xref: /openbmc/linux/include/drm/gpu_scheduler.h (revision a347279d)
1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR
18  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20  * OTHER DEALINGS IN THE SOFTWARE.
21  *
22  */
23 
24 #ifndef _DRM_GPU_SCHEDULER_H_
25 #define _DRM_GPU_SCHEDULER_H_
26 
27 #include <drm/spsc_queue.h>
28 #include <linux/dma-fence.h>
29 #include <linux/completion.h>
30 #include <linux/xarray.h>
31 #include <linux/workqueue.h>
32 
33 #define MAX_WAIT_SCHED_ENTITY_Q_EMPTY msecs_to_jiffies(1000)
34 
35 /**
36  * DRM_SCHED_FENCE_DONT_PIPELINE - Prefent dependency pipelining
37  *
38  * Setting this flag on a scheduler fence prevents pipelining of jobs depending
39  * on this fence. In other words we always insert a full CPU round trip before
40  * dependen jobs are pushed to the hw queue.
41  */
42 #define DRM_SCHED_FENCE_DONT_PIPELINE	DMA_FENCE_FLAG_USER_BITS
43 
44 /**
45  * DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT - A fence deadline hint has been set
46  *
47  * Because we could have a deadline hint can be set before the backing hw
48  * fence is created, we need to keep track of whether a deadline has already
49  * been set.
50  */
51 #define DRM_SCHED_FENCE_FLAG_HAS_DEADLINE_BIT	(DMA_FENCE_FLAG_USER_BITS + 1)
52 
53 enum dma_resv_usage;
54 struct dma_resv;
55 struct drm_gem_object;
56 
57 struct drm_gpu_scheduler;
58 struct drm_sched_rq;
59 
60 struct drm_file;
61 
62 /* These are often used as an (initial) index
63  * to an array, and as such should start at 0.
64  */
65 enum drm_sched_priority {
66 	DRM_SCHED_PRIORITY_MIN,
67 	DRM_SCHED_PRIORITY_NORMAL,
68 	DRM_SCHED_PRIORITY_HIGH,
69 	DRM_SCHED_PRIORITY_KERNEL,
70 
71 	DRM_SCHED_PRIORITY_COUNT,
72 	DRM_SCHED_PRIORITY_UNSET = -2
73 };
74 
75 /* Used to chose between FIFO and RR jobs scheduling */
76 extern int drm_sched_policy;
77 
78 #define DRM_SCHED_POLICY_RR    0
79 #define DRM_SCHED_POLICY_FIFO  1
80 
81 /**
82  * struct drm_sched_entity - A wrapper around a job queue (typically
83  * attached to the DRM file_priv).
84  *
85  * Entities will emit jobs in order to their corresponding hardware
86  * ring, and the scheduler will alternate between entities based on
87  * scheduling policy.
88  */
89 struct drm_sched_entity {
90 	/**
91 	 * @list:
92 	 *
93 	 * Used to append this struct to the list of entities in the runqueue
94 	 * @rq under &drm_sched_rq.entities.
95 	 *
96 	 * Protected by &drm_sched_rq.lock of @rq.
97 	 */
98 	struct list_head		list;
99 
100 	/**
101 	 * @rq:
102 	 *
103 	 * Runqueue on which this entity is currently scheduled.
104 	 *
105 	 * FIXME: Locking is very unclear for this. Writers are protected by
106 	 * @rq_lock, but readers are generally lockless and seem to just race
107 	 * with not even a READ_ONCE.
108 	 */
109 	struct drm_sched_rq		*rq;
110 
111 	/**
112 	 * @sched_list:
113 	 *
114 	 * A list of schedulers (struct drm_gpu_scheduler).  Jobs from this entity can
115 	 * be scheduled on any scheduler on this list.
116 	 *
117 	 * This can be modified by calling drm_sched_entity_modify_sched().
118 	 * Locking is entirely up to the driver, see the above function for more
119 	 * details.
120 	 *
121 	 * This will be set to NULL if &num_sched_list equals 1 and @rq has been
122 	 * set already.
