1 /* 2 * helper functions for vmalloc capture buffers 3 * 4 * The functions expect the hardware being able to scatter gather 5 * (i.e. the buffers are not linear in physical memory, but fragmented 6 * into PAGE_SIZE chunks). They also assume the driver does not need 7 * to touch the video data. 8 * 9 * (c) 2007 Mauro Carvalho Chehab, <mchehab@infradead.org> 10 * 11 * This program is free software; you can redistribute it and/or modify 12 * it under the terms of the GNU General Public License as published by 13 * the Free Software Foundation; either version 2 14 */ 15 #ifndef _VIDEOBUF_VMALLOC_H 16 #define _VIDEOBUF_VMALLOC_H 17 18 #include <media/videobuf-core.h> 19 20 /* --------------------------------------------------------------------- */ 21 22 struct videobuf_vmalloc_memory { 23 u32 magic; 24 25 void *vaddr; 26 27 /* remap_vmalloc_range seems to need to run 28 * after mmap() on some cases */ 29 struct vm_area_struct *vma; 30 }; 31 32 void videobuf_queue_vmalloc_init(struct videobuf_queue *q, 33 const struct videobuf_queue_ops *ops, 34 struct device *dev, 35 spinlock_t *irqlock, 36 enum v4l2_buf_type type, 37 enum v4l2_field field, 38 unsigned int msize, 39 void *priv, 40 struct mutex *ext_lock); 41 42 void *videobuf_to_vmalloc(struct videobuf_buffer *buf); 43 44 void videobuf_vmalloc_free(struct videobuf_buffer *buf); 45 46 #endif 47