1 /* SPDX-License-Identifier: GPL-2.0 */ 2 #ifndef _BCACHE_BSET_H 3 #define _BCACHE_BSET_H 4 5 #include <linux/bcache.h> 6 #include <linux/kernel.h> 7 #include <linux/types.h> 8 9 #include "util.h" /* for time_stats */ 10 11 /* 12 * BKEYS: 13 * 14 * A bkey contains a key, a size field, a variable number of pointers, and some 15 * ancillary flag bits. 16 * 17 * We use two different functions for validating bkeys, bch_ptr_invalid and 18 * bch_ptr_bad(). 19 * 20 * bch_ptr_invalid() primarily filters out keys and pointers that would be 21 * invalid due to some sort of bug, whereas bch_ptr_bad() filters out keys and 22 * pointer that occur in normal practice but don't point to real data. 23 * 24 * The one exception to the rule that ptr_invalid() filters out invalid keys is 25 * that it also filters out keys of size 0 - these are keys that have been 26 * completely overwritten. It'd be safe to delete these in memory while leaving 27 * them on disk, just unnecessary work - so we filter them out when resorting 28 * instead. 29 * 30 * We can't filter out stale keys when we're resorting, because garbage 31 * collection needs to find them to ensure bucket gens don't wrap around - 32 * unless we're rewriting the btree node those stale keys still exist on disk. 33 * 34 * We also implement functions here for removing some number of sectors from the 35 * front or the back of a bkey - this is mainly used for fixing overlapping 36 * extents, by removing the overlapping sectors from the older key. 37 * 38 * BSETS: 39 * 40 * A bset is an array of bkeys laid out contiguously in memory in sorted order, 41 * along with a header. A btree node is made up of a number of these, written at 42 * different times. 43 * 44 * There could be many of them on disk, but we never allow there to be more than 45 * 4 in memory - we lazily resort as needed. 46 * 47 * We implement code here for creating and maintaining auxiliary search trees 48 * (described below) for searching an individial bset, and on top of that we 49 * implement a btree iterator. 50 * 51 * BTREE ITERATOR: 52 * 53 * Most of the code in bcache doesn't care about an individual bset - it needs 54 * to search entire btree nodes and iterate over them in sorted order. 55 * 56 * The btree iterator code serves both functions; it iterates through the keys 57 * in a btree node in sorted order, starting from either keys after a specific 58 * point (if you pass it a search key) or the start of the btree node. 59 * 60 * AUXILIARY SEARCH TREES: 61 * 62 * Since keys are variable length, we can't use a binary search on a bset - we 63 * wouldn't be able to find the start of the next key. But binary searches are 64 * slow anyways, due to terrible cache behaviour; bcache originally used binary 65 * searches and that code topped out at under 50k lookups/second. 66 * 67 * So we need to construct some sort of lookup table. Since we only insert keys 68 * into the last (unwritten) set, most of the keys within a given btree node are 69 * usually in sets that are mostly constant. We use two different types of 70 * lookup tables to take advantage of this. 71 * 72 * Both lookup tables share in common that they don't index every key in the 73 * set; they index one key every BSET_CACHELINE bytes, and then a linear search 74 * is used for the rest. 75 * 76 * For sets that have been written to disk and are no longer being inserted 77 * into, we construct a binary search tree in an array - traversing a binary 78 * search tree in an array gives excellent locality of reference and is very 79 * fast, since both children of any node are adjacent to each other in memory 80 * (and their grandchildren, and great grandchildren...) - this means 81 * prefetching can be used to great effect. 