123 	 *
124 	 * FIXME: This means priority changes through
125 	 * drm_sched_entity_set_priority() will be lost henceforth in this case.
126 	 */
127 	struct drm_gpu_scheduler        **sched_list;
128 
129 	/**
130 	 * @num_sched_list:
131 	 *
132 	 * Number of drm_gpu_schedulers in the @sched_list.
133 	 */
134 	unsigned int                    num_sched_list;
135 
136 	/**
137 	 * @priority:
138 	 *
139 	 * Priority of the entity. This can be modified by calling
140 	 * drm_sched_entity_set_priority(). Protected by &rq_lock.
141 	 */
142 	enum drm_sched_priority         priority;
143 
144 	/**
145 	 * @rq_lock:
146 	 *
147 	 * Lock to modify the runqueue to which this entity belongs.
148 	 */
149 	spinlock_t			rq_lock;
150 
151 	/**
152 	 * @job_queue: the list of jobs of this entity.
153 	 */
154 	struct spsc_queue		job_queue;
155 
156 	/**
157 	 * @fence_seq:
158 	 *
159 	 * A linearly increasing seqno incremented with each new
160 	 * &drm_sched_fence which is part of the entity.
161 	 *
162 	 * FIXME: Callers of drm_sched_job_arm() need to ensure correct locking,
163 	 * this doesn't need to be atomic.
164 	 */
165 	atomic_t			fence_seq;
166 
167 	/**
168 	 * @fence_context:
169 	 *
170 	 * A unique context for all the fences which belong to this entity.  The
171 	 * &drm_sched_fence.scheduled uses the fence_context but
172 	 * &drm_sched_fence.finished uses fence_context + 1.
173 	 */
174 	uint64_t			fence_context;
175 
176 	/**
177 	 * @dependency:
178 	 *
179 	 * The dependency fence of the job which is on the top of the job queue.
180 	 */
181 	struct dma_fence		*dependency;
182 
183 	/**
184 	 * @cb:
185 	 *
186 	 * Callback for the dependency fence above.
187 	 */
188 	struct dma_fence_cb		cb;
189 
190 	/**
191 	 * @guilty:
192 	 *
193 	 * Points to entities' guilty.
194 	 */
195 	atomic_t			*guilty;
196 
197 	/**
198 	 * @last_scheduled:
199 	 *
200 	 * Points to the finished fence of the last scheduled job. Only written
201 	 * by the scheduler thread, can be accessed locklessly from
202 	 * drm_sched_job_arm() iff the queue is empty.
203 	 */
204 	struct dma_fence                *last_scheduled;
205 
206 	/**
207 	 * @last_user: last group leader pushing a job into the entity.
208 	 */
209 	struct task_struct		*last_user;
210 
211 	/**
212 	 * @stopped:
213 	 *
214 	 * Marks the enity as removed from rq and destined for
215 	 * termination. This is set by calling drm_sched_entity_flush() and by
216 	 * drm_sched_fini().
217 	 */
218 	bool 				stopped;
219 
220 	/**
221 	 * @entity_idle:
222 	 *
223 	 * Signals when entity is not in use, used to sequence entity cleanup in
224 	 * drm_sched_entity_fini().
225 	 */
226 	struct completion		entity_idle;
227 
228 	/**
229 	 * @oldest_job_waiting:
230 	 *
231 	 * Marks earliest job waiting in SW queue
232 	 */
233 	ktime_t				oldest_job_waiting;
234 
235 	/**
236 	 * @rb_tree_node:
237 	 *
238 	 * The node used to insert this entity into time based priority queue
239 	 */
240 	struct rb_node			rb_tree_node;
241 
242 	/**
243 	 * @elapsed_ns:
244 	 *
245 	 * Records the amount of time where jobs from this entity were active
246 	 * on the GPU.
247 	 */
248 	uint64_t elapsed_ns;
249 };
250 
251 /**
252  * struct drm_sched_rq - queue of entities to be scheduled.
253  *
254  * @lock: to modify the entities list.
255  * @sched: the scheduler to which this rq belongs to.
