1 #ifndef _BCACHE_H 2 #define _BCACHE_H 3 4 /* 5 * SOME HIGH LEVEL CODE DOCUMENTATION: 6 * 7 * Bcache mostly works with cache sets, cache devices, and backing devices. 8 * 9 * Support for multiple cache devices hasn't quite been finished off yet, but 10 * it's about 95% plumbed through. A cache set and its cache devices is sort of 11 * like a md raid array and its component devices. Most of the code doesn't care 12 * about individual cache devices, the main abstraction is the cache set. 13 * 14 * Multiple cache devices is intended to give us the ability to mirror dirty 15 * cached data and metadata, without mirroring clean cached data. 16 * 17 * Backing devices are different, in that they have a lifetime independent of a 18 * cache set. When you register a newly formatted backing device it'll come up 19 * in passthrough mode, and then you can attach and detach a backing device from 20 * a cache set at runtime - while it's mounted and in use. Detaching implicitly 21 * invalidates any cached data for that backing device. 22 * 23 * A cache set can have multiple (many) backing devices attached to it. 24 * 25 * There's also flash only volumes - this is the reason for the distinction 26 * between struct cached_dev and struct bcache_device. A flash only volume 27 * works much like a bcache device that has a backing device, except the 28 * "cached" data is always dirty. The end result is that we get thin 29 * provisioning with very little additional code. 30 * 31 * Flash only volumes work but they're not production ready because the moving 32 * garbage collector needs more work. More on that later. 33 * 34 * BUCKETS/ALLOCATION: 35 * 36 * Bcache is primarily designed for caching, which means that in normal 37 * operation all of our available space will be allocated. Thus, we need an 38 * efficient way of deleting things from the cache so we can write new things to 39 * it. 40 * 41 * To do this, we first divide the cache device up into buckets. A bucket is the 42 * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+ 43 * works efficiently. 44 * 45 * Each bucket has a 16 bit priority, and an 8 bit generation associated with 46 * it. The gens and priorities for all the buckets are stored contiguously and 47 * packed on disk (in a linked list of buckets - aside from the superblock, all 48 * of bcache's metadata is stored in buckets). 49 * 50 * The priority is used to implement an LRU. We reset a bucket's priority when 51 * we allocate it or on cache it, and every so often we decrement the priority 52 * of each bucket. It could be used to implement something more sophisticated, 53 * if anyone ever gets around to it. 54 * 55 * The generation is used for invalidating buckets. Each pointer also has an 8 56 * bit generation embedded in it; for a pointer to be considered valid, its gen 57 * must match the gen of the bucket it points into. Thus, to reuse a bucket all 58 * we have to do is increment its gen (and write its new gen to disk; we batch 59 * this up). 60 * 61 * Bcache is entirely COW - we never write twice to a bucket, even buckets that 62 * contain metadata (including btree nodes). 63 * 64 * THE BTREE: 65 * 66 * Bcache is in large part design around the btree. 67 * 68 * At a high level, the btree is just an index of key -> ptr tuples. 69 * 70 * Keys represent extents, and thus have a size field. Keys also have a variable 71 * number of pointers attached to them (potentially zero, which is handy for 72 * invalidating the cache). 73 * 74 * The key itself is an inode:offset pair. The inode number corresponds to a 75 * backing device or a flash only volume. The offset is the ending offset of the 76 * extent within the inode - not the starting offset; this makes lookups 77 * slightly more convenient. 78 * 79 * Pointers contain the cache device id, the offset on that device, and an 8 bit 80 * generation number. More on the gen later. 81 * 82 * Index lookups are not fully abstracted - cache lookups in particular are 83 * still somewhat mixed in with the btree code, but things are headed in that 84 * direction. 