1 #ifndef _BCACHE_H 2 #define _BCACHE_H 3 4 /* 5 * SOME HIGH LEVEL CODE DOCUMENTATION: 6 * 7 * Bcache mostly works with cache sets, cache devices, and backing devices. 8 * 9 * Support for multiple cache devices hasn't quite been finished off yet, but 10 * it's about 95% plumbed through. A cache set and its cache devices is sort of 11 * like a md raid array and its component devices. Most of the code doesn't care 12 * about individual cache devices, the main abstraction is the cache set. 13 * 14 * Multiple cache devices is intended to give us the ability to mirror dirty 15 * cached data and metadata, without mirroring clean cached data. 16 * 17 * Backing devices are different, in that they have a lifetime independent of a 18 * cache set. When you register a newly formatted backing device it'll come up 19 * in passthrough mode, and then you can attach and detach a backing device from 20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly 21 * invalidates any cached data for that backing device. 22 * 23 * A cache set can have multiple (many) backing devices attached to it. 24 * 25 * There's also flash only volumes - this is the reason for the distinction 26 * between struct cached_dev and struct bcache_device. A flash only volume 27 * works much like a bcache device that has a backing device, except the 28 * "cached" data is always dirty. The end result is that we get thin 29 * provisioning with very little additional code. 30 * 31 * Flash only volumes work but they're not production ready because the moving 32 * garbage collector needs more work. More on that later. 33 * 34 * BUCKETS/ALLOCATION: 35 * 36 * Bcache is primarily designed for caching, which means that in normal 37 * operation all of our available space will be allocated. Thus, we need an 38 * efficient way of deleting things from the cache so we can write new things to 39 * it. 40 * 41 * To do this, we first divide the cache device up into buckets. A bucket is the 42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+ 43 * works efficiently. 44 * 45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with 46 * it. The gens and priorities for all the buckets are stored contiguously and 47 * packed on disk (in a linked list of buckets - aside from the superblock, all 48 * of bcache's metadata is stored in buckets). 49 * 50 * The priority is used to implement an LRU. We reset a bucket's priority when 51 * we allocate it or on cache it, and every so often we decrement the priority 52 * of each bucket. It could be used to implement something more sophisticated, 53 * if anyone ever gets around to it. 54 * 55 * The generation is used for invalidating buckets. Each pointer also has an 8 56 * bit generation embedded in it; for a pointer to be considered valid, its gen 57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all 58 * we have to do is increment its gen (and write its new gen to disk; we batch 59 * this up). 60 * 61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that 62 * contain metadata (including btree nodes). 63 * 64 * THE BTREE: 65 * 66 * Bcache is in large part design around the btree. 67 * 68 * At a high level, the btree is just an index of key -> ptr tuples. 69 * 70 * Keys represent extents, and thus have a size field. Keys also have a variable 71 * number of pointers attached to them (potentially zero, which is handy for 72 * invalidating the cache). 73 * 74 * The key itself is an inode:offset pair. The inode number corresponds to a 75 * backing device or a flash only volume. The offset is the ending offset of the 76 * extent within the inode - not the starting offset; this makes lookups 77 * slightly more convenient. 78 * 79 * Pointers contain the cache device id, the offset on that device, and an 8 bit 80 * generation number. More on the gen later. 