xref: /openbmc/linux/include/uapi/drm/drm_fourcc.h (revision 0ad53fe3)
1 /*
2  * Copyright 2011 Intel Corporation
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * VA LINUX SYSTEMS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  */
23 
24 #ifndef DRM_FOURCC_H
25 #define DRM_FOURCC_H
26 
27 #include "drm.h"
28 
29 #if defined(__cplusplus)
30 extern "C" {
31 #endif
32 
33 /**
34  * DOC: overview
35  *
36  * In the DRM subsystem, framebuffer pixel formats are described using the
37  * fourcc codes defined in `include/uapi/drm/drm_fourcc.h`. In addition to the
38  * fourcc code, a Format Modifier may optionally be provided, in order to
39  * further describe the buffer's format - for example tiling or compression.
40  *
41  * Format Modifiers
42  * ----------------
43  *
44  * Format modifiers are used in conjunction with a fourcc code, forming a
45  * unique fourcc:modifier pair. This format:modifier pair must fully define the
46  * format and data layout of the buffer, and should be the only way to describe
47  * that particular buffer.
48  *
49  * Having multiple fourcc:modifier pairs which describe the same layout should
50  * be avoided, as such aliases run the risk of different drivers exposing
51  * different names for the same data format, forcing userspace to understand
52  * that they are aliases.
53  *
54  * Format modifiers may change any property of the buffer, including the number
55  * of planes and/or the required allocation size. Format modifiers are
56  * vendor-namespaced, and as such the relationship between a fourcc code and a
57  * modifier is specific to the modifer being used. For example, some modifiers
58  * may preserve meaning - such as number of planes - from the fourcc code,
59  * whereas others may not.
60  *
61  * Modifiers must uniquely encode buffer layout. In other words, a buffer must
62  * match only a single modifier. A modifier must not be a subset of layouts of
63  * another modifier. For instance, it's incorrect to encode pitch alignment in
64  * a modifier: a buffer may match a 64-pixel aligned modifier and a 32-pixel
65  * aligned modifier. That said, modifiers can have implicit minimal
66  * requirements.
67  *
68  * For modifiers where the combination of fourcc code and modifier can alias,
69  * a canonical pair needs to be defined and used by all drivers. Preferred
70  * combinations are also encouraged where all combinations might lead to
71  * confusion and unnecessarily reduced interoperability. An example for the
72  * latter is AFBC, where the ABGR layouts are preferred over ARGB layouts.
73  *
74  * There are two kinds of modifier users:
75  *
76  * - Kernel and user-space drivers: for drivers it's important that modifiers
77  *   don't alias, otherwise two drivers might support the same format but use
78  *   different aliases, preventing them from sharing buffers in an efficient
79  *   format.
80  * - Higher-level programs interfacing with KMS/GBM/EGL/Vulkan/etc: these users
81  *   see modifiers as opaque tokens they can check for equality and intersect.
82  *   These users musn't need to know to reason about the modifier value
83  *   (i.e. they are not expected to extract information out of the modifier).
84  *
85  * Vendors should document their modifier usage in as much detail as
86  * possible, to ensure maximum compatibility across devices, drivers and
87  * applications.
88  *
89  * The authoritative list of format modifier codes is found in
90  * `include/uapi/drm/drm_fourcc.h`
91  */
92 
93 #define fourcc_code(a, b, c, d) ((__u32)(a) | ((__u32)(b) << 8) | \
94 				 ((__u32)(c) << 16) | ((__u32)(d) << 24))
95 
96 #define DRM_FORMAT_BIG_ENDIAN (1U<<31) /* format is big endian instead of little endian */
97 
98 /* Reserve 0 for the invalid format specifier */
99 #define DRM_FORMAT_INVALID	0
100 
101 /* color index */
102 #define DRM_FORMAT_C8		fourcc_code('C', '8', ' ', ' ') /* [7:0] C */
103 
104 /* 8 bpp Red */
105 #define DRM_FORMAT_R8		fourcc_code('R', '8', ' ', ' ') /* [7:0] R */
106 
107 /* 16 bpp Red */
108 #define DRM_FORMAT_R16		fourcc_code('R', '1', '6', ' ') /* [15:0] R little endian */
109 
110 /* 16 bpp RG */
111 #define DRM_FORMAT_RG88		fourcc_code('R', 'G', '8', '8') /* [15:0] R:G 8:8 little endian */
112 #define DRM_FORMAT_GR88		fourcc_code('G', 'R', '8', '8') /* [15:0] G:R 8:8 little endian */
113 
114 /* 32 bpp RG */
115 #define DRM_FORMAT_RG1616	fourcc_code('R', 'G', '3', '2') /* [31:0] R:G 16:16 little endian */
116 #define DRM_FORMAT_GR1616	fourcc_code('G', 'R', '3', '2') /* [31:0] G:R 16:16 little endian */
117 
118 /* 8 bpp RGB */
119 #define DRM_FORMAT_RGB332	fourcc_code('R', 'G', 'B', '8') /* [7:0] R:G:B 3:3:2 */
120 #define DRM_FORMAT_BGR233	fourcc_code('B', 'G', 'R', '8') /* [7:0] B:G:R 2:3:3 */
121 
122 /* 16 bpp RGB */
123 #define DRM_FORMAT_XRGB4444	fourcc_code('X', 'R', '1', '2') /* [15:0] x:R:G:B 4:4:4:4 little endian */
124 #define DRM_FORMAT_XBGR4444	fourcc_code('X', 'B', '1', '2') /* [15:0] x:B:G:R 4:4:4:4 little endian */
125 #define DRM_FORMAT_RGBX4444	fourcc_code('R', 'X', '1', '2') /* [15:0] R:G:B:x 4:4:4:4 little endian */
126 #define DRM_FORMAT_BGRX4444	fourcc_code('B', 'X', '1', '2') /* [15:0] B:G:R:x 4:4:4:4 little endian */
127 
128 #define DRM_FORMAT_ARGB4444	fourcc_code('A', 'R', '1', '2') /* [15:0] A:R:G:B 4:4:4:4 little endian */
129 #define DRM_FORMAT_ABGR4444	fourcc_code('A', 'B', '1', '2') /* [15:0] A:B:G:R 4:4:4:4 little endian */
130 #define DRM_FORMAT_RGBA4444	fourcc_code('R', 'A', '1', '2') /* [15:0] R:G:B:A 4:4:4:4 little endian */
131 #define DRM_FORMAT_BGRA4444	fourcc_code('B', 'A', '1', '2') /* [15:0] B:G:R:A 4:4:4:4 little endian */
132 
133 #define DRM_FORMAT_XRGB1555	fourcc_code('X', 'R', '1', '5') /* [15:0] x:R:G:B 1:5:5:5 little endian */
134 #define DRM_FORMAT_XBGR1555	fourcc_code('X', 'B', '1', '5') /* [15:0] x:B:G:R 1:5:5:5 little endian */
135 #define DRM_FORMAT_RGBX5551	fourcc_code('R', 'X', '1', '5') /* [15:0] R:G:B:x 5:5:5:1 little endian */
136 #define DRM_FORMAT_BGRX5551	fourcc_code('B', 'X', '1', '5') /* [15:0] B:G:R:x 5:5:5:1 little endian */
137 
138 #define DRM_FORMAT_ARGB1555	fourcc_code('A', 'R', '1', '5') /* [15:0] A:R:G:B 1:5:5:5 little endian */
139 #define DRM_FORMAT_ABGR1555	fourcc_code('A', 'B', '1', '5') /* [15:0] A:B:G:R 1:5:5:5 little endian */
140 #define DRM_FORMAT_RGBA5551	fourcc_code('R', 'A', '1', '5') /* [15:0] R:G:B:A 5:5:5:1 little endian */
141 #define DRM_FORMAT_BGRA5551	fourcc_code('B', 'A', '1', '5') /* [15:0] B:G:R:A 5:5:5:1 little endian */
142 
143 #define DRM_FORMAT_RGB565	fourcc_code('R', 'G', '1', '6') /* [15:0] R:G:B 5:6:5 little endian */
144 #define DRM_FORMAT_BGR565	fourcc_code('B', 'G', '1', '6') /* [15:0] B:G:R 5:6:5 little endian */
145 
146 /* 24 bpp RGB */
