1 /* 2 * X-Box gamepad driver 3 * 4 * Copyright (c) 2002 Marko Friedemann <mfr@bmx-chemnitz.de> 5 * 2004 Oliver Schwartz <Oliver.Schwartz@gmx.de>, 6 * Steven Toth <steve@toth.demon.co.uk>, 7 * Franz Lehner <franz@caos.at>, 8 * Ivan Hawkes <blackhawk@ivanhawkes.com> 9 * 2005 Dominic Cerquetti <binary1230@yahoo.com> 10 * 2006 Adam Buchbinder <adam.buchbinder@gmail.com> 11 * 2007 Jan Kratochvil <honza@jikos.cz> 12 * 2010 Christoph Fritz <chf.fritz@googlemail.com> 13 * 14 * This program is free software; you can redistribute it and/or 15 * modify it under the terms of the GNU General Public License as 16 * published by the Free Software Foundation; either version 2 of 17 * the License, or (at your option) any later version. 18 * 19 * This program is distributed in the hope that it will be useful, 20 * but WITHOUT ANY WARRANTY; without even the implied warranty of 21 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 22 * GNU General Public License for more details. 23 * 24 * You should have received a copy of the GNU General Public License 25 * along with this program; if not, write to the Free Software 26 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 27 * 28 * 29 * This driver is based on: 30 * - information from http://euc.jp/periphs/xbox-controller.ja.html 31 * - the iForce driver drivers/char/joystick/iforce.c 32 * - the skeleton-driver drivers/usb/usb-skeleton.c 33 * - Xbox 360 information http://www.free60.org/wiki/Gamepad 34 * - Xbox One information https://github.com/quantus/xbox-one-controller-protocol 35 * 36 * Thanks to: 37 * - ITO Takayuki for providing essential xpad information on his website 38 * - Vojtech Pavlik - iforce driver / input subsystem 39 * - Greg Kroah-Hartman - usb-skeleton driver 40 * - XBOX Linux project - extra USB id's 41 * - Pekka Pöyry (quantus) - Xbox One controller reverse engineering 42 * 43 * TODO: 44 * - fine tune axes (especially trigger axes) 45 * - fix "analog" buttons (reported as digital now) 46 * - get rumble working 47 * - need USB IDs for other dance pads 48 * 49 * History: 50 * 51 * 2002-06-27 - 0.0.1 : first version, just said "XBOX HID controller" 52 * 53 * 2002-07-02 - 0.0.2 : basic working version 54 * - all axes and 9 of the 10 buttons work (german InterAct device) 55 * - the black button does not work 56 * 57 * 2002-07-14 - 0.0.3 : rework by Vojtech Pavlik 58 * - indentation fixes 59 * - usb + input init sequence fixes 60 * 61 * 2002-07-16 - 0.0.4 : minor changes, merge with Vojtech's v0.0.3 62 * - verified the lack of HID and report descriptors 63 * - verified that ALL buttons WORK 64 * - fixed d-pad to axes mapping 65 * 66 * 2002-07-17 - 0.0.5 : simplified d-pad handling 67 * 68 * 2004-10-02 - 0.0.6 : DDR pad support 69 * - borrowed from the XBOX linux kernel 70 * - USB id's for commonly used dance pads are present 71 * - dance pads will map D-PAD to buttons, not axes 72 * - pass the module paramater 'dpad_to_buttons' to force 73 * the D-PAD to map to buttons if your pad is not detected 74 * 75 * Later changes can be tracked in SCM. 76 */ 77 78 #include <linux/kernel.h> 79 #include <linux/slab.h> 80 #include <linux/stat.h> 81 #include <linux/module.h> 82 #include <linux/usb/input.h> 83 84 #define DRIVER_AUTHOR "Marko Friedemann <mfr@bmx-chemnitz.de>" 85 #define DRIVER_DESC "X-Box pad driver" 86 87 #define XPAD_PKT_LEN 32 88 89 /* xbox d-pads should map to buttons, as is required for DDR pads 90 but we map them to axes when possible to simplify things */ 91 #define MAP_DPAD_TO_BUTTONS (1 << 0) 92 #define MAP_TRIGGERS_TO_BUTTONS (1 << 1) 93 #define MAP_STICKS_TO_NULL (1 << 2) 94 #define DANCEPAD_MAP_CONFIG (MAP_DPAD_TO_BUTTONS | \ 95 MAP_TRIGGERS_TO_BUTTONS | MAP_STICKS_TO_NULL) 96 97 #define XTYPE_XBOX 0 98 #define XTYPE_XBOX360 1 99 #define XTYPE_XBOX360W 2 100 #define XTYPE_XBOXONE 3 101 #define XTYPE_UNKNOWN 4 102 103 static bool dpad_to_buttons; 104 module_param(dpad_to_buttons, bool, S_IRUGO); 105 MODULE_PARM_DESC(dpad_to_buttons, "Map D-PAD to buttons rather than axes for unknown pads"); 106 107 static bool triggers_to_buttons; 108 module_param(triggers_to_buttons, bool, S_IRUGO); 109 MODULE_PARM_DESC(triggers_to_buttons, "Map triggers to buttons rather than axes for unknown pads"); 110 111 static bool sticks_to_null; 112 module_param(sticks_to_null, bool, S_IRUGO); 113 MODULE_PARM_DESC(sticks_to_null, "Do not map sticks at all for unknown pads"); 114 115 static const struct xpad_device { 116 u16 idVendor; 117 u16 idProduct; 118 char *name; 119 u8 mapping; 120 u8 xtype; 121 } xpad_device[] = { 122 { 0x045e, 0x0202, "Microsoft X-Box pad v1 (US)", 0, XTYPE_XBOX }, 123 { 0x045e, 0x0285, "Microsoft X-Box pad (Japan)", 0, XTYPE_XBOX }, 124 { 0x045e, 0x0287, "Microsoft Xbox Controller S", 0, XTYPE_XBOX }, 125 { 0x045e, 0x0289, "Microsoft X-Box pad v2 (US)", 0, XTYPE_XBOX }, 126 { 0x045e, 0x028e, "Microsoft X-Box 360 pad", 0, XTYPE_XBOX360 }, 127 { 0x045e, 0x02d1, "Microsoft X-Box One pad", 0, XTYPE_XBOXONE }, 128 { 0x045e, 0x02dd, "Microsoft X-Box One pad (Covert Forces)", 0, XTYPE_XBOXONE }, 129 { 0x045e, 0x0291, "Xbox 360 Wireless Receiver (XBOX)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, 130 { 0x045e, 0x0719, "Xbox 360 Wireless Receiver", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360W }, 131 { 0x044f, 0x0f07, "Thrustmaster, Inc. Controller", 0, XTYPE_XBOX }, 132 { 0x044f, 0xb326, "Thrustmaster Gamepad GP XID", 0, XTYPE_XBOX360 }, 133 { 0x046d, 0xc21d, "Logitech Gamepad F310", 0, XTYPE_XBOX360 }, 134 { 0x046d, 0xc21e, "Logitech Gamepad F510", 0, XTYPE_XBOX360 }, 135 { 0x046d, 0xc21f, "Logitech Gamepad F710", 0, XTYPE_XBOX360 }, 136 { 0x046d, 0xc242, "Logitech Chillstream Controller", 0, XTYPE_XBOX360 }, 137 { 0x046d, 0xca84, "Logitech Xbox Cordless Controller", 0, XTYPE_XBOX }, 138 { 0x046d, 