85 * 86 * Updates are fairly well abstracted, though. There are two different ways of 87 * updating the btree; insert and replace. 88 * 89 * BTREE_INSERT will just take a list of keys and insert them into the btree - 90 * overwriting (possibly only partially) any extents they overlap with. This is 91 * used to update the index after a write. 92 * 93 * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is 94 * overwriting a key that matches another given key. This is used for inserting 95 * data into the cache after a cache miss, and for background writeback, and for 96 * the moving garbage collector. 97 * 98 * There is no "delete" operation; deleting things from the index is 99 * accomplished by either by invalidating pointers (by incrementing a bucket's 100 * gen) or by inserting a key with 0 pointers - which will overwrite anything 101 * previously present at that location in the index. 102 * 103 * This means that there are always stale/invalid keys in the btree. They're 104 * filtered out by the code that iterates through a btree node, and removed when 105 * a btree node is rewritten. 106 * 107 * BTREE NODES: 108 * 109 * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and 110 * free smaller than a bucket - so, that's how big our btree nodes are. 111 * 112 * (If buckets are really big we'll only use part of the bucket for a btree node 113 * - no less than 1/4th - but a bucket still contains no more than a single 114 * btree node. I'd actually like to change this, but for now we rely on the 115 * bucket's gen for deleting btree nodes when we rewrite/split a node.) 116 * 117 * Anyways, btree nodes are big - big enough to be inefficient with a textbook 118 * btree implementation. 119 * 120 * The way this is solved is that btree nodes are internally log structured; we 121 * can append new keys to an existing btree node without rewriting it. This 122 * means each set of keys we write is sorted, but the node is not. 123 * 124 * We maintain this log structure in memory - keeping 1Mb of keys sorted would 125 * be expensive, and we have to distinguish between the keys we have written and 126 * the keys we haven't. So to do a lookup in a btree node, we have to search 127 * each sorted set. But we do merge written sets together lazily, so the cost of 128 * these extra searches is quite low (normally most of the keys in a btree node 129 * will be in one big set, and then there'll be one or two sets that are much 130 * smaller). 131 * 132 * This log structure makes bcache's btree more of a hybrid between a 133 * conventional btree and a compacting data structure, with some of the 134 * advantages of both. 135 * 136 * GARBAGE COLLECTION: 137 * 138 * We can't just invalidate any bucket - it might contain dirty data or 139 * metadata. If it once contained dirty data, other writes might overwrite it 140 * later, leaving no valid pointers into that bucket in the index. 141 * 142 * Thus, the primary purpose of garbage collection is to find buckets to reuse. 143 * It also counts how much valid data it each bucket currently contains, so that 144 * allocation can reuse buckets sooner when they've been mostly overwritten. 145 * 146 * It also does some things that are really internal to the btree 147 * implementation. If a btree node contains pointers that are stale by more than 148 * some threshold, it rewrites the btree node to avoid the bucket's generation 149 * wrapping around. It also merges adjacent btree nodes if they're empty enough. 150 * 151 * THE JOURNAL: 152 * 153 * Bcache's journal is not necessary for consistency; we always strictly 154 * order metadata writes so that the btree and everything else is consistent on 155 * disk in the event of an unclean shutdown, and in fact bcache had writeback 156 * caching (with recovery from unclean shutdown) before journalling was 157 * implemented. 