1  /***************************************************************************\
2 |*                                                                           *|
3 |*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
4 |*                                                                           *|
5 |*     NOTICE TO USER:   The source code  is copyrighted under  U.S. and     *|
6 |*     international laws.  Users and possessors of this source code are     *|
7 |*     hereby granted a nonexclusive,  royalty-free copyright license to     *|
8 |*     use this code in individual and commercial software.                  *|
9 |*                                                                           *|
10 |*     Any use of this source code must include,  in the user documenta-     *|
11 |*     tion and  internal comments to the code,  notices to the end user     *|
12 |*     as follows:                                                           *|
13 |*                                                                           *|
14 |*       Copyright 1993-2003 NVIDIA, Corporation.  All rights reserved.      *|
15 |*                                                                           *|
16 |*     NVIDIA, CORPORATION MAKES NO REPRESENTATION ABOUT THE SUITABILITY     *|
17 |*     OF  THIS SOURCE  CODE  FOR ANY PURPOSE.  IT IS  PROVIDED  "AS IS"     *|
18 |*     WITHOUT EXPRESS OR IMPLIED WARRANTY OF ANY KIND.  NVIDIA, CORPOR-     *|
19 |*     ATION DISCLAIMS ALL WARRANTIES  WITH REGARD  TO THIS SOURCE CODE,     *|
20 |*     INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGE-     *|
21 |*     MENT,  AND FITNESS  FOR A PARTICULAR PURPOSE.   IN NO EVENT SHALL     *|
22 |*     NVIDIA, CORPORATION  BE LIABLE FOR ANY SPECIAL,  INDIRECT,  INCI-     *|
23 |*     DENTAL, OR CONSEQUENTIAL DAMAGES,  OR ANY DAMAGES  WHATSOEVER RE-     *|
24 |*     SULTING FROM LOSS OF USE,  DATA OR PROFITS,  WHETHER IN AN ACTION     *|
25 |*     OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,  ARISING OUT OF     *|
26 |*     OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOURCE CODE.     *|
27 |*                                                                           *|
28 |*     U.S. Government  End  Users.   This source code  is a "commercial     *|
29 |*     item,"  as that  term is  defined at  48 C.F.R. 2.101 (OCT 1995),     *|
30 |*     consisting  of "commercial  computer  software"  and  "commercial     *|
31 |*     computer  software  documentation,"  as such  terms  are  used in     *|
32 |*     48 C.F.R. 12.212 (SEPT 1995)  and is provided to the U.S. Govern-     *|
33 |*     ment only as  a commercial end item.   Consistent with  48 C.F.R.     *|
34 |*     12.212 and  48 C.F.R. 227.7202-1 through  227.7202-4 (JUNE 1995),     *|
35 |*     all U.S. Government End Users  acquire the source code  with only     *|
36 |*     those rights set forth herein.                                        *|
37 |*                                                                           *|
38  \***************************************************************************/
39 
40 /*
41  * GPL Licensing Note - According to Mark Vojkovich, author of the Xorg/
42  * XFree86 'nv' driver, this source code is provided under MIT-style licensing
43  * where the source code is provided "as is" without warranty of any kind.
44  * The only usage restriction is for the copyright notices to be retained
45  * whenever code is used.
46  *
47  * Antonino Daplas <adaplas@pol.net> 2005-03-11
48  */
49 
50 #include <linux/fb.h>
51 #include "nv_type.h"
52 #include "nv_proto.h"
53 #include "nv_dma.h"
54 #include "nv_local.h"
55 
56 /* There is a HW race condition with videoram command buffers.