0xca88, "Logitech Compact Controller for Xbox", 0, XTYPE_XBOX }, 139 { 0x05fd, 0x1007, "Mad Catz Controller (unverified)", 0, XTYPE_XBOX }, 140 { 0x05fd, 0x107a, "InterAct 'PowerPad Pro' X-Box pad (Germany)", 0, XTYPE_XBOX }, 141 { 0x0738, 0x4516, "Mad Catz Control Pad", 0, XTYPE_XBOX }, 142 { 0x0738, 0x4522, "Mad Catz LumiCON", 0, XTYPE_XBOX }, 143 { 0x0738, 0x4526, "Mad Catz Control Pad Pro", 0, XTYPE_XBOX }, 144 { 0x0738, 0x4536, "Mad Catz MicroCON", 0, XTYPE_XBOX }, 145 { 0x0738, 0x4540, "Mad Catz Beat Pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 146 { 0x0738, 0x4556, "Mad Catz Lynx Wireless Controller", 0, XTYPE_XBOX }, 147 { 0x0738, 0x4716, "Mad Catz Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, 148 { 0x0738, 0x4718, "Mad Catz Street Fighter IV FightStick SE", 0, XTYPE_XBOX360 }, 149 { 0x0738, 0x4726, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, 150 { 0x0738, 0x4728, "Mad Catz Street Fighter IV FightPad", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 151 { 0x0738, 0x4738, "Mad Catz Wired Xbox 360 Controller (SFIV)", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 152 { 0x0738, 0x4740, "Mad Catz Beat Pad", 0, XTYPE_XBOX360 }, 153 { 0x0738, 0x6040, "Mad Catz Beat Pad Pro", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 154 { 0x0738, 0xb726, "Mad Catz Xbox controller - MW2", 0, XTYPE_XBOX360 }, 155 { 0x0738, 0xbeef, "Mad Catz JOYTECH NEO SE Advanced GamePad", XTYPE_XBOX360 }, 156 { 0x0738, 0xcb02, "Saitek Cyborg Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, 157 { 0x0738, 0xcb03, "Saitek P3200 Rumble Pad - PC/Xbox 360", 0, XTYPE_XBOX360 }, 158 { 0x0738, 0xf738, "Super SFIV FightStick TE S", 0, XTYPE_XBOX360 }, 159 { 0x0c12, 0x8802, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, 160 { 0x0c12, 0x8809, "RedOctane Xbox Dance Pad", DANCEPAD_MAP_CONFIG, XTYPE_XBOX }, 161 { 0x0c12, 0x880a, "Pelican Eclipse PL-2023", 0, XTYPE_XBOX }, 162 { 0x0c12, 0x8810, "Zeroplus Xbox Controller", 0, XTYPE_XBOX }, 163 { 0x0c12, 0x9902, "HAMA VibraX - *FAULTY HARDWARE*", 0, XTYPE_XBOX }, 164 { 0x0d2f, 0x0002, "Andamiro Pump It Up pad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 165 { 0x0e4c, 0x1097, "Radica Gamester Controller", 0, XTYPE_XBOX }, 166 { 0x0e4c, 0x2390, "Radica Games Jtech Controller", 0, XTYPE_XBOX }, 167 { 0x0e6f, 0x0003, "Logic3 Freebird wireless Controller", 0, XTYPE_XBOX }, 168 { 0x0e6f, 0x0005, "Eclipse wireless Controller", 0, XTYPE_XBOX }, 169 { 0x0e6f, 0x0006, "Edge wireless Controller", 0, XTYPE_XBOX }, 170 { 0x0e6f, 0x0105, "HSM3 Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, 171 { 0x0e6f, 0x0113, "Afterglow AX.1 Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 172 { 0x0e6f, 0x0201, "Pelican PL-3601 'TSZ' Wired Xbox 360 Controller", 0, XTYPE_XBOX360 }, 173 { 0x0e6f, 0x0213, "Afterglow Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 174 { 0x0e6f, 0x021f, "Rock Candy Gamepad for Xbox 360", 0, XTYPE_XBOX360 }, 175 { 0x0e6f, 0x0301, "Logic3 Controller", 0, XTYPE_XBOX360 }, 176 { 0x0e6f, 0x0401, "Logic3 Controller", 0, XTYPE_XBOX360 }, 177 { 0x0e8f, 0x0201, "SmartJoy Frag Xpad/PS2 adaptor", 0, XTYPE_XBOX }, 178 { 0x0e8f, 0x3008, "Generic xbox control (dealextreme)", 0, XTYPE_XBOX }, 179 { 0x0f0d, 0x000a, "Hori Co. DOA4 FightStick", 0, XTYPE_XBOX360 }, 180 { 0x0f0d, 0x000d, "Hori Fighting Stick EX2", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 181 { 0x0f0d, 0x0016, "Hori Real Arcade Pro.EX", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 182 { 0x0f30, 0x0202, "Joytech Advanced Controller", 0, XTYPE_XBOX }, 183 { 0x0f30, 0x8888, "BigBen XBMiniPad Controller", 0, XTYPE_XBOX }, 184 { 0x102c, 0xff0c, "Joytech Wireless Advanced Controller", 0, XTYPE_XBOX }, 185 { 0x12ab, 0x0004, "Honey Bee Xbox360 dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, 186 { 0x12ab, 0x0301, "PDP AFTERGLOW AX.1", 0, XTYPE_XBOX360 }, 187 { 0x12ab, 0x8809, "Xbox DDR dancepad", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 188 { 0x1430, 0x4748, "RedOctane Guitar Hero X-plorer", 0, XTYPE_XBOX360 }, 189 { 0x1430, 0x8888, "TX6500+ Dance Pad (first generation)", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX }, 190 { 0x146b, 0x0601, "BigBen Interactive XBOX 360 Controller", 0, XTYPE_XBOX360 }, 191 { 0x1532, 0x0037, "Razer Sabertooth", 0, XTYPE_XBOX360 }, 192 { 0x15e4, 0x3f00, "Power A Mini Pro Elite", 0, XTYPE_XBOX360 }, 193 { 0x15e4, 0x3f0a, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, 194 { 0x15e4, 0x3f10, "Batarang Xbox 360 controller", 0, XTYPE_XBOX360 }, 195 { 0x162e, 0xbeef, "Joytech Neo-Se Take2", 0, XTYPE_XBOX360 }, 196 { 0x1689, 0xfd00, "Razer Onza Tournament Edition", 0, XTYPE_XBOX360 }, 197 { 0x1689, 0xfd01, "Razer Onza Classic Edition", 0, XTYPE_XBOX360 }, 198 { 0x24c6, 0x5d04, "Razer Sabertooth", 0, XTYPE_XBOX360 }, 199 { 0x1bad, 0x0002, "Harmonix Rock Band Guitar", 0, XTYPE_XBOX360 }, 200 { 0x1bad, 0x0003, "Harmonix Rock Band Drumkit", MAP_DPAD_TO_BUTTONS, XTYPE_XBOX360 }, 201 { 0x1bad, 0xf016, "Mad Catz Xbox 360 Controller", 0, XTYPE_XBOX360 }, 202 { 0x1bad, 0xf023, "MLG Pro Circuit Controller (Xbox)", 0, XTYPE_XBOX360 }, 203 { 0x1bad, 0xf028, "Street Fighter IV FightPad", 0, XTYPE_XBOX360 }, 204 { 0x1bad, 0xf038, "Street Fighter IV FightStick TE", 0, XTYPE_XBOX360 }, 205 { 0x1bad, 0xf900, "Harmonix Xbox 360 Controller", 0, XTYPE_XBOX360 }, 206 { 0x1bad, 0xf901, "Gamestop Xbox 360 Controller", 0, XTYPE_XBOX360 }, 207 { 0x1bad, 0xf903, "Tron Xbox 360 controller", 0, XTYPE_XBOX360 }, 208 { 0x24c6, 0x5000, "Razer Atrox Arcade Stick", MAP_TRIGGERS_TO_BUTTONS, XTYPE_XBOX360 }, 209 { 0x24c6, 0x5300, "PowerA MINI PROEX Controller", 0, XTYPE_XBOX360 }, 210 { 0x24c6, 0x5303, "Xbox Airflo wired controller", 0, XTYPE_XBOX360 }, 211 { 0x24c6, 0x5500, "Hori XBOX 360 EX 2 with Turbo", 