256  * @entities: list of the entities to be scheduled.
257  * @current_entity: the entity which is to be scheduled.
258  * @rb_tree_root: root of time based priory queue of entities for FIFO scheduling
259  *
260  * Run queue is a set of entities scheduling command submissions for
261  * one specific ring. It implements the scheduling policy that selects
262  * the next entity to emit commands from.
263  */
264 struct drm_sched_rq {
265 	spinlock_t			lock;
266 	struct drm_gpu_scheduler	*sched;
267 	struct list_head		entities;
268 	struct drm_sched_entity		*current_entity;
269 	struct rb_root_cached		rb_tree_root;
270 };
271 
272 /**
273  * struct drm_sched_fence - fences corresponding to the scheduling of a job.
274  */
275 struct drm_sched_fence {
276         /**
277          * @scheduled: this fence is what will be signaled by the scheduler
278          * when the job is scheduled.
279          */
280 	struct dma_fence		scheduled;
281 
282         /**
283          * @finished: this fence is what will be signaled by the scheduler
284          * when the job is completed.
285          *
286          * When setting up an out fence for the job, you should use
287          * this, since it's available immediately upon
288          * drm_sched_job_init(), and the fence returned by the driver
289          * from run_job() won't be created until the dependencies have
290          * resolved.
291          */
292 	struct dma_fence		finished;
293 
294 	/**
295 	 * @deadline: deadline set on &drm_sched_fence.finished which
296 	 * potentially needs to be propagated to &drm_sched_fence.parent
297 	 */
298 	ktime_t				deadline;
299 
300         /**
301          * @parent: the fence returned by &drm_sched_backend_ops.run_job
302          * when scheduling the job on hardware. We signal the
303          * &drm_sched_fence.finished fence once parent is signalled.
304          */
305 	struct dma_fence		*parent;
306         /**
307          * @sched: the scheduler instance to which the job having this struct
308          * belongs to.
309          */
310 	struct drm_gpu_scheduler	*sched;
311         /**
312          * @lock: the lock used by the scheduled and the finished fences.
313          */
314 	spinlock_t			lock;
315         /**
316          * @owner: job owner for debugging
317          */
318 	void				*owner;
319 };
320 
321 struct drm_sched_fence *to_drm_sched_fence(struct dma_fence *f);
322 
323 /**
324  * struct drm_sched_job - A job to be run by an entity.
325  *
326  * @queue_node: used to append this struct to the queue of jobs in an entity.
327  * @list: a job participates in a "pending" and "done" lists.
328  * @sched: the scheduler instance on which this job is scheduled.
329  * @s_fence: contains the fences for the scheduling of job.
330  * @finish_cb: the callback for the finished fence.
331  * @work: Helper to reschdeule job kill to different context.
332  * @id: a unique id assigned to each job scheduled on the scheduler.
333  * @karma: increment on every hang caused by this job. If this exceeds the hang
334  *         limit of the scheduler then the job is marked guilty and will not
335  *         be scheduled further.
336  * @s_priority: the priority of the job.
337  * @entity: the entity to which this job belongs.
338  * @cb: the callback for the parent fence in s_fence.
339  *
340  * A job is created by the driver using drm_sched_job_init(), and
341  * should call drm_sched_entity_push_job() once it wants the scheduler
342  * to schedule the job.
343  */
344 struct drm_sched_job {
345 	struct spsc_node		queue_node;
346 	struct list_head		list;
347 	struct drm_gpu_scheduler	*sched;
348 	struct drm_sched_fence		*s_fence;
349 
350 	/*
351 	 * work is used only after finish_cb has been used and will not be
352 	 * accessed anymore.
353 	 */
354 	union {
355 		struct dma_fence_cb		finish_cb;
356 		struct work_struct		work;
357 	};
358 
359 	uint64_t			id;
360 	atomic_t			karma;
361 	enum drm_sched_priority		s_priority;
362 	struct drm_sched_entity         *entity;
363 	struct dma_fence_cb		cb;
364 	/**
365 	 * @dependencies:
366 	 *
367 	 * Contains the dependencies as struct dma_fence for this job, see
368 	 * drm_sched_job_add_dependency() and
369 	 * drm_sched_job_add_implicit_dependencies().