147 #define DRM_FORMAT_RGB888	fourcc_code('R', 'G', '2', '4') /* [23:0] R:G:B little endian */
148 #define DRM_FORMAT_BGR888	fourcc_code('B', 'G', '2', '4') /* [23:0] B:G:R little endian */
149 
150 /* 32 bpp RGB */
151 #define DRM_FORMAT_XRGB8888	fourcc_code('X', 'R', '2', '4') /* [31:0] x:R:G:B 8:8:8:8 little endian */
152 #define DRM_FORMAT_XBGR8888	fourcc_code('X', 'B', '2', '4') /* [31:0] x:B:G:R 8:8:8:8 little endian */
153 #define DRM_FORMAT_RGBX8888	fourcc_code('R', 'X', '2', '4') /* [31:0] R:G:B:x 8:8:8:8 little endian */
154 #define DRM_FORMAT_BGRX8888	fourcc_code('B', 'X', '2', '4') /* [31:0] B:G:R:x 8:8:8:8 little endian */
155 
156 #define DRM_FORMAT_ARGB8888	fourcc_code('A', 'R', '2', '4') /* [31:0] A:R:G:B 8:8:8:8 little endian */
157 #define DRM_FORMAT_ABGR8888	fourcc_code('A', 'B', '2', '4') /* [31:0] A:B:G:R 8:8:8:8 little endian */
158 #define DRM_FORMAT_RGBA8888	fourcc_code('R', 'A', '2', '4') /* [31:0] R:G:B:A 8:8:8:8 little endian */
159 #define DRM_FORMAT_BGRA8888	fourcc_code('B', 'A', '2', '4') /* [31:0] B:G:R:A 8:8:8:8 little endian */
160 
161 #define DRM_FORMAT_XRGB2101010	fourcc_code('X', 'R', '3', '0') /* [31:0] x:R:G:B 2:10:10:10 little endian */
162 #define DRM_FORMAT_XBGR2101010	fourcc_code('X', 'B', '3', '0') /* [31:0] x:B:G:R 2:10:10:10 little endian */
163 #define DRM_FORMAT_RGBX1010102	fourcc_code('R', 'X', '3', '0') /* [31:0] R:G:B:x 10:10:10:2 little endian */
164 #define DRM_FORMAT_BGRX1010102	fourcc_code('B', 'X', '3', '0') /* [31:0] B:G:R:x 10:10:10:2 little endian */
165 
166 #define DRM_FORMAT_ARGB2101010	fourcc_code('A', 'R', '3', '0') /* [31:0] A:R:G:B 2:10:10:10 little endian */
167 #define DRM_FORMAT_ABGR2101010	fourcc_code('A', 'B', '3', '0') /* [31:0] A:B:G:R 2:10:10:10 little endian */
168 #define DRM_FORMAT_RGBA1010102	fourcc_code('R', 'A', '3', '0') /* [31:0] R:G:B:A 10:10:10:2 little endian */
169 #define DRM_FORMAT_BGRA1010102	fourcc_code('B', 'A', '3', '0') /* [31:0] B:G:R:A 10:10:10:2 little endian */
170 
171 /* 64 bpp RGB */
172 #define DRM_FORMAT_XRGB16161616	fourcc_code('X', 'R', '4', '8') /* [63:0] x:R:G:B 16:16:16:16 little endian */
173 #define DRM_FORMAT_XBGR16161616	fourcc_code('X', 'B', '4', '8') /* [63:0] x:B:G:R 16:16:16:16 little endian */
174 
175 #define DRM_FORMAT_ARGB16161616	fourcc_code('A', 'R', '4', '8') /* [63:0] A:R:G:B 16:16:16:16 little endian */
176 #define DRM_FORMAT_ABGR16161616	fourcc_code('A', 'B', '4', '8') /* [63:0] A:B:G:R 16:16:16:16 little endian */
177 
178 /*
179  * Floating point 64bpp RGB
180  * IEEE 754-2008 binary16 half-precision float
181  * [15:0] sign:exponent:mantissa 1:5:10
182  */
183 #define DRM_FORMAT_XRGB16161616F fourcc_code('X', 'R', '4', 'H') /* [63:0] x:R:G:B 16:16:16:16 little endian */
184 #define DRM_FORMAT_XBGR16161616F fourcc_code('X', 'B', '4', 'H') /* [63:0] x:B:G:R 16:16:16:16 little endian */
185 
186 #define DRM_FORMAT_ARGB16161616F fourcc_code('A', 'R', '4', 'H') /* [63:0] A:R:G:B 16:16:16:16 little endian */
187 #define DRM_FORMAT_ABGR16161616F fourcc_code('A', 'B', '4', 'H') /* [63:0] A:B:G:R 16:16:16:16 little endian */
188 
189 /*
190  * RGBA format with 10-bit components packed in 64-bit per pixel, with 6 bits
191  * of unused padding per component:
192  */
193 #define DRM_FORMAT_AXBXGXRX106106106106 fourcc_code('A', 'B', '1', '0') /* [63:0] A:x:B:x:G:x:R:x 10:6:10:6:10:6:10:6 little endian */
194 
195 /* packed YCbCr */
196 #define DRM_FORMAT_YUYV		fourcc_code('Y', 'U', 'Y', 'V') /* [31:0] Cr0:Y1:Cb0:Y0 8:8:8:8 little endian */
197 #define DRM_FORMAT_YVYU		fourcc_code('Y', 'V', 'Y', 'U') /* [31:0] Cb0:Y1:Cr0:Y0 8:8:8:8 little endian */
198 #define DRM_FORMAT_UYVY		fourcc_code('U', 'Y', 'V', 'Y') /* [31:0] Y1:Cr0:Y0:Cb0 8:8:8:8 little endian */
199 #define DRM_FORMAT_VYUY		fourcc_code('V', 'Y', 'U', 'Y') /* [31:0] Y1:Cb0:Y0:Cr0 8:8:8:8 little endian */
200 
201 #define DRM_FORMAT_AYUV		fourcc_code('A', 'Y', 'U', 'V') /* [31:0] A:Y:Cb:Cr 8:8:8:8 little endian */
202 #define DRM_FORMAT_XYUV8888	fourcc_code('X', 'Y', 'U', 'V') /* [31:0] X:Y:Cb:Cr 8:8:8:8 little endian */
203 #define DRM_FORMAT_VUY888	fourcc_code('V', 'U', '2', '4') /* [23:0] Cr:Cb:Y 8:8:8 little endian */
204 #define DRM_FORMAT_VUY101010	fourcc_code('V', 'U', '3', '0') /* Y followed by U then V, 10:10:10. Non-linear modifier only */
205 
206 /*
207  * packed Y2xx indicate for each component, xx valid data occupy msb
208  * 16-xx padding occupy lsb
209  */
210 #define DRM_FORMAT_Y210         fourcc_code('Y', '2', '1', '0') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 10:6:10:6:10:6:10:6 little endian per 2 Y pixels */
211 #define DRM_FORMAT_Y212         fourcc_code('Y', '2', '1', '2') /* [63:0] Cr0:0:Y1:0:Cb0:0:Y0:0 12:4:12:4:12:4:12:4 little endian per 2 Y pixels */
212 #define DRM_FORMAT_Y216         fourcc_code('Y', '2', '1', '6') /* [63:0] Cr0:Y1:Cb0:Y0 16:16:16:16 little endian per 2 Y pixels */
213 
214 /*
215  * packed Y4xx indicate for each component, xx valid data occupy msb
216  * 16-xx padding occupy lsb except Y410
217  */
218 #define DRM_FORMAT_Y410         fourcc_code('Y', '4', '1', '0') /* [31:0] A:Cr:Y:Cb 2:10:10:10 little endian */
219 #define DRM_FORMAT_Y412         fourcc_code('Y', '4', '1', '2') /* [63:0] A:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
220 #define DRM_FORMAT_Y416         fourcc_code('Y', '4', '1', '6') /* [63:0] A:Cr:Y:Cb 16:16:16:16 little endian */
221 
222 #define DRM_FORMAT_XVYU2101010	fourcc_code('X', 'V', '3', '0') /* [31:0] X:Cr:Y:Cb 2:10:10:10 little endian */
223 #define DRM_FORMAT_XVYU12_16161616	fourcc_code('X', 'V', '3', '6') /* [63:0] X:0:Cr:0:Y:0:Cb:0 12:4:12:4:12:4:12:4 little endian */
224 #define DRM_FORMAT_XVYU16161616	fourcc_code('X', 'V', '4', '8') /* [63:0] X:Cr:Y:Cb 16:16:16:16 little endian */
225 
226 /*
227  * packed YCbCr420 2x2 tiled formats
228  * first 64 bits will contain Y,Cb,Cr components for a 2x2 tile
229  */
230 /* [63:0]   A3:A2:Y3:0:Cr0:0:Y2:0:A1:A0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
231 #define DRM_FORMAT_Y0L0		fourcc_code('Y', '0', 'L', '0')
232 /* [63:0]   X3:X2:Y3:0:Cr0:0:Y2:0:X1:X0:Y1:0:Cb0:0:Y0:0  1:1:8:2:8:2:8:2:1:1:8:2:8:2:8:2 little endian */
233 #define DRM_FORMAT_X0L0		fourcc_code('X', '0', 'L', '0')
234 
235 /* [63:0]   A3:A2:Y3:Cr0:Y2:A1:A0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
236 #define DRM_FORMAT_Y0L2		fourcc_code('Y', '0', 'L', '2')
237 /* [63:0]   X3:X2:Y3:Cr0:Y2:X1:X0:Y1:Cb0:Y0  1:1:10:10:10:1:1:10:10:10 little endian */
238 #define DRM_FORMAT_X0L2		fourcc_code('X', '0', 'L', '2')
239 
240 /*
241  * 1-plane YUV 4:2:0
242  * In these formats, the component ordering is specified (Y, followed by U
243  * then V), but the exact Linear layout is undefined.
244  * These formats can only be used with a non-Linear modifier.
