xref: /openbmc/linux/drivers/video/fbdev/s3c-fb.c (revision 1d61d359)
1 // SPDX-License-Identifier: GPL-2.0-only
2 /* linux/drivers/video/s3c-fb.c
3  *
4  * Copyright 2008 Openmoko Inc.
5  * Copyright 2008-2010 Simtec Electronics
6  *      Ben Dooks <ben@simtec.co.uk>
7  *      http://armlinux.simtec.co.uk/
8  *
9  * Samsung SoC Framebuffer driver
10 */
11 
12 #include <linux/kernel.h>
13 #include <linux/module.h>
14 #include <linux/platform_device.h>
15 #include <linux/dma-mapping.h>
16 #include <linux/slab.h>
17 #include <linux/init.h>
18 #include <linux/clk.h>
19 #include <linux/fb.h>
20 #include <linux/io.h>
21 #include <linux/uaccess.h>
22 #include <linux/interrupt.h>
23 #include <linux/pm_runtime.h>
24 #include <linux/platform_data/video_s3c.h>
25 
26 #include <video/samsung_fimd.h>
27 
28 /* This driver will export a number of framebuffer interfaces depending
29  * on the configuration passed in via the platform data. Each fb instance
30  * maps to a hardware window. Currently there is no support for runtime
31  * setting of the alpha-blending functions that each window has, so only
32  * window 0 is actually useful.
33  *
34  * Window 0 is treated specially, it is used for the basis of the LCD
35  * output timings and as the control for the output power-down state.
36 */
37 
38 /* note, the previous use of <mach/regs-fb.h> to get platform specific data
39  * has been replaced by using the platform device name to pick the correct
40  * configuration data for the system.
41 */
42 
43 #ifdef CONFIG_FB_S3C_DEBUG_REGWRITE
44 #undef writel
45 #define writel(v, r) do { \
46 	pr_debug("%s: %08x => %p\n", __func__, (unsigned int)v, r); \
47 	__raw_writel(v, r); \
48 } while (0)
49 #endif /* FB_S3C_DEBUG_REGWRITE */
50 
51 /* irq_flags bits */
52 #define S3C_FB_VSYNC_IRQ_EN	0
53 
54 #define VSYNC_TIMEOUT_MSEC 50
55 
56 struct s3c_fb;
57 
58 #define VALID_BPP(x) (1 << ((x) - 1))
59 
60 #define OSD_BASE(win, variant) ((variant).osd + ((win) * (variant).osd_stride))
61 #define VIDOSD_A(win, variant) (OSD_BASE(win, variant) + 0x00)
62 #define VIDOSD_B(win, variant) (OSD_BASE(win, variant) + 0x04)
63 #define VIDOSD_C(win, variant) (OSD_BASE(win, variant) + 0x08)
64 #define VIDOSD_D(win, variant) (OSD_BASE(win, variant) + 0x0C)
65 
66 /**
67  * struct s3c_fb_variant - fb variant information
68  * @is_2443: Set if S3C2443/S3C2416 style hardware.
69  * @nr_windows: The number of windows.
70  * @vidtcon: The base for the VIDTCONx registers
71  * @wincon: The base for the WINxCON registers.
72  * @winmap: The base for the WINxMAP registers.
73  * @keycon: The abse for the WxKEYCON registers.
74  * @buf_start: Offset of buffer start registers.
75  * @buf_size: Offset of buffer size registers.
76  * @buf_end: Offset of buffer end registers.
77  * @osd: The base for the OSD registers.
78  * @osd_stride: stride of osd
79  * @palette: Address of palette memory, or 0 if none.
80  * @has_prtcon: Set if has PRTCON register.
81  * @has_shadowcon: Set if has SHADOWCON register.
82  * @has_blendcon: Set if has BLENDCON register.
83  * @has_clksel: Set if VIDCON0 register has CLKSEL bit.
84  * @has_fixvclk: Set if VIDCON1 register has FIXVCLK bits.
85  */
86 struct s3c_fb_variant {
87 	unsigned int	is_2443:1;
88 	unsigned short	nr_windows;
89 	unsigned int	vidtcon;
90 	unsigned short	wincon;
91 	unsigned short	winmap;
92 	unsigned short	keycon;
93 	unsigned short	buf_start;
94 	unsigned short	buf_end;
95 	unsigned short	buf_size;
96 	unsigned short	osd;
97 	unsigned short	osd_stride;
98 	unsigned short	palette[S3C_FB_MAX_WIN];
99 
100 	unsigned int	has_prtcon:1;
101 	unsigned int	has_shadowcon:1;
102 	unsigned int	has_blendcon:1;
103 	unsigned int	has_clksel:1;
104 	unsigned int	has_fixvclk:1;
105 };
106 
107 /**
108  * struct s3c_fb_win_variant
109  * @has_osd_c: Set if has OSD C register.
110  * @has_osd_d: Set if has OSD D register.
111  * @has_osd_alpha: Set if can change alpha transparency for a window.
112  * @palette_sz: Size of palette in entries.
113  * @palette_16bpp: Set if palette is 16bits wide.
114  * @osd_size_off: If != 0, supports setting up OSD for a window; the appropriate
115  *                register is located at the given offset from OSD_BASE.
116  * @valid_bpp: 1 bit per BPP setting to show valid bits-per-pixel.
117  *
118  * valid_bpp bit x is set if (x+1)BPP is supported.
119  */
120 struct s3c_fb_win_variant {
121 	unsigned int	has_osd_c:1;
122 	unsigned int	has_osd_d:1;
123 	unsigned int	has_osd_alpha:1;
124 	unsigned int	palette_16bpp:1;
125 	unsigned short	osd_size_off;
126 	unsigned short	palette_sz;
127 	u32		valid_bpp;
128 };
129 
130 /**
131  * struct s3c_fb_driverdata - per-device type driver data for init time.
132  * @variant: The variant information for this driver.
133  * @win: The window information for each window.
134  */
135 struct s3c_fb_driverdata {
136 	struct s3c_fb_variant	variant;
137 	struct s3c_fb_win_variant *win[S3C_FB_MAX_WIN];
138 };
139 
140 /**
141  * struct s3c_fb_palette - palette information
142  * @r: Red bitfield.
143  * @g: Green bitfield.
144  * @b: Blue bitfield.
145  * @a: Alpha bitfield.
146  */
147 struct s3c_fb_palette {
148 	struct fb_bitfield	r;
149 	struct fb_bitfield	g;
150 	struct fb_bitfield	b;
151 	struct fb_bitfield	a;
152 };
153 
154 /**
155  * struct s3c_fb_win - per window private data for each framebuffer.
156  * @windata: The platform data supplied for the window configuration.
157  * @parent: The hardware that this window is part of.
158  * @fbinfo: Pointer pack to the framebuffer info for this window.
159  * @variant: The variant information for this window.
160  * @palette_buffer: Buffer/cache to hold palette entries.
161  * @pseudo_palette: For use in TRUECOLOUR modes for entries 0..15/
162  * @index: The window number of this window.
163  * @palette: The bitfields for changing r/g/b into a hardware palette entry.
164  */
165 struct s3c_fb_win {
166 	struct s3c_fb_pd_win	*windata;
167 	struct s3c_fb		*parent;
168 	struct fb_info		*fbinfo;
169 	struct s3c_fb_palette	 palette;
170 	struct s3c_fb_win_variant variant;
171 
172 	u32			*palette_buffer;
173 	u32			 pseudo_palette[16];
174 	unsigned int		 index;
175 };
176 
177 /**
178  * struct s3c_fb_vsync - vsync information
179  * @wait:	a queue for processes waiting for vsync
180  * @count:	vsync interrupt count
181  */
182 struct s3c_fb_vsync {
183 	wait_queue_head_t	wait;
184 	unsigned int		count;
185 };
186 
187 /**
188  * struct s3c_fb - overall hardware state of the hardware
189  * @slock: The spinlock protection for this data structure.
190  * @dev: The device that we bound to, for printing, etc.
191  * @bus_clk: The clk (hclk) feeding our interface and possibly pixclk.
192  * @lcd_clk: The clk (sclk) feeding pixclk.
193  * @regs: The mapped hardware registers.
194  * @variant: Variant information for this hardware.
195  * @enabled: A bitmask of enabled hardware windows.
196  * @output_on: Flag if the physical output is enabled.
197  * @pdata: The platform configuration data passed with the device.
198  * @windows: The hardware windows that have been claimed.
199  * @irq_no: IRQ line number
200  * @irq_flags: irq flags
201  * @vsync_info: VSYNC-related information (count, queues...)
202  */
203 struct s3c_fb {
204 	spinlock_t		slock;
205 	struct device		*dev;
206 	struct clk		*bus_clk;
207 	struct clk		*lcd_clk;
208 	void __iomem		*regs;
209 	struct s3c_fb_variant	 variant;
210 
211 	unsigned char		 enabled;
212 	bool			 output_on;
213 
214 	struct s3c_fb_platdata	*pdata;
215 	struct s3c_fb_win	*windows[S3C_FB_MAX_WIN];
216 
217 	int			 irq_no;
218 	unsigned long		 irq_flags;
219 	struct s3c_fb_vsync	 vsync_info;
220 };
221 
222 /**
223  * s3c_fb_validate_win_bpp - validate the bits-per-pixel for this mode.
