xref: /openbmc/linux/drivers/md/bcache/bcache.h (revision 31b90347)
1 #ifndef _BCACHE_H
2 #define _BCACHE_H
3 
4 /*
5  * SOME HIGH LEVEL CODE DOCUMENTATION:
6  *
7  * Bcache mostly works with cache sets, cache devices, and backing devices.
8  *
9  * Support for multiple cache devices hasn't quite been finished off yet, but
10  * it's about 95% plumbed through. A cache set and its cache devices is sort of
11  * like a md raid array and its component devices. Most of the code doesn't care
12  * about individual cache devices, the main abstraction is the cache set.
13  *
14  * Multiple cache devices is intended to give us the ability to mirror dirty
15  * cached data and metadata, without mirroring clean cached data.
16  *
17  * Backing devices are different, in that they have a lifetime independent of a
18  * cache set. When you register a newly formatted backing device it'll come up
19  * in passthrough mode, and then you can attach and detach a backing device from
20  * a cache set at runtime - while it's mounted and in use. Detaching implicitly
21  * invalidates any cached data for that backing device.
22  *
23  * A cache set can have multiple (many) backing devices attached to it.
24  *
25  * There's also flash only volumes - this is the reason for the distinction
26  * between struct cached_dev and struct bcache_device. A flash only volume
27  * works much like a bcache device that has a backing device, except the
28  * "cached" data is always dirty. The end result is that we get thin
29  * provisioning with very little additional code.
30  *
31  * Flash only volumes work but they're not production ready because the moving
32  * garbage collector needs more work. More on that later.
33  *
34  * BUCKETS/ALLOCATION:
35  *
36  * Bcache is primarily designed for caching, which means that in normal
37  * operation all of our available space will be allocated. Thus, we need an
38  * efficient way of deleting things from the cache so we can write new things to
39  * it.
40  *
41  * To do this, we first divide the cache device up into buckets. A bucket is the
42  * unit of allocation; they're typically around 1 mb - anywhere from 128k to 2M+
43  * works efficiently.
44  *
45  * Each bucket has a 16 bit priority, and an 8 bit generation associated with
46  * it. The gens and priorities for all the buckets are stored contiguously and
47  * packed on disk (in a linked list of buckets - aside from the superblock, all
48  * of bcache's metadata is stored in buckets).
49  *
50  * The priority is used to implement an LRU. We reset a bucket's priority when
51  * we allocate it or on cache it, and every so often we decrement the priority
52  * of each bucket. It could be used to implement something more sophisticated,
53  * if anyone ever gets around to it.
54  *
55  * The generation is used for invalidating buckets. Each pointer also has an 8
56  * bit generation embedded in it; for a pointer to be considered valid, its gen
57  * must match the gen of the bucket it points into.  Thus, to reuse a bucket all
58  * we have to do is increment its gen (and write its new gen to disk; we batch
59  * this up).
60  *
61  * Bcache is entirely COW - we never write twice to a bucket, even buckets that
62  * contain metadata (including btree nodes).
63  *
64  * THE BTREE:
65  *
66  * Bcache is in large part design around the btree.
67  *
68  * At a high level, the btree is just an index of key -> ptr tuples.
69  *
70  * Keys represent extents, and thus have a size field. Keys also have a variable
71  * number of pointers attached to them (potentially zero, which is handy for
72  * invalidating the cache).
73  *
74  * The key itself is an inode:offset pair. The inode number corresponds to a
75  * backing device or a flash only volume. The offset is the ending offset of the
76  * extent within the inode - not the starting offset; this makes lookups
77  * slightly more convenient.
78  *
79  * Pointers contain the cache device id, the offset on that device, and an 8 bit
80  * generation number. More on the gen later.
81  *
82  * Index lookups are not fully abstracted - cache lookups in particular are
83  * still somewhat mixed in with the btree code, but things are headed in that
84  * direction.
85  *
86  * Updates are fairly well abstracted, though. There are two different ways of
87  * updating the btree; insert and replace.
88  *
89  * BTREE_INSERT will just take a list of keys and insert them into the btree -
90  * overwriting (possibly only partially) any extents they overlap with. This is
91  * used to update the index after a write.
92  *
93  * BTREE_REPLACE is really cmpxchg(); it inserts a key into the btree iff it is
94  * overwriting a key that matches another given key. This is used for inserting
95  * data into the cache after a cache miss, and for background writeback, and for
96  * the moving garbage collector.
97  *
98  * There is no "delete" operation; deleting things from the index is
99  * accomplished by either by invalidating pointers (by incrementing a bucket's
100  * gen) or by inserting a key with 0 pointers - which will overwrite anything
101  * previously present at that location in the index.
102  *
103  * This means that there are always stale/invalid keys in the btree. They're
104  * filtered out by the code that iterates through a btree node, and removed when
105  * a btree node is rewritten.