245  */
246 #define DRM_FORMAT_YUV420_8BIT	fourcc_code('Y', 'U', '0', '8')
247 #define DRM_FORMAT_YUV420_10BIT	fourcc_code('Y', 'U', '1', '0')
248 
249 /*
250  * 2 plane RGB + A
251  * index 0 = RGB plane, same format as the corresponding non _A8 format has
252  * index 1 = A plane, [7:0] A
253  */
254 #define DRM_FORMAT_XRGB8888_A8	fourcc_code('X', 'R', 'A', '8')
255 #define DRM_FORMAT_XBGR8888_A8	fourcc_code('X', 'B', 'A', '8')
256 #define DRM_FORMAT_RGBX8888_A8	fourcc_code('R', 'X', 'A', '8')
257 #define DRM_FORMAT_BGRX8888_A8	fourcc_code('B', 'X', 'A', '8')
258 #define DRM_FORMAT_RGB888_A8	fourcc_code('R', '8', 'A', '8')
259 #define DRM_FORMAT_BGR888_A8	fourcc_code('B', '8', 'A', '8')
260 #define DRM_FORMAT_RGB565_A8	fourcc_code('R', '5', 'A', '8')
261 #define DRM_FORMAT_BGR565_A8	fourcc_code('B', '5', 'A', '8')
262 
263 /*
264  * 2 plane YCbCr
265  * index 0 = Y plane, [7:0] Y
266  * index 1 = Cr:Cb plane, [15:0] Cr:Cb little endian
267  * or
268  * index 1 = Cb:Cr plane, [15:0] Cb:Cr little endian
269  */
270 #define DRM_FORMAT_NV12		fourcc_code('N', 'V', '1', '2') /* 2x2 subsampled Cr:Cb plane */
271 #define DRM_FORMAT_NV21		fourcc_code('N', 'V', '2', '1') /* 2x2 subsampled Cb:Cr plane */
272 #define DRM_FORMAT_NV16		fourcc_code('N', 'V', '1', '6') /* 2x1 subsampled Cr:Cb plane */
273 #define DRM_FORMAT_NV61		fourcc_code('N', 'V', '6', '1') /* 2x1 subsampled Cb:Cr plane */
274 #define DRM_FORMAT_NV24		fourcc_code('N', 'V', '2', '4') /* non-subsampled Cr:Cb plane */
275 #define DRM_FORMAT_NV42		fourcc_code('N', 'V', '4', '2') /* non-subsampled Cb:Cr plane */
276 /*
277  * 2 plane YCbCr
278  * index 0 = Y plane, [39:0] Y3:Y2:Y1:Y0 little endian
279  * index 1 = Cr:Cb plane, [39:0] Cr1:Cb1:Cr0:Cb0 little endian
280  */
281 #define DRM_FORMAT_NV15		fourcc_code('N', 'V', '1', '5') /* 2x2 subsampled Cr:Cb plane */
282 
283 /*
284  * 2 plane YCbCr MSB aligned
285  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
286  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
287  */
288 #define DRM_FORMAT_P210		fourcc_code('P', '2', '1', '0') /* 2x1 subsampled Cr:Cb plane, 10 bit per channel */
289 
290 /*
291  * 2 plane YCbCr MSB aligned
292  * index 0 = Y plane, [15:0] Y:x [10:6] little endian
293  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [10:6:10:6] little endian
294  */
295 #define DRM_FORMAT_P010		fourcc_code('P', '0', '1', '0') /* 2x2 subsampled Cr:Cb plane 10 bits per channel */
296 
297 /*
298  * 2 plane YCbCr MSB aligned
299  * index 0 = Y plane, [15:0] Y:x [12:4] little endian
300  * index 1 = Cr:Cb plane, [31:0] Cr:x:Cb:x [12:4:12:4] little endian
301  */
302 #define DRM_FORMAT_P012		fourcc_code('P', '0', '1', '2') /* 2x2 subsampled Cr:Cb plane 12 bits per channel */
303 
304 /*
305  * 2 plane YCbCr MSB aligned
306  * index 0 = Y plane, [15:0] Y little endian
307  * index 1 = Cr:Cb plane, [31:0] Cr:Cb [16:16] little endian
308  */
309 #define DRM_FORMAT_P016		fourcc_code('P', '0', '1', '6') /* 2x2 subsampled Cr:Cb plane 16 bits per channel */
310 
311 /* 3 plane non-subsampled (444) YCbCr
312  * 16 bits per component, but only 10 bits are used and 6 bits are padded
313  * index 0: Y plane, [15:0] Y:x [10:6] little endian
314  * index 1: Cb plane, [15:0] Cb:x [10:6] little endian
315  * index 2: Cr plane, [15:0] Cr:x [10:6] little endian
316  */
317 #define DRM_FORMAT_Q410		fourcc_code('Q', '4', '1', '0')
318 
319 /* 3 plane non-subsampled (444) YCrCb
320  * 16 bits per component, but only 10 bits are used and 6 bits are padded
321  * index 0: Y plane, [15:0] Y:x [10:6] little endian
322  * index 1: Cr plane, [15:0] Cr:x [10:6] little endian
323  * index 2: Cb plane, [15:0] Cb:x [10:6] little endian
324  */
325 #define DRM_FORMAT_Q401		fourcc_code('Q', '4', '0', '1')
326 
327 /*
328  * 3 plane YCbCr
329  * index 0: Y plane, [7:0] Y
330  * index 1: Cb plane, [7:0] Cb
331  * index 2: Cr plane, [7:0] Cr
332  * or
333  * index 1: Cr plane, [7:0] Cr
334  * index 2: Cb plane, [7:0] Cb
335  */
336 #define DRM_FORMAT_YUV410	fourcc_code('Y', 'U', 'V', '9') /* 4x4 subsampled Cb (1) and Cr (2) planes */
337 #define DRM_FORMAT_YVU410	fourcc_code('Y', 'V', 'U', '9') /* 4x4 subsampled Cr (1) and Cb (2) planes */
338 #define DRM_FORMAT_YUV411	fourcc_code('Y', 'U', '1', '1') /* 4x1 subsampled Cb (1) and Cr (2) planes */
339 #define DRM_FORMAT_YVU411	fourcc_code('Y', 'V', '1', '1') /* 4x1 subsampled Cr (1) and Cb (2) planes */
340 #define DRM_FORMAT_YUV420	fourcc_code('Y', 'U', '1', '2') /* 2x2 subsampled Cb (1) and Cr (2) planes */
341 #define DRM_FORMAT_YVU420	fourcc_code('Y', 'V', '1', '2') /* 2x2 subsampled Cr (1) and Cb (2) planes */
342 #define DRM_FORMAT_YUV422	fourcc_code('Y', 'U', '1', '6') /* 2x1 subsampled Cb (1) and Cr (2) planes */
343 #define DRM_FORMAT_YVU422	fourcc_code('Y', 'V', '1', '6') /* 2x1 subsampled Cr (1) and Cb (2) planes */
344 #define DRM_FORMAT_YUV444	fourcc_code('Y', 'U', '2', '4') /* non-subsampled Cb (1) and Cr (2) planes */
345 #define DRM_FORMAT_YVU444	fourcc_code('Y', 'V', '2', '4') /* non-subsampled Cr (1) and Cb (2) planes */
346 
347 
348 /*
349  * Format Modifiers:
350  *
351  * Format modifiers describe, typically, a re-ordering or modification
352  * of the data in a plane of an FB.  This can be used to express tiled/
353  * swizzled formats, or compression, or a combination of the two.
354  *
355  * The upper 8 bits of the format modifier are a vendor-id as assigned
356  * below.  The lower 56 bits are assigned as vendor sees fit.
357  */
358 
359 /* Vendor Ids: */
360 #define DRM_FORMAT_MOD_VENDOR_NONE    0
361 #define DRM_FORMAT_MOD_VENDOR_INTEL   0x01
362 #define DRM_FORMAT_MOD_VENDOR_AMD     0x02
363 #define DRM_FORMAT_MOD_VENDOR_NVIDIA  0x03
364 #define DRM_FORMAT_MOD_VENDOR_SAMSUNG 0x04
365 #define DRM_FORMAT_MOD_VENDOR_QCOM    0x05
366 #define DRM_FORMAT_MOD_VENDOR_VIVANTE 0x06
367 #define DRM_FORMAT_MOD_VENDOR_BROADCOM 0x07
368 #define DRM_FORMAT_MOD_VENDOR_ARM     0x08
369 #define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
370 #define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
371 
372 /* add more to the end as needed */
373 
374 #define DRM_FORMAT_RESERVED	      ((1ULL << 56) - 1)
375 
376 #define fourcc_mod_get_vendor(modifier) \
377 	(((modifier) >> 56) & 0xff)
378 
379 #define fourcc_mod_is_vendor(modifier, vendor) \
380 	(fourcc_mod_get_vendor(modifier) == DRM_FORMAT_MOD_VENDOR_## vendor)
381 
382 #define fourcc_mod_code(vendor, val) \
383 	((((__u64)DRM_FORMAT_MOD_VENDOR_## vendor) << 56) | ((val) & 0x00ffffffffffffffULL))
384 
385 /*
386  * Format Modifier tokens:
387  *
388  * When adding a new token please document the layout with a code comment,
389  * similar to the fourcc codes above. drm_fourcc.h is considered the
390  * authoritative source for all of these.
391  *
392  * Generic modifier names:
393  *
394  * DRM_FORMAT_MOD_GENERIC_* definitions are used to provide vendor-neutral names
395  * for layouts which are common across multiple vendors. To preserve
396  * compatibility, in cases where a vendor-specific definition already exists and
397  * a generic name for it is desired, the common name is a purely symbolic alias
398  * and must use the same numerical value as the original definition.
