xref: /openbmc/linux/include/uapi/drm/drm_fourcc.h (revision 76a4f7cc)
1 /*
2  * Copyright 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
26 
27 #include "drm.h"
28 
29 #if defined(__cplusplus)
30 extern "C" {
31 #endif
32 
33 /**
34  * DOC: overview
35  *
36  * In the DRM subsystem, framebuffer pixel formats are described using the
37  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
38  * fourcc code, a Format Modifier may optionally be provided, in order to
39  * further describe the buffer's format - for example tiling or compression.
40  *
41  * Format Modifiers
42  * ----------------
43  *
44  * Format modifiers are used in conjunction with a fourcc code, forming a
45  * unique fourcc:modifier pair. This format:modifier pair must fully define the
46  * format and data layout of the buffer, and should be the only way to describe
47  * that particular buffer.
48  *
49  * Having multiple fourcc:modifier pairs which describe the same layout should
50  * be avoided, as such aliases run the risk of different drivers exposing
51  * different names for the same data format, forcing userspace to understand
52  * that they are aliases.
53  *
54  * Format modifiers may change any property of the buffer, including the number
55  * of planes and/or the required allocation size. Format modifiers are
56  * vendor-namespaced, and as such the relationship between a fourcc code and a
57  * modifier is specific to the modifer being used. For example, some modifiers
58  * may preserve meaning - such as number of planes - from the fourcc code,
59  * whereas others may not.
60  *
61  * Modifiers must uniquely encode buffer layout. In other words, a buffer must
62  * match only a single modifier. A modifier must not be a subset of layouts of
63  * another modifier. For instance, it's incorrect to encode pitch alignment in
64  * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
65  * aligned modifier. That said, modifiers can have implicit minimal
66  * requirements.
67  *
68  * For modifiers where the combination of fourcc code and modifier can alias,
69  * a canonical pair needs to be defined and used by all drivers. Preferred
70  * combinations are also encouraged where all combinations might lead to
71  * confusion and unnecessarily reduced interoperability. An example for the
72  * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
73  *
74  * There are two kinds of modifier users:
75  *
76  * - Kernel and user-space drivers: for drivers it's important that modifiers
77  *   don't alias, otherwise two drivers might support the same format but use
78  *   different aliases, preventing them from sharing buffers in an efficient
79  *   format.
80  * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
81  *   see modifiers as opaque tokens they can check for equality and intersect.
82  *   These users musn't need to know to reason about the modifier value
83  *   (i.e. they are not expected to extract information out of the modifier).
84  *
85  * Vendors should document their modifier usage in as much detail as
86  * possible, to ensure maximum compatibility across devices, drivers and
87  * applications.
88  *
89  * The authoritative list of format modifier codes is found in
90  * `include/uapi/drm/drm_fourcc.h`
91  */
92 
93 #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
94 				 ((__u32)(c) << 16) | ((__u32)(d) << 24))
95 
96 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
97 
98 /* Reserve 0 for the invalid format specifier */
99 #define DRM_FORMAT_INVALID	0
100 
101 /* color index */
102 #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
103 
104 /* 8 bpp Red */
105 #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
106 
107 /* 16 bpp Red */
108 #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
109 
110 /* 16 bpp RG */
111 #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
112 #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
113 
114 /* 32 bpp RG */
115 #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
116 #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
117 
118 /* 8 bpp RGB */
119 #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
120 #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
121 
122 /* 16 bpp RGB */
123 #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
124 #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
125 #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
126 #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
127 
128 #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
129 #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
130 #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
131 #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
132 
133 #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
134 #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
135 #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
136 #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
137 
138 #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
139 #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
140 #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
141 #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
142 
143 #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
144 #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
145 
146 /* 24 bpp RGB */
147 #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
148 #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
149 
150 /* 32 bpp RGB */
151 #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
152 #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
153 #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
154 #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
155 
156 #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
157 #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
158 #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
159 #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
160 
161 #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
162 #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
163 #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
164 #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
165 
166 #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
167 #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
168 #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
169 #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
170 
171 /* 64 bpp RGB */
172 #define DRM_FORMAT_XRGB16161616	fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
173 #define DRM_FORMAT_XBGR16161616	fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
174 
175 #define DRM_FORMAT_ARGB16161616	fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
176 #define DRM_FORMAT_ABGR16161616	fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
177 
178 /*
179  * Floating point 64bpp RGB
180  * IEEE 754-2008 binary16 half-precision float
181  * [15:0] sign:exponent:mantissa 1:5:10
182  */
183 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
184 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
185 
186 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
187 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
188 
189 /*
190  * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
191  * of unused padding per component:
192  */
193 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
194 
195 /* packed YCbCr */
196 #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
197 #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
198 #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
199 #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
200 
201 #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
202 #define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
203 #define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
204 #define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
205 
206 /*
207  * packed Y2xx indicate for each component, xx valid data occupy msb
208  * 16-xx padding occupy lsb
209  */
210 #define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
211 #define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
212 #define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
213 
214 /*
215  * packed Y4xx indicate for each component, xx valid data occupy msb
216  * 16-xx padding occupy lsb except Y410
217  */
218 #define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
219 #define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
220 #define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
221 
222 #define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
223 #define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
224 #define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
225 
226 /*
227  * packed YCbCr420 2x2 tiled formats
228  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
229  */
230 /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
231 #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
232 /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
233 #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
234 
235 /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
236 #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
237 /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
238 #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
239 
240 /*
241  * 1-plane YUV 4:2:0
242  * In these formats, the component ordering is specified (Y, followed by U
243  * then V), but the exact Linear layout is undefined.
