; 317 __u32 id; 318 __u32 param; 319 __u32 len; 320 __u32 pad; 321 }; 322 323 #define DRM_MSM_GET_PARAM 0x00 324 /* placeholder: 325 #define DRM_MSM_SET_PARAM 0x01 326 */ 327 #define DRM_MSM_GEM_NEW 0x02 328 #define DRM_MSM_GEM_INFO 0x03 329 #define DRM_MSM_GEM_CPU_PREP 0x04 330 #define DRM_MSM_GEM_CPU_FINI 0x05 331 #define DRM_MSM_GEM_SUBMIT 0x06 332 #define DRM_MSM_WAIT_FENCE 0x07 333 #define DRM_MSM_GEM_MADVISE 0x08 334 /* placeholder: 335 #define DRM_MSM_GEM_SVM_NEW 0x09 336 */ 337 #define DRM_MSM_SUBMITQUEUE_NEW 0x0A 338 #define DRM_MSM_SUBMITQUEUE_CLOSE 0x0B 339 #define DRM_MSM_SUBMITQUEUE_QUERY 0x0C 340 341 #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) 342 #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) 343 #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) 344 #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) 345 #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini) 346 #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit) 347 #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence) 348 #define DRM_IOCTL_MSM_GEM_MADVISE DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_MADVISE, struct drm_msm_gem_madvise) 349 #define DRM_IOCTL_MSM_SUBMITQUEUE_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_NEW, struct drm_msm_submitqueue) 350 #define DRM_IOCTL_MSM_SUBMITQUEUE_CLOSE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_CLOSE, __u32) 351 #define DRM_IOCTL_MSM_SUBMITQUEUE_QUERY DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_SUBMITQUEUE_QUERY, struct drm_msm_submitqueue_query) 352 353 #if defined(__cplusplus) 354 } 355 #endif 356 357 #endif /* __MSM_DRM_H__ */ 358