224  * @win: The device window.
225  * @bpp: The bit depth.
226  */
227 static bool s3c_fb_validate_win_bpp(struct s3c_fb_win *win, unsigned int bpp)
228 {
229 	return win->variant.valid_bpp & VALID_BPP(bpp);
230 }
231 
232 /**
233  * s3c_fb_check_var() - framebuffer layer request to verify a given mode.
234  * @var: The screen information to verify.
235  * @info: The framebuffer device.
236  *
237  * Framebuffer layer call to verify the given information and allow us to
238  * update various information depending on the hardware capabilities.
239  */
240 static int s3c_fb_check_var(struct fb_var_screeninfo *var,
241 			    struct fb_info *info)
242 {
243 	struct s3c_fb_win *win = info->par;
244 	struct s3c_fb *sfb = win->parent;
245 
246 	dev_dbg(sfb->dev, "checking parameters\n");
247 
248 	var->xres_virtual = max(var->xres_virtual, var->xres);
249 	var->yres_virtual = max(var->yres_virtual, var->yres);
250 
251 	if (!s3c_fb_validate_win_bpp(win, var->bits_per_pixel)) {
252 		dev_dbg(sfb->dev, "win %d: unsupported bpp %d\n",
253 			win->index, var->bits_per_pixel);
254 		return -EINVAL;
255 	}
256 
257 	/* always ensure these are zero, for drop through cases below */
258 	var->transp.offset = 0;
259 	var->transp.length = 0;
260 
261 	switch (var->bits_per_pixel) {
262 	case 1:
263 	case 2:
264 	case 4:
265 	case 8:
266 		if (sfb->variant.palette[win->index] != 0) {
267 			/* non palletised, A:1,R:2,G:3,B:2 mode */
268 			var->red.offset		= 5;
269 			var->green.offset	= 2;
270 			var->blue.offset	= 0;
271 			var->red.length		= 2;
272 			var->green.length	= 3;
273 			var->blue.length	= 2;
274 			var->transp.offset	= 7;
275 			var->transp.length	= 1;
276 		} else {
277 			var->red.offset	= 0;
278 			var->red.length	= var->bits_per_pixel;
279 			var->green	= var->red;
280 			var->blue	= var->red;
281 		}
282 		break;
283 
284 	case 19:
285 		/* 666 with one bit alpha/transparency */
286 		var->transp.offset	= 18;
287 		var->transp.length	= 1;
288 		fallthrough;
289 	case 18:
290 		var->bits_per_pixel	= 32;
291 
292 		/* 666 format */
293 		var->red.offset		= 12;
294 		var->green.offset	= 6;
295 		var->blue.offset	= 0;
296 		var->red.length		= 6;
297 		var->green.length	= 6;
298 		var->blue.length	= 6;
299 		break;
300 
301 	case 16:
302 		/* 16 bpp, 565 format */
303 		var->red.offset		= 11;
304 		var->green.offset	= 5;
305 		var->blue.offset	= 0;
306 		var->red.length		= 5;
307 		var->green.length	= 6;
308 		var->blue.length	= 5;
309 		break;
310 
311 	case 32:
312 	case 28:
313 	case 25:
314 		var->transp.length	= var->bits_per_pixel - 24;
315 		var->transp.offset	= 24;
316 		fallthrough;
317 	case 24:
318 		/* our 24bpp is unpacked, so 32bpp */
319 		var->bits_per_pixel	= 32;
320 		var->red.offset		= 16;
321 		var->red.length		= 8;
322 		var->green.offset	= 8;
323 		var->green.length	= 8;
324 		var->blue.offset	= 0;
325 		var->blue.length	= 8;
326 		break;
327 
328 	default:
329 		dev_err(sfb->dev, "invalid bpp\n");
330 		return -EINVAL;
331 	}
332 
333 	dev_dbg(sfb->dev, "%s: verified parameters\n", __func__);
334 	return 0;
335 }
336 
337 /**
338  * s3c_fb_calc_pixclk() - calculate the divider to create the pixel clock.
339  * @sfb: The hardware state.
340  * @pixclk: The pixel clock wanted, in picoseconds.
341  *
342  * Given the specified pixel clock, work out the necessary divider to get
343  * close to the output frequency.
344  */
345 static int s3c_fb_calc_pixclk(struct s3c_fb *sfb, unsigned int pixclk)
346 {
347 	unsigned long clk;
348 	unsigned long long tmp;
349 	unsigned int result;
350 
351 	if (sfb->variant.has_clksel)
352 		clk = clk_get_rate(sfb->bus_clk);
353 	else
354 		clk = clk_get_rate(sfb->lcd_clk);
355 
356 	tmp = (unsigned long long)clk;
357 	tmp *= pixclk;
358 
359 	do_div(tmp, 1000000000UL);
360 	result = (unsigned int)tmp / 1000;
361 
362 	dev_dbg(sfb->dev, "pixclk=%u, clk=%lu, div=%d (%lu)\n",
363 		pixclk, clk, result, result ? clk / result : clk);
364 
365 	return result;
366 }
367 
368 /**
369  * s3c_fb_align_word() - align pixel count to word boundary
370  * @bpp: The number of bits per pixel
371  * @pix: The value to be aligned.
372  *
373  * Align the given pixel count so that it will start on an 32bit word
374  * boundary.
375  */
376 static int s3c_fb_align_word(unsigned int bpp, unsigned int pix)
377 {
378 	int pix_per_word;
379 
380 	if (bpp > 16)
381 		return pix;
382 
383 	pix_per_word = (8 * 32) / bpp;
384 	return ALIGN(pix, pix_per_word);
385 }
386 
387 /**
388  * vidosd_set_size() - set OSD size for a window
389  *
390  * @win: the window to set OSD size for
391  * @size: OSD size register value
392  */
393 static void vidosd_set_size(struct s3c_fb_win *win, u32 size)
394 {
395 	struct s3c_fb *sfb = win->parent;
396 
397 	/* OSD can be set up if osd_size_off != 0 for this window */
398 	if (win->variant.osd_size_off)
399 		writel(size, sfb->regs + OSD_BASE(win->index, sfb->variant)
400 				+ win->variant.osd_size_off);
401 }
402 
403 /**
404  * vidosd_set_alpha() - set alpha transparency for a window
405  *
406  * @win: the window to set OSD size for
407  * @alpha: alpha register value
408  */
409 static void vidosd_set_alpha(struct s3c_fb_win *win, u32 alpha)
410 {
411 	struct s3c_fb *sfb = win->parent;
412 
413 	if (win->variant.has_osd_alpha)
414 		writel(alpha, sfb->regs + VIDOSD_C(win->index, sfb->variant));
415 }
416 
417 /**
418  * shadow_protect_win() - disable updating values from shadow registers at vsync
419  *
420  * @win: window to protect registers for
421  * @protect: 1 to protect (disable updates)
422  */
423 static void shadow_protect_win(struct s3c_fb_win *win, bool protect)
424 {
425 	struct s3c_fb *sfb = win->parent;
426 	u32 reg;
427 
428 	if (protect) {
429 		if (sfb->variant.has_prtcon) {
430 			writel(PRTCON_PROTECT, sfb->regs + PRTCON);
431 		} else if (sfb->variant.has_shadowcon) {
432 			reg = readl(sfb->regs + SHADOWCON);
433 			writel(reg | SHADOWCON_WINx_PROTECT(win->index),
434 				sfb->regs + SHADOWCON);
435 		}
436 	} else {
437 		if (sfb->variant.has_prtcon) {
438 			writel(0, sfb->regs + PRTCON);
439 		} else if (sfb->variant.has_shadowcon) {
440 			reg = readl(sfb->regs + SHADOWCON);
441 			writel(reg & ~SHADOWCON_WINx_PROTECT(win->index),
442 				sfb->regs + SHADOWCON);
443 		}
444 	}
445 }
446 
447 /**
448  * s3c_fb_enable() - Set the state of the main LCD output
449  * @sfb: The main framebuffer state.
450  * @enable: The state to set.
451  */
452 static void s3c_fb_enable(struct s3c_fb *sfb, int enable)
453 {
454 	u32 vidcon0 = readl(sfb->regs + VIDCON0);
455 
456 	if (enable && !sfb->output_on)
457 		pm_runtime_get_sync(sfb->dev);
458 
459 	if (enable) {
460 		vidcon0 |= VIDCON0_ENVID | VIDCON0_ENVID_F;
461 	} else {
462 		/* see the note in the framebuffer datasheet about
463 		 * why you cannot take both of these bits down at the
464 		 * same time. */
465 
466 		if (vidcon0 & VIDCON0_ENVID) {
467 			vidcon0 |= VIDCON0_ENVID;
468 			vidcon0 &= ~VIDCON0_ENVID_F;
469 		}
470 	}
471 
472 	writel(vidcon0, sfb->regs + VIDCON0);
473 
474 	if (!enable && sfb->output_on)
475 		pm_runtime_put_sync(sfb->dev);
476 
477 	sfb->output_on = enable;
478 }
479 
480 /**
481  * s3c_fb_set_par() - framebuffer request to set new framebuffer state.