81 * 82 * Index lookups are not fully abstracted - cache lookups in particular are 83 * still somewhat mixed in with the btree code, but things are headed in that 84 * direction. 85 * 86 * Updates are fairly well abstracted, though. There are two different ways of 87 * updating the btree; insert and replace. 88 * 89 * BTREE_INSERT will just take a list of keys and insert them into the btree - 90 * overwriting (possibly only partially) any extents they overlap with. This is 91 * used to update the index after a write. 92 * 93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is 94 * overwriting a key that matches another given key. This is used for inserting 95 * data into the cache after a cache miss, and for background writeback, and for 96 * the moving garbage collector. 97 * 98 * There is no "delete" operation; deleting things from the index is 99 * accomplished by either by invalidating pointers (by incrementing a bucket's 100 * gen) or by inserting a key with 0 pointers - which will overwrite anything 101 * previously present at that location in the index. 102 * 103 * This means that there are always stale/invalid keys in the btree. They're 104 * filtered out by the code that iterates through a btree node, and removed when 105 * a btree node is rewritten. 106 * 107 * BTREE NODES: 108 * 109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and 110 * free smaller than a bucket - so, that's how big our btree nodes are. 111 * 112 * (If buckets are really big we'll only use part of the bucket for a btree node 113 * - no less than 1/4th - but a bucket still contains no more than a single 114 * btree node. I'd actually like to change this, but for now we rely on the 115 * bucket's gen for deleting btree nodes when we rewrite/split a node.) 116 * 117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook 118 * btree implementation. 119 * 120 * The way this is solved is that btree nodes are internally log structured; we 121 * can append new keys to an existing btree node without rewriting it. This 122 * means each set of keys we write is sorted, but the node is not. 123 * 124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would 125 * be expensive, and we have to distinguish between the keys we have written and 126 * the keys we haven't. So to do a lookup in a btree node, we have to search 127 * each sorted set. But we do merge written sets together lazily, so the cost of 128 * these extra searches is quite low (normally most of the keys in a btree node 129 * will be in one big set, and then there'll be one or two sets that are much 130 * smaller). 131 * 132 * This log structure makes bcache's btree more of a hybrid between a 133 * conventional btree and a compacting data structure, with some of the 134 * advantages of both. 135 * 136 * GARBAGE COLLECTION: 137 * 138 * We can't just invalidate any bucket - it might contain dirty data or 139 * metadata. If it once contained dirty data, other writes might overwrite it 140 * later, leaving no valid pointers into that bucket in the index. 141 * 142 * Thus, the primary purpose of garbage collection is to find buckets to reuse. 143 * It also counts how much valid data it each bucket currently contains, so that 144 * allocation can reuse buckets sooner when they've been mostly overwritten. 145 * 146 * It also does some things that are really internal to the btree 147 * implementation. If a btree node contains pointers that are stale by more than 148 * some threshold, it rewrites the btree node to avoid the bucket's generation 149 * wrapping around. It also merges adjacent btree nodes if they're empty enough. 150 * 151 * THE JOURNAL: 152 * 153 * Bcache's journal is not necessary for consistency; we always strictly 154 * order metadata writes so that the btree and everything else is consistent on 155 * disk in the event of an unclean shutdown, and in fact bcache had writeback 156 * caching (with recovery from unclean shutdown) before journalling was 157 * implemented. 