244  * These formats can only be used with a non-Linear modifier.
245  */
246 #define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
247 #define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
248 
249 /*
250  * 2 plane RGB + A
251  * index 0 = RGB plane, same format as the corresponding non _A8 format has
252  * index 1 = A plane, [7:0] A
253  */
254 #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
255 #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
256 #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
257 #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
258 #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
259 #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
260 #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
261 #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
262 
263 /*
264  * 2 plane YCbCr
265  * index 0 = Y plane, [7:0] Y
266  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
267  * or
268  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
269  */
270 #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
271 #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
272 #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
273 #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
274 #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
275 #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
276 /*
277  * 2 plane YCbCr
278  * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
279  * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
280  */
281 #define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
282 
283 /*
284  * 2 plane YCbCr MSB aligned
285  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
286  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
287  */
288 #define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
289 
290 /*
291  * 2 plane YCbCr MSB aligned
292  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
293  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
294  */
295 #define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
296 
297 /*
298  * 2 plane YCbCr MSB aligned
299  * index 0 = Y plane, [15:0] Y:x [12:4] little endian
300  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
301  */
302 #define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
303 
304 /*
305  * 2 plane YCbCr MSB aligned
306  * index 0 = Y plane, [15:0] Y little endian
307  * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
308  */
309 #define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
310 
311 /* 3 plane non-subsampled (444) YCbCr
312  * 16 bits per component, but only 10 bits are used and 6 bits are padded
313  * index 0: Y plane, [15:0] Y:x [10:6] little endian
314  * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
315  * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
316  */
317 #define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
318 
319 /* 3 plane non-subsampled (444) YCrCb
320  * 16 bits per component, but only 10 bits are used and 6 bits are padded
321  * index 0: Y plane, [15:0] Y:x [10:6] little endian
322  * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
323  * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
324  */
325 #define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
326 
327 /*
328  * 3 plane YCbCr
329  * index 0: Y plane, [7:0] Y
330  * index 1: Cb plane, [7:0] Cb
331  * index 2: Cr plane, [7:0] Cr
332  * or
333  * index 1: Cr plane, [7:0] Cr
334  * index 2: Cb plane, [7:0] Cb
335  */
336 #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
337 #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
338 #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
339 #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
340 #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
341 #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
342 #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
343 #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
344 #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
345 #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
346 
347 
348 /*
349  * Format Modifiers:
350  *
351  * Format modifiers describe, typically, a re-ordering or modification
352  * of the data in a plane of an FB.  This can be used to express tiled/
353  * swizzled formats, or compression, or a combination of the two.
354  *
355  * The upper 8 bits of the format modifier are a vendor-id as assigned
356  * below.  The lower 56 bits are assigned as vendor sees fit.
357  */
358 
359 /* Vendor Ids: */
360 #define DRM_FORMAT_MOD_VENDOR_NONE    0
361 #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
362 #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
363 #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
364 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
365 #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
366 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
367 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
368 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
369 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
370 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
371 
372 /* add more to the end as needed */
373 
374 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
375 
376 #define fourcc_mod_code(vendor, val) \
377 	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
378 
379 /*
380  * Format Modifier tokens:
381  *
382  * When adding a new token please document the layout with a code comment,
383  * similar to the fourcc codes above. drm_fourcc.h is considered the
384  * authoritative source for all of these.
385  *
386  * Generic modifier names:
387  *
388  * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
389  * for layouts which are common across multiple vendors. To preserve
390  * compatibility, in cases where a vendor-specific definition already exists and
391  * a generic name for it is desired, the common name is a purely symbolic alias
392  * and must use the same numerical value as the original definition.
393  *
394  * Note that generic names should only be used for modifiers which describe
395  * generic layouts (such as pixel re-ordering), which may have
396  * independently-developed support across multiple vendors.
397  *
398  * In future cases where a generic layout is identified before merging with a
399  * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
400  * 'NONE' could be considered. This should only be for obvious, exceptional
401  * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
402  * apply to a single vendor.
403  *
404  * Generic names should not be used for cases where multiple hardware vendors
405  * have implementations of the same standardised compression scheme (such as
406  * AFBC). In those cases, all implementations should use the same format
407  * modifier(s), reflecting the vendor of the standard.
408  */
409 
410 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
411 
412 /*
413  * Invalid Modifier
414  *
415  * This modifier can be used as a sentinel to terminate the format modifiers
416  * list, or to initialize a variable with an invalid modifier. It might also be
417  * used to report an error back to userspace for certain APIs.
