xref: /openbmc/linux/drivers/of/overlay.c (revision 0edbfea5)
1 /*
2  * Functions for working with device tree overlays
3  *
4  * Copyright (C) 2012 Pantelis Antoniou <panto@antoniou-consulting.com>
5  * Copyright (C) 2012 Texas Instruments Inc.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * version 2 as published by the Free Software Foundation.
10  */
11 #undef DEBUG
12 #include <linux/kernel.h>
13 #include <linux/module.h>
14 #include <linux/of.h>
15 #include <linux/of_device.h>
16 #include <linux/string.h>
17 #include <linux/ctype.h>
18 #include <linux/errno.h>
19 #include <linux/string.h>
20 #include <linux/slab.h>
21 #include <linux/err.h>
22 #include <linux/idr.h>
23 
24 #include "of_private.h"
25 
26 /**
27  * struct of_overlay_info - Holds a single overlay info
28  * @target:	target of the overlay operation
29  * @overlay:	pointer to the overlay contents node
30  *
31  * Holds a single overlay state, including all the overlay logs &
32  * records.
33  */
34 struct of_overlay_info {
35 	struct device_node *target;
36 	struct device_node *overlay;
37 };
38 
39 /**
40  * struct of_overlay - Holds a complete overlay transaction
41  * @node:	List on which we are located
42  * @count:	Count of ovinfo structures
43  * @ovinfo_tab:	Overlay info table (count sized)
44  * @cset:	Changeset to be used
45  *
46  * Holds a complete overlay transaction
47  */
48 struct of_overlay {
49 	int id;
50 	struct list_head node;
51 	int count;
52 	struct of_overlay_info *ovinfo_tab;
53 	struct of_changeset cset;
54 };
55 
56 static int of_overlay_apply_one(struct of_overlay *ov,
57 		struct device_node *target, const struct device_node *overlay);
58 
59 static int of_overlay_apply_single_property(struct of_overlay *ov,
60 		struct device_node *target, struct property *prop)
61 {
62 	struct property *propn, *tprop;
63 
64 	/* NOTE: Multiple changes of single properties not supported */
65 	tprop = of_find_property(target, prop->name, NULL);
66 
67 	/* special properties are not meant to be updated (silent NOP) */
68 	if (of_prop_cmp(prop->name, "name") == 0 ||
69 	    of_prop_cmp(prop->name, "phandle") == 0 ||
70 	    of_prop_cmp(prop->name, "linux,phandle") == 0)
71 		return 0;
72 
73 	propn = __of_prop_dup(prop, GFP_KERNEL);
74 	if (propn == NULL)
75 		return -ENOMEM;
76 
77 	/* not found? add */
78 	if (tprop == NULL)
79 		return of_changeset_add_property(&ov->cset, target, propn);
80 
81 	/* found? update */
82 	return of_changeset_update_property(&ov->cset, target, propn);
83 }
84 
85 static int of_overlay_apply_single_device_node(struct of_overlay *ov,
86 		struct device_node *target, struct device_node *child)
87 {
88 	const char *cname;
89 	struct device_node *tchild;
90 	int ret = 0;
91 
92 	cname = kbasename(child->full_name);
93 	if (cname == NULL)
94 		return -ENOMEM;
95 
96 	/* NOTE: Multiple mods of created nodes not supported */
97 	tchild = of_get_child_by_name(target, cname);
98 	if (tchild != NULL) {
99 		/* apply overlay recursively */
100 		ret = of_overlay_apply_one(ov, tchild, child);
101 		of_node_put(tchild);
102 	} else {
103 		/* create empty tree as a target */
104 		tchild = __of_node_dup(child, "%s/%s", target->full_name, cname);
105 		if (!tchild)
106 			return -ENOMEM;
107 
108 		/* point to parent */
109 		tchild->parent = target;
110 
111 		ret = of_changeset_attach_node(&ov->cset, tchild);
112 		if (ret)
113 			return ret;
114 
115 		ret = of_overlay_apply_one(ov, tchild, child);
116 		if (ret)
117 			return ret;
118 	}
119 
120 	return ret;
121 }
122 
123 /*
124  * Apply a single overlay node recursively.
125  *
126  * Note that the in case of an error the target node is left
127  * in a inconsistent state. Error recovery should be performed
128  * by using the changeset.
