1 #ifndef __SOUND_JACK_H 2 #define __SOUND_JACK_H 3 4 /* 5 * Jack abstraction layer 6 * 7 * Copyright 2008 Wolfson Microelectronics plc 8 * 9 * 10 * This program is free software; you can redistribute it and/or modify 11 * it under the terms of the GNU General Public License as published by 12 * the Free Software Foundation; either version 2 of the License, or 13 * (at your option) any later version. 14 * 15 * This program is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU General Public License for more details. 19 * 20 * You should have received a copy of the GNU General Public License 21 * along with this program; if not, write to the Free Software 22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 23 * 24 */ 25 26 #include <sound/core.h> 27 28 struct input_dev; 29 30 /** 31 * enum snd_jack_types - Jack types which can be reported 32 * @SND_JACK_HEADPHONE: Headphone 33 * @SND_JACK_MICROPHONE: Microphone 34 * @SND_JACK_HEADSET: Headset 35 * @SND_JACK_LINEOUT: Line out 36 * @SND_JACK_MECHANICAL: Mechanical switch 37 * @SND_JACK_VIDEOOUT: Video out 38 * @SND_JACK_AVOUT: AV (Audio Video) out 39 * @SND_JACK_LINEIN: Line in 40 * @SND_JACK_BTN_0: Button 0 41 * @SND_JACK_BTN_1: Button 1 42 * @SND_JACK_BTN_2: Button 2 43 * @SND_JACK_BTN_3: Button 3 44 * @SND_JACK_BTN_4: Button 4 45 * @SND_JACK_BTN_5: Button 5 46 * 47 * These values are used as a bitmask. 48 * 49 * Note that this must be kept in sync with the lookup table in 50 * sound/core/jack.c. 51 */ 52 enum snd_jack_types { 53 SND_JACK_HEADPHONE = 0x0001, 54 SND_JACK_MICROPHONE = 0x0002, 55 SND_JACK_HEADSET = SND_JACK_HEADPHONE | SND_JACK_MICROPHONE, 56 SND_JACK_LINEOUT = 0x0004, 57 SND_JACK_MECHANICAL = 0x0008, /* If detected separately */ 58 SND_JACK_VIDEOOUT = 0x0010, 59 SND_JACK_AVOUT = SND_JACK_LINEOUT | SND_JACK_VIDEOOUT, 60 SND_JACK_LINEIN = 0x0020, 61 62 /* Kept separate from switches to facilitate implementation */ 63 SND_JACK_BTN_0 = 0x4000, 64 SND_JACK_BTN_1 = 0x2000, 65 SND_JACK_BTN_2 = 0x1000, 66 SND_JACK_BTN_3 = 0x0800, 67 SND_JACK_BTN_4 = 0x0400, 68 SND_JACK_BTN_5 = 0x0200, 69 }; 70 71 /* Keep in sync with definitions above */ 72 #define SND_JACK_SWITCH_TYPES 6 73 74 struct snd_jack { 75 struct list_head kctl_list; 76 struct snd_card *card; 77 const char *id; 78 #ifdef CONFIG_SND_JACK_INPUT_DEV 79 struct input_dev *input_dev; 80 int registered; 81 int type; 82 char name[100]; 83 unsigned int key[6]; /* Keep in sync with definitions above */ 84 #endif /* CONFIG_SND_JACK_INPUT_DEV */ 85 void *private_data; 86 void (*private_free)(struct snd_jack *); 87 }; 88 89 #ifdef CONFIG_SND_JACK 90 91 int snd_jack_new(struct snd_card *card, const char *id, int type, 92 struct snd_jack **jack, bool initial_kctl, bool phantom_jack); 93 int snd_jack_add_new_kctl(struct snd_jack *jack, const char * name, int mask); 94 #ifdef CONFIG_SND_JACK_INPUT_DEV 95 void snd_jack_set_parent(struct snd_jack *jack, struct device *parent); 96 int snd_jack_set_key(struct snd_jack *jack, enum snd_jack_types type, 97 int keytype); 98 #endif 99 void snd_jack_report(struct snd_jack *jack, int status); 100 101 #else 102 static inline int snd_jack_new(struct snd_card *card, const char *id, int type, 103 struct snd_jack **jack, bool initial_kctl, bool phantom_jack) 104 { 105 return 0; 106 } 107 108 static inline int snd_jack_add_new_kctl(struct snd_jack *jack, const char * name, int mask) 109 { 110 return 0; 111 } 112 113 static inline void snd_jack_report(struct snd_jack *jack, int status) 114 { 115 } 116 117 #endif 118 119 #if !defined(CONFIG_SND_JACK) || !defined(CONFIG_SND_JACK_INPUT_DEV) 120 static inline void snd_jack_set_parent(struct snd_jack *jack, 121 struct device *parent) 122 { 123 } 124 125 static inline int snd_jack_set_key(struct snd_jack *jack, 126 enum snd_jack_types type, 127 int keytype) 128 { 129 return 0; 130 } 131 #endif /* !CONFIG_SND_JACK || !CONFIG_SND_JACK_INPUT_DEV */ 132 133 #endif 134