158 * 159 * Rather, the journal is purely a performance optimization; we can't complete a 160 * write until we've updated the index on disk, otherwise the cache would be 161 * inconsistent in the event of an unclean shutdown. This means that without the 162 * journal, on random write workloads we constantly have to update all the leaf 163 * nodes in the btree, and those writes will be mostly empty (appending at most 164 * a few keys each) - highly inefficient in terms of amount of metadata writes, 165 * and it puts more strain on the various btree resorting/compacting code. 166 * 167 * The journal is just a log of keys we've inserted; on startup we just reinsert 168 * all the keys in the open journal entries. That means that when we're updating 169 * a node in the btree, we can wait until a 4k block of keys fills up before 170 * writing them out. 171 * 172 * For simplicity, we only journal updates to leaf nodes; updates to parent 173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth 174 * the complexity to deal with journalling them (in particular, journal replay) 175 * - updates to non leaf nodes just happen synchronously (see btree_split()). 176 */ 177 178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__ 179 180 #include <linux/bcache.h> 181 #include <linux/bio.h> 182 #include <linux/kobject.h> 183 #include <linux/list.h> 184 #include <linux/mutex.h> 185 #include <linux/rbtree.h> 186 #include <linux/rwsem.h> 187 #include <linux/types.h> 188 #include <linux/workqueue.h> 189 190 #include "bset.h" 191 #include "util.h" 192 #include "closure.h" 193 194 struct bucket { 195 atomic_t pin; 196 uint16_t prio; 197 uint8_t gen; 198 uint8_t last_gc; /* Most out of date gen in the btree */ 199 uint16_t gc_mark; /* Bitfield used by GC. See below for field */ 200 }; 201 202 /* 203 * I'd use bitfields for these, but I don't trust the compiler not to screw me 204 * as multiple threads touch struct bucket without locking 205 */ 206 207 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2); 208 #define GC_MARK_RECLAIMABLE 1 209 #define GC_MARK_DIRTY 2 210 #define GC_MARK_METADATA 3 211 #define GC_SECTORS_USED_SIZE 13 212 #define MAX_GC_SECTORS_USED (~(~0ULL << GC_SECTORS_USED_SIZE)) 213 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, GC_SECTORS_USED_SIZE); 214 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1); 215 216 #include "journal.h" 217 #include "stats.h" 218 struct search; 219 struct btree; 220 struct keybuf; 221 222 struct keybuf_key { 223 struct rb_node node; 224 BKEY_PADDED(key); 225 void *private; 226 }; 227 228 struct keybuf { 229 struct bkey last_scanned; 230 spinlock_t lock; 231 232 /* 233 * Beginning and end of range in rb tree - so that we can skip taking 234 * lock and checking the rb tree when we need to check for overlapping 235 * keys. 236 */ 237 struct bkey start; 238 struct bkey end; 239 240 struct rb_root keys; 241 242 #define KEYBUF_NR 500 243 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR); 244 }; 245 246 struct bcache_device { 247 struct closure cl; 248 249 struct kobject kobj; 250 251 struct cache_set *c; 252 unsigned id; 253 #define BCACHEDEVNAME_SIZE 12 254 char name[BCACHEDEVNAME_SIZE]; 255 256 struct gendisk *disk; 257 258 unsigned long flags; 259 #define BCACHE_DEV_CLOSING 0 260 #define BCACHE_DEV_DETACHING 1 261 #define BCACHE_DEV_UNLINK_DONE 2 262 263 unsigned nr_stripes; 264 unsigned stripe_size; 265 atomic_t *stripe_sectors_dirty; 266 unsigned long *full_dirty_stripes; 267 268 unsigned long sectors_dirty_last; 269 long sectors_dirty_derivative; 270 271 struct bio_set *bio_split; 272 273 unsigned data_csum:1; 274 275 int (*cache_miss)(struct btree *, struct search *, 276 struct bio *, unsigned); 277 