370 	 */
371 	struct xarray			dependencies;
372 
373 	/** @last_dependency: tracks @dependencies as they signal */
374 	unsigned long			last_dependency;
375 
376 	/**
377 	 * @submit_ts:
378 	 *
379 	 * When the job was pushed into the entity queue.
380 	 */
381 	ktime_t                         submit_ts;
382 };
383 
384 static inline bool drm_sched_invalidate_job(struct drm_sched_job *s_job,
385 					    int threshold)
386 {
387 	return s_job && atomic_inc_return(&s_job->karma) > threshold;
388 }
389 
390 enum drm_gpu_sched_stat {
391 	DRM_GPU_SCHED_STAT_NONE, /* Reserve 0 */
392 	DRM_GPU_SCHED_STAT_NOMINAL,
393 	DRM_GPU_SCHED_STAT_ENODEV,
394 };
395 
396 /**
397  * struct drm_sched_backend_ops - Define the backend operations
398  *	called by the scheduler
399  *
400  * These functions should be implemented in the driver side.
401  */
402 struct drm_sched_backend_ops {
403 	/**
404 	 * @prepare_job:
405 	 *
406 	 * Called when the scheduler is considering scheduling this job next, to
407 	 * get another struct dma_fence for this job to block on.  Once it
408 	 * returns NULL, run_job() may be called.
409 	 *
410 	 * Can be NULL if no additional preparation to the dependencies are
411 	 * necessary. Skipped when jobs are killed instead of run.
412 	 */
413 	struct dma_fence *(*prepare_job)(struct drm_sched_job *sched_job,
414 					 struct drm_sched_entity *s_entity);
415 
416 	/**
417          * @run_job: Called to execute the job once all of the dependencies
418          * have been resolved.  This may be called multiple times, if
419 	 * timedout_job() has happened and drm_sched_job_recovery()
420 	 * decides to try it again.
421 	 */
422 	struct dma_fence *(*run_job)(struct drm_sched_job *sched_job);
423 
424 	/**
425 	 * @timedout_job: Called when a job has taken too long to execute,
426 	 * to trigger GPU recovery.
427 	 *
428 	 * This method is called in a workqueue context.
429 	 *
430 	 * Drivers typically issue a reset to recover from GPU hangs, and this
431 	 * procedure usually follows the following workflow:
432 	 *
433 	 * 1. Stop the scheduler using drm_sched_stop(). This will park the
434 	 *    scheduler thread and cancel the timeout work, guaranteeing that
435 	 *    nothing is queued while we reset the hardware queue
436 	 * 2. Try to gracefully stop non-faulty jobs (optional)
437 	 * 3. Issue a GPU reset (driver-specific)
438 	 * 4. Re-submit jobs using drm_sched_resubmit_jobs()
439 	 * 5. Restart the scheduler using drm_sched_start(). At that point, new
440 	 *    jobs can be queued, and the scheduler thread is unblocked
441 	 *
442 	 * Note that some GPUs have distinct hardware queues but need to reset
443 	 * the GPU globally, which requires extra synchronization between the
444 	 * timeout handler of the different &drm_gpu_scheduler. One way to
445 	 * achieve this synchronization is to create an ordered workqueue
446 	 * (using alloc_ordered_workqueue()) at the driver level, and pass this
447 	 * queue to drm_sched_init(), to guarantee that timeout handlers are
448 	 * executed sequentially. The above workflow needs to be slightly
449 	 * adjusted in that case:
450 	 *
451 	 * 1. Stop all schedulers impacted by the reset using drm_sched_stop()
452 	 * 2. Try to gracefully stop non-faulty jobs on all queues impacted by
453 	 *    the reset (optional)
454 	 * 3. Issue a GPU reset on all faulty queues (driver-specific)
455 	 * 4. Re-submit jobs on all schedulers impacted by the reset using
456 	 *    drm_sched_resubmit_jobs()
457 	 * 5. Restart all schedulers that were stopped in step #1 using
458 	 *    drm_sched_start()
459 	 *
460 	 * Return DRM_GPU_SCHED_STAT_NOMINAL, when all is normal,
461 	 * and the underlying driver has started or completed recovery.