399  *
400  * Note that generic names should only be used for modifiers which describe
401  * generic layouts (such as pixel re-ordering), which may have
402  * independently-developed support across multiple vendors.
403  *
404  * In future cases where a generic layout is identified before merging with a
405  * vendor-specific modifier, a new 'GENERIC' vendor or modifier using vendor
406  * 'NONE' could be considered. This should only be for obvious, exceptional
407  * cases to avoid polluting the 'GENERIC' namespace with modifiers which only
408  * apply to a single vendor.
409  *
410  * Generic names should not be used for cases where multiple hardware vendors
411  * have implementations of the same standardised compression scheme (such as
412  * AFBC). In those cases, all implementations should use the same format
413  * modifier(s), reflecting the vendor of the standard.
414  */
415 
416 #define DRM_FORMAT_MOD_GENERIC_16_16_TILE DRM_FORMAT_MOD_SAMSUNG_16_16_TILE
417 
418 /*
419  * Invalid Modifier
420  *
421  * This modifier can be used as a sentinel to terminate the format modifiers
422  * list, or to initialize a variable with an invalid modifier. It might also be
423  * used to report an error back to userspace for certain APIs.
424  */
425 #define DRM_FORMAT_MOD_INVALID	fourcc_mod_code(NONE, DRM_FORMAT_RESERVED)
426 
427 /*
428  * Linear Layout
429  *
430  * Just plain linear layout. Note that this is different from no specifying any
431  * modifier (e.g. not setting DRM_MODE_FB_MODIFIERS in the DRM_ADDFB2 ioctl),
432  * which tells the driver to also take driver-internal information into account
433  * and so might actually result in a tiled framebuffer.
434  */
435 #define DRM_FORMAT_MOD_LINEAR	fourcc_mod_code(NONE, 0)
436 
437 /*
438  * Deprecated: use DRM_FORMAT_MOD_LINEAR instead
439  *
440  * The "none" format modifier doesn't actually mean that the modifier is
441  * implicit, instead it means that the layout is linear. Whether modifiers are
442  * used is out-of-band information carried in an API-specific way (e.g. in a
443  * flag for drm_mode_fb_cmd2).
444  */
445 #define DRM_FORMAT_MOD_NONE	0
446 
447 /* Intel framebuffer modifiers */
448 
449 /*
450  * Intel X-tiling layout
451  *
452  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
453  * in row-major layout. Within the tile bytes are laid out row-major, with
454  * a platform-dependent stride. On top of that the memory can apply
455  * platform-depending swizzling of some higher address bits into bit6.
456  *
457  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
458  * On earlier platforms the is highly platforms specific and not useful for
459  * cross-driver sharing. It exists since on a given platform it does uniquely
460  * identify the layout in a simple way for i915-specific userspace, which
461  * facilitated conversion of userspace to modifiers. Additionally the exact
462  * format on some really old platforms is not known.
463  */
464 #define I915_FORMAT_MOD_X_TILED	fourcc_mod_code(INTEL, 1)
465 
466 /*
467  * Intel Y-tiling layout
468  *
469  * This is a tiled layout using 4Kb tiles (except on gen2 where the tiles 2Kb)
470  * in row-major layout. Within the tile bytes are laid out in OWORD (16 bytes)
471  * chunks column-major, with a platform-dependent height. On top of that the
472  * memory can apply platform-depending swizzling of some higher address bits
473  * into bit6.
474  *
475  * Note that this layout is only accurate on intel gen 8+ or valleyview chipsets.
476  * On earlier platforms the is highly platforms specific and not useful for
477  * cross-driver sharing. It exists since on a given platform it does uniquely
478  * identify the layout in a simple way for i915-specific userspace, which
479  * facilitated conversion of userspace to modifiers. Additionally the exact
480  * format on some really old platforms is not known.
481  */
482 #define I915_FORMAT_MOD_Y_TILED	fourcc_mod_code(INTEL, 2)
483 
484 /*
485  * Intel Yf-tiling layout
486  *
487  * This is a tiled layout using 4Kb tiles in row-major layout.
488  * Within the tile pixels are laid out in 16 256 byte units / sub-tiles which
489  * are arranged in four groups (two wide, two high) with column-major layout.
490  * Each group therefore consits out of four 256 byte units, which are also laid
491  * out as 2x2 column-major.
492  * 256 byte units are made out of four 64 byte blocks of pixels, producing
493  * either a square block or a 2:1 unit.
494  * 64 byte blocks of pixels contain four pixel rows of 16 bytes, where the width
495  * in pixel depends on the pixel depth.
496  */
497 #define I915_FORMAT_MOD_Yf_TILED fourcc_mod_code(INTEL, 3)
498 
499 /*
500  * Intel color control surface (CCS) for render compression
501  *
502  * The framebuffer format must be one of the 8:8:8:8 RGB formats.
503  * The main surface will be plane index 0 and must be Y/Yf-tiled,
504  * the CCS will be plane index 1.
505  *
506  * Each CCS tile matches a 1024x512 pixel area of the main surface.
507  * To match certain aspects of the 3D hardware the CCS is
508  * considered to be made up of normal 128Bx32 Y tiles, Thus
509  * the CCS pitch must be specified in multiples of 128 bytes.
510  *
511  * In reality the CCS tile appears to be a 64Bx64 Y tile, composed
512  * of QWORD (8 bytes) chunks instead of OWORD (16 bytes) chunks.
513  * But that fact is not relevant unless the memory is accessed
514  * directly.
515  */
516 #define I915_FORMAT_MOD_Y_TILED_CCS	fourcc_mod_code(INTEL, 4)
517 #define I915_FORMAT_MOD_Yf_TILED_CCS	fourcc_mod_code(INTEL, 5)
518 
519 /*
520  * Intel color control surfaces (CCS) for Gen-12 render compression.
521  *
522  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
523  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
524  * main surface. In other words, 4 bits in CCS map to a main surface cache
525  * line pair. The main surface pitch is required to be a multiple of four
526  * Y-tile widths.
527  */
528 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS fourcc_mod_code(INTEL, 6)
529 
530 /*
531  * Intel color control surfaces (CCS) for Gen-12 media compression
532  *
533  * The main surface is Y-tiled and at plane index 0, the CCS is linear and
534  * at index 1. A 64B CCS cache line corresponds to an area of 4x1 tiles in
535  * main surface. In other words, 4 bits in CCS map to a main surface cache
536  * line pair. The main surface pitch is required to be a multiple of four
537  * Y-tile widths. For semi-planar formats like NV12, CCS planes follow the
538  * Y and UV planes i.e., planes 0 and 1 are used for Y and UV surfaces,
539  * planes 2 and 3 for the respective CCS.
540  */
541 #define I915_FORMAT_MOD_Y_TILED_GEN12_MC_CCS fourcc_mod_code(INTEL, 7)
542 
543 /*
544  * Intel Color Control Surface with Clear Color (CCS) for Gen-12 render
545  * compression.
546  *
547  * The main surface is Y-tiled and is at plane index 0 whereas CCS is linear
548  * and at index 1. The clear color is stored at index 2, and the pitch should
549  * be ignored. The clear color structure is 256 bits. The first 128 bits
550  * represents Raw Clear Color Red, Green, Blue and Alpha color each represented
551  * by 32 bits. The raw clear color is consumed by the 3d engine and generates
552  * the converted clear color of size 64 bits. The first 32 bits store the Lower
553  * Converted Clear Color value and the next 32 bits store the Higher Converted
554  * Clear Color value when applicable. The Converted Clear Color values are
555  * consumed by the DE. The last 64 bits are used to store Color Discard Enable
556  * and Depth Clear Value Valid which are ignored by the DE. A CCS cache line
557  * corresponds to an area of 4x1 tiles in the main surface. The main surface
558  * pitch is required to be a multiple of 4 tile widths.
559  */
560 #define I915_FORMAT_MOD_Y_TILED_GEN12_RC_CCS_CC fourcc_mod_code(INTEL, 8)
561 
562 /*
563  * Tiled, NV12MT, grouped in 64 (pixels) x 32 (lines) -sized macroblocks
564  *
565  * Macroblocks are laid in a Z-shape, and each pixel data is following the
566  * standard NV12 style.
567  * As for NV12, an image is the result of two frame buffers: one for Y,
568  * one for the interleaved Cb/Cr components (1/2 the height of the Y buffer).
569  * Alignment requirements are (for each buffer):
570  * - multiple of 128 pixels for the width
571  * - multiple of  32 pixels for the height
572  *
573  * For more information: see https://linuxtv.org/downloads/v4l-dvb-apis/re32.html
574  */
575 #define DRM_FORMAT_MOD_SAMSUNG_64_32_TILE	fourcc_mod_code(SAMSUNG, 1)
576 
577 /*
578  * Tiled, 16 (pixels) x 16 (lines) - sized macroblocks
579  *
580  * This is a simple tiled layout using tiles of 16x16 pixels in a row-major
581  * layout. For YCbCr formats Cb/Cr components are taken in such a way that
582  * they correspond to their 16x16 luma block.
583  */
584 #define DRM_FORMAT_MOD_SAMSUNG_16_16_TILE	fourcc_mod_code(SAMSUNG, 2)
585 
586 /*
587  * Qualcomm Compressed Format
588  *
589  * Refers to a compressed variant of the base format that is compressed.
590  * Implementation may be platform and base-format specific.
