xref: /openbmc/linux/drivers/input/joystick/gamecon.c (revision ae0be8de)
1 /*
2  * NES, SNES, N64, MultiSystem, PSX gamepad driver for Linux
3  *
4  *  Copyright (c) 1999-2004	Vojtech Pavlik <vojtech@suse.cz>
5  *  Copyright (c) 2004		Peter Nelson <rufus-kernel@hackish.org>
6  *
7  *  Based on the work of:
8  *	Andree Borrmann		John Dahlstrom
9  *	David Kuder		Nathan Hand
10  *	Raphael Assenat
11  */
12 
13 /*
14  * This program is free software; you can redistribute it and/or modify
15  * it under the terms of the GNU General Public License as published by
16  * the Free Software Foundation; either version 2 of the License, or
17  * (at your option) any later version.
18  *
19  * This program is distributed in the hope that it will be useful,
20  * but WITHOUT ANY WARRANTY; without even the implied warranty of
21  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22  * GNU General Public License for more details.
23  *
24  * You should have received a copy of the GNU General Public License
25  * along with this program; if not, write to the Free Software
26  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27  */
28 
29 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
30 
31 #include <linux/kernel.h>
32 #include <linux/delay.h>
33 #include <linux/module.h>
34 #include <linux/init.h>
35 #include <linux/parport.h>
36 #include <linux/input.h>
37 #include <linux/mutex.h>
38 #include <linux/slab.h>
39 
40 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
41 MODULE_DESCRIPTION("NES, SNES, N64, MultiSystem, PSX gamepad driver");
42 MODULE_LICENSE("GPL");
43 
44 #define GC_MAX_PORTS		3
45 #define GC_MAX_DEVICES		5
46 
47 struct gc_config {
48 	int args[GC_MAX_DEVICES + 1];
49 	unsigned int nargs;
50 };
51 
52 static struct gc_config gc_cfg[GC_MAX_PORTS];
53 
54 module_param_array_named(map, gc_cfg[0].args, int, &gc_cfg[0].nargs, 0);
55 MODULE_PARM_DESC(map, "Describes first set of devices (<parport#>,<pad1>,<pad2>,..<pad5>)");
56 module_param_array_named(map2, gc_cfg[1].args, int, &gc_cfg[1].nargs, 0);
57 MODULE_PARM_DESC(map2, "Describes second set of devices");
58 module_param_array_named(map3, gc_cfg[2].args, int, &gc_cfg[2].nargs, 0);
59 MODULE_PARM_DESC(map3, "Describes third set of devices");
60 
61 /* see also gs_psx_delay parameter in PSX support section */
62 
63 enum gc_type {
64 	GC_NONE = 0,
65 	GC_SNES,
66 	GC_NES,
67 	GC_NES4,
68 	GC_MULTI,
69 	GC_MULTI2,
70 	GC_N64,
71 	GC_PSX,
72 	GC_DDR,
73 	GC_SNESMOUSE,
74 	GC_MAX
75 };
76 
77 #define GC_REFRESH_TIME	HZ/100
78 
79 struct gc_pad {
80 	struct input_dev *dev;
81 	enum gc_type type;
82 	char phys[32];
83 };
84 
85 struct gc {
86 	struct pardevice *pd;
87 	struct gc_pad pads[GC_MAX_DEVICES];
88 	struct timer_list timer;
89 	int pad_count[GC_MAX];
90 	int used;
91 	int parportno;
92 	struct mutex mutex;
93 };
94 
95 struct gc_subdev {
96 	unsigned int idx;
97 };
98 
99 static struct gc *gc_base[3];
100 
101 static const int gc_status_bit[] = { 0x40, 0x80, 0x20, 0x10, 0x08 };
102 
103 static const char *gc_names[] = {
104 	NULL, "SNES pad", "NES pad", "NES FourPort", "Multisystem joystick",
105 	"Multisystem 2-button joystick", "N64 controller", "PSX controller",
106 	"PSX DDR controller", "SNES mouse"
107 };
108 
109 /*
110  * N64 support.