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long); 278 }; 279 280 struct io { 281 /* Used to track sequential IO so it can be skipped */ 282 struct hlist_node hash; 283 struct list_head lru; 284 285 unsigned long jiffies; 286 unsigned sequential; 287 sector_t last; 288 }; 289 290 struct cached_dev { 291 struct list_head list; 292 struct bcache_device disk; 293 struct block_device *bdev; 294 295 struct cache_sb sb; 296 struct bio sb_bio; 297 struct bio_vec sb_bv[1]; 298 struct closure sb_write; 299 struct semaphore sb_write_mutex; 300 301 /* Refcount on the cache set. Always nonzero when we're caching. */ 302 atomic_t count; 303 struct work_struct detach; 304 305 /* 306 * Device might not be running if it's dirty and the cache set hasn't 307 * showed up yet. 308 */ 309 atomic_t running; 310 311 /* 312 * Writes take a shared lock from start to finish; scanning for dirty 313 * data to refill the rb tree requires an exclusive lock. 314 */ 315 struct rw_semaphore writeback_lock; 316 317 /* 318 * Nonzero, and writeback has a refcount (d->count), iff there is dirty 319 * data in the cache. Protected by writeback_lock; must have an 320 * shared lock to set and exclusive lock to clear. 321 */ 322 atomic_t has_dirty; 323 324 struct bch_ratelimit writeback_rate; 325 struct delayed_work writeback_rate_update; 326 327 /* 328 * Internal to the writeback code, so read_dirty() can keep track of 329 * where it's at. 330 */ 331 sector_t last_read; 332 333 /* Limit number of writeback bios in flight */ 334 struct semaphore in_flight; 335 struct task_struct *writeback_thread; 336 337 struct keybuf writeback_keys; 338 339 /* For tracking sequential IO */ 340 #define RECENT_IO_BITS 7 341 #define RECENT_IO (1 << RECENT_IO_BITS) 342 struct io io[RECENT_IO]; 343 struct hlist_head io_hash[RECENT_IO + 1]; 344 struct list_head io_lru; 345 spinlock_t io_lock; 346 347 struct cache_accounting accounting; 348 349 /* The rest of this all shows up in sysfs */ 350 unsigned sequential_cutoff; 351 unsigned readahead; 352 353 unsigned verify:1; 354 unsigned bypass_torture_test:1; 355 356 unsigned partial_stripes_expensive:1; 357 unsigned writeback_metadata:1; 358 unsigned writeback_running:1; 359 unsigned char writeback_percent; 360 unsigned writeback_delay; 361 362 uint64_t writeback_rate_target; 363 int64_t writeback_rate_proportional; 364 int64_t writeback_rate_derivative; 365 int64_t writeback_rate_change; 366 367 unsigned writeback_rate_update_seconds; 368 unsigned writeback_rate_d_term; 369 unsigned writeback_rate_p_term_inverse; 370 }; 371 372 enum alloc_reserve { 373 RESERVE_BTREE, 374 RESERVE_PRIO, 375 RESERVE_MOVINGGC, 376 RESERVE_NONE, 377 RESERVE_NR, 378 }; 379 380 struct cache { 381 struct cache_set *set; 382 struct cache_sb sb; 383 struct bio sb_bio; 384 struct bio_vec sb_bv[1]; 385 386 struct kobject kobj; 387 struct block_device *bdev; 388 389 struct task_struct *alloc_thread; 390 391 struct closure prio; 392 struct prio_set *disk_buckets; 393 394 /* 395 * When allocating new buckets, prio_write() gets first dibs - since we 396 * may not be allocate at all without writing priorities and gens. 397 * prio_buckets[] contains the last buckets we wrote priorities to (so 398 * gc can mark them as metadata), prio_next[] contains the buckets 399 * allocated for the next prio write. 