82 * 83 * It's quite useful performance wise to keep these nodes small - not just 84 * because they're more likely to be in L2, but also because we can prefetch 85 * more nodes on a single cacheline and thus prefetch more iterations in advance 86 * when traversing this tree. 87 * 88 * Nodes in the auxiliary search tree must contain both a key to compare against 89 * (we don't want to fetch the key from the set, that would defeat the purpose), 90 * and a pointer to the key. We use a few tricks to compress both of these. 91 * 92 * To compress the pointer, we take advantage of the fact that one node in the 93 * search tree corresponds to precisely BSET_CACHELINE bytes in the set. We have 94 * a function (to_inorder()) that takes the index of a node in a binary tree and 95 * returns what its index would be in an inorder traversal, so we only have to 96 * store the low bits of the offset. 97 * 98 * The key is 84 bits (KEY_DEV + key->key, the offset on the device). To 99 * compress that, we take advantage of the fact that when we're traversing the 100 * search tree at every iteration we know that both our search key and the key 101 * we're looking for lie within some range - bounded by our previous 102 * comparisons. (We special case the start of a search so that this is true even 103 * at the root of the tree). 104 * 105 * So we know the key we're looking for is between a and b, and a and b don't 106 * differ higher than bit 50, we don't need to check anything higher than bit 107 * 50. 108 * 109 * We don't usually need the rest of the bits, either; we only need enough bits 110 * to partition the key range we're currently checking. Consider key n - the 111 * key our auxiliary search tree node corresponds to, and key p, the key 112 * immediately preceding n. The lowest bit we need to store in the auxiliary 113 * search tree is the highest bit that differs between n and p. 114 * 115 * Note that this could be bit 0 - we might sometimes need all 80 bits to do the 116 * comparison. But we'd really like our nodes in the auxiliary search tree to be 117 * of fixed size. 118 * 119 * The solution is to make them fixed size, and when we're constructing a node 120 * check if p and n differed in the bits we needed them to. If they don't we 121 * flag that node, and when doing lookups we fallback to comparing against the 122 * real key. As long as this doesn't happen to often (and it seems to reliably 123 * happen a bit less than 1% of the time), we win - even on failures, that key 124 * is then more likely to be in cache than if we were doing binary searches all 125 * the way, since we're touching so much less memory. 126 * 127 * The keys in the auxiliary search tree are stored in (software) floating 128 * point, with an exponent and a mantissa. The exponent needs to be big enough 129 * to address all the bits in the original key, but the number of bits in the 130 * mantissa is somewhat arbitrary; more bits just gets us fewer failures. 131 * 132 * We need 7 bits for the exponent and 3 bits for the key's offset (since keys 133 * are 8 byte aligned); using 22 bits for the mantissa means a node is 4 bytes. 134 * We need one node per 128 bytes in the btree node, which means the auxiliary 135 * search trees take up 3% as much memory as the btree itself. 