106  *
107  * BTREE NODES:
108  *
109  * Our unit of allocation is a bucket, and we we can't arbitrarily allocate and
110  * free smaller than a bucket - so, that's how big our btree nodes are.
111  *
112  * (If buckets are really big we'll only use part of the bucket for a btree node
113  * - no less than 1/4th - but a bucket still contains no more than a single
114  * btree node. I'd actually like to change this, but for now we rely on the
115  * bucket's gen for deleting btree nodes when we rewrite/split a node.)
116  *
117  * Anyways, btree nodes are big - big enough to be inefficient with a textbook
118  * btree implementation.
119  *
120  * The way this is solved is that btree nodes are internally log structured; we
121  * can append new keys to an existing btree node without rewriting it. This
122  * means each set of keys we write is sorted, but the node is not.
123  *
124  * We maintain this log structure in memory - keeping 1Mb of keys sorted would
125  * be expensive, and we have to distinguish between the keys we have written and
126  * the keys we haven't. So to do a lookup in a btree node, we have to search
127  * each sorted set. But we do merge written sets together lazily, so the cost of
128  * these extra searches is quite low (normally most of the keys in a btree node
129  * will be in one big set, and then there'll be one or two sets that are much
130  * smaller).
131  *
132  * This log structure makes bcache's btree more of a hybrid between a
133  * conventional btree and a compacting data structure, with some of the
134  * advantages of both.
135  *
136  * GARBAGE COLLECTION:
137  *
138  * We can't just invalidate any bucket - it might contain dirty data or
139  * metadata. If it once contained dirty data, other writes might overwrite it
140  * later, leaving no valid pointers into that bucket in the index.
141  *
142  * Thus, the primary purpose of garbage collection is to find buckets to reuse.
143  * It also counts how much valid data it each bucket currently contains, so that
144  * allocation can reuse buckets sooner when they've been mostly overwritten.
145  *
146  * It also does some things that are really internal to the btree
147  * implementation. If a btree node contains pointers that are stale by more than
148  * some threshold, it rewrites the btree node to avoid the bucket's generation
149  * wrapping around. It also merges adjacent btree nodes if they're empty enough.
150  *
151  * THE JOURNAL:
152  *
153  * Bcache's journal is not necessary for consistency; we always strictly
154  * order metadata writes so that the btree and everything else is consistent on
155  * disk in the event of an unclean shutdown, and in fact bcache had writeback
156  * caching (with recovery from unclean shutdown) before journalling was
157  * implemented.
158  *
159  * Rather, the journal is purely a performance optimization; we can't complete a
160  * write until we've updated the index on disk, otherwise the cache would be
161  * inconsistent in the event of an unclean shutdown. This means that without the
162  * journal, on random write workloads we constantly have to update all the leaf
163  * nodes in the btree, and those writes will be mostly empty (appending at most
164  * a few keys each) - highly inefficient in terms of amount of metadata writes,
165  * and it puts more strain on the various btree resorting/compacting code.
166  *
167  * The journal is just a log of keys we've inserted; on startup we just reinsert
168  * all the keys in the open journal entries. That means that when we're updating
169  * a node in the btree, we can wait until a 4k block of keys fills up before
170  * writing them out.
171  *
172  * For simplicity, we only journal updates to leaf nodes; updates to parent
173  * nodes are rare enough (since our leaf nodes are huge) that it wasn't worth
174  * the complexity to deal with journalling them (in particular, journal replay)
175  * - updates to non leaf nodes just happen synchronously (see btree_split()).
176  */
177 
178 #define pr_fmt(fmt) "bcache: %s() " fmt "\n", __func__
179 
180 #include <linux/bcache.h>
181 #include <linux/bio.h>
182 #include <linux/kobject.h>
183 #include <linux/list.h>
184 #include <linux/mutex.h>
185 #include <linux/rbtree.h>
186 #include <linux/rwsem.h>
187 #include <linux/types.h>
188 #include <linux/workqueue.h>
189 
190 #include "util.h"
191 #include "closure.h"
192 
193 struct bucket {
194 	atomic_t	pin;
195 	uint16_t	prio;
196 	uint8_t		gen;
197 	uint8_t		disk_gen;
198 	uint8_t		last_gc; /* Most out of date gen in the btree */
199 	uint8_t		gc_gen;
200 	uint16_t	gc_mark; /* Bitfield used by GC. See below for field */
201 };
202 
203 /*
204  * I'd use bitfields for these, but I don't trust the compiler not to screw me
205  * as multiple threads touch struct bucket without locking
206  */
207 
208 BITMASK(GC_MARK,	 struct bucket, gc_mark, 0, 2);
209 #define GC_MARK_RECLAIMABLE	0
210 #define GC_MARK_DIRTY		1
211 #define GC_MARK_METADATA	2
212 BITMASK(GC_SECTORS_USED, struct bucket, gc_mark, 2, 13);
213 BITMASK(GC_MOVE, struct bucket, gc_mark, 15, 1);
214 
215 #include "journal.h"
216 #include "stats.h"
217 struct search;
218 struct btree;
219 struct keybuf;
220 
221 struct keybuf_key {
222 	struct rb_node		node;
223 	BKEY_PADDED(key);
224 	void			*private;
225 };
226 
227 struct keybuf {
228 	struct bkey		last_scanned;
229 	spinlock_t		lock;
230 
231 	/*
232 	 * Beginning and end of range in rb tree - so that we can skip taking
233 	 * lock and checking the rb tree when we need to check for overlapping
234 	 * keys.