418  */
419 #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
420 
421 /*
422  * Linear Layout
423  *
424  * Just plain linear layout. Note that this is different from no specifying any
425  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
426  * which tells the driver to also take driver-internal information into account
427  * and so might actually result in a tiled framebuffer.
428  */
429 #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
430 
431 /*
432  * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
433  *
434  * The "none" format modifier doesn't actually mean that the modifier is
435  * implicit, instead it means that the layout is linear. Whether modifiers are
436  * used is out-of-band information carried in an API-specific way (e.g. in a
437  * flag for drm_mode_fb_cmd2).
438  */
439 #define DRM_FORMAT_MOD_NONE	0
440 
441 /* Intel framebuffer modifiers */
442 
443 /*
444  * Intel X-tiling layout
445  *
446  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
447  * in row-major layout. Within the tile bytes are laid out row-major, with
448  * a platform-dependent stride. On top of that the memory can apply
449  * platform-depending swizzling of some higher address bits into bit6.
450  *
451  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
452  * On earlier platforms the is highly platforms specific and not useful for
453  * cross-driver sharing. It exists since on a given platform it does uniquely
454  * identify the layout in a simple way for i915-specific userspace, which
455  * facilitated conversion of userspace to modifiers. Additionally the exact
456  * format on some really old platforms is not known.
457  */
458 #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
459 
460 /*
461  * Intel Y-tiling layout
462  *
463  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
464  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
465  * chunks column-major, with a platform-dependent height. On top of that the
466  * memory can apply platform-depending swizzling of some higher address bits
467  * into bit6.
468  *
469  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
470  * On earlier platforms the is highly platforms specific and not useful for
471  * cross-driver sharing. It exists since on a given platform it does uniquely
472  * identify the layout in a simple way for i915-specific userspace, which
473  * facilitated conversion of userspace to modifiers. Additionally the exact
474  * format on some really old platforms is not known.
475  */
476 #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
477 
478 /*
479  * Intel Yf-tiling layout
480  *
481  * This is a tiled layout using 4Kb tiles in row-major layout.
482  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
483  * are arranged in four groups (two wide, two high) with column-major layout.
484  * Each group therefore consits out of four 256 byte units, which are also laid
485  * out as 2x2 column-major.
486  * 256 byte units are made out of four 64 byte blocks of pixels, producing
487  * either a square block or a 2:1 unit.
488  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
489  * in pixel depends on the pixel depth.
490  */
491 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
492 
493 /*
494  * Intel color control surface (CCS) for render compression
495  *
496  * The framebuffer format must be one of the 8:8:8:8 RGB formats.
497  * The main surface will be plane index 0 and must be Y/Yf-tiled,
498  * the CCS will be plane index 1.
499  *
500  * Each CCS tile matches a 1024x512 pixel area of the main surface.
501  * To match certain aspects of the 3D hardware the CCS is
502  * considered to be made up of normal 128Bx32 Y tiles, Thus
503  * the CCS pitch must be specified in multiples of 128 bytes.
504  *
505  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
506  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
507  * But that fact is not relevant unless the memory is accessed
508  * directly.
509  */
510 #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
511 #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
512 
513 /*
514  * Intel color control surfaces (CCS) for Gen-12 render compression.
515  *
516  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
517  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
518  * main surface. In other words, 4 bits in CCS map to a main surface cache
519  * line pair. The main surface pitch is required to be a multiple of four
520  * Y-tile widths.
521  */
522 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
523 
524 /*
525  * Intel color control surfaces (CCS) for Gen-12 media compression
526  *
527  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
528  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
529  * main surface. In other words, 4 bits in CCS map to a main surface cache
530  * line pair. The main surface pitch is required to be a multiple of four
531  * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
532  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
533  * planes 2 and 3 for the respective CCS.
534  */
535 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
536 
537 /*
538  * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
539  * compression.
540  *
541  * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
542  * and at index 1. The clear color is stored at index 2, and the pitch should
543  * be ignored. The clear color structure is 256 bits. The first 128 bits
544  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
545  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
546  * the converted clear color of size 64 bits. The first 32 bits store the Lower
547  * Converted Clear Color value and the next 32 bits store the Higher Converted
548  * Clear Color value when applicable. The Converted Clear Color values are
549  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
550  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
551  * corresponds to an area of 4x1 tiles in the main surface. The main surface
552  * pitch is required to be a multiple of 4 tile widths.
553  */
554 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
555 
556 /*
557  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
558  *
559  * Macroblocks are laid in a Z-shape, and each pixel data is following the
560  * standard NV12 style.
561  * As for NV12, an image is the result of two frame buffers: one for Y,
562  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
563  * Alignment requirements are (for each buffer):
564  * - multiple of 128 pixels for the width
565  * - multiple of  32 pixels for the height
566  *
567  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
568  */
569 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
570 
571 /*
572  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
573  *
574  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
575  * layout. For YCbCr formats Cb/Cr components are taken in such a way that
576  * they correspond to their 16x16 luma block.