482  * @info: The framebuffer to change.
483  *
484  * Framebuffer layer request to set a new mode for the specified framebuffer
485  */
486 static int s3c_fb_set_par(struct fb_info *info)
487 {
488 	struct fb_var_screeninfo *var = &info->var;
489 	struct s3c_fb_win *win = info->par;
490 	struct s3c_fb *sfb = win->parent;
491 	void __iomem *regs = sfb->regs;
492 	void __iomem *buf;
493 	int win_no = win->index;
494 	u32 alpha = 0;
495 	u32 data;
496 	u32 pagewidth;
497 
498 	dev_dbg(sfb->dev, "setting framebuffer parameters\n");
499 
500 	pm_runtime_get_sync(sfb->dev);
501 
502 	shadow_protect_win(win, 1);
503 
504 	switch (var->bits_per_pixel) {
505 	case 32:
506 	case 24:
507 	case 16:
508 	case 12:
509 		info->fix.visual = FB_VISUAL_TRUECOLOR;
510 		break;
511 	case 8:
512 		if (win->variant.palette_sz >= 256)
513 			info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
514 		else
515 			info->fix.visual = FB_VISUAL_TRUECOLOR;
516 		break;
517 	case 1:
518 		info->fix.visual = FB_VISUAL_MONO01;
519 		break;
520 	default:
521 		info->fix.visual = FB_VISUAL_PSEUDOCOLOR;
522 		break;
523 	}
524 
525 	info->fix.line_length = (var->xres_virtual * var->bits_per_pixel) / 8;
526 
527 	info->fix.xpanstep = info->var.xres_virtual > info->var.xres ? 1 : 0;
528 	info->fix.ypanstep = info->var.yres_virtual > info->var.yres ? 1 : 0;
529 
530 	/* disable the window whilst we update it */
531 	writel(0, regs + WINCON(win_no));
532 
533 	if (!sfb->output_on)
534 		s3c_fb_enable(sfb, 1);
535 
536 	/* write the buffer address */
537 
538 	/* start and end registers stride is 8 */
539 	buf = regs + win_no * 8;
540 
541 	writel(info->fix.smem_start, buf + sfb->variant.buf_start);
542 
543 	data = info->fix.smem_start + info->fix.line_length * var->yres;
544 	writel(data, buf + sfb->variant.buf_end);
545 
546 	pagewidth = (var->xres * var->bits_per_pixel) >> 3;
547 	data = VIDW_BUF_SIZE_OFFSET(info->fix.line_length - pagewidth) |
548 	       VIDW_BUF_SIZE_PAGEWIDTH(pagewidth) |
549 	       VIDW_BUF_SIZE_OFFSET_E(info->fix.line_length - pagewidth) |
550 	       VIDW_BUF_SIZE_PAGEWIDTH_E(pagewidth);
551 	writel(data, regs + sfb->variant.buf_size + (win_no * 4));
552 
553 	/* write 'OSD' registers to control position of framebuffer */
554 
555 	data = VIDOSDxA_TOPLEFT_X(0) | VIDOSDxA_TOPLEFT_Y(0) |
556 	       VIDOSDxA_TOPLEFT_X_E(0) | VIDOSDxA_TOPLEFT_Y_E(0);
557 	writel(data, regs + VIDOSD_A(win_no, sfb->variant));
558 
559 	data = VIDOSDxB_BOTRIGHT_X(s3c_fb_align_word(var->bits_per_pixel,
560 						     var->xres - 1)) |
561 	       VIDOSDxB_BOTRIGHT_Y(var->yres - 1) |
562 	       VIDOSDxB_BOTRIGHT_X_E(s3c_fb_align_word(var->bits_per_pixel,
563 						     var->xres - 1)) |
564 	       VIDOSDxB_BOTRIGHT_Y_E(var->yres - 1);
565 
566 	writel(data, regs + VIDOSD_B(win_no, sfb->variant));
567 
568 	data = var->xres * var->yres;
569 
570 	alpha = VIDISD14C_ALPHA1_R(0xf) |
571 		VIDISD14C_ALPHA1_G(0xf) |
572 		VIDISD14C_ALPHA1_B(0xf);
573 
574 	vidosd_set_alpha(win, alpha);
575 	vidosd_set_size(win, data);
576 
577 	/* Enable DMA channel for this window */
578 	if (sfb->variant.has_shadowcon) {
579 		data = readl(sfb->regs + SHADOWCON);
580 		data |= SHADOWCON_CHx_ENABLE(win_no);
581 		writel(data, sfb->regs + SHADOWCON);
582 	}
583 
584 	data = WINCONx_ENWIN;
585 	sfb->enabled |= (1 << win->index);
586 
587 	/* note, since we have to round up the bits-per-pixel, we end up
588 	 * relying on the bitfield information for r/g/b/a to work out
589 	 * exactly which mode of operation is intended. */
590 
591 	switch (var->bits_per_pixel) {
592 	case 1:
593 		data |= WINCON0_BPPMODE_1BPP;
594 		data |= WINCONx_BITSWP;
595 		data |= WINCONx_BURSTLEN_4WORD;
596 		break;
597 	case 2:
598 		data |= WINCON0_BPPMODE_2BPP;
599 		data |= WINCONx_BITSWP;
600 		data |= WINCONx_BURSTLEN_8WORD;
601 		break;
602 	case 4:
603 		data |= WINCON0_BPPMODE_4BPP;
604 		data |= WINCONx_BITSWP;
605 		data |= WINCONx_BURSTLEN_8WORD;
606 		break;
607 	case 8:
608 		if (var->transp.length != 0)
609 			data |= WINCON1_BPPMODE_8BPP_1232;
610 		else
611 			data |= WINCON0_BPPMODE_8BPP_PALETTE;
612 		data |= WINCONx_BURSTLEN_8WORD;
613 		data |= WINCONx_BYTSWP;
614 		break;
615 	case 16:
616 		if (var->transp.length != 0)
617 			data |= WINCON1_BPPMODE_16BPP_A1555;
618 		else
619 			data |= WINCON0_BPPMODE_16BPP_565;
620 		data |= WINCONx_HAWSWP;
621 		data |= WINCONx_BURSTLEN_16WORD;
622 		break;
623 	case 24:
624 	case 32:
625 		if (var->red.length == 6) {
626 			if (var->transp.length != 0)
627 				data |= WINCON1_BPPMODE_19BPP_A1666;
628 			else
629 				data |= WINCON1_BPPMODE_18BPP_666;
630 		} else if (var->transp.length == 1)
631 			data |= WINCON1_BPPMODE_25BPP_A1888
632 				| WINCON1_BLD_PIX;
633 		else if ((var->transp.length == 4) ||
634 			(var->transp.length == 8))
635 			data |= WINCON1_BPPMODE_28BPP_A4888
636 				| WINCON1_BLD_PIX | WINCON1_ALPHA_SEL;
637 		else
638 			data |= WINCON0_BPPMODE_24BPP_888;
639 
640 		data |= WINCONx_WSWP;
641 		data |= WINCONx_BURSTLEN_16WORD;
642 		break;
643 	}
644 
645 	/* Enable the colour keying for the window below this one */
646 	if (win_no > 0) {
647 		u32 keycon0_data = 0, keycon1_data = 0;
648 		void __iomem *keycon = regs + sfb->variant.keycon;
649 
650 		keycon0_data = ~(WxKEYCON0_KEYBL_EN |
651 				WxKEYCON0_KEYEN_F |
652 				WxKEYCON0_DIRCON) | WxKEYCON0_COMPKEY(0);
653 
654 		keycon1_data = WxKEYCON1_COLVAL(0xffffff);
655 
656 		keycon += (win_no - 1) * 8;
657 
658 		writel(keycon0_data, keycon + WKEYCON0);
659 		writel(keycon1_data, keycon + WKEYCON1);
660 	}
661 
662 	writel(data, regs + sfb->variant.wincon + (win_no * 4));
663 	writel(0x0, regs + sfb->variant.winmap + (win_no * 4));
664 
665 	/* Set alpha value width */
666 	if (sfb->variant.has_blendcon) {
667 		data = readl(sfb->regs + BLENDCON);
668 		data &= ~BLENDCON_NEW_MASK;
669 		if (var->transp.length > 4)
670 			data |= BLENDCON_NEW_8BIT_ALPHA_VALUE;
671 		else
672 			data |= BLENDCON_NEW_4BIT_ALPHA_VALUE;
673 		writel(data, sfb->regs + BLENDCON);
674 	}
675 
676 	shadow_protect_win(win, 0);
677 
678 	pm_runtime_put_sync(sfb->dev);
679 
680 	return 0;
681 }
682 
683 /**
684  * s3c_fb_update_palette() - set or schedule a palette update.
685  * @sfb: The hardware information.
686  * @win: The window being updated.
687  * @reg: The palette index being changed.
688  * @value: The computed palette value.
689  *
690  * Change the value of a palette register, either by directly writing to
691  * the palette (this requires the palette RAM to be disconnected from the
692  * hardware whilst this is in progress) or schedule the update for later.