235 	 */
236 	struct bkey		start;
237 	struct bkey		end;
238 
239 	struct rb_root		keys;
240 
241 #define KEYBUF_NR		500
242 	DECLARE_ARRAY_ALLOCATOR(struct keybuf_key, freelist, KEYBUF_NR);
243 };
244 
245 struct bio_split_pool {
246 	struct bio_set		*bio_split;
247 	mempool_t		*bio_split_hook;
248 };
249 
250 struct bio_split_hook {
251 	struct closure		cl;
252 	struct bio_split_pool	*p;
253 	struct bio		*bio;
254 	bio_end_io_t		*bi_end_io;
255 	void			*bi_private;
256 };
257 
258 struct bcache_device {
259 	struct closure		cl;
260 
261 	struct kobject		kobj;
262 
263 	struct cache_set	*c;
264 	unsigned		id;
265 #define BCACHEDEVNAME_SIZE	12
266 	char			name[BCACHEDEVNAME_SIZE];
267 
268 	struct gendisk		*disk;
269 
270 	unsigned long		flags;
271 #define BCACHE_DEV_CLOSING	0
272 #define BCACHE_DEV_DETACHING	1
273 #define BCACHE_DEV_UNLINK_DONE	2
274 
275 	unsigned		nr_stripes;
276 	unsigned		stripe_size;
277 	atomic_t		*stripe_sectors_dirty;
278 	unsigned long		*full_dirty_stripes;
279 
280 	unsigned long		sectors_dirty_last;
281 	long			sectors_dirty_derivative;
282 
283 	mempool_t		*unaligned_bvec;
284 	struct bio_set		*bio_split;
285 
286 	unsigned		data_csum:1;
287 
288 	int (*cache_miss)(struct btree *, struct search *,
289 			  struct bio *, unsigned);
290 	int (*ioctl) (struct bcache_device *, fmode_t, unsigned, unsigned long);
291 
292 	struct bio_split_pool	bio_split_hook;
293 };
294 
295 struct io {
296 	/* Used to track sequential IO so it can be skipped */
297 	struct hlist_node	hash;
298 	struct list_head	lru;
299 
300 	unsigned long		jiffies;
301 	unsigned		sequential;
302 	sector_t		last;
303 };
304 
305 struct cached_dev {
306 	struct list_head	list;
307 	struct bcache_device	disk;
308 	struct block_device	*bdev;
309 
310 	struct cache_sb		sb;
311 	struct bio		sb_bio;
312 	struct bio_vec		sb_bv[1];
313 	struct closure_with_waitlist sb_write;
314 
315 	/* Refcount on the cache set. Always nonzero when we're caching. */
316 	atomic_t		count;
317 	struct work_struct	detach;
318 
319 	/*
320 	 * Device might not be running if it's dirty and the cache set hasn't
321 	 * showed up yet.
322 	 */
323 	atomic_t		running;
324 
325 	/*
326 	 * Writes take a shared lock from start to finish; scanning for dirty
327 	 * data to refill the rb tree requires an exclusive lock.
328 	 */
329 	struct rw_semaphore	writeback_lock;
330 
331 	/*
332 	 * Nonzero, and writeback has a refcount (d->count), iff there is dirty
333 	 * data in the cache. Protected by writeback_lock; must have an
334 	 * shared lock to set and exclusive lock to clear.
335 	 */
336 	atomic_t		has_dirty;
337 
338 	struct bch_ratelimit	writeback_rate;
339 	struct delayed_work	writeback_rate_update;
340 
341 	/*
342 	 * Internal to the writeback code, so read_dirty() can keep track of
343 	 * where it's at.