136 * 137 * Constructing these auxiliary search trees is moderately expensive, and we 138 * don't want to be constantly rebuilding the search tree for the last set 139 * whenever we insert another key into it. For the unwritten set, we use a much 140 * simpler lookup table - it's just a flat array, so index i in the lookup table 141 * corresponds to the i range of BSET_CACHELINE bytes in the set. Indexing 142 * within each byte range works the same as with the auxiliary search trees. 143 * 144 * These are much easier to keep up to date when we insert a key - we do it 145 * somewhat lazily; when we shift a key up we usually just increment the pointer 146 * to it, only when it would overflow do we go to the trouble of finding the 147 * first key in that range of bytes again. 148 */ 149 150 struct btree_keys; 151 struct btree_iter; 152 struct btree_iter_set; 153 struct bkey_float; 154 155 #define MAX_BSETS 4U 156 157 struct bset_tree { 158 /* 159 * We construct a binary tree in an array as if the array 160 * started at 1, so that things line up on the same cachelines 161 * better: see comments in bset.c at cacheline_to_bkey() for 162 * details 163 */ 164 165 /* size of the binary tree and prev array */ 166 unsigned int size; 167 168 /* function of size - precalculated for to_inorder() */ 169 unsigned int extra; 170 171 /* copy of the last key in the set */ 172 struct bkey end; 173 struct bkey_float *tree; 174 175 /* 176 * The nodes in the bset tree point to specific keys - this 177 * array holds the sizes of the previous key. 178 * 179 * Conceptually it's a member of struct bkey_float, but we want 180 * to keep bkey_float to 4 bytes and prev isn't used in the fast 181 * path. 182 */ 183 uint8_t *prev; 184 185 /* The actual btree node, with pointers to each sorted set */ 186 struct bset *data; 187 }; 188 189 struct btree_keys_ops { 190 bool (*sort_cmp)(struct btree_iter_set l, 191 struct btree_iter_set r); 192 struct bkey *(*sort_fixup)(struct btree_iter *iter, 193 struct bkey *tmp); 194 bool (*insert_fixup)(struct btree_keys *b, 195 struct bkey *insert, 196 struct btree_iter *iter, 197 struct bkey *replace_key); 198 bool (*key_invalid)(struct btree_keys *bk, 199 const struct bkey *k); 200 bool (*key_bad)(struct btree_keys *bk, 201 const struct bkey *k); 202 bool (*key_merge)(struct btree_keys *bk, 203 struct bkey *l, struct bkey *r); 204 void (*key_to_text)(char *buf, 205 size_t size, 206 const struct bkey *k); 207 void (*key_dump)(struct btree_keys *keys, 208 const struct bkey *k); 209 210 /* 211 * Only used for deciding whether to use START_KEY(k) or just the key 212 * itself in a couple places 213 */ 214 bool is_extents; 215 }; 216 217 struct btree_keys { 218 const struct btree_keys_ops *ops; 219 uint8_t page_order; 220 uint8_t nsets; 221 unsigned int last_set_unwritten:1; 222 bool *expensive_debug_checks; 223 224 /* 225 * Sets of sorted keys - the real btree node - plus a binary search tree 226 * 227 * set[0] is special; set[0]->tree, set[0]->prev and set[0]->data point 228 * to the memory we have allocated for this btree node. Additionally, 229 * set[0]->data points to the entire btree node as it exists on disk. 230 */ 231 struct bset_tree set[MAX_BSETS]; 232 }; 233 234 static inline struct bset_tree *bset_tree_last(struct btree_keys *b) 235 { 236 return b->set + b->nsets; 237 } 238 239 static inline bool bset_written(struct btree_keys *b, struct bset_tree *t) 240 { 241 return t <= b->set + b->nsets - b->last_set_unwritten; 242 } 243 244 static inline bool bkey_written(struct btree_keys *b, struct bkey *k) 245 { 246 return !b->last_set_unwritten || k < b->set[b->nsets].data->start; 247 } 248 249 static inline unsigned int bset_byte_offset(struct btree_keys *b, 250 struct bset *i) 251 { 252 return ((size_t) i) - ((size_t) b->set->data); 253 } 254 255 static inline unsigned int bset_sector_offset(struct btree_keys *b, 256 struct bset *i) 257 { 258 return bset_byte_offset(b, i) >> 9; 259 } 260 261 #define __set_bytes(i, k) (sizeof(*(i)) + (k) * sizeof(uint64_t)) 262 #define set_bytes(i) __set_bytes(i, i->keys) 263 264 #define __set_blocks(i, k, block_bytes) \ 265 DIV_ROUND_UP(__set_bytes(i, k), block_bytes) 266 #define set_blocks(i, block_bytes) \ 267 __set_blocks(i, (i)->keys, block_bytes) 268 269 static inline size_t bch_btree_keys_u64s_remaining(struct btree_keys *b) 270 { 271 struct bset_tree *t = bset_tree_last(b); 272 273 BUG_ON((PAGE_SIZE << b->page_order) < 274 (bset_byte_offset(b, t->data) + set_bytes(t->data))); 275 276 if (!b->last_set_unwritten) 277 return 0; 278 279 return ((PAGE_SIZE << b->page_order) - 280 (bset_byte_offset(b, t->data) + set_bytes(t->data))) / 281 sizeof(u64); 282 } 283 284 static inline struct bset *bset_next_set(struct btree_keys *b, 285 unsigned int block_bytes) 286 { 287 struct bset *i = bset_tree_last(b)->data; 288 289 return ((void *) i) + roundup(set_bytes(i), block_bytes); 290 } 291 292 void bch_btree_keys_free(struct btree_keys *b); 293 int bch_btree_keys_alloc(struct btree_keys *b, unsigned int page_order, 294 gfp_t gfp); 295 void bch_btree_keys_init(struct btree_keys *b, const struct btree_keys_ops *ops, 296 bool *expensive_debug_checks); 297 298 void bch_bset_init_next(struct btree_keys *b, struct bset *i, uint64_t magic); 299 void bch_bset_build_written_tree(struct btree_keys *b); 300 void bch_bset_fix_invalidated_key(struct btree_keys *b, struct bkey *k); 301 bool bch_bkey_try_merge(struct btree_keys *b, struct bkey *l, struct bkey *r); 302 void bch_bset_insert(struct btree_keys *b, struct bkey *where, 303 struct bkey *insert); 304 unsigned int bch_btree_insert_key(struct btree_keys *b, struct bkey *k, 305 struct bkey *replace_key); 306 307 enum { 308 BTREE_INSERT_STATUS_NO_INSERT = 0, 309 BTREE_INSERT_STATUS_INSERT, 310 BTREE_INSERT_STATUS_BACK_MERGE, 311 BTREE_INSERT_STATUS_OVERWROTE, 312 BTREE_INSERT_STATUS_FRONT_MERGE, 313 }; 314 315 /* Btree key iteration */ 316 317 struct btree_iter { 318 size_t size, used; 319 #ifdef CONFIG_BCACHE_DEBUG 320 struct btree_keys *b; 321 #endif 322 struct btree_iter_set { 323 struct bkey *k, *end; 324 } data[MAX_BSETS]; 325 }; 326 327 typedef bool (*ptr_filter_fn)(struct btree_keys *b, const struct bkey *k); 328 329 struct bkey *bch_btree_iter_next(struct btree_iter *iter); 330 struct bkey *bch_btree_iter_next_filter(struct btree_iter *iter, 331 struct btree_keys *b, 332 ptr_filter_fn fn); 333 334 void bch_btree_iter_push(struct btree_iter *iter, struct bkey *k, 335 struct bkey *end); 336 struct bkey *bch_btree_iter_init(struct btree_keys *b, 337 struct btree_iter *iter, 338 struct bkey *search); 339 340 struct bkey *__bch_bset_search(struct btree_keys *b, struct bset_tree *t, 341 const struct bkey *search); 342 343 /* 344 * Returns the first key that is strictly greater than search 345 */ 346 static inline struct bkey *bch_bset_search(struct btree_keys *b, 347 struct bset_tree *t, 348 const struct bkey *search) 349 { 350 return