xref: /openbmc/linux/include/uapi/drm/msm_drm.h (revision 238034e3)
1 /*
2  * Copyright (C) 2013 Red Hat
3  * Author: Rob Clark <robdclark@gmail.com>
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms of the GNU General Public License version 2 as published by
7  * the Free Software Foundation.
8  *
9  * This program is distributed in the hope that it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  *
14  * You should have received a copy of the GNU General Public License along with
15  * this program.  If not, see <http://www.gnu.org/licenses/>.
16  */
17 
18 #ifndef __MSM_DRM_H__
19 #define __MSM_DRM_H__
20 
21 #include "drm.h"
22 
23 /* Please note that modifications to all structs defined here are
24  * subject to backwards-compatibility constraints:
25  *  1) Do not use pointers, use __u64 instead for 32 bit / 64 bit
26  *     user/kernel compatibility
27  *  2) Keep fields aligned to their size
28  *  3) Because of how drm_ioctl() works, we can add new fields at
29  *     the end of an ioctl if some care is taken: drm_ioctl() will
30  *     zero out the new fields at the tail of the ioctl, so a zero
31  *     value should have a backwards compatible meaning.  And for
32  *     output params, userspace won't see the newly added output
33  *     fields.. so that has to be somehow ok.
34  */
35 
36 #define MSM_PIPE_NONE        0x00
37 #define MSM_PIPE_2D0         0x01
38 #define MSM_PIPE_2D1         0x02
39 #define MSM_PIPE_3D0         0x10
40 
41 /* timeouts are specified in clock-monotonic absolute times (to simplify
42  * restarting interrupted ioctls).  The following struct is logically the
43  * same as 'struct timespec' but 32/64b ABI safe.
44  */
45 struct drm_msm_timespec {
46 	__s64 tv_sec;          /* seconds */
47 	__s64 tv_nsec;         /* nanoseconds */
48 };
49 
50 #define MSM_PARAM_GPU_ID     0x01
51 #define MSM_PARAM_GMEM_SIZE  0x02
52 #define MSM_PARAM_CHIP_ID    0x03
53 #define MSM_PARAM_MAX_FREQ   0x04
54 #define MSM_PARAM_TIMESTAMP  0x05
55 
56 struct drm_msm_param {
57 	__u32 pipe;           /* in, MSM_PIPE_x */
58 	__u32 param;          /* in, MSM_PARAM_x */
59 	__u64 value;          /* out (get_param) or in (set_param) */
60 };
61 
62 /*
63  * GEM buffers:
64  */
65 
66 #define MSM_BO_SCANOUT       0x00000001     /* scanout capable */
67 #define MSM_BO_GPU_READONLY  0x00000002
68 #define MSM_BO_CACHE_MASK    0x000f0000
69 /* cache modes */
70 #define MSM_BO_CACHED        0x00010000
71 #define MSM_BO_WC            0x00020000
72 #define MSM_BO_UNCACHED      0x00040000
73 
74 #define MSM_BO_FLAGS         (MSM_BO_SCANOUT | \
75                               MSM_BO_GPU_READONLY | \
76                               MSM_BO_CACHED | \
77                               MSM_BO_WC | \
78                               MSM_BO_UNCACHED)
79 
80 struct drm_msm_gem_new {
81 	__u64 size;           /* in */
82 	__u32 flags;          /* in, mask of MSM_BO_x */
83 	__u32 handle;         /* out */
84 };
85 
86 struct drm_msm_gem_info {
87 	__u32 handle;         /* in */
88 	__u32 pad;
89 	__u64 offset;         /* out, offset to pass to mmap() */
90 };
91 
92 #define MSM_PREP_READ        0x01
93 #define MSM_PREP_WRITE       0x02
94 #define MSM_PREP_NOSYNC      0x04
95 
96 #define MSM_PREP_FLAGS       (MSM_PREP_READ | MSM_PREP_WRITE | MSM_PREP_NOSYNC)
97 
98 struct drm_msm_gem_cpu_prep {
99 	__u32 handle;         /* in */
100 	__u32 op;             /* in, mask of MSM_PREP_x */
101 	struct drm_msm_timespec timeout;   /* in */
102 };
103 
104 struct drm_msm_gem_cpu_fini {
105 	__u32 handle;         /* in */
106 };
107 
108 /*
109  * Cmdstream Submission:
110  */
111 
112 /* The value written into the cmdstream is logically:
113  *
114  *   ((relocbuf->gpuaddr + reloc_offset) << shift) | or
115  *
116  * When we have GPU's w/ >32bit ptrs, it should be possible to deal
117  * with this by emit'ing two reloc entries with appropriate shift
118  * values.  Or a new MSM_SUBMIT_CMD_x type would also be an option.
119  *
120  * NOTE that reloc's must be sorted by order of increasing submit_offset,
121  * otherwise EINVAL.
