1 /* SPDX-License-Identifier: GPL-2.0 */ 2 #ifndef ACCEL_H__ 3 #define ACCEL_H__ 4 5 #define HW_ROP2_COPY 0xc 6 #define HW_ROP2_XOR 0x6 7 8 /* notes: below address are the offset value from de_base_address (0x100000)*/ 9 10 /* for sm718/750/502 de_base is at mmreg_1mb*/ 11 #define DE_BASE_ADDR_TYPE1 0x100000 12 /* for sm712,de_base is at mmreg_32kb */ 13 #define DE_BASE_ADDR_TYPE2 0x8000 14 /* for sm722,de_base is at mmreg_0 */ 15 #define DE_BASE_ADDR_TYPE3 0 16 17 /* type1 data port address is at mmreg_0x110000*/ 18 #define DE_PORT_ADDR_TYPE1 0x110000 19 /* for sm712,data port address is at mmreg_0 */ 20 #define DE_PORT_ADDR_TYPE2 0x100000 21 /* for sm722,data port address is at mmreg_1mb */ 22 #define DE_PORT_ADDR_TYPE3 0x100000 23 24 #define DE_SOURCE 0x0 25 #define DE_SOURCE_WRAP BIT(31) 26 #define DE_SOURCE_X_K1_SHIFT 16 27 #define DE_SOURCE_X_K1_MASK (0x3fff << 16) 28 #define DE_SOURCE_X_K1_MONO_MASK (0x1f << 16) 29 #define DE_SOURCE_Y_K2_MASK 0xffff 30 31 #define DE_DESTINATION 0x4 32 #define DE_DESTINATION_WRAP BIT(31) 33 #define DE_DESTINATION_X_SHIFT 16 34 #define DE_DESTINATION_X_MASK (0x1fff << 16) 35 #define DE_DESTINATION_Y_MASK 0xffff 36 37 #define DE_DIMENSION 0x8 38 #define DE_DIMENSION_X_SHIFT 16 39 #define DE_DIMENSION_X_MASK (0x1fff << 16) 40 #define DE_DIMENSION_Y_ET_MASK 0x1fff 41 42 #define DE_CONTROL 0xC 43 #define DE_CONTROL_STATUS BIT(31) 44 #define DE_CONTROL_PATTERN BIT(30) 45 #define DE_CONTROL_UPDATE_DESTINATION_X BIT(29) 46 #define DE_CONTROL_QUICK_START BIT(28) 47 #define DE_CONTROL_DIRECTION BIT(27) 48 #define DE_CONTROL_MAJOR BIT(26) 49 #define DE_CONTROL_STEP_X BIT(25) 50 #define DE_CONTROL_STEP_Y BIT(24) 51 #define DE_CONTROL_STRETCH BIT(23) 52 #define DE_CONTROL_HOST BIT(22) 53 #define DE_CONTROL_LAST_PIXEL BIT(21) 54 #define DE_CONTROL_COMMAND_SHIFT 16 55 #define DE_CONTROL_COMMAND_MASK (0x1f << 16) 56 #define DE_CONTROL_COMMAND_BITBLT (0x0 << 16) 57 #define DE_CONTROL_COMMAND_RECTANGLE_FILL (0x1 << 16) 58 #define DE_CONTROL_COMMAND_DE_TILE (0x2 << 16) 59 #define DE_CONTROL_COMMAND_TRAPEZOID_FILL (0x3 << 16) 60 #define DE_CONTROL_COMMAND_ALPHA_BLEND (0x4 << 16) 61 #define DE_CONTROL_COMMAND_RLE_STRIP (0x5 << 16) 62 #define DE_CONTROL_COMMAND_SHORT_STROKE (0x6 << 16) 63 #define DE_CONTROL_COMMAND_LINE_DRAW (0x7 << 16) 64 #define DE_CONTROL_COMMAND_HOST_WRITE (0x8 << 16) 65 #define DE_CONTROL_COMMAND_HOST_READ (0x9 << 16) 66 #define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP (0xa << 16) 67 #define DE_CONTROL_COMMAND_ROTATE (0xb << 16) 68 #define DE_CONTROL_COMMAND_FONT (0xc << 16) 69 #define DE_CONTROL_COMMAND_TEXTURE_LOAD (0xe << 16) 70 #define DE_CONTROL_ROP_SELECT BIT(15) 71 #define DE_CONTROL_ROP2_SOURCE BIT(14) 72 #define DE_CONTROL_MONO_DATA_SHIFT 12 73 #define DE_CONTROL_MONO_DATA_MASK (0x3 << 12) 74 #define DE_CONTROL_MONO_DATA_NOT_PACKED (0x0 << 12) 75 #define DE_CONTROL_MONO_DATA_8_PACKED (0x1 << 12) 76 #define DE_CONTROL_MONO_DATA_16_PACKED (0x2 << 12) 77 #define DE_CONTROL_MONO_DATA_32_PACKED (0x3 << 12) 78 #define DE_CONTROL_REPEAT_ROTATE BIT(11) 79 #define DE_CONTROL_TRANSPARENCY_MATCH BIT(10) 80 #define DE_CONTROL_TRANSPARENCY_SELECT BIT(9) 81 #define DE_CONTROL_TRANSPARENCY BIT(8) 82 #define DE_CONTROL_ROP_MASK 0xff 83 84 /* Pseudo fields. */ 85 86 #define DE_CONTROL_SHORT_STROKE_DIR_MASK (0xf << 24) 87 #define DE_CONTROL_SHORT_STROKE_DIR_225 (0x0 << 24) 88 #define DE_CONTROL_SHORT_STROKE_DIR_135 (0x1 << 24) 89 #define DE_CONTROL_SHORT_STROKE_DIR_315 (0x2 << 24) 90 #define DE_CONTROL_SHORT_STROKE_DIR_45 (0x3 << 24) 91 #define DE_CONTROL_SHORT_STROKE_DIR_270 (0x4 << 24) 92 #define DE_CONTROL_SHORT_STROKE_DIR_90 (0x5 << 24) 93 #define DE_CONTROL_SHORT_STROKE_DIR_180 (0x8 << 24) 94 #define DE_CONTROL_SHORT_STROKE_DIR_0 (0xa << 24) 95 #define DE_CONTROL_ROTATION_MASK (0x3 << 24) 96 #define DE_CONTROL_ROTATION_0 (0x0 << 24) 97 #define DE_CONTROL_ROTATION_270 (0x1 << 24) 98 #define DE_CONTROL_ROTATION_90 (0x2 << 24) 99 #define DE_CONTROL_ROTATION_180 (0x3 << 24) 100 101 #define DE_PITCH 0x000010 102 #define DE_PITCH_DESTINATION_SHIFT 16 103 #define DE_PITCH_DESTINATION_MASK (0x1fff << 16) 104 #define DE_PITCH_SOURCE_MASK 0x1fff 105 106 #define DE_FOREGROUND 0x000014 107 #define DE_FOREGROUND_COLOR_MASK 0xffffffff 108 109 #define DE_BACKGROUND 0x000018 110 #define DE_BACKGROUND_COLOR_MASK 0xffffffff 111 112 #define DE_STRETCH_FORMAT 0x00001C 113 #define DE_STRETCH_FORMAT_PATTERN_XY BIT(30) 114 #define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT 27 115 #define DE_STRETCH_FORMAT_PATTERN_Y_MASK (0x7 << 27) 116 #define DE_STRETCH_FORMAT_PATTERN_X_SHIFT 23 117 #define DE_STRETCH_FORMAT_PATTERN_X_MASK (0x7 << 23) 118 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT 20 119 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK (0x3 << 20) 120 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 (0x0 << 20) 121 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 (0x1 << 20) 122 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 (0x2 << 20) 123 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 (0x3 << 20) 124 #define DE_STRETCH_FORMAT_ADDRESSING_SHIFT 16 125 #define DE_STRETCH_FORMAT_ADDRESSING_MASK (0xf << 16) 126 #define DE_STRETCH_FORMAT_ADDRESSING_XY (0x0 << 16) 127 #define DE_STRETCH_FORMAT_ADDRESSING_LINEAR (0xf << 16) 128 #define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK 0xfff 129 130 #define DE_COLOR_COMPARE 0x000020 131 #define DE_COLOR_COMPARE_COLOR_MASK 0xffffff 132 133 #define DE_COLOR_COMPARE_MASK 0x000024 134 #define DE_COLOR_COMPARE_MASK_MASK 0xffffff 135 136 #define DE_MASKS 0x000028 137 #define DE_MASKS_BYTE_MASK (0xffff << 16) 138 #define DE_MASKS_BIT_MASK 0xffff 139 140 #define DE_CLIP_TL 0x00002C 141 #define DE_CLIP_TL_TOP_MASK (0xffff << 16) 142 #define DE_CLIP_TL_STATUS BIT(13) 143 #define DE_CLIP_TL_INHIBIT BIT(12) 144 #define DE_CLIP_TL_LEFT_MASK 0xfff 145 146 #define DE_CLIP_BR 0x000030 147 #define DE_CLIP_BR_BOTTOM_MASK (0xffff << 16) 148 #define DE_CLIP_BR_RIGHT_MASK 0x1fff 149 