1 /* 2 * linux/drivers/video/skeletonfb.c -- Skeleton for a frame buffer device 3 * 4 * Modified to new api Jan 2001 by James Simmons (jsimmons@transvirtual.com) 5 * 6 * Created 28 Dec 1997 by Geert Uytterhoeven 7 * 8 * 9 * I have started rewriting this driver as a example of the upcoming new API 10 * The primary goal is to remove the console code from fbdev and place it 11 * into fbcon.c. This reduces the code and makes writing a new fbdev driver 12 * easy since the author doesn't need to worry about console internals. It 13 * also allows the ability to run fbdev without a console/tty system on top 14 * of it. 15 * 16 * First the roles of struct fb_info and struct display have changed. Struct 17 * display will go away. The way the new framebuffer console code will 18 * work is that it will act to translate data about the tty/console in 19 * struct vc_data to data in a device independent way in struct fb_info. Then 20 * various functions in struct fb_ops will be called to store the device 21 * dependent state in the par field in struct fb_info and to change the 22 * hardware to that state. This allows a very clean separation of the fbdev 23 * layer from the console layer. It also allows one to use fbdev on its own 24 * which is a bounus for embedded devices. The reason this approach works is 25 * for each framebuffer device when used as a tty/console device is allocated 26 * a set of virtual terminals to it. Only one virtual terminal can be active 27 * per framebuffer device. We already have all the data we need in struct 28 * vc_data so why store a bunch of colormaps and other fbdev specific data 29 * per virtual terminal. 30 * 31 * As you can see doing this makes the con parameter pretty much useless 32 * for struct fb_ops functions, as it should be. Also having struct 33 * fb_var_screeninfo and other data in fb_info pretty much eliminates the 34 * need for get_fix and get_var. Once all drivers use the fix, var, and cmap 35 * fbcon can be written around these fields. This will also eliminate the 36 * need to regenerate struct fb_var_screeninfo, struct fb_fix_screeninfo 37 * struct fb_cmap every time get_var, get_fix, get_cmap functions are called 38 * as many drivers do now. 39 * 40 * This file is subject to the terms and conditions of the GNU General Public 41 * License. See the file COPYING in the main directory of this archive for 42 * more details. 43 */ 44 45 #include <linux/module.h> 46 #include <linux/kernel.h> 47 #include <linux/errno.h> 48 #include <linux/string.h> 49 #include <linux/mm.h> 50 #include <linux/slab.h> 51 #include <linux/delay.h> 52 #include <linux/fb.h> 53 #include <linux/init.h> 54 #include <linux/pci.h> 55 56 /* 57 * This is just simple sample code. 58 * 59 * No warranty that it actually compiles. 60 * Even less warranty that it actually works :-) 61 */ 62 63 /* 64 * Driver data 65 */ 66 static char *mode_option; 67 68 /* 69 * If your driver supports multiple boards, you should make the 70 * below data types arrays, or allocate them dynamically (using kmalloc()). 71 */ 72 73 /* 74 * This structure defines the hardware state of the graphics card. Normally 75 * you place this in a header file in linux/include/video. This file usually 76 * also includes register information. That allows other driver subsystems 77 * and userland applications the ability to use the same header file to 78 * avoid duplicate work and easy porting of software. 79 */ 80 struct xxx_par; 81 82 /* 83 * Here we define the default structs fb_fix_screeninfo and fb_var_screeninfo 84 * if we don't use modedb. If we do use modedb see xxxfb_init how to use it 85 * to get a fb_var_screeninfo. Otherwise define a default var as well. 86 */ 87 static const struct fb_fix_screeninfo xxxfb_fix = { 88 .id = "FB's name", 89 .type = FB_TYPE_PACKED_PIXELS, 90 .visual = FB_VISUAL_PSEUDOCOLOR, 91 .xpanstep = 1, 92 .ypanstep = 1, 93 .ywrapstep = 1, 94 .accel = FB_ACCEL_NONE, 95 }; 96 97 /* 98 * Modern graphical hardware not only supports pipelines but some 99 * also support multiple monitors where each display can have 100 * its own unique data. In this case each display could be 101 * represented by a separate framebuffer device thus a separate 102 * struct fb_info. Now the struct xxx_par represents the graphics 103 * hardware state thus only one exist per card. In this case the 104 * struct xxx_par for each graphics card would be shared between 105 * every struct fb_info that represents a framebuffer on that card. 106 * This allows when one display changes it video resolution (info->var) 107 * the other displays know instantly. Each display