158 * 159 * Rather, the journal is purely a performance optimization; we can't complete a 160 * write until we've updated the index on disk, otherwise the cache would be 161 * inconsistent in the event of an unclean shutdown. This means that without the 162 * journal, on random write workloads we constantly have to update all the leaf 163 * nodes in the btree, and those writes will be mostly empty (appending at most 164 * a few keys each) - highly inefficient in terms of amount of metadata writes, 165 * and it puts more strain on the various btree resorting/compacting code. 166 * 167 * The journal is just a log of keys we've inserted; on startup we just reinsert 168 * all the keys in the open journal entries. That means that when we're updating 169 * a node in the btree, we can wait until a 4k block of keys fills up before 170 * writing them out. 171 * 172 * For simplicity, we only journal updates to leaf nodes; updates to parent 173 * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth 174 * the complexity to deal with journalling them (in particular, journal replay) 175 * - updates to non leaf nodes just happen synchronously (see btree_split()). 176 */ 177 178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__ 179 180 #include <linux/bcache.h> 181 #include <linux/bio.h> 182 #include <linux/kobject.h> 183 #include <linux/list.h> 184 #include <linux/mutex.h> 185 #include <linux/rbtree.h> 186 #include <linux/rwsem.h> 187 #include <linux/types.h> 188 #include <linux/workqueue.h> 189 190 #include "bset.h" 191 #include "util.h" 192 #include "closure.h" 193 194 struct bucket { 195 atomic_t pin; 196 uint16_t prio; 197 uint8_t gen; 198 uint8_t disk_gen; 199 uint8_t last_gc; /* Most out of date gen in the btree */ 200 uint8_t gc_gen; 201 uint16_t gc_mark; /* Bitfield used by GC. See below for field */ 202 }; 203 204 /* 205 * I'd use bitfields for these, but I don't trust the compiler not to screw me 206 * as multiple threads touch struct bucket without locking 207 */ 208 209 BITMASK(GC_MARK, struct bucket, gc_mark, 0, 2); 210 #define GC_MARK_RECLAIMABLE 0 211 #define GC_MARK_DIRTY 1 212 #define GC_MARK_METADATA 2 213 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 13); 214 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1); 215 216 #include "journal.h" 217 #include "stats.h" 218 struct search; 219 struct btree; 220 struct keybuf; 221 222 struct keybuf_key { 223 struct rb_node node; 224 BKEY_PADDED(key); 225 void *private; 226 }; 227 228 struct keybuf { 229 struct bkey last_scanned; 230 spinlock_t lock; 231 232 /* 233 * Beginning and end of range in rb tree - so that we can skip taking 234 * lock and checking the rb tree when we need to check for overlapping 235 * keys. 236 */ 237 struct bkey start; 238 struct bkey end; 239 240 struct rb_root keys; 241 242 #define KEYBUF_NR 500 243 DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR); 244 }; 245 246 struct bio_split_pool { 247 struct bio_set *bio_split; 248 mempool_t *bio_split_hook; 249 }; 250 251 struct bio_split_hook { 252 struct closure cl; 253 struct bio_split_pool *p; 254 struct bio *bio; 255 bio_end_io_t *bi_end_io; 256 void *bi_private; 257 }; 258 259 struct bcache_device { 260 struct closure cl; 261 262 struct kobject kobj; 263 264 struct cache_set *c; 265 unsigned id; 266 #define BCACHEDEVNAME_SIZE 12 267 char name[BCACHEDEVNAME_SIZE]; 268 269 struct gendisk *disk; 270 271 unsigned long flags; 272 #define BCACHE_DEV_CLOSING 0 273 #define BCACHE_DEV_DETACHING 1 274 #define BCACHE_DEV_UNLINK_DONE 2 275 276 unsigned nr_stripes; 277 unsigned stripe_size; 278 atomic_t *stripe_sectors_dirty; 279 unsigned long *full_dirty_stripes; 280 281 unsigned long sectors_dirty_last; 282 long sectors_dirty_derivative; 283 284 struct bio_set *bio_split; 285 286 unsigned data_csum:1; 287 288 int (*cache_miss)(struct btree *, struct search *, 289 struct bio *, unsigned); 290 int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long); 291 292 struct bio_split_pool bio_split_hook; 293 }; 294 295 struct io { 296 /* Used to track sequential IO so it can be