xref: /openbmc/linux/include/linux/sbitmap.h (revision 5d2ee712)
188459642SOmar Sandoval /*
288459642SOmar Sandoval  * Fast and scalable bitmaps.
388459642SOmar Sandoval  *
488459642SOmar Sandoval  * Copyright (C) 2016 Facebook
588459642SOmar Sandoval  * Copyright (C) 2013-2014 Jens Axboe
688459642SOmar Sandoval  *
788459642SOmar Sandoval  * This program is free software; you can redistribute it and/or
888459642SOmar Sandoval  * modify it under the terms of the GNU General Public
988459642SOmar Sandoval  * License v2 as published by the Free Software Foundation.
1088459642SOmar Sandoval  *
1188459642SOmar Sandoval  * This program is distributed in the hope that it will be useful,
1288459642SOmar Sandoval  * but WITHOUT ANY WARRANTY; without even the implied warranty of
1388459642SOmar Sandoval  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
1488459642SOmar Sandoval  * General Public License for more details.
1588459642SOmar Sandoval  *
1688459642SOmar Sandoval  * You should have received a copy of the GNU General Public License
1788459642SOmar Sandoval  * along with this program.  If not, see <https://www.gnu.org/licenses/>.
1888459642SOmar Sandoval  */
1988459642SOmar Sandoval 
2088459642SOmar Sandoval #ifndef __LINUX_SCALE_BITMAP_H
2188459642SOmar Sandoval #define __LINUX_SCALE_BITMAP_H
2288459642SOmar Sandoval 
2388459642SOmar Sandoval #include <linux/kernel.h>
2488459642SOmar Sandoval #include <linux/slab.h>
2588459642SOmar Sandoval 
2614b470b5SArnd Bergmann struct seq_file;
2714b470b5SArnd Bergmann 
2888459642SOmar Sandoval /**
2988459642SOmar Sandoval  * struct sbitmap_word - Word in a &struct sbitmap.
3088459642SOmar Sandoval  */
3188459642SOmar Sandoval struct sbitmap_word {
3288459642SOmar Sandoval 	/**
33ea86ea2cSJens Axboe 	 * @depth: Number of bits being used in @word/@cleared
3488459642SOmar Sandoval 	 */
3588459642SOmar Sandoval 	unsigned long depth;
36ea86ea2cSJens Axboe 
37ea86ea2cSJens Axboe 	/**
38ea86ea2cSJens Axboe 	 * @word: word holding free bits
39ea86ea2cSJens Axboe 	 */
40ea86ea2cSJens Axboe 	unsigned long word ____cacheline_aligned_in_smp;
41ea86ea2cSJens Axboe 
42ea86ea2cSJens Axboe 	/**
43ea86ea2cSJens Axboe 	 * @cleared: word holding cleared bits
44ea86ea2cSJens Axboe 	 */
45ea86ea2cSJens Axboe 	unsigned long cleared ____cacheline_aligned_in_smp;
46ea86ea2cSJens Axboe 
47ea86ea2cSJens Axboe 	/**
48ea86ea2cSJens Axboe 	 * @swap_lock: Held while swapping word <-> cleared
49ea86ea2cSJens Axboe 	 */
50ea86ea2cSJens Axboe 	spinlock_t swap_lock;
5188459642SOmar Sandoval } ____cacheline_aligned_in_smp;
5288459642SOmar Sandoval 
5388459642SOmar Sandoval /**
5488459642SOmar Sandoval  * struct sbitmap - Scalable bitmap.
5588459642SOmar Sandoval  *
5688459642SOmar Sandoval  * A &struct sbitmap is spread over multiple cachelines to avoid ping-pong. This
5788459642SOmar Sandoval  * trades off higher memory usage for better scalability.
5888459642SOmar Sandoval  */
5988459642SOmar Sandoval struct sbitmap {
6088459642SOmar Sandoval 	/**
6188459642SOmar Sandoval 	 * @depth: Number of bits used in the whole bitmap.
6288459642SOmar Sandoval 	 */
6388459642SOmar Sandoval 	unsigned int depth;
6488459642SOmar Sandoval 
6588459642SOmar Sandoval 	/**
6688459642SOmar Sandoval 	 * @shift: log2(number of bits used per word)
6788459642SOmar Sandoval 	 */
6888459642SOmar Sandoval 	unsigned int shift;
6988459642SOmar Sandoval 
7088459642SOmar Sandoval 	/**
7188459642SOmar Sandoval 	 * @map_nr: Number of words (cachelines) being used for the bitmap.
7288459642SOmar Sandoval 	 */
7388459642SOmar Sandoval 	unsigned int map_nr;
7488459642SOmar Sandoval 
7588459642SOmar Sandoval 	/**
7688459642SOmar Sandoval 	 * @map: Allocated bitmap.
7788459642SOmar Sandoval 	 */
7888459642SOmar Sandoval 	struct sbitmap_word *map;
7988459642SOmar Sandoval };
8088459642SOmar Sandoval 
8188459642SOmar Sandoval #define SBQ_WAIT_QUEUES 8
8288459642SOmar Sandoval #define SBQ_WAKE_BATCH 8
8388459642SOmar Sandoval 
8488459642SOmar Sandoval /**
8588459642SOmar Sandoval  * struct sbq_wait_state - Wait queue in a &struct sbitmap_queue.