462 	 *
463 	 * Return DRM_GPU_SCHED_STAT_ENODEV, if the device is no longer
464 	 * available, i.e. has been unplugged.
465 	 */
466 	enum drm_gpu_sched_stat (*timedout_job)(struct drm_sched_job *sched_job);
467 
468 	/**
469          * @free_job: Called once the job's finished fence has been signaled
470          * and it's time to clean it up.
471 	 */
472 	void (*free_job)(struct drm_sched_job *sched_job);
473 };
474 
475 /**
476  * struct drm_gpu_scheduler - scheduler instance-specific data
477  *
478  * @ops: backend operations provided by the driver.
479  * @hw_submission_limit: the max size of the hardware queue.
480  * @timeout: the time after which a job is removed from the scheduler.
481  * @name: name of the ring for which this scheduler is being used.
482  * @sched_rq: priority wise array of run queues.
483  * @wake_up_worker: the wait queue on which the scheduler sleeps until a job
484  *                  is ready to be scheduled.
485  * @job_scheduled: once @drm_sched_entity_do_release is called the scheduler
486  *                 waits on this wait queue until all the scheduled jobs are
487  *                 finished.
488  * @hw_rq_count: the number of jobs currently in the hardware queue.
489  * @job_id_count: used to assign unique id to the each job.
490  * @timeout_wq: workqueue used to queue @work_tdr
491  * @work_tdr: schedules a delayed call to @drm_sched_job_timedout after the
492  *            timeout interval is over.
493  * @thread: the kthread on which the scheduler which run.
494  * @pending_list: the list of jobs which are currently in the job queue.
495  * @job_list_lock: lock to protect the pending_list.
496  * @hang_limit: once the hangs by a job crosses this limit then it is marked
497  *              guilty and it will no longer be considered for scheduling.
498  * @score: score to help loadbalancer pick a idle sched
499  * @_score: score used when the driver doesn't provide one
500  * @ready: marks if the underlying HW is ready to work
501  * @free_guilty: A hit to time out handler to free the guilty job.
502  * @dev: system &struct device
503  *
504  * One scheduler is implemented for each hardware ring.
505  */
506 struct drm_gpu_scheduler {
507 	const struct drm_sched_backend_ops	*ops;
508 	uint32_t			hw_submission_limit;
509 	long				timeout;
510 	const char			*name;
511 	struct drm_sched_rq		sched_rq[DRM_SCHED_PRIORITY_COUNT];
512 	wait_queue_head_t		wake_up_worker;
513 	wait_queue_head_t		job_scheduled;
514 	atomic_t			hw_rq_count;
515 	atomic64_t			job_id_count;
516 	struct workqueue_struct		*timeout_wq;
517 	struct delayed_work		work_tdr;
518 	struct task_struct		*thread;
519 	struct list_head		pending_list;
520 	spinlock_t			job_list_lock;
521 	int				hang_limit;
522 	atomic_t                        *score;
523 	atomic_t                        _score;
524 	bool				ready;
525 	bool				free_guilty;
526 	struct device			*dev;
527 };
528 
529 int drm_sched_init(struct drm_gpu_scheduler *sched,
530 		   const struct drm_sched_backend_ops *ops,
531 		   uint32_t hw_submission, unsigned hang_limit,
532 		   long timeout, struct workqueue_struct *timeout_wq,
533 		   atomic_t *score, const char *name, struct device *dev);
534 
535 void drm_sched_fini(struct drm_gpu_scheduler *sched);
536 int drm_sched_job_init(struct drm_sched_job *job,
537 		       struct drm_sched_entity *entity,
538 		       void *owner);
539 void drm_sched_job_arm(struct drm_sched_job *job);