577  */
578 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
579 
580 /*
581  * Qualcomm Compressed Format
582  *
583  * Refers to a compressed variant of the base format that is compressed.
584  * Implementation may be platform and base-format specific.
585  *
586  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
587  * Pixel data pitch/stride is aligned with macrotile width.
588  * Pixel data height is aligned with macrotile height.
589  * Entire pixel data buffer is aligned with 4k(bytes).
590  */
591 #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
592 
593 /* Vivante framebuffer modifiers */
594 
595 /*
596  * Vivante 4x4 tiling layout
597  *
598  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
599  * layout.
600  */
601 #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
602 
603 /*
604  * Vivante 64x64 super-tiling layout
605  *
606  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
607  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
608  * major layout.
609  *
610  * For more information: see
611  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
612  */
613 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
614 
615 /*
616  * Vivante 4x4 tiling layout for dual-pipe
617  *
618  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
619  * different base address. Offsets from the base addresses are therefore halved
620  * compared to the non-split tiled layout.
621  */
622 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
623 
624 /*
625  * Vivante 64x64 super-tiling layout for dual-pipe
626  *
627  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
628  * starts at a different base address. Offsets from the base addresses are
629  * therefore halved compared to the non-split super-tiled layout.
630  */
631 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
632 
633 /* NVIDIA frame buffer modifiers */
634 
635 /*
636  * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
637  *
638  * Pixels are arranged in simple tiles of 16 x 16 bytes.
639  */
640 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
641 
642 /*
643  * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
644  * and Tegra GPUs starting with Tegra K1.
645  *
646  * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
647  * based on the architecture generation.  GOBs themselves are then arranged in
648  * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
649  * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
650  * a block depth or height of "4").
651  *
652  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
653  * in full detail.
654  *
655  *       Macro
656  * Bits  Param Description
657  * ----  ----- -----------------------------------------------------------------
658  *
659  *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
660  *             compatibility with the existing
661  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
662  *
663  *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
664  *             compatibility with the existing
665  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
666  *
667  *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
668  *             size).  Must be zero.
669  *
670  *             Note there is no log2(width) parameter.  Some portions of the
671  *             hardware support a block width of two gobs, but it is impractical
672  *             to use due to lack of support elsewhere, and has no known
673  *             benefits.
674  *
675  * 11:9  -     Reserved (To support 2D-array textures with variable array stride
676  *             in blocks, specified via log2(tile width in blocks)).  Must be
677  *             zero.
678  *
679  * 19:12 k     Page Kind.  This value directly maps to a field in the page
680  *             tables of all GPUs >= NV50.  It affects the exact layout of bits
681  *             in memory and can be derived from the tuple
682  *
683  *               (format, GPU model, compression type, samples per pixel)
684  *
685  *             Where compression type is defined below.  If GPU model were
686  *             implied by the format modifier, format, or memory buffer, page
687  *             kind would not need to be included in the modifier itself, but
688  *             since the modifier should define the layout of the associated
689  *             memory buffer independent from any device or other context, it
690  *             must be included here.
691  *
692  * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
693  *             starting with Fermi GPUs.  Additionally, the mapping between page
694  *             kind and bit layout has changed at various points.
695  *
696  *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
697  *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
698  *               2 = Gob Height 8, Turing+ Page Kind mapping
699  *               3 = Reserved for future use.
700  *
701  * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further
702  *             bit remapping step that occurs at an even lower level than the
703  *             page kind and block linear swizzles.  This causes the layout of
704  *             surfaces mapped in those SOC's GPUs to be incompatible with the
705  *             equivalent mapping on other GPUs in the same system.
706  *
707  *               0 = Tegra K1 - Tegra Parker/TX2 Layout.
708  *               1 = Desktop GPU and Tegra Xavier+ Layout
709  *
710  * 25:23 c     Lossless Framebuffer Compression type.
711  *
712  *               0 = none
713  *               1 = ROP/3D, layout 1, exact compression format implied by Page
714  *                   Kind field
715  *               2 = ROP/3D, layout 2, exact compression format implied by Page
716  *                   Kind field
717  *               3 = CDE horizontal
718  *               4 = CDE vertical
719  *               5 = Reserved for future use
720  *               6 = Reserved for future use
721  *               7 = Reserved for future use
722  *
723  * 55:25 -     Reserved for future use.  Must be zero.
724  */
725 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
726 	fourcc_mod_code(NVIDIA, (0x10 | \
727 				 ((h) & 0xf) | \
728 				 (((k) & 0xff) << 12) | \
729 				 (((g) & 0x3) << 20) | \
730 				 (((s) & 0x1) << 22) | \
731 				 (((c) & 0x7) << 23)))
732 
733 /* To grandfather in prior block linear format modifiers to the above layout,
734  * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
735  * with block-linear layouts, is remapped within drivers to the value 0xfe,
736  * which corresponds to the "generic" kind used for simple single-sample
737  * uncompressed color formats on Fermi - Volta GPUs.