693  *
694  * At the moment, since we have no VSYNC interrupt support, we simply set
695  * the palette entry directly.
696  */
697 static void s3c_fb_update_palette(struct s3c_fb *sfb,
698 				  struct s3c_fb_win *win,
699 				  unsigned int reg,
700 				  u32 value)
701 {
702 	void __iomem *palreg;
703 	u32 palcon;
704 
705 	palreg = sfb->regs + sfb->variant.palette[win->index];
706 
707 	dev_dbg(sfb->dev, "%s: win %d, reg %d (%p): %08x\n",
708 		__func__, win->index, reg, palreg, value);
709 
710 	win->palette_buffer[reg] = value;
711 
712 	palcon = readl(sfb->regs + WPALCON);
713 	writel(palcon | WPALCON_PAL_UPDATE, sfb->regs + WPALCON);
714 
715 	if (win->variant.palette_16bpp)
716 		writew(value, palreg + (reg * 2));
717 	else
718 		writel(value, palreg + (reg * 4));
719 
720 	writel(palcon, sfb->regs + WPALCON);
721 }
722 
723 static inline unsigned int chan_to_field(unsigned int chan,
724 					 struct fb_bitfield *bf)
725 {
726 	chan &= 0xffff;
727 	chan >>= 16 - bf->length;
728 	return chan << bf->offset;
729 }
730 
731 /**
732  * s3c_fb_setcolreg() - framebuffer layer request to change palette.
733  * @regno: The palette index to change.
734  * @red: The red field for the palette data.
735  * @green: The green field for the palette data.
736  * @blue: The blue field for the palette data.
737  * @transp: The transparency (alpha) field for the palette data.
738  * @info: The framebuffer being changed.
739  */
740 static int s3c_fb_setcolreg(unsigned regno,
741 			    unsigned red, unsigned green, unsigned blue,
742 			    unsigned transp, struct fb_info *info)
743 {
744 	struct s3c_fb_win *win = info->par;
745 	struct s3c_fb *sfb = win->parent;
746 	unsigned int val;
747 
748 	dev_dbg(sfb->dev, "%s: win %d: %d => rgb=%d/%d/%d\n",
749 		__func__, win->index, regno, red, green, blue);
750 
751 	pm_runtime_get_sync(sfb->dev);
752 
753 	switch (info->fix.visual) {
754 	case FB_VISUAL_TRUECOLOR:
755 		/* true-colour, use pseudo-palette */
756 
757 		if (regno < 16) {
758 			u32 *pal = info->pseudo_palette;
759 
760 			val  = chan_to_field(red,   &info->var.red);
761 			val |= chan_to_field(green, &info->var.green);
762 			val |= chan_to_field(blue,  &info->var.blue);
763 
764 			pal[regno] = val;
765 		}
766 		break;
767 
768 	case FB_VISUAL_PSEUDOCOLOR:
769 		if (regno < win->variant.palette_sz) {
770 			val  = chan_to_field(red, &win->palette.r);
771 			val |= chan_to_field(green, &win->palette.g);
772 			val |= chan_to_field(blue, &win->palette.b);
773 
774 			s3c_fb_update_palette(sfb, win, regno, val);
775 		}
776 
777 		break;
778 
779 	default:
780 		pm_runtime_put_sync(sfb->dev);
781 		return 1;	/* unknown type */
782 	}
783 
784 	pm_runtime_put_sync(sfb->dev);
785 	return 0;
786 }
787 
788 /**
789  * s3c_fb_blank() - blank or unblank the given window
790  * @blank_mode: The blank state from FB_BLANK_*
791  * @info: The framebuffer to blank.
792  *
793  * Framebuffer layer request to change the power state.
794  */
795 static int s3c_fb_blank(int blank_mode, struct fb_info *info)
796 {
797 	struct s3c_fb_win *win = info->par;
798 	struct s3c_fb *sfb = win->parent;
799 	unsigned int index = win->index;
800 	u32 wincon;
801 	u32 output_on = sfb->output_on;
802 
803 	dev_dbg(sfb->dev, "blank mode %d\n", blank_mode);
804 
805 	pm_runtime_get_sync(sfb->dev);
806 
807 	wincon = readl(sfb->regs + sfb->variant.wincon + (index * 4));
808 
809 	switch (blank_mode) {
810 	case FB_BLANK_POWERDOWN:
811 		wincon &= ~WINCONx_ENWIN;
812 		sfb->enabled &= ~(1 << index);
813 		fallthrough;	/* to FB_BLANK_NORMAL */
814 
815 	case FB_BLANK_NORMAL:
816 		/* disable the DMA and display 0x0 (black) */
817 		shadow_protect_win(win, 1);
818 		writel(WINxMAP_MAP | WINxMAP_MAP_COLOUR(0x0),
819 		       sfb->regs + sfb->variant.winmap + (index * 4));
820 		shadow_protect_win(win, 0);
821 		break;
822 
823 	case FB_BLANK_UNBLANK:
824 		shadow_protect_win(win, 1);
825 		writel(0x0, sfb->regs + sfb->variant.winmap + (index * 4));
826 		shadow_protect_win(win, 0);
827 		wincon |= WINCONx_ENWIN;
828 		sfb->enabled |= (1 << index);
829 		break;
830 
831 	case FB_BLANK_VSYNC_SUSPEND:
832 	case FB_BLANK_HSYNC_SUSPEND:
833 	default:
834 		pm_runtime_put_sync(sfb->dev);
835 		return 1;
836 	}
837 
838 	shadow_protect_win(win, 1);
839 	writel(wincon, sfb->regs + sfb->variant.wincon + (index * 4));
840 
841 	/* Check the enabled state to see if we need to be running the
842 	 * main LCD interface, as if there are no active windows then
843 	 * it is highly likely that we also do not need to output
844 	 * anything.
845 	 */
846 	s3c_fb_enable(sfb, sfb->enabled ? 1 : 0);
847 	shadow_protect_win(win, 0);
848 
849 	pm_runtime_put_sync(sfb->dev);
850 
851 	return output_on == sfb->output_on;
852 }
853 
854 /**
855  * s3c_fb_pan_display() - Pan the display.
856  *
857  * Note that the offsets can be written to the device at any time, as their
858  * values are latched at each vsync automatically. This also means that only
859  * the last call to this function will have any effect on next vsync, but
860  * there is no need to sleep waiting for it to prevent tearing.
861  *
862  * @var: The screen information to verify.
863  * @info: The framebuffer device.
864  */
865 static int s3c_fb_pan_display(struct fb_var_screeninfo *var,
866 			      struct fb_info *info)
867 {
868 	struct s3c_fb_win *win	= info->par;
869 	struct s3c_fb *sfb	= win->parent;
870 	void __iomem *buf	= sfb->regs + win->index * 8;
871 	unsigned int start_boff, end_boff;
872 
873 	pm_runtime_get_sync(sfb->dev);
874 
875 	/* Offset in bytes to the start of the displayed area */
876 	start_boff = var->yoffset * info->fix.line_length;
877 	/* X offset depends on the current bpp */
878 	if (info->var.bits_per_pixel >= 8) {
879 		start_boff += var->xoffset * (info->var.bits_per_pixel >> 3);
880 	} else {
881 		switch (info->var.bits_per_pixel) {
882 		case 4:
883 			start_boff += var->xoffset >> 1;
884 			break;
885 		case 2:
886 			start_boff += var->xoffset >> 2;
887 			break;
888 		case 1:
889 			start_boff += var->xoffset >> 3;
890 			break;
891 		default:
892 			dev_err(sfb->dev, "invalid bpp\n");
893 			pm_runtime_put_sync(sfb->dev);
894 			return -EINVAL;
895 		}
896 	}
897 	/* Offset in bytes to the end of the displayed area */
898 	end_boff = start_boff + info->var.yres * info->fix.line_length;
899 
900 	/* Temporarily turn off per-vsync update from shadow registers until
901 	 * both start and end addresses are updated to prevent corruption */
902 	shadow_protect_win(win, 1);
903 
904 	writel(info->fix.smem_start + start_boff, buf + sfb->variant.buf_start);
905 	writel(info->fix.smem_start + end_boff, buf + sfb->variant.buf_end);
906 
907 	shadow_protect_win(win, 0);
908 
909 	pm_runtime_put_sync(sfb->dev);
910 	return 0;
911 }
912 
913 /**
914  * s3c_fb_enable_irq() - enable framebuffer interrupts
915  * @sfb: main hardware state
916  */
917 static void s3c_fb_enable_irq(struct s3c_fb *sfb)
918 {
919 	void __iomem *regs = sfb->regs;
920 	u32 irq_ctrl_reg;
921 
922 	if (!test_and_set_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
923 		/* IRQ disabled, enable it */
924 		irq_ctrl_reg = readl(regs + VIDINTCON0);
925 
926 		irq_ctrl_reg |= VIDINTCON0_INT_ENABLE;
927 		irq_ctrl_reg |= VIDINTCON0_INT_FRAME;
928 
929 		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL0_MASK;
930 		irq_ctrl_reg |= VIDINTCON0_FRAMESEL0_VSYNC;
931 		irq_ctrl_reg &= ~VIDINTCON0_FRAMESEL1_MASK;
932 		irq_ctrl_reg |= VIDINTCON0_FRAMESEL1_NONE;
933 
934 		writel(irq_ctrl_reg, regs + VIDINTCON0);
935 	}
936 }
937 
938 /**
939  * s3c_fb_disable_irq() - disable framebuffer interrupts
940  * @sfb: main hardware state
941  */
942 static void s3c_fb_disable_irq(struct s3c_fb *sfb)
943 {
944 	void __iomem *regs = sfb->regs;
945 	u32 irq_ctrl_reg;
946 
947 	if (test_and_clear_bit(S3C_FB_VSYNC_IRQ_EN, &sfb->irq_flags)) {
948 		/* IRQ enabled, disable it */
949 		irq_ctrl_reg = readl(regs + VIDINTCON0);
950 
951 		irq_ctrl_reg &= ~VIDINTCON0_INT_FRAME;
952 		irq_ctrl_reg &= ~VIDINTCON0_INT_ENABLE;
953 
954 		writel(irq_ctrl_reg, regs + VIDINTCON0);
955 	}
956 }
957 
958 static irqreturn_t s3c_fb_irq(int irq, void *dev_id)
959 {
960 	struct s3c_fb *sfb = dev_id;
961 	void __iomem  *regs = sfb->regs;
962 	u32 irq_sts_reg;
963 
964 	spin_lock(&sfb->slock);
965 
966 	irq_sts_reg = readl(regs + VIDINTCON1);
967 
968 	if (irq_sts_reg & VIDINTCON1_INT_FRAME) {
969 
970 		/* VSYNC interrupt, accept it */
971 		writel(VIDINTCON1_INT_FRAME, regs + VIDINTCON1);
972 
973 		sfb->vsync_info.count++;
974 		wake_up_interruptible(&sfb->vsync_info.wait);
975 	}
976 
977 	/* We only support waiting for VSYNC for now, so it's safe
978 	 * to always disable irqs here.