591  *
592  * Each macrotile consists of m x n (mostly 4 x 4) tiles.
593  * Pixel data pitch/stride is aligned with macrotile width.
594  * Pixel data height is aligned with macrotile height.
595  * Entire pixel data buffer is aligned with 4k(bytes).
596  */
597 #define DRM_FORMAT_MOD_QCOM_COMPRESSED	fourcc_mod_code(QCOM, 1)
598 
599 /* Vivante framebuffer modifiers */
600 
601 /*
602  * Vivante 4x4 tiling layout
603  *
604  * This is a simple tiled layout using tiles of 4x4 pixels in a row-major
605  * layout.
606  */
607 #define DRM_FORMAT_MOD_VIVANTE_TILED		fourcc_mod_code(VIVANTE, 1)
608 
609 /*
610  * Vivante 64x64 super-tiling layout
611  *
612  * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
613  * contains 8x4 groups of 2x4 tiles of 4x4 pixels (like above) each, all in row-
614  * major layout.
615  *
616  * For more information: see
617  * https://github.com/etnaviv/etna_viv/blob/master/doc/hardware.md#texture-tiling
618  */
619 #define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED	fourcc_mod_code(VIVANTE, 2)
620 
621 /*
622  * Vivante 4x4 tiling layout for dual-pipe
623  *
624  * Same as the 4x4 tiling layout, except every second 4x4 pixel tile starts at a
625  * different base address. Offsets from the base addresses are therefore halved
626  * compared to the non-split tiled layout.
627  */
628 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED	fourcc_mod_code(VIVANTE, 3)
629 
630 /*
631  * Vivante 64x64 super-tiling layout for dual-pipe
632  *
633  * Same as the 64x64 super-tiling layout, except every second 4x4 pixel tile
634  * starts at a different base address. Offsets from the base addresses are
635  * therefore halved compared to the non-split super-tiled layout.
636  */
637 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
638 
639 /* NVIDIA frame buffer modifiers */
640 
641 /*
642  * Tegra Tiled Layout, used by Tegra 2, 3 and 4.
643  *
644  * Pixels are arranged in simple tiles of 16 x 16 bytes.
645  */
646 #define DRM_FORMAT_MOD_NVIDIA_TEGRA_TILED fourcc_mod_code(NVIDIA, 1)
647 
648 /*
649  * Generalized Block Linear layout, used by desktop GPUs starting with NV50/G80,
650  * and Tegra GPUs starting with Tegra K1.
651  *
652  * Pixels are arranged in Groups of Bytes (GOBs).  GOB size and layout varies
653  * based on the architecture generation.  GOBs themselves are then arranged in
654  * 3D blocks, with the block dimensions (in terms of GOBs) always being a power
655  * of two, and hence expressible as their log2 equivalent (E.g., "2" represents
656  * a block depth or height of "4").
657  *
658  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
659  * in full detail.
660  *
661  *       Macro
662  * Bits  Param Description
663  * ----  ----- -----------------------------------------------------------------
664  *
665  *  3:0  h     log2(height) of each block, in GOBs.  Placed here for
666  *             compatibility with the existing
667  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
668  *
669  *  4:4  -     Must be 1, to indicate block-linear layout.  Necessary for
670  *             compatibility with the existing
671  *             DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK()-based modifiers.
672  *
673  *  8:5  -     Reserved (To support 3D-surfaces with variable log2(depth) block
674  *             size).  Must be zero.
675  *
676  *             Note there is no log2(width) parameter.  Some portions of the
677  *             hardware support a block width of two gobs, but it is impractical
678  *             to use due to lack of support elsewhere, and has no known
679  *             benefits.
680  *
681  * 11:9  -     Reserved (To support 2D-array textures with variable array stride
682  *             in blocks, specified via log2(tile width in blocks)).  Must be
683  *             zero.
684  *
685  * 19:12 k     Page Kind.  This value directly maps to a field in the page
686  *             tables of all GPUs >= NV50.  It affects the exact layout of bits
687  *             in memory and can be derived from the tuple
688  *
689  *               (format, GPU model, compression type, samples per pixel)
690  *
691  *             Where compression type is defined below.  If GPU model were
692  *             implied by the format modifier, format, or memory buffer, page
693  *             kind would not need to be included in the modifier itself, but
694  *             since the modifier should define the layout of the associated
695  *             memory buffer independent from any device or other context, it
696  *             must be included here.
697  *
698  * 21:20 g     GOB Height and Page Kind Generation.  The height of a GOB changed
699  *             starting with Fermi GPUs.  Additionally, the mapping between page
700  *             kind and bit layout has changed at various points.
701  *
702  *               0 = Gob Height 8, Fermi - Volta, Tegra K1+ Page Kind mapping
703  *               1 = Gob Height 4, G80 - GT2XX Page Kind mapping
704  *               2 = Gob Height 8, Turing+ Page Kind mapping
705  *               3 = Reserved for future use.
706  *
707  * 22:22 s     Sector layout.  On Tegra GPUs prior to Xavier, there is a further
708  *             bit remapping step that occurs at an even lower level than the
709  *             page kind and block linear swizzles.  This causes the layout of
710  *             surfaces mapped in those SOC's GPUs to be incompatible with the
711  *             equivalent mapping on other GPUs in the same system.
712  *
713  *               0 = Tegra K1 - Tegra Parker/TX2 Layout.
714  *               1 = Desktop GPU and Tegra Xavier+ Layout
715  *
716  * 25:23 c     Lossless Framebuffer Compression type.
717  *
718  *               0 = none
719  *               1 = ROP/3D, layout 1, exact compression format implied by Page
720  *                   Kind field
721  *               2 = ROP/3D, layout 2, exact compression format implied by Page
722  *                   Kind field
723  *               3 = CDE horizontal
724  *               4 = CDE vertical
725  *               5 = Reserved for future use
726  *               6 = Reserved for future use
727  *               7 = Reserved for future use
728  *
729  * 55:25 -     Reserved for future use.  Must be zero.
730  */
731 #define DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(c, s, g, k, h) \
732 	fourcc_mod_code(NVIDIA, (0x10 | \
733 				 ((h) & 0xf) | \
734 				 (((k) & 0xff) << 12) | \
735 				 (((g) & 0x3) << 20) | \
736 				 (((s) & 0x1) << 22) | \
737 				 (((c) & 0x7) << 23)))
738 
739 /* To grandfather in prior block linear format modifiers to the above layout,
740  * the page kind "0", which corresponds to "pitch/linear" and hence is unusable
741  * with block-linear layouts, is remapped within drivers to the value 0xfe,
742  * which corresponds to the "generic" kind used for simple single-sample
743  * uncompressed color formats on Fermi - Volta GPUs.
744  */
745 static inline __u64
746 drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
747 {
748 	if (!(modifier & 0x10) || (modifier & (0xff << 12)))
749 		return modifier;
750 	else
751 		return modifier | (0xfe << 12);
752 }
753 
754 /*
755  * 16Bx2 Block Linear layout, used by Tegra K1 and later
756  *
757  * Pixels are arranged in 64x8 Groups Of Bytes (GOBs). GOBs are then stacked
758  * vertically by a power of 2 (1 to 32 GOBs) to form a block.
759  *
760  * Within a GOB, data is ordered as 16B x 2 lines sectors laid in Z-shape.
761  *
762  * Parameter 'v' is the log2 encoding of the number of GOBs stacked vertically.
763  * Valid values are:
764  *
765  * 0 == ONE_GOB
766  * 1 == TWO_GOBS
767  * 2 == FOUR_GOBS
768  * 3 == EIGHT_GOBS
769  * 4 == SIXTEEN_GOBS
770  * 5 == THIRTYTWO_GOBS
771  *
772  * Chapter 20 "Pixel Memory Formats" of the Tegra X1 TRM describes this format
773  * in full detail.
774  */
775 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(v) \
776 	DRM_FORMAT_MOD_NVIDIA_BLOCK_LINEAR_2D(0, 0, 0, 0, (v))
777 
778 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_ONE_GOB \
779 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(0)
780 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_TWO_GOB \
781 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(1)
782 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_FOUR_GOB \
783 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(2)
784 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_EIGHT_GOB \
785 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(3)
786 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_SIXTEEN_GOB \
787 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(4)
788 #define DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK_THIRTYTWO_GOB \
789 	DRM_FORMAT_MOD_NVIDIA_16BX2_BLOCK(5)
790 
791 /*
792  * Some Broadcom modifiers take parameters, for example the number of
793  * vertical lines in the image. Reserve the lower 32 bits for modifier
794  * type, and the next 24 bits for parameters. Top 8 bits are the
795  * vendor code.
796  */
797 #define __fourcc_mod_broadcom_param_shift 8
798 #define __fourcc_mod_broadcom_param_bits 48
799 #define fourcc_mod_broadcom_code(val, params) \
800 	fourcc_mod_code(BROADCOM, ((((__u64)params) << __fourcc_mod_broadcom_param_shift) | val))
801 #define fourcc_mod_broadcom_param(m) \
802 	((int)(((m) >> __fourcc_mod_broadcom_param_shift) &	\
803 	       ((1ULL << __fourcc_mod_broadcom_param_bits) - 1)))
804 #define fourcc_mod_broadcom_mod(m) \
805 	((m) & ~(((1ULL << __fourcc_mod_broadcom_param_bits) - 1) <<	\
806 		 __fourcc_mod_broadcom_param_shift))
807 
808 /*
809  * Broadcom VC4 "T" format
810  *
811  * This is the primary layout that the V3D GPU can texture from (it
812  * can't do linear).  The T format has:
813  *
814  * - 64b utiles of pixels in a raster-order grid according to cpp.  It's 4x4
815  *   pixels at 32 bit depth.