skipped */ 297 struct hlist_node hash; 298 struct list_head lru; 299 300 unsigned long jiffies; 301 unsigned sequential; 302 sector_t last; 303 }; 304 305 struct cached_dev { 306 struct list_head list; 307 struct bcache_device disk; 308 struct block_device *bdev; 309 310 struct cache_sb sb; 311 struct bio sb_bio; 312 struct bio_vec sb_bv[1]; 313 struct closure sb_write; 314 struct semaphore sb_write_mutex; 315 316 /* Refcount on the cache set. Always nonzero when we're caching. */ 317 atomic_t count; 318 struct work_struct detach; 319 320 /* 321 * Device might not be running if it's dirty and the cache set hasn't 322 * showed up yet. 323 */ 324 atomic_t running; 325 326 /* 327 * Writes take a shared lock from start to finish; scanning for dirty 328 * data to refill the rb tree requires an exclusive lock. 329 */ 330 struct rw_semaphore writeback_lock; 331 332 /* 333 * Nonzero, and writeback has a refcount (d->count), iff there is dirty 334 * data in the cache. Protected by writeback_lock; must have an 335 * shared lock to set and exclusive lock to clear. 336 */ 337 atomic_t has_dirty; 338 339 struct bch_ratelimit writeback_rate; 340 struct delayed_work writeback_rate_update; 341 342 /* 343 * Internal to the writeback code, so read_dirty() can keep track of 344 * where it's at. 345 */ 346 sector_t last_read; 347 348 /* Limit number of writeback bios in flight */ 349 struct semaphore in_flight; 350 struct task_struct *writeback_thread; 351 352 struct keybuf writeback_keys; 353 354 /* For tracking sequential IO */ 355 #define RECENT_IO_BITS 7 356 #define RECENT_IO (1 << RECENT_IO_BITS) 357 struct io io[RECENT_IO]; 358 struct hlist_head io_hash[RECENT_IO + 1]; 359 struct list_head io_lru; 360 spinlock_t io_lock; 361 362 struct cache_accounting accounting; 363 364 /* The rest of this all shows up in sysfs */ 365 unsigned sequential_cutoff; 366 unsigned readahead; 367 368 unsigned verify:1; 369 unsigned bypass_torture_test:1; 370 371 unsigned partial_stripes_expensive:1; 372 unsigned writeback_metadata:1; 373 unsigned writeback_running:1; 374 unsigned char writeback_percent; 375 unsigned writeback_delay; 376 377 uint64_t writeback_rate_target; 378 int64_t writeback_rate_proportional; 379 int64_t writeback_rate_derivative; 380 int64_t writeback_rate_change; 381 382 unsigned writeback_rate_update_seconds; 383 unsigned writeback_rate_d_term; 384 unsigned writeback_rate_p_term_inverse; 385 }; 386 387 enum alloc_reserve { 388 RESERVE_BTREE, 389 RESERVE_PRIO, 390 RESERVE_MOVINGGC, 391 RESERVE_NONE, 392 RESERVE_NR, 393 }; 394 395 struct cache { 396 struct cache_set *set; 397 struct cache_sb sb; 398 struct bio sb_bio; 399 struct bio_vec sb_bv[1]; 400 401 struct kobject kobj; 402 struct block_device *bdev; 403 404 struct task_struct *alloc_thread; 405 406 struct closure prio; 407 struct prio_set *disk_buckets; 408 409 /* 410 * When allocating new buckets, prio_write() gets first dibs - since we 411 * may not be allocate at all without writing priorities and gens. 412 * prio_buckets[] contains the last buckets we wrote priorities to (so 413 * gc can mark them as metadata), prio_next[] contains the buckets 414 * allocated for the next prio write. 415 */ 416 uint64_t *prio_buckets; 417 uint64_t *prio_last_buckets; 418 419 /* 420 * free: Buckets that are ready to be used 421 * 422 * free_inc: Incoming buckets - these are buckets that currently have 423 * cached data in them, and we can't reuse them until after we write 424 * their new gen to disk. After prio_write() finishes writing the new 425 * gens/prios, they'll be moved to the free list (and possibly discarded 426 * in the process) 427 * 428 * unused: GC found nothing pointing into these buckets (possibly 429 * because all the data they contained was overwritten), so we only 430 * need to discard them before they can be moved to the free list. 431 */ 432 DECLARE_FIFO(long, free)[RESERVE_NR]; 433 DECLARE_FIFO(long, free_inc); 434 DECLARE_FIFO(long, unused); 435 436 size_t fifo_last_bucket; 437 438 /* Allocation stuff: */ 439 struct bucket *buckets; 440 441 DECLARE_HEAP(struct bucket *, heap); 442 443 /* 444 * max(gen - disk_gen) for all buckets. When it gets too big we have to 445 * call prio_write() to keep gens from wrapping. 