111  */
112 
113 static const unsigned char gc_n64_bytes[] = { 0, 1, 13, 15, 14, 12, 10, 11, 2, 3 };
114 static const short gc_n64_btn[] = {
115 	BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,
116 	BTN_TL, BTN_TR, BTN_TRIGGER, BTN_START
117 };
118 
119 #define GC_N64_LENGTH		32		/* N64 bit length, not including stop bit */
120 #define GC_N64_STOP_LENGTH	5		/* Length of encoded stop bit */
121 #define GC_N64_CMD_00		0x11111111UL
122 #define GC_N64_CMD_01		0xd1111111UL
123 #define GC_N64_CMD_03		0xdd111111UL
124 #define GC_N64_CMD_1b		0xdd1dd111UL
125 #define GC_N64_CMD_c0		0x111111ddUL
126 #define GC_N64_CMD_80		0x1111111dUL
127 #define GC_N64_STOP_BIT		0x1d		/* Encoded stop bit */
128 #define GC_N64_REQUEST_DATA	GC_N64_CMD_01	/* the request data command */
129 #define GC_N64_DELAY		133		/* delay between transmit request, and response ready (us) */
130 #define GC_N64_DWS		3		/* delay between write segments (required for sound playback because of ISA DMA) */
131 						/* GC_N64_DWS > 24 is known to fail */
132 #define GC_N64_POWER_W		0xe2		/* power during write (transmit request) */
133 #define GC_N64_POWER_R		0xfd		/* power during read */
134 #define GC_N64_OUT		0x1d		/* output bits to the 4 pads */
135 						/* Reading the main axes of any N64 pad is known to fail if the corresponding bit */
136 						/* in GC_N64_OUT is pulled low on the output port (by any routine) for more */
137 						/* than 123 us */
138 #define GC_N64_CLOCK		0x02		/* clock bits for read */
139 
140 /*
141  * Used for rumble code.
142  */
143 
144 /* Send encoded command */
145 static void gc_n64_send_command(struct gc *gc, unsigned long cmd,
146 				unsigned char target)
147 {
148 	struct parport *port = gc->pd->port;
149 	int i;
150 
151 	for (i = 0; i < GC_N64_LENGTH; i++) {
152 		unsigned char data = (cmd >> i) & 1 ? target : 0;
153 		parport_write_data(port, GC_N64_POWER_W | data);
154 		udelay(GC_N64_DWS);
155 	}
156 }
157 
158 /* Send stop bit */
159 static void gc_n64_send_stop_bit(struct gc *gc, unsigned char target)
160 {
161 	struct parport *port = gc->pd->port;
162 	int i;
163 
164 	for (i = 0; i < GC_N64_STOP_LENGTH; i++) {
165 		unsigned char data = (GC_N64_STOP_BIT >> i) & 1 ? target : 0;
166 		parport_write_data(port, GC_N64_POWER_W | data);
167 		udelay(GC_N64_DWS);
168 	}
169 }
170 
171 /*
172  * gc_n64_read_packet() reads an N64 packet.
173  * Each pad uses one bit per byte. So all pads connected to this port
174  * are read in parallel.
175  */
176 
177 static void gc_n64_read_packet(struct gc *gc, unsigned char *data)
178 {
179 	int i;
180 	unsigned long flags;
181 
182 /*
183  * Request the pad to transmit data
184  */
185 
186 	local_irq_save(flags);
187 	gc_n64_send_command(gc, GC_N64_REQUEST_DATA, GC_N64_OUT);
188 	gc_n64_send_stop_bit(gc, GC_N64_OUT);
189 	local_irq_restore(flags);
190 
191 /*
192  * Wait for the pad response to be loaded into the 33-bit register
193  * of the adapter.
194  */
195 
196 	udelay(GC_N64_DELAY);
197 
198 /*
199  * Grab data (ignoring the last bit, which is a stop bit)
200  */
201 
202 	for (i = 0; i < GC_N64_LENGTH; i++) {
203 		parport_write_data(gc->pd->port, GC_N64_POWER_R);
204 		udelay(2);
205 		data[i] = parport_read_status(gc->pd->port);
206 		parport_write_data(gc->pd->port, GC_N64_POWER_R | GC_N64_CLOCK);
207 	 }
208 
209 /*
210  * We must wait 200 ms here for the controller to reinitialize before
211  * the next read request. No worries as long as gc_read is polled less
212  * frequently than this.
