1 #ifndef ACCEL_H__ 2 #define ACCEL_H__ 3 4 #define HW_ROP2_COPY 0xc 5 #define HW_ROP2_XOR 0x6 6 7 /* notes: below address are the offset value from de_base_address (0x100000)*/ 8 9 /* for sm718/750/502 de_base is at mmreg_1mb*/ 10 #define DE_BASE_ADDR_TYPE1 0x100000 11 /* for sm712,de_base is at mmreg_32kb */ 12 #define DE_BASE_ADDR_TYPE2 0x8000 13 /* for sm722,de_base is at mmreg_0 */ 14 #define DE_BASE_ADDR_TYPE3 0 15 16 /* type1 data port address is at mmreg_0x110000*/ 17 #define DE_PORT_ADDR_TYPE1 0x110000 18 /* for sm712,data port address is at mmreg_0 */ 19 #define DE_PORT_ADDR_TYPE2 0x100000 20 /* for sm722,data port address is at mmreg_1mb */ 21 #define DE_PORT_ADDR_TYPE3 0x100000 22 23 #define DE_SOURCE 0x0 24 #define DE_SOURCE_WRAP BIT(31) 25 #define DE_SOURCE_X_K1_SHIFT 16 26 #define DE_SOURCE_X_K1_MASK (0x3fff << 16) 27 #define DE_SOURCE_X_K1_MONO_MASK (0x1f << 16) 28 #define DE_SOURCE_Y_K2_MASK 0xffff 29 30 #define DE_DESTINATION 0x4 31 #define DE_DESTINATION_WRAP BIT(31) 32 #define DE_DESTINATION_X_SHIFT 16 33 #define DE_DESTINATION_X_MASK (0x1fff << 16) 34 #define DE_DESTINATION_Y_MASK 0xffff 35 36 #define DE_DIMENSION 0x8 37 #define DE_DIMENSION_X_SHIFT 16 38 #define DE_DIMENSION_X_MASK (0x1fff << 16) 39 #define DE_DIMENSION_Y_ET_MASK 0x1fff 40 41 #define DE_CONTROL 0xC 42 #define DE_CONTROL_STATUS BIT(31) 43 #define DE_CONTROL_PATTERN BIT(30) 44 #define DE_CONTROL_UPDATE_DESTINATION_X BIT(29) 45 #define DE_CONTROL_QUICK_START BIT(28) 46 #define DE_CONTROL_DIRECTION BIT(27) 47 #define DE_CONTROL_MAJOR BIT(26) 48 #define DE_CONTROL_STEP_X BIT(25) 49 #define DE_CONTROL_STEP_Y BIT(24) 50 #define DE_CONTROL_STRETCH BIT(23) 51 #define DE_CONTROL_HOST BIT(22) 52 #define DE_CONTROL_LAST_PIXEL BIT(21) 53 #define DE_CONTROL_COMMAND_SHIFT 16 54 #define DE_CONTROL_COMMAND_MASK (0x1f << 16) 55 #define DE_CONTROL_COMMAND_BITBLT (0x0 << 16) 56 #define DE_CONTROL_COMMAND_RECTANGLE_FILL (0x1 << 16) 57 #define DE_CONTROL_COMMAND_DE_TILE (0x2 << 16) 58 #define DE_CONTROL_COMMAND_TRAPEZOID_FILL (0x3 << 16) 59 #define DE_CONTROL_COMMAND_ALPHA_BLEND (0x4 << 16) 60 #define DE_CONTROL_COMMAND_RLE_STRIP (0x5 << 16) 61 #define DE_CONTROL_COMMAND_SHORT_STROKE (0x6 << 16) 62 #define DE_CONTROL_COMMAND_LINE_DRAW (0x7 << 16) 63 #define DE_CONTROL_COMMAND_HOST_WRITE (0x8 << 16) 64 #define DE_CONTROL_COMMAND_HOST_READ (0x9 << 16) 65 #define DE_CONTROL_COMMAND_HOST_WRITE_BOTTOM_UP (0xa << 16) 66 #define DE_CONTROL_COMMAND_ROTATE (0xb << 16) 67 #define DE_CONTROL_COMMAND_FONT (0xc << 16) 68 #define DE_CONTROL_COMMAND_TEXTURE_LOAD (0xe << 16) 69 #define DE_CONTROL_ROP_SELECT BIT(15) 70 #define DE_CONTROL_ROP2_SOURCE BIT(14) 71 #define DE_CONTROL_MONO_DATA_SHIFT 12 72 #define DE_CONTROL_MONO_DATA_MASK (0x3 << 12) 73 #define DE_CONTROL_MONO_DATA_NOT_PACKED (0x0 << 12) 74 #define DE_CONTROL_MONO_DATA_8_PACKED (0x1 << 12) 75 #define DE_CONTROL_MONO_DATA_16_PACKED (0x2 << 12) 76 #define DE_CONTROL_MONO_DATA_32_PACKED (0x3 << 12) 77 #define DE_CONTROL_REPEAT_ROTATE