150 #define DE_MONO_PATTERN_LOW 0x000034 151 #define DE_MONO_PATTERN_LOW_PATTERN_MASK 0xffffffff 152 153 #define DE_MONO_PATTERN_HIGH 0x000038 154 #define DE_MONO_PATTERN_HIGH_PATTERN_MASK 0xffffffff 155 156 #define DE_WINDOW_WIDTH 0x00003C 157 #define DE_WINDOW_WIDTH_DST_SHIFT 16 158 #define DE_WINDOW_WIDTH_DST_MASK (0x1fff << 16) 159 #define DE_WINDOW_WIDTH_SRC_MASK 0x1fff 160 161 #define DE_WINDOW_SOURCE_BASE 0x000040 162 #define DE_WINDOW_SOURCE_BASE_EXT BIT(27) 163 #define DE_WINDOW_SOURCE_BASE_CS BIT(26) 164 #define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK 0x3ffffff 165 166 #define DE_WINDOW_DESTINATION_BASE 0x000044 167 #define DE_WINDOW_DESTINATION_BASE_EXT BIT(27) 168 #define DE_WINDOW_DESTINATION_BASE_CS BIT(26) 169 #define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK 0x3ffffff 170 171 #define DE_ALPHA 0x000048 172 #define DE_ALPHA_VALUE_MASK 0xff 173 174 #define DE_WRAP 0x00004C 175 #define DE_WRAP_X_MASK (0xffff << 16) 176 #define DE_WRAP_Y_MASK 0xffff 177 178 #define DE_STATUS 0x000050 179 #define DE_STATUS_CSC BIT(1) 180 #define DE_STATUS_2D BIT(0) 181 182 /* blt direction */ 183 #define TOP_TO_BOTTOM 0 184 #define LEFT_TO_RIGHT 0 185 #define BOTTOM_TO_TOP 1 186 #define RIGHT_TO_LEFT 1 187 188 void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt); 189 190 void sm750_hw_de_init(struct lynx_accel *accel); 191 192 int sm750_hw_fillrect(struct lynx_accel *accel, 193 u32 base, u32 pitch, u32 Bpp, 194 u32 x, u32 y, u32 width, u32 height, 195 u32 color, u32 rop); 196 197 int sm750_hw_copyarea( 198 struct lynx_accel *accel, 199 unsigned int sBase, /* Address of source: offset in frame buffer */ 200 unsigned int sPitch, /* Pitch value of source surface in BYTE */ 201 unsigned int sx, 202 unsigned int sy, /* Starting coordinate of source surface */ 203 unsigned int dBase, /* Address of destination: offset in frame buffer */ 204 unsigned int dPitch, /* Pitch value of destination surface in BYTE */ 205 unsigned int bpp, /* Color depth of destination surface */ 206 unsigned int dx, 207 unsigned int dy, /* Starting coordinate of destination surface */ 208 unsigned int width, 209 unsigned int height, /* width and height of rectangle in pixel value */ 210 unsigned int rop2); 211 212 int sm750_hw_imageblit(struct lynx_accel *accel, 213 const char *pSrcbuf, /* pointer to start of source buffer in system memory */ 214 u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */ 215 u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */ 216 u32 dBase, /* Address of destination: offset in frame buffer */ 217 u32 dPitch, /* Pitch value of destination surface in BYTE */ 218 u32 bytePerPixel, /* Color depth of destination surface */ 219 u32 dx, 220 u32 dy, /* Starting coordinate of destination surface */ 221 u32 width, 222 u32 height, /* width and height of rectangle in pixel value */ 223 u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */ 224 u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */ 225 u32 rop2); 226 #endif 227