213  */
214 
215 }
216 
217 static void gc_n64_process_packet(struct gc *gc)
218 {
219 	unsigned char data[GC_N64_LENGTH];
220 	struct input_dev *dev;
221 	int i, j, s;
222 	signed char x, y;
223 
224 	gc_n64_read_packet(gc, data);
225 
226 	for (i = 0; i < GC_MAX_DEVICES; i++) {
227 
228 		if (gc->pads[i].type != GC_N64)
229 			continue;
230 
231 		dev = gc->pads[i].dev;
232 		s = gc_status_bit[i];
233 
234 		if (s & ~(data[8] | data[9])) {
235 
236 			x = y = 0;
237 
238 			for (j = 0; j < 8; j++) {
239 				if (data[23 - j] & s)
240 					x |= 1 << j;
241 				if (data[31 - j] & s)
242 					y |= 1 << j;
243 			}
244 
245 			input_report_abs(dev, ABS_X,  x);
246 			input_report_abs(dev, ABS_Y, -y);
247 
248 			input_report_abs(dev, ABS_HAT0X,
249 					 !(s & data[6]) - !(s & data[7]));
250 			input_report_abs(dev, ABS_HAT0Y,
251 					 !(s & data[4]) - !(s & data[5]));
252 
253 			for (j = 0; j < 10; j++)
254 				input_report_key(dev, gc_n64_btn[j],
255 						 s & data[gc_n64_bytes[j]]);
256 
257 			input_sync(dev);
258 		}
259 	}
260 }
261 
262 static int gc_n64_play_effect(struct input_dev *dev, void *data,
263 			      struct ff_effect *effect)
264 {
265 	int i;
266 	unsigned long flags;
267 	struct gc *gc = input_get_drvdata(dev);
268 	struct gc_subdev *sdev = data;
269 	unsigned char target = 1 << sdev->idx; /* select desired pin */
270 
271 	if (effect->type == FF_RUMBLE) {
272 		struct ff_rumble_effect *rumble = &effect->u.rumble;
273 		unsigned int cmd =
274 			rumble->strong_magnitude || rumble->weak_magnitude ?
275 			GC_N64_CMD_01 : GC_N64_CMD_00;
276 
277 		local_irq_save(flags);
278 
279 		/* Init Rumble - 0x03, 0x80, 0x01, (34)0x80 */
280 		gc_n64_send_command(gc, GC_N64_CMD_03, target);
281 		gc_n64_send_command(gc, GC_N64_CMD_80, target);
282 		gc_n64_send_command(gc, GC_N64_CMD_01, target);
283 		for (i = 0; i < 32; i++)
284 			gc_n64_send_command(gc, GC_N64_CMD_80, target);
285 		gc_n64_send_stop_bit(gc, target);
286 
287 		udelay(GC_N64_DELAY);
288 
289 		/* Now start or stop it - 0x03, 0xc0, 0zx1b, (32)0x01/0x00 */
290 		gc_n64_send_command(gc, GC_N64_CMD_03, target);
291 		gc_n64_send_command(gc, GC_N64_CMD_c0, target);
292 		gc_n64_send_command(gc, GC_N64_CMD_1b, target);
293 		for (i = 0; i < 32; i++)
294 			gc_n64_send_command(gc, cmd, target);
295 		gc_n64_send_stop_bit(gc, target);
296 
297 		local_irq_restore(flags);
298 
299 	}
300 
301 	return 0;
302 }
303 
304 static int gc_n64_init_ff(struct input_dev *dev, int i)
305 {
306 	struct gc_subdev *sdev;
307 	int err;
308 
309 	sdev = kmalloc(sizeof(*sdev), GFP_KERNEL);
310 	if (!sdev)
311 		return -ENOMEM;
312 
313 	sdev->idx = i;
314 
315 	input_set_capability(dev, EV_FF, FF_RUMBLE);
316 
317 	err = input_ff_create_memless(dev, sdev, gc_n64_play_effect);
318 	if (err) {
319 		kfree(sdev);
320 		return err;
321 	}
322 
323 	return 0;
324 }
325 
326 /*
327  * NES/SNES support.
328  */
329 
330 #define GC_NES_DELAY		6	/* Delay between bits - 6us */
331 #define GC_NES_LENGTH		8	/* The NES pads use 8 bits of data */
332 #define GC_SNES_LENGTH		12	/* The SNES true length is 16, but the
333 					   last 4 bits are unused */
334 #define GC_SNESMOUSE_LENGTH	32	/* The SNES mouse uses 32 bits, the first
335 					   16 bits are equivalent to a gamepad */
336 
337 #define GC_NES_POWER	0xfc
338 #define GC_NES_CLOCK	0x01
339 #define GC_NES_LATCH	0x02
340 
341 static const unsigned char gc_nes_bytes[] = { 0, 1, 2, 3 };
342 static const unsigned char gc_snes_bytes[] = { 8, 0, 2, 3, 9, 1, 10, 11 };
343 static const short gc_snes_btn[] = {
344 	BTN_A, BTN_B, BTN_SELECT, BTN_START, BTN_X, BTN_Y, BTN_TL, BTN_TR
345 };
346 
347 /*
348  * gc_nes_read_packet() reads a NES/SNES packet.