738  */
739 static inline __u64
740 drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
741 {
742 	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
743 		return modifier;
744 	else
745 		return modifier | (0xfe << 12);
746 }
747 
748 /*
749  * 16Bx2 Block Linear layout, used by Tegra K1 and later
750  *
751  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
752  * vertically by a power of 2 (1 to 32 GOBs) to form a block.
753  *
754  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
755  *
756  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
757  * Valid values are:
758  *
759  * 0 == ONE_GOB
760  * 1 == TWO_GOBS
761  * 2 == FOUR_GOBS
762  * 3 == EIGHT_GOBS
763  * 4 == SIXTEEN_GOBS
764  * 5 == THIRTYTWO_GOBS
765  *
766  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
767  * in full detail.
768  */
769 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
770 	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
771 
772 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
773 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
774 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
775 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
776 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
777 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
778 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
779 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
780 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
781 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
782 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
783 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
784 
785 /*
786  * Some Broadcom modifiers take parameters, for example the number of
787  * vertical lines in the image. Reserve the lower 32 bits for modifier
788  * type, and the next 24 bits for parameters. Top 8 bits are the
789  * vendor code.
790  */
791 #define __fourcc_mod_broadcom_param_shift 8
792 #define __fourcc_mod_broadcom_param_bits 48
793 #define fourcc_mod_broadcom_code(val, params) \
794 	fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
795 #define fourcc_mod_broadcom_param(m) \
796 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
797 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
798 #define fourcc_mod_broadcom_mod(m) \
799 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
800 		 __fourcc_mod_broadcom_param_shift))
801 
802 /*
803  * Broadcom VC4 "T" format
804  *
805  * This is the primary layout that the V3D GPU can texture from (it
806  * can't do linear).  The T format has:
807  *
808  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
809  *   pixels at 32 bit depth.
810  *
811  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
812  *   16x16 pixels).
813  *
814  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
815  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
816  *   they're (TR, BR, BL, TL), where bottom left is start of memory.
817  *
818  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
819  *   tiles) or right-to-left (odd rows of 4k tiles).
820  */
821 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
822 
823 /*
824  * Broadcom SAND format
825  *
826  * This is the native format that the H.264 codec block uses.  For VC4
827  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
828  *
829  * The image can be considered to be split into columns, and the
830  * columns are placed consecutively into memory.  The width of those
831  * columns can be either 32, 64, 128, or 256 pixels, but in practice
832  * only 128 pixel columns are used.
833  *
834  * The pitch between the start of each column is set to optimally
835  * switch between SDRAM banks. This is passed as the number of lines
836  * of column width in the modifier (we can't use the stride value due
837  * to various core checks that look at it , so you should set the
838  * stride to width*cpp).
839  *
840  * Note that the column height for this format modifier is the same
841  * for all of the planes, assuming that each column contains both Y
842  * and UV.  Some SAND-using hardware stores UV in a separate tiled
843  * image from Y to reduce the column height, which is not supported
844  * with these modifiers.
845  */
846 
847 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
848 	fourcc_mod_broadcom_code(2, v)
849 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
850 	fourcc_mod_broadcom_code(3, v)
851 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
852 	fourcc_mod_broadcom_code(4, v)
853 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
854 	fourcc_mod_broadcom_code(5, v)
855 
856 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
857 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
858 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
859 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
860 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
861 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
862 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
863 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
864 
865 /* Broadcom UIF format
866  *
867  * This is the common format for the current Broadcom multimedia
868  * blocks, including V3D 3.x and newer, newer video codecs, and
869  * displays.
870  *
871  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
872  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
873  * stored in columns, with padding between the columns to ensure that
874  * moving from one column to the next doesn't hit the same SDRAM page
875  * bank.
876  *
877  * To calculate the padding, it is assumed that each hardware block
878  * and the software driving it knows the platform's SDRAM page size,
879  * number of banks, and XOR address, and that it's identical between
880  * all blocks using the format.  This tiling modifier will use XOR as
881  * necessary to reduce the padding.  If a hardware block can't do XOR,
882  * the assumption is that a no-XOR tiling modifier will be created.
883  */
884 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
885 
886 /*
887  * Arm Framebuffer Compression (AFBC) modifiers
888  *
889  * AFBC is a proprietary lossless image compression protocol and format.
890  * It provides fine-grained random access and minimizes the amount of data
891  * transferred between IP blocks.
892  *
893  * AFBC has several features which may be supported and/or used, which are
894  * represented using bits in the modifier. Not all combinations are valid,
895  * and different devices or use-cases may support different combinations.
896  *
897  * Further information on the use of AFBC modifiers can be found in
898  * Documentation/gpu/afbc.rst
899  */
900 
901 /*
902  * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
903  * modifiers) denote the category for modifiers. Currently we have three
904  * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
905  * sixteen different categories.