BIT(11) 78 #define DE_CONTROL_TRANSPARENCY_MATCH BIT(10) 79 #define DE_CONTROL_TRANSPARENCY_SELECT BIT(9) 80 #define DE_CONTROL_TRANSPARENCY BIT(8) 81 #define DE_CONTROL_ROP_MASK 0xff 82 83 /* Pseudo fields. */ 84 85 #define DE_CONTROL_SHORT_STROKE_DIR_MASK (0xf << 24) 86 #define DE_CONTROL_SHORT_STROKE_DIR_225 (0x0 << 24) 87 #define DE_CONTROL_SHORT_STROKE_DIR_135 (0x1 << 24) 88 #define DE_CONTROL_SHORT_STROKE_DIR_315 (0x2 << 24) 89 #define DE_CONTROL_SHORT_STROKE_DIR_45 (0x3 << 24) 90 #define DE_CONTROL_SHORT_STROKE_DIR_270 (0x4 << 24) 91 #define DE_CONTROL_SHORT_STROKE_DIR_90 (0x5 << 24) 92 #define DE_CONTROL_SHORT_STROKE_DIR_180 (0x8 << 24) 93 #define DE_CONTROL_SHORT_STROKE_DIR_0 (0xa << 24) 94 #define DE_CONTROL_ROTATION_MASK (0x3 << 24) 95 #define DE_CONTROL_ROTATION_0 (0x0 << 24) 96 #define DE_CONTROL_ROTATION_270 (0x1 << 24) 97 #define DE_CONTROL_ROTATION_90 (0x2 << 24) 98 #define DE_CONTROL_ROTATION_180 (0x3 << 24) 99 100 #define DE_PITCH 0x000010 101 #define DE_PITCH_DESTINATION_SHIFT 16 102 #define DE_PITCH_DESTINATION_MASK (0x1fff << 16) 103 #define DE_PITCH_SOURCE_MASK 0x1fff 104 105 #define DE_FOREGROUND 0x000014 106 #define DE_FOREGROUND_COLOR_MASK 0xffffffff 107 108 #define DE_BACKGROUND 0x000018 109 #define DE_BACKGROUND_COLOR_MASK 0xffffffff 110 111 #define DE_STRETCH_FORMAT 0x00001C 112 #define DE_STRETCH_FORMAT_PATTERN_XY BIT(30) 113 #define DE_STRETCH_FORMAT_PATTERN_Y_SHIFT 27 114 #define DE_STRETCH_FORMAT_PATTERN_Y_MASK (0x7 << 27) 115 #define DE_STRETCH_FORMAT_PATTERN_X_SHIFT 23 116 #define DE_STRETCH_FORMAT_PATTERN_X_MASK (0x7 << 23) 117 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT 20 118 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK (0x3 << 20) 119 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_8 (0x0 << 20) 120 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_16 (0x1 << 20) 121 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_32 (0x2 << 20) 122 #define DE_STRETCH_FORMAT_PIXEL_FORMAT_24 (0x3 << 20) 123 #define DE_STRETCH_FORMAT_ADDRESSING_SHIFT 16 124 #define DE_STRETCH_FORMAT_ADDRESSING_MASK (0xf << 16) 125 #define DE_STRETCH_FORMAT_ADDRESSING_XY (0x0 << 16) 126 #define DE_STRETCH_FORMAT_ADDRESSING_LINEAR (0xf << 16) 127 #define DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK 0xfff 128 129 #define DE_COLOR_COMPARE 0x000020 130 #define DE_COLOR_COMPARE_COLOR_MASK 0xffffff 131 132 #define DE_COLOR_COMPARE_MASK 0x000024 133 #define DE_COLOR_COMPARE_MASK_MASK 0xffffff 134 135 #define DE_MASKS 0x000028 136 #define DE_MASKS_BYTE_MASK (0xffff << 16) 137 #define DE_MASKS_BIT_MASK 0xffff 138 139 #define DE_CLIP_TL 0x00002C 140 #define DE_CLIP_TL_TOP_MASK (0xffff << 16) 141 #define DE_CLIP_TL_STATUS BIT(13) 142 #define DE_CLIP_TL_INHIBIT BIT(12) 143 #define DE_CLIP_TL_LEFT_MASK 0xfff 144 145 #define DE_CLIP_BR 0x000030 146 #define DE_CLIP_BR_BOTTOM_MASK (0xffff << 16) 147 #define DE_CLIP_BR_RIGHT_MASK 0x1fff 148 149 #define DE_MONO_PATTERN_LOW 0x000034 150 #define DE_MONO_PATTERN_LOW_PATTERN_MASK 