400 */ 401 uint64_t *prio_buckets; 402 uint64_t *prio_last_buckets; 403 404 /* 405 * free: Buckets that are ready to be used 406 * 407 * free_inc: Incoming buckets - these are buckets that currently have 408 * cached data in them, and we can't reuse them until after we write 409 * their new gen to disk. After prio_write() finishes writing the new 410 * gens/prios, they'll be moved to the free list (and possibly discarded 411 * in the process) 412 */ 413 DECLARE_FIFO(long, free)[RESERVE_NR]; 414 DECLARE_FIFO(long, free_inc); 415 416 size_t fifo_last_bucket; 417 418 /* Allocation stuff: */ 419 struct bucket *buckets; 420 421 DECLARE_HEAP(struct bucket *, heap); 422 423 /* 424 * If nonzero, we know we aren't going to find any buckets to invalidate 425 * until a gc finishes - otherwise we could pointlessly burn a ton of 426 * cpu 427 */ 428 unsigned invalidate_needs_gc; 429 430 bool discard; /* Get rid of? */ 431 432 struct journal_device journal; 433 434 /* The rest of this all shows up in sysfs */ 435 #define IO_ERROR_SHIFT 20 436 atomic_t io_errors; 437 atomic_t io_count; 438 439 atomic_long_t meta_sectors_written; 440 atomic_long_t btree_sectors_written; 441 atomic_long_t sectors_written; 442 }; 443 444 struct gc_stat { 445 size_t nodes; 446 size_t key_bytes; 447 448 size_t nkeys; 449 uint64_t data; /* sectors */ 450 unsigned in_use; /* percent */ 451 }; 452 453 /* 454 * Flag bits, for how the cache set is shutting down, and what phase it's at: 455 * 456 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching 457 * all the backing devices first (their cached data gets invalidated, and they 458 * won't automatically reattach). 459 * 460 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set; 461 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e. 462 * flushing dirty data). 463 * 464 * CACHE_SET_RUNNING means all cache devices have been registered and journal 465 * replay is complete. 466 */ 467 #define CACHE_SET_UNREGISTERING 0 468 #define CACHE_SET_STOPPING 1 469 #define CACHE_SET_RUNNING 2 470 471 struct cache_set { 472 struct closure cl; 473 474 struct list_head list; 475 struct kobject kobj; 476 struct kobject internal; 477 struct dentry *debug; 478 struct cache_accounting accounting; 479 480 unsigned long flags; 481 482 struct cache_sb sb; 483 484 struct cache *cache[MAX_CACHES_PER_SET]; 485 struct cache *cache_by_alloc[MAX_CACHES_PER_SET]; 486 int caches_loaded; 487 488 struct bcache_device **devices; 489 struct list_head cached_devs; 490 uint64_t cached_dev_sectors; 491 struct closure caching; 492 493 struct closure sb_write; 494 struct semaphore sb_write_mutex; 495 496 mempool_t *search; 497 mempool_t *bio_meta; 498 struct bio_set *bio_split; 499 500 /* For the btree cache */ 501 struct shrinker shrink; 502 503 /* For the btree cache and anything allocation related */ 504 struct mutex bucket_lock; 505 506 /* log2(bucket_size), in sectors */ 507 unsigned short bucket_bits; 508 509 /* log2(block_size), in sectors */ 510 unsigned short block_bits; 511 512 /* 513 * Default number of pages for a new btree node - may be less than a 514 * full bucket 515 */ 516 unsigned btree_pages; 517 518 /* 519 * Lists of struct btrees; lru is the list for structs that have memory 520 * allocated for actual btree node, freed is for structs that do not. 521 * 522 * We never free a struct btree, except on shutdown - we just put it on 523 * the btree_cache_freed list and reuse it later. This simplifies the 524 * code, and it doesn't cost us much memory as the memory usage is 525 * dominated by buffers that hold the actual btree node data and those 526 * can be freed - and the number of struct btrees allocated is 527 * effectively bounded. 528 * 529 * btree_cache_freeable effectively is a small cache - we use it because 530 * high order page allocations can be rather expensive, and it's quite 531 * common to delete and allocate btree nodes in quick succession. It 532 * should never grow past ~2-3 nodes in practice. 