8688459642SOmar Sandoval  */
8788459642SOmar Sandoval struct sbq_wait_state {
8888459642SOmar Sandoval 	/**
8988459642SOmar Sandoval 	 * @wait_cnt: Number of frees remaining before we wake up.
9088459642SOmar Sandoval 	 */
9188459642SOmar Sandoval 	atomic_t wait_cnt;
9288459642SOmar Sandoval 
9388459642SOmar Sandoval 	/**
9488459642SOmar Sandoval 	 * @wait: Wait queue.
9588459642SOmar Sandoval 	 */
9688459642SOmar Sandoval 	wait_queue_head_t wait;
9788459642SOmar Sandoval } ____cacheline_aligned_in_smp;
9888459642SOmar Sandoval 
9988459642SOmar Sandoval /**
10088459642SOmar Sandoval  * struct sbitmap_queue - Scalable bitmap with the added ability to wait on free
10188459642SOmar Sandoval  * bits.
10288459642SOmar Sandoval  *
10388459642SOmar Sandoval  * A &struct sbitmap_queue uses multiple wait queues and rolling wakeups to
10488459642SOmar Sandoval  * avoid contention on the wait queue spinlock. This ensures that we don't hit a
10588459642SOmar Sandoval  * scalability wall when we run out of free bits and have to start putting tasks
10688459642SOmar Sandoval  * to sleep.
10788459642SOmar Sandoval  */
10888459642SOmar Sandoval struct sbitmap_queue {
10988459642SOmar Sandoval 	/**
11088459642SOmar Sandoval 	 * @sb: Scalable bitmap.
11188459642SOmar Sandoval 	 */
11288459642SOmar Sandoval 	struct sbitmap sb;
11388459642SOmar Sandoval 
11440aabb67SOmar Sandoval 	/*
11540aabb67SOmar Sandoval 	 * @alloc_hint: Cache of last successfully allocated or freed bit.
11640aabb67SOmar Sandoval 	 *
11740aabb67SOmar Sandoval 	 * This is per-cpu, which allows multiple users to stick to different
11840aabb67SOmar Sandoval 	 * cachelines until the map is exhausted.
11940aabb67SOmar Sandoval 	 */
12040aabb67SOmar Sandoval 	unsigned int __percpu *alloc_hint;
12140aabb67SOmar Sandoval 
12288459642SOmar Sandoval 	/**
12388459642SOmar Sandoval 	 * @wake_batch: Number of bits which must be freed before we wake up any
12488459642SOmar Sandoval 	 * waiters.
12588459642SOmar Sandoval 	 */
12688459642SOmar Sandoval 	unsigned int wake_batch;
12788459642SOmar Sandoval 
12888459642SOmar Sandoval 	/**
12988459642SOmar Sandoval 	 * @wake_index: Next wait queue in @ws to wake up.
13088459642SOmar Sandoval 	 */
13188459642SOmar Sandoval 	atomic_t wake_index;
13288459642SOmar Sandoval 
13388459642SOmar Sandoval 	/**
13488459642SOmar Sandoval 	 * @ws: Wait queues.
13588459642SOmar Sandoval 	 */
13688459642SOmar Sandoval 	struct sbq_wait_state *ws;
137f4a644dbSOmar Sandoval 
1385d2ee712SJens Axboe 	/*
1395d2ee712SJens Axboe 	 * @ws_active: count of currently active ws waitqueues
1405d2ee712SJens Axboe 	 */
1415d2ee712SJens Axboe 	atomic_t ws_active;
1425d2ee712SJens Axboe 
143f4a644dbSOmar Sandoval 	/**
144f4a644dbSOmar Sandoval 	 * @round_robin: Allocate bits in strict round-robin order.
145f4a644dbSOmar Sandoval 	 */
146f4a644dbSOmar Sandoval 	bool round_robin;
147a3275539SOmar Sandoval 
148a3275539SOmar Sandoval 	/**
149a3275539SOmar Sandoval 	 * @min_shallow_depth: The minimum shallow depth which may be passed to
150a3275539SOmar Sandoval 	 * sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow().
151a3275539SOmar Sandoval 	 */
152a3275539SOmar Sandoval 	unsigned int min_shallow_depth;
15388459642SOmar Sandoval };
15488459642SOmar Sandoval 
15588459642SOmar Sandoval /**
15688459642SOmar Sandoval  * sbitmap_init_node() - Initialize a &struct sbitmap on a specific memory node.
15788459642SOmar Sandoval  * @sb: Bitmap to initialize.
15888459642SOmar Sandoval  * @depth: Number of bits to allocate.
15988459642SOmar Sandoval  * @shift: Use 2^@shift bits per word in the bitmap; if a negative number if
16088459642SOmar Sandoval  *         given, a good default is chosen.
16188459642SOmar Sandoval  * @flags: Allocation flags.
16288459642SOmar Sandoval  * @node: Memory node to allocate on.