129  */
130 static int of_overlay_apply_one(struct of_overlay *ov,
131 		struct device_node *target, const struct device_node *overlay)
132 {
133 	struct device_node *child;
134 	struct property *prop;
135 	int ret;
136 
137 	for_each_property_of_node(overlay, prop) {
138 		ret = of_overlay_apply_single_property(ov, target, prop);
139 		if (ret) {
140 			pr_err("%s: Failed to apply prop @%s/%s\n",
141 				__func__, target->full_name, prop->name);
142 			return ret;
143 		}
144 	}
145 
146 	for_each_child_of_node(overlay, child) {
147 		ret = of_overlay_apply_single_device_node(ov, target, child);
148 		if (ret != 0) {
149 			pr_err("%s: Failed to apply single node @%s/%s\n",
150 					__func__, target->full_name,
151 					child->name);
152 			of_node_put(child);
153 			return ret;
154 		}
155 	}
156 
157 	return 0;
158 }
159 
160 /**
161  * of_overlay_apply() - Apply @count overlays pointed at by @ovinfo_tab
162  * @ov:		Overlay to apply
163  *
164  * Applies the overlays given, while handling all error conditions
165  * appropriately. Either the operation succeeds, or if it fails the
166  * live tree is reverted to the state before the attempt.
167  * Returns 0, or an error if the overlay attempt failed.
168  */
169 static int of_overlay_apply(struct of_overlay *ov)
170 {
171 	int i, err;
172 
173 	/* first we apply the overlays atomically */
174 	for (i = 0; i < ov->count; i++) {
175 		struct of_overlay_info *ovinfo = &ov->ovinfo_tab[i];
176 
177 		err = of_overlay_apply_one(ov, ovinfo->target, ovinfo->overlay);
178 		if (err != 0) {
179 			pr_err("%s: overlay failed '%s'\n",
180 				__func__, ovinfo->target->full_name);
181 			return err;
182 		}
183 	}
184 
185 	return 0;
186 }
187 
188 /*
189  * Find the target node using a number of different strategies
190  * in order of preference
191  *
192  * "target" property containing the phandle of the target
193  * "target-path" property containing the path of the target
194  */
195 static struct device_node *find_target_node(struct device_node *info_node)
196 {
197 	const char *path;
198 	u32 val;
199 	int ret;
200 
201 	/* first try to go by using the target as a phandle */
202 	ret = of_property_read_u32(info_node, "target", &val);
203 	if (ret == 0)
204 		return of_find_node_by_phandle(val);
205 
206 	/* now try to locate by path */
207 	ret = of_property_read_string(info_node, "target-path", &path);
208 	if (ret == 0)
209 		return of_find_node_by_path(path);
210 
211 	pr_err("%s: Failed to find target for node %p (%s)\n", __func__,
212 		info_node, info_node->name);
213 
214 	return NULL;
215 }
216 
217 /**
218  * of_fill_overlay_info() - Fill an overlay info structure
219  * @ov		Overlay to fill
220  * @info_node:	Device node containing the overlay
221  * @ovinfo:	Pointer to the overlay info structure to fill
222  *
223  * Fills an overlay info structure with the overlay information
224  * from a device node. This device node must have a target property
225  * which contains a phandle of the overlay target node, and an
226  * __overlay__ child node which has the overlay contents.
227  * Both ovinfo->target & ovinfo->overlay have their references taken.
228  *
229  * Returns 0 on success, or a negative error value.
230  */
231 static int of_fill_overlay_info(struct of_overlay *ov,
232 		struct device_node *info_node, struct of_overlay_info *ovinfo)
233 {
234 	ovinfo->overlay = of_get_child_by_name(info_node, "__overlay__");
235 	if (ovinfo->overlay == NULL)
236 		goto err_fail;
237 
238 	ovinfo->target = find_target_node(info_node);
239 	if (ovinfo->target == NULL)
240 		goto err_fail;
241 
242 	return 0;
243 
244 err_fail:
245 	of_node_put(ovinfo->target);
246 	of_node_put(ovinfo->overlay);
247 
248 	memset(ovinfo, 0, sizeof(*ovinfo));
249 	return -EINVAL;
250 }
251 
252 /**
253  * of_build_overlay_info() - Build an overlay info array
254  * @ov		Overlay to build
255  * @tree:	Device node containing all the overlays
256  *
257  * Helper function that given a tree containing overlay information,
258  * allocates and builds an overlay info array containing it, ready
259  * for use using of_overlay_apply.
260  *
261  * Returns 0 on success with the @cntp @ovinfop pointers valid,
262  * while on error a negative error value is returned.