540 int drm_sched_job_add_dependency(struct drm_sched_job *job,
541 				 struct dma_fence *fence);
542 int drm_sched_job_add_syncobj_dependency(struct drm_sched_job *job,
543 					 struct drm_file *file,
544 					 u32 handle,
545 					 u32 point);
546 int drm_sched_job_add_resv_dependencies(struct drm_sched_job *job,
547 					struct dma_resv *resv,
548 					enum dma_resv_usage usage);
549 int drm_sched_job_add_implicit_dependencies(struct drm_sched_job *job,
550 					    struct drm_gem_object *obj,
551 					    bool write);
552 
553 
554 void drm_sched_entity_modify_sched(struct drm_sched_entity *entity,
555 				    struct drm_gpu_scheduler **sched_list,
556                                    unsigned int num_sched_list);
557 
558 void drm_sched_job_cleanup(struct drm_sched_job *job);
559 void drm_sched_wakeup(struct drm_gpu_scheduler *sched);
560 void drm_sched_stop(struct drm_gpu_scheduler *sched, struct drm_sched_job *bad);
561 void drm_sched_start(struct drm_gpu_scheduler *sched, bool full_recovery);
562 void drm_sched_resubmit_jobs(struct drm_gpu_scheduler *sched);
563 void drm_sched_increase_karma(struct drm_sched_job *bad);
564 void drm_sched_reset_karma(struct drm_sched_job *bad);
565 void drm_sched_increase_karma_ext(struct drm_sched_job *bad, int type);
566 bool drm_sched_dependency_optimized(struct dma_fence* fence,
567 				    struct drm_sched_entity *entity);
568 void drm_sched_fault(struct drm_gpu_scheduler *sched);
569 
570 void drm_sched_rq_add_entity(struct drm_sched_rq *rq,
571 			     struct drm_sched_entity *entity);
572 void drm_sched_rq_remove_entity(struct drm_sched_rq *rq,
573 				struct drm_sched_entity *entity);
574 
575 void drm_sched_rq_update_fifo(struct drm_sched_entity *entity, ktime_t ts);
576 
577 int drm_sched_entity_init(struct drm_sched_entity *entity,
578 			  enum drm_sched_priority priority,
579 			  struct drm_gpu_scheduler **sched_list,
580 			  unsigned int num_sched_list,
581 			  atomic_t *guilty);
582 long drm_sched_entity_flush(struct drm_sched_entity *entity, long timeout);
583 void drm_sched_entity_fini(struct drm_sched_entity *entity);
584 void drm_sched_entity_destroy(struct drm_sched_entity *entity);
585 void drm_sched_entity_select_rq(struct drm_sched_entity *entity);
586 struct drm_sched_job *drm_sched_entity_pop_job(struct drm_sched_entity *entity);
587 void drm_sched_entity_push_job(struct drm_sched_job *sched_job);
588 void drm_sched_entity_set_priority(struct drm_sched_entity *entity,
589 				   enum drm_sched_priority priority);
590 bool drm_sched_entity_is_ready(struct drm_sched_entity *entity);
591 
592 void drm_sched_fence_set_parent(struct drm_sched_fence *s_fence,
593 				struct dma_fence *fence);
594 struct drm_sched_fence *drm_sched_fence_alloc(
595 	struct drm_sched_entity *s_entity, void *owner);
596 void drm_sched_fence_init(struct drm_sched_fence *fence,
597 			  struct drm_sched_entity *entity);
598 void drm_sched_fence_free(struct drm_sched_fence *fence);
599 
600 void drm_sched_fence_scheduled(struct drm_sched_fence *fence);
601 void drm_sched_fence_finished(struct drm_sched_fence *fence);
602 
603 unsigned long drm_sched_suspend_timeout(struct drm_gpu_scheduler *sched);
604 void drm_sched_resume_timeout(struct drm_gpu_scheduler *sched,
605 		                unsigned long remaining);
606 struct drm_gpu_scheduler *
607 drm_sched_pick_best(struct drm_gpu_scheduler **sched_list,
608 		     unsigned int num_sched_list);
609 
610 #endif
611