1# 2# Video configuration 3# 4 5menu "Console display driver support" 6 7config VGA_CONSOLE 8 bool "VGA text console" if EMBEDDED || !X86 9 depends on !ARCH_ACORN && !ARCH_EBSA110 && !4xx && !8xx && !SPARC && !M68K && !PARISC && !FRV && !ARCH_VERSATILE && !SUPERH && !BLACKFIN && !AVR32 && !MN10300 10 default y 11 help 12 Saying Y here will allow you to use Linux in text mode through a 13 display that complies with the generic VGA standard. Virtually 14 everyone wants that. 15 16 The program SVGATextMode can be used to utilize SVGA video cards to 17 their full potential in text mode. Download it from 18 <ftp://ibiblio.org/pub/Linux/utils/console/>. 19 20 Say Y. 21 22config VGACON_SOFT_SCROLLBACK 23 bool "Enable Scrollback Buffer in System RAM" 24 depends on VGA_CONSOLE 25 default n 26 help 27 The scrollback buffer of the standard VGA console is located in 28 the VGA RAM. The size of this RAM is fixed and is quite small. 29 If you require a larger scrollback buffer, this can be placed in 30 System RAM which is dynamically allocated during initialization. 31 Placing the scrollback buffer in System RAM will slightly slow 32 down the console. 33 34 If you want this feature, say 'Y' here and enter the amount of 35 RAM to allocate for this buffer. If unsure, say 'N'. 36 37config VGACON_SOFT_SCROLLBACK_SIZE 38 int "Scrollback Buffer Size (in KB)" 39 depends on VGACON_SOFT_SCROLLBACK 40 default "64" 41 help 42 Enter the amount of System RAM to allocate for the scrollback 43 buffer. Each 64KB will give you approximately 16 80x25 44 screenfuls of scrollback buffer 45 46config MDA_CONSOLE 47 depends on !M68K && !PARISC && ISA 48 tristate "MDA text console (dual-headed) (EXPERIMENTAL)" 49 ---help--- 50 Say Y here if you have an old MDA or monochrome Hercules graphics 51 adapter in your system acting as a second head ( = video card). You 52 will then be able to use two monitors with your Linux system. Do not 53 say Y here if your MDA card is the primary card in your system; the 54 normal VGA driver will handle it. 55 56 To compile this driver as a module, choose M here: the 57 module will be called mdacon. 58 59 If unsure, say N. 60 61config SGI_NEWPORT_CONSOLE 62 tristate "SGI Newport Console support" 63 depends on SGI_IP22 64 help 65 Say Y here if you want the console on the Newport aka XL graphics 66 card of your Indy. Most people say Y here. 67 68# bool 'IODC console' CONFIG_IODC_CONSOLE 69 70config DUMMY_CONSOLE 71 bool 72 depends on VGA_CONSOLE!=y || SGI_NEWPORT_CONSOLE!=y 73 default y 74 75config DUMMY_CONSOLE_COLUMNS 76 int "Initial number of console screen columns" 77 depends on PARISC && DUMMY_CONSOLE 78 default "160" 79 help 80 The default value is 160, which should fit a 1280x1024 monitor. 81 Select 80 if you use a 640x480 resolution by default. 82 83config DUMMY_CONSOLE_ROWS 84 int "Initial number of console screen rows" 85 depends on PARISC && DUMMY_CONSOLE 86 default "64" 87 help 88 The default value is 64, which should fit a 1280x1024 monitor. 89 Select 25 if you use a 640x480 resolution by default. 90 91config FRAMEBUFFER_CONSOLE 92 tristate "Framebuffer Console support" 93 depends on FB 94 select CRC32 95 help 96 Low-level framebuffer-based console driver. 97 98config FRAMEBUFFER_CONSOLE_DETECT_PRIMARY 99 bool "Map the console to the primary display device" 100 depends on FRAMEBUFFER_CONSOLE 101 default n 102 ---help--- 103 If this option is selected, the framebuffer console will 104 automatically select the primary display device (if the architecture 105 supports this feature). Otherwise, the framebuffer console will 106 always select the first framebuffer driver that is loaded. The latter 107 is the default behavior. 108 109 You can always override the automatic selection of the primary device 110 by using the fbcon=map: boot option. 