349  * Each pad uses one bit per byte. So all pads connected to
350  * this port are read in parallel.
351  */
352 
353 static void gc_nes_read_packet(struct gc *gc, int length, unsigned char *data)
354 {
355 	int i;
356 
357 	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK | GC_NES_LATCH);
358 	udelay(GC_NES_DELAY * 2);
359 	parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
360 
361 	for (i = 0; i < length; i++) {
362 		udelay(GC_NES_DELAY);
363 		parport_write_data(gc->pd->port, GC_NES_POWER);
364 		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
365 		udelay(GC_NES_DELAY);
366 		parport_write_data(gc->pd->port, GC_NES_POWER | GC_NES_CLOCK);
367 	}
368 }
369 
370 static void gc_nes_process_packet(struct gc *gc)
371 {
372 	unsigned char data[GC_SNESMOUSE_LENGTH];
373 	struct gc_pad *pad;
374 	struct input_dev *dev;
375 	int i, j, s, len;
376 	char x_rel, y_rel;
377 
378 	len = gc->pad_count[GC_SNESMOUSE] ? GC_SNESMOUSE_LENGTH :
379 			(gc->pad_count[GC_SNES] ? GC_SNES_LENGTH : GC_NES_LENGTH);
380 
381 	gc_nes_read_packet(gc, len, data);
382 
383 	for (i = 0; i < GC_MAX_DEVICES; i++) {
384 
385 		pad = &gc->pads[i];
386 		dev = pad->dev;
387 		s = gc_status_bit[i];
388 
389 		switch (pad->type) {
390 
391 		case GC_NES:
392 
393 			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
394 			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
395 
396 			for (j = 0; j < 4; j++)
397 				input_report_key(dev, gc_snes_btn[j],
398 						 s & data[gc_nes_bytes[j]]);
399 			input_sync(dev);
400 			break;
401 
402 		case GC_SNES:
403 
404 			input_report_abs(dev, ABS_X, !(s & data[6]) - !(s & data[7]));
405 			input_report_abs(dev, ABS_Y, !(s & data[4]) - !(s & data[5]));
406 
407 			for (j = 0; j < 8; j++)
408 				input_report_key(dev, gc_snes_btn[j],
409 						 s & data[gc_snes_bytes[j]]);
410 			input_sync(dev);
411 			break;
412 
413 		case GC_SNESMOUSE:
414 			/*
415 			 * The 4 unused bits from SNES controllers appear
416 			 * to be ID bits so use them to make sure we are
417 			 * dealing with a mouse.
418 			 * gamepad is connected. This is important since
419 			 * my SNES gamepad sends 1's for bits 16-31, which
420 			 * cause the mouse pointer to quickly move to the
421 			 * upper left corner of the screen.
422 			 */
423 			if (!(s & data[12]) && !(s & data[13]) &&
424 			    !(s & data[14]) && (s & data[15])) {
425 				input_report_key(dev, BTN_LEFT, s & data[9]);
426 				input_report_key(dev, BTN_RIGHT, s & data[8]);
427 
428 				x_rel = y_rel = 0;
429 				for (j = 0; j < 7; j++) {
430 					x_rel <<= 1;
431 					if (data[25 + j] & s)
432 						x_rel |= 1;
433 
434 					y_rel <<= 1;
435 					if (data[17 + j] & s)
436 						y_rel |= 1;
437 				}
438 
439 				if (x_rel) {
440 					if (data[24] & s)
441 						x_rel = -x_rel;
442 					input_report_rel(dev, REL_X, x_rel);
443 				}
444 
445 				if (y_rel) {
446 					if (data[16] & s)
447 						y_rel = -y_rel;
448 					input_report_rel(dev, REL_Y, y_rel);
449 				}
450 
451 				input_sync(dev);
452 			}
453 			break;
454 
455 		default:
456 			break;
457 		}
458 	}
459 }
460 
461 /*
462  * Multisystem joystick support
463  */
464 
465 #define GC_MULTI_LENGTH		5	/* Multi system joystick packet length is 5 */
466 #define GC_MULTI2_LENGTH	6	/* One more bit for one more button */
467 
468 /*
469  * gc_multi_read_packet() reads a Multisystem joystick packet.