906  */
907 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
908 	fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
909 
910 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
911 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
912 
913 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
914 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
915 
916 /*
917  * AFBC superblock size
918  *
919  * Indicates the superblock size(s) used for the AFBC buffer. The buffer
920  * size (in pixels) must be aligned to a multiple of the superblock size.
921  * Four lowest significant bits(LSBs) are reserved for block size.
922  *
923  * Where one superblock size is specified, it applies to all planes of the
924  * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
925  * the first applies to the Luma plane and the second applies to the Chroma
926  * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
927  * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
928  */
929 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
930 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
931 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
932 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
933 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
934 
935 /*
936  * AFBC lossless colorspace transform
937  *
938  * Indicates that the buffer makes use of the AFBC lossless colorspace
939  * transform.
940  */
941 #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
942 
943 /*
944  * AFBC block-split
945  *
946  * Indicates that the payload of each superblock is split. The second
947  * half of the payload is positioned at a predefined offset from the start
948  * of the superblock payload.
949  */
950 #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
951 
952 /*
953  * AFBC sparse layout
954  *
955  * This flag indicates that the payload of each superblock must be stored at a
956  * predefined position relative to the other superblocks in the same AFBC
957  * buffer. This order is the same order used by the header buffer. In this mode
958  * each superblock is given the same amount of space as an uncompressed
959  * superblock of the particular format would require, rounding up to the next
960  * multiple of 128 bytes in size.
961  */
962 #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
963 
964 /*
965  * AFBC copy-block restrict
966  *
967  * Buffers with this flag must obey the copy-block restriction. The restriction
968  * is such that there are no copy-blocks referring across the border of 8x8
969  * blocks. For the subsampled data the 8x8 limitation is also subsampled.
970  */
971 #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
972 
973 /*
974  * AFBC tiled layout
975  *
976  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
977  * superblocks inside a tile are stored together in memory. 8x8 tiles are used
978  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
979  * larger bpp formats. The order between the tiles is scan line.
980  * When the tiled layout is used, the buffer size (in pixels) must be aligned
981  * to the tile size.
982  */
983 #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
984 
985 /*
986  * AFBC solid color blocks
987  *
988  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
989  * can be reduced if a whole superblock is a single color.
990  */
991 #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
992 
993 /*
994  * AFBC double-buffer
995  *
996  * Indicates that the buffer is allocated in a layout safe for front-buffer
997  * rendering.
998  */
999 #define AFBC_FORMAT_MOD_DB      (1ULL << 10)
1000 
1001 /*
1002  * AFBC buffer content hints
1003  *
1004  * Indicates that the buffer includes per-superblock content hints.
1005  */
1006 #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
1007 
1008 /* AFBC uncompressed storage mode
1009  *
1010  * Indicates that the buffer is using AFBC uncompressed storage mode.
1011  * In this mode all superblock payloads in the buffer use the uncompressed
1012  * storage mode, which is usually only used for data which cannot be compressed.
1013  * The buffer layout is the same as for AFBC buffers without USM set, this only
1014  * affects the storage mode of the individual superblocks. Note that even a
1015  * buffer without USM set may use uncompressed storage mode for some or all
1016  * superblocks, USM just guarantees it for all.
1017  */
1018 #define AFBC_FORMAT_MOD_USM	(1ULL << 12)
1019 
1020 /*
1021  * Arm Fixed-Rate Compression (AFRC) modifiers
1022  *
1023  * AFRC is a proprietary fixed rate image compression protocol and format,
1024  * designed to provide guaranteed bandwidth and memory footprint
1025  * reductions in graphics and media use-cases.
1026  *
1027  * AFRC buffers consist of one or more planes, with the same components
1028  * and meaning as an uncompressed buffer using the same pixel format.
1029  *
1030  * Within each plane, the pixel/luma/chroma values are grouped into
1031  * "coding unit" blocks which are individually compressed to a
1032  * fixed size (in bytes). All coding units within a given plane of a buffer
1033  * store the same number of values, and have the same compressed size.
1034  *
1035  * The coding unit size is configurable, allowing different rates of compression.
1036  *
1037  * The start of each AFRC buffer plane must be aligned to an alignment granule which
1038  * depends on the coding unit size.
1039  *
1040  * Coding Unit Size   Plane Alignment
1041  * ----------------   ---------------
1042  * 16 bytes           1024 bytes
1043  * 24 bytes           512  bytes
1044  * 32 bytes           2048 bytes
1045  *
1046  * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1047  * to a multiple of the paging tile dimensions.
1048  * The dimensions of each paging tile depend on whether the buffer is optimised for
1049  * scanline (SCAN layout) or rotated (ROT layout) access.
1050  *
1051  * Layout   Paging Tile Width   Paging Tile Height
1052  * ------   -----------------   ------------------
1053  * SCAN     16 coding units     4 coding units
1054  * ROT      8  coding units     8 coding units
1055  *
1056  * The dimensions of each coding unit depend on the number of components
1057  * in the compressed plane and whether the buffer is optimised for
1058  * scanline (SCAN layout) or rotated (ROT layout) access.