16388459642SOmar Sandoval  *
16488459642SOmar Sandoval  * Return: Zero on success or negative errno on failure.
16588459642SOmar Sandoval  */
16688459642SOmar Sandoval int sbitmap_init_node(struct sbitmap *sb, unsigned int depth, int shift,
16788459642SOmar Sandoval 		      gfp_t flags, int node);
16888459642SOmar Sandoval 
16988459642SOmar Sandoval /**
17088459642SOmar Sandoval  * sbitmap_free() - Free memory used by a &struct sbitmap.
17188459642SOmar Sandoval  * @sb: Bitmap to free.
17288459642SOmar Sandoval  */
17388459642SOmar Sandoval static inline void sbitmap_free(struct sbitmap *sb)
17488459642SOmar Sandoval {
17588459642SOmar Sandoval 	kfree(sb->map);
17688459642SOmar Sandoval 	sb->map = NULL;
17788459642SOmar Sandoval }
17888459642SOmar Sandoval 
17988459642SOmar Sandoval /**
18088459642SOmar Sandoval  * sbitmap_resize() - Resize a &struct sbitmap.
18188459642SOmar Sandoval  * @sb: Bitmap to resize.
18288459642SOmar Sandoval  * @depth: New number of bits to resize to.
18388459642SOmar Sandoval  *
18488459642SOmar Sandoval  * Doesn't reallocate anything. It's up to the caller to ensure that the new
18588459642SOmar Sandoval  * depth doesn't exceed the depth that the sb was initialized with.
18688459642SOmar Sandoval  */
18788459642SOmar Sandoval void sbitmap_resize(struct sbitmap *sb, unsigned int depth);
18888459642SOmar Sandoval 
18988459642SOmar Sandoval /**
19088459642SOmar Sandoval  * sbitmap_get() - Try to allocate a free bit from a &struct sbitmap.
19188459642SOmar Sandoval  * @sb: Bitmap to allocate from.
19288459642SOmar Sandoval  * @alloc_hint: Hint for where to start searching for a free bit.
19388459642SOmar Sandoval  * @round_robin: If true, be stricter about allocation order; always allocate
19488459642SOmar Sandoval  *               starting from the last allocated bit. This is less efficient
19588459642SOmar Sandoval  *               than the default behavior (false).
19688459642SOmar Sandoval  *
1974ace53f1SOmar Sandoval  * This operation provides acquire barrier semantics if it succeeds.
1984ace53f1SOmar Sandoval  *
19988459642SOmar Sandoval  * Return: Non-negative allocated bit number if successful, -1 otherwise.
20088459642SOmar Sandoval  */
20188459642SOmar Sandoval int sbitmap_get(struct sbitmap *sb, unsigned int alloc_hint, bool round_robin);
20288459642SOmar Sandoval 
20388459642SOmar Sandoval /**
204c05e6673SOmar Sandoval  * sbitmap_get_shallow() - Try to allocate a free bit from a &struct sbitmap,
205c05e6673SOmar Sandoval  * limiting the depth used from each word.
206c05e6673SOmar Sandoval  * @sb: Bitmap to allocate from.
207c05e6673SOmar Sandoval  * @alloc_hint: Hint for where to start searching for a free bit.
208c05e6673SOmar Sandoval  * @shallow_depth: The maximum number of bits to allocate from a single word.
209c05e6673SOmar Sandoval  *
210c05e6673SOmar Sandoval  * This rather specific operation allows for having multiple users with
211c05e6673SOmar Sandoval  * different allocation limits. E.g., there can be a high-priority class that
212c05e6673SOmar Sandoval  * uses sbitmap_get() and a low-priority class that uses sbitmap_get_shallow()
213c05e6673SOmar Sandoval  * with a @shallow_depth of (1 << (@sb->shift - 1)). Then, the low-priority
214c05e6673SOmar Sandoval  * class can only allocate half of the total bits in the bitmap, preventing it
215c05e6673SOmar Sandoval  * from starving out the high-priority class.
216c05e6673SOmar Sandoval  *
217c05e6673SOmar Sandoval  * Return: Non-negative allocated bit number if successful, -1 otherwise.
218c05e6673SOmar Sandoval  */
219c05e6673SOmar Sandoval int sbitmap_get_shallow(struct sbitmap *sb, unsigned int alloc_hint,
220c05e6673SOmar Sandoval 			unsigned long shallow_depth);
221c05e6673SOmar Sandoval 
222c05e6673SOmar Sandoval /**
22388459642SOmar Sandoval  * sbitmap_any_bit_set() - Check for a set bit in a &struct sbitmap.
22488459642SOmar Sandoval  * @sb: Bitmap to check.
22588459642SOmar Sandoval  *
22688459642SOmar Sandoval  * Return: true if any bit in the bitmap is set, false otherwise.
22788459642SOmar Sandoval  */
22888459642SOmar Sandoval bool sbitmap_any_bit_set(const struct sbitmap *sb);
22988459642SOmar Sandoval 
23088459642SOmar Sandoval /**
23188459642SOmar Sandoval  * sbitmap_any_bit_clear() - Check for an unset bit in a &struct
23288459642SOmar Sandoval  * sbitmap.