470  */
471 
472 static void gc_multi_read_packet(struct gc *gc, int length, unsigned char *data)
473 {
474 	int i;
475 
476 	for (i = 0; i < length; i++) {
477 		parport_write_data(gc->pd->port, ~(1 << i));
478 		data[i] = parport_read_status(gc->pd->port) ^ 0x7f;
479 	}
480 }
481 
482 static void gc_multi_process_packet(struct gc *gc)
483 {
484 	unsigned char data[GC_MULTI2_LENGTH];
485 	int data_len = gc->pad_count[GC_MULTI2] ? GC_MULTI2_LENGTH : GC_MULTI_LENGTH;
486 	struct gc_pad *pad;
487 	struct input_dev *dev;
488 	int i, s;
489 
490 	gc_multi_read_packet(gc, data_len, data);
491 
492 	for (i = 0; i < GC_MAX_DEVICES; i++) {
493 		pad = &gc->pads[i];
494 		dev = pad->dev;
495 		s = gc_status_bit[i];
496 
497 		switch (pad->type) {
498 		case GC_MULTI2:
499 			input_report_key(dev, BTN_THUMB, s & data[5]);
500 			/* fall through */
501 
502 		case GC_MULTI:
503 			input_report_abs(dev, ABS_X,
504 					 !(s & data[2]) - !(s & data[3]));
505 			input_report_abs(dev, ABS_Y,
506 					 !(s & data[0]) - !(s & data[1]));
507 			input_report_key(dev, BTN_TRIGGER, s & data[4]);
508 			input_sync(dev);
509 			break;
510 
511 		default:
512 			break;
513 		}
514 	}
515 }
516 
517 /*
518  * PSX support
519  *
520  * See documentation at:
521  *	http://www.geocities.co.jp/Playtown/2004/psx/ps_eng.txt
522  *	http://www.gamesx.com/controldata/psxcont/psxcont.htm
523  *
524  */
525 
526 #define GC_PSX_DELAY	25		/* 25 usec */
527 #define GC_PSX_LENGTH	8		/* talk to the controller in bits */
528 #define GC_PSX_BYTES	6		/* the maximum number of bytes to read off the controller */
529 
530 #define GC_PSX_MOUSE	1		/* Mouse */
531 #define GC_PSX_NEGCON	2		/* NegCon */
532 #define GC_PSX_NORMAL	4		/* Digital / Analog or Rumble in Digital mode  */
533 #define GC_PSX_ANALOG	5		/* Analog in Analog mode / Rumble in Green mode */
534 #define GC_PSX_RUMBLE	7		/* Rumble in Red mode */
535 
536 #define GC_PSX_CLOCK	0x04		/* Pin 4 */
537 #define GC_PSX_COMMAND	0x01		/* Pin 2 */
538 #define GC_PSX_POWER	0xf8		/* Pins 5-9 */
539 #define GC_PSX_SELECT	0x02		/* Pin 3 */
540 
541 #define GC_PSX_ID(x)	((x) >> 4)	/* High nibble is device type */
542 #define GC_PSX_LEN(x)	(((x) & 0xf) << 1)	/* Low nibble is length in bytes/2 */
543 
544 static int gc_psx_delay = GC_PSX_DELAY;
545 module_param_named(psx_delay, gc_psx_delay, uint, 0);
546 MODULE_PARM_DESC(psx_delay, "Delay when accessing Sony PSX controller (usecs)");
547 
548 static const short gc_psx_abs[] = {
549 	ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_HAT0X, ABS_HAT0Y
550 };
551 static const short gc_psx_btn[] = {
552 	BTN_TL, BTN_TR, BTN_TL2, BTN_TR2, BTN_A, BTN_B, BTN_X, BTN_Y,
553 	BTN_START, BTN_SELECT, BTN_THUMBL, BTN_THUMBR
554 };
555 static const short gc_psx_ddr_btn[] = { BTN_0, BTN_1, BTN_2, BTN_3 };
556 
557 /*
558  * gc_psx_command() writes 8bit command and reads 8bit data from
559  * the psx pad.