1059  *
1060  * Number of Components in Plane   Layout      Coding Unit Width   Coding Unit Height
1061  * -----------------------------   ---------   -----------------   ------------------
1062  * 1                               SCAN        16 samples          4 samples
1063  * Example: 16x4 luma samples in a 'Y' plane
1064  *          16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1065  * -----------------------------   ---------   -----------------   ------------------
1066  * 1                               ROT         8 samples           8 samples
1067  * Example: 8x8 luma samples in a 'Y' plane
1068  *          8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1069  * -----------------------------   ---------   -----------------   ------------------
1070  * 2                               DONT CARE   8 samples           4 samples
1071  * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1072  * -----------------------------   ---------   -----------------   ------------------
1073  * 3                               DONT CARE   4 samples           4 samples
1074  * Example: 4x4 pixels in an RGB buffer without alpha
1075  * -----------------------------   ---------   -----------------   ------------------
1076  * 4                               DONT CARE   4 samples           4 samples
1077  * Example: 4x4 pixels in an RGB buffer with alpha
1078  */
1079 
1080 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1081 
1082 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1083 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1084 
1085 /*
1086  * AFRC coding unit size modifier.
1087  *
1088  * Indicates the number of bytes used to store each compressed coding unit for
1089  * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1090  * is the same for both Cb and Cr, which may be stored in separate planes.
1091  *
1092  * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1093  * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1094  * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1095  * this corresponds to the luma plane.
1096  *
1097  * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1098  * each compressed coding unit in the second and third planes in the buffer.
1099  * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1100  *
1101  * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1102  * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1103  * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1104  * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1105  */
1106 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1107 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1108 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1109 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1110 
1111 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1112 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1113 
1114 /*
1115  * AFRC scanline memory layout.
1116  *
1117  * Indicates if the buffer uses the scanline-optimised layout
1118  * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1119  * The memory layout is the same for all planes.
1120  */
1121 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1122 
1123 /*
1124  * Arm 16x16 Block U-Interleaved modifier
1125  *
1126  * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1127  * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1128  * in the block are reordered.
1129  */
1130 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1131 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1132 
1133 /*
1134  * Allwinner tiled modifier
1135  *
1136  * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1137  * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1138  * planes.
1139  *
1140  * With this tiling, the luminance samples are disposed in tiles representing
1141  * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1142  * The pixel order in each tile is linear and the tiles are disposed linearly,
1143  * both in row-major order.
1144  */
1145 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1146 
1147 /*
1148  * Amlogic Video Framebuffer Compression modifiers
1149  *
1150  * Amlogic uses a proprietary lossless image compression protocol and format
1151  * for their hardware video codec accelerators, either video decoders or
1152  * video input encoders.
1153  *
1154  * It considerably reduces memory bandwidth while writing and reading
1155  * frames in memory.
1156  *
1157  * The underlying storage is considered to be 3 components, 8bit or 10-bit
1158  * per component YCbCr 420, single plane :
1159  * - DRM_FORMAT_YUV420_8BIT
1160  * - DRM_FORMAT_YUV420_10BIT
1161  *
1162  * The first 8 bits of the mode defines the layout, then the following 8 bits
1163  * defines the options changing the layout.
1164  *
1165  * Not all combinations are valid, and different SoCs may support different
1166  * combinations of layout and options.
1167  */
1168 #define __fourcc_mod_amlogic_layout_mask 0xff
1169 #define __fourcc_mod_amlogic_options_shift 8
1170 #define __fourcc_mod_amlogic_options_mask 0xff
1171 
1172 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1173 	fourcc_mod_code(AMLOGIC, \
1174 			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1175 			(((__options) & __fourcc_mod_amlogic_options_mask) \
1176 			 << __fourcc_mod_amlogic_options_shift))
1177 
1178 /* Amlogic FBC Layouts */
1179 
1180 /*
1181  * Amlogic FBC Basic Layout
1182  *
1183  * The basic layout is composed of:
1184  * - a body content organized in 64x32 superblocks with 4096 bytes per
1185  *   superblock in default mode.
1186  * - a 32 bytes per 128x64 header block
1187  *
1188  * This layout is transferrable between Amlogic SoCs supporting this modifier.
1189  */
1190 #define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
1191 
1192 /*
1193  * Amlogic FBC Scatter Memory layout
1194  *
1195  * Indicates the header contains IOMMU references to the compressed
1196  * frames content to optimize memory access and layout.
1197  *
1198  * In this mode, only the header memory address is needed, thus the
1199  * content memory organization is tied to the current producer
1200  * execution and cannot be saved/dumped neither transferrable between
1201  * Amlogic SoCs supporting this modifier.
1202  *
1203  * Due to the nature of the layout, these buffers are not expected to
1204  * be accessible by the user-space clients, but only accessible by the
1205  * hardware producers and consumers.
1206  *
1207  * The user-space clients should expect a failure while trying to mmap
1208  * the DMA-BUF handle returned by the producer.