search ? __bch_bset_search(b, t, search) : t->data->start; 351 } 352 353 #define for_each_key_filter(b, k, iter, filter) \ 354 for (bch_btree_iter_init((b), (iter), NULL); \ 355 ((k) = bch_btree_iter_next_filter((iter), (b), filter));) 356 357 #define for_each_key(b, k, iter) \ 358 for (bch_btree_iter_init((b), (iter), NULL); \ 359 ((k) = bch_btree_iter_next(iter));) 360 361 /* Sorting */ 362 363 struct bset_sort_state { 364 mempool_t pool; 365 366 unsigned int page_order; 367 unsigned int crit_factor; 368 369 struct time_stats time; 370 }; 371 372 void bch_bset_sort_state_free(struct bset_sort_state *state); 373 int bch_bset_sort_state_init(struct bset_sort_state *state, 374 unsigned int page_order); 375 void bch_btree_sort_lazy(struct btree_keys *b, struct bset_sort_state *state); 376 void bch_btree_sort_into(struct btree_keys *b, struct btree_keys *new, 377 struct bset_sort_state *state); 378 void bch_btree_sort_and_fix_extents(struct btree_keys *b, 379 struct btree_iter *iter, 380 struct bset_sort_state *state); 381 void bch_btree_sort_partial(struct btree_keys *b, unsigned int start, 382 struct bset_sort_state *state); 383 384 static inline void bch_btree_sort(struct btree_keys *b, 385 struct bset_sort_state *state) 386 { 387 bch_btree_sort_partial(b, 0, state); 388 } 389 390 struct bset_stats { 391 size_t sets_written, sets_unwritten; 392 size_t bytes_written, bytes_unwritten; 393 size_t floats, failed; 394 }; 395 396 void bch_btree_keys_stats(struct btree_keys *b, struct bset_stats *state); 397 398 /* Bkey utility code */ 399 400 #define bset_bkey_last(i) bkey_idx((struct bkey *) (i)->d, (i)->keys) 401 402 static inline struct bkey *bset_bkey_idx(struct bset *i, unsigned int idx) 403 { 404 return bkey_idx(i->start, idx); 405 } 406 407 static inline void bkey_init(struct bkey *k) 408 { 409 *k = ZERO_KEY; 410 } 411 412 static __always_inline int64_t bkey_cmp(const struct bkey *l, 413 const struct bkey *r) 414 { 415 return unlikely(KEY_INODE(l) != KEY_INODE(r)) 416 ? (int64_t) KEY_INODE(l) - (int64_t) KEY_INODE(r) 417 : (int64_t) KEY_OFFSET(l) - (int64_t) KEY_OFFSET(r); 418 } 419 420 void bch_bkey_copy_single_ptr(struct bkey *dest, const struct bkey *src, 421 unsigned int i); 422 bool __bch_cut_front(const struct bkey *where, struct bkey *k); 423 bool __bch_cut_back(const struct bkey *where, struct bkey *k); 424 425 static inline bool bch_cut_front(const struct bkey *where, struct bkey *k) 426 { 427 BUG_ON(bkey_cmp(where, k) > 0); 428 return __bch_cut_front(where, k); 429 } 430 431 static inline bool bch_cut_back(const struct bkey *where, struct bkey *k) 432 { 433 BUG_ON(bkey_cmp(where, &START_KEY(k)) < 0); 434 return __bch_cut_back(where, k); 435 } 436 437 /* 438 * Pointer '*preceding_key_p' points to a memory object to store preceding 439 * key of k. If the preceding key does not exist, set '*preceding_key_p' to 440 * NULL. So the caller of preceding_key() needs to take care of memory 441 * which '*preceding_key_p' pointed to before calling preceding_key(). 442 * Currently the only caller of preceding_key() is bch_btree_insert_key(), 443 * and it points to an on-stack variable, so the memory release is handled 444 * by stackframe itself. 445 */ 446 static inline void preceding_key(struct bkey *k, struct bkey **preceding_key_p) 447 { 448 if (KEY_INODE(k) || KEY_OFFSET(k)) { 449 (**preceding_key_p) = KEY(KEY_INODE(k), KEY_OFFSET(k), 0); 450 if (!