816  *
817  * - 1k subtiles made of a 4x4 raster-order grid of 64b utiles (so usually
818  *   16x16 pixels).
819  *
820  * - 4k tiles made of a 2x2 grid of 1k subtiles (so usually 32x32 pixels).  On
821  *   even 4k tile rows, they're arranged as (BL, TL, TR, BR), and on odd rows
822  *   they're (TR, BR, BL, TL), where bottom left is start of memory.
823  *
824  * - an image made of 4k tiles in rows either left-to-right (even rows of 4k
825  *   tiles) or right-to-left (odd rows of 4k tiles).
826  */
827 #define DRM_FORMAT_MOD_BROADCOM_VC4_T_TILED fourcc_mod_code(BROADCOM, 1)
828 
829 /*
830  * Broadcom SAND format
831  *
832  * This is the native format that the H.264 codec block uses.  For VC4
833  * HVS, it is only valid for H.264 (NV12/21) and RGBA modes.
834  *
835  * The image can be considered to be split into columns, and the
836  * columns are placed consecutively into memory.  The width of those
837  * columns can be either 32, 64, 128, or 256 pixels, but in practice
838  * only 128 pixel columns are used.
839  *
840  * The pitch between the start of each column is set to optimally
841  * switch between SDRAM banks. This is passed as the number of lines
842  * of column width in the modifier (we can't use the stride value due
843  * to various core checks that look at it , so you should set the
844  * stride to width*cpp).
845  *
846  * Note that the column height for this format modifier is the same
847  * for all of the planes, assuming that each column contains both Y
848  * and UV.  Some SAND-using hardware stores UV in a separate tiled
849  * image from Y to reduce the column height, which is not supported
850  * with these modifiers.
851  */
852 
853 #define DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(v) \
854 	fourcc_mod_broadcom_code(2, v)
855 #define DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(v) \
856 	fourcc_mod_broadcom_code(3, v)
857 #define DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(v) \
858 	fourcc_mod_broadcom_code(4, v)
859 #define DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(v) \
860 	fourcc_mod_broadcom_code(5, v)
861 
862 #define DRM_FORMAT_MOD_BROADCOM_SAND32 \
863 	DRM_FORMAT_MOD_BROADCOM_SAND32_COL_HEIGHT(0)
864 #define DRM_FORMAT_MOD_BROADCOM_SAND64 \
865 	DRM_FORMAT_MOD_BROADCOM_SAND64_COL_HEIGHT(0)
866 #define DRM_FORMAT_MOD_BROADCOM_SAND128 \
867 	DRM_FORMAT_MOD_BROADCOM_SAND128_COL_HEIGHT(0)
868 #define DRM_FORMAT_MOD_BROADCOM_SAND256 \
869 	DRM_FORMAT_MOD_BROADCOM_SAND256_COL_HEIGHT(0)
870 
871 /* Broadcom UIF format
872  *
873  * This is the common format for the current Broadcom multimedia
874  * blocks, including V3D 3.x and newer, newer video codecs, and
875  * displays.
876  *
877  * The image consists of utiles (64b blocks), UIF blocks (2x2 utiles),
878  * and macroblocks (4x4 UIF blocks).  Those 4x4 UIF block groups are
879  * stored in columns, with padding between the columns to ensure that
880  * moving from one column to the next doesn't hit the same SDRAM page
881  * bank.
882  *
883  * To calculate the padding, it is assumed that each hardware block
884  * and the software driving it knows the platform's SDRAM page size,
885  * number of banks, and XOR address, and that it's identical between
886  * all blocks using the format.  This tiling modifier will use XOR as
887  * necessary to reduce the padding.  If a hardware block can't do XOR,
888  * the assumption is that a no-XOR tiling modifier will be created.
889  */
890 #define DRM_FORMAT_MOD_BROADCOM_UIF fourcc_mod_code(BROADCOM, 6)
891 
892 /*
893  * Arm Framebuffer Compression (AFBC) modifiers
894  *
895  * AFBC is a proprietary lossless image compression protocol and format.
896  * It provides fine-grained random access and minimizes the amount of data
897  * transferred between IP blocks.
898  *
899  * AFBC has several features which may be supported and/or used, which are
900  * represented using bits in the modifier. Not all combinations are valid,
901  * and different devices or use-cases may support different combinations.
902  *
903  * Further information on the use of AFBC modifiers can be found in
904  * Documentation/gpu/afbc.rst
905  */
906 
907 /*
908  * The top 4 bits (out of the 56 bits alloted for specifying vendor specific
909  * modifiers) denote the category for modifiers. Currently we have three
910  * categories of modifiers ie AFBC, MISC and AFRC. We can have a maximum of
911  * sixteen different categories.
912  */
913 #define DRM_FORMAT_MOD_ARM_CODE(__type, __val) \
914 	fourcc_mod_code(ARM, ((__u64)(__type) << 52) | ((__val) & 0x000fffffffffffffULL))
915 
916 #define DRM_FORMAT_MOD_ARM_TYPE_AFBC 0x00
917 #define DRM_FORMAT_MOD_ARM_TYPE_MISC 0x01
918 
919 #define DRM_FORMAT_MOD_ARM_AFBC(__afbc_mode) \
920 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFBC, __afbc_mode)
921 
922 /*
923  * AFBC superblock size
924  *
925  * Indicates the superblock size(s) used for the AFBC buffer. The buffer
926  * size (in pixels) must be aligned to a multiple of the superblock size.
927  * Four lowest significant bits(LSBs) are reserved for block size.
928  *
929  * Where one superblock size is specified, it applies to all planes of the
930  * buffer (e.g. 16x16, 32x8). When multiple superblock sizes are specified,
931  * the first applies to the Luma plane and the second applies to the Chroma
932  * plane(s). e.g. (32x8_64x4 means 32x8 Luma, with 64x4 Chroma).
933  * Multiple superblock sizes are only valid for multi-plane YCbCr formats.
934  */
935 #define AFBC_FORMAT_MOD_BLOCK_SIZE_MASK      0xf
936 #define AFBC_FORMAT_MOD_BLOCK_SIZE_16x16     (1ULL)
937 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8      (2ULL)
938 #define AFBC_FORMAT_MOD_BLOCK_SIZE_64x4      (3ULL)
939 #define AFBC_FORMAT_MOD_BLOCK_SIZE_32x8_64x4 (4ULL)
940 
941 /*
942  * AFBC lossless colorspace transform
943  *
944  * Indicates that the buffer makes use of the AFBC lossless colorspace
945  * transform.
946  */
947 #define AFBC_FORMAT_MOD_YTR     (1ULL <<  4)
948 
949 /*
950  * AFBC block-split
951  *
952  * Indicates that the payload of each superblock is split. The second
953  * half of the payload is positioned at a predefined offset from the start
954  * of the superblock payload.
955  */
956 #define AFBC_FORMAT_MOD_SPLIT   (1ULL <<  5)
957 
958 /*
959  * AFBC sparse layout
960  *
961  * This flag indicates that the payload of each superblock must be stored at a
962  * predefined position relative to the other superblocks in the same AFBC
963  * buffer. This order is the same order used by the header buffer. In this mode
964  * each superblock is given the same amount of space as an uncompressed
965  * superblock of the particular format would require, rounding up to the next
966  * multiple of 128 bytes in size.
967  */
968 #define AFBC_FORMAT_MOD_SPARSE  (1ULL <<  6)
969 
970 /*
971  * AFBC copy-block restrict
972  *
973  * Buffers with this flag must obey the copy-block restriction. The restriction
974  * is such that there are no copy-blocks referring across the border of 8x8
975  * blocks. For the subsampled data the 8x8 limitation is also subsampled.
976  */
977 #define AFBC_FORMAT_MOD_CBR     (1ULL <<  7)
978 
979 /*
980  * AFBC tiled layout
981  *
982  * The tiled layout groups superblocks in 8x8 or 4x4 tiles, where all
983  * superblocks inside a tile are stored together in memory. 8x8 tiles are used
984  * for pixel formats up to and including 32 bpp while 4x4 tiles are used for
985  * larger bpp formats. The order between the tiles is scan line.
986  * When the tiled layout is used, the buffer size (in pixels) must be aligned
987  * to the tile size.
988  */
989 #define AFBC_FORMAT_MOD_TILED   (1ULL <<  8)
990 
991 /*
992  * AFBC solid color blocks
993  *
994  * Indicates that the buffer makes use of solid-color blocks, whereby bandwidth
995  * can be reduced if a whole superblock is a single color.
996  */
997 #define AFBC_FORMAT_MOD_SC      (1ULL <<  9)
998 
999 /*
1000  * AFBC double-buffer
1001  *
1002  * Indicates that the buffer is allocated in a layout safe for front-buffer
1003  * rendering.
1004  */
1005 #define AFBC_FORMAT_MOD_DB      (1ULL << 10)
1006 
1007 /*
1008  * AFBC buffer content hints
1009  *
1010  * Indicates that the buffer includes per-superblock content hints.