0xffffffff 151 152 #define DE_MONO_PATTERN_HIGH 0x000038 153 #define DE_MONO_PATTERN_HIGH_PATTERN_MASK 0xffffffff 154 155 #define DE_WINDOW_WIDTH 0x00003C 156 #define DE_WINDOW_WIDTH_DST_SHIFT 16 157 #define DE_WINDOW_WIDTH_DST_MASK (0x1fff << 16) 158 #define DE_WINDOW_WIDTH_SRC_MASK 0x1fff 159 160 #define DE_WINDOW_SOURCE_BASE 0x000040 161 #define DE_WINDOW_SOURCE_BASE_EXT BIT(27) 162 #define DE_WINDOW_SOURCE_BASE_CS BIT(26) 163 #define DE_WINDOW_SOURCE_BASE_ADDRESS_MASK 0x3ffffff 164 165 #define DE_WINDOW_DESTINATION_BASE 0x000044 166 #define DE_WINDOW_DESTINATION_BASE_EXT BIT(27) 167 #define DE_WINDOW_DESTINATION_BASE_CS BIT(26) 168 #define DE_WINDOW_DESTINATION_BASE_ADDRESS_MASK 0x3ffffff 169 170 #define DE_ALPHA 0x000048 171 #define DE_ALPHA_VALUE_MASK 0xff 172 173 #define DE_WRAP 0x00004C 174 #define DE_WRAP_X_MASK (0xffff << 16) 175 #define DE_WRAP_Y_MASK 0xffff 176 177 #define DE_STATUS 0x000050 178 #define DE_STATUS_CSC BIT(1) 179 #define DE_STATUS_2D BIT(0) 180 181 /* blt direction */ 182 #define TOP_TO_BOTTOM 0 183 #define LEFT_TO_RIGHT 0 184 #define BOTTOM_TO_TOP 1 185 #define RIGHT_TO_LEFT 1 186 187 void hw_set2dformat(struct lynx_accel *accel, int fmt); 188 189 void hw_de_init(struct lynx_accel *accel); 190 191 int hw_fillrect(struct lynx_accel *accel, 192 u32 base, u32 pitch, u32 Bpp, 193 u32 x, u32 y, u32 width, u32 height, 194 u32 color, u32 rop); 195 196 int hw_copyarea( 197 struct lynx_accel *accel, 198 unsigned int sBase, /* Address of source: offset in frame buffer */ 199 unsigned int sPitch, /* Pitch value of source surface in BYTE */ 200 unsigned int sx, 201 unsigned int sy, /* Starting coordinate of source surface */ 202 unsigned int dBase, /* Address of destination: offset in frame buffer */ 203 unsigned int dPitch, /* Pitch value of destination surface in BYTE */ 204 unsigned int bpp, /* Color depth of destination surface */ 205 unsigned int dx, 206 unsigned int dy, /* Starting coordinate of destination surface */ 207 unsigned int width, 208 unsigned int height, /* width and height of rectangle in pixel value */ 209 unsigned int rop2); 210 211 int hw_imageblit(struct lynx_accel *accel, 212 const char *pSrcbuf, /* pointer to start of source buffer in system memory */ 213 u32 srcDelta, /* Pitch value (in bytes) of the source buffer, +ive means top down and -ive mean button up */ 214 u32 startBit, /* Mono data can start at any bit in a byte, this value should be 0 to 7 */ 215 u32 dBase, /* Address of destination: offset in frame buffer */ 216 u32 dPitch, /* Pitch value of destination surface in BYTE */ 217 u32 bytePerPixel, /* Color depth of destination surface */ 218 u32 dx, 219 u32 dy, /* Starting coordinate of destination surface */ 220 u32 width, 221 u32 height, /* width and height of rectangle in pixel value */ 222 u32 fColor, /* Foreground color (corresponding to a 1 in the monochrome data */ 223 u32 bColor, /* Background color (corresponding to a 0 in the monochrome data */ 224 u32 rop2); 225 #endif 226