533 */ 534 struct list_head btree_cache; 535 struct list_head btree_cache_freeable; 536 struct list_head btree_cache_freed; 537 538 /* Number of elements in btree_cache + btree_cache_freeable lists */ 539 unsigned btree_cache_used; 540 541 /* 542 * If we need to allocate memory for a new btree node and that 543 * allocation fails, we can cannibalize another node in the btree cache 544 * to satisfy the allocation - lock to guarantee only one thread does 545 * this at a time: 546 */ 547 wait_queue_head_t btree_cache_wait; 548 struct task_struct *btree_cache_alloc_lock; 549 550 /* 551 * When we free a btree node, we increment the gen of the bucket the 552 * node is in - but we can't rewrite the prios and gens until we 553 * finished whatever it is we were doing, otherwise after a crash the 554 * btree node would be freed but for say a split, we might not have the 555 * pointers to the new nodes inserted into the btree yet. 556 * 557 * This is a refcount that blocks prio_write() until the new keys are 558 * written. 559 */ 560 atomic_t prio_blocked; 561 wait_queue_head_t bucket_wait; 562 563 /* 564 * For any bio we don't skip we subtract the number of sectors from 565 * rescale; when it hits 0 we rescale all the bucket priorities. 566 */ 567 atomic_t rescale; 568 /* 569 * When we invalidate buckets, we use both the priority and the amount 570 * of good data to determine which buckets to reuse first - to weight 571 * those together consistently we keep track of the smallest nonzero 572 * priority of any bucket. 573 */ 574 uint16_t min_prio; 575 576 /* 577 * max(gen - last_gc) for all buckets. When it gets too big we have to gc 578 * to keep gens from wrapping around. 579 */ 580 uint8_t need_gc; 581 struct gc_stat gc_stats; 582 size_t nbuckets; 583 584 struct task_struct *gc_thread; 585 /* Where in the btree gc currently is */ 586 struct bkey gc_done; 587 588 /* 589 * The allocation code needs gc_mark in struct bucket to be correct, but 590 * it's not while a gc is in progress. Protected by bucket_lock. 591 */ 592 int gc_mark_valid; 593 594 /* Counts how many sectors bio_insert has added to the cache */ 595 atomic_t sectors_to_gc; 596 wait_queue_head_t gc_wait; 597 598 struct keybuf moving_gc_keys; 599 /* Number of moving GC bios in flight */ 600 struct semaphore moving_in_flight; 601 602 struct workqueue_struct *moving_gc_wq; 603 604 struct btree *root; 605 606 #ifdef CONFIG_BCACHE_DEBUG 607 struct btree *verify_data; 608 struct bset *verify_ondisk; 609 struct mutex verify_lock; 610 #endif 611 612 unsigned nr_uuids; 613 struct uuid_entry *uuids; 614 BKEY_PADDED(uuid_bucket); 615 struct closure uuid_write; 616 struct semaphore uuid_write_mutex; 617 618 /* 619 * A btree node on disk could have too many bsets for an iterator to fit 620 * on the stack - have to dynamically allocate them 621 */ 622 mempool_t *fill_iter; 623 624 struct bset_sort_state sort; 625 626 /* List of buckets we're currently writing data to */ 627 struct list_head data_buckets; 628 spinlock_t data_bucket_lock; 629 630 struct journal journal; 631 632 #define CONGESTED_MAX 1024 633 unsigned congested_last_us; 634 atomic_t congested; 635 636 /* The rest of this all shows up in sysfs */ 637 unsigned congested_read_threshold_us; 638 unsigned congested_write_threshold_us; 639 640 struct time_stats btree_gc_time; 641 struct time_stats btree_split_time; 642 struct time_stats btree_read_time; 643 644 atomic_long_t cache_read_races; 645 atomic_long_t writeback_keys_done; 646 atomic_long_t writeback_keys_failed; 647 648 enum { 649 ON_ERROR_UNREGISTER, 650 ON_ERROR_PANIC, 651 } on_error; 652 unsigned error_limit; 653 unsigned error_decay; 654 655 unsigned short journal_delay_ms; 656 bool expensive_debug_checks; 657 unsigned verify:1; 658 unsigned key_merging_disabled:1; 659 unsigned gc_always_rewrite:1; 660 unsigned shrinker_disabled:1; 661 unsigned copy_gc_enabled:1; 662 663 #define BUCKET_HASH_BITS 12 664 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS]; 665 }; 666 667 struct bbio { 668 unsigned submit_time_us; 669 union { 670 struct bkey key; 671 uint64_t _pad[3]; 672 /* 673 * We only need pad = 3 here because we only ever carry around a 674 * single pointer - i.e. the pointer we're doing io