1 /* 2 * Copyright (C) 2013 Red Hat 3 * Author: Rob Clark <robdclark@gmail.com> 4 * 5 * This program is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 as published by 7 * the Free Software Foundation. 8 * 9 * This program is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for 12 * more details. 13 * 14 * You should have received a copy of the GNU General Public License along with 15 * this program. If not, see <http://www.gnu.org/licenses/>. 16 */ 17 18 #ifndef __MSM_DRM_H__ 19 #define __MSM_DRM_H__ 20 21 #include <stddef.h> 22 #include <drm/drm.h> 23 24 /* Please note that modifications to all structs defined here are 25 * subject to backwards-compatibility constraints: 26 * 1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit 27 * user/kernel compatibility 28 * 2) Keep fields aligned to their size 29 * 3) Because of how drm_ioctl() works, we can add new fields at 30 * the end of an ioctl if some care is taken: drm_ioctl() will 31 * zero out the new fields at the tail of the ioctl, so a zero 32 * value should have a backwards compatible meaning. And for 33 * output params, userspace won't see the newly added output 34 * fields.. so that has to be somehow ok. 35 */ 36 37 #define MSM_PIPE_NONE 0x00 38 #define MSM_PIPE_2D0 0x01 39 #define MSM_PIPE_2D1 0x02 40 #define MSM_PIPE_3D0 0x10 41 42 /* timeouts are specified in clock-monotonic absolute times (to simplify 43 * restarting interrupted ioctls). The following struct is logically the 44 * same as 'struct timespec' but 32/64b ABI safe. 45 */ 46 struct drm_msm_timespec { 47 int64_t tv_sec; /* seconds */ 48 int64_t tv_nsec; /* nanoseconds */ 49 }; 50 51 #define MSM_PARAM_GPU_ID 0x01 52 #define MSM_PARAM_GMEM_SIZE 0x02 53 54 struct drm_msm_param { 55 uint32_t pipe; /* in, MSM_PIPE_x */ 56 uint32_t param; /* in, MSM_PARAM_x */ 57 uint64_t value; /* out (get_param) or in (set_param) */ 58 }; 59 60 /* 61 * GEM buffers: 62 */ 63 64 #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */ 65 #define MSM_BO_GPU_READONLY 0x00000002 66 #define MSM_BO_CACHE_MASK 0x000f0000 67 /* cache modes */ 68 #define MSM_BO_CACHED 0x00010000 69 #define MSM_BO_WC 0x00020000 70 #define MSM_BO_UNCACHED 0x00040000 71 72 struct drm_msm_gem_new { 73 uint64_t size; /* in */ 74 uint32_t flags; /* in, mask of MSM_BO_x */ 75 uint32_t handle; /* out */ 76 }; 77 78 struct drm_msm_gem_info { 79 uint32_t handle; /* in */ 80 uint32_t pad; 81 uint64_t offset; /* out, offset to pass to mmap() */ 82 }; 83 84 #define MSM_PREP_READ 0x01 85 #define MSM_PREP_WRITE 0x02 86 #define MSM_PREP_NOSYNC 0x04 87 88 struct drm_msm_gem_cpu_prep { 89 uint32_t handle; /* in */ 90 uint32_t op; /* in, mask of MSM_PREP_x */ 91 struct drm_msm_timespec timeout; /* in */ 92 }; 93 94 struct drm_msm_gem_cpu_fini { 95 uint32_t handle; /* in */ 96 }; 97 98 /* 99 * Cmdstream Submission: 100 */ 101 102 /* The value written into the cmdstream is logically: 103 * 104 * ((relocbuf->gpuaddr + reloc_offset) << shift) | or 105 * 106 * When we have GPU's w/ >32bit ptrs, it should be possible to deal 107 * with this by emit'ing two reloc entries with appropriate shift 108 * values. Or a new MSM_SUBMIT_CMD_x type would also be an option. 109 * 110 * NOTE that reloc's must be sorted by order of increasing submit_offset, 111 * otherwise EINVAL. 112 */ 113 struct drm_msm_gem_submit_reloc { 114 uint32_t submit_offset; /* in, offset from submit_bo */ 115 uint32_t or; /* in, value OR'd with result */ 116 int32_t shift; /* in, amount of left shift (can be negative) */ 117 uint32_t reloc_idx; /* in, index of reloc_bo buffer */ 118 uint64_t reloc_offset; /* in, offset from start of reloc_bo */ 119 }; 120 121 /* submit-types: 122 * BUF - this cmd buffer is executed normally. 