446 */ 447 uint8_t need_save_prio; 448 449 /* 450 * If nonzero, we know we aren't going to find any buckets to invalidate 451 * until a gc finishes - otherwise we could pointlessly burn a ton of 452 * cpu 453 */ 454 unsigned invalidate_needs_gc:1; 455 456 bool discard; /* Get rid of? */ 457 458 struct journal_device journal; 459 460 /* The rest of this all shows up in sysfs */ 461 #define IO_ERROR_SHIFT 20 462 atomic_t io_errors; 463 atomic_t io_count; 464 465 atomic_long_t meta_sectors_written; 466 atomic_long_t btree_sectors_written; 467 atomic_long_t sectors_written; 468 469 struct bio_split_pool bio_split_hook; 470 }; 471 472 struct gc_stat { 473 size_t nodes; 474 size_t key_bytes; 475 476 size_t nkeys; 477 uint64_t data; /* sectors */ 478 unsigned in_use; /* percent */ 479 }; 480 481 /* 482 * Flag bits, for how the cache set is shutting down, and what phase it's at: 483 * 484 * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching 485 * all the backing devices first (their cached data gets invalidated, and they 486 * won't automatically reattach). 487 * 488 * CACHE_SET_STOPPING always gets set first when we're closing down a cache set; 489 * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e. 490 * flushing dirty data). 491 */ 492 #define CACHE_SET_UNREGISTERING 0 493 #define CACHE_SET_STOPPING 1 494 495 struct cache_set { 496 struct closure cl; 497 498 struct list_head list; 499 struct kobject kobj; 500 struct kobject internal; 501 struct dentry *debug; 502 struct cache_accounting accounting; 503 504 unsigned long flags; 505 506 struct cache_sb sb; 507 508 struct cache *cache[MAX_CACHES_PER_SET]; 509 struct cache *cache_by_alloc[MAX_CACHES_PER_SET]; 510 int caches_loaded; 511 512 struct bcache_device **devices; 513 struct list_head cached_devs; 514 uint64_t cached_dev_sectors; 515 struct closure caching; 516 517 struct closure sb_write; 518 struct semaphore sb_write_mutex; 519 520 mempool_t *search; 521 mempool_t *bio_meta; 522 struct bio_set *bio_split; 523 524 /* For the btree cache */ 525 struct shrinker shrink; 526 527 /* For the btree cache and anything allocation related */ 528 struct mutex bucket_lock; 529 530 /* log2(bucket_size), in sectors */ 531 unsigned short bucket_bits; 532 533 /* log2(block_size), in sectors */ 534 unsigned short block_bits; 535 536 /* 537 * Default number of pages for a new btree node - may be less than a 538 * full bucket 539 */ 540 unsigned btree_pages; 541 542 /* 543 * Lists of struct btrees; lru is the list for structs that have memory 544 * allocated for actual btree node, freed is for structs that do not. 545 * 546 * We never free a struct btree, except on shutdown - we just put it on 547 * the btree_cache_freed list and reuse it later. This simplifies the 548 * code, and it doesn't cost us much memory as the memory usage is 549 * dominated by buffers that hold the actual btree node data and those 550 * can be freed - and the number of struct btrees allocated is 551 * effectively bounded. 552 * 553 * btree_cache_freeable effectively is a small cache - we use it because 554 * high order page allocations can be rather expensive, and it's quite 555 * common to delete and allocate btree nodes in quick succession. It 556 * should never grow past ~2-3 nodes in practice. 557 */ 558 struct list_head btree_cache; 559 struct list_head btree_cache_freeable; 560 struct list_head btree_cache_freed; 561 562 /* Number of elements in btree_cache + btree_cache_freeable lists */ 563 unsigned bucket_cache_used; 564 565 /* 566 * If we need to allocate memory for a new btree node and that 567 * allocation fails, we can cannibalize another node in the btree cache 568 * to satisfy the allocation. However, only one thread can be doing this 569 * at a time, for obvious reasons - try_harder and try_wait are 570 * basically a lock for this that we can wait on asynchronously. The 571 * btree_root() macro releases the lock when it returns. 