can always be 108 * aware of the entire hardware state that affects it because they share 109 * the same xxx_par struct. The other side of the coin is multiple 110 * graphics cards that pass data around until it is finally displayed 111 * on one monitor. Such examples are the voodoo 1 cards and high end 112 * NUMA graphics servers. For this case we have a bunch of pars, each 113 * one that represents a graphics state, that belong to one struct 114 * fb_info. Their you would want to have *par point to a array of device 115 * states and have each struct fb_ops function deal with all those 116 * states. I hope this covers every possible hardware design. If not 117 * feel free to send your ideas at jsimmons@users.sf.net 118 */ 119 120 /* 121 * If your driver supports multiple boards or it supports multiple 122 * framebuffers, you should make these arrays, or allocate them 123 * dynamically using framebuffer_alloc() and free them with 124 * framebuffer_release(). 125 */ 126 static struct fb_info info; 127 128 /* 129 * Each one represents the state of the hardware. Most hardware have 130 * just one hardware state. These here represent the default state(s). 131 */ 132 static struct xxx_par __initdata current_par; 133 134 /** 135 * xxxfb_open - Optional function. Called when the framebuffer is 136 * first accessed. 137 * @info: frame buffer structure that represents a single frame buffer 138 * @user: tell us if the userland (value=1) or the console is accessing 139 * the framebuffer. 140 * 141 * This function is the first function called in the framebuffer api. 142 * Usually you don't need to provide this function. The case where it 143 * is used is to change from a text mode hardware state to a graphics 144 * mode state. 145 * 146 * Returns negative errno on error, or zero on success. 147 */ 148 static int xxxfb_open(struct fb_info *info, int user) 149 { 150 return 0; 151 } 152 153 /** 154 * xxxfb_release - Optional function. Called when the framebuffer 155 * device is closed. 156 * @info: frame buffer structure that represents a single frame buffer 157 * @user: tell us if the userland (value=1) or the console is accessing 158 * the framebuffer. 159 * 160 * Thus function is called when we close /dev/fb or the framebuffer 161 * console system is released. Usually you don't need this function. 162 * The case where it is usually used is to go from a graphics state 163 * to a text mode state. 164 * 165 * Returns negative errno on error, or zero on success. 166 */ 167 static int xxxfb_release(struct fb_info *info, int user) 168 { 169 return 0; 170 } 171 172 /** 173 * xxxfb_check_var - Optional function. Validates a var passed in. 174 * @var: frame buffer variable screen structure 175 * @info: frame buffer structure that represents a single frame buffer 176 * 177 * Checks to see if the hardware supports the state requested by 178 * var passed in. This function does not alter the hardware state!!! 179 * This means the data stored in struct fb_info and struct xxx_par do 180 * not change. This includes the var inside of struct fb_info. 181 * Do NOT change these. This function can be called on its own if we 182 * intent to only test a mode and not actually set it. The stuff in 183 * modedb.c is a example of this. If the var passed in is slightly 184 * off by what the hardware can support then we alter the var PASSED in 185 * to what we can do. 186 * 187 * For values that are off, this function must round them _up_ to the 188 * next value that is supported by the hardware. If the value is 189 * greater than the highest value supported by the hardware, then this 190 * function must return -EINVAL. 191 * 192 * Exception to the above rule: Some drivers have a fixed mode, ie, 193 * the hardware is already set at boot up, and cannot be changed. In 194 * this case, it is more acceptable that this function just return 195 * a copy of the currently working var (info->var). Better is to not 196 * implement this function, as the upper layer will do the copying 197 * of the current var for you. 198 * 199 * Note: This is the only function where the contents of var can be 200 * freely adjusted after the driver has been registered. If you find 201 * that you have code outside of this function that alters the content 202 * of var, then you are doing something wrong. Note also that the 203 * contents of info->var must be left untouched at all times after 204 * driver registration. 205 * 206 * Returns negative errno on error, or zero on success. 207 */ 208 static int xxxfb_check_var(struct fb_var_screeninfo *var, struct fb_info *info) 209 { 210 /* ... */ 211 return 0; 212 } 213 214 /** 215 * xxxfb_set_par - Optional function. Alters the hardware state. 