57    You can't jump to the location of your put offset.  We write put
58    at the jump offset + SKIPS dwords with noop padding in between
59    to solve this problem */
60 #define SKIPS  8
61 
62 static const int NVCopyROP[16] = {
63 	0xCC,			/* copy   */
64 	0x55			/* invert */
65 };
66 
67 static const int NVCopyROP_PM[16] = {
68 	0xCA,			/* copy  */
69 	0x5A,			/* invert */
70 };
71 
72 static inline void nvidiafb_safe_mode(struct fb_info *info)
73 {
74 	struct nvidia_par *par = info->par;
75 
76 	touch_softlockup_watchdog();
77 	info->pixmap.scan_align = 1;
78 	par->lockup = 1;
79 }
80 
81 static inline void NVFlush(struct fb_info *info)
82 {
83 	struct nvidia_par *par = info->par;
84 	int count = 1000000000;
85 
86 	while (--count && READ_GET(par) != par->dmaPut) ;
87 
88 	if (!count) {
89 		printk("nvidiafb: DMA Flush lockup\n");
90 		nvidiafb_safe_mode(info);
91 	}
92 }
93 
94 static inline void NVSync(struct fb_info *info)
95 {
96 	struct nvidia_par *par = info->par;
97 	int count = 1000000000;
98 
99 	while (--count && NV_RD32(par->PGRAPH, 0x0700)) ;
100 
101 	if (!count) {
102 		printk("nvidiafb: DMA Sync lockup\n");
103 		nvidiafb_safe_mode(info);
104 	}
105 }
106 
107 static void NVDmaKickoff(struct nvidia_par *par)
108 {
109 	if (par->dmaCurrent != par->dmaPut) {
110 		par->dmaPut = par->dmaCurrent;
111 		WRITE_PUT(par, par->dmaPut);
112 	}
113 }
114 
115 static void NVDmaWait(struct fb_info *info, int size)
116 {
117 	struct nvidia_par *par = info->par;
118 	int dmaGet;
119 	int count = 1000000000, cnt;
120 	size++;
121 
122 	while (par->dmaFree < size && --count && !par->lockup) {
123 		dmaGet = READ_GET(par);
124 
125 		if (par->dmaPut >= dmaGet) {
126 			par->dmaFree = par->dmaMax - par->dmaCurrent;
127 			if (par->dmaFree < size) {
128 				NVDmaNext(par, 0x20000000);
129 				if (dmaGet <= SKIPS) {
130 					if (par->dmaPut <= SKIPS)
131 						WRITE_PUT(par, SKIPS + 1);
132 					cnt = 1000000000;
133 					do {
134 						dmaGet = READ_GET(par);
135 					} while (--cnt && dmaGet <= SKIPS);
136 					if (!cnt) {
137 						printk("DMA Get lockup\n");
138 						par->lockup = 1;
139 					}
140 				}
141 				WRITE_PUT(par, SKIPS);
142 				par->dmaCurrent = par->dmaPut = SKIPS;
143 				par->dmaFree = dmaGet - (SKIPS + 1);
144 			}
145 		} else
146 			par->dmaFree = dmaGet - par->dmaCurrent - 1;
147 	}
148 
149 	if (!count) {
150 		printk("nvidiafb: DMA Wait Lockup\n");
151 		nvidiafb_safe_mode(info);
152 	}
153 }
154 
155 static void NVSetPattern(struct fb_info *info, u32 clr0, u32 clr1,
156 			 u32 pat0, u32 pat1)
157 {
158 	struct nvidia_par *par = info->par;
159 
160 	NVDmaStart(info, par, PATTERN_COLOR_0, 4);
161 	NVDmaNext(par, clr0);
162 	NVDmaNext(par, clr1);
163 	NVDmaNext(par, pat0);
164 	NVDmaNext(par, pat1);
165 }
166 
167 static void NVSetRopSolid(struct fb_info *info, u32 rop, u32 planemask)
168 {
169 	struct nvidia_par *par = info->par;
170 
171 	if (planemask != ~0) {
172 		NVSetPattern(info, 0, planemask, ~0, ~0);
173 		if (par->currentRop != (rop + 32)) {
174 			NVDmaStart(info, par, ROP_SET, 1);
175 			NVDmaNext(par, NVCopyROP_PM[rop]);
176 			par->currentRop = rop + 32;
177 		}
178 	} else if (par->currentRop != rop) {
179 		if (par->currentRop >= 16)
180 			NVSetPattern(info, ~0, ~0, ~0, ~0);
181 		NVDmaStart(info, par, ROP_SET, 1);
182 		NVDmaNext(par, NVCopyROP[rop]);
183 		par->currentRop = rop;
184 	}
185 }
186 
187 static void NVSetClippingRectangle(struct fb_info *info, int x1, int y1,
