xref: /openbmc/linux/drivers/input/joystick/joydump.c (revision 4f6cce39)
1 /*
2  *  Copyright (c) 1996-2001 Vojtech Pavlik
3  */
4 
5 /*
6  * This is just a very simple driver that can dump the data
7  * out of the joystick port into the syslog ...
8  */
9 
10 /*
11  * This program is free software; you can redistribute it and/or modify
12  * it under the terms of the GNU General Public License as published by
13  * the Free Software Foundation; either version 2 of the License, or
14  * (at your option) any later version.
15  *
16  * This program is distributed in the hope that it will be useful,
17  * but WITHOUT ANY WARRANTY; without even the implied warranty of
18  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
19  * GNU General Public License for more details.
20  *
21  * You should have received a copy of the GNU General Public License
22  * along with this program; if not, write to the Free Software
23  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
24  *
25  * Should you need to contact me, the author, you can do so either by
26  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
27  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
28  */
29 
30 #include <linux/module.h>
31 #include <linux/gameport.h>
32 #include <linux/kernel.h>
33 #include <linux/delay.h>
34 #include <linux/slab.h>
35 
36 #define DRIVER_DESC	"Gameport data dumper module"
37 
38 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
39 MODULE_DESCRIPTION(DRIVER_DESC);
40 MODULE_LICENSE("GPL");
41 
42 #define BUF_SIZE 256
43 
44 struct joydump {
45 	unsigned int time;
46 	unsigned char data;
47 };
48 
49 static int joydump_connect(struct gameport *gameport, struct gameport_driver *drv)
50 {
51 	struct joydump *buf;	/* all entries */
52 	struct joydump *dump, *prev;	/* one entry each */
53 	int axes[4], buttons;
54 	int i, j, t, timeout;
55 	unsigned long flags;
56 	unsigned char u;
57 
58 	printk(KERN_INFO "joydump: ,------------------ START ----------------.\n");
59 	printk(KERN_INFO "joydump: | Dumping: %30s |\n", gameport->phys);
60 	printk(KERN_INFO "joydump: | Speed: %28d kHz |\n", gameport->speed);
61 
62 	if (gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
63 
64 		printk(KERN_INFO "joydump: | Raw mode not available - trying cooked.    |\n");
65 
66 		if (gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
67 
68 			printk(KERN_INFO "joydump: | Cooked not available either. Failing.   |\n");
69 			printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
70 			return -ENODEV;
71 		}
72 
73 		gameport_cooked_read(gameport, axes, &buttons);
74 
75 		for (i = 0; i < 4; i++)
76 			printk(KERN_INFO "joydump: | Axis %d: %4d.                           |\n", i, axes[i]);
77 		printk(KERN_INFO "joydump: | Buttons %02x.                             |\n", buttons);
78 		printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
79 	}
80 
81 	timeout = gameport_time(gameport, 10000); /* 10 ms */
82 
83 	buf = kmalloc(BUF_SIZE * sizeof(struct joydump), GFP_KERNEL);
84 	if (!buf) {
85 		printk(KERN_INFO "joydump: no memory for testing\n");
86 		goto jd_end;
87 	}
88 	dump = buf;
89 	t = 0;
90 	i = 1;
91 
92 	local_irq_save(flags);
93 
94 	u = gameport_read(gameport);
95 
96 	dump->data = u;
97 	dump->time = t;
98 	dump++;
99 
100 	gameport_trigger(gameport);
101 
102 	while (i < BUF_SIZE && t < timeout) {
103 
104 		dump->data = gameport_read(gameport);
105 
106 		if (dump->data ^ u) {
107 			u = dump->data;
108 			dump->time = t;
109 			i++;
110 			dump++;
111 		}
112 		t++;
113 	}
114 
115 	local_irq_restore(flags);
116 
117 /*
118  * Dump data.
119  */
120 
121 	t = i;
122 	dump = buf;
123 	prev = dump;
124 
125 	printk(KERN_INFO "joydump: >------------------ DATA -----------------<\n");
126 	printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ", 0, 0);
127 	for (j = 7; j >= 0; j--)
128 		printk("%d", (dump->data >> j) & 1);
129 	printk(" |\n");
130 	dump++;
131 
132 	for (i = 1; i < t; i++, dump++, prev++) {
133 		printk(KERN_INFO "joydump: | index: %3d delta: %3d us data: ",
134 			i, dump->time - prev->time);
135 		for (j = 7; j >= 0; j--)
136 			printk("%d", (dump->data >> j) & 1);
137 		printk(" |\n");
138 	}
139 	kfree(buf);
140 
141 jd_end:
142 	printk(KERN_INFO "joydump: `------------------- END -----------------'\n");
143 
144 	return 0;
145 }
146 
147 static void joydump_disconnect(struct gameport *gameport)
148 {
149 	gameport_close(gameport);
150 }
151 
152 static struct gameport_driver joydump_drv = {
153 	.driver		= {
154 		.name	= "joydump",
155 	},
156 	.description	= DRIVER_DESC,
157 	.connect	= joydump_connect,
158 	.disconnect	= joydump_disconnect,
159 };
160 
161 module_gameport_driver(joydump_drv);
162