216 * @info: frame buffer structure that represents a single frame buffer 217 * 218 * Using the fb_var_screeninfo in fb_info we set the resolution of the 219 * this particular framebuffer. This function alters the par AND the 220 * fb_fix_screeninfo stored in fb_info. It doesn't not alter var in 221 * fb_info since we are using that data. This means we depend on the 222 * data in var inside fb_info to be supported by the hardware. 223 * 224 * This function is also used to recover/restore the hardware to a 225 * known working state. 226 * 227 * xxxfb_check_var is always called before xxxfb_set_par to ensure that 228 * the contents of var is always valid. 229 * 230 * Again if you can't change the resolution you don't need this function. 231 * 232 * However, even if your hardware does not support mode changing, 233 * a set_par might be needed to at least initialize the hardware to 234 * a known working state, especially if it came back from another 235 * process that also modifies the same hardware, such as X. 236 * 237 * If this is the case, a combination such as the following should work: 238 * 239 * static int xxxfb_check_var(struct fb_var_screeninfo *var, 240 * struct fb_info *info) 241 * { 242 * *var = info->var; 243 * return 0; 244 * } 245 * 246 * static int xxxfb_set_par(struct fb_info *info) 247 * { 248 * init your hardware here 249 * } 250 * 251 * Returns negative errno on error, or zero on success. 252 */ 253 static int xxxfb_set_par(struct fb_info *info) 254 { 255 struct xxx_par *par = info->par; 256 /* ... */ 257 return 0; 258 } 259 260 /** 261 * xxxfb_setcolreg - Optional function. Sets a color register. 262 * @regno: Which register in the CLUT we are programming 263 * @red: The red value which can be up to 16 bits wide 264 * @green: The green value which can be up to 16 bits wide 265 * @blue: The blue value which can be up to 16 bits wide. 266 * @transp: If supported, the alpha value which can be up to 16 bits wide. 267 * @info: frame buffer info structure 268 * 269 * Set a single color register. The values supplied have a 16 bit 270 * magnitude which needs to be scaled in this function for the hardware. 271 * Things to take into consideration are how many color registers, if 272 * any, are supported with the current color visual. With truecolor mode 273 * no color palettes are supported. Here a pseudo palette is created 274 * which we store the value in pseudo_palette in struct fb_info. For 275 * pseudocolor mode we have a limited color palette. To deal with this 276 * we can program what color is displayed for a particular pixel value. 277 * DirectColor is similar in that we can program each color field. If 278 * we have a static colormap we don't need to implement this function. 279 * 280 * Returns negative errno on error, or zero on success. 281 */ 282 static int xxxfb_setcolreg(unsigned regno, unsigned red, unsigned green, 283 unsigned blue, unsigned transp, 284 struct fb_info *info) 285 { 286 if (regno >= 256) /* no. of hw registers */ 287 return -EINVAL; 288 /* 289 * Program hardware... do anything you want with transp 290 */ 291 292 /* grayscale works only partially under directcolor */ 293 if (info->var.grayscale) { 294 /* grayscale = 0.30*R + 0.59*G + 0.11*B */ 295 red = green = blue = (red * 77 + green * 151 + blue * 28) >> 8; 296 } 297 298 /* Directcolor: 299 * var->{color}.offset contains start of bitfield 300 * var->{color}.length contains length of bitfield 301 * {hardwarespecific} contains width of DAC 302 * pseudo_palette[X] is programmed to (X << red.offset) | 303 * (X << green.offset) | 304 * (X << blue.offset) 305 * RAMDAC[X] is programmed to (red, green, blue) 306 * color depth = SUM(var->{color}.length) 307 * 308 * Pseudocolor: 309 * var->{color}.offset is 0 unless the palette index takes less than 310 * bits_per_pixel bits and is stored in the upper 311 * bits of the pixel value 312 * var->{color}.length is set so that 1 << length is the number of 313 * available palette entries 314 * pseudo_palette is not used 315 * RAMDAC[X] is programmed to (red, green, blue) 316 * color depth = var->{color}.length 317 * 318 * Static pseudocolor: 319 * same as Pseudocolor, but the RAMDAC is not programmed (read-only) 320 * 321 * Mono01/Mono10: 322 * Has only 2 values, black on white or white on black (fg on bg), 323 * var->{color}.offset is 0 324 * white = (1 << var->{color}.length) - 1, black = 0 325 * pseudo_palette is not used 326 * RAMDAC does not exist 327 * color depth is always 2 328 * 329 * Truecolor: 330 * does not use RAMDAC (usually has 3 of them). 