1 /*
2  * Support for Intel Camera Imaging ISP subsystem.
3  * Copyright (c) 2015, Intel Corporation.
4  *
5  * This program is free software; you can redistribute it and/or modify it
6  * under the terms and conditions of the GNU General Public License,
7  * version 2, as published by the Free Software Foundation.
8  *
9  * This program is distributed in the hope it will be useful, but WITHOUT
10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License for
12  * more details.
13  */
14 
15 #ifndef __IA_CSS_FRAME_PUBLIC_H
16 #define __IA_CSS_FRAME_PUBLIC_H
17 
18 /* @file
19  * This file contains structs to describe various frame-formats supported by the ISP.
20  */
21 
22 #include <type_support.h>
23 #include "ia_css_err.h"
24 #include "ia_css_types.h"
25 #include "ia_css_frame_format.h"
26 #include "ia_css_buffer.h"
27 
28 /* For RAW input, the bayer order needs to be specified separately. There
29  *  are 4 possible orders. The name is constructed by taking the first two
30  *  colors on the first line and the first two colors from the second line.
31  */
32 enum ia_css_bayer_order {
33 	IA_CSS_BAYER_ORDER_GRBG, /** GRGRGRGRGR .. BGBGBGBGBG */
34 	IA_CSS_BAYER_ORDER_RGGB, /** RGRGRGRGRG .. GBGBGBGBGB */
35 	IA_CSS_BAYER_ORDER_BGGR, /** BGBGBGBGBG .. GRGRGRGRGR */
36 	IA_CSS_BAYER_ORDER_GBRG, /** GBGBGBGBGB .. RGRGRGRGRG */
37 };
38 
39 #define IA_CSS_BAYER_ORDER_NUM (IA_CSS_BAYER_ORDER_GBRG + 1)
40 
41 /* Frame plane structure. This describes one plane in an image
42  *  frame buffer.
43  */
44 struct ia_css_frame_plane {
45 	unsigned int height; /** height of a plane in lines */
46 	unsigned int width;  /** width of a line, in DMA elements, note that
47 				  for RGB565 the three subpixels are stored in
48 				  one element. For all other formats this is
49 				  the number of subpixels per line. */
50 	unsigned int stride; /** stride of a line in bytes */
51 	unsigned int offset; /** offset in bytes to start of frame data.
52 				  offset is wrt data field in ia_css_frame */
53 };
54 
55 /* Binary "plane". This is used to story binary streams such as jpeg
56  *  images. This is not actually a real plane.
57  */
58 struct ia_css_frame_binary_plane {
59 	unsigned int		  size; /** number of bytes in the stream */
60 	struct ia_css_frame_plane data; /** plane */
61 };
62 
63 /* Container for planar YUV frames. This contains 3 planes.
64  */
65 struct ia_css_frame_yuv_planes {
66 	struct ia_css_frame_plane y; /** Y plane */
67 	struct ia_css_frame_plane u; /** U plane */
68 	struct ia_css_frame_plane v; /** V plane */
69 };
70 
71 /* Container for semi-planar YUV frames.
72   */
73 struct ia_css_frame_nv_planes {
74 	struct ia_css_frame_plane y;  /** Y plane */
75 	struct ia_css_frame_plane uv; /** UV plane */
76 };
77 
78 /* Container for planar RGB frames. Each color has its own plane.
79  */
80 struct ia_css_frame_rgb_planes {
81 	struct ia_css_frame_plane r; /** Red plane */
82 	struct ia_css_frame_plane g; /** Green plane */
83 	struct ia_css_frame_plane b; /** Blue plane */
84 };
85 
86 /* Container for 6-plane frames. These frames are used internally
87  *  in the advanced ISP only.
88  */
89 struct ia_css_frame_plane6_planes {
90 	struct ia_css_frame_plane r;	  /** Red plane */
91 	struct ia_css_frame_plane r_at_b; /** Red at blue plane */
92 	struct ia_css_frame_plane gr;	  /** Red-green plane */
93 	struct ia_css_frame_plane gb;	  /** Blue-green plane */
94 	struct ia_css_frame_plane b;	  /** Blue plane */
95 	struct ia_css_frame_plane b_at_r; /** Blue at red plane */
96 };
97 
98 /* Crop info struct - stores the lines to be cropped in isp */
99 struct ia_css_crop_info {
100 	/* the final start column and start line
101 	 * sum of lines to be cropped + bayer offset
102 	 */
103 	unsigned int start_column;
104 	unsigned int start_line;
105 };
106 
107 /* Frame info struct. This describes the contents of an image frame buffer.