0, XTYPE_XBOX360 }, 212 { 0x24c6, 0x5501, "Hori Real Arcade Pro VX-SA", 0, XTYPE_XBOX360 }, 213 { 0x24c6, 0x5506, "Hori SOULCALIBUR V Stick", 0, XTYPE_XBOX360 }, 214 { 0x24c6, 0x5b02, "Thrustmaster, Inc. GPX Controller", 0, XTYPE_XBOX360 }, 215 { 0x24c6, 0x5b03, "Thrustmaster Ferrari 458 Racing Wheel", 0, XTYPE_XBOX360 }, 216 { 0xffff, 0xffff, "Chinese-made Xbox Controller", 0, XTYPE_XBOX }, 217 { 0x0000, 0x0000, "Generic X-Box pad", 0, XTYPE_UNKNOWN } 218 }; 219 220 /* buttons shared with xbox and xbox360 */ 221 static const signed short xpad_common_btn[] = { 222 BTN_A, BTN_B, BTN_X, BTN_Y, /* "analog" buttons */ 223 BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR, /* start/back/sticks */ 224 -1 /* terminating entry */ 225 }; 226 227 /* original xbox controllers only */ 228 static const signed short xpad_btn[] = { 229 BTN_C, BTN_Z, /* "analog" buttons */ 230 -1 /* terminating entry */ 231 }; 232 233 /* used when dpad is mapped to buttons */ 234 static const signed short xpad_btn_pad[] = { 235 BTN_TRIGGER_HAPPY1, BTN_TRIGGER_HAPPY2, /* d-pad left, right */ 236 BTN_TRIGGER_HAPPY3, BTN_TRIGGER_HAPPY4, /* d-pad up, down */ 237 -1 /* terminating entry */ 238 }; 239 240 /* used when triggers are mapped to buttons */ 241 static const signed short xpad_btn_triggers[] = { 242 BTN_TL2, BTN_TR2, /* triggers left/right */ 243 -1 244 }; 245 246 static const signed short xpad360_btn[] = { /* buttons for x360 controller */ 247 BTN_TL, BTN_TR, /* Button LB/RB */ 248 BTN_MODE, /* The big X button */ 249 -1 250 }; 251 252 static const signed short xpad_abs[] = { 253 ABS_X, ABS_Y, /* left stick */ 254 ABS_RX, ABS_RY, /* right stick */ 255 -1 /* terminating entry */ 256 }; 257 258 /* used when dpad is mapped to axes */ 259 static const signed short xpad_abs_pad[] = { 260 ABS_HAT0X, ABS_HAT0Y, /* d-pad axes */ 261 -1 /* terminating entry */ 262 }; 263 264 /* used when triggers are mapped to axes */ 265 static const signed short xpad_abs_triggers[] = { 266 ABS_Z, ABS_RZ, /* triggers left/right */ 267 -1 268 }; 269 270 /* 271 * Xbox 360 has a vendor-specific class, so we cannot match it with only 272 * USB_INTERFACE_INFO (also specifically refused by USB subsystem), so we 273 * match against vendor id as well. Wired Xbox 360 devices have protocol 1, 274 * wireless controllers have protocol 129. 275 */ 276 #define XPAD_XBOX360_VENDOR_PROTOCOL(vend,pr) \ 277 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ 278 .idVendor = (vend), \ 279 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ 280 .bInterfaceSubClass = 93, \ 281 .bInterfaceProtocol = (pr) 282 #define XPAD_XBOX360_VENDOR(vend) \ 283 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,1) }, \ 284 { XPAD_XBOX360_VENDOR_PROTOCOL(vend,129) } 285 286 /* The Xbox One controller uses subclass 71 and protocol 208. */ 287 #define XPAD_XBOXONE_VENDOR_PROTOCOL(vend, pr) \ 288 .match_flags = USB_DEVICE_ID_MATCH_VENDOR | USB_DEVICE_ID_MATCH_INT_INFO, \ 289 .idVendor = (vend), \ 290 .bInterfaceClass = USB_CLASS_VENDOR_SPEC, \ 291 .bInterfaceSubClass = 71, \ 292 .bInterfaceProtocol = (pr) 293 #define XPAD_XBOXONE_VENDOR(vend) \ 294 { XPAD_XBOXONE_VENDOR_PROTOCOL(vend, 208) } 295 296 static struct usb_device_id xpad_table[] = { 297 { USB_INTERFACE_INFO('X', 'B', 0) }, /* X-Box USB-IF not approved class */ 298 XPAD_XBOX360_VENDOR(0x044f), /* Thrustmaster X-Box 360 controllers */ 299 XPAD_XBOX360_VENDOR(0x045e), /* Microsoft X-Box 360 controllers */ 300 XPAD_XBOXONE_VENDOR(0x045e), /* Microsoft X-Box One controllers */ 301 XPAD_XBOX360_VENDOR(0x046d), /* Logitech X-Box 360 style controllers */ 302 XPAD_XBOX360_VENDOR(0x0738), /* Mad Catz X-Box 360 controllers */ 303 { USB_DEVICE(0x0738, 0x4540) }, /* Mad Catz Beat Pad */ 304 XPAD_XBOX360_VENDOR(0x0e6f), /* 0x0e6f X-Box 360 controllers */ 305 XPAD_XBOX360_VENDOR(0x12ab), /* X-Box 360 dance pads */ 306 XPAD_XBOX360_VENDOR(0x1430), /* RedOctane X-Box 360 controllers */ 307 XPAD_XBOX360_VENDOR(0x146b), /* BigBen Interactive Controllers */ 308 XPAD_XBOX360_VENDOR(0x1bad), /* Harminix Rock Band Guitar and Drums */ 309 XPAD_XBOX360_VENDOR(0x0f0d), /* Hori Controllers */ 310 XPAD_XBOX360_VENDOR(0x1689), /* Razer Onza */ 311 XPAD_XBOX360_VENDOR(0x24c6), /* PowerA Controllers */ 312 XPAD_XBOX360_VENDOR(0x1532), /* Razer Sabertooth */ 313 XPAD_XBOX360_VENDOR(0x15e4), /* Numark X-Box 360 controllers */ 314 XPAD_XBOX360_VENDOR(0x162e), /* Joytech X-Box 360 controllers */ 315 { } 316 }; 317 318 MODULE_DEVICE_TABLE(usb, xpad_table); 319 320 struct usb_xpad { 321 struct input_dev *dev; /* input device interface */ 322 struct usb_device *udev; /* usb device */ 323 struct usb_interface *intf; /* usb interface */ 324 325 int pad_present; 326 327 struct urb *irq_in; /* urb for interrupt in report */ 328 unsigned char *idata; /* input data */ 329 dma_addr_t idata_dma; 330 331 struct urb *irq_out; /* urb for interrupt out report */ 332 unsigned char *odata; /* output data */ 333 dma_addr_t odata_dma; 334 struct mutex odata_mutex; 335 336 #if defined(CONFIG_JOYSTICK_XPAD_LEDS) 337 struct xpad_led *led; 338 #endif 339 340 char phys[64]; /* physical device path */ 341 342 int mapping; /* map d-pad to buttons or to axes */ 343 int xtype; /* type of xbox device */ 344 int pad_nr; /* the order x360 pads were attached */ 345 const char *name; /* name of the device */ 346 }; 347 348 /* 349 * xpad_process_packet 350 * 351 * Completes a request by converting the data into events for the 352 * input subsystem. 