123 * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are 124 * processed normally, but the kernel does not setup an IB to 125 * this buffer in the first-level ringbuffer 126 * CTX_RESTORE_BUF - only executed if there has been a GPU context 127 * switch since the last SUBMIT ioctl 128 */ 129 #define MSM_SUBMIT_CMD_BUF 0x0001 130 #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002 131 #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003 132 struct drm_msm_gem_submit_cmd { 133 uint32_t type; /* in, one of MSM_SUBMIT_CMD_x */ 134 uint32_t submit_idx; /* in, index of submit_bo cmdstream buffer */ 135 uint32_t submit_offset; /* in, offset into submit_bo */ 136 uint32_t size; /* in, cmdstream size */ 137 uint32_t pad; 138 uint32_t nr_relocs; /* in, number of submit_reloc's */ 139 uint64_t __user relocs; /* in, ptr to array of submit_reloc's */ 140 }; 141 142 /* Each buffer referenced elsewhere in the cmdstream submit (ie. the 143 * cmdstream buffer(s) themselves or reloc entries) has one (and only 144 * one) entry in the submit->bos[] table. 145 * 146 * As a optimization, the current buffer (gpu virtual address) can be 147 * passed back through the 'presumed' field. If on a subsequent reloc, 148 * userspace passes back a 'presumed' address that is still valid, 149 * then patching the cmdstream for this entry is skipped. This can 150 * avoid kernel needing to map/access the cmdstream bo in the common 151 * case. 152 */ 153 #define MSM_SUBMIT_BO_READ 0x0001 154 #define MSM_SUBMIT_BO_WRITE 0x0002 155 struct drm_msm_gem_submit_bo { 156 uint32_t flags; /* in, mask of MSM_SUBMIT_BO_x */ 157 uint32_t handle; /* in, GEM handle */ 158 uint64_t presumed; /* in/out, presumed buffer address */ 159 }; 160 161 /* Each cmdstream submit consists of a table of buffers involved, and 162 * one or more cmdstream buffers. This allows for conditional execution 163 * (context-restore), and IB buffers needed for per tile/bin draw cmds. 164 */ 165 struct drm_msm_gem_submit { 166 uint32_t pipe; /* in, MSM_PIPE_x */ 167 uint32_t fence; /* out */ 168 uint32_t nr_bos; /* in, number of submit_bo's */ 169 uint32_t nr_cmds; /* in, number of submit_cmd's */ 170 uint64_t __user bos; /* in, ptr to array of submit_bo's */ 171 uint64_t __user cmds; /* in, ptr to array of submit_cmd's */ 172 }; 173 174 /* The normal way to synchronize with the GPU is just to CPU_PREP on 175 * a buffer if you need to access it from the CPU (other cmdstream 176 * submission from same or other contexts, PAGE_FLIP ioctl, etc, all 177 * handle the required synchronization under the hood). This ioctl 178 * mainly just exists as a way to implement the gallium pipe_fence 179 * APIs without requiring a dummy bo to synchronize on. 180 */ 181 struct drm_msm_wait_fence { 182 uint32_t fence; /* in */ 183 uint32_t pad; 184 struct drm_msm_timespec timeout; /* in */ 185 }; 186 187 #define DRM_MSM_GET_PARAM 0x00 188 /* placeholder: 189 #define DRM_MSM_SET_PARAM 0x01 190 */ 191 #define DRM_MSM_GEM_NEW 0x02 192 #define DRM_MSM_GEM_INFO 0x03 193 #define DRM_MSM_GEM_CPU_PREP 0x04 194 #define DRM_MSM_GEM_CPU_FINI 0x05 195 #define DRM_MSM_GEM_SUBMIT 0x06 196 #define DRM_MSM_WAIT_FENCE 0x07 197 #define DRM_MSM_NUM_IOCTLS 0x08 198 199 #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) 200 #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) 201 #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) 202 #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) 203 #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini) 204 #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit) 205 #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence) 206 207 #endif /* __MSM_DRM_H__ */ 208