122  */
123 struct drm_msm_gem_submit_reloc {
124 	__u32 submit_offset;  /* in, offset from submit_bo */
125 	__u32 or;             /* in, value OR'd with result */
126 	__s32 shift;          /* in, amount of left shift (can be negative) */
127 	__u32 reloc_idx;      /* in, index of reloc_bo buffer */
128 	__u64 reloc_offset;   /* in, offset from start of reloc_bo */
129 };
130 
131 /* submit-types:
132  *   BUF - this cmd buffer is executed normally.
133  *   IB_TARGET_BUF - this cmd buffer is an IB target.  Reloc's are
134  *      processed normally, but the kernel does not setup an IB to
135  *      this buffer in the first-level ringbuffer
136  *   CTX_RESTORE_BUF - only executed if there has been a GPU context
137  *      switch since the last SUBMIT ioctl
138  */
139 #define MSM_SUBMIT_CMD_BUF             0x0001
140 #define MSM_SUBMIT_CMD_IB_TARGET_BUF   0x0002
141 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003
142 struct drm_msm_gem_submit_cmd {
143 	__u32 type;           /* in, one of MSM_SUBMIT_CMD_x */
144 	__u32 submit_idx;     /* in, index of submit_bo cmdstream buffer */
145 	__u32 submit_offset;  /* in, offset into submit_bo */
146 	__u32 size;           /* in, cmdstream size */
147 	__u32 pad;
148 	__u32 nr_relocs;      /* in, number of submit_reloc's */
149 	__u64 __user relocs;  /* in, ptr to array of submit_reloc's */
150 };
151 
152 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the
153  * cmdstream buffer(s) themselves or reloc entries) has one (and only
154  * one) entry in the submit->bos[] table.
155  *
156  * As a optimization, the current buffer (gpu virtual address) can be
157  * passed back through the 'presumed' field.  If on a subsequent reloc,
158  * userspace passes back a 'presumed' address that is still valid,
159  * then patching the cmdstream for this entry is skipped.  This can
160  * avoid kernel needing to map/access the cmdstream bo in the common
161  * case.
162  */
163 #define MSM_SUBMIT_BO_READ             0x0001
164 #define MSM_SUBMIT_BO_WRITE            0x0002
165 
166 #define MSM_SUBMIT_BO_FLAGS            (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE)
167 
168 struct drm_msm_gem_submit_bo {
169 	__u32 flags;          /* in, mask of MSM_SUBMIT_BO_x */
170 	__u32 handle;         /* in, GEM handle */
171 	__u64 presumed;       /* in/out, presumed buffer address */
172 };
173 
174 /* Each cmdstream submit consists of a table of buffers involved, and
175  * one or more cmdstream buffers.  This allows for conditional execution
176  * (context-restore), and IB buffers needed for per tile/bin draw cmds.
177  */
178 struct drm_msm_gem_submit {
179 	__u32 pipe;           /* in, MSM_PIPE_x */
180 	__u32 fence;          /* out */
181 	__u32 nr_bos;         /* in, number of submit_bo's */
182 	__u32 nr_cmds;        /* in, number of submit_cmd's */
183 	__u64 __user bos;     /* in, ptr to array of submit_bo's */
184 	__u64 __user cmds;    /* in, ptr to array of submit_cmd's */
185 };
186 
187 /* The normal way to synchronize with the GPU is just to CPU_PREP on
188  * a buffer if you need to access it from the CPU (other cmdstream
189  * submission from same or other contexts, PAGE_FLIP ioctl, etc, all
190  * handle the required synchronization under the hood).  This ioctl
191  * mainly just exists as a way to implement the gallium pipe_fence
192  * APIs without requiring a dummy bo to synchronize on.
193  */
194 struct drm_msm_wait_fence {
195 	__u32 fence;          /* in */
196 	__u32 pad;
197 	struct drm_msm_timespec timeout;   /* in */
198 };
199 
200 #define DRM_MSM_GET_PARAM              0x00
201 /* placeholder:
202 #define DRM_MSM_SET_PARAM              0x01
203  */
204 #define DRM_MSM_GEM_NEW                0x02
205 #define DRM_MSM_GEM_INFO               0x03
206 #define DRM_MSM_GEM_CPU_PREP           0x04
207 #define DRM_MSM_GEM_CPU_FINI           0x05
208 #define DRM_MSM_GEM_SUBMIT             0x06
209 #define DRM_MSM_WAIT_FENCE             0x07
210 #define DRM_MSM_NUM_IOCTLS             0x08
211 
212 #define DRM_IOCTL_MSM_GET_PARAM        DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param)
213 #define DRM_IOCTL_MSM_GEM_NEW          DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new)
214 #define DRM_IOCTL_MSM_GEM_INFO         DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info)
215 #define DRM_IOCTL_MSM_GEM_CPU_PREP     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep)
216 #define DRM_IOCTL_MSM_GEM_CPU_FINI     DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini)
217 #define DRM_IOCTL_MSM_GEM_SUBMIT       DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit)
218 #define DRM_IOCTL_MSM_WAIT_FENCE       DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence)
219 
220 #endif /* __MSM_DRM_H__ */
221