263  */
264 static int of_build_overlay_info(struct of_overlay *ov,
265 		struct device_node *tree)
266 {
267 	struct device_node *node;
268 	struct of_overlay_info *ovinfo;
269 	int cnt, err;
270 
271 	/* worst case; every child is a node */
272 	cnt = 0;
273 	for_each_child_of_node(tree, node)
274 		cnt++;
275 
276 	ovinfo = kcalloc(cnt, sizeof(*ovinfo), GFP_KERNEL);
277 	if (ovinfo == NULL)
278 		return -ENOMEM;
279 
280 	cnt = 0;
281 	for_each_child_of_node(tree, node) {
282 		memset(&ovinfo[cnt], 0, sizeof(*ovinfo));
283 		err = of_fill_overlay_info(ov, node, &ovinfo[cnt]);
284 		if (err == 0)
285 			cnt++;
286 	}
287 
288 	/* if nothing filled, return error */
289 	if (cnt == 0) {
290 		kfree(ovinfo);
291 		return -ENODEV;
292 	}
293 
294 	ov->count = cnt;
295 	ov->ovinfo_tab = ovinfo;
296 
297 	return 0;
298 }
299 
300 /**
301  * of_free_overlay_info() - Free an overlay info array
302  * @ov		Overlay to free the overlay info from
303  * @ovinfo_tab:	Array of overlay_info's to free
304  *
305  * Releases the memory of a previously allocated ovinfo array
306  * by of_build_overlay_info.
307  * Returns 0, or an error if the arguments are bogus.
308  */
309 static int of_free_overlay_info(struct of_overlay *ov)
310 {
311 	struct of_overlay_info *ovinfo;
312 	int i;
313 
314 	/* do it in reverse */
315 	for (i = ov->count - 1; i >= 0; i--) {
316 		ovinfo = &ov->ovinfo_tab[i];
317 
318 		of_node_put(ovinfo->target);
319 		of_node_put(ovinfo->overlay);
320 	}
321 	kfree(ov->ovinfo_tab);
322 
323 	return 0;
324 }
325 
326 static LIST_HEAD(ov_list);
327 static DEFINE_IDR(ov_idr);
328 
329 /**
330  * of_overlay_create() - Create and apply an overlay
331  * @tree:	Device node containing all the overlays
332  *
333  * Creates and applies an overlay while also keeping track
334  * of the overlay in a list. This list can be used to prevent
335  * illegal overlay removals.
336  *
337  * Returns the id of the created overlay, or a negative error number
338  */
339 int of_overlay_create(struct device_node *tree)
340 {
341 	struct of_overlay *ov;
342 	int err, id;
343 
344 	/* allocate the overlay structure */
345 	ov = kzalloc(sizeof(*ov), GFP_KERNEL);
346 	if (ov == NULL)
347 		return -ENOMEM;
348 	ov->id = -1;
349 
350 	INIT_LIST_HEAD(&ov->node);
351 
352 	of_changeset_init(&ov->cset);
353 
354 	mutex_lock(&of_mutex);
355 
356 	id = idr_alloc(&ov_idr, ov, 0, 0, GFP_KERNEL);
357 	if (id < 0) {
358 		pr_err("%s: idr_alloc() failed for tree@%s\n",
359 				__func__, tree->full_name);
360 		err = id;
361 		goto err_destroy_trans;
362 	}
363 	ov->id = id;
364 
365 	/* build the overlay info structures */
366 	err = of_build_overlay_info(ov, tree);
367 	if (err) {
368 		pr_err("%s: of_build_overlay_info() failed for tree@%s\n",
369 				__func__, tree->full_name);
370 		goto err_free_idr;
371 	}
372 
373 	/* apply the overlay */
374 	err = of_overlay_apply(ov);
375 	if (err) {
376 		pr_err("%s: of_overlay_apply() failed for tree@%s\n",
377 				__func__, tree->full_name);
378 		goto err_abort_trans;
379 	}
380 
381 	/* apply the changeset */
382 	err = __of_changeset_apply(&ov->cset);
383 	if (err) {
384 		pr_err("%s: __of_changeset_apply() failed for tree@%s\n",
385 				__func__, tree->full_name);
386 		goto err_revert_overlay;
387 	}
388 
389 	/* add to the tail of the overlay list */
390 	list_add_tail(&ov->node, &ov_list);
391 
392 	mutex_unlock(&of_mutex);
393 
394 	return id;
395 
396 err_revert_overlay:
397 err_abort_trans:
398 	of_free_overlay_info(ov);
399 err_free_idr:
400 	idr_remove(&ov_idr, ov->id);
401 err_destroy_trans:
402 	of_changeset_destroy(&ov->cset);
403 	kfree(ov);
404 	mutex_unlock(&of_mutex);
405 
406 	return err;
407 }
408 EXPORT_SYMBOL_GPL(of_overlay_create);
409 
410 /* check whether the given node, lies under the given tree */