23388459642SOmar Sandoval  * @sb: Bitmap to check.
23488459642SOmar Sandoval  *
23588459642SOmar Sandoval  * Return: true if any bit in the bitmap is clear, false otherwise.
23688459642SOmar Sandoval  */
23788459642SOmar Sandoval bool sbitmap_any_bit_clear(const struct sbitmap *sb);
23888459642SOmar Sandoval 
2397930d0a0SMing Lei #define SB_NR_TO_INDEX(sb, bitnr) ((bitnr) >> (sb)->shift)
2407930d0a0SMing Lei #define SB_NR_TO_BIT(sb, bitnr) ((bitnr) & ((1U << (sb)->shift) - 1U))
2417930d0a0SMing Lei 
24288459642SOmar Sandoval typedef bool (*sb_for_each_fn)(struct sbitmap *, unsigned int, void *);
24388459642SOmar Sandoval 
24488459642SOmar Sandoval /**
2457930d0a0SMing Lei  * __sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap.
2467930d0a0SMing Lei  * @start: Where to start the iteration.
24788459642SOmar Sandoval  * @sb: Bitmap to iterate over.
24888459642SOmar Sandoval  * @fn: Callback. Should return true to continue or false to break early.
24988459642SOmar Sandoval  * @data: Pointer to pass to callback.
25088459642SOmar Sandoval  *
25188459642SOmar Sandoval  * This is inline even though it's non-trivial so that the function calls to the
25288459642SOmar Sandoval  * callback will hopefully get optimized away.
25388459642SOmar Sandoval  */
2547930d0a0SMing Lei static inline void __sbitmap_for_each_set(struct sbitmap *sb,
2557930d0a0SMing Lei 					  unsigned int start,
2567930d0a0SMing Lei 					  sb_for_each_fn fn, void *data)
25788459642SOmar Sandoval {
2587930d0a0SMing Lei 	unsigned int index;
2597930d0a0SMing Lei 	unsigned int nr;
2607930d0a0SMing Lei 	unsigned int scanned = 0;
26188459642SOmar Sandoval 
2627930d0a0SMing Lei 	if (start >= sb->depth)
2637930d0a0SMing Lei 		start = 0;
2647930d0a0SMing Lei 	index = SB_NR_TO_INDEX(sb, start);
2657930d0a0SMing Lei 	nr = SB_NR_TO_BIT(sb, start);
26688459642SOmar Sandoval 
2677930d0a0SMing Lei 	while (scanned < sb->depth) {
2687930d0a0SMing Lei 		struct sbitmap_word *word = &sb->map[index];
2697930d0a0SMing Lei 		unsigned int depth = min_t(unsigned int, word->depth - nr,
2707930d0a0SMing Lei 					   sb->depth - scanned);
2717930d0a0SMing Lei 
2727930d0a0SMing Lei 		scanned += depth;
27388459642SOmar Sandoval 		if (!word->word)
2747930d0a0SMing Lei 			goto next;
27588459642SOmar Sandoval 
2767930d0a0SMing Lei 		/*
2777930d0a0SMing Lei 		 * On the first iteration of the outer loop, we need to add the
2787930d0a0SMing Lei 		 * bit offset back to the size of the word for find_next_bit().
2797930d0a0SMing Lei 		 * On all other iterations, nr is zero, so this is a noop.
2807930d0a0SMing Lei 		 */
2817930d0a0SMing Lei 		depth += nr;
28288459642SOmar Sandoval 		while (1) {
2837930d0a0SMing Lei 			nr = find_next_bit(&word->word, depth, nr);
2847930d0a0SMing Lei 			if (nr >= depth)
28588459642SOmar Sandoval 				break;
2867930d0a0SMing Lei 			if (!fn(sb, (index << sb->shift) + nr, data))
28788459642SOmar Sandoval 				return;
28888459642SOmar Sandoval 
28988459642SOmar Sandoval 			nr++;
29088459642SOmar Sandoval 		}
2917930d0a0SMing Lei next:
2927930d0a0SMing Lei 		nr = 0;
2937930d0a0SMing Lei 		if (++index >= sb->map_nr)
2947930d0a0SMing Lei 			index = 0;
29588459642SOmar Sandoval 	}
29688459642SOmar Sandoval }
29788459642SOmar Sandoval 
2987930d0a0SMing Lei /**
2997930d0a0SMing Lei  * sbitmap_for_each_set() - Iterate over each set bit in a &struct sbitmap.
3007930d0a0SMing Lei  * @sb: Bitmap to iterate over.
3017930d0a0SMing Lei  * @fn: Callback. Should return true to continue or false to break early.
3027930d0a0SMing Lei  * @data: Pointer to pass to callback.