111 112 If unsure, select n. 113 114config FRAMEBUFFER_CONSOLE_ROTATION 115 bool "Framebuffer Console Rotation" 116 depends on FRAMEBUFFER_CONSOLE 117 help 118 Enable display rotation for the framebuffer console. This is done 119 in software and may be significantly slower than a normally oriented 120 display. Note that the rotation is done at the console level only 121 such that other users of the framebuffer will remain normally 122 oriented. 123 124config STI_CONSOLE 125 bool "STI text console" 126 depends on PARISC 127 default y 128 help 129 The STI console is the builtin display/keyboard on HP-PARISC 130 machines. Say Y here to build support for it into your kernel. 131 The alternative is to use your primary serial port as a console. 132 133config FONTS 134 bool "Select compiled-in fonts" 135 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE 136 help 137 Say Y here if you would like to use fonts other than the default 138 your frame buffer console usually use. 139 140 Note that the answer to this question won't directly affect the 141 kernel: saying N will just cause the configurator to skip all 142 the questions about foreign fonts. 143 144 If unsure, say N (the default choices are safe). 145 146config FONT_8x8 147 bool "VGA 8x8 font" if FONTS 148 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE 149 default y if !SPARC && !FONTS 150 help 151 This is the "high resolution" font for the VGA frame buffer (the one 152 provided by the text console 80x50 (and higher) modes). 153 154 Note that this is a poor quality font. The VGA 8x16 font is quite a 155 lot more readable. 156 157 Given the resolution provided by the frame buffer device, answer N 158 here is safe. 159 160config FONT_8x16 161 bool "VGA 8x16 font" if FONTS 162 depends on FRAMEBUFFER_CONSOLE || SGI_NEWPORT_CONSOLE || STI_CONSOLE || USB_SISUSBVGA_CON 163 default y if !SPARC && !FONTS 164 help 165 This is the "high resolution" font for the VGA frame buffer (the one 166 provided by the VGA text console 80x25 mode. 167 168 If unsure, say Y. 169 170config FONT_6x11 171 bool "Mac console 6x11 font (not supported by all drivers)" if FONTS 172 depends on FRAMEBUFFER_CONSOLE || STI_CONSOLE 173 default y if !SPARC && !FONTS && MAC 174 help 175 Small console font with Macintosh-style high-half glyphs. Some Mac 176 framebuffer drivers don't support this one at all. 177 178config FONT_7x14 179 bool "console 7x14 font (not supported by all drivers)" if FONTS 180 depends on FRAMEBUFFER_CONSOLE 181 help 182 Console font with characters just a bit smaller than the default. 183 If the standard 8x16 font is a little too big for you, say Y. 184 Otherwise, say N. 185 186config FONT_PEARL_8x8 187 bool "Pearl (old m68k) console 8x8 font" if FONTS 188 depends on FRAMEBUFFER_CONSOLE 189 default y if !SPARC && !FONTS && AMIGA 190 help 191 Small console font with PC-style control-character and high-half 192 glyphs. 193 194config FONT_ACORN_8x8 195 bool "Acorn console 8x8 font" if FONTS 196 depends on FRAMEBUFFER_CONSOLE 197 default y if !SPARC && !FONTS && ARM && ARCH_ACORN 198 help 199 Small console font with PC-style control characters and high-half 200 glyphs. 201 202config FONT_MINI_4x6 203 bool "Mini 4x6 font" 204 depends on !SPARC && FONTS 205 206config FONT_SUN8x16 207 bool "Sparc console 8x16 font" 208 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) 209 help 210 This is the high resolution console font for Sun machines. Say Y. 211 212config FONT_SUN12x22 213 bool "Sparc console 12x22 font (not supported by all drivers)" 214 depends on FRAMEBUFFER_CONSOLE && (!SPARC && FONTS || SPARC) 215 help 216 This is the high resolution console font for Sun machines with very 217 big letters (like the letters used in the SPARC PROM). If the 218 standard font is unreadable for you, say Y, otherwise say N. 219 220config FONT_10x18 221 bool "console 10x18 font (not supported by all drivers)" if FONTS 222 depends on FRAMEBUFFER_CONSOLE 223 help 224 This is a high resolution console font for machines with very 225 big letters. It fits between the sun 12x22 and the normal 8x16 font. 226 If other fonts are too big or too small for you, say Y, otherwise say N. 227 228endmenu 229 230