572 */ 573 struct task_struct *try_harder; 574 wait_queue_head_t try_wait; 575 uint64_t try_harder_start; 576 577 /* 578 * When we free a btree node, we increment the gen of the bucket the 579 * node is in - but we can't rewrite the prios and gens until we 580 * finished whatever it is we were doing, otherwise after a crash the 581 * btree node would be freed but for say a split, we might not have the 582 * pointers to the new nodes inserted into the btree yet. 583 * 584 * This is a refcount that blocks prio_write() until the new keys are 585 * written. 586 */ 587 atomic_t prio_blocked; 588 wait_queue_head_t bucket_wait; 589 590 /* 591 * For any bio we don't skip we subtract the number of sectors from 592 * rescale; when it hits 0 we rescale all the bucket priorities. 593 */ 594 atomic_t rescale; 595 /* 596 * When we invalidate buckets, we use both the priority and the amount 597 * of good data to determine which buckets to reuse first - to weight 598 * those together consistently we keep track of the smallest nonzero 599 * priority of any bucket. 600 */ 601 uint16_t min_prio; 602 603 /* 604 * max(gen - gc_gen) for all buckets. When it gets too big we have to gc 605 * to keep gens from wrapping around. 606 */ 607 uint8_t need_gc; 608 struct gc_stat gc_stats; 609 size_t nbuckets; 610 611 struct task_struct *gc_thread; 612 /* Where in the btree gc currently is */ 613 struct bkey gc_done; 614 615 /* 616 * The allocation code needs gc_mark in struct bucket to be correct, but 617 * it's not while a gc is in progress. Protected by bucket_lock. 618 */ 619 int gc_mark_valid; 620 621 /* Counts how many sectors bio_insert has added to the cache */ 622 atomic_t sectors_to_gc; 623 624 wait_queue_head_t moving_gc_wait; 625 struct keybuf moving_gc_keys; 626 /* Number of moving GC bios in flight */ 627 struct semaphore moving_in_flight; 628 629 struct btree *root; 630 631 #ifdef CONFIG_BCACHE_DEBUG 632 struct btree *verify_data; 633 struct bset *verify_ondisk; 634 struct mutex verify_lock; 635 #endif 636 637 unsigned nr_uuids; 638 struct uuid_entry *uuids; 639 BKEY_PADDED(uuid_bucket); 640 struct closure uuid_write; 641 struct semaphore uuid_write_mutex; 642 643 /* 644 * A btree node on disk could have too many bsets for an iterator to fit 645 * on the stack - have to dynamically allocate them 646 */ 647 mempool_t *fill_iter; 648 649 struct bset_sort_state sort; 650 651 /* List of buckets we're currently writing data to */ 652 struct list_head data_buckets; 653 spinlock_t data_bucket_lock; 654 655 struct journal journal; 656 657 #define CONGESTED_MAX 1024 658 unsigned congested_last_us; 659 atomic_t congested; 660 661 /* The rest of this all shows up in sysfs */ 662 unsigned congested_read_threshold_us; 663 unsigned congested_write_threshold_us; 664 665 struct time_stats btree_gc_time; 666 struct time_stats btree_split_time; 667 struct time_stats btree_read_time; 668 struct time_stats try_harder_time; 669 670 atomic_long_t cache_read_races; 671 atomic_long_t writeback_keys_done; 672 atomic_long_t writeback_keys_failed; 673 674 enum { 675 ON_ERROR_UNREGISTER, 676 ON_ERROR_PANIC, 677 } on_error; 678 unsigned error_limit; 679 unsigned error_decay; 680 681 unsigned short journal_delay_ms; 682 bool expensive_debug_checks; 683 unsigned verify:1; 684 unsigned key_merging_disabled:1; 685 unsigned gc_always_rewrite:1; 686 unsigned shrinker_disabled:1; 687 unsigned copy_gc_enabled:1; 688 689 #define BUCKET_HASH_BITS 12 690 struct hlist_head bucket_hash[1 << BUCKET_HASH_BITS]; 691 }; 692 693 struct bbio { 694 unsigned submit_time_us; 695 union { 696 struct bkey key; 697 uint64_t _pad[3]; 698 /* 699 * We only need pad = 3 here because we only ever carry around a 700 * single pointer - i.e. the pointer we're doing io to/from. 701 */ 702 }; 703 struct bio bio; 704 }; 705 706 #define BTREE_PRIO