3037930d0a0SMing Lei  */
3047930d0a0SMing Lei static inline void sbitmap_for_each_set(struct sbitmap *sb, sb_for_each_fn fn,
3057930d0a0SMing Lei 					void *data)
3067930d0a0SMing Lei {
3077930d0a0SMing Lei 	__sbitmap_for_each_set(sb, 0, fn, data);
3087930d0a0SMing Lei }
30988459642SOmar Sandoval 
31088459642SOmar Sandoval static inline unsigned long *__sbitmap_word(struct sbitmap *sb,
31188459642SOmar Sandoval 					    unsigned int bitnr)
31288459642SOmar Sandoval {
31388459642SOmar Sandoval 	return &sb->map[SB_NR_TO_INDEX(sb, bitnr)].word;
31488459642SOmar Sandoval }
31588459642SOmar Sandoval 
31688459642SOmar Sandoval /* Helpers equivalent to the operations in asm/bitops.h and linux/bitmap.h */
31788459642SOmar Sandoval 
31888459642SOmar Sandoval static inline void sbitmap_set_bit(struct sbitmap *sb, unsigned int bitnr)
31988459642SOmar Sandoval {
32088459642SOmar Sandoval 	set_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
32188459642SOmar Sandoval }
32288459642SOmar Sandoval 
32388459642SOmar Sandoval static inline void sbitmap_clear_bit(struct sbitmap *sb, unsigned int bitnr)
32488459642SOmar Sandoval {
32588459642SOmar Sandoval 	clear_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
32688459642SOmar Sandoval }
32788459642SOmar Sandoval 
328ea86ea2cSJens Axboe /*
329ea86ea2cSJens Axboe  * This one is special, since it doesn't actually clear the bit, rather it
330ea86ea2cSJens Axboe  * sets the corresponding bit in the ->cleared mask instead. Paired with
331ea86ea2cSJens Axboe  * the caller doing sbitmap_batch_clear() if a given index is full, which
332ea86ea2cSJens Axboe  * will clear the previously freed entries in the corresponding ->word.
333ea86ea2cSJens Axboe  */
334ea86ea2cSJens Axboe static inline void sbitmap_deferred_clear_bit(struct sbitmap *sb, unsigned int bitnr)
335ea86ea2cSJens Axboe {
336ea86ea2cSJens Axboe 	unsigned long *addr = &sb->map[SB_NR_TO_INDEX(sb, bitnr)].cleared;
337ea86ea2cSJens Axboe 
338ea86ea2cSJens Axboe 	set_bit(SB_NR_TO_BIT(sb, bitnr), addr);
339ea86ea2cSJens Axboe }
340ea86ea2cSJens Axboe 
3414ace53f1SOmar Sandoval static inline void sbitmap_clear_bit_unlock(struct sbitmap *sb,
3424ace53f1SOmar Sandoval 					    unsigned int bitnr)
3434ace53f1SOmar Sandoval {
3444ace53f1SOmar Sandoval 	clear_bit_unlock(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
3454ace53f1SOmar Sandoval }
3464ace53f1SOmar Sandoval 
34788459642SOmar Sandoval static inline int sbitmap_test_bit(struct sbitmap *sb, unsigned int bitnr)
34888459642SOmar Sandoval {
34988459642SOmar Sandoval 	return test_bit(SB_NR_TO_BIT(sb, bitnr), __sbitmap_word(sb, bitnr));
35088459642SOmar Sandoval }
35188459642SOmar Sandoval 
35288459642SOmar Sandoval /**
35324af1ccfSOmar Sandoval  * sbitmap_show() - Dump &struct sbitmap information to a &struct seq_file.
35424af1ccfSOmar Sandoval  * @sb: Bitmap to show.
35524af1ccfSOmar Sandoval  * @m: struct seq_file to write to.
35624af1ccfSOmar Sandoval  *
35724af1ccfSOmar Sandoval  * This is intended for debugging. The format may change at any time.
35824af1ccfSOmar Sandoval  */
35924af1ccfSOmar Sandoval void sbitmap_show(struct sbitmap *sb, struct seq_file *m);
36024af1ccfSOmar Sandoval 
36124af1ccfSOmar Sandoval /**
36224af1ccfSOmar Sandoval  * sbitmap_bitmap_show() - Write a hex dump of a &struct sbitmap to a &struct
36324af1ccfSOmar Sandoval  * seq_file.
36424af1ccfSOmar Sandoval  * @sb: Bitmap to show.
36524af1ccfSOmar Sandoval  * @m: struct seq_file to write to.
36624af1ccfSOmar Sandoval  *
36724af1ccfSOmar Sandoval  * This is intended for debugging. The output isn't guaranteed to be internally
36824af1ccfSOmar Sandoval  * consistent.
36924af1ccfSOmar Sandoval  */
37024af1ccfSOmar Sandoval void sbitmap_bitmap_show(struct sbitmap *sb, struct seq_file *m);
37124af1ccfSOmar Sandoval 
37224af1ccfSOmar Sandoval /**
37388459642SOmar Sandoval  * sbitmap_queue_init_node() - Initialize a &struct sbitmap_queue on a specific
37488459642SOmar Sandoval  * memory node.
37588459642SOmar Sandoval  * @sbq: Bitmap queue to initialize.
37688459642SOmar Sandoval  * @depth: See sbitmap_init_node().
37788459642SOmar Sandoval  * @shift: See sbitmap_init_node().