560  */
561 
562 static void gc_psx_command(struct gc *gc, int b, unsigned char *data)
563 {
564 	struct parport *port = gc->pd->port;
565 	int i, j, cmd, read;
566 
567 	memset(data, 0, GC_MAX_DEVICES);
568 
569 	for (i = 0; i < GC_PSX_LENGTH; i++, b >>= 1) {
570 		cmd = (b & 1) ? GC_PSX_COMMAND : 0;
571 		parport_write_data(port, cmd | GC_PSX_POWER);
572 		udelay(gc_psx_delay);
573 
574 		read = parport_read_status(port) ^ 0x80;
575 
576 		for (j = 0; j < GC_MAX_DEVICES; j++) {
577 			struct gc_pad *pad = &gc->pads[j];
578 
579 			if (pad->type == GC_PSX || pad->type == GC_DDR)
580 				data[j] |= (read & gc_status_bit[j]) ? (1 << i) : 0;
581 		}
582 
583 		parport_write_data(gc->pd->port, cmd | GC_PSX_CLOCK | GC_PSX_POWER);
584 		udelay(gc_psx_delay);
585 	}
586 }
587 
588 /*
589  * gc_psx_read_packet() reads a whole psx packet and returns
590  * device identifier code.
591  */
592 
593 static void gc_psx_read_packet(struct gc *gc,
594 			       unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES],
595 			       unsigned char id[GC_MAX_DEVICES])
596 {
597 	int i, j, max_len = 0;
598 	unsigned long flags;
599 	unsigned char data2[GC_MAX_DEVICES];
600 
601 	/* Select pad */
602 	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
603 	udelay(gc_psx_delay);
604 	/* Deselect, begin command */
605 	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_POWER);
606 	udelay(gc_psx_delay);
607 
608 	local_irq_save(flags);
609 
610 	gc_psx_command(gc, 0x01, data2);	/* Access pad */
611 	gc_psx_command(gc, 0x42, id);		/* Get device ids */
612 	gc_psx_command(gc, 0, data2);		/* Dump status */
613 
614 	/* Find the longest pad */
615 	for (i = 0; i < GC_MAX_DEVICES; i++) {
616 		struct gc_pad *pad = &gc->pads[i];
617 
618 		if ((pad->type == GC_PSX || pad->type == GC_DDR) &&
619 		    GC_PSX_LEN(id[i]) > max_len &&
620 		    GC_PSX_LEN(id[i]) <= GC_PSX_BYTES) {
621 			max_len = GC_PSX_LEN(id[i]);
622 		}
623 	}
624 
625 	/* Read in all the data */
626 	for (i = 0; i < max_len; i++) {
627 		gc_psx_command(gc, 0, data2);
628 		for (j = 0; j < GC_MAX_DEVICES; j++)
629 			data[j][i] = data2[j];
630 	}
631 
632 	local_irq_restore(flags);
633 
634 	parport_write_data(gc->pd->port, GC_PSX_CLOCK | GC_PSX_SELECT | GC_PSX_POWER);
635 
636 	/* Set id's to the real value */
637 	for (i = 0; i < GC_MAX_DEVICES; i++)
638 		id[i] = GC_PSX_ID(id[i]);
639 }
640 
641 static void gc_psx_report_one(struct gc_pad *pad, unsigned char psx_type,
642 			      unsigned char *data)
643 {
644 	struct input_dev *dev = pad->dev;
645 	int i;
646 
647 	switch (psx_type) {
648 
649 	case GC_PSX_RUMBLE:
650 
651 		input_report_key(dev, BTN_THUMBL, ~data[0] & 0x04);
652 		input_report_key(dev, BTN_THUMBR, ~data[0] & 0x02);
653 		/* fall through */
654 
655 	case GC_PSX_NEGCON:
656 	case GC_PSX_ANALOG:
657 
658 		if (pad->type == GC_DDR) {
659 			for (i = 0; i < 4; i++)
660 				input_report_key(dev, gc_psx_ddr_btn[i],
661 						 ~data[0] & (0x10 << i));
662 		} else {
663 			for (i = 0; i < 4; i++)
664 				input_report_abs(dev, gc_psx_abs[i + 2],
665 						 data[i + 2]);
666 
667 			input_report_abs(dev, ABS_X,
668 				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
669 			input_report_abs(dev, ABS_Y,
670 				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
671 		}
672 
673 		for (i = 0; i < 8; i++)
674 			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
675 
676 		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
677 		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
678 
679 		input_sync(dev);
680 
681 		break;
682 
683 	case GC_PSX_NORMAL:
684 
685 		if (pad->type == GC_DDR) {
686 			for (i = 0; i < 4; i++)
687 				input_report_key(dev, gc_psx_ddr_btn[i],
688 						 ~data[0] & (0x10 << i));
689 		} else {
690 			input_report_abs(dev, ABS_X,
691 				!!(data[0] & 0x80) * 128 + !(data[0] & 0x20) * 127);
692 			input_report_abs(dev, ABS_Y,
693 				!!(data[0] & 0x10) * 128 + !(data[0] & 0x40) * 127);
694 
695 			/*
696 			 * For some reason if the extra axes are left unset
697 			 * they drift.