344 	 */
345 	sector_t		last_read;
346 
347 	/* Limit number of writeback bios in flight */
348 	struct semaphore	in_flight;
349 	struct task_struct	*writeback_thread;
350 
351 	struct keybuf		writeback_keys;
352 
353 	/* For tracking sequential IO */
354 #define RECENT_IO_BITS	7
355 #define RECENT_IO	(1 << RECENT_IO_BITS)
356 	struct io		io[RECENT_IO];
357 	struct hlist_head	io_hash[RECENT_IO + 1];
358 	struct list_head	io_lru;
359 	spinlock_t		io_lock;
360 
361 	struct cache_accounting	accounting;
362 
363 	/* The rest of this all shows up in sysfs */
364 	unsigned		sequential_cutoff;
365 	unsigned		readahead;
366 
367 	unsigned		verify:1;
368 	unsigned		bypass_torture_test:1;
369 
370 	unsigned		partial_stripes_expensive:1;
371 	unsigned		writeback_metadata:1;
372 	unsigned		writeback_running:1;
373 	unsigned char		writeback_percent;
374 	unsigned		writeback_delay;
375 
376 	uint64_t		writeback_rate_target;
377 	int64_t			writeback_rate_proportional;
378 	int64_t			writeback_rate_derivative;
379 	int64_t			writeback_rate_change;
380 
381 	unsigned		writeback_rate_update_seconds;
382 	unsigned		writeback_rate_d_term;
383 	unsigned		writeback_rate_p_term_inverse;
384 };
385 
386 enum alloc_watermarks {
387 	WATERMARK_PRIO,
388 	WATERMARK_METADATA,
389 	WATERMARK_MOVINGGC,
390 	WATERMARK_NONE,
391 	WATERMARK_MAX
392 };
393 
394 struct cache {
395 	struct cache_set	*set;
396 	struct cache_sb		sb;
397 	struct bio		sb_bio;
398 	struct bio_vec		sb_bv[1];
399 
400 	struct kobject		kobj;
401 	struct block_device	*bdev;
402 
403 	unsigned		watermark[WATERMARK_MAX];
404 
405 	struct task_struct	*alloc_thread;
406 
407 	struct closure		prio;
408 	struct prio_set		*disk_buckets;
409 
410 	/*
411 	 * When allocating new buckets, prio_write() gets first dibs - since we
412 	 * may not be allocate at all without writing priorities and gens.
413 	 * prio_buckets[] contains the last buckets we wrote priorities to (so
414 	 * gc can mark them as metadata), prio_next[] contains the buckets
415 	 * allocated for the next prio write.
416 	 */
417 	uint64_t		*prio_buckets;
418 	uint64_t		*prio_last_buckets;
419 
420 	/*
421 	 * free: Buckets that are ready to be used
422 	 *
423 	 * free_inc: Incoming buckets - these are buckets that currently have
424 	 * cached data in them, and we can't reuse them until after we write
425 	 * their new gen to disk. After prio_write() finishes writing the new
426 	 * gens/prios, they'll be moved to the free list (and possibly discarded
427 	 * in the process)
428 	 *
429 	 * unused: GC found nothing pointing into these buckets (possibly
430 	 * because all the data they contained was overwritten), so we only
431 	 * need to discard them before they can be moved to the free list.
432 	 */
433 	DECLARE_FIFO(long, free);
434 	DECLARE_FIFO(long, free_inc);
435 	DECLARE_FIFO(long, unused);
436 
437 	size_t			fifo_last_bucket;
438 
439 	/* Allocation stuff: */
440 	struct bucket		*buckets;
441 
442 	DECLARE_HEAP(struct bucket *, heap);
443 
444 	/*
445 	 * max(gen - disk_gen) for all buckets. When it gets too big we have to
446 	 * call prio_write() to keep gens from wrapping.
447 	 */
448 	uint8_t			need_save_prio;
449 
450 	/*
451 	 * If nonzero, we know we aren't going to find any buckets to invalidate
452 	 * until a gc finishes - otherwise we could pointlessly burn a ton of
453 	 * cpu
454 	 */
455 	unsigned		invalidate_needs_gc:1;
456 
457 	bool			discard; /* Get rid of? */
458 
459 	struct journal_device	journal;
460 
461 	/* The rest of this all shows up in sysfs */
462 #define IO_ERROR_SHIFT		20
463 	atomic_t		io_errors;
464 	atomic_t		io_count;
465 
466 	atomic_long_t		meta_sectors_written;
467 	atomic_long_t		btree_sectors_written;
468 	atomic_long_t		sectors_written;
469 
470 	struct bio_split_pool	bio_split_hook;
471 };
472 
473 struct gc_stat {
474 	size_t			nodes;
475 	size_t			key_bytes;
476 
477 	size_t			nkeys;
478 	uint64_t		data;	/* sectors */
479 	unsigned		in_use; /* percent */
480 };
481 
482 /*
483  * Flag bits, for how the cache set is shutting down, and what phase it's at:
484  *
485  * CACHE_SET_UNREGISTERING means we're not just shutting down, we're detaching
486  * all the backing devices first (their cached data gets invalidated, and they
487  * won't automatically reattach).