331 * var->{color}.offset contains start of bitfield 332 * var->{color}.length contains length of bitfield 333 * pseudo_palette is programmed to (red << red.offset) | 334 * (green << green.offset) | 335 * (blue << blue.offset) | 336 * (transp << transp.offset) 337 * RAMDAC does not exist 338 * color depth = SUM(var->{color}.length}) 339 * 340 * The color depth is used by fbcon for choosing the logo and also 341 * for color palette transformation if color depth < 4 342 * 343 * As can be seen from the above, the field bits_per_pixel is _NOT_ 344 * a criteria for describing the color visual. 345 * 346 * A common mistake is assuming that bits_per_pixel <= 8 is pseudocolor, 347 * and higher than that, true/directcolor. This is incorrect, one needs 348 * to look at the fix->visual. 349 * 350 * Another common mistake is using bits_per_pixel to calculate the color 351 * depth. The bits_per_pixel field does not directly translate to color 352 * depth. You have to compute for the color depth (using the color 353 * bitfields) and fix->visual as seen above. 354 */ 355 356 /* 357 * This is the point where the color is converted to something that 358 * is acceptable by the hardware. 359 */ 360 #define CNVT_TOHW(val,width) ((((val)<<(width))+0x7FFF-(val))>>16) 361 red = CNVT_TOHW(red, info->var.red.length); 362 green = CNVT_TOHW(green, info->var.green.length); 363 blue = CNVT_TOHW(blue, info->var.blue.length); 364 transp = CNVT_TOHW(transp, info->var.transp.length); 365 #undef CNVT_TOHW 366 /* 367 * This is the point where the function feeds the color to the hardware 368 * palette after converting the colors to something acceptable by 369 * the hardware. Note, only FB_VISUAL_DIRECTCOLOR and 370 * FB_VISUAL_PSEUDOCOLOR visuals need to write to the hardware palette. 371 * If you have code that writes to the hardware CLUT, and it's not 372 * any of the above visuals, then you are doing something wrong. 373 */ 374 if (info->fix.visual == FB_VISUAL_DIRECTCOLOR || 375 info->fix.visual == FB_VISUAL_TRUECOLOR) 376 write_{red|green|blue|transp}_to_clut(); 377 378 /* This is the point were you need to fill up the contents of 379 * info->pseudo_palette. This structure is used _only_ by fbcon, thus 380 * it only contains 16 entries to match the number of colors supported 381 * by the console. The pseudo_palette is used only if the visual is 382 * in directcolor or truecolor mode. With other visuals, the 383 * pseudo_palette is not used. (This might change in the future.) 384 * 385 * The contents of the pseudo_palette is in raw pixel format. Ie, each 386 * entry can be written directly to the framebuffer without any conversion. 387 * The pseudo_palette is (void *). However, if using the generic 388 * drawing functions (cfb_imageblit, cfb_fillrect), the pseudo_palette 389 * must be casted to (u32 *) _regardless_ of the bits per pixel. If the 390 * driver is using its own drawing functions, then it can use whatever 391 * size it wants. 392 */ 393 if (info->fix.visual == FB_VISUAL_TRUECOLOR || 394 info->fix.visual == FB_VISUAL_DIRECTCOLOR) { 395 u32 v; 396 397 if (regno >= 16) 398 return -EINVAL; 399 400 v = (red << info->var.red.offset) | 401 (green << info->var.green.offset) | 402 (blue << info->var.blue.offset) | 403 (transp << info->var.transp.offset); 404 405 ((u32*)(info->pseudo_palette))[regno] = v; 406 } 407 408 /* ... */ 409 return 0; 410 } 411 412 /** 413 * xxxfb_pan_display - NOT a required function. Pans the display. 414 * @var: frame buffer variable screen structure 415 * @info: frame buffer structure that represents a single frame buffer 416 * 417 * Pan (or wrap, depending on the `vmode' field) the display using the 418 * `xoffset' and `yoffset' fields of the `var' structure. 419 * If the values don't fit, return -EINVAL. 420 * 421 * Returns negative errno on error, or zero on success. 422 */ 423 static int xxxfb_pan_display(struct fb_var_screeninfo *var, 424 struct fb_info *info) 425 { 426 /* 427 * If your hardware does not support panning, _do_ _not_ implement this 428 * function. Creating a dummy function will just confuse user apps. 429 */ 430 431 /* 432 * Note that even if this function is fully functional, a setting of 433 * 0 in both xpanstep and ypanstep means that this function will never 434 * get called. 435 */ 436 437 /* ... */ 438 return 0; 439 } 440 441 /** 442 * xxxfb_blank - NOT a required function. Blanks the display. 443 * @blank_mode: the blank mode we want. 444 * @info: frame buffer structure that represents a single frame buffer 445 * 446 * Blank the screen if blank_mode != FB_BLANK_UNBLANK, else unblank. 