1 // SPDX-License-Identifier: GPL-2.0
2 #include <linux/module.h>
3 #include <linux/kernel.h>
4 #include <linux/errno.h>
5 #include <linux/string.h>
6 #include <linux/mm.h>
7 #include <linux/slab.h>
8 #include <linux/delay.h>
9 #include <linux/fb.h>
10 #include <linux/ioport.h>
11 #include <linux/init.h>
12 #include <linux/pci.h>
13 #include <linux/vmalloc.h>
14 #include <linux/pagemap.h>
15 #include <linux/console.h>
16 #include <linux/platform_device.h>
17 
18 #include "sm750.h"
19 #include "sm750_accel.h"
20 static inline void write_dpr(struct lynx_accel *accel, int offset, u32 regValue)
21 {
22 	writel(regValue, accel->dprBase + offset);
23 }
24 
25 static inline u32 read_dpr(struct lynx_accel *accel, int offset)
26 {
27 	return readl(accel->dprBase + offset);
28 }
29 
30 static inline void write_dpPort(struct lynx_accel *accel, u32 data)
31 {
32 	writel(data, accel->dpPortBase);
33 }
34 
35 void sm750_hw_de_init(struct lynx_accel *accel)
36 {
37 	/* setup 2d engine registers */
38 	u32 reg, clr;
39 
40 	write_dpr(accel, DE_MASKS, 0xFFFFFFFF);
41 
42 	/* dpr1c */
43 	reg =  0x3;
44 
45 	clr = DE_STRETCH_FORMAT_PATTERN_XY |
46 	      DE_STRETCH_FORMAT_PATTERN_Y_MASK |
47 	      DE_STRETCH_FORMAT_PATTERN_X_MASK |
48 	      DE_STRETCH_FORMAT_ADDRESSING_MASK |
49 	      DE_STRETCH_FORMAT_SOURCE_HEIGHT_MASK;
50 
51 	/* DE_STRETCH bpp format need be initialized in setMode routine */
52 	write_dpr(accel, DE_STRETCH_FORMAT,
53 		  (read_dpr(accel, DE_STRETCH_FORMAT) & ~clr) | reg);
54 
55 	/* disable clipping and transparent */
56 	write_dpr(accel, DE_CLIP_TL, 0); /* dpr2c */
57 	write_dpr(accel, DE_CLIP_BR, 0); /* dpr30 */
58 
59 	write_dpr(accel, DE_COLOR_COMPARE_MASK, 0); /* dpr24 */
60 	write_dpr(accel, DE_COLOR_COMPARE, 0);
61 
62 	clr = DE_CONTROL_TRANSPARENCY | DE_CONTROL_TRANSPARENCY_MATCH |
63 		DE_CONTROL_TRANSPARENCY_SELECT;
64 
65 	/* dpr0c */
66 	write_dpr(accel, DE_CONTROL, read_dpr(accel, DE_CONTROL) & ~clr);
67 }
68 
69 /*
70  * set2dformat only be called from setmode functions
71  * but if you need dual framebuffer driver,need call set2dformat
72  * every time you use 2d function
73  */
74 
75 void sm750_hw_set2dformat(struct lynx_accel *accel, int fmt)
76 {
77 	u32 reg;
78 
79 	/* fmt=0,1,2 for 8,16,32,bpp on sm718/750/502 */
80 	reg = read_dpr(accel, DE_STRETCH_FORMAT);
81 	reg &= ~DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK;
82 	reg |= ((fmt << DE_STRETCH_FORMAT_PIXEL_FORMAT_SHIFT) &
83 		DE_STRETCH_FORMAT_PIXEL_FORMAT_MASK);
84 	write_dpr(accel, DE_STRETCH_FORMAT, reg);
85 }
86 
87 int sm750_hw_fillrect(struct lynx_accel *accel,
88 		      u32 base, u32 pitch, u32 Bpp,
89 		      u32 x, u32 y, u32 width, u32 height,
90 		      u32 color, u32 rop)
91 {
92 	u32 deCtrl;
93 
94 	if (accel->de_wait() != 0) {
95 		/*
96 		 * int time wait and always busy,seems hardware
97 		 * got something error
98 		 */
99 		pr_debug("De engine always busy\n");
100 		return -1;
101 	}
102 
103 	write_dpr(accel, DE_WINDOW_DESTINATION_BASE, base); /* dpr40 */
104 	write_dpr(accel, DE_PITCH,
105 		  ((pitch / Bpp << DE_PITCH_DESTINATION_SHIFT) &
106 		   DE_PITCH_DESTINATION_MASK) |
107 		  (pitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
108 
109 	write_dpr(accel, DE_WINDOW_WIDTH,
110 		  ((pitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
111 		   DE_WINDOW_WIDTH_DST_MASK) |
112 		   (pitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr44 */
113 