979 	 */
980 	s3c_fb_disable_irq(sfb);
981 
982 	spin_unlock(&sfb->slock);
983 	return IRQ_HANDLED;
984 }
985 
986 /**
987  * s3c_fb_wait_for_vsync() - sleep until next VSYNC interrupt or timeout
988  * @sfb: main hardware state
989  * @crtc: head index.
990  */
991 static int s3c_fb_wait_for_vsync(struct s3c_fb *sfb, u32 crtc)
992 {
993 	unsigned long count;
994 	int ret;
995 
996 	if (crtc != 0)
997 		return -ENODEV;
998 
999 	pm_runtime_get_sync(sfb->dev);
1000 
1001 	count = sfb->vsync_info.count;
1002 	s3c_fb_enable_irq(sfb);
1003 	ret = wait_event_interruptible_timeout(sfb->vsync_info.wait,
1004 				       count != sfb->vsync_info.count,
1005 				       msecs_to_jiffies(VSYNC_TIMEOUT_MSEC));
1006 
1007 	pm_runtime_put_sync(sfb->dev);
1008 
1009 	if (ret == 0)
1010 		return -ETIMEDOUT;
1011 
1012 	return 0;
1013 }
1014 
1015 static int s3c_fb_ioctl(struct fb_info *info, unsigned int cmd,
1016 			unsigned long arg)
1017 {
1018 	struct s3c_fb_win *win = info->par;
1019 	struct s3c_fb *sfb = win->parent;
1020 	int ret;
1021 	u32 crtc;
1022 
1023 	switch (cmd) {
1024 	case FBIO_WAITFORVSYNC:
1025 		if (get_user(crtc, (u32 __user *)arg)) {
1026 			ret = -EFAULT;
1027 			break;
1028 		}
1029 
1030 		ret = s3c_fb_wait_for_vsync(sfb, crtc);
1031 		break;
1032 	default:
1033 		ret = -ENOTTY;
1034 	}
1035 
1036 	return ret;
1037 }
1038 
1039 static const struct fb_ops s3c_fb_ops = {
1040 	.owner		= THIS_MODULE,
1041 	.fb_check_var	= s3c_fb_check_var,
1042 	.fb_set_par	= s3c_fb_set_par,
1043 	.fb_blank	= s3c_fb_blank,
1044 	.fb_setcolreg	= s3c_fb_setcolreg,
1045 	.fb_fillrect	= cfb_fillrect,
1046 	.fb_copyarea	= cfb_copyarea,
1047 	.fb_imageblit	= cfb_imageblit,
1048 	.fb_pan_display	= s3c_fb_pan_display,
1049 	.fb_ioctl	= s3c_fb_ioctl,
1050 };
1051 
1052 /**
1053  * s3c_fb_missing_pixclock() - calculates pixel clock
1054  * @mode: The video mode to change.
1055  *
1056  * Calculate the pixel clock when none has been given through platform data.
1057  */
1058 static void s3c_fb_missing_pixclock(struct fb_videomode *mode)
1059 {
1060 	u64 pixclk = 1000000000000ULL;
1061 	u32 div;
1062 
1063 	div  = mode->left_margin + mode->hsync_len + mode->right_margin +
1064 	       mode->xres;
1065 	div *= mode->upper_margin + mode->vsync_len + mode->lower_margin +
1066 	       mode->yres;
1067 	div *= mode->refresh ? : 60;
1068 
1069 	do_div(pixclk, div);
1070 
1071 	mode->pixclock = pixclk;
1072 }
1073 
1074 /**
1075  * s3c_fb_alloc_memory() - allocate display memory for framebuffer window
1076  * @sfb: The base resources for the hardware.
1077  * @win: The window to initialise memory for.
1078  *
1079  * Allocate memory for the given framebuffer.
1080  */
1081 static int s3c_fb_alloc_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1082 {
1083 	struct s3c_fb_pd_win *windata = win->windata;
1084 	unsigned int real_size, virt_size, size;
1085 	struct fb_info *fbi = win->fbinfo;
1086 	dma_addr_t map_dma;
1087 
1088 	dev_dbg(sfb->dev, "allocating memory for display\n");
1089 
1090 	real_size = windata->xres * windata->yres;
1091 	virt_size = windata->virtual_x * windata->virtual_y;
1092 
1093 	dev_dbg(sfb->dev, "real_size=%u (%u.%u), virt_size=%u (%u.%u)\n",
1094 		real_size, windata->xres, windata->yres,
1095 		virt_size, windata->virtual_x, windata->virtual_y);
1096 
1097 	size = (real_size > virt_size) ? real_size : virt_size;
1098 	size *= (windata->max_bpp > 16) ? 32 : windata->max_bpp;
1099 	size /= 8;
1100 
1101 	fbi->fix.smem_len = size;
1102 	size = PAGE_ALIGN(size);
1103 
1104 	dev_dbg(sfb->dev, "want %u bytes for window\n", size);
1105 
1106 	fbi->screen_buffer = dma_alloc_wc(sfb->dev, size, &map_dma, GFP_KERNEL);
1107 	if (!fbi->screen_buffer)
1108 		return -ENOMEM;
1109 
1110 	dev_dbg(sfb->dev, "mapped %x to %p\n",
1111 		(unsigned int)map_dma, fbi->screen_buffer);
1112 
1113 	memset(fbi->screen_buffer, 0x0, size);
1114 	fbi->fix.smem_start = map_dma;
1115 
1116 	return 0;
1117 }
1118 
1119 /**
1120  * s3c_fb_free_memory() - free the display memory for the given window
1121  * @sfb: The base resources for the hardware.
1122  * @win: The window to free the display memory for.
1123  *
1124  * Free the display memory allocated by s3c_fb_alloc_memory().
1125  */
1126 static void s3c_fb_free_memory(struct s3c_fb *sfb, struct s3c_fb_win *win)
1127 {
1128 	struct fb_info *fbi = win->fbinfo;
1129 
1130 	if (fbi->screen_buffer)
1131 		dma_free_wc(sfb->dev, PAGE_ALIGN(fbi->fix.smem_len),
1132 			    fbi->screen_buffer, fbi->fix.smem_start);
1133 }
1134 
1135 /**
1136  * s3c_fb_release_win() - release resources for a framebuffer window.
1137  * @sfb: The base resources for the hardware.
1138  * @win: The window to cleanup the resources for.
1139  *
1140  * Release the resources that where claimed for the hardware window,
1141  * such as the framebuffer instance and any memory claimed for it.
1142  */
1143 static void s3c_fb_release_win(struct s3c_fb *sfb, struct s3c_fb_win *win)
1144 {
1145 	u32 data;
1146 
1147 	if (win->fbinfo) {
1148 		if (sfb->variant.has_shadowcon) {
1149 			data = readl(sfb->regs + SHADOWCON);
1150 			data &= ~SHADOWCON_CHx_ENABLE(win->index);
1151 			data &= ~SHADOWCON_CHx_LOCAL_ENABLE(win->index);
1152 			writel(data, sfb->regs + SHADOWCON);
1153 		}
1154 		unregister_framebuffer(win->fbinfo);
1155 		if (win->fbinfo->cmap.len)
1156 			fb_dealloc_cmap(&win->fbinfo->cmap);
1157 		s3c_fb_free_memory(sfb, win);
1158 		framebuffer_release(win->fbinfo);
1159 	}
1160 }
1161 
1162 /**
1163  * s3c_fb_probe_win() - register an hardware window
1164  * @sfb: The base resources for the hardware
1165  * @win_no: The window number
1166  * @variant: The variant information for this window.