488  *
489  * CACHE_SET_STOPPING always gets set first when we're closing down a cache set;
490  * we'll continue to run normally for awhile with CACHE_SET_STOPPING set (i.e.
491  * flushing dirty data).
492  */
493 #define CACHE_SET_UNREGISTERING		0
494 #define	CACHE_SET_STOPPING		1
495 
496 struct cache_set {
497 	struct closure		cl;
498 
499 	struct list_head	list;
500 	struct kobject		kobj;
501 	struct kobject		internal;
502 	struct dentry		*debug;
503 	struct cache_accounting accounting;
504 
505 	unsigned long		flags;
506 
507 	struct cache_sb		sb;
508 
509 	struct cache		*cache[MAX_CACHES_PER_SET];
510 	struct cache		*cache_by_alloc[MAX_CACHES_PER_SET];
511 	int			caches_loaded;
512 
513 	struct bcache_device	**devices;
514 	struct list_head	cached_devs;
515 	uint64_t		cached_dev_sectors;
516 	struct closure		caching;
517 
518 	struct closure_with_waitlist sb_write;
519 
520 	mempool_t		*search;
521 	mempool_t		*bio_meta;
522 	struct bio_set		*bio_split;
523 
524 	/* For the btree cache */
525 	struct shrinker		shrink;
526 
527 	/* For the btree cache and anything allocation related */
528 	struct mutex		bucket_lock;
529 
530 	/* log2(bucket_size), in sectors */
531 	unsigned short		bucket_bits;
532 
533 	/* log2(block_size), in sectors */
534 	unsigned short		block_bits;
535 
536 	/*
537 	 * Default number of pages for a new btree node - may be less than a
538 	 * full bucket
539 	 */
540 	unsigned		btree_pages;
541 
542 	/*
543 	 * Lists of struct btrees; lru is the list for structs that have memory
544 	 * allocated for actual btree node, freed is for structs that do not.
545 	 *
546 	 * We never free a struct btree, except on shutdown - we just put it on
547 	 * the btree_cache_freed list and reuse it later. This simplifies the
548 	 * code, and it doesn't cost us much memory as the memory usage is
549 	 * dominated by buffers that hold the actual btree node data and those
550 	 * can be freed - and the number of struct btrees allocated is
551 	 * effectively bounded.
552 	 *
553 	 * btree_cache_freeable effectively is a small cache - we use it because
554 	 * high order page allocations can be rather expensive, and it's quite
555 	 * common to delete and allocate btree nodes in quick succession. It
556 	 * should never grow past ~2-3 nodes in practice.
557 	 */
558 	struct list_head	btree_cache;
559 	struct list_head	btree_cache_freeable;
560 	struct list_head	btree_cache_freed;
561 
562 	/* Number of elements in btree_cache + btree_cache_freeable lists */
563 	unsigned		bucket_cache_used;
564 
565 	/*
566 	 * If we need to allocate memory for a new btree node and that
567 	 * allocation fails, we can cannibalize another node in the btree cache
568 	 * to satisfy the allocation. However, only one thread can be doing this
569 	 * at a time, for obvious reasons - try_harder and try_wait are
570 	 * basically a lock for this that we can wait on asynchronously. The
571 	 * btree_root() macro releases the lock when it returns.
572 	 */
573 	struct task_struct	*try_harder;
574 	wait_queue_head_t	try_wait;
575 	uint64_t		try_harder_start;
576 
577 	/*
578 	 * When we free a btree node, we increment the gen of the bucket the
579 	 * node is in - but we can't rewrite the prios and gens until we
580 	 * finished whatever it is we were doing, otherwise after a crash the
581 	 * btree node would be freed but for say a split, we might not have the
582 	 * pointers to the new nodes inserted into the btree yet.
583 	 *
584 	 * This is a refcount that blocks prio_write() until the new keys are
585 	 * written.
586 	 */
587 	atomic_t		prio_blocked;
588 	wait_queue_head_t	bucket_wait;
589 
590 	/*
591 	 * For any bio we don't skip we subtract the number of sectors from
592 	 * rescale; when it hits 0 we rescale all the bucket priorities.
593 	 */
594 	atomic_t		rescale;
595 	/*
596 	 * When we invalidate buckets, we use both the priority and the amount
597 	 * of good data to determine which buckets to reuse first - to weight
598 	 * those together consistently we keep track of the smallest nonzero
599 	 * priority of any bucket.
600 	 */
601 	uint16_t		min_prio;
602 
603 	/*
604 	 * max(gen - gc_gen) for all buckets. When it gets too big we have to gc
605 	 * to keep gens from wrapping around.
606 	 */
607 	uint8_t			need_gc;
608 	struct gc_stat		gc_stats;
609 	size_t			nbuckets;
610 
611 	struct task_struct	*gc_thread;
612 	/* Where in the btree gc currently is */
613 	struct bkey		gc_done;
614 
615 	/*
616 	 * The allocation code needs gc_mark in struct bucket to be correct, but
617 	 * it's not while a gc is in progress. Protected by bucket_lock.