(*preceding_key_p)->low) 451 (*preceding_key_p)->high--; 452 (*preceding_key_p)->low--; 453 } else { 454 (*preceding_key_p) = NULL; 455 } 456 } 457 458 static inline bool bch_ptr_invalid(struct btree_keys *b, const struct bkey *k) 459 { 460 return b->ops->key_invalid(b, k); 461 } 462 463 static inline bool bch_ptr_bad(struct btree_keys *b, const struct bkey *k) 464 { 465 return b->ops->key_bad(b, k); 466 } 467 468 static inline void bch_bkey_to_text(struct btree_keys *b, char *buf, 469 size_t size, const struct bkey *k) 470 { 471 return b->ops->key_to_text(buf, size, k); 472 } 473 474 static inline bool bch_bkey_equal_header(const struct bkey *l, 475 const struct bkey *r) 476 { 477 return (KEY_DIRTY(l) == KEY_DIRTY(r) && 478 KEY_PTRS(l) == KEY_PTRS(r) && 479 KEY_CSUM(l) == KEY_CSUM(r)); 480 } 481 482 /* Keylists */ 483 484 struct keylist { 485 union { 486 struct bkey *keys; 487 uint64_t *keys_p; 488 }; 489 union { 490 struct bkey *top; 491 uint64_t *top_p; 492 }; 493 494 /* Enough room for btree_split's keys without realloc */ 495 #define KEYLIST_INLINE 16 496 uint64_t inline_keys[KEYLIST_INLINE]; 497 }; 498 499 static inline void bch_keylist_init(struct keylist *l) 500 { 501 l->top_p = l->keys_p = l->inline_keys; 502 } 503 504 static inline void bch_keylist_init_single(struct keylist *l, struct bkey *k) 505 { 506 l->keys = k; 507 l->top = bkey_next(k); 508 } 509 510 static inline void bch_keylist_push(struct keylist *l) 511 { 512 l->top = bkey_next(l->top); 513 } 514 515 static inline void bch_keylist_add(struct keylist *l, struct bkey *k) 516 { 517 bkey_copy(l->top, k); 518 bch_keylist_push(l); 519 } 520 521 static inline bool bch_keylist_empty(struct keylist *l) 522 { 523 return l->top == l->keys; 524 } 525 526 static inline void bch_keylist_reset(struct keylist *l) 527 { 528 l->top = l->keys; 529 } 530 531 static inline void bch_keylist_free(struct keylist *l) 532 { 533 if (l->keys_p != l->inline_keys) 534 kfree(l->keys_p); 535 } 536 537 static inline size_t bch_keylist_nkeys(struct keylist *l) 538 { 539 return l->top_p - l->keys_p; 540 } 541 542 static inline size_t bch_keylist_bytes(struct keylist *l) 543 { 544 return bch_keylist_nkeys(l) * sizeof(uint64_t); 545 } 546 547 struct bkey *bch_keylist_pop(struct keylist *l); 548 void bch_keylist_pop_front(struct keylist *l); 549 int __bch_keylist_realloc(struct keylist *l, unsigned int u64s); 550 551 /* Debug stuff */ 552 553 #ifdef CONFIG_BCACHE_DEBUG 554 555 int __bch_count_data(struct btree_keys *b); 556 void __printf(2, 3) __bch_check_keys(struct btree_keys *b, 557 const char *fmt, 558 ...); 559 void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set); 560 void bch_dump_bucket(struct btree_keys *b); 561 562 #else 563 564 static inline int __bch_count_data(struct btree_keys *b) { return -1; } 565 static inline void __printf(2, 3) 566 __bch_check_keys(struct btree_keys *b, const char *fmt, ...) {} 567 static inline void bch_dump_bucket(struct btree_keys *b) {} 568 void bch_dump_bset(struct btree_keys *b, struct bset *i, unsigned int set); 569 570 #endif 571 572 static inline bool btree_keys_expensive_checks(struct btree_keys *b) 573 { 574 #ifdef CONFIG_BCACHE_DEBUG 575 return *b->expensive_debug_checks; 576 #else 577 return false; 578 #endif 579 } 580 581 static inline int bch_count_data(struct btree_keys *b) 582 { 583 return btree_keys_expensive_checks(b) ? __bch_count_data(b) : -1; 584 } 585 586 #define bch_check_keys(b, ...) \ 587 do { \ 588 if (btree_keys_expensive_checks(b)) \ 589 __bch_check_keys(b, __VA_ARGS__); \ 590 } while (0) 591 592 #endif 593