447 * Return 0 if blanking succeeded, != 0 if un-/blanking failed due to 448 * e.g. a video mode which doesn't support it. 449 * 450 * Implements VESA suspend and powerdown modes on hardware that supports 451 * disabling hsync/vsync: 452 * 453 * FB_BLANK_NORMAL = display is blanked, syncs are on. 454 * FB_BLANK_HSYNC_SUSPEND = hsync off 455 * FB_BLANK_VSYNC_SUSPEND = vsync off 456 * FB_BLANK_POWERDOWN = hsync and vsync off 457 * 458 * If implementing this function, at least support FB_BLANK_UNBLANK. 459 * Return !0 for any modes that are unimplemented. 460 * 461 */ 462 static int xxxfb_blank(int blank_mode, struct fb_info *info) 463 { 464 /* ... */ 465 return 0; 466 } 467 468 /* ------------ Accelerated Functions --------------------- */ 469 470 /* 471 * We provide our own functions if we have hardware acceleration 472 * or non packed pixel format layouts. If we have no hardware 473 * acceleration, we can use a generic unaccelerated function. If using 474 * a pack pixel format just use the functions in cfb_*.c. Each file 475 * has one of the three different accel functions we support. 476 */ 477 478 /** 479 * xxxfb_fillrect - REQUIRED function. Can use generic routines if 480 * non acclerated hardware and packed pixel based. 481 * Draws a rectangle on the screen. 482 * 483 * @info: frame buffer structure that represents a single frame buffer 484 * @region: The structure representing the rectangular region we 485 * wish to draw to. 486 * 487 * This drawing operation places/removes a retangle on the screen 488 * depending on the rastering operation with the value of color which 489 * is in the current color depth format. 490 */ 491 void xxxfb_fillrect(struct fb_info *p, const struct fb_fillrect *region) 492 { 493 /* Meaning of struct fb_fillrect 494 * 495 * @dx: The x and y corrdinates of the upper left hand corner of the 496 * @dy: area we want to draw to. 497 * @width: How wide the rectangle is we want to draw. 498 * @height: How tall the rectangle is we want to draw. 499 * @color: The color to fill in the rectangle with. 500 * @rop: The raster operation. We can draw the rectangle with a COPY 501 * of XOR which provides erasing effect. 502 */ 503 } 504 505 /** 506 * xxxfb_copyarea - REQUIRED function. Can use generic routines if 507 * non acclerated hardware and packed pixel based. 508 * Copies one area of the screen to another area. 509 * 510 * @info: frame buffer structure that represents a single frame buffer 511 * @area: Structure providing the data to copy the framebuffer contents 512 * from one region to another. 513 * 514 * This drawing operation copies a rectangular area from one area of the 515 * screen to another area. 516 */ 517 void xxxfb_copyarea(struct fb_info *p, const struct fb_copyarea *area) 518 { 519 /* 520 * @dx: The x and y coordinates of the upper left hand corner of the 521 * @dy: destination area on the screen. 522 * @width: How wide the rectangle is we want to copy. 523 * @height: How tall the rectangle is we want to copy. 524 * @sx: The x and y coordinates of the upper left hand corner of the 525 * @sy: source area on the screen. 526 */ 527 } 528 529 530 /** 531 * xxxfb_imageblit - REQUIRED function. Can use generic routines if 532 * non acclerated hardware and packed pixel based. 533 * Copies a image from system memory to the screen. 534 * 535 * @info: frame buffer structure that represents a single frame buffer 536 * @image: structure defining the image. 537 * 538 * This drawing operation draws a image on the screen. It can be a 539 * mono image (needed for font handling) or a color image (needed for 540 * tux). 541 */ 542 void xxxfb_imageblit(struct fb_info *p, const struct fb_image *image) 543 { 544 /* 545 * @dx: The x and y coordinates of the upper left hand corner of the 546 * @dy: destination area to place the image on the screen. 547 * @width: How wide the image is we want to copy. 548 * @height: How tall the image is we want to copy. 549 * @fg_color: For mono bitmap images this is color data for 550 * @bg_color: the foreground and background of the image to 551 * write directly to the frmaebuffer. 552 * @depth: How many bits represent a single pixel for this image. 553 * @data: The actual data used to construct the image on the display. 554 * @cmap: The colormap used for color images. 555 */ 556 557 /* 558 * The generic function, cfb_imageblit, expects that the bitmap scanlines are 559 * padded to the next byte. Most hardware accelerators may require padding to 560 * the next u16 or the next u32. If that is the case, the driver can specify 561 * this by setting info->pixmap.scan_align = 2 or 4. See a more 562 * comprehensive description of the pixmap below. 