108   */
109 struct ia_css_frame_info {
110 	struct ia_css_resolution res; /** Frame resolution (valid data) */
111 	unsigned int padded_width; /** stride of line in memory (in pixels) */
112 	enum ia_css_frame_format format; /** format of the frame data */
113 	unsigned int raw_bit_depth; /** number of valid bits per pixel,
114 					 only valid for RAW bayer frames */
115 	enum ia_css_bayer_order raw_bayer_order; /** bayer order, only valid
116 						      for RAW bayer frames */
117 	/* the params below are computed based on bayer_order
118 	 * we can remove the raw_bayer_order if it is redundant
119 	 * keeping it for now as bxt and fpn code seem to use it
120 	 */
121 	struct ia_css_crop_info crop_info;
122 };
123 
124 #define IA_CSS_BINARY_DEFAULT_FRAME_INFO \
125 (struct ia_css_frame_info) { \
126 	.format			= IA_CSS_FRAME_FORMAT_NUM,  \
127 	.raw_bayer_order	= IA_CSS_BAYER_ORDER_NUM, \
128 }
129 
130 /**
131  *  Specifies the DVS loop delay in "frame periods"
132  */
133 enum ia_css_frame_delay {
134 	IA_CSS_FRAME_DELAY_0, /** Frame delay = 0 */
135 	IA_CSS_FRAME_DELAY_1, /** Frame delay = 1 */
136 	IA_CSS_FRAME_DELAY_2  /** Frame delay = 2 */
137 };
138 
139 enum ia_css_frame_flash_state {
140 	IA_CSS_FRAME_FLASH_STATE_NONE,
141 	IA_CSS_FRAME_FLASH_STATE_PARTIAL,
142 	IA_CSS_FRAME_FLASH_STATE_FULL
143 };
144 
145 /* Frame structure. This structure describes an image buffer or frame.
146  *  This is the main structure used for all input and output images.
147  */
148 struct ia_css_frame {
149 	struct ia_css_frame_info info; /** info struct describing the frame */
150 	ia_css_ptr   data;	       /** pointer to start of image data */
151 	unsigned int data_bytes;       /** size of image data in bytes */
152 	/* LA: move this to ia_css_buffer */
153 	/*
154 	 * -1 if data address is static during life time of pipeline
155 	 * >=0 if data address can change per pipeline/frame iteration
156 	 *     index to dynamic data: ia_css_frame_in, ia_css_frame_out
157 	 *                            ia_css_frame_out_vf
158 	 *     index to host-sp queue id: queue_0, queue_1 etc.
159 	 */
160 	int dynamic_queue_id;
161 	/*
162 	 * if it is dynamic frame, buf_type indicates which buffer type it
163 	 * should use for event generation. we have this because in vf_pp
164 	 * binary, we use output port, but we expect VF_OUTPUT_DONE event
165 	 */
166 	enum ia_css_buffer_type buf_type;
167 	enum ia_css_frame_flash_state flash_state;
168 	unsigned int exp_id;
169 	/** exposure id, see ia_css_event_public.h for more detail */
170 	u32 isp_config_id; /** Unique ID to track which config was actually applied to a particular frame */
171 	bool valid; /** First video output frame is not valid */
172 	bool contiguous; /** memory is allocated physically contiguously */
173 	union {
174 		unsigned int	_initialisation_dummy;
175 		struct ia_css_frame_plane raw;
176 		struct ia_css_frame_plane rgb;
177 		struct ia_css_frame_rgb_planes planar_rgb;
178 		struct ia_css_frame_plane yuyv;
179 		struct ia_css_frame_yuv_planes yuv;
180 		struct ia_css_frame_nv_planes nv;
181 		struct ia_css_frame_plane6_planes plane6;
182 		struct ia_css_frame_binary_plane binary;
183 	} planes; /** frame planes, select the right one based on
184 		       info.format */
185 };
186 
187 #define DEFAULT_FRAME \
188 (struct ia_css_frame) { \
189 	.info			= IA_CSS_BINARY_DEFAULT_FRAME_INFO, \
190 	.dynamic_queue_id	= SH_CSS_INVALID_QUEUE_ID, \
191 	.buf_type		= IA_CSS_BUFFER_TYPE_INVALID, \
192 	.flash_state		= IA_CSS_FRAME_FLASH_STATE_NONE, \
193 }
194 
195 /* @brief Fill a frame with zeros
196  *
197  * @param	frame		The frame.
198  * @return	None
199  *
200  * Fill a frame with pixel values of zero
201  */
202 void ia_css_frame_zero(struct ia_css_frame *frame);
203 
204 /* @brief Allocate a CSS frame structure
205  *
206  * @param	frame		The allocated frame.
207  * @param	width		The width (in pixels) of the frame.
208  * @param	height		The height (in lines) of the frame.
209  * @param	format		The frame format.
210  * @param	stride		The padded stride, in pixels.
211  * @param	raw_bit_depth	The raw bit depth, in bits.
212  * @return			The error code.
213  *
214  * Allocate a CSS frame structure. The memory for the frame data will be
215  * allocated in the CSS address space.
216  */
217 int
218 ia_css_frame_allocate(struct ia_css_frame **frame,
219 		      unsigned int width,
220 		      unsigned int height,
221 		      enum ia_css_frame_format format,
222 		      unsigned int stride,
223 		      unsigned int raw_bit_depth);
224 
225 /* @brief Allocate a CSS frame structure using a frame info structure.
226  *
227  * @param	frame	The allocated frame.
228  * @param[in]	info	The frame info structure.