1011  */
1012 #define AFBC_FORMAT_MOD_BCH     (1ULL << 11)
1013 
1014 /* AFBC uncompressed storage mode
1015  *
1016  * Indicates that the buffer is using AFBC uncompressed storage mode.
1017  * In this mode all superblock payloads in the buffer use the uncompressed
1018  * storage mode, which is usually only used for data which cannot be compressed.
1019  * The buffer layout is the same as for AFBC buffers without USM set, this only
1020  * affects the storage mode of the individual superblocks. Note that even a
1021  * buffer without USM set may use uncompressed storage mode for some or all
1022  * superblocks, USM just guarantees it for all.
1023  */
1024 #define AFBC_FORMAT_MOD_USM	(1ULL << 12)
1025 
1026 /*
1027  * Arm Fixed-Rate Compression (AFRC) modifiers
1028  *
1029  * AFRC is a proprietary fixed rate image compression protocol and format,
1030  * designed to provide guaranteed bandwidth and memory footprint
1031  * reductions in graphics and media use-cases.
1032  *
1033  * AFRC buffers consist of one or more planes, with the same components
1034  * and meaning as an uncompressed buffer using the same pixel format.
1035  *
1036  * Within each plane, the pixel/luma/chroma values are grouped into
1037  * "coding unit" blocks which are individually compressed to a
1038  * fixed size (in bytes). All coding units within a given plane of a buffer
1039  * store the same number of values, and have the same compressed size.
1040  *
1041  * The coding unit size is configurable, allowing different rates of compression.
1042  *
1043  * The start of each AFRC buffer plane must be aligned to an alignment granule which
1044  * depends on the coding unit size.
1045  *
1046  * Coding Unit Size   Plane Alignment
1047  * ----------------   ---------------
1048  * 16 bytes           1024 bytes
1049  * 24 bytes           512  bytes
1050  * 32 bytes           2048 bytes
1051  *
1052  * Coding units are grouped into paging tiles. AFRC buffer dimensions must be aligned
1053  * to a multiple of the paging tile dimensions.
1054  * The dimensions of each paging tile depend on whether the buffer is optimised for
1055  * scanline (SCAN layout) or rotated (ROT layout) access.
1056  *
1057  * Layout   Paging Tile Width   Paging Tile Height
1058  * ------   -----------------   ------------------
1059  * SCAN     16 coding units     4 coding units
1060  * ROT      8  coding units     8 coding units
1061  *
1062  * The dimensions of each coding unit depend on the number of components
1063  * in the compressed plane and whether the buffer is optimised for
1064  * scanline (SCAN layout) or rotated (ROT layout) access.
1065  *
1066  * Number of Components in Plane   Layout      Coding Unit Width   Coding Unit Height
1067  * -----------------------------   ---------   -----------------   ------------------
1068  * 1                               SCAN        16 samples          4 samples
1069  * Example: 16x4 luma samples in a 'Y' plane
1070  *          16x4 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1071  * -----------------------------   ---------   -----------------   ------------------
1072  * 1                               ROT         8 samples           8 samples
1073  * Example: 8x8 luma samples in a 'Y' plane
1074  *          8x8 chroma 'V' values, in the 'V' plane of a fully-planar YUV buffer
1075  * -----------------------------   ---------   -----------------   ------------------
1076  * 2                               DONT CARE   8 samples           4 samples
1077  * Example: 8x4 chroma pairs in the 'UV' plane of a semi-planar YUV buffer
1078  * -----------------------------   ---------   -----------------   ------------------
1079  * 3                               DONT CARE   4 samples           4 samples
1080  * Example: 4x4 pixels in an RGB buffer without alpha
1081  * -----------------------------   ---------   -----------------   ------------------
1082  * 4                               DONT CARE   4 samples           4 samples
1083  * Example: 4x4 pixels in an RGB buffer with alpha
1084  */
1085 
1086 #define DRM_FORMAT_MOD_ARM_TYPE_AFRC 0x02
1087 
1088 #define DRM_FORMAT_MOD_ARM_AFRC(__afrc_mode) \
1089 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_AFRC, __afrc_mode)
1090 
1091 /*
1092  * AFRC coding unit size modifier.
1093  *
1094  * Indicates the number of bytes used to store each compressed coding unit for
1095  * one or more planes in an AFRC encoded buffer. The coding unit size for chrominance
1096  * is the same for both Cb and Cr, which may be stored in separate planes.
1097  *
1098  * AFRC_FORMAT_MOD_CU_SIZE_P0 indicates the number of bytes used to store
1099  * each compressed coding unit in the first plane of the buffer. For RGBA buffers
1100  * this is the only plane, while for semi-planar and fully-planar YUV buffers,
1101  * this corresponds to the luma plane.
1102  *
1103  * AFRC_FORMAT_MOD_CU_SIZE_P12 indicates the number of bytes used to store
1104  * each compressed coding unit in the second and third planes in the buffer.
1105  * For semi-planar and fully-planar YUV buffers, this corresponds to the chroma plane(s).
1106  *
1107  * For single-plane buffers, AFRC_FORMAT_MOD_CU_SIZE_P0 must be specified
1108  * and AFRC_FORMAT_MOD_CU_SIZE_P12 must be zero.
1109  * For semi-planar and fully-planar buffers, both AFRC_FORMAT_MOD_CU_SIZE_P0 and
1110  * AFRC_FORMAT_MOD_CU_SIZE_P12 must be specified.
1111  */
1112 #define AFRC_FORMAT_MOD_CU_SIZE_MASK 0xf
1113 #define AFRC_FORMAT_MOD_CU_SIZE_16 (1ULL)
1114 #define AFRC_FORMAT_MOD_CU_SIZE_24 (2ULL)
1115 #define AFRC_FORMAT_MOD_CU_SIZE_32 (3ULL)
1116 
1117 #define AFRC_FORMAT_MOD_CU_SIZE_P0(__afrc_cu_size) (__afrc_cu_size)
1118 #define AFRC_FORMAT_MOD_CU_SIZE_P12(__afrc_cu_size) ((__afrc_cu_size) << 4)
1119 
1120 /*
1121  * AFRC scanline memory layout.
1122  *
1123  * Indicates if the buffer uses the scanline-optimised layout
1124  * for an AFRC encoded buffer, otherwise, it uses the rotation-optimised layout.
1125  * The memory layout is the same for all planes.
1126  */
1127 #define AFRC_FORMAT_MOD_LAYOUT_SCAN (1ULL << 8)
1128 
1129 /*
1130  * Arm 16x16 Block U-Interleaved modifier
1131  *
1132  * This is used by Arm Mali Utgard and Midgard GPUs. It divides the image
1133  * into 16x16 pixel blocks. Blocks are stored linearly in order, but pixels
1134  * in the block are reordered.
1135  */
1136 #define DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED \
1137 	DRM_FORMAT_MOD_ARM_CODE(DRM_FORMAT_MOD_ARM_TYPE_MISC, 1ULL)
1138 
1139 /*
1140  * Allwinner tiled modifier
1141  *
1142  * This tiling mode is implemented by the VPU found on all Allwinner platforms,
1143  * codenamed sunxi. It is associated with a YUV format that uses either 2 or 3
1144  * planes.
1145  *
1146  * With this tiling, the luminance samples are disposed in tiles representing
1147  * 32x32 pixels and the chrominance samples in tiles representing 32x64 pixels.
1148  * The pixel order in each tile is linear and the tiles are disposed linearly,
1149  * both in row-major order.
1150  */
1151 #define DRM_FORMAT_MOD_ALLWINNER_TILED fourcc_mod_code(ALLWINNER, 1)
1152 
1153 /*
1154  * Amlogic Video Framebuffer Compression modifiers
1155  *
1156  * Amlogic uses a proprietary lossless image compression protocol and format
1157  * for their hardware video codec accelerators, either video decoders or
1158  * video input encoders.
1159  *
1160  * It considerably reduces memory bandwidth while writing and reading
1161  * frames in memory.
1162  *
1163  * The underlying storage is considered to be 3 components, 8bit or 10-bit
1164  * per component YCbCr 420, single plane :
1165  * - DRM_FORMAT_YUV420_8BIT
1166  * - DRM_FORMAT_YUV420_10BIT
1167  *
1168  * The first 8 bits of the mode defines the layout, then the following 8 bits
1169  * defines the options changing the layout.
1170  *
1171  * Not all combinations are valid, and different SoCs may support different
1172  * combinations of layout and options.
1173  */
1174 #define __fourcc_mod_amlogic_layout_mask 0xff
1175 #define __fourcc_mod_amlogic_options_shift 8
1176 #define __fourcc_mod_amlogic_options_mask 0xff
1177 
1178 #define DRM_FORMAT_MOD_AMLOGIC_FBC(__layout, __options) \
1179 	fourcc_mod_code(AMLOGIC, \
1180 			((__layout) & __fourcc_mod_amlogic_layout_mask) | \
1181 			(((__options) & __fourcc_mod_amlogic_options_mask) \
1182 			 << __fourcc_mod_amlogic_options_shift))
1183 
1184 /* Amlogic FBC Layouts */
1185 
1186 /*
1187  * Amlogic FBC Basic Layout
1188  *
1189  * The basic layout is composed of:
1190  * - a body content organized in 64x32 superblocks with 4096 bytes per
1191  *   superblock in default mode.