563 */ 564 } 565 566 /** 567 * xxxfb_cursor - OPTIONAL. If your hardware lacks support 568 * for a cursor, leave this field NULL. 569 * 570 * @info: frame buffer structure that represents a single frame buffer 571 * @cursor: structure defining the cursor to draw. 572 * 573 * This operation is used to set or alter the properities of the 574 * cursor. 575 * 576 * Returns negative errno on error, or zero on success. 577 */ 578 int xxxfb_cursor(struct fb_info *info, struct fb_cursor *cursor) 579 { 580 /* 581 * @set: Which fields we are altering in struct fb_cursor 582 * @enable: Disable or enable the cursor 583 * @rop: The bit operation we want to do. 584 * @mask: This is the cursor mask bitmap. 585 * @dest: A image of the area we are going to display the cursor. 586 * Used internally by the driver. 587 * @hot: The hot spot. 588 * @image: The actual data for the cursor image. 589 * 590 * NOTES ON FLAGS (cursor->set): 591 * 592 * FB_CUR_SETIMAGE - the cursor image has changed (cursor->image.data) 593 * FB_CUR_SETPOS - the cursor position has changed (cursor->image.dx|dy) 594 * FB_CUR_SETHOT - the cursor hot spot has changed (cursor->hot.dx|dy) 595 * FB_CUR_SETCMAP - the cursor colors has changed (cursor->fg_color|bg_color) 596 * FB_CUR_SETSHAPE - the cursor bitmask has changed (cursor->mask) 597 * FB_CUR_SETSIZE - the cursor size has changed (cursor->width|height) 598 * FB_CUR_SETALL - everything has changed 599 * 600 * NOTES ON ROPs (cursor->rop, Raster Operation) 601 * 602 * ROP_XOR - cursor->image.data XOR cursor->mask 603 * ROP_COPY - curosr->image.data AND cursor->mask 604 * 605 * OTHER NOTES: 606 * 607 * - fbcon only supports a 2-color cursor (cursor->image.depth = 1) 608 * - The fb_cursor structure, @cursor, _will_ always contain valid 609 * fields, whether any particular bitfields in cursor->set is set 610 * or not. 611 */ 612 } 613 614 /** 615 * xxxfb_sync - NOT a required function. Normally the accel engine 616 * for a graphics card take a specific amount of time. 617 * Often we have to wait for the accelerator to finish 618 * its operation before we can write to the framebuffer 619 * so we can have consistent display output. 620 * 621 * @info: frame buffer structure that represents a single frame buffer 622 * 623 * If the driver has implemented its own hardware-based drawing function, 624 * implementing this function is highly recommended. 625 */ 626 int xxxfb_sync(struct fb_info *info) 627 { 628 return 0; 629 } 630 631 /* 632 * Frame buffer operations 633 */ 634 635 static const struct fb_ops xxxfb_ops = { 636 .owner = THIS_MODULE, 637 .fb_open = xxxfb_open, 638 .fb_read = xxxfb_read, 639 .fb_write = xxxfb_write, 640 .fb_release = xxxfb_release, 641 .fb_check_var = xxxfb_check_var, 642 .fb_set_par = xxxfb_set_par, 643 .fb_setcolreg = xxxfb_setcolreg, 644 .fb_blank = xxxfb_blank, 645 .fb_pan_display = xxxfb_pan_display, 646 .fb_fillrect = xxxfb_fillrect, /* Needed !!! */ 647 .fb_copyarea = xxxfb_copyarea, /* Needed !!! */ 648 .fb_imageblit = xxxfb_imageblit, /* Needed !!! */ 649 .fb_cursor = xxxfb_cursor, /* Optional !!! */ 650 .fb_sync = xxxfb_sync, 651 .fb_ioctl = xxxfb_ioctl, 652 .fb_mmap = xxxfb_mmap, 653 }; 654 655 /* ------------------------------------------------------------------------- */ 656 657 /* 658 * Initialization 659 */ 660 661 /* static int __init xxfb_probe (struct platform_device *pdev) -- for platform devs */ 662 static int xxxfb_probe(struct pci_dev *dev, const struct pci_device_id *ent) 663 { 664 struct fb_info *info; 665 struct xxx_par *par; 666 struct device *device = &dev->dev; /* or &pdev->dev */ 667 int cmap_len, retval; 668 669 /* 670 * Dynamically allocate info and par 671 */ 672 info = framebuffer_alloc(sizeof(struct xxx_par), device); 673 674 if (!info) { 675 /* goto error path */ 676 } 677 678 par = info->par; 679 680 /* 681 * Here we set the screen_base to the virtual memory address 682 * for the framebuffer. Usually we obtain the resource address 683 * from the bus layer and then translate it to virtual memory 684 * space via ioremap. Consult ioport.h. 685 */ 686 info->screen_base = framebuffer_virtual_memory; 687 info->fbops = &xxxfb_ops; 688 info->fix = xxxfb_fix; 689 info->pseudo_palette = pseudo_palette; /* The pseudopalette is an 690 * 16-member array 691 */ 692 /* 693 * Set up flags to indicate what sort of acceleration your 694 * driver can provide (pan/wrap/copyarea/etc.) and whether it 695 * is a module -- see FBINFO_* in include/linux/fb.h 696 * 697 * If your hardware can support any of the hardware accelerated functions 698 * fbcon performance will improve if info->flags is set properly. 