229  * @return		The error code.
230  *
231  * Allocate a frame using the resolution and format from a frame info struct.
232  * This is a convenience function, implemented on top of
233  * ia_css_frame_allocate().
234  */
235 int
236 ia_css_frame_allocate_from_info(struct ia_css_frame **frame,
237 				const struct ia_css_frame_info *info);
238 /* @brief Free a CSS frame structure.
239  *
240  * @param[in]	frame	Pointer to the frame.
241  * @return	None
242  *
243  * Free a CSS frame structure. This will free both the frame structure
244  * and the pixel data pointer contained within the frame structure.
245  */
246 void
247 ia_css_frame_free(struct ia_css_frame *frame);
248 
249 /* @brief Allocate a contiguous CSS frame structure
250  *
251  * @param	frame		The allocated frame.
252  * @param	width		The width (in pixels) of the frame.
253  * @param	height		The height (in lines) of the frame.
254  * @param	format		The frame format.
255  * @param	stride		The padded stride, in pixels.
256  * @param	raw_bit_depth	The raw bit depth, in bits.
257  * @return			The error code.
258  *
259  * Contiguous frame allocation, only for FPGA display driver which needs
260  * physically contiguous memory.
261  * Deprecated.
262  */
263 int
264 ia_css_frame_allocate_contiguous(struct ia_css_frame **frame,
265 				 unsigned int width,
266 				 unsigned int height,
267 				 enum ia_css_frame_format format,
268 				 unsigned int stride,
269 				 unsigned int raw_bit_depth);
270 
271 /* @brief Allocate a contiguous CSS frame from a frame info structure.
272  *
273  * @param	frame	The allocated frame.
274  * @param[in]	info	The frame info structure.
275  * @return		The error code.
276  *
277  * Allocate a frame using the resolution and format from a frame info struct.
278  * This is a convenience function, implemented on top of
279  * ia_css_frame_allocate_contiguous().
280  * Only for FPGA display driver which needs physically contiguous memory.
281  * Deprecated.
282  */
283 int
284 ia_css_frame_allocate_contiguous_from_info(struct ia_css_frame **frame,
285 	const struct ia_css_frame_info *info);
286 
287 /* @brief Allocate a CSS frame structure using a frame info structure.
288  *
289  * @param	frame	The allocated frame.
290  * @param[in]	info	The frame info structure.
291  * @return		The error code.
292  *
293  * Allocate an empty CSS frame with no data buffer using the parameters
294  * in the frame info.
295  */
296 int
297 ia_css_frame_create_from_info(struct ia_css_frame **frame,
298 			      const struct ia_css_frame_info *info);
299 
300 /* @brief Set a mapped data buffer to a CSS frame
301  *
302  * @param[in]	frame       Valid CSS frame pointer
303  * @param[in]	mapped_data  Mapped data buffer to be assigned to the CSS frame
304  * @param[in]	data_size_bytes  Size of the mapped_data in bytes
305  * @return      The error code.
306  *
307  * Sets a mapped data buffer to this frame. This function can be called multiple
308  * times with different buffers or NULL to reset the data pointer. This API
309  * would not try free the mapped_data and its the callers responsiblity to
310  * free the mapped_data buffer. However if ia_css_frame_free() is called and
311  * the frame had a valid data buffer, it would be freed along with the frame.
312  */
313 int
314 ia_css_frame_set_data(struct ia_css_frame *frame,
315 		      const ia_css_ptr   mapped_data,
316 		      size_t data_size_bytes);
317 
318 /* @brief Map an existing frame data pointer to a CSS frame.
319  *
320  * @param	frame		Pointer to the frame to be initialized
321  * @param[in]	info		The frame info.
322  * @param[in]	data		Pointer to the allocated frame data.
323  * @param[in]	attribute	Attributes to be passed to mmgr_mmap.
324  * @param[in]	context		Pointer to the a context to be passed to mmgr_mmap.
325  * @return			The allocated frame structure.
326  *
327  * This function maps a pre-allocated pointer into a CSS frame. This can be
328  * used when an upper software layer is responsible for allocating the frame
329  * data and it wants to share that frame pointer with the CSS code.
330  * This function will fill the CSS frame structure just like
331  * ia_css_frame_allocate() does, but instead of allocating the memory, it will
332  * map the pre-allocated memory into the CSS address space.
333  */
334 int
335 ia_css_frame_map(struct ia_css_frame **frame,
336 		 const struct ia_css_frame_info *info,
337 		 const void __user *data,
338 		 u16 attribute,
339 		 unsigned int pgnr);
340 
341 /* @brief Unmap a CSS frame structure.
342  *
343  * @param[in]	frame	Pointer to the CSS frame.
344  * @return	None
345  *
346  * This function unmaps the frame data pointer within a CSS frame and
347  * then frees the CSS frame structure. Use this for frame pointers created
348  * using ia_css_frame_map().
349  */
350 void
351 ia_css_frame_unmap(struct ia_css_frame *frame);
352 
353 #endif /* __IA_CSS_FRAME_PUBLIC_H */
354