378f4a644dbSOmar Sandoval  * @round_robin: See sbitmap_get().
37988459642SOmar Sandoval  * @flags: Allocation flags.
38088459642SOmar Sandoval  * @node: Memory node to allocate on.
38188459642SOmar Sandoval  *
38288459642SOmar Sandoval  * Return: Zero on success or negative errno on failure.
38388459642SOmar Sandoval  */
38488459642SOmar Sandoval int sbitmap_queue_init_node(struct sbitmap_queue *sbq, unsigned int depth,
385f4a644dbSOmar Sandoval 			    int shift, bool round_robin, gfp_t flags, int node);
38688459642SOmar Sandoval 
38788459642SOmar Sandoval /**
38888459642SOmar Sandoval  * sbitmap_queue_free() - Free memory used by a &struct sbitmap_queue.
38988459642SOmar Sandoval  *
39088459642SOmar Sandoval  * @sbq: Bitmap queue to free.
39188459642SOmar Sandoval  */
39288459642SOmar Sandoval static inline void sbitmap_queue_free(struct sbitmap_queue *sbq)
39388459642SOmar Sandoval {
39488459642SOmar Sandoval 	kfree(sbq->ws);
39540aabb67SOmar Sandoval 	free_percpu(sbq->alloc_hint);
39688459642SOmar Sandoval 	sbitmap_free(&sbq->sb);
39788459642SOmar Sandoval }
39888459642SOmar Sandoval 
39988459642SOmar Sandoval /**
40088459642SOmar Sandoval  * sbitmap_queue_resize() - Resize a &struct sbitmap_queue.
40188459642SOmar Sandoval  * @sbq: Bitmap queue to resize.
40288459642SOmar Sandoval  * @depth: New number of bits to resize to.
40388459642SOmar Sandoval  *
40488459642SOmar Sandoval  * Like sbitmap_resize(), this doesn't reallocate anything. It has to do
40588459642SOmar Sandoval  * some extra work on the &struct sbitmap_queue, so it's not safe to just
40688459642SOmar Sandoval  * resize the underlying &struct sbitmap.
40788459642SOmar Sandoval  */
40888459642SOmar Sandoval void sbitmap_queue_resize(struct sbitmap_queue *sbq, unsigned int depth);
40988459642SOmar Sandoval 
41088459642SOmar Sandoval /**
41140aabb67SOmar Sandoval  * __sbitmap_queue_get() - Try to allocate a free bit from a &struct
41240aabb67SOmar Sandoval  * sbitmap_queue with preemption already disabled.
41340aabb67SOmar Sandoval  * @sbq: Bitmap queue to allocate from.
41440aabb67SOmar Sandoval  *
41540aabb67SOmar Sandoval  * Return: Non-negative allocated bit number if successful, -1 otherwise.
41640aabb67SOmar Sandoval  */
417f4a644dbSOmar Sandoval int __sbitmap_queue_get(struct sbitmap_queue *sbq);
41840aabb67SOmar Sandoval 
41940aabb67SOmar Sandoval /**
420c05e6673SOmar Sandoval  * __sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
421c05e6673SOmar Sandoval  * sbitmap_queue, limiting the depth used from each word, with preemption
422c05e6673SOmar Sandoval  * already disabled.
423c05e6673SOmar Sandoval  * @sbq: Bitmap queue to allocate from.
424c05e6673SOmar Sandoval  * @shallow_depth: The maximum number of bits to allocate from a single word.
425c05e6673SOmar Sandoval  * See sbitmap_get_shallow().
426c05e6673SOmar Sandoval  *
427a3275539SOmar Sandoval  * If you call this, make sure to call sbitmap_queue_min_shallow_depth() after
428a3275539SOmar Sandoval  * initializing @sbq.
429a3275539SOmar Sandoval  *
430c05e6673SOmar Sandoval  * Return: Non-negative allocated bit number if successful, -1 otherwise.
431c05e6673SOmar Sandoval  */
432c05e6673SOmar Sandoval int __sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
433c05e6673SOmar Sandoval 				unsigned int shallow_depth);
434c05e6673SOmar Sandoval 
435c05e6673SOmar Sandoval /**
43640aabb67SOmar Sandoval  * sbitmap_queue_get() - Try to allocate a free bit from a &struct
43740aabb67SOmar Sandoval  * sbitmap_queue.
43840aabb67SOmar Sandoval  * @sbq: Bitmap queue to allocate from.
43940aabb67SOmar Sandoval  * @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to
44040aabb67SOmar Sandoval  *       sbitmap_queue_clear()).
44140aabb67SOmar Sandoval  *
44240aabb67SOmar Sandoval  * Return: Non-negative allocated bit number if successful, -1 otherwise.