699 * 700 * FBINFO_HWACCEL_COPYAREA - hardware moves 701 * FBINFO_HWACCEL_FILLRECT - hardware fills 702 * FBINFO_HWACCEL_IMAGEBLIT - hardware mono->color expansion 703 * FBINFO_HWACCEL_YPAN - hardware can pan display in y-axis 704 * FBINFO_HWACCEL_YWRAP - hardware can wrap display in y-axis 705 * FBINFO_HWACCEL_DISABLED - supports hardware accels, but disabled 706 * FBINFO_READS_FAST - if set, prefer moves over mono->color expansion 707 * FBINFO_MISC_TILEBLITTING - hardware can do tile blits 708 * 709 * NOTE: These are for fbcon use only. 710 */ 711 info->flags = FBINFO_DEFAULT; 712 713 /********************* This stage is optional ******************************/ 714 /* 715 * The struct pixmap is a scratch pad for the drawing functions. This 716 * is where the monochrome bitmap is constructed by the higher layers 717 * and then passed to the accelerator. For drivers that uses 718 * cfb_imageblit, you can skip this part. For those that have a more 719 * rigorous requirement, this stage is needed 720 */ 721 722 /* PIXMAP_SIZE should be small enough to optimize drawing, but not 723 * large enough that memory is wasted. A safe size is 724 * (max_xres * max_font_height/8). max_xres is driver dependent, 725 * max_font_height is 32. 726 */ 727 info->pixmap.addr = kmalloc(PIXMAP_SIZE, GFP_KERNEL); 728 if (!info->pixmap.addr) { 729 /* goto error */ 730 } 731 732 info->pixmap.size = PIXMAP_SIZE; 733 734 /* 735 * FB_PIXMAP_SYSTEM - memory is in system ram 736 * FB_PIXMAP_IO - memory is iomapped 737 * FB_PIXMAP_SYNC - if set, will call fb_sync() per access to pixmap, 738 * usually if FB_PIXMAP_IO is set. 739 * 740 * Currently, FB_PIXMAP_IO is unimplemented. 741 */ 742 info->pixmap.flags = FB_PIXMAP_SYSTEM; 743 744 /* 745 * scan_align is the number of padding for each scanline. It is in bytes. 746 * Thus for accelerators that need padding to the next u32, put 4 here. 747 */ 748 info->pixmap.scan_align = 4; 749 750 /* 751 * buf_align is the amount to be padded for the buffer. For example, 752 * the i810fb needs a scan_align of 2 but expects it to be fed with 753 * dwords, so a buf_align = 4 is required. 754 */ 755 info->pixmap.buf_align = 4; 756 757 /* access_align is how many bits can be accessed from the framebuffer 758 * ie. some epson cards allow 16-bit access only. Most drivers will 759 * be safe with u32 here. 760 * 761 * NOTE: This field is currently unused. 762 */ 763 info->pixmap.access_align = 32; 764 /***************************** End optional stage ***************************/ 765 766 /* 767 * This should give a reasonable default video mode. The following is 768 * done when we can set a video mode. 769 */ 770 if (!mode_option) 771 mode_option = "640x480@60"; 772 773 retval = fb_find_mode(&info->var, info, mode_option, NULL, 0, NULL, 8); 774 775 if (!retval || retval == 4) 776 return -EINVAL; 777 778 /* This has to be done! */ 779 if (fb_alloc_cmap(&info->cmap, cmap_len, 0)) 780 return -ENOMEM; 781 782 /* 783 * The following is done in the case of having hardware with a static 784 * mode. If we are setting the mode ourselves we don't call this. 785 */ 786 info->var = xxxfb_var; 787 788 /* 789 * For drivers that can... 790 */ 791 xxxfb_check_var(&info->var, info); 792 793 /* 794 * Does a call to fb_set_par() before register_framebuffer needed? This 795 * will depend on you and the hardware. If you are sure that your driver 796 * is the only device in the system, a call to fb_set_par() is safe. 797 * 798 * Hardware in x86 systems has a VGA core. Calling set_par() at this 799 * point will corrupt the VGA console, so it might be safer to skip a 800 * call to set_par here and just allow fbcon to do it for you. 801 */ 802 /* xxxfb_set_par(info); */ 803 804 if (register_framebuffer(info) < 0) { 805 fb_dealloc_cmap(&info->cmap); 806 return -EINVAL; 807 } 808 fb_info(info, "%s frame buffer device\n", info->fix.id); 809 pci_set_drvdata(dev, info); /* or platform_set_drvdata(pdev, info) */ 810 return 0; 811 } 812 813 /* 814 * Cleanup 815 */ 816 /* static void xxxfb_remove(struct platform_device *pdev) */ 817 static void xxxfb_remove(struct pci_dev *dev) 818 { 819 struct fb_info *info = pci_get_drvdata(dev); 820 /* or platform_get_drvdata(pdev); */ 821 822 if (info) { 823 unregister_framebuffer(info); 824 fb_dealloc_cmap(&info->cmap); 825 /* ... */ 826 framebuffer_release(info); 827 } 828 } 829 830 #ifdef CONFIG_PCI 831 #ifdef CONFIG_PM 832 /** 833 * xxxfb_suspend - Optional but recommended function. Suspend the device. 