353 * 354 * The used report descriptor was taken from ITO Takayukis website: 355 * http://euc.jp/periphs/xbox-controller.ja.html 356 */ 357 static void xpad_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) 358 { 359 struct input_dev *dev = xpad->dev; 360 361 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 362 /* left stick */ 363 input_report_abs(dev, ABS_X, 364 (__s16) le16_to_cpup((__le16 *)(data + 12))); 365 input_report_abs(dev, ABS_Y, 366 ~(__s16) le16_to_cpup((__le16 *)(data + 14))); 367 368 /* right stick */ 369 input_report_abs(dev, ABS_RX, 370 (__s16) le16_to_cpup((__le16 *)(data + 16))); 371 input_report_abs(dev, ABS_RY, 372 ~(__s16) le16_to_cpup((__le16 *)(data + 18))); 373 } 374 375 /* triggers left/right */ 376 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 377 input_report_key(dev, BTN_TL2, data[10]); 378 input_report_key(dev, BTN_TR2, data[11]); 379 } else { 380 input_report_abs(dev, ABS_Z, data[10]); 381 input_report_abs(dev, ABS_RZ, data[11]); 382 } 383 384 /* digital pad */ 385 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 386 /* dpad as buttons (left, right, up, down) */ 387 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); 388 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); 389 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); 390 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); 391 } else { 392 input_report_abs(dev, ABS_HAT0X, 393 !!(data[2] & 0x08) - !!(data[2] & 0x04)); 394 input_report_abs(dev, ABS_HAT0Y, 395 !!(data[2] & 0x02) - !!(data[2] & 0x01)); 396 } 397 398 /* start/back buttons and stick press left/right */ 399 input_report_key(dev, BTN_START, data[2] & 0x10); 400 input_report_key(dev, BTN_SELECT, data[2] & 0x20); 401 input_report_key(dev, BTN_THUMBL, data[2] & 0x40); 402 input_report_key(dev, BTN_THUMBR, data[2] & 0x80); 403 404 /* "analog" buttons A, B, X, Y */ 405 input_report_key(dev, BTN_A, data[4]); 406 input_report_key(dev, BTN_B, data[5]); 407 input_report_key(dev, BTN_X, data[6]); 408 input_report_key(dev, BTN_Y, data[7]); 409 410 /* "analog" buttons black, white */ 411 input_report_key(dev, BTN_C, data[8]); 412 input_report_key(dev, BTN_Z, data[9]); 413 414 input_sync(dev); 415 } 416 417 /* 418 * xpad360_process_packet 419 * 420 * Completes a request by converting the data into events for the 421 * input subsystem. It is version for xbox 360 controller 422 * 423 * The used report descriptor was taken from: 424 * http://www.free60.org/wiki/Gamepad 425 */ 426 427 static void xpad360_process_packet(struct usb_xpad *xpad, 428 u16 cmd, unsigned char *data) 429 { 430 struct input_dev *dev = xpad->dev; 431 432 /* digital pad */ 433 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 434 /* dpad as buttons (left, right, up, down) */ 435 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[2] & 0x04); 436 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[2] & 0x08); 437 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[2] & 0x01); 438 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[2] & 0x02); 439 } 440 441 /* 442 * This should be a simple else block. However historically 443 * xbox360w has mapped DPAD to buttons while xbox360 did not. This 444 * made no sense, but now we can not just switch back and have to 445 * support both behaviors. 446 */ 447 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || 448 xpad->xtype == XTYPE_XBOX360W) { 449 input_report_abs(dev, ABS_HAT0X, 450 !!(data[2] & 0x08) - !!(data[2] & 0x04)); 451 input_report_abs(dev, ABS_HAT0Y, 452 !!(data[2] & 0x02) - !!(data[2] & 0x01)); 453 } 454 455 /* start/back buttons */ 456 input_report_key(dev, BTN_START, data[2] & 0x10); 457 input_report_key(dev, BTN_SELECT, data[2] & 0x20); 458 459 /* stick press left/right */ 460 input_report_key(dev, BTN_THUMBL, data[2] & 0x40); 461 input_report_key(dev, BTN_THUMBR, data[2] & 0x80); 462 463 /* buttons A,B,X,Y,TL,TR and MODE */ 464 input_report_key(dev, BTN_A, data[3] & 0x10); 465 input_report_key(dev, BTN_B, data[3] & 0x20); 466 input_report_key(dev, BTN_X, data[3] & 0x40); 467 input_report_key(dev, BTN_Y, data[3] & 0x80); 468 input_report_key(dev, BTN_TL, data[3] & 0x01); 469 input_report_key(dev, BTN_TR, data[3] & 0x02); 470 input_report_key(dev, BTN_MODE, data[3] & 0x04); 471 472 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 473 /* left stick */ 474 input_report_abs(dev, ABS_X, 475 (__s16) le16_to_cpup((__le16 *)(data + 6))); 476 input_report_abs(dev, ABS_Y, 477 ~(__s16) le16_to_cpup((__le16 *)(data + 8))); 478 479 /* right stick */ 480 input_report_abs(dev, ABS_RX, 481 (__s16) le16_to_cpup((__le16 *)(data + 10))); 482 input_report_abs(dev, ABS_RY, 483 ~(__s16) le16_to_cpup((__le16 *)(data + 12))); 484 } 485 486 /* triggers left/right */ 487 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 488 input_report_key(dev, BTN_TL2, data[4]); 489 input_report_key(dev, BTN_TR2, data[5]); 490 } else { 491 input_report_abs(dev, ABS_Z, data[4]); 492 input_report_abs(dev, ABS_RZ, data[5]); 493 } 494 495 input_sync(dev); 496 } 497 498 static void xpad_identify_controller(struct usb_xpad *xpad); 499 500 /* 501 * xpad360w_process_packet 502 * 503 * Completes a request by converting the data into events for the 504 * input subsystem. It is version for xbox 360 wireless controller. 505 * 506 * Byte.Bit 507 * 00.1 - Status change: The controller or headset has connected/disconnected 508 * Bits 01.7 and 01.6 are valid 509 * 01.7 - Controller present 510 * 01.6 - Headset present 511 * 01.1 - Pad state (Bytes 4+) valid 512 * 513 */ 514 static void xpad360w_process_packet(struct usb_xpad *xpad, u16 cmd, unsigned char *data) 515 { 516 /* Presence change */ 517 if (data[0] & 0x08) { 518 if (data[1] & 0x80) { 519 xpad->pad_present = 1; 520 /* 521 * Light up the segment corresponding to 522 * controller number. 523 */ 524 xpad_identify_controller(xpad); 525 } else 526 xpad->pad_present = 0; 527 } 528 529 /* Valid pad data */ 530 if (!(data[1] & 0x1)) 531 return; 532 533 xpad360_process_packet(xpad, cmd, &data[4]); 534 } 535 536 /* 537 * xpadone_process_buttons 538 * 539 * Process a button update packet from an Xbox one controller. 