114 	write_dpr(accel, DE_FOREGROUND, color); /* DPR14 */
115 
116 	write_dpr(accel, DE_DESTINATION,
117 		  ((x << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) |
118 		  (y & DE_DESTINATION_Y_MASK)); /* dpr4 */
119 
120 	write_dpr(accel, DE_DIMENSION,
121 		  ((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) |
122 		  (height & DE_DIMENSION_Y_ET_MASK)); /* dpr8 */
123 
124 	deCtrl = DE_CONTROL_STATUS | DE_CONTROL_LAST_PIXEL |
125 		DE_CONTROL_COMMAND_RECTANGLE_FILL | DE_CONTROL_ROP_SELECT |
126 		(rop & DE_CONTROL_ROP_MASK); /* dpr0xc */
127 
128 	write_dpr(accel, DE_CONTROL, deCtrl);
129 	return 0;
130 }
131 
132 /**
133  * sm750_hw_copyarea
134  * @accel: Acceleration device data
135  * @sBase: Address of source: offset in frame buffer
136  * @sPitch: Pitch value of source surface in BYTE
137  * @sx: Starting x coordinate of source surface
138  * @sy: Starting y coordinate of source surface
139  * @dBase: Address of destination: offset in frame buffer
140  * @dPitch: Pitch value of destination surface in BYTE
141  * @Bpp: Color depth of destination surface
142  * @dx: Starting x coordinate of destination surface
143  * @dy: Starting y coordinate of destination surface
144  * @width: width of rectangle in pixel value
145  * @height: height of rectangle in pixel value
146  * @rop2: ROP value
147  */
148 int sm750_hw_copyarea(struct lynx_accel *accel,
149 		      unsigned int sBase, unsigned int sPitch,
150 		      unsigned int sx, unsigned int sy,
151 		      unsigned int dBase, unsigned int dPitch,
152 		      unsigned int Bpp, unsigned int dx, unsigned int dy,
153 		      unsigned int width, unsigned int height,
154 		      unsigned int rop2)
155 {
156 	unsigned int nDirection, de_ctrl;
157 
158 	nDirection = LEFT_TO_RIGHT;
159 	/* Direction of ROP2 operation: 1 = Left to Right, (-1) = Right to Left */
160 	de_ctrl = 0;
161 
162 	/* If source and destination are the same surface, need to check for overlay cases */
163 	if (sBase == dBase && sPitch == dPitch) {
164 		/* Determine direction of operation */
165 		if (sy < dy) {
166 			/*  +----------+
167 			 *  |S         |
168 			 *  |   +----------+
169 			 *  |   |      |   |
170 			 *  |   |      |   |
171 			 *  +---|------+   |
172 			 *	|         D|
173 			 *	+----------+
174 			 */
175 
176 			nDirection = BOTTOM_TO_TOP;
177 		} else if (sy > dy) {
178 			/*  +----------+
179 			 *  |D         |
180 			 *  |   +----------+
181 			 *  |   |      |   |
182 			 *  |   |      |   |
183 			 *  +---|------+   |
184 			 *	|         S|
185 			 *	+----------+
186 			 */
187 
188 			nDirection = TOP_TO_BOTTOM;
189 		} else {
190 			/* sy == dy */
191 
192 			if (sx <= dx) {
193 				/* +------+---+------+
194 				 * |S     |   |     D|
195 				 * |      |   |      |
196 				 * |      |   |      |
197 				 * |      |   |      |
198 				 * +------+---+------+
199 				 */
200 
201 				nDirection = RIGHT_TO_LEFT;
202 			} else {
203 			/* sx > dx */
204 
205 				/* +------+---+------+
206 				 * |D     |   |     S|
207 				 * |      |   |      |
208 				 * |      |   |      |
209 				 * |      |   |      |
210 				 * +------+---+------+
211 				 */
212 
213 				nDirection = LEFT_TO_RIGHT;
214 			}
215 		}
216 	}
217 
218 	if ((nDirection == BOTTOM_TO_TOP) || (nDirection == RIGHT_TO_LEFT)) {
219 		sx += width - 1;
220 		sy += height - 1;
221 		dx += width - 1;
222 		dy += height - 1;
223 	}
224 
225 	/*
226 	 * Note:
227 	 * DE_FOREGROUND and DE_BACKGROUND are don't care.