44340aabb67SOmar Sandoval  */
444f4a644dbSOmar Sandoval static inline int sbitmap_queue_get(struct sbitmap_queue *sbq,
44540aabb67SOmar Sandoval 				    unsigned int *cpu)
44640aabb67SOmar Sandoval {
44740aabb67SOmar Sandoval 	int nr;
44840aabb67SOmar Sandoval 
44940aabb67SOmar Sandoval 	*cpu = get_cpu();
450f4a644dbSOmar Sandoval 	nr = __sbitmap_queue_get(sbq);
45140aabb67SOmar Sandoval 	put_cpu();
45240aabb67SOmar Sandoval 	return nr;
45340aabb67SOmar Sandoval }
45440aabb67SOmar Sandoval 
45540aabb67SOmar Sandoval /**
456c05e6673SOmar Sandoval  * sbitmap_queue_get_shallow() - Try to allocate a free bit from a &struct
457c05e6673SOmar Sandoval  * sbitmap_queue, limiting the depth used from each word.
458c05e6673SOmar Sandoval  * @sbq: Bitmap queue to allocate from.
459c05e6673SOmar Sandoval  * @cpu: Output parameter; will contain the CPU we ran on (e.g., to be passed to
460c05e6673SOmar Sandoval  *       sbitmap_queue_clear()).
461c05e6673SOmar Sandoval  * @shallow_depth: The maximum number of bits to allocate from a single word.
462c05e6673SOmar Sandoval  * See sbitmap_get_shallow().
463c05e6673SOmar Sandoval  *
464a3275539SOmar Sandoval  * If you call this, make sure to call sbitmap_queue_min_shallow_depth() after
465a3275539SOmar Sandoval  * initializing @sbq.
466a3275539SOmar Sandoval  *
467c05e6673SOmar Sandoval  * Return: Non-negative allocated bit number if successful, -1 otherwise.
468c05e6673SOmar Sandoval  */
469c05e6673SOmar Sandoval static inline int sbitmap_queue_get_shallow(struct sbitmap_queue *sbq,
470c05e6673SOmar Sandoval 					    unsigned int *cpu,
471c05e6673SOmar Sandoval 					    unsigned int shallow_depth)
472c05e6673SOmar Sandoval {
473c05e6673SOmar Sandoval 	int nr;
474c05e6673SOmar Sandoval 
475c05e6673SOmar Sandoval 	*cpu = get_cpu();
476c05e6673SOmar Sandoval 	nr = __sbitmap_queue_get_shallow(sbq, shallow_depth);
477c05e6673SOmar Sandoval 	put_cpu();
478c05e6673SOmar Sandoval 	return nr;
479c05e6673SOmar Sandoval }
480c05e6673SOmar Sandoval 
481c05e6673SOmar Sandoval /**
482a3275539SOmar Sandoval  * sbitmap_queue_min_shallow_depth() - Inform a &struct sbitmap_queue of the
483a3275539SOmar Sandoval  * minimum shallow depth that will be used.
484a3275539SOmar Sandoval  * @sbq: Bitmap queue in question.
485a3275539SOmar Sandoval  * @min_shallow_depth: The minimum shallow depth that will be passed to
486a3275539SOmar Sandoval  * sbitmap_queue_get_shallow() or __sbitmap_queue_get_shallow().
487a3275539SOmar Sandoval  *
488a3275539SOmar Sandoval  * sbitmap_queue_clear() batches wakeups as an optimization. The batch size
489a3275539SOmar Sandoval  * depends on the depth of the bitmap. Since the shallow allocation functions
490a3275539SOmar Sandoval  * effectively operate with a different depth, the shallow depth must be taken
491a3275539SOmar Sandoval  * into account when calculating the batch size. This function must be called
492a3275539SOmar Sandoval  * with the minimum shallow depth that will be used. Failure to do so can result
493a3275539SOmar Sandoval  * in missed wakeups.
494a3275539SOmar Sandoval  */
495a3275539SOmar Sandoval void sbitmap_queue_min_shallow_depth(struct sbitmap_queue *sbq,
496a3275539SOmar Sandoval 				     unsigned int min_shallow_depth);
497a3275539SOmar Sandoval 
498a3275539SOmar Sandoval /**
49988459642SOmar Sandoval  * sbitmap_queue_clear() - Free an allocated bit and wake up waiters on a
50088459642SOmar Sandoval  * &struct sbitmap_queue.
50188459642SOmar Sandoval  * @sbq: Bitmap to free from.
50288459642SOmar Sandoval  * @nr: Bit number to free.
50340aabb67SOmar Sandoval  * @cpu: CPU the bit was allocated on.
50488459642SOmar Sandoval  */
50540aabb67SOmar Sandoval void sbitmap_queue_clear(struct sbitmap_queue *sbq, unsigned int nr,
506f4a644dbSOmar Sandoval 			 unsigned int cpu);
50788459642SOmar Sandoval 
50888459642SOmar Sandoval static inline int sbq_index_inc(int index)
50988459642SOmar Sandoval {
51088459642SOmar Sandoval 	return (index + 1) & (SBQ_WAIT_QUEUES - 1);
51188459642SOmar Sandoval }
51288459642SOmar Sandoval 
51388459642SOmar Sandoval static inline void sbq_index_atomic_inc(atomic_t *index)
51488459642SOmar Sandoval {
51588459642SOmar Sandoval 	int old = atomic_read(index);
51688459642SOmar Sandoval 	int new = sbq_index_inc(old);
51788459642SOmar Sandoval 	atomic_cmpxchg(index, old, new);
51888459642SOmar Sandoval }
51988459642SOmar Sandoval 
52088459642SOmar Sandoval /**
52188459642SOmar Sandoval  * sbq_wait_ptr() - Get the next wait queue to use for a &struct
52288459642SOmar Sandoval  * sbitmap_queue.