to/from. 675 */ 676 }; 677 struct bio bio; 678 }; 679 680 #define BTREE_PRIO USHRT_MAX 681 #define INITIAL_PRIO 32768U 682 683 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE) 684 #define btree_blocks(b) \ 685 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits)) 686 687 #define btree_default_blocks(c) \ 688 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits)) 689 690 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS) 691 #define bucket_bytes(c) ((c)->sb.bucket_size << 9) 692 #define block_bytes(c) ((c)->sb.block_size << 9) 693 694 #define prios_per_bucket(c) \ 695 ((bucket_bytes(c) - sizeof(struct prio_set)) / \ 696 sizeof(struct bucket_disk)) 697 #define prio_buckets(c) \ 698 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c)) 699 700 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s) 701 { 702 return s >> c->bucket_bits; 703 } 704 705 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b) 706 { 707 return ((sector_t) b) << c->bucket_bits; 708 } 709 710 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s) 711 { 712 return s & (c->sb.bucket_size - 1); 713 } 714 715 static inline struct cache *PTR_CACHE(struct cache_set *c, 716 const struct bkey *k, 717 unsigned ptr) 718 { 719 return c->cache[PTR_DEV(k, ptr)]; 720 } 721 722 static inline size_t PTR_BUCKET_NR(struct cache_set *c, 723 const struct bkey *k, 724 unsigned ptr) 725 { 726 return sector_to_bucket(c, PTR_OFFSET(k, ptr)); 727 } 728 729 static inline struct bucket *PTR_BUCKET(struct cache_set *c, 730 const struct bkey *k, 731 unsigned ptr) 732 { 733 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr); 734 } 735 736 static inline uint8_t gen_after(uint8_t a, uint8_t b) 737 { 738 uint8_t r = a - b; 739 return r > 128U ? 0 : r; 740 } 741 742 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k, 743 unsigned i) 744 { 745 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i)); 746 } 747 748 static inline bool ptr_available(struct cache_set *c, const struct bkey *k, 749 unsigned i) 750 { 751 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i); 752 } 753 754 /* Btree key macros */ 755 756 /* 757 * This is used for various on disk data structures - cache_sb, prio_set, bset, 758 * jset: The checksum is _always_ the first 8 bytes of these structs 759 */ 760 #define csum_set(i) \ 761 bch_crc64(((void *) (i)) + sizeof(uint64_t), \ 762 ((void *) bset_bkey_last(i)) - \ 763 (((void *) (i)) + sizeof(uint64_t))) 764 765 /* Error handling macros */ 766 767 #define btree_bug(b, ...) \ 768 do { \ 769 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \ 770 dump_stack(); \ 771 } while (0) 772 773 #define cache_bug(c, ...) \ 774 do { \ 775 if (bch_cache_set_error(c, __VA_ARGS__)) \ 776 dump_stack(); \ 777 } while (0) 778 779 #define btree_bug_on(cond, b, ...) \ 780 do { \ 781 if (cond) \ 782 btree_bug(b, __VA_ARGS__); \ 783 } while (0) 784 785 #define cache_bug_on(cond, c, ...) \ 786 do { \ 787 if (cond) \ 788 cache_bug(c, __VA_ARGS__); \ 789 } while (0) 790 791 #define cache_set_err_on(cond, c, ...) \ 792 do { \ 793 if (cond) \ 794 bch_cache_set_error(c, __VA_ARGS__); \ 795 } while (0) 796 797 /* Looping macros */ 798 799 #define for_each_cache(ca, cs, iter) \ 800 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++) 801 802 #define for_each_bucket(b, ca) \ 803 for (b = (ca)->buckets + (ca)->sb.first_bucket; \ 804 b < (ca)->buckets + (ca)->sb.nbuckets; b++) 805 806 static inline void cached_dev_put(struct cached_dev *dc) 807 { 808 if (atomic_dec_and_test(&dc->count)) 809 schedule_work(&dc->detach); 810 } 811 812 static inline bool cached_dev_get(struct cached_dev *dc) 813 { 814 if (!atomic_inc_not_zero(&dc->count)) 815 return false; 816 817 /* Paired with the mb in cached_dev_attach */ 818 smp_mb__after_atomic(); 819 return true; 820 } 821 822 /* 823 * bucket_gc_gen() returns the difference between the bucket's current gen and 824 * the oldest gen of any pointer into that bucket in the btree (last_gc). 