USHRT_MAX 707 #define INITIAL_PRIO 32768U 708 709 #define btree_bytes(c) ((c)->btree_pages * PAGE_SIZE) 710 #define btree_blocks(b) \ 711 ((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits)) 712 713 #define btree_default_blocks(c) \ 714 ((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits)) 715 716 #define bucket_pages(c) ((c)->sb.bucket_size / PAGE_SECTORS) 717 #define bucket_bytes(c) ((c)->sb.bucket_size << 9) 718 #define block_bytes(c) ((c)->sb.block_size << 9) 719 720 #define prios_per_bucket(c) \ 721 ((bucket_bytes(c) - sizeof(struct prio_set)) / \ 722 sizeof(struct bucket_disk)) 723 #define prio_buckets(c) \ 724 DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c)) 725 726 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s) 727 { 728 return s >> c->bucket_bits; 729 } 730 731 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b) 732 { 733 return ((sector_t) b) << c->bucket_bits; 734 } 735 736 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s) 737 { 738 return s & (c->sb.bucket_size - 1); 739 } 740 741 static inline struct cache *PTR_CACHE(struct cache_set *c, 742 const struct bkey *k, 743 unsigned ptr) 744 { 745 return c->cache[PTR_DEV(k, ptr)]; 746 } 747 748 static inline size_t PTR_BUCKET_NR(struct cache_set *c, 749 const struct bkey *k, 750 unsigned ptr) 751 { 752 return sector_to_bucket(c, PTR_OFFSET(k, ptr)); 753 } 754 755 static inline struct bucket *PTR_BUCKET(struct cache_set *c, 756 const struct bkey *k, 757 unsigned ptr) 758 { 759 return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr); 760 } 761 762 static inline uint8_t gen_after(uint8_t a, uint8_t b) 763 { 764 uint8_t r = a - b; 765 return r > 128U ? 0 : r; 766 } 767 768 static inline uint8_t ptr_stale(struct cache_set *c, const struct bkey *k, 769 unsigned i) 770 { 771 return gen_after(PTR_BUCKET(c, k, i)->gen, PTR_GEN(k, i)); 772 } 773 774 static inline bool ptr_available(struct cache_set *c, const struct bkey *k, 775 unsigned i) 776 { 777 return (PTR_DEV(k, i) < MAX_CACHES_PER_SET) && PTR_CACHE(c, k, i); 778 } 779 780 /* Btree key macros */ 781 782 /* 783 * This is used for various on disk data structures - cache_sb, prio_set, bset, 784 * jset: The checksum is _always_ the first 8 bytes of these structs 785 */ 786 #define csum_set(i) \ 787 bch_crc64(((void *) (i)) + sizeof(uint64_t), \ 788 ((void *) bset_bkey_last(i)) - \ 789 (((void *) (i)) + sizeof(uint64_t))) 790 791 /* Error handling macros */ 792 793 #define btree_bug(b, ...) \ 794 do { \ 795 if (bch_cache_set_error((b)->c, __VA_ARGS__)) \ 796 dump_stack(); \ 797 } while (0) 798 799 #define cache_bug(c, ...) \ 800 do { \ 801 if (bch_cache_set_error(c, __VA_ARGS__)) \ 802 dump_stack(); \ 803 } while (0) 804 805 #define btree_bug_on(cond, b, ...) \ 806 do { \ 807 if (cond) \ 808 btree_bug(b, __VA_ARGS__); \ 809 } while (0) 810 811 #define cache_bug_on(cond, c, ...) \ 812 do { \ 813 if (cond) \ 814 cache_bug(c, __VA_ARGS__); \ 815 } while (0) 816 817 #define cache_set_err_on(cond, c, ...) \ 818 do { \ 819 if (cond) \ 820 bch_cache_set_error(c, __VA_ARGS__); \ 821 } while (0) 822 823 /* Looping macros */ 824 825 #define for_each_cache(ca, cs, iter) \ 826 for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++) 827 828 #define for_each_bucket(b, ca) \ 829 for (b = (ca)->buckets + (ca)->sb.first_bucket; \ 830 b < (ca)->buckets + (ca)->sb.nbuckets; b++) 831 832 static inline void cached_dev_put(struct cached_dev *dc) 833 { 834 if (atomic_dec_and_test(&dc->count)) 835 schedule_work(&dc->detach); 836 } 837 838 static inline bool cached_dev_get(struct cached_dev *dc) 839 { 840 if (!atomic_inc_not_zero(&dc->count)) 841 return false; 842 843 /* Paired with the mb in cached_dev_attach */ 844 smp_mb__after_atomic_inc(); 845 return true; 846 } 847 848 /* 849 * bucket_gc_gen() returns the difference between the bucket's current gen and 850 * the oldest gen of any pointer into that bucket in the btree (last_gc). 