540 */ 541 static void xpadone_process_buttons(struct usb_xpad *xpad, 542 struct input_dev *dev, 543 unsigned char *data) 544 { 545 /* menu/view buttons */ 546 input_report_key(dev, BTN_START, data[4] & 0x04); 547 input_report_key(dev, BTN_SELECT, data[4] & 0x08); 548 549 /* buttons A,B,X,Y */ 550 input_report_key(dev, BTN_A, data[4] & 0x10); 551 input_report_key(dev, BTN_B, data[4] & 0x20); 552 input_report_key(dev, BTN_X, data[4] & 0x40); 553 input_report_key(dev, BTN_Y, data[4] & 0x80); 554 555 /* digital pad */ 556 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 557 /* dpad as buttons (left, right, up, down) */ 558 input_report_key(dev, BTN_TRIGGER_HAPPY1, data[5] & 0x04); 559 input_report_key(dev, BTN_TRIGGER_HAPPY2, data[5] & 0x08); 560 input_report_key(dev, BTN_TRIGGER_HAPPY3, data[5] & 0x01); 561 input_report_key(dev, BTN_TRIGGER_HAPPY4, data[5] & 0x02); 562 } else { 563 input_report_abs(dev, ABS_HAT0X, 564 !!(data[5] & 0x08) - !!(data[5] & 0x04)); 565 input_report_abs(dev, ABS_HAT0Y, 566 !!(data[5] & 0x02) - !!(data[5] & 0x01)); 567 } 568 569 /* TL/TR */ 570 input_report_key(dev, BTN_TL, data[5] & 0x10); 571 input_report_key(dev, BTN_TR, data[5] & 0x20); 572 573 /* stick press left/right */ 574 input_report_key(dev, BTN_THUMBL, data[5] & 0x40); 575 input_report_key(dev, BTN_THUMBR, data[5] & 0x80); 576 577 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 578 /* left stick */ 579 input_report_abs(dev, ABS_X, 580 (__s16) le16_to_cpup((__le16 *)(data + 10))); 581 input_report_abs(dev, ABS_Y, 582 ~(__s16) le16_to_cpup((__le16 *)(data + 12))); 583 584 /* right stick */ 585 input_report_abs(dev, ABS_RX, 586 (__s16) le16_to_cpup((__le16 *)(data + 14))); 587 input_report_abs(dev, ABS_RY, 588 ~(__s16) le16_to_cpup((__le16 *)(data + 16))); 589 } 590 591 /* triggers left/right */ 592 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 593 input_report_key(dev, BTN_TL2, 594 (__u16) le16_to_cpup((__le16 *)(data + 6))); 595 input_report_key(dev, BTN_TR2, 596 (__u16) le16_to_cpup((__le16 *)(data + 8))); 597 } else { 598 input_report_abs(dev, ABS_Z, 599 (__u16) le16_to_cpup((__le16 *)(data + 6))); 600 input_report_abs(dev, ABS_RZ, 601 (__u16) le16_to_cpup((__le16 *)(data + 8))); 602 } 603 604 input_sync(dev); 605 } 606 607 /* 608 * xpadone_process_packet 609 * 610 * Completes a request by converting the data into events for the 611 * input subsystem. This version is for the Xbox One controller. 612 * 613 * The report format was gleaned from 614 * https://github.com/kylelemons/xbox/blob/master/xbox.go 615 */ 616 617 static void xpadone_process_packet(struct usb_xpad *xpad, 618 u16 cmd, unsigned char *data) 619 { 620 struct input_dev *dev = xpad->dev; 621 622 switch (data[0]) { 623 case 0x20: 624 xpadone_process_buttons(xpad, dev, data); 625 break; 626 627 case 0x07: 628 /* the xbox button has its own special report */ 629 input_report_key(dev, BTN_MODE, data[4] & 0x01); 630 input_sync(dev); 631 break; 632 } 633 } 634 635 static void xpad_irq_in(struct urb *urb) 636 { 637 struct usb_xpad *xpad = urb->context; 638 struct device *dev = &xpad->intf->dev; 639 int retval, status; 640 641 status = urb->status; 642 643 switch (status) { 644 case 0: 645 /* success */ 646 break; 647 case -ECONNRESET: 648 case -ENOENT: 649 case -ESHUTDOWN: 650 /* this urb is terminated, clean up */ 651 dev_dbg(dev, "%s - urb shutting down with status: %d\n", 652 __func__, status); 653 return; 654 default: 655 dev_dbg(dev, "%s - nonzero urb status received: %d\n", 656 __func__, status); 657 goto exit; 658 } 659 660 switch (xpad->xtype) { 661 case XTYPE_XBOX360: 662 xpad360_process_packet(xpad, 0, xpad->idata); 663 break; 664 case XTYPE_XBOX360W: 665 xpad360w_process_packet(xpad, 0, xpad->idata); 666 break; 667 case XTYPE_XBOXONE: 668 xpadone_process_packet(xpad, 0, xpad->idata); 669 break; 670 default: 671 xpad_process_packet(xpad, 0, xpad->idata); 672 } 673 674 exit: 675 retval = usb_submit_urb(urb, GFP_ATOMIC); 676 if (retval) 677 dev_err(dev, "%s - usb_submit_urb failed with result %d\n", 678 __func__, retval); 679 } 680 681 static void xpad_irq_out(struct urb *urb) 682 { 683 struct usb_xpad *xpad = urb->context; 684 struct device *dev = &xpad->intf->dev; 685 int retval, status; 686 687 status = urb->status; 688 689 switch (status) { 690 case 0: 691 /* success */ 692 return; 693 694 case -ECONNRESET: 695 case -ENOENT: 696 case -ESHUTDOWN: 697 /* this urb is terminated, clean up */ 698 dev_dbg(dev, "%s - urb shutting down with status: %d\n", 699 __func__, status); 700 return; 701 702 default: 703 dev_dbg(dev, "%s - nonzero urb status received: %d\n", 704 __func__, status); 705 goto exit; 706 } 707 708 exit: 709 retval = usb_submit_urb(urb, GFP_ATOMIC); 710 if (retval) 711 dev_err(dev, "%s - usb_submit_urb failed with result %d\n", 712 __func__, retval); 713 } 714 715 static int xpad_init_output(struct usb_interface *intf, struct usb_xpad *xpad) 716 { 717 struct usb_endpoint_descriptor *ep_irq_out; 718 int ep_irq_out_idx; 719 int error; 720 721 if (xpad->xtype == XTYPE_UNKNOWN) 722 return 0; 723 724 xpad->odata = usb_alloc_coherent(xpad->udev, XPAD_PKT_LEN, 725 GFP_KERNEL, &xpad->odata_dma); 726 if (!xpad->odata) { 727 error = -ENOMEM; 728 goto fail1; 729 } 730 731 mutex_init(&xpad->odata_mutex); 732 733 xpad->irq_out = usb_alloc_urb(0, GFP_KERNEL); 734 if (!xpad->irq_out) { 735 error = -ENOMEM; 736 goto fail2; 737 } 738 739 /* Xbox One controller has in/out endpoints swapped. */ 740 ep_irq_out_idx = xpad->xtype == XTYPE_XBOXONE ? 