618 	 */
619 	int			gc_mark_valid;
620 
621 	/* Counts how many sectors bio_insert has added to the cache */
622 	atomic_t		sectors_to_gc;
623 
624 	wait_queue_head_t	moving_gc_wait;
625 	struct keybuf		moving_gc_keys;
626 	/* Number of moving GC bios in flight */
627 	struct semaphore	moving_in_flight;
628 
629 	struct btree		*root;
630 
631 #ifdef CONFIG_BCACHE_DEBUG
632 	struct btree		*verify_data;
633 	struct mutex		verify_lock;
634 #endif
635 
636 	unsigned		nr_uuids;
637 	struct uuid_entry	*uuids;
638 	BKEY_PADDED(uuid_bucket);
639 	struct closure_with_waitlist uuid_write;
640 
641 	/*
642 	 * A btree node on disk could have too many bsets for an iterator to fit
643 	 * on the stack - have to dynamically allocate them
644 	 */
645 	mempool_t		*fill_iter;
646 
647 	/*
648 	 * btree_sort() is a merge sort and requires temporary space - single
649 	 * element mempool
650 	 */
651 	struct mutex		sort_lock;
652 	struct bset		*sort;
653 	unsigned		sort_crit_factor;
654 
655 	/* List of buckets we're currently writing data to */
656 	struct list_head	data_buckets;
657 	spinlock_t		data_bucket_lock;
658 
659 	struct journal		journal;
660 
661 #define CONGESTED_MAX		1024
662 	unsigned		congested_last_us;
663 	atomic_t		congested;
664 
665 	/* The rest of this all shows up in sysfs */
666 	unsigned		congested_read_threshold_us;
667 	unsigned		congested_write_threshold_us;
668 
669 	struct time_stats	sort_time;
670 	struct time_stats	btree_gc_time;
671 	struct time_stats	btree_split_time;
672 	struct time_stats	btree_read_time;
673 	struct time_stats	try_harder_time;
674 
675 	atomic_long_t		cache_read_races;
676 	atomic_long_t		writeback_keys_done;
677 	atomic_long_t		writeback_keys_failed;
678 
679 	enum			{
680 		ON_ERROR_UNREGISTER,
681 		ON_ERROR_PANIC,
682 	}			on_error;
683 	unsigned		error_limit;
684 	unsigned		error_decay;
685 
686 	unsigned short		journal_delay_ms;
687 	unsigned		verify:1;
688 	unsigned		key_merging_disabled:1;
689 	unsigned		expensive_debug_checks:1;
690 	unsigned		gc_always_rewrite:1;
691 	unsigned		shrinker_disabled:1;
692 	unsigned		copy_gc_enabled:1;
693 
694 #define BUCKET_HASH_BITS	12
695 	struct hlist_head	bucket_hash[1 << BUCKET_HASH_BITS];
696 };
697 
698 struct bbio {
699 	unsigned		submit_time_us;
700 	union {
701 		struct bkey	key;
702 		uint64_t	_pad[3];
703 		/*
704 		 * We only need pad = 3 here because we only ever carry around a
705 		 * single pointer - i.e. the pointer we're doing io to/from.
706 		 */
707 	};
708 	struct bio		bio;
709 };
710 
711 static inline unsigned local_clock_us(void)
712 {
713 	return local_clock() >> 10;
714 }
715 
716 #define BTREE_PRIO		USHRT_MAX
717 #define INITIAL_PRIO		32768
718 
719 #define btree_bytes(c)		((c)->btree_pages * PAGE_SIZE)
720 #define btree_blocks(b)							\
721 	((unsigned) (KEY_SIZE(&b->key) >> (b)->c->block_bits))
722 
723 #define btree_default_blocks(c)						\
724 	((unsigned) ((PAGE_SECTORS * (c)->btree_pages) >> (c)->block_bits))
725 
726 #define bucket_pages(c)		((c)->sb.bucket_size / PAGE_SECTORS)
727 #define bucket_bytes(c)		((c)->sb.bucket_size << 9)
728 #define block_bytes(c)		((c)->sb.block_size << 9)
729 
730 #define __set_bytes(i, k)	(sizeof(*(i)) + (k) * sizeof(uint64_t))
731 #define set_bytes(i)		__set_bytes(i, i->keys)
732 
733 #define __set_blocks(i, k, c)	DIV_ROUND_UP(__set_bytes(i, k), block_bytes(c))
734 #define set_blocks(i, c)	__set_blocks(i, (i)->keys, c)
735 
736 #define node(i, j)		((struct bkey *) ((i)->d + (j)))
737 #define end(i)			node(i, (i)->keys)
738 
739 #define index(i, b)							\
740 	((size_t) (((void *) i - (void *) (b)->sets[0].data) /		\