851 * 852 * bucket_disk_gen() returns the difference between the current gen and the gen 853 * on disk; they're both used to make sure gens don't wrap around. 854 */ 855 856 static inline uint8_t bucket_gc_gen(struct bucket *b) 857 { 858 return b->gen - b->last_gc; 859 } 860 861 static inline uint8_t bucket_disk_gen(struct bucket *b) 862 { 863 return b->gen - b->disk_gen; 864 } 865 866 #define BUCKET_GC_GEN_MAX 96U 867 #define BUCKET_DISK_GEN_MAX 64U 868 869 #define kobj_attribute_write(n, fn) \ 870 static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn) 871 872 #define kobj_attribute_rw(n, show, store) \ 873 static struct kobj_attribute ksysfs_##n = \ 874 __ATTR(n, S_IWUSR|S_IRUSR, show, store) 875 876 static inline void wake_up_allocators(struct cache_set *c) 877 { 878 struct cache *ca; 879 unsigned i; 880 881 for_each_cache(ca, c, i) 882 wake_up_process(ca->alloc_thread); 883 } 884 885 /* Forward declarations */ 886 887 void bch_count_io_errors(struct cache *, int, const char *); 888 void bch_bbio_count_io_errors(struct cache_set *, struct bio *, 889 int, const char *); 890 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *); 891 void bch_bbio_free(struct bio *, struct cache_set *); 892 struct bio *bch_bbio_alloc(struct cache_set *); 893 894 void bch_generic_make_request(struct bio *, struct bio_split_pool *); 895 void __bch_submit_bbio(struct bio *, struct cache_set *); 896 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned); 897 898 uint8_t bch_inc_gen(struct cache *, struct bucket *); 899 void bch_rescale_priorities(struct cache_set *, int); 900 bool bch_bucket_add_unused(struct cache *, struct bucket *); 901 902 long bch_bucket_alloc(struct cache *, unsigned, bool); 903 void bch_bucket_free(struct cache_set *, struct bkey *); 904 905 int __bch_bucket_alloc_set(struct cache_set *, unsigned, 906 struct bkey *, int, bool); 907 int bch_bucket_alloc_set(struct cache_set *, unsigned, 908 struct bkey *, int, bool); 909 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned, 910 unsigned, unsigned, bool); 911 912 __printf(2, 3) 913 bool bch_cache_set_error(struct cache_set *, const char *, ...); 914 915 void bch_prio_write(struct cache *); 916 void bch_write_bdev_super(struct cached_dev *, struct closure *); 917 918 extern struct workqueue_struct *bcache_wq; 919 extern const char * const bch_cache_modes[]; 920 extern struct mutex bch_register_lock; 921 extern struct list_head bch_cache_sets; 922 923 extern struct kobj_type bch_cached_dev_ktype; 924 extern struct kobj_type bch_flash_dev_ktype; 925 extern struct kobj_type bch_cache_set_ktype; 926 extern struct kobj_type bch_cache_set_internal_ktype; 927 extern struct kobj_type bch_cache_ktype; 928 929 void bch_cached_dev_release(struct kobject *); 930 void bch_flash_dev_release(struct kobject *); 931 void bch_cache_set_release(struct kobject *); 932 void bch_cache_release(struct kobject *); 933 934 int bch_uuid_write(struct cache_set *); 935 void bcache_write_super(struct cache_set *); 936 937 int bch_flash_dev_create(struct cache_set *c, uint64_t size); 938 939 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *); 940 void bch_cached_dev_detach(struct cached_dev *); 941 void bch_cached_dev_run(struct cached_dev *); 942 void bcache_device_stop(struct bcache_device *); 943 944 void bch_cache_set_unregister(struct cache_set *); 945 void bch_cache_set_stop(struct cache_set *); 946 947 struct cache_set *bch_cache_set_alloc(struct cache_sb *); 948 void bch_btree_cache_free(struct cache_set *); 949 int bch_btree_cache_alloc(struct cache_set *); 950 void bch_moving_init_cache_set(struct cache_set *); 951 int bch_open_buckets_alloc(struct cache_set *); 952 void bch_open_buckets_free(struct cache_set *); 953 954 int bch_cache_allocator_start(struct cache *ca); 955 int bch_cache_allocator_init(struct cache *ca); 956 957 void bch_debug_exit(void); 958 int bch_debug_init(struct kobject *); 959 void bch_request_exit(void); 960 int bch_request_init(void); 961 void bch_btree_exit(void); 962 int bch_btree_init(void); 963 964 #endif /* _BCACHE_H */ 965