1 /* 2 * helper functions for vmalloc capture buffers 3 * 4 * The functions expect the hardware being able to scatter gather 5 * (i.e. the buffers are not linear in physical memory, but fragmented 6 * into PAGE_SIZE chunks). They also assume the driver does not need 7 * to touch the video data. 8 * 9 * (c) 2007 Mauro Carvalho Chehab, <mchehab@infradead.org> 10 * 11 * This program is free software; you can redistribute it and/or modify 12 * it under the terms of the GNU General Public License as published by 13 * the Free Software Foundation; either version 2 14 */ 15 #ifndef _VIDEOBUF_VMALLOC_H 16 #define _VIDEOBUF_VMALLOC_H 17 18 #include <media/videobuf-core.h> 19 20 /* --------------------------------------------------------------------- */ 21 22 struct videobuf_vmalloc_memory 23 { 24 u32 magic; 25 26 void *vmalloc; 27 28 /* remap_vmalloc_range seems to need to run after mmap() on some cases */ 29 struct vm_area_struct *vma; 30 }; 31 32 void videobuf_queue_vmalloc_init(struct videobuf_queue* q, 33 struct videobuf_queue_ops *ops, 34 void *dev, 35 spinlock_t *irqlock, 36 enum v4l2_buf_type type, 37 enum v4l2_field field, 38 unsigned int msize, 39 void *priv); 40 41 void *videobuf_to_vmalloc (struct videobuf_buffer *buf); 42 43 void videobuf_vmalloc_free (struct videobuf_buffer *buf); 44 45 #endif 46