1209  */
1210 #define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
1211 
1212 /* Amlogic FBC Layout Options Bit Mask */
1213 
1214 /*
1215  * Amlogic FBC Memory Saving mode
1216  *
1217  * Indicates the storage is packed when pixel size is multiple of word
1218  * boudaries, i.e. 8bit should be stored in this mode to save allocation
1219  * memory.
1220  *
1221  * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1222  * the basic layout and 3200 bytes per 64x32 superblock combined with
1223  * the scatter layout.
1224  */
1225 #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
1226 
1227 /*
1228  * AMD modifiers
1229  *
1230  * Memory layout:
1231  *
1232  * without DCC:
1233  *   - main surface
1234  *
1235  * with DCC & without DCC_RETILE:
1236  *   - main surface in plane 0
1237  *   - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1238  *
1239  * with DCC & DCC_RETILE:
1240  *   - main surface in plane 0
1241  *   - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1242  *   - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1243  *
1244  * For multi-plane formats the above surfaces get merged into one plane for
1245  * each format plane, based on the required alignment only.
1246  *
1247  * Bits  Parameter                Notes
1248  * ----- ------------------------ ---------------------------------------------
1249  *
1250  *   7:0 TILE_VERSION             Values are AMD_FMT_MOD_TILE_VER_*
1251  *  12:8 TILE                     Values are AMD_FMT_MOD_TILE_<version>_*
1252  *    13 DCC
1253  *    14 DCC_RETILE
1254  *    15 DCC_PIPE_ALIGN
1255  *    16 DCC_INDEPENDENT_64B
1256  *    17 DCC_INDEPENDENT_128B
1257  * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1258  *    20 DCC_CONSTANT_ENCODE
1259  * 23:21 PIPE_XOR_BITS            Only for some chips
1260  * 26:24 BANK_XOR_BITS            Only for some chips
1261  * 29:27 PACKERS                  Only for some chips
1262  * 32:30 RB                       Only for some chips
1263  * 35:33 PIPE                     Only for some chips
1264  * 55:36 -                        Reserved for future use, must be zero
1265  */
1266 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1267 
1268 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1269 
1270 /* Reserve 0 for GFX8 and older */
1271 #define AMD_FMT_MOD_TILE_VER_GFX9 1
1272 #define AMD_FMT_MOD_TILE_VER_GFX10 2
1273 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1274 
1275 /*
1276  * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1277  * version.
1278  */
1279 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1280 
1281 /*
1282  * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1283  * GFX9 as canonical version.
1284  */
1285 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1286 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1287 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1288 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1289 
1290 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
1291 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
1292 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
1293 
1294 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1295 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1296 #define AMD_FMT_MOD_TILE_SHIFT 8
1297 #define AMD_FMT_MOD_TILE_MASK 0x1F
1298 
1299 /* Whether DCC compression is enabled. */
1300 #define AMD_FMT_MOD_DCC_SHIFT 13
1301 #define AMD_FMT_MOD_DCC_MASK 0x1
1302 
1303 /*
1304  * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1305  * one which is not-aligned.
1306  */
1307 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1308 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1309 
1310 /* Only set if DCC_RETILE = false */
1311 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1312 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1313 
1314 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1315 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1316 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1317 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1318 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1319 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1320 
1321 /*
1322  * DCC supports embedding some clear colors directly in the DCC surface.
1323  * However, on older GPUs the rendering HW ignores the embedded clear color
1324  * and prefers the driver provided color. This necessitates doing a fastclear
1325  * eliminate operation before a process transfers control.
1326  *
1327  * If this bit is set that means the fastclear eliminate is not needed for these
1328  * embeddable colors.
1329  */
1330 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1331 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1332 
1333 /*
1334  * The below fields are for accounting for per GPU differences. These are only
1335  * relevant for GFX9 and later and if the tile field is *_X/_T.
1336  *
1337  * PIPE_XOR_BITS = always needed
1338  * BANK_XOR_BITS = only for TILE_VER_GFX9
1339  * PACKERS = only for TILE_VER_GFX10_RBPLUS
1340  * RB = only for TILE_VER_GFX9 & DCC
1341  * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1342  */
1343 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1344 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1345 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1346 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1347 #define AMD_FMT_MOD_PACKERS_SHIFT 27
1348 #define AMD_FMT_MOD_PACKERS_MASK 0x7
1349 #define AMD_FMT_MOD_RB_SHIFT 30
1350 #define AMD_FMT_MOD_RB_MASK 0x7
1351 #define AMD_FMT_MOD_PIPE_SHIFT 33
1352 #define AMD_FMT_MOD_PIPE_MASK 0x7
1353 
1354 #define AMD_FMT_MOD_SET(field, value) \
1355 	((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT)
1356 #define AMD_FMT_MOD_GET(field, value) \
1357 	(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1358 #define AMD_FMT_MOD_CLEAR(field) \
1359 	(~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1360 
1361 #if defined(__cplusplus)
1362 }
1363 #endif
1364 
1365 #endif /* DRM_FOURCC_H */
1366