1167  * @res: Pointer to where to place the resultant window.
1168  *
1169  * Allocate and do the basic initialisation for one of the hardware's graphics
1170  * windows.
1171  */
1172 static int s3c_fb_probe_win(struct s3c_fb *sfb, unsigned int win_no,
1173 			    struct s3c_fb_win_variant *variant,
1174 			    struct s3c_fb_win **res)
1175 {
1176 	struct fb_videomode initmode;
1177 	struct s3c_fb_pd_win *windata;
1178 	struct s3c_fb_win *win;
1179 	struct fb_info *fbinfo;
1180 	int palette_size;
1181 	int ret;
1182 
1183 	dev_dbg(sfb->dev, "probing window %d, variant %p\n", win_no, variant);
1184 
1185 	init_waitqueue_head(&sfb->vsync_info.wait);
1186 
1187 	palette_size = variant->palette_sz * 4;
1188 
1189 	fbinfo = framebuffer_alloc(sizeof(struct s3c_fb_win) +
1190 				   palette_size * sizeof(u32), sfb->dev);
1191 	if (!fbinfo)
1192 		return -ENOMEM;
1193 
1194 	windata = sfb->pdata->win[win_no];
1195 	initmode = *sfb->pdata->vtiming;
1196 
1197 	WARN_ON(windata->max_bpp == 0);
1198 	WARN_ON(windata->xres == 0);
1199 	WARN_ON(windata->yres == 0);
1200 
1201 	win = fbinfo->par;
1202 	*res = win;
1203 	win->variant = *variant;
1204 	win->fbinfo = fbinfo;
1205 	win->parent = sfb;
1206 	win->windata = windata;
1207 	win->index = win_no;
1208 	win->palette_buffer = (u32 *)(win + 1);
1209 
1210 	ret = s3c_fb_alloc_memory(sfb, win);
1211 	if (ret) {
1212 		dev_err(sfb->dev, "failed to allocate display memory\n");
1213 		return ret;
1214 	}
1215 
1216 	/* setup the r/b/g positions for the window's palette */
1217 	if (win->variant.palette_16bpp) {
1218 		/* Set RGB 5:6:5 as default */
1219 		win->palette.r.offset = 11;
1220 		win->palette.r.length = 5;
1221 		win->palette.g.offset = 5;
1222 		win->palette.g.length = 6;
1223 		win->palette.b.offset = 0;
1224 		win->palette.b.length = 5;
1225 
1226 	} else {
1227 		/* Set 8bpp or 8bpp and 1bit alpha */
1228 		win->palette.r.offset = 16;
1229 		win->palette.r.length = 8;
1230 		win->palette.g.offset = 8;
1231 		win->palette.g.length = 8;
1232 		win->palette.b.offset = 0;
1233 		win->palette.b.length = 8;
1234 	}
1235 
1236 	/* setup the initial video mode from the window */
1237 	initmode.xres = windata->xres;
1238 	initmode.yres = windata->yres;
1239 	fb_videomode_to_var(&fbinfo->var, &initmode);
1240 
1241 	fbinfo->fix.type	= FB_TYPE_PACKED_PIXELS;
1242 	fbinfo->fix.accel	= FB_ACCEL_NONE;
1243 	fbinfo->var.activate	= FB_ACTIVATE_NOW;
1244 	fbinfo->var.vmode	= FB_VMODE_NONINTERLACED;
1245 	fbinfo->var.bits_per_pixel = windata->default_bpp;
1246 	fbinfo->fbops		= &s3c_fb_ops;
1247 	fbinfo->flags		= FBINFO_FLAG_DEFAULT;
1248 	fbinfo->pseudo_palette  = &win->pseudo_palette;
1249 
1250 	/* prepare to actually start the framebuffer */
1251 
1252 	ret = s3c_fb_check_var(&fbinfo->var, fbinfo);
1253 	if (ret < 0) {
1254 		dev_err(sfb->dev, "check_var failed on initial video params\n");
1255 		return ret;
1256 	}
1257 
1258 	/* create initial colour map */
1259 
1260 	ret = fb_alloc_cmap(&fbinfo->cmap, win->variant.palette_sz, 1);
1261 	if (ret == 0)
1262 		fb_set_cmap(&fbinfo->cmap, fbinfo);
1263 	else
1264 		dev_err(sfb->dev, "failed to allocate fb cmap\n");
1265 
1266 	s3c_fb_set_par(fbinfo);
1267 
1268 	dev_dbg(sfb->dev, "about to register framebuffer\n");
1269 
1270 	/* run the check_var and set_par on our configuration. */
1271 
1272 	ret = register_framebuffer(fbinfo);
1273 	if (ret < 0) {
1274 		dev_err(sfb->dev, "failed to register framebuffer\n");
1275 		return ret;
1276 	}
1277 
1278 	dev_info(sfb->dev, "window %d: fb %s\n", win_no, fbinfo->fix.id);
1279 
1280 	return 0;
1281 }
1282 
1283 /**
1284  * s3c_fb_set_rgb_timing() - set video timing for rgb interface.
1285  * @sfb: The base resources for the hardware.
1286  *
1287  * Set horizontal and vertical lcd rgb interface timing.
1288  */
1289 static void s3c_fb_set_rgb_timing(struct s3c_fb *sfb)
1290 {
1291 	struct fb_videomode *vmode = sfb->pdata->vtiming;
1292 	void __iomem *regs = sfb->regs;
1293 	int clkdiv;
1294 	u32 data;
1295 
1296 	if (!vmode->pixclock)
1297 		s3c_fb_missing_pixclock(vmode);
1298 
1299 	clkdiv = s3c_fb_calc_pixclk(sfb, vmode->pixclock);
1300 
1301 	data = sfb->pdata->vidcon0;
1302 	data &= ~(VIDCON0_CLKVAL_F_MASK | VIDCON0_CLKDIR);
1303 
1304 	if (clkdiv > 1)
1305 		data |= VIDCON0_CLKVAL_F(clkdiv-1) | VIDCON0_CLKDIR;
1306 	else
1307 		data &= ~VIDCON0_CLKDIR;	/* 1:1 clock */
1308 
1309 	if (sfb->variant.is_2443)
1310 		data |= (1 << 5);
1311 	writel(data, regs + VIDCON0);
1312 
1313 	data = VIDTCON0_VBPD(vmode->upper_margin - 1) |
1314 	       VIDTCON0_VFPD(vmode->lower_margin - 1) |
1315 	       VIDTCON0_VSPW(vmode->vsync_len - 1);
1316 	writel(data, regs + sfb->variant.vidtcon);
1317 
1318 	data = VIDTCON1_HBPD(vmode->left_margin - 1) |
1319 	       VIDTCON1_HFPD(vmode->right_margin - 1) |
1320 	       VIDTCON1_HSPW(vmode->hsync_len - 1);
1321 	writel(data, regs + sfb->variant.vidtcon + 4);
1322 
1323 	data = VIDTCON2_LINEVAL(vmode->yres - 1) |
1324 	       VIDTCON2_HOZVAL(vmode->xres - 1) |
1325 	       VIDTCON2_LINEVAL_E(vmode->yres - 1) |
1326 	       VIDTCON2_HOZVAL_E(vmode->xres - 1);
1327 	writel(data, regs + sfb->variant.vidtcon + 8);
1328 }
1329 
1330 /**
1331  * s3c_fb_clear_win() - clear hardware window registers.
1332  * @sfb: The base resources for the hardware.
1333  * @win: The window to process.
1334  *
1335  * Reset the specific window registers to a known state.