52388459642SOmar Sandoval  * @sbq: Bitmap queue to wait on.
52488459642SOmar Sandoval  * @wait_index: A counter per "user" of @sbq.
52588459642SOmar Sandoval  */
52688459642SOmar Sandoval static inline struct sbq_wait_state *sbq_wait_ptr(struct sbitmap_queue *sbq,
52788459642SOmar Sandoval 						  atomic_t *wait_index)
52888459642SOmar Sandoval {
52988459642SOmar Sandoval 	struct sbq_wait_state *ws;
53088459642SOmar Sandoval 
53188459642SOmar Sandoval 	ws = &sbq->ws[atomic_read(wait_index)];
53288459642SOmar Sandoval 	sbq_index_atomic_inc(wait_index);
53388459642SOmar Sandoval 	return ws;
53488459642SOmar Sandoval }
53588459642SOmar Sandoval 
53688459642SOmar Sandoval /**
53788459642SOmar Sandoval  * sbitmap_queue_wake_all() - Wake up everything waiting on a &struct
53888459642SOmar Sandoval  * sbitmap_queue.
53988459642SOmar Sandoval  * @sbq: Bitmap queue to wake up.
54088459642SOmar Sandoval  */
54188459642SOmar Sandoval void sbitmap_queue_wake_all(struct sbitmap_queue *sbq);
54288459642SOmar Sandoval 
54324af1ccfSOmar Sandoval /**
544e6fc4649SMing Lei  * sbitmap_queue_wake_up() - Wake up some of waiters in one waitqueue
545e6fc4649SMing Lei  * on a &struct sbitmap_queue.
546e6fc4649SMing Lei  * @sbq: Bitmap queue to wake up.
547e6fc4649SMing Lei  */
548e6fc4649SMing Lei void sbitmap_queue_wake_up(struct sbitmap_queue *sbq);
549e6fc4649SMing Lei 
550e6fc4649SMing Lei /**
55124af1ccfSOmar Sandoval  * sbitmap_queue_show() - Dump &struct sbitmap_queue information to a &struct
55224af1ccfSOmar Sandoval  * seq_file.
55324af1ccfSOmar Sandoval  * @sbq: Bitmap queue to show.
55424af1ccfSOmar Sandoval  * @m: struct seq_file to write to.
55524af1ccfSOmar Sandoval  *
55624af1ccfSOmar Sandoval  * This is intended for debugging. The format may change at any time.
55724af1ccfSOmar Sandoval  */
55824af1ccfSOmar Sandoval void sbitmap_queue_show(struct sbitmap_queue *sbq, struct seq_file *m);
55924af1ccfSOmar Sandoval 
5605d2ee712SJens Axboe struct sbq_wait {
5615d2ee712SJens Axboe 	int accounted;
5625d2ee712SJens Axboe 	struct wait_queue_entry wait;
5635d2ee712SJens Axboe };
5645d2ee712SJens Axboe 
5655d2ee712SJens Axboe #define DEFINE_SBQ_WAIT(name)							\
5665d2ee712SJens Axboe 	struct sbq_wait name = {						\
5675d2ee712SJens Axboe 		.accounted = 0,							\
5685d2ee712SJens Axboe 		.wait = {							\
5695d2ee712SJens Axboe 			.private	= current,				\
5705d2ee712SJens Axboe 			.func		= autoremove_wake_function,		\
5715d2ee712SJens Axboe 			.entry		= LIST_HEAD_INIT((name).wait.entry),	\
5725d2ee712SJens Axboe 		}								\
5735d2ee712SJens Axboe 	}
5745d2ee712SJens Axboe 
5755d2ee712SJens Axboe /*
5765d2ee712SJens Axboe  * Wrapper around prepare_to_wait_exclusive(), which maintains some extra
5775d2ee712SJens Axboe  * internal state.
5785d2ee712SJens Axboe  */
5795d2ee712SJens Axboe void sbitmap_prepare_to_wait(struct sbitmap_queue *sbq,
5805d2ee712SJens Axboe 				struct sbq_wait_state *ws,
5815d2ee712SJens Axboe 				struct sbq_wait *sbq_wait, int state);
5825d2ee712SJens Axboe 
5835d2ee712SJens Axboe /*
5845d2ee712SJens Axboe  * Must be paired with sbitmap_prepare_to_wait().
5855d2ee712SJens Axboe  */
5865d2ee712SJens Axboe void sbitmap_finish_wait(struct sbitmap_queue *sbq, struct sbq_wait_state *ws,
5875d2ee712SJens Axboe 				struct sbq_wait *sbq_wait);
5885d2ee712SJens Axboe 
58988459642SOmar Sandoval #endif /* __LINUX_SCALE_BITMAP_H */
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