825 */ 826 827 static inline uint8_t bucket_gc_gen(struct bucket *b) 828 { 829 return b->gen - b->last_gc; 830 } 831 832 #define BUCKET_GC_GEN_MAX 96U 833 834 #define kobj_attribute_write(n, fn) \ 835 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn) 836 837 #define kobj_attribute_rw(n, show, store) \ 838 static struct kobj_attribute ksysfs_##n = \ 839 __ATTR(n, S_IWUSR|S_IRUSR, show, store) 840 841 static inline void wake_up_allocators(struct cache_set *c) 842 { 843 struct cache *ca; 844 unsigned i; 845 846 for_each_cache(ca, c, i) 847 wake_up_process(ca->alloc_thread); 848 } 849 850 /* Forward declarations */ 851 852 void bch_count_io_errors(struct cache *, int, const char *); 853 void bch_bbio_count_io_errors(struct cache_set *, struct bio *, 854 int, const char *); 855 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *); 856 void bch_bbio_free(struct bio *, struct cache_set *); 857 struct bio *bch_bbio_alloc(struct cache_set *); 858 859 void __bch_submit_bbio(struct bio *, struct cache_set *); 860 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned); 861 862 uint8_t bch_inc_gen(struct cache *, struct bucket *); 863 void bch_rescale_priorities(struct cache_set *, int); 864 865 bool bch_can_invalidate_bucket(struct cache *, struct bucket *); 866 void __bch_invalidate_one_bucket(struct cache *, struct bucket *); 867 868 void __bch_bucket_free(struct cache *, struct bucket *); 869 void bch_bucket_free(struct cache_set *, struct bkey *); 870 871 long bch_bucket_alloc(struct cache *, unsigned, bool); 872 int __bch_bucket_alloc_set(struct cache_set *, unsigned, 873 struct bkey *, int, bool); 874 int bch_bucket_alloc_set(struct cache_set *, unsigned, 875 struct bkey *, int, bool); 876 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned, 877 unsigned, unsigned, bool); 878 879 __printf(2, 3) 880 bool bch_cache_set_error(struct cache_set *, const char *, ...); 881 882 void bch_prio_write(struct cache *); 883 void bch_write_bdev_super(struct cached_dev *, struct closure *); 884 885 extern struct workqueue_struct *bcache_wq; 886 extern const char * const bch_cache_modes[]; 887 extern struct mutex bch_register_lock; 888 extern struct list_head bch_cache_sets; 889 890 extern struct kobj_type bch_cached_dev_ktype; 891 extern struct kobj_type bch_flash_dev_ktype; 892 extern struct kobj_type bch_cache_set_ktype; 893 extern struct kobj_type bch_cache_set_internal_ktype; 894 extern struct kobj_type bch_cache_ktype; 895 896 void bch_cached_dev_release(struct kobject *); 897 void bch_flash_dev_release(struct kobject *); 898 void bch_cache_set_release(struct kobject *); 899 void bch_cache_release(struct kobject *); 900 901 int bch_uuid_write(struct cache_set *); 902 void bcache_write_super(struct cache_set *); 903 904 int bch_flash_dev_create(struct cache_set *c, uint64_t size); 905 906 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *); 907 void bch_cached_dev_detach(struct cached_dev *); 908 void bch_cached_dev_run(struct cached_dev *); 909 void bcache_device_stop(struct bcache_device *); 910 911 void bch_cache_set_unregister(struct cache_set *); 912 void bch_cache_set_stop(struct cache_set *); 913 914 struct cache_set *bch_cache_set_alloc(struct cache_sb *); 915 void bch_btree_cache_free(struct cache_set *); 916 int bch_btree_cache_alloc(struct cache_set *); 917 void bch_moving_init_cache_set(struct cache_set *); 918 int bch_open_buckets_alloc(struct cache_set *); 919 void bch_open_buckets_free(struct cache_set *); 920 921 int bch_cache_allocator_start(struct cache *ca); 922 923 void bch_debug_exit(void); 924 int bch_debug_init(struct kobject *); 925 void bch_request_exit(void); 926 int bch_request_init(void); 927 928 #endif /* _BCACHE_H */ 929