228 	 * DE_COLOR_COMPARE and DE_COLOR_COMPARE_MAKS
229 	 * are set by set deSetTransparency().
230 	 */
231 
232 	/*
233 	 * 2D Source Base.
234 	 * It is an address offset (128 bit aligned)
235 	 * from the beginning of frame buffer.
236 	 */
237 	write_dpr(accel, DE_WINDOW_SOURCE_BASE, sBase); /* dpr40 */
238 
239 	/*
240 	 * 2D Destination Base.
241 	 * It is an address offset (128 bit aligned)
242 	 * from the beginning of frame buffer.
243 	 */
244 	write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase); /* dpr44 */
245 
246 	/*
247 	 * Program pitch (distance between the 1st points of two adjacent lines).
248 	 * Note that input pitch is BYTE value, but the 2D Pitch register uses
249 	 * pixel values. Need Byte to pixel conversion.
250 	 */
251 	write_dpr(accel, DE_PITCH,
252 		  ((dPitch / Bpp << DE_PITCH_DESTINATION_SHIFT) &
253 		   DE_PITCH_DESTINATION_MASK) |
254 		  (sPitch / Bpp & DE_PITCH_SOURCE_MASK)); /* dpr10 */
255 
256 	/*
257 	 * Screen Window width in Pixels.
258 	 * 2D engine uses this value to calculate the linear address in frame buffer
259 	 * for a given point.
260 	 */
261 	write_dpr(accel, DE_WINDOW_WIDTH,
262 		  ((dPitch / Bpp << DE_WINDOW_WIDTH_DST_SHIFT) &
263 		   DE_WINDOW_WIDTH_DST_MASK) |
264 		  (sPitch / Bpp & DE_WINDOW_WIDTH_SRC_MASK)); /* dpr3c */
265 
266 	if (accel->de_wait() != 0)
267 		return -1;
268 
269 	write_dpr(accel, DE_SOURCE,
270 		  ((sx << DE_SOURCE_X_K1_SHIFT) & DE_SOURCE_X_K1_MASK) |
271 		  (sy & DE_SOURCE_Y_K2_MASK)); /* dpr0 */
272 	write_dpr(accel, DE_DESTINATION,
273 		  ((dx << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) |
274 		  (dy & DE_DESTINATION_Y_MASK)); /* dpr04 */
275 	write_dpr(accel, DE_DIMENSION,
276 		  ((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) |
277 		  (height & DE_DIMENSION_Y_ET_MASK)); /* dpr08 */
278 
279 	de_ctrl = (rop2 & DE_CONTROL_ROP_MASK) | DE_CONTROL_ROP_SELECT |
280 		((nDirection == RIGHT_TO_LEFT) ? DE_CONTROL_DIRECTION : 0) |
281 		DE_CONTROL_COMMAND_BITBLT | DE_CONTROL_STATUS;
282 	write_dpr(accel, DE_CONTROL, de_ctrl); /* dpr0c */
283 
284 	return 0;
285 }
286 
287 static unsigned int deGetTransparency(struct lynx_accel *accel)
288 {
289 	unsigned int de_ctrl;
290 
291 	de_ctrl = read_dpr(accel, DE_CONTROL);
292 
293 	de_ctrl &= (DE_CONTROL_TRANSPARENCY_MATCH |
294 		    DE_CONTROL_TRANSPARENCY_SELECT | DE_CONTROL_TRANSPARENCY);
295 
296 	return de_ctrl;
297 }
298 
299 /**
300  * sm750_hw_imageblit
301  * @accel: Acceleration device data
302  * @pSrcbuf: pointer to start of source buffer in system memory
303  * @srcDelta: Pitch value (in bytes) of the source buffer, +ive means top down
304  *	      and -ive mean button up
305  * @startBit: Mono data can start at any bit in a byte, this value should be
306  *	      0 to 7
307  * @dBase: Address of destination: offset in frame buffer
308  * @dPitch: Pitch value of destination surface in BYTE
309  * @bytePerPixel: Color depth of destination surface
310  * @dx: Starting x coordinate of destination surface
311  * @dy: Starting y coordinate of destination surface
312  * @width: width of rectangle in pixel value
313  * @height: height of rectangle in pixel value
314  * @fColor: Foreground color (corresponding to a 1 in the monochrome data
315  * @bColor: Background color (corresponding to a 0 in the monochrome data
316  * @rop2: ROP value
317  */
318 int sm750_hw_imageblit(struct lynx_accel *accel, const char *pSrcbuf,
319 		       u32 srcDelta, u32 startBit, u32 dBase, u32 dPitch,
320 		       u32 bytePerPixel, u32 dx, u32 dy, u32 width,
321 		       u32 height, u32 fColor, u32 bColor, u32 rop2)
322 {
323 	unsigned int ulBytesPerScan;
324 	unsigned int ul4BytesPerScan;
325 	unsigned int ulBytesRemain;
326 	unsigned int de_ctrl = 0;
327 	unsigned char ajRemain[4];
328 	int i, j;
329 
330 	startBit &= 7; /* Just make sure the start bit is within legal range */
331 	ulBytesPerScan = (width + startBit + 7) / 8;
332 	ul4BytesPerScan = ulBytesPerScan & ~3;
333 	ulBytesRemain = ulBytesPerScan & 3;
334 
335 	if (accel->de_wait() != 0)
336 		return -1;
337 
338 	/*
339 	 * 2D Source Base.