411 static int overlay_subtree_check(struct device_node *tree,
412 		struct device_node *dn)
413 {
414 	struct device_node *child;
415 
416 	/* match? */
417 	if (tree == dn)
418 		return 1;
419 
420 	for_each_child_of_node(tree, child) {
421 		if (overlay_subtree_check(child, dn)) {
422 			of_node_put(child);
423 			return 1;
424 		}
425 	}
426 
427 	return 0;
428 }
429 
430 /* check whether this overlay is the topmost */
431 static int overlay_is_topmost(struct of_overlay *ov, struct device_node *dn)
432 {
433 	struct of_overlay *ovt;
434 	struct of_changeset_entry *ce;
435 
436 	list_for_each_entry_reverse(ovt, &ov_list, node) {
437 		/* if we hit ourselves, we're done */
438 		if (ovt == ov)
439 			break;
440 
441 		/* check against each subtree affected by this overlay */
442 		list_for_each_entry(ce, &ovt->cset.entries, node) {
443 			if (overlay_subtree_check(ce->np, dn)) {
444 				pr_err("%s: #%d clashes #%d @%s\n",
445 					__func__, ov->id, ovt->id,
446 					dn->full_name);
447 				return 0;
448 			}
449 		}
450 	}
451 
452 	/* overlay is topmost */
453 	return 1;
454 }
455 
456 /*
457  * We can safely remove the overlay only if it's the top-most one.
458  * Newly applied overlays are inserted at the tail of the overlay list,
459  * so a top most overlay is the one that is closest to the tail.
460  *
461  * The topmost check is done by exploiting this property. For each
462  * affected device node in the log list we check if this overlay is
463  * the one closest to the tail. If another overlay has affected this
464  * device node and is closest to the tail, then removal is not permited.
465  */
466 static int overlay_removal_is_ok(struct of_overlay *ov)
467 {
468 	struct of_changeset_entry *ce;
469 
470 	list_for_each_entry(ce, &ov->cset.entries, node) {
471 		if (!overlay_is_topmost(ov, ce->np)) {
472 			pr_err("%s: overlay #%d is not topmost\n",
473 					__func__, ov->id);
474 			return 0;
475 		}
476 	}
477 
478 	return 1;
479 }
480 
481 /**
482  * of_overlay_destroy() - Removes an overlay
483  * @id:	Overlay id number returned by a previous call to of_overlay_create
484  *
485  * Removes an overlay if it is permissible.
486  *
487  * Returns 0 on success, or a negative error number
488  */
489 int of_overlay_destroy(int id)
490 {
491 	struct of_overlay *ov;
492 	int err;
493 
494 	mutex_lock(&of_mutex);
495 
496 	ov = idr_find(&ov_idr, id);
497 	if (ov == NULL) {
498 		err = -ENODEV;
499 		pr_err("%s: Could not find overlay #%d\n",
500 				__func__, id);
501 		goto out;
502 	}
503 
504 	/* check whether the overlay is safe to remove */
505 	if (!overlay_removal_is_ok(ov)) {
506 		err = -EBUSY;
507 		pr_err("%s: removal check failed for overlay #%d\n",
508 				__func__, id);
509 		goto out;
510 	}
511 
512 
513 	list_del(&ov->node);
514 	__of_changeset_revert(&ov->cset);
515 	of_free_overlay_info(ov);
516 	idr_remove(&ov_idr, id);
517 	of_changeset_destroy(&ov->cset);
518 	kfree(ov);
519 
520 	err = 0;
521 
522 out:
523 	mutex_unlock(&of_mutex);
524 
525 	return err;
526 }
527 EXPORT_SYMBOL_GPL(of_overlay_destroy);
528 
529 /**
530  * of_overlay_destroy_all() - Removes all overlays from the system
531  *
532  * Removes all overlays from the system in the correct order.
533  *
534  * Returns 0 on success, or a negative error number
535  */
536 int of_overlay_destroy_all(void)
537 {
538 	struct of_overlay *ov, *ovn;
539 
540 	mutex_lock(&of_mutex);
541 
542 	/* the tail of list is guaranteed to be safe to remove */
543 	list_for_each_entry_safe_reverse(ov, ovn, &ov_list, node) {
544 		list_del(&ov->node);
545 		__of_changeset_revert(&ov->cset);
546 		of_free_overlay_info(ov);
547 		idr_remove(&ov_idr, ov->id);
548 		kfree(ov);
549 	}
550 
551 	mutex_unlock(&of_mutex);
552 
553 	return 0;
554 }
555 EXPORT_SYMBOL_GPL(of_overlay_destroy_all);
556