741 		   block_bytes(b->c)))
742 
743 #define btree_data_space(b)	(PAGE_SIZE << (b)->page_order)
744 
745 #define prios_per_bucket(c)				\
746 	((bucket_bytes(c) - sizeof(struct prio_set)) /	\
747 	 sizeof(struct bucket_disk))
748 #define prio_buckets(c)					\
749 	DIV_ROUND_UP((size_t) (c)->sb.nbuckets, prios_per_bucket(c))
750 
751 static inline size_t sector_to_bucket(struct cache_set *c, sector_t s)
752 {
753 	return s >> c->bucket_bits;
754 }
755 
756 static inline sector_t bucket_to_sector(struct cache_set *c, size_t b)
757 {
758 	return ((sector_t) b) << c->bucket_bits;
759 }
760 
761 static inline sector_t bucket_remainder(struct cache_set *c, sector_t s)
762 {
763 	return s & (c->sb.bucket_size - 1);
764 }
765 
766 static inline struct cache *PTR_CACHE(struct cache_set *c,
767 				      const struct bkey *k,
768 				      unsigned ptr)
769 {
770 	return c->cache[PTR_DEV(k, ptr)];
771 }
772 
773 static inline size_t PTR_BUCKET_NR(struct cache_set *c,
774 				   const struct bkey *k,
775 				   unsigned ptr)
776 {
777 	return sector_to_bucket(c, PTR_OFFSET(k, ptr));
778 }
779 
780 static inline struct bucket *PTR_BUCKET(struct cache_set *c,
781 					const struct bkey *k,
782 					unsigned ptr)
783 {
784 	return PTR_CACHE(c, k, ptr)->buckets + PTR_BUCKET_NR(c, k, ptr);
785 }
786 
787 /* Btree key macros */
788 
789 static inline void bkey_init(struct bkey *k)
790 {
791 	*k = ZERO_KEY;
792 }
793 
794 /*
795  * This is used for various on disk data structures - cache_sb, prio_set, bset,
796  * jset: The checksum is _always_ the first 8 bytes of these structs
797  */
798 #define csum_set(i)							\
799 	bch_crc64(((void *) (i)) + sizeof(uint64_t),			\
800 	      ((void *) end(i)) - (((void *) (i)) + sizeof(uint64_t)))
801 
802 /* Error handling macros */
803 
804 #define btree_bug(b, ...)						\
805 do {									\
806 	if (bch_cache_set_error((b)->c, __VA_ARGS__))			\
807 		dump_stack();						\
808 } while (0)
809 
810 #define cache_bug(c, ...)						\
811 do {									\
812 	if (bch_cache_set_error(c, __VA_ARGS__))			\
813 		dump_stack();						\
814 } while (0)
815 
816 #define btree_bug_on(cond, b, ...)					\
817 do {									\
818 	if (cond)							\
819 		btree_bug(b, __VA_ARGS__);				\
820 } while (0)
821 
822 #define cache_bug_on(cond, c, ...)					\
823 do {									\
824 	if (cond)							\
825 		cache_bug(c, __VA_ARGS__);				\
826 } while (0)
827 
828 #define cache_set_err_on(cond, c, ...)					\
829 do {									\
830 	if (cond)							\
831 		bch_cache_set_error(c, __VA_ARGS__);			\
832 } while (0)
833 
834 /* Looping macros */
835 
836 #define for_each_cache(ca, cs, iter)					\
837 	for (iter = 0; ca = cs->cache[iter], iter < (cs)->sb.nr_in_set; iter++)
838 
839 #define for_each_bucket(b, ca)						\
840 	for (b = (ca)->buckets + (ca)->sb.first_bucket;			\
841 	     b < (ca)->buckets + (ca)->sb.nbuckets; b++)
842 
843 static inline void cached_dev_put(struct cached_dev *dc)
844 {
845 	if (atomic_dec_and_test(&dc->count))
846 		schedule_work(&dc->detach);
847 }
848 
849 static inline bool cached_dev_get(struct cached_dev *dc)
850 {
851 	if (!atomic_inc_not_zero(&dc->count))
852 		return false;
853 
854 	/* Paired with the mb in cached_dev_attach */
855 	smp_mb__after_atomic_inc();
856 	return true;
857 }
858 
859 /*
860  * bucket_gc_gen() returns the difference between the bucket's current gen and
861  * the oldest gen of any pointer into that bucket in the btree (last_gc).
862  *
863  * bucket_disk_gen() returns the difference between the current gen and the gen
864  * on disk; they're both used to make sure gens don't wrap around.