340 	 * Use 0 for HOST Blt.
341 	 */
342 	write_dpr(accel, DE_WINDOW_SOURCE_BASE, 0);
343 
344 	/* 2D Destination Base.
345 	 * It is an address offset (128 bit aligned)
346 	 * from the beginning of frame buffer.
347 	 */
348 	write_dpr(accel, DE_WINDOW_DESTINATION_BASE, dBase);
349 
350 	/*
351 	 * Program pitch (distance between the 1st points of two adjacent
352 	 * lines). Note that input pitch is BYTE value, but the 2D Pitch
353 	 * register uses pixel values. Need Byte to pixel conversion.
354 	 */
355 	write_dpr(accel, DE_PITCH,
356 		  ((dPitch / bytePerPixel << DE_PITCH_DESTINATION_SHIFT) &
357 		   DE_PITCH_DESTINATION_MASK) |
358 		  (dPitch / bytePerPixel & DE_PITCH_SOURCE_MASK)); /* dpr10 */
359 
360 	/*
361 	 * Screen Window width in Pixels.
362 	 * 2D engine uses this value to calculate the linear address
363 	 * in frame buffer for a given point.
364 	 */
365 	write_dpr(accel, DE_WINDOW_WIDTH,
366 		  ((dPitch / bytePerPixel << DE_WINDOW_WIDTH_DST_SHIFT) &
367 		   DE_WINDOW_WIDTH_DST_MASK) |
368 		  (dPitch / bytePerPixel & DE_WINDOW_WIDTH_SRC_MASK));
369 
370 	 /*
371 	  * Note: For 2D Source in Host Write, only X_K1_MONO field is needed,
372 	  * and Y_K2 field is not used.
373 	  * For mono bitmap, use startBit for X_K1.
374 	  */
375 	write_dpr(accel, DE_SOURCE,
376 		  (startBit << DE_SOURCE_X_K1_SHIFT) &
377 		  DE_SOURCE_X_K1_MONO_MASK); /* dpr00 */
378 
379 	write_dpr(accel, DE_DESTINATION,
380 		  ((dx << DE_DESTINATION_X_SHIFT) & DE_DESTINATION_X_MASK) |
381 		  (dy & DE_DESTINATION_Y_MASK)); /* dpr04 */
382 
383 	write_dpr(accel, DE_DIMENSION,
384 		  ((width << DE_DIMENSION_X_SHIFT) & DE_DIMENSION_X_MASK) |
385 		  (height & DE_DIMENSION_Y_ET_MASK)); /* dpr08 */
386 
387 	write_dpr(accel, DE_FOREGROUND, fColor);
388 	write_dpr(accel, DE_BACKGROUND, bColor);
389 
390 	de_ctrl = (rop2 & DE_CONTROL_ROP_MASK) |
391 		DE_CONTROL_ROP_SELECT | DE_CONTROL_COMMAND_HOST_WRITE |
392 		DE_CONTROL_HOST | DE_CONTROL_STATUS;
393 
394 	write_dpr(accel, DE_CONTROL, de_ctrl | deGetTransparency(accel));
395 
396 	/* Write MONO data (line by line) to 2D Engine data port */
397 	for (i = 0; i < height; i++) {
398 		/* For each line, send the data in chunks of 4 bytes */
399 		for (j = 0; j < (ul4BytesPerScan / 4); j++)
400 			write_dpPort(accel, *(unsigned int *)(pSrcbuf + (j * 4)));
401 
402 		if (ulBytesRemain) {
403 			memcpy(ajRemain, pSrcbuf + ul4BytesPerScan,
404 			       ulBytesRemain);
405 			write_dpPort(accel, *(unsigned int *)ajRemain);
406 		}
407 
408 		pSrcbuf += srcDelta;
409 	}
410 
411 	return 0;
412 }
413 
414