834 * @dev: PCI device 835 * @msg: the suspend event code. 836 * 837 * See Documentation/driver-api/pm/devices.rst for more information 838 */ 839 static int xxxfb_suspend(struct device *dev) 840 { 841 struct fb_info *info = dev_get_drvdata(dev); 842 struct xxxfb_par *par = info->par; 843 844 /* suspend here */ 845 return 0; 846 } 847 848 /** 849 * xxxfb_resume - Optional but recommended function. Resume the device. 850 * @dev: PCI device 851 * 852 * See Documentation/driver-api/pm/devices.rst for more information 853 */ 854 static int xxxfb_resume(struct device *dev) 855 { 856 struct fb_info *info = dev_get_drvdata(dev); 857 struct xxxfb_par *par = info->par; 858 859 /* resume here */ 860 return 0; 861 } 862 #else 863 #define xxxfb_suspend NULL 864 #define xxxfb_resume NULL 865 #endif /* CONFIG_PM */ 866 867 static const struct pci_device_id xxxfb_id_table[] = { 868 { PCI_VENDOR_ID_XXX, PCI_DEVICE_ID_XXX, 869 PCI_ANY_ID, PCI_ANY_ID, PCI_BASE_CLASS_DISPLAY << 16, 870 PCI_CLASS_MASK, 0 }, 871 { 0, } 872 }; 873 874 static SIMPLE_DEV_PM_OPS(xxxfb_pm_ops, xxxfb_suspend, xxxfb_resume); 875 876 /* For PCI drivers */ 877 static struct pci_driver xxxfb_driver = { 878 .name = "xxxfb", 879 .id_table = xxxfb_id_table, 880 .probe = xxxfb_probe, 881 .remove = xxxfb_remove, 882 .driver.pm = xxxfb_pm_ops, /* optional but recommended */ 883 }; 884 885 MODULE_DEVICE_TABLE(pci, xxxfb_id_table); 886 887 static int __init xxxfb_init(void) 888 { 889 /* 890 * For kernel boot options (in 'video=xxxfb:<options>' format) 891 */ 892 #ifndef MODULE 893 char *option = NULL; 894 895 if (fb_get_options("xxxfb", &option)) 896 return -ENODEV; 897 xxxfb_setup(option); 898 #endif 899 900 return pci_register_driver(&xxxfb_driver); 901 } 902 903 static void __exit xxxfb_exit(void) 904 { 905 pci_unregister_driver(&xxxfb_driver); 906 } 907 #else /* non PCI, platform drivers */ 908 #include <linux/platform_device.h> 909 /* for platform devices */ 910 911 #ifdef CONFIG_PM 912 /** 913 * xxxfb_suspend - Optional but recommended function. Suspend the device. 914 * @dev: platform device 915 * @msg: the suspend event code. 916 * 917 * See Documentation/driver-api/pm/devices.rst for more information 918 */ 919 static int xxxfb_suspend(struct platform_device *dev, pm_message_t msg) 920 { 921 struct fb_info *info = platform_get_drvdata(dev); 922 struct xxxfb_par *par = info->par; 923 924 /* suspend here */ 925 return 0; 926 } 927 928 /** 929 * xxxfb_resume - Optional but recommended function. Resume the device. 930 * @dev: platform device 931 * 932 * See Documentation/driver-api/pm/devices.rst for more information 933 */ 934 static int xxxfb_resume(struct platform_dev *dev) 935 { 936 struct fb_info *info = platform_get_drvdata(dev); 937 struct xxxfb_par *par = info->par; 938 939 /* resume here */ 940 return 0; 941 } 942 #else 943 #define xxxfb_suspend NULL 944 #define xxxfb_resume NULL 945 #endif /* CONFIG_PM */ 946 947 static struct platform_device_driver xxxfb_driver = { 948 .probe = xxxfb_probe, 949 .remove = xxxfb_remove, 950 .suspend = xxxfb_suspend, /* optional but recommended */ 951 .resume = xxxfb_resume, /* optional but recommended */ 952 .driver = { 953 .name = "xxxfb", 954 }, 955 }; 956 957 static struct platform_device *xxxfb_device; 958 959 #ifndef MODULE 960 /* 961 * Setup 962 */ 963 964 /* 965 * Only necessary if your driver takes special options, 966 * otherwise we fall back on the generic fb_setup(). 967 */ 968 static int __init xxxfb_setup(char *options) 969 { 970 /* Parse user specified options (`video=xxxfb:') */ 971 } 972 #endif /* MODULE */ 973 974 static int __init xxxfb_init(void) 975 { 976 int ret; 977 /* 978 * For kernel boot options (in 'video=xxxfb:<options>' format) 979 */ 980 #ifndef MODULE 981 char *option = NULL; 982 983 if (fb_get_options("xxxfb", &option)) 984 return -ENODEV; 985 xxxfb_setup(option); 986 #endif 987 ret = platform_driver_register(&xxxfb_driver); 988 989 if (!ret) { 990 xxxfb_device = platform_device_register_simple("xxxfb", 0, 991 NULL, 0); 992 993 if (IS_ERR(xxxfb_device)) { 994 platform_driver_unregister(&xxxfb_driver); 995 ret = PTR_ERR(xxxfb_device); 996 } 997 } 998 999 return ret; 1000 } 1001 1002 static void __exit xxxfb_exit(void) 1003 { 1004 platform_device_unregister(xxxfb_device); 1005 platform_driver_unregister(&xxxfb_driver); 1006 } 1007 #endif /* CONFIG_PCI */ 1008 1009 /* ------------------------------------------------------------------------- */ 1010 1011 1012 /* 1013 * Modularization 1014 */ 1015 1016 module_init(xxxfb_init); 1017 module_exit(xxxfb_exit); 1018 1019 MODULE_LICENSE("GPL"); 1020