698 			 * for (i = 0; i < 4; i++)
699 				input_report_abs(dev, gc_psx_abs[i + 2], 128);
700 			 * This needs to be debugged properly,
701 			 * maybe fuzz processing needs to be done
702 			 * in input_sync()
703 			 *				 --vojtech
704 			 */
705 		}
706 
707 		for (i = 0; i < 8; i++)
708 			input_report_key(dev, gc_psx_btn[i], ~data[1] & (1 << i));
709 
710 		input_report_key(dev, BTN_START,  ~data[0] & 0x08);
711 		input_report_key(dev, BTN_SELECT, ~data[0] & 0x01);
712 
713 		input_sync(dev);
714 
715 		break;
716 
717 	default: /* not a pad, ignore */
718 		break;
719 	}
720 }
721 
722 static void gc_psx_process_packet(struct gc *gc)
723 {
724 	unsigned char data[GC_MAX_DEVICES][GC_PSX_BYTES];
725 	unsigned char id[GC_MAX_DEVICES];
726 	struct gc_pad *pad;
727 	int i;
728 
729 	gc_psx_read_packet(gc, data, id);
730 
731 	for (i = 0; i < GC_MAX_DEVICES; i++) {
732 		pad = &gc->pads[i];
733 		if (pad->type == GC_PSX || pad->type == GC_DDR)
734 			gc_psx_report_one(pad, id[i], data[i]);
735 	}
736 }
737 
738 /*
739  * gc_timer() initiates reads of console pads data.
740  */
741 
742 static void gc_timer(struct timer_list *t)
743 {
744 	struct gc *gc = from_timer(gc, t, timer);
745 
746 /*
747  * N64 pads - must be read first, any read confuses them for 200 us
748  */
749 
750 	if (gc->pad_count[GC_N64])
751 		gc_n64_process_packet(gc);
752 
753 /*
754  * NES and SNES pads or mouse
755  */
756 
757 	if (gc->pad_count[GC_NES] ||
758 	    gc->pad_count[GC_SNES] ||
759 	    gc->pad_count[GC_SNESMOUSE]) {
760 		gc_nes_process_packet(gc);
761 	}
762 
763 /*
764  * Multi and Multi2 joysticks
765  */
766 
767 	if (gc->pad_count[GC_MULTI] || gc->pad_count[GC_MULTI2])
768 		gc_multi_process_packet(gc);
769 
770 /*
771  * PSX controllers
772  */
773 
774 	if (gc->pad_count[GC_PSX] || gc->pad_count[GC_DDR])
775 		gc_psx_process_packet(gc);
776 
777 	mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
778 }
779 
780 static int gc_open(struct input_dev *dev)
781 {
782 	struct gc *gc = input_get_drvdata(dev);
783 	int err;
784 
785 	err = mutex_lock_interruptible(&gc->mutex);
786 	if (err)
787 		return err;
788 
789 	if (!gc->used++) {
790 		parport_claim(gc->pd);
791 		parport_write_control(gc->pd->port, 0x04);
792 		mod_timer(&gc->timer, jiffies + GC_REFRESH_TIME);
793 	}
794 
795 	mutex_unlock(&gc->mutex);
796 	return 0;
797 }
798 
799 static void gc_close(struct input_dev *dev)
800 {
801 	struct gc *gc = input_get_drvdata(dev);
802 
803 	mutex_lock(&gc->mutex);
804 	if (!--gc->used) {
805 		del_timer_sync(&gc->timer);
806 		parport_write_control(gc->pd->port, 0x00);
807 		parport_release(gc->pd);
808 	}
809 	mutex_unlock(&gc->mutex);
810 }
811 
812 static int gc_setup_pad(struct gc *gc, int idx, int pad_type)
813 {
814 	struct gc_pad *pad = &gc->pads[idx];
815 	struct input_dev *input_dev;
816 	int i;
817 	int err;
818 
819 	if (pad_type < 1 || pad_type >= GC_MAX) {
820 		pr_err("Pad type %d unknown\n", pad_type);
821 		return -EINVAL;
822 	}
823 
824 	pad->dev = input_dev = input_allocate_device();
825 	if (!input_dev) {
826 		pr_err("Not enough memory for input device\n");
827 		return -ENOMEM;
828 	}
829 
830 	pad->type = pad_type;