1336  */
1337 static void s3c_fb_clear_win(struct s3c_fb *sfb, int win)
1338 {
1339 	void __iomem *regs = sfb->regs;
1340 	u32 reg;
1341 
1342 	writel(0, regs + sfb->variant.wincon + (win * 4));
1343 	writel(0, regs + VIDOSD_A(win, sfb->variant));
1344 	writel(0, regs + VIDOSD_B(win, sfb->variant));
1345 	writel(0, regs + VIDOSD_C(win, sfb->variant));
1346 
1347 	if (sfb->variant.has_shadowcon) {
1348 		reg = readl(sfb->regs + SHADOWCON);
1349 		reg &= ~(SHADOWCON_WINx_PROTECT(win) |
1350 			SHADOWCON_CHx_ENABLE(win) |
1351 			SHADOWCON_CHx_LOCAL_ENABLE(win));
1352 		writel(reg, sfb->regs + SHADOWCON);
1353 	}
1354 }
1355 
1356 static int s3c_fb_probe(struct platform_device *pdev)
1357 {
1358 	const struct platform_device_id *platid;
1359 	struct s3c_fb_driverdata *fbdrv;
1360 	struct device *dev = &pdev->dev;
1361 	struct s3c_fb_platdata *pd;
1362 	struct s3c_fb *sfb;
1363 	struct resource *res;
1364 	int win;
1365 	int ret = 0;
1366 	u32 reg;
1367 
1368 	platid = platform_get_device_id(pdev);
1369 	fbdrv = (struct s3c_fb_driverdata *)platid->driver_data;
1370 
1371 	if (fbdrv->variant.nr_windows > S3C_FB_MAX_WIN) {
1372 		dev_err(dev, "too many windows, cannot attach\n");
1373 		return -EINVAL;
1374 	}
1375 
1376 	pd = dev_get_platdata(&pdev->dev);
1377 	if (!pd) {
1378 		dev_err(dev, "no platform data specified\n");
1379 		return -EINVAL;
1380 	}
1381 
1382 	sfb = devm_kzalloc(dev, sizeof(*sfb), GFP_KERNEL);
1383 	if (!sfb)
1384 		return -ENOMEM;
1385 
1386 	dev_dbg(dev, "allocate new framebuffer %p\n", sfb);
1387 
1388 	sfb->dev = dev;
1389 	sfb->pdata = pd;
1390 	sfb->variant = fbdrv->variant;
1391 
1392 	spin_lock_init(&sfb->slock);
1393 
1394 	sfb->bus_clk = devm_clk_get(dev, "lcd");
1395 	if (IS_ERR(sfb->bus_clk)) {
1396 		dev_err(dev, "failed to get bus clock\n");
1397 		return PTR_ERR(sfb->bus_clk);
1398 	}
1399 
1400 	clk_prepare_enable(sfb->bus_clk);
1401 
1402 	if (!sfb->variant.has_clksel) {
1403 		sfb->lcd_clk = devm_clk_get(dev, "sclk_fimd");
1404 		if (IS_ERR(sfb->lcd_clk)) {
1405 			dev_err(dev, "failed to get lcd clock\n");
1406 			ret = PTR_ERR(sfb->lcd_clk);
1407 			goto err_bus_clk;
1408 		}
1409 
1410 		clk_prepare_enable(sfb->lcd_clk);
1411 	}
1412 
1413 	pm_runtime_enable(sfb->dev);
1414 
1415 	sfb->regs = devm_platform_ioremap_resource(pdev, 0);
1416 	if (IS_ERR(sfb->regs)) {
1417 		ret = PTR_ERR(sfb->regs);
1418 		goto err_lcd_clk;
1419 	}
1420 
1421 	res = platform_get_resource(pdev, IORESOURCE_IRQ, 0);
1422 	if (!res) {
1423 		dev_err(dev, "failed to acquire irq resource\n");
1424 		ret = -ENOENT;
1425 		goto err_lcd_clk;
1426 	}
1427 	sfb->irq_no = res->start;
1428 	ret = devm_request_irq(dev, sfb->irq_no, s3c_fb_irq,
1429 			  0, "s3c_fb", sfb);
1430 	if (ret) {
1431 		dev_err(dev, "irq request failed\n");
1432 		goto err_lcd_clk;
1433 	}
1434 
1435 	dev_dbg(dev, "got resources (regs %p), probing windows\n", sfb->regs);
1436 
1437 	platform_set_drvdata(pdev, sfb);
1438 	pm_runtime_get_sync(sfb->dev);
1439 
1440 	/* setup gpio and output polarity controls */
1441 
1442 	pd->setup_gpio();
1443 
1444 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1445 
1446 	/* set video clock running at under-run */
1447 	if (sfb->variant.has_fixvclk) {
1448 		reg = readl(sfb->regs + VIDCON1);
1449 		reg &= ~VIDCON1_VCLK_MASK;
1450 		reg |= VIDCON1_VCLK_RUN;
1451 		writel(reg, sfb->regs + VIDCON1);
1452 	}
1453 
1454 	/* zero all windows before we do anything */
1455 
1456 	for (win = 0; win < fbdrv->variant.nr_windows; win++)
1457 		s3c_fb_clear_win(sfb, win);
1458 
1459 	/* initialise colour key controls */
1460 	for (win = 0; win < (fbdrv->variant.nr_windows - 1); win++) {
1461 		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1462 
1463 		regs += (win * 8);
1464 		writel(0xffffff, regs + WKEYCON0);
1465 		writel(0xffffff, regs + WKEYCON1);
1466 	}
1467 
1468 	s3c_fb_set_rgb_timing(sfb);
1469 
1470 	/* we have the register setup, start allocating framebuffers */
1471 
1472 	for (win = 0; win < fbdrv->variant.nr_windows; win++) {
1473 		if (!pd->win[win])
1474 			continue;
1475 
1476 		ret = s3c_fb_probe_win(sfb, win, fbdrv->win[win],
1477 				       &sfb->windows[win]);
1478 		if (ret < 0) {
1479 			dev_err(dev, "failed to create window %d\n", win);
1480 			for (; win >= 0; win--)
1481 				s3c_fb_release_win(sfb, sfb->windows[win]);
1482 			goto err_pm_runtime;
1483 		}
1484 	}
1485 
1486 	platform_set_drvdata(pdev, sfb);
1487 	pm_runtime_put_sync(sfb->dev);
1488 
1489 	return 0;
1490 
1491 err_pm_runtime:
1492 	pm_runtime_put_sync(sfb->dev);
1493 
1494 err_lcd_clk:
1495 	pm_runtime_disable(sfb->dev);
1496 
1497 	if (!sfb->variant.has_clksel)
1498 		clk_disable_unprepare(sfb->lcd_clk);
1499 
1500 err_bus_clk:
1501 	clk_disable_unprepare(sfb->bus_clk);
1502 
1503 	return ret;
1504 }
1505 
1506 /**
1507  * s3c_fb_remove() - Cleanup on module finalisation
1508  * @pdev: The platform device we are bound to.
1509  *
1510  * Shutdown and then release all the resources that the driver allocated
1511  * on initialisation.
1512  */
1513 static int s3c_fb_remove(struct platform_device *pdev)
1514 {
1515 	struct s3c_fb *sfb = platform_get_drvdata(pdev);
1516 	int win;
1517 
1518 	pm_runtime_get_sync(sfb->dev);
1519 
1520 	for (win = 0; win < S3C_FB_MAX_WIN; win++)
1521 		if (sfb->windows[win])
1522 			s3c_fb_release_win(sfb, sfb->windows[win]);
1523 
1524 	if (!sfb->variant.has_clksel)
1525 		clk_disable_unprepare(sfb->lcd_clk);
1526 
1527 	clk_disable_unprepare(sfb->bus_clk);
1528 
1529 	pm_runtime_put_sync(sfb->dev);
1530 	pm_runtime_disable(sfb->dev);
1531 
1532 	return 0;
1533 }
1534 
1535 #ifdef CONFIG_PM_SLEEP
1536 static int s3c_fb_suspend(struct device *dev)
1537 {
1538 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1539 	struct s3c_fb_win *win;
1540 	int win_no;
1541 
1542 	pm_runtime_get_sync(sfb->dev);
1543 
1544 	for (win_no = S3C_FB_MAX_WIN - 1; win_no >= 0; win_no--) {
1545 		win = sfb->windows[win_no];
1546 		if (!win)
1547 			continue;
1548 
1549 		/* use the blank function to push into power-down */
1550 		s3c_fb_blank(FB_BLANK_POWERDOWN, win->fbinfo);
1551 	}
1552 
1553 	if (!sfb->variant.has_clksel)
1554 		clk_disable_unprepare(sfb->lcd_clk);
1555 
1556 	clk_disable_unprepare(sfb->bus_clk);
1557 
1558 	pm_runtime_put_sync(sfb->dev);
1559 
1560 	return 0;
1561 }
1562 
1563 static int s3c_fb_resume(struct device *dev)
1564 {
1565 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1566 	struct s3c_fb_platdata *pd = sfb->pdata;
1567 	struct s3c_fb_win *win;
1568 	int win_no;
1569 	u32 reg;
1570 
1571 	pm_runtime_get_sync(sfb->dev);
1572 
1573 	clk_prepare_enable(sfb->bus_clk);
1574 
1575 	if (!sfb->variant.has_clksel)