0 : 1; 741 ep_irq_out = &intf->cur_altsetting->endpoint[ep_irq_out_idx].desc; 742 743 usb_fill_int_urb(xpad->irq_out, xpad->udev, 744 usb_sndintpipe(xpad->udev, ep_irq_out->bEndpointAddress), 745 xpad->odata, XPAD_PKT_LEN, 746 xpad_irq_out, xpad, ep_irq_out->bInterval); 747 xpad->irq_out->transfer_dma = xpad->odata_dma; 748 xpad->irq_out->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; 749 750 return 0; 751 752 fail2: usb_free_coherent(xpad->udev, XPAD_PKT_LEN, xpad->odata, xpad->odata_dma); 753 fail1: return error; 754 } 755 756 static void xpad_stop_output(struct usb_xpad *xpad) 757 { 758 if (xpad->xtype != XTYPE_UNKNOWN) 759 usb_kill_urb(xpad->irq_out); 760 } 761 762 static void xpad_deinit_output(struct usb_xpad *xpad) 763 { 764 if (xpad->xtype != XTYPE_UNKNOWN) { 765 usb_free_urb(xpad->irq_out); 766 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, 767 xpad->odata, xpad->odata_dma); 768 } 769 } 770 771 static int xpad_inquiry_pad_presence(struct usb_xpad *xpad) 772 { 773 int retval; 774 775 mutex_lock(&xpad->odata_mutex); 776 777 xpad->odata[0] = 0x08; 778 xpad->odata[1] = 0x00; 779 xpad->odata[2] = 0x0F; 780 xpad->odata[3] = 0xC0; 781 xpad->odata[4] = 0x00; 782 xpad->odata[5] = 0x00; 783 xpad->odata[6] = 0x00; 784 xpad->odata[7] = 0x00; 785 xpad->odata[8] = 0x00; 786 xpad->odata[9] = 0x00; 787 xpad->odata[10] = 0x00; 788 xpad->odata[11] = 0x00; 789 xpad->irq_out->transfer_buffer_length = 12; 790 791 retval = usb_submit_urb(xpad->irq_out, GFP_KERNEL); 792 793 mutex_unlock(&xpad->odata_mutex); 794 795 return retval; 796 } 797 798 #ifdef CONFIG_JOYSTICK_XPAD_FF 799 static int xpad_play_effect(struct input_dev *dev, void *data, struct ff_effect *effect) 800 { 801 struct usb_xpad *xpad = input_get_drvdata(dev); 802 __u16 strong; 803 __u16 weak; 804 805 if (effect->type != FF_RUMBLE) 806 return 0; 807 808 strong = effect->u.rumble.strong_magnitude; 809 weak = effect->u.rumble.weak_magnitude; 810 811 switch (xpad->xtype) { 812 case XTYPE_XBOX: 813 xpad->odata[0] = 0x00; 814 xpad->odata[1] = 0x06; 815 xpad->odata[2] = 0x00; 816 xpad->odata[3] = strong / 256; /* left actuator */ 817 xpad->odata[4] = 0x00; 818 xpad->odata[5] = weak / 256; /* right actuator */ 819 xpad->irq_out->transfer_buffer_length = 6; 820 break; 821 822 case XTYPE_XBOX360: 823 xpad->odata[0] = 0x00; 824 xpad->odata[1] = 0x08; 825 xpad->odata[2] = 0x00; 826 xpad->odata[3] = strong / 256; /* left actuator? */ 827 xpad->odata[4] = weak / 256; /* right actuator? */ 828 xpad->odata[5] = 0x00; 829 xpad->odata[6] = 0x00; 830 xpad->odata[7] = 0x00; 831 xpad->irq_out->transfer_buffer_length = 8; 832 break; 833 834 case XTYPE_XBOX360W: 835 xpad->odata[0] = 0x00; 836 xpad->odata[1] = 0x01; 837 xpad->odata[2] = 0x0F; 838 xpad->odata[3] = 0xC0; 839 xpad->odata[4] = 0x00; 840 xpad->odata[5] = strong / 256; 841 xpad->odata[6] = weak / 256; 842 xpad->odata[7] = 0x00; 843 xpad->odata[8] = 0x00; 844 xpad->odata[9] = 0x00; 845 xpad->odata[10] = 0x00; 846 xpad->odata[11] = 0x00; 847 xpad->irq_out->transfer_buffer_length = 12; 848 break; 849 850 case XTYPE_XBOXONE: 851 xpad->odata[0] = 0x09; /* activate rumble */ 852 xpad->odata[1] = 0x08; 853 xpad->odata[2] = 0x00; 854 xpad->odata[3] = 0x08; /* continuous effect */ 855 xpad->odata[4] = 0x00; /* simple rumble mode */ 856 xpad->odata[5] = 0x03; /* L and R actuator only */ 857 xpad->odata[6] = 0x00; /* TODO: LT actuator */ 858 xpad->odata[7] = 0x00; /* TODO: RT actuator */ 859 xpad->odata[8] = strong / 256; /* left actuator */ 860 xpad->odata[9] = weak / 256; /* right actuator */ 861 xpad->odata[10] = 0x80; /* length of pulse */ 862 xpad->odata[11] = 0x00; /* stop period of pulse */ 863 xpad->irq_out->transfer_buffer_length = 12; 864 break; 865 866 default: 867 dev_dbg(&xpad->dev->dev, 868 "%s - rumble command sent to unsupported xpad type: %d\n", 869 __func__, xpad->xtype); 870 return -EINVAL; 871 } 872 873 return usb_submit_urb(xpad->irq_out, GFP_ATOMIC); 874 } 875 876 static int xpad_init_ff(struct usb_xpad *xpad) 877 { 878 if (xpad->xtype == XTYPE_UNKNOWN) 879 return 0; 880 881 input_set_capability(xpad->dev, EV_FF, FF_RUMBLE); 882 883 return input_ff_create_memless(xpad->dev, NULL, xpad_play_effect); 884 } 885 886 #else 887 static int xpad_init_ff(struct usb_xpad *xpad) { return 0; } 888 #endif 889 890 #if defined(CONFIG_JOYSTICK_XPAD_LEDS) 891 #include <linux/leds.h> 892 #include <linux/idr.h> 893 894 static DEFINE_IDA(xpad_pad_seq); 895 896 struct xpad_led { 897 char name[16]; 898 struct led_classdev led_cdev; 899 struct usb_xpad *xpad; 900 }; 901 902 /** 903 * set the LEDs on Xbox360 / Wireless Controllers 904 * @param command 905 * 0: off 906 * 1: all blink, then previous setting 907 * 2: 1/top-left blink, then on 908 * 3: 2/top-right blink, then on 909 * 4: 3/bottom-left blink, then on 910 * 5: 4/bottom-right blink, then on 911 * 6: 1/top-left on 912 * 7: 2/top-right on 913 * 8: 3/bottom-left on 914 * 9: 4/bottom-right on 915 * 10: rotate 916 * 11: blink, based on previous setting 917 * 12: slow blink, based on previous setting 918 * 13: rotate with two lights 919 * 14: persistent slow all blink 920 * 15: blink once, then previous setting 921 */ 922 static void xpad_send_led_command(struct usb_xpad *xpad, int command) 923 { 924 command %= 16; 925 926 mutex_lock(&xpad->odata_mutex); 927 928 switch (xpad->xtype) { 929 case XTYPE_XBOX360: 930 xpad->odata[0] = 0x01; 931 xpad->odata[1] = 0x03; 932 xpad->odata[2] = command; 933 xpad->irq_out->transfer_buffer_length = 3; 934 break; 935 case XTYPE_XBOX360W: 936 xpad->odata[0] = 0x00; 937 xpad->odata[1] = 0x00; 938 xpad->odata[2] = 0x08; 939 xpad->odata[3] = 0x40 + command; 940 xpad->odata[4] = 0x00; 941 xpad->odata[5] = 0x00; 942 xpad->odata[6] = 0x00; 943 xpad->odata[7] = 0x00; 944 xpad->odata[8] = 0x00; 945 xpad->odata[9] = 0x00; 946 xpad->odata[10] = 0x00; 947 xpad->odata[11] = 0x00; 948 xpad->irq_out->transfer_buffer_length = 12; 949 break; 950 } 951 952 usb_submit_urb(xpad->irq_out, GFP_KERNEL); 953 mutex_unlock(&xpad->odata_mutex); 954 } 955 956 /* 957 * Light up the segment corresponding to the pad number on 958 * Xbox 360 Controllers. 