865  */
866 
867 static inline uint8_t bucket_gc_gen(struct bucket *b)
868 {
869 	return b->gen - b->last_gc;
870 }
871 
872 static inline uint8_t bucket_disk_gen(struct bucket *b)
873 {
874 	return b->gen - b->disk_gen;
875 }
876 
877 #define BUCKET_GC_GEN_MAX	96U
878 #define BUCKET_DISK_GEN_MAX	64U
879 
880 #define kobj_attribute_write(n, fn)					\
881 	static struct kobj_attribute ksysfs_##n = __ATTR(n, S_IWUSR, NULL, fn)
882 
883 #define kobj_attribute_rw(n, show, store)				\
884 	static struct kobj_attribute ksysfs_##n =			\
885 		__ATTR(n, S_IWUSR|S_IRUSR, show, store)
886 
887 static inline void wake_up_allocators(struct cache_set *c)
888 {
889 	struct cache *ca;
890 	unsigned i;
891 
892 	for_each_cache(ca, c, i)
893 		wake_up_process(ca->alloc_thread);
894 }
895 
896 /* Forward declarations */
897 
898 void bch_count_io_errors(struct cache *, int, const char *);
899 void bch_bbio_count_io_errors(struct cache_set *, struct bio *,
900 			      int, const char *);
901 void bch_bbio_endio(struct cache_set *, struct bio *, int, const char *);
902 void bch_bbio_free(struct bio *, struct cache_set *);
903 struct bio *bch_bbio_alloc(struct cache_set *);
904 
905 struct bio *bch_bio_split(struct bio *, int, gfp_t, struct bio_set *);
906 void bch_generic_make_request(struct bio *, struct bio_split_pool *);
907 void __bch_submit_bbio(struct bio *, struct cache_set *);
908 void bch_submit_bbio(struct bio *, struct cache_set *, struct bkey *, unsigned);
909 
910 uint8_t bch_inc_gen(struct cache *, struct bucket *);
911 void bch_rescale_priorities(struct cache_set *, int);
912 bool bch_bucket_add_unused(struct cache *, struct bucket *);
913 
914 long bch_bucket_alloc(struct cache *, unsigned, bool);
915 void bch_bucket_free(struct cache_set *, struct bkey *);
916 
917 int __bch_bucket_alloc_set(struct cache_set *, unsigned,
918 			   struct bkey *, int, bool);
919 int bch_bucket_alloc_set(struct cache_set *, unsigned,
920 			 struct bkey *, int, bool);
921 bool bch_alloc_sectors(struct cache_set *, struct bkey *, unsigned,
922 		       unsigned, unsigned, bool);
923 
924 __printf(2, 3)
925 bool bch_cache_set_error(struct cache_set *, const char *, ...);
926 
927 void bch_prio_write(struct cache *);
928 void bch_write_bdev_super(struct cached_dev *, struct closure *);
929 
930 extern struct workqueue_struct *bcache_wq;
931 extern const char * const bch_cache_modes[];
932 extern struct mutex bch_register_lock;
933 extern struct list_head bch_cache_sets;
934 
935 extern struct kobj_type bch_cached_dev_ktype;
936 extern struct kobj_type bch_flash_dev_ktype;
937 extern struct kobj_type bch_cache_set_ktype;
938 extern struct kobj_type bch_cache_set_internal_ktype;
939 extern struct kobj_type bch_cache_ktype;
940 
941 void bch_cached_dev_release(struct kobject *);
942 void bch_flash_dev_release(struct kobject *);
943 void bch_cache_set_release(struct kobject *);
944 void bch_cache_release(struct kobject *);
945 
946 int bch_uuid_write(struct cache_set *);
947 void bcache_write_super(struct cache_set *);
948 
949 int bch_flash_dev_create(struct cache_set *c, uint64_t size);
950 
951 int bch_cached_dev_attach(struct cached_dev *, struct cache_set *);
952 void bch_cached_dev_detach(struct cached_dev *);
953 void bch_cached_dev_run(struct cached_dev *);
954 void bcache_device_stop(struct bcache_device *);
955 
956 void bch_cache_set_unregister(struct cache_set *);
957 void bch_cache_set_stop(struct cache_set *);
958 
959 struct cache_set *bch_cache_set_alloc(struct cache_sb *);
960 void bch_btree_cache_free(struct cache_set *);
961 int bch_btree_cache_alloc(struct cache_set *);
962 void bch_moving_init_cache_set(struct cache_set *);
963 int bch_open_buckets_alloc(struct cache_set *);
964 void bch_open_buckets_free(struct cache_set *);
965 
966 int bch_cache_allocator_start(struct cache *ca);
967 int bch_cache_allocator_init(struct cache *ca);
968 
969 void bch_debug_exit(void);
970 int bch_debug_init(struct kobject *);
971 void bch_request_exit(void);
972 int bch_request_init(void);
973 void bch_btree_exit(void);
974 int bch_btree_init(void);
975 
976 #endif /* _BCACHE_H */
977