188 				   int x2, int y2)
189 {
190 	struct nvidia_par *par = info->par;
191 	int h = y2 - y1 + 1;
192 	int w = x2 - x1 + 1;
193 
194 	NVDmaStart(info, par, CLIP_POINT, 2);
195 	NVDmaNext(par, (y1 << 16) | x1);
196 	NVDmaNext(par, (h << 16) | w);
197 }
198 
199 void NVResetGraphics(struct fb_info *info)
200 {
201 	struct nvidia_par *par = info->par;
202 	u32 surfaceFormat, patternFormat, rectFormat, lineFormat;
203 	int pitch, i;
204 
205 	pitch = info->fix.line_length;
206 
207 	par->dmaBase = (u32 __iomem *) (&par->FbStart[par->FbUsableSize]);
208 
209 	for (i = 0; i < SKIPS; i++)
210 		NV_WR32(&par->dmaBase[i], 0, 0x00000000);
211 
212 	NV_WR32(&par->dmaBase[0x0 + SKIPS], 0, 0x00040000);
213 	NV_WR32(&par->dmaBase[0x1 + SKIPS], 0, 0x80000010);
214 	NV_WR32(&par->dmaBase[0x2 + SKIPS], 0, 0x00042000);
215 	NV_WR32(&par->dmaBase[0x3 + SKIPS], 0, 0x80000011);
216 	NV_WR32(&par->dmaBase[0x4 + SKIPS], 0, 0x00044000);
217 	NV_WR32(&par->dmaBase[0x5 + SKIPS], 0, 0x80000012);
218 	NV_WR32(&par->dmaBase[0x6 + SKIPS], 0, 0x00046000);
219 	NV_WR32(&par->dmaBase[0x7 + SKIPS], 0, 0x80000013);
220 	NV_WR32(&par->dmaBase[0x8 + SKIPS], 0, 0x00048000);
221 	NV_WR32(&par->dmaBase[0x9 + SKIPS], 0, 0x80000014);
222 	NV_WR32(&par->dmaBase[0xA + SKIPS], 0, 0x0004A000);
223 	NV_WR32(&par->dmaBase[0xB + SKIPS], 0, 0x80000015);
224 	NV_WR32(&par->dmaBase[0xC + SKIPS], 0, 0x0004C000);
225 	NV_WR32(&par->dmaBase[0xD + SKIPS], 0, 0x80000016);
226 	NV_WR32(&par->dmaBase[0xE + SKIPS], 0, 0x0004E000);
227 	NV_WR32(&par->dmaBase[0xF + SKIPS], 0, 0x80000017);
228 
229 	par->dmaPut = 0;
230 	par->dmaCurrent = 16 + SKIPS;
231 	par->dmaMax = 8191;
232 	par->dmaFree = par->dmaMax - par->dmaCurrent;
233 
234 	switch (info->var.bits_per_pixel) {
235 	case 32:
236 	case 24:
237 		surfaceFormat = SURFACE_FORMAT_DEPTH24;
238 		patternFormat = PATTERN_FORMAT_DEPTH24;
239 		rectFormat = RECT_FORMAT_DEPTH24;
240 		lineFormat = LINE_FORMAT_DEPTH24;
241 		break;
242 	case 16:
243 		surfaceFormat = SURFACE_FORMAT_DEPTH16;
244 		patternFormat = PATTERN_FORMAT_DEPTH16;
245 		rectFormat = RECT_FORMAT_DEPTH16;
246 		lineFormat = LINE_FORMAT_DEPTH16;
247 		break;
248 	default:
249 		surfaceFormat = SURFACE_FORMAT_DEPTH8;
250 		patternFormat = PATTERN_FORMAT_DEPTH8;
251 		rectFormat = RECT_FORMAT_DEPTH8;
252 		lineFormat = LINE_FORMAT_DEPTH8;
253 		break;
254 	}
255 
256 	NVDmaStart(info, par, SURFACE_FORMAT, 4);
257 	NVDmaNext(par, surfaceFormat);
258 	NVDmaNext(par, pitch | (pitch << 16));
259 	NVDmaNext(par, 0);
260 	NVDmaNext(par, 0);
261 
262 	NVDmaStart(info, par, PATTERN_FORMAT, 1);
263 	NVDmaNext(par, patternFormat);
264 
265 	NVDmaStart(info, par, RECT_FORMAT, 1);
266 	NVDmaNext(par, rectFormat);
267 
268 	NVDmaStart(info, par, LINE_FORMAT, 1);
269 	NVDmaNext(par, lineFormat);
270 
271 	par->currentRop = ~0;	/* set to something invalid */
272 	NVSetRopSolid(info, ROP_COPY, ~0);
273 
274 	NVSetClippingRectangle(info, 0, 0, info->var.xres_virtual,
275 			       info->var.yres_virtual);
276 
277 	NVDmaKickoff(par);
278 }
279 
280 int nvidiafb_sync(struct fb_info *info)
281 {
282 	struct nvidia_par *par = info->par;
283 
284 	if (info->state != FBINFO_STATE_RUNNING)
285 		return 0;
286 
287 	if (!par->lockup)
288 		NVFlush(info);
289 
290 	if (!par->lockup)
291 		NVSync(info);
292 
293 	return 0;
294 }
295 
296 void nvidiafb_copyarea(struct fb_info *info, const struct fb_copyarea *region)
297 {
298 	struct nvidia_par *par = info->par;