959 */ 960 static void xpad_identify_controller(struct usb_xpad *xpad) 961 { 962 xpad_send_led_command(xpad, (xpad->pad_nr % 4) + 2); 963 } 964 965 static void xpad_led_set(struct led_classdev *led_cdev, 966 enum led_brightness value) 967 { 968 struct xpad_led *xpad_led = container_of(led_cdev, 969 struct xpad_led, led_cdev); 970 971 xpad_send_led_command(xpad_led->xpad, value); 972 } 973 974 static int xpad_led_probe(struct usb_xpad *xpad) 975 { 976 struct xpad_led *led; 977 struct led_classdev *led_cdev; 978 int error; 979 980 if (xpad->xtype != XTYPE_XBOX360 && xpad->xtype != XTYPE_XBOX360W) 981 return 0; 982 983 xpad->led = led = kzalloc(sizeof(struct xpad_led), GFP_KERNEL); 984 if (!led) 985 return -ENOMEM; 986 987 xpad->pad_nr = ida_simple_get(&xpad_pad_seq, 0, 0, GFP_KERNEL); 988 if (xpad->pad_nr < 0) { 989 error = xpad->pad_nr; 990 goto err_free_mem; 991 } 992 993 snprintf(led->name, sizeof(led->name), "xpad%d", xpad->pad_nr); 994 led->xpad = xpad; 995 996 led_cdev = &led->led_cdev; 997 led_cdev->name = led->name; 998 led_cdev->brightness_set = xpad_led_set; 999 1000 error = led_classdev_register(&xpad->udev->dev, led_cdev); 1001 if (error) 1002 goto err_free_id; 1003 1004 if (xpad->xtype == XTYPE_XBOX360) { 1005 /* 1006 * Light up the segment corresponding to controller 1007 * number on wired devices. On wireless we'll do that 1008 * when they respond to "presence" packet. 1009 */ 1010 xpad_identify_controller(xpad); 1011 } 1012 1013 return 0; 1014 1015 err_free_id: 1016 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr); 1017 err_free_mem: 1018 kfree(led); 1019 xpad->led = NULL; 1020 return error; 1021 } 1022 1023 static void xpad_led_disconnect(struct usb_xpad *xpad) 1024 { 1025 struct xpad_led *xpad_led = xpad->led; 1026 1027 if (xpad_led) { 1028 led_classdev_unregister(&xpad_led->led_cdev); 1029 ida_simple_remove(&xpad_pad_seq, xpad->pad_nr); 1030 kfree(xpad_led); 1031 } 1032 } 1033 #else 1034 static int xpad_led_probe(struct usb_xpad *xpad) { return 0; } 1035 static void xpad_led_disconnect(struct usb_xpad *xpad) { } 1036 static void xpad_identify_controller(struct usb_xpad *xpad) { } 1037 #endif 1038 1039 static int xpad_open(struct input_dev *dev) 1040 { 1041 struct usb_xpad *xpad = input_get_drvdata(dev); 1042 1043 /* URB was submitted in probe */ 1044 if (xpad->xtype == XTYPE_XBOX360W) 1045 return 0; 1046 1047 xpad->irq_in->dev = xpad->udev; 1048 if (usb_submit_urb(xpad->irq_in, GFP_KERNEL)) 1049 return -EIO; 1050 1051 if (xpad->xtype == XTYPE_XBOXONE) { 1052 /* Xbox one controller needs to be initialized. */ 1053 xpad->odata[0] = 0x05; 1054 xpad->odata[1] = 0x20; 1055 xpad->irq_out->transfer_buffer_length = 2; 1056 return usb_submit_urb(xpad->irq_out, GFP_KERNEL); 1057 } 1058 1059 return 0; 1060 } 1061 1062 static void xpad_close(struct input_dev *dev) 1063 { 1064 struct usb_xpad *xpad = input_get_drvdata(dev); 1065 1066 if (xpad->xtype != XTYPE_XBOX360W) 1067 usb_kill_urb(xpad->irq_in); 1068 1069 xpad_stop_output(xpad); 1070 } 1071 1072 static void xpad_set_up_abs(struct input_dev *input_dev, signed short abs) 1073 { 1074 struct usb_xpad *xpad = input_get_drvdata(input_dev); 1075 set_bit(abs, input_dev->absbit); 1076 1077 switch (abs) { 1078 case ABS_X: 1079 case ABS_Y: 1080 case ABS_RX: 1081 case ABS_RY: /* the two sticks */ 1082 input_set_abs_params(input_dev, abs, -32768, 32767, 16, 128); 1083 break; 1084 case ABS_Z: 1085 case ABS_RZ: /* the triggers (if mapped to axes) */ 1086 if (xpad->xtype == XTYPE_XBOXONE) 1087 input_set_abs_params(input_dev, abs, 0, 1023, 0, 0); 1088 else 1089 input_set_abs_params(input_dev, abs, 0, 255, 0, 0); 1090 break; 1091 case ABS_HAT0X: 1092 case ABS_HAT0Y: /* the d-pad (only if dpad is mapped to axes */ 1093 input_set_abs_params(input_dev, abs, -1, 1, 0, 0); 1094 break; 1095 } 1096 } 1097 1098 static void xpad_deinit_input(struct usb_xpad *xpad) 1099 { 1100 xpad_led_disconnect(xpad); 1101 input_unregister_device(xpad->dev); 1102 } 1103 1104 static int xpad_init_input(struct usb_xpad *xpad) 1105 { 1106 struct input_dev *input_dev; 1107 int i, error; 1108 1109 input_dev = input_allocate_device(); 1110 if (!input_dev) 1111 return -ENOMEM; 1112 1113 xpad->dev = input_dev; 1114 input_dev->name = xpad->name; 1115 input_dev->phys = xpad->phys; 1116 usb_to_input_id(xpad->udev, &input_dev->id); 1117 input_dev->dev.parent = &xpad->intf->dev; 1118 1119 input_set_drvdata(input_dev, xpad); 1120 1121 input_dev->open = xpad_open; 1122 input_dev->close = xpad_close; 1123 1124 __set_bit(EV_KEY, input_dev->evbit); 1125 1126 if (!(xpad->mapping & MAP_STICKS_TO_NULL)) { 1127 __set_bit(EV_ABS, input_dev->evbit); 1128 /* set up axes */ 1129 for (i = 0; xpad_abs[i] >= 0; i++) 1130 xpad_set_up_abs(input_dev, xpad_abs[i]); 1131 } 1132 1133 /* set up standard buttons */ 1134 for (i = 0; xpad_common_btn[i] >= 0; i++) 1135 __set_bit(xpad_common_btn[i], input_dev->keybit); 1136 1137 /* set up model-specific ones */ 1138 if (xpad->xtype == XTYPE_XBOX360 || xpad->xtype == XTYPE_XBOX360W || 1139 xpad->xtype == XTYPE_XBOXONE) { 1140 for (i = 0; xpad360_btn[i] >= 0; i++) 1141 __set_bit(xpad360_btn[i], input_dev->keybit); 1142 } else { 1143 for (i = 0; xpad_btn[i] >= 0; i++) 1144 __set_bit(xpad_btn[i], input_dev->keybit); 1145 } 1146 1147 if (xpad->mapping & MAP_DPAD_TO_BUTTONS) { 1148 for (i = 0; xpad_btn_pad[i] >= 0; i++) 1149 __set_bit(xpad_btn_pad[i], input_dev->keybit); 1150 } 1151 1152 /* 1153 * This should be a simple else block. However historically 1154 * xbox360w has mapped DPAD to buttons while xbox360 did not. This 1155 * made no sense, but now we can not just switch back and have to 1156 * support both behaviors. 1157 */ 1158 if (!