1576 		clk_prepare_enable(sfb->lcd_clk);
1577 
1578 	/* setup gpio and output polarity controls */
1579 	pd->setup_gpio();
1580 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1581 
1582 	/* set video clock running at under-run */
1583 	if (sfb->variant.has_fixvclk) {
1584 		reg = readl(sfb->regs + VIDCON1);
1585 		reg &= ~VIDCON1_VCLK_MASK;
1586 		reg |= VIDCON1_VCLK_RUN;
1587 		writel(reg, sfb->regs + VIDCON1);
1588 	}
1589 
1590 	/* zero all windows before we do anything */
1591 	for (win_no = 0; win_no < sfb->variant.nr_windows; win_no++)
1592 		s3c_fb_clear_win(sfb, win_no);
1593 
1594 	for (win_no = 0; win_no < sfb->variant.nr_windows - 1; win_no++) {
1595 		void __iomem *regs = sfb->regs + sfb->variant.keycon;
1596 		win = sfb->windows[win_no];
1597 		if (!win)
1598 			continue;
1599 
1600 		shadow_protect_win(win, 1);
1601 		regs += (win_no * 8);
1602 		writel(0xffffff, regs + WKEYCON0);
1603 		writel(0xffffff, regs + WKEYCON1);
1604 		shadow_protect_win(win, 0);
1605 	}
1606 
1607 	s3c_fb_set_rgb_timing(sfb);
1608 
1609 	/* restore framebuffers */
1610 	for (win_no = 0; win_no < S3C_FB_MAX_WIN; win_no++) {
1611 		win = sfb->windows[win_no];
1612 		if (!win)
1613 			continue;
1614 
1615 		dev_dbg(dev, "resuming window %d\n", win_no);
1616 		s3c_fb_set_par(win->fbinfo);
1617 	}
1618 
1619 	pm_runtime_put_sync(sfb->dev);
1620 
1621 	return 0;
1622 }
1623 #endif
1624 
1625 #ifdef CONFIG_PM
1626 static int s3c_fb_runtime_suspend(struct device *dev)
1627 {
1628 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1629 
1630 	if (!sfb->variant.has_clksel)
1631 		clk_disable_unprepare(sfb->lcd_clk);
1632 
1633 	clk_disable_unprepare(sfb->bus_clk);
1634 
1635 	return 0;
1636 }
1637 
1638 static int s3c_fb_runtime_resume(struct device *dev)
1639 {
1640 	struct s3c_fb *sfb = dev_get_drvdata(dev);
1641 	struct s3c_fb_platdata *pd = sfb->pdata;
1642 
1643 	clk_prepare_enable(sfb->bus_clk);
1644 
1645 	if (!sfb->variant.has_clksel)
1646 		clk_prepare_enable(sfb->lcd_clk);
1647 
1648 	/* setup gpio and output polarity controls */
1649 	pd->setup_gpio();
1650 	writel(pd->vidcon1, sfb->regs + VIDCON1);
1651 
1652 	return 0;
1653 }
1654 #endif
1655 
1656 #define VALID_BPP124 (VALID_BPP(1) | VALID_BPP(2) | VALID_BPP(4))
1657 #define VALID_BPP1248 (VALID_BPP124 | VALID_BPP(8))
1658 
1659 static struct s3c_fb_win_variant s3c_fb_data_64xx_wins[] = {
1660 	[0] = {
1661 		.has_osd_c	= 1,
1662 		.osd_size_off	= 0x8,
1663 		.palette_sz	= 256,
1664 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1665 				   VALID_BPP(18) | VALID_BPP(24)),
1666 	},
1667 	[1] = {
1668 		.has_osd_c	= 1,
1669 		.has_osd_d	= 1,
1670 		.osd_size_off	= 0xc,
1671 		.has_osd_alpha	= 1,
1672 		.palette_sz	= 256,
1673 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1674 				   VALID_BPP(18) | VALID_BPP(19) |
1675 				   VALID_BPP(24) | VALID_BPP(25) |
1676 				   VALID_BPP(28)),
1677 	},
1678 	[2] = {
1679 		.has_osd_c	= 1,
1680 		.has_osd_d	= 1,
1681 		.osd_size_off	= 0xc,
1682 		.has_osd_alpha	= 1,
1683 		.palette_sz	= 16,
1684 		.palette_16bpp	= 1,
1685 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1686 				   VALID_BPP(18) | VALID_BPP(19) |
1687 				   VALID_BPP(24) | VALID_BPP(25) |
1688 				   VALID_BPP(28)),
1689 	},
1690 	[3] = {
1691 		.has_osd_c	= 1,
1692 		.has_osd_alpha	= 1,
1693 		.palette_sz	= 16,
1694 		.palette_16bpp	= 1,
1695 		.valid_bpp	= (VALID_BPP124  | VALID_BPP(16) |
1696 				   VALID_BPP(18) | VALID_BPP(19) |
1697 				   VALID_BPP(24) | VALID_BPP(25) |
1698 				   VALID_BPP(28)),
1699 	},
1700 	[4] = {
1701 		.has_osd_c	= 1,
1702 		.has_osd_alpha	= 1,
1703 		.palette_sz	= 4,
1704 		.palette_16bpp	= 1,
1705 		.valid_bpp	= (VALID_BPP(1) | VALID_BPP(2) |
1706 				   VALID_BPP(16) | VALID_BPP(18) |
1707 				   VALID_BPP(19) | VALID_BPP(24) |
1708 				   VALID_BPP(25) | VALID_BPP(28)),
1709 	},
1710 };
1711 
1712 static struct s3c_fb_driverdata s3c_fb_data_64xx = {
1713 	.variant = {
1714 		.nr_windows	= 5,
1715 		.vidtcon	= VIDTCON0,
1716 		.wincon		= WINCON(0),
1717 		.winmap		= WINxMAP(0),
1718 		.keycon		= WKEYCON,
1719 		.osd		= VIDOSD_BASE,
1720 		.osd_stride	= 16,
1721 		.buf_start	= VIDW_BUF_START(0),
1722 		.buf_size	= VIDW_BUF_SIZE(0),
1723 		.buf_end	= VIDW_BUF_END(0),
1724 
1725 		.palette = {
1726 			[0] = 0x400,
1727 			[1] = 0x800,
1728 			[2] = 0x300,
1729 			[3] = 0x320,
1730 			[4] = 0x340,
1731 		},
1732 
1733 		.has_prtcon	= 1,
1734 		.has_clksel	= 1,
1735 	},
1736 	.win[0]	= &s3c_fb_data_64xx_wins[0],
1737 	.win[1]	= &s3c_fb_data_64xx_wins[1],
1738 	.win[2]	= &s3c_fb_data_64xx_wins[2],
1739 	.win[3]	= &s3c_fb_data_64xx_wins[3],
1740 	.win[4]	= &s3c_fb_data_64xx_wins[4],
1741 };
1742 
1743 /* S3C2443/S3C2416 style hardware */
1744 static struct s3c_fb_driverdata s3c_fb_data_s3c2443 = {
1745 	.variant = {
1746 		.nr_windows	= 2,
1747 		.is_2443	= 1,
1748 
1749 		.vidtcon	= 0x08,
1750 		.wincon		= 0x14,
1751 		.winmap		= 0xd0,
1752 		.keycon		= 0xb0,
1753 		.osd		= 0x28,
1754 		.osd_stride	= 12,
1755 		.buf_start	= 0x64,
1756 		.buf_size	= 0x94,
1757 		.buf_end	= 0x7c,
1758 
1759 		.palette = {
1760 			[0] = 0x400,
1761 			[1] = 0x800,
1762 		},
1763 		.has_clksel	= 1,
1764 	},
1765 	.win[0] = &(struct s3c_fb_win_variant) {
1766 		.palette_sz	= 256,
1767 		.valid_bpp	= VALID_BPP1248 | VALID_BPP(16) | VALID_BPP(24),
1768 	},
1769 	.win[1] = &(struct s3c_fb_win_variant) {
1770 		.has_osd_c	= 1,
1771 		.has_osd_alpha	= 1,
1772 		.palette_sz	= 256,
1773 		.valid_bpp	= (VALID_BPP1248 | VALID_BPP(16) |
1774 				   VALID_BPP(18) | VALID_BPP(19) |
1775 				   VALID_BPP(24) | VALID_BPP(25) |
1776 				   VALID_BPP(28)),
1777 	},
1778 };
1779 
1780 static const struct platform_device_id s3c_fb_driver_ids[] = {
1781 	{
1782 		.name		= "s3c-fb",
1783 		.driver_data	= (unsigned long)&s3c_fb_data_64xx,
1784 	}, {
1785 		.name		= "s3c2443-fb",
1786 		.driver_data	= (unsigned long)&s3c_fb_data_s3c2443,
1787 	},
1788 	{},
1789 };
1790 MODULE_DEVICE_TABLE(platform, s3c_fb_driver_ids);
1791 
1792 static const struct dev_pm_ops s3cfb_pm_ops = {
1793 	SET_SYSTEM_SLEEP_PM_OPS(s3c_fb_suspend, s3c_fb_resume)
1794 	SET_RUNTIME_PM_OPS(s3c_fb_runtime_suspend, s3c_fb_runtime_resume,
1795 			   NULL)
1796 };
1797 
1798 static struct platform_driver s3c_fb_driver = {
1799 	.probe		= s3c_fb_probe,
1800 	.remove		= s3c_fb_remove,
1801 	.id_table	= s3c_fb_driver_ids,
1802 	.driver		= {
1803 		.name	= "s3c-fb",
1804 		.pm	= &s3cfb_pm_ops,
1805 	},
1806 };
1807 
1808 module_platform_driver(s3c_fb_driver);
1809 
1810 MODULE_AUTHOR("Ben Dooks <ben@simtec.co.uk>");
1811 MODULE_DESCRIPTION("Samsung S3C SoC Framebuffer driver");
1812 MODULE_LICENSE("GPL");
1813 MODULE_ALIAS("platform:s3c-fb");
1814