1192  * - a 32 bytes per 128x64 header block
1193  *
1194  * This layout is transferrable between Amlogic SoCs supporting this modifier.
1195  */
1196 #define AMLOGIC_FBC_LAYOUT_BASIC		(1ULL)
1197 
1198 /*
1199  * Amlogic FBC Scatter Memory layout
1200  *
1201  * Indicates the header contains IOMMU references to the compressed
1202  * frames content to optimize memory access and layout.
1203  *
1204  * In this mode, only the header memory address is needed, thus the
1205  * content memory organization is tied to the current producer
1206  * execution and cannot be saved/dumped neither transferrable between
1207  * Amlogic SoCs supporting this modifier.
1208  *
1209  * Due to the nature of the layout, these buffers are not expected to
1210  * be accessible by the user-space clients, but only accessible by the
1211  * hardware producers and consumers.
1212  *
1213  * The user-space clients should expect a failure while trying to mmap
1214  * the DMA-BUF handle returned by the producer.
1215  */
1216 #define AMLOGIC_FBC_LAYOUT_SCATTER		(2ULL)
1217 
1218 /* Amlogic FBC Layout Options Bit Mask */
1219 
1220 /*
1221  * Amlogic FBC Memory Saving mode
1222  *
1223  * Indicates the storage is packed when pixel size is multiple of word
1224  * boudaries, i.e. 8bit should be stored in this mode to save allocation
1225  * memory.
1226  *
1227  * This mode reduces body layout to 3072 bytes per 64x32 superblock with
1228  * the basic layout and 3200 bytes per 64x32 superblock combined with
1229  * the scatter layout.
1230  */
1231 #define AMLOGIC_FBC_OPTION_MEM_SAVING		(1ULL << 0)
1232 
1233 /*
1234  * AMD modifiers
1235  *
1236  * Memory layout:
1237  *
1238  * without DCC:
1239  *   - main surface
1240  *
1241  * with DCC & without DCC_RETILE:
1242  *   - main surface in plane 0
1243  *   - DCC surface in plane 1 (RB-aligned, pipe-aligned if DCC_PIPE_ALIGN is set)
1244  *
1245  * with DCC & DCC_RETILE:
1246  *   - main surface in plane 0
1247  *   - displayable DCC surface in plane 1 (not RB-aligned & not pipe-aligned)
1248  *   - pipe-aligned DCC surface in plane 2 (RB-aligned & pipe-aligned)
1249  *
1250  * For multi-plane formats the above surfaces get merged into one plane for
1251  * each format plane, based on the required alignment only.
1252  *
1253  * Bits  Parameter                Notes
1254  * ----- ------------------------ ---------------------------------------------
1255  *
1256  *   7:0 TILE_VERSION             Values are AMD_FMT_MOD_TILE_VER_*
1257  *  12:8 TILE                     Values are AMD_FMT_MOD_TILE_<version>_*
1258  *    13 DCC
1259  *    14 DCC_RETILE
1260  *    15 DCC_PIPE_ALIGN
1261  *    16 DCC_INDEPENDENT_64B
1262  *    17 DCC_INDEPENDENT_128B
1263  * 19:18 DCC_MAX_COMPRESSED_BLOCK Values are AMD_FMT_MOD_DCC_BLOCK_*
1264  *    20 DCC_CONSTANT_ENCODE
1265  * 23:21 PIPE_XOR_BITS            Only for some chips
1266  * 26:24 BANK_XOR_BITS            Only for some chips
1267  * 29:27 PACKERS                  Only for some chips
1268  * 32:30 RB                       Only for some chips
1269  * 35:33 PIPE                     Only for some chips
1270  * 55:36 -                        Reserved for future use, must be zero
1271  */
1272 #define AMD_FMT_MOD fourcc_mod_code(AMD, 0)
1273 
1274 #define IS_AMD_FMT_MOD(val) (((val) >> 56) == DRM_FORMAT_MOD_VENDOR_AMD)
1275 
1276 /* Reserve 0 for GFX8 and older */
1277 #define AMD_FMT_MOD_TILE_VER_GFX9 1
1278 #define AMD_FMT_MOD_TILE_VER_GFX10 2
1279 #define AMD_FMT_MOD_TILE_VER_GFX10_RBPLUS 3
1280 
1281 /*
1282  * 64K_S is the same for GFX9/GFX10/GFX10_RBPLUS and hence has GFX9 as canonical
1283  * version.
1284  */
1285 #define AMD_FMT_MOD_TILE_GFX9_64K_S 9
1286 
1287 /*
1288  * 64K_D for non-32 bpp is the same for GFX9/GFX10/GFX10_RBPLUS and hence has
1289  * GFX9 as canonical version.
1290  */
1291 #define AMD_FMT_MOD_TILE_GFX9_64K_D 10
1292 #define AMD_FMT_MOD_TILE_GFX9_64K_S_X 25
1293 #define AMD_FMT_MOD_TILE_GFX9_64K_D_X 26
1294 #define AMD_FMT_MOD_TILE_GFX9_64K_R_X 27
1295 
1296 #define AMD_FMT_MOD_DCC_BLOCK_64B 0
1297 #define AMD_FMT_MOD_DCC_BLOCK_128B 1
1298 #define AMD_FMT_MOD_DCC_BLOCK_256B 2
1299 
1300 #define AMD_FMT_MOD_TILE_VERSION_SHIFT 0
1301 #define AMD_FMT_MOD_TILE_VERSION_MASK 0xFF
1302 #define AMD_FMT_MOD_TILE_SHIFT 8
1303 #define AMD_FMT_MOD_TILE_MASK 0x1F
1304 
1305 /* Whether DCC compression is enabled. */
1306 #define AMD_FMT_MOD_DCC_SHIFT 13
1307 #define AMD_FMT_MOD_DCC_MASK 0x1
1308 
1309 /*
1310  * Whether to include two DCC surfaces, one which is rb & pipe aligned, and
1311  * one which is not-aligned.
1312  */
1313 #define AMD_FMT_MOD_DCC_RETILE_SHIFT 14
1314 #define AMD_FMT_MOD_DCC_RETILE_MASK 0x1
1315 
1316 /* Only set if DCC_RETILE = false */
1317 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_SHIFT 15
1318 #define AMD_FMT_MOD_DCC_PIPE_ALIGN_MASK 0x1
1319 
1320 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_SHIFT 16
1321 #define AMD_FMT_MOD_DCC_INDEPENDENT_64B_MASK 0x1
1322 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_SHIFT 17
1323 #define AMD_FMT_MOD_DCC_INDEPENDENT_128B_MASK 0x1
1324 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_SHIFT 18
1325 #define AMD_FMT_MOD_DCC_MAX_COMPRESSED_BLOCK_MASK 0x3
1326 
1327 /*
1328  * DCC supports embedding some clear colors directly in the DCC surface.
1329  * However, on older GPUs the rendering HW ignores the embedded clear color
1330  * and prefers the driver provided color. This necessitates doing a fastclear
1331  * eliminate operation before a process transfers control.
1332  *
1333  * If this bit is set that means the fastclear eliminate is not needed for these
1334  * embeddable colors.
1335  */
1336 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_SHIFT 20
1337 #define AMD_FMT_MOD_DCC_CONSTANT_ENCODE_MASK 0x1
1338 
1339 /*
1340  * The below fields are for accounting for per GPU differences. These are only
1341  * relevant for GFX9 and later and if the tile field is *_X/_T.
1342  *
1343  * PIPE_XOR_BITS = always needed
1344  * BANK_XOR_BITS = only for TILE_VER_GFX9
1345  * PACKERS = only for TILE_VER_GFX10_RBPLUS
1346  * RB = only for TILE_VER_GFX9 & DCC
1347  * PIPE = only for TILE_VER_GFX9 & DCC & (DCC_RETILE | DCC_PIPE_ALIGN)
1348  */
1349 #define AMD_FMT_MOD_PIPE_XOR_BITS_SHIFT 21
1350 #define AMD_FMT_MOD_PIPE_XOR_BITS_MASK 0x7
1351 #define AMD_FMT_MOD_BANK_XOR_BITS_SHIFT 24
1352 #define AMD_FMT_MOD_BANK_XOR_BITS_MASK 0x7
1353 #define AMD_FMT_MOD_PACKERS_SHIFT 27
1354 #define AMD_FMT_MOD_PACKERS_MASK 0x7
1355 #define AMD_FMT_MOD_RB_SHIFT 30
1356 #define AMD_FMT_MOD_RB_MASK 0x7
1357 #define AMD_FMT_MOD_PIPE_SHIFT 33
1358 #define AMD_FMT_MOD_PIPE_MASK 0x7
1359 
1360 #define AMD_FMT_MOD_SET(field, value) \
1361 	((uint64_t)(value) << AMD_FMT_MOD_##field##_SHIFT)
1362 #define AMD_FMT_MOD_GET(field, value) \
1363 	(((value) >> AMD_FMT_MOD_##field##_SHIFT) & AMD_FMT_MOD_##field##_MASK)
1364 #define AMD_FMT_MOD_CLEAR(field) \
1365 	(~((uint64_t)AMD_FMT_MOD_##field##_MASK << AMD_FMT_MOD_##field##_SHIFT))
1366 
1367 #if defined(__cplusplus)
1368 }
1369 #endif
1370 
1371 #endif /* DRM_FOURCC_H */
1372