(xpad->mapping & MAP_DPAD_TO_BUTTONS) || 1159 xpad->xtype == XTYPE_XBOX360W) { 1160 for (i = 0; xpad_abs_pad[i] >= 0; i++) 1161 xpad_set_up_abs(input_dev, xpad_abs_pad[i]); 1162 } 1163 1164 if (xpad->mapping & MAP_TRIGGERS_TO_BUTTONS) { 1165 for (i = 0; xpad_btn_triggers[i] >= 0; i++) 1166 __set_bit(xpad_btn_triggers[i], input_dev->keybit); 1167 } else { 1168 for (i = 0; xpad_abs_triggers[i] >= 0; i++) 1169 xpad_set_up_abs(input_dev, xpad_abs_triggers[i]); 1170 } 1171 1172 error = xpad_init_ff(xpad); 1173 if (error) 1174 goto err_free_input; 1175 1176 error = xpad_led_probe(xpad); 1177 if (error) 1178 goto err_destroy_ff; 1179 1180 error = input_register_device(xpad->dev); 1181 if (error) 1182 goto err_disconnect_led; 1183 1184 return 0; 1185 1186 err_disconnect_led: 1187 xpad_led_disconnect(xpad); 1188 err_destroy_ff: 1189 input_ff_destroy(input_dev); 1190 err_free_input: 1191 input_free_device(input_dev); 1192 return error; 1193 } 1194 1195 static int xpad_probe(struct usb_interface *intf, const struct usb_device_id *id) 1196 { 1197 struct usb_device *udev = interface_to_usbdev(intf); 1198 struct usb_xpad *xpad; 1199 struct usb_endpoint_descriptor *ep_irq_in; 1200 int ep_irq_in_idx; 1201 int i, error; 1202 1203 for (i = 0; xpad_device[i].idVendor; i++) { 1204 if ((le16_to_cpu(udev->descriptor.idVendor) == xpad_device[i].idVendor) && 1205 (le16_to_cpu(udev->descriptor.idProduct) == xpad_device[i].idProduct)) 1206 break; 1207 } 1208 1209 if (xpad_device[i].xtype == XTYPE_XBOXONE && 1210 intf->cur_altsetting->desc.bInterfaceNumber != 0) { 1211 /* 1212 * The Xbox One controller lists three interfaces all with the 1213 * same interface class, subclass and protocol. Differentiate by 1214 * interface number. 1215 */ 1216 return -ENODEV; 1217 } 1218 1219 xpad = kzalloc(sizeof(struct usb_xpad), GFP_KERNEL); 1220 if (!xpad) 1221 return -ENOMEM; 1222 1223 usb_make_path(udev, xpad->phys, sizeof(xpad->phys)); 1224 strlcat(xpad->phys, "/input0", sizeof(xpad->phys)); 1225 1226 xpad->idata = usb_alloc_coherent(udev, XPAD_PKT_LEN, 1227 GFP_KERNEL, &xpad->idata_dma); 1228 if (!xpad->idata) { 1229 error = -ENOMEM; 1230 goto err_free_mem; 1231 } 1232 1233 xpad->irq_in = usb_alloc_urb(0, GFP_KERNEL); 1234 if (!xpad->irq_in) { 1235 error = -ENOMEM; 1236 goto err_free_idata; 1237 } 1238 1239 xpad->udev = udev; 1240 xpad->intf = intf; 1241 xpad->mapping = xpad_device[i].mapping; 1242 xpad->xtype = xpad_device[i].xtype; 1243 xpad->name = xpad_device[i].name; 1244 1245 if (xpad->xtype == XTYPE_UNKNOWN) { 1246 if (intf->cur_altsetting->desc.bInterfaceClass == USB_CLASS_VENDOR_SPEC) { 1247 if (intf->cur_altsetting->desc.bInterfaceProtocol == 129) 1248 xpad->xtype = XTYPE_XBOX360W; 1249 else 1250 xpad->xtype = XTYPE_XBOX360; 1251 } else { 1252 xpad->xtype = XTYPE_XBOX; 1253 } 1254 1255 if (dpad_to_buttons) 1256 xpad->mapping |= MAP_DPAD_TO_BUTTONS; 1257 if (triggers_to_buttons) 1258 xpad->mapping |= MAP_TRIGGERS_TO_BUTTONS; 1259 if (sticks_to_null) 1260 xpad->mapping |= MAP_STICKS_TO_NULL; 1261 } 1262 1263 error = xpad_init_output(intf, xpad); 1264 if (error) 1265 goto err_free_in_urb; 1266 1267 /* Xbox One controller has in/out endpoints swapped. */ 1268 ep_irq_in_idx = xpad->xtype == XTYPE_XBOXONE ? 1 : 0; 1269 ep_irq_in = &intf->cur_altsetting->endpoint[ep_irq_in_idx].desc; 1270 1271 usb_fill_int_urb(xpad->irq_in, udev, 1272 usb_rcvintpipe(udev, ep_irq_in->bEndpointAddress), 1273 xpad->idata, XPAD_PKT_LEN, xpad_irq_in, 1274 xpad, ep_irq_in->bInterval); 1275 xpad->irq_in->transfer_dma = xpad->idata_dma; 1276 xpad->irq_in->transfer_flags |= URB_NO_TRANSFER_DMA_MAP; 1277 1278 usb_set_intfdata(intf, xpad); 1279 1280 error = xpad_init_input(xpad); 1281 if (error) 1282 goto err_deinit_output; 1283 1284 if (xpad->xtype == XTYPE_XBOX360W) { 1285 /* 1286 * Submit the int URB immediately rather than waiting for open 1287 * because we get status messages from the device whether 1288 * or not any controllers are attached. In fact, it's 1289 * exactly the message that a controller has arrived that 1290 * we're waiting for. 1291 */ 1292 xpad->irq_in->dev = xpad->udev; 1293 error = usb_submit_urb(xpad->irq_in, GFP_KERNEL); 1294 if (error) 1295 goto err_deinit_input; 1296 1297 /* 1298 * Send presence packet. 1299 * This will force the controller to resend connection packets. 1300 * This is useful in the case we activate the module after the 1301 * adapter has been plugged in, as it won't automatically 1302 * send us info about the controllers. 1303 */ 1304 error = xpad_inquiry_pad_presence(xpad); 1305 if (error) 1306 goto err_kill_in_urb; 1307 } 1308 return 0; 1309 1310 err_kill_in_urb: 1311 usb_kill_urb(xpad->irq_in); 1312 err_deinit_input: 1313 xpad_deinit_input(xpad); 1314 err_deinit_output: 1315 xpad_deinit_output(xpad); 1316 err_free_in_urb: 1317 usb_free_urb(xpad->irq_in); 1318 err_free_idata: 1319 usb_free_coherent(udev, XPAD_PKT_LEN, xpad->idata, xpad->idata_dma); 1320 err_free_mem: 1321 kfree(xpad); 1322 return error; 1323 1324 } 1325 1326 static void xpad_disconnect(struct usb_interface *intf) 1327 { 1328 struct usb_xpad *xpad = usb_get_intfdata (intf); 1329 1330 xpad_deinit_input(xpad); 1331 xpad_deinit_output(xpad); 1332 1333 if (xpad->xtype == XTYPE_XBOX360W) { 1334 usb_kill_urb(xpad->irq_in); 1335 } 1336 1337 usb_free_urb(xpad->irq_in); 1338 usb_free_coherent(xpad->udev, XPAD_PKT_LEN, 1339 xpad->idata, xpad->idata_dma); 1340 1341 kfree(xpad); 1342 1343 usb_set_intfdata(intf, NULL); 1344 } 1345 1346 static struct usb_driver xpad_driver = { 1347 .name = "xpad", 1348 .probe = xpad_probe, 1349 .disconnect = xpad_disconnect, 1350 .id_table = xpad_table, 1351 }; 1352 1353 module_usb_driver(xpad_driver); 1354 1355 MODULE_AUTHOR(DRIVER_AUTHOR); 1356 MODULE_DESCRIPTION(DRIVER_DESC); 1357 MODULE_LICENSE("GPL"); 1358