299 
300 	if (info->state != FBINFO_STATE_RUNNING)
301 		return;
302 
303 	if (par->lockup) {
304 		cfb_copyarea(info, region);
305 		return;
306 	}
307 
308 	NVDmaStart(info, par, BLIT_POINT_SRC, 3);
309 	NVDmaNext(par, (region->sy << 16) | region->sx);
310 	NVDmaNext(par, (region->dy << 16) | region->dx);
311 	NVDmaNext(par, (region->height << 16) | region->width);
312 
313 	NVDmaKickoff(par);
314 }
315 
316 void nvidiafb_fillrect(struct fb_info *info, const struct fb_fillrect *rect)
317 {
318 	struct nvidia_par *par = info->par;
319 	u32 color;
320 
321 	if (info->state != FBINFO_STATE_RUNNING)
322 		return;
323 
324 	if (par->lockup) {
325 		cfb_fillrect(info, rect);
326 		return;
327 	}
328 
329 	if (info->var.bits_per_pixel == 8)
330 		color = rect->color;
331 	else
332 		color = ((u32 *) info->pseudo_palette)[rect->color];
333 
334 	if (rect->rop != ROP_COPY)
335 		NVSetRopSolid(info, rect->rop, ~0);
336 
337 	NVDmaStart(info, par, RECT_SOLID_COLOR, 1);
338 	NVDmaNext(par, color);
339 
340 	NVDmaStart(info, par, RECT_SOLID_RECTS(0), 2);
341 	NVDmaNext(par, (rect->dx << 16) | rect->dy);
342 	NVDmaNext(par, (rect->width << 16) | rect->height);
343 
344 	NVDmaKickoff(par);
345 
346 	if (rect->rop != ROP_COPY)
347 		NVSetRopSolid(info, ROP_COPY, ~0);
348 }
349 
350 static void nvidiafb_mono_color_expand(struct fb_info *info,
351 				       const struct fb_image *image)
352 {
353 	struct nvidia_par *par = info->par;
354 	u32 fg, bg, mask = ~(~0 >> (32 - info->var.bits_per_pixel));
355 	u32 dsize, width, *data = (u32 *) image->data, tmp;
356 	int j, k = 0;
357 
358 	width = (image->width + 31) & ~31;
359 	dsize = (width * image->height) >> 5;
360 
361 	if (info->var.bits_per_pixel == 8) {
362 		fg = image->fg_color | mask;
363 		bg = image->bg_color | mask;
364 	} else {
365 		fg = ((u32 *) info->pseudo_palette)[image->fg_color] | mask;
366 		bg = ((u32 *) info->pseudo_palette)[image->bg_color] | mask;
367 	}
368 
369 	NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_CLIP, 7);
370 	NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
371 	NVDmaNext(par, ((image->dy + image->height) << 16) |
372 		  ((image->dx + image->width) & 0xffff));
373 	NVDmaNext(par, bg);
374 	NVDmaNext(par, fg);
375 	NVDmaNext(par, (image->height << 16) | width);
376 	NVDmaNext(par, (image->height << 16) | width);
377 	NVDmaNext(par, (image->dy << 16) | (image->dx & 0xffff));
378 
379 	while (dsize >= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS) {
380 		NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0),
381 			   RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS);
382 
383 		for (j = RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS; j--;) {
384 			tmp = data[k++];
385 			reverse_order(&tmp);
386 			NVDmaNext(par, tmp);
387 		}
388 
389 		dsize -= RECT_EXPAND_TWO_COLOR_DATA_MAX_DWORDS;
390 	}
391 
392 	if (dsize) {
393 		NVDmaStart(info, par, RECT_EXPAND_TWO_COLOR_DATA(0), dsize);
394 
395 		for (j = dsize; j--;) {
396 			tmp = data[k++];
397 			reverse_order(&tmp);
398 			NVDmaNext(par, tmp);
399 		}
400 	}
401 
402 	NVDmaKickoff(par);
403 }
404 
405 void nvidiafb_imageblit(struct fb_info *info, const struct fb_image *image)
406 {
407 	struct nvidia_par *par = info->par;
408 
409 	if (info->state != FBINFO_STATE_RUNNING)
410 		return;
411 
412 	if (image->depth == 1 && !par->lockup)
413 		nvidiafb_mono_color_expand(info, image);
414 	else
415 		cfb_imageblit(info, image);
416 }
417