831 
832 	snprintf(pad->phys, sizeof(pad->phys),
833 		 "%s/input%d", gc->pd->port->name, idx);
834 
835 	input_dev->name = gc_names[pad_type];
836 	input_dev->phys = pad->phys;
837 	input_dev->id.bustype = BUS_PARPORT;
838 	input_dev->id.vendor = 0x0001;
839 	input_dev->id.product = pad_type;
840 	input_dev->id.version = 0x0100;
841 
842 	input_set_drvdata(input_dev, gc);
843 
844 	input_dev->open = gc_open;
845 	input_dev->close = gc_close;
846 
847 	if (pad_type != GC_SNESMOUSE) {
848 		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
849 
850 		for (i = 0; i < 2; i++)
851 			input_set_abs_params(input_dev, ABS_X + i, -1, 1, 0, 0);
852 	} else
853 		input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
854 
855 	gc->pad_count[pad_type]++;
856 
857 	switch (pad_type) {
858 
859 	case GC_N64:
860 		for (i = 0; i < 10; i++)
861 			input_set_capability(input_dev, EV_KEY, gc_n64_btn[i]);
862 
863 		for (i = 0; i < 2; i++) {
864 			input_set_abs_params(input_dev, ABS_X + i, -127, 126, 0, 2);
865 			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
866 		}
867 
868 		err = gc_n64_init_ff(input_dev, idx);
869 		if (err) {
870 			pr_warn("Failed to initiate rumble for N64 device %d\n",
871 				idx);
872 			goto err_free_dev;
873 		}
874 
875 		break;
876 
877 	case GC_SNESMOUSE:
878 		input_set_capability(input_dev, EV_KEY, BTN_LEFT);
879 		input_set_capability(input_dev, EV_KEY, BTN_RIGHT);
880 		input_set_capability(input_dev, EV_REL, REL_X);
881 		input_set_capability(input_dev, EV_REL, REL_Y);
882 		break;
883 
884 	case GC_SNES:
885 		for (i = 4; i < 8; i++)
886 			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
887 		/* fall through */
888 	case GC_NES:
889 		for (i = 0; i < 4; i++)
890 			input_set_capability(input_dev, EV_KEY, gc_snes_btn[i]);
891 		break;
892 
893 	case GC_MULTI2:
894 		input_set_capability(input_dev, EV_KEY, BTN_THUMB);
895 		/* fall through */
896 	case GC_MULTI:
897 		input_set_capability(input_dev, EV_KEY, BTN_TRIGGER);
898 		/* fall through */
899 		break;
900 
901 	case GC_PSX:
902 		for (i = 0; i < 6; i++)
903 			input_set_abs_params(input_dev,
904 					     gc_psx_abs[i], 4, 252, 0, 2);
905 		for (i = 0; i < 12; i++)
906 			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
907 		break;
908 
909 		break;
910 
911 	case GC_DDR:
912 		for (i = 0; i < 4; i++)
913 			input_set_capability(input_dev, EV_KEY,
914 					     gc_psx_ddr_btn[i]);
915 		for (i = 0; i < 12; i++)
916 			input_set_capability(input_dev, EV_KEY, gc_psx_btn[i]);
917 
918 		break;
919 	}
920 
921 	err = input_register_device(pad->dev);
922 	if (err)
923 		goto err_free_dev;
924 
925 	return 0;
926 
927 err_free_dev:
928 	input_free_device(pad->dev);
929 	pad->dev = NULL;
930 	return err;
931 }
932 
933 static void gc_attach(struct parport *pp)
934 {
935 	struct gc *gc;
936 	struct pardevice *pd;
937 	int i, port_idx;
938 	int count = 0;
939 	int *pads, n_pads;
940 	struct pardev_cb gc_parport_cb;
941 
942 	for (port_idx = 0; port_idx < GC_MAX_PORTS; port_idx++) {
943 		if (gc_cfg[port_idx].nargs == 0 || gc_cfg[port_idx].args[0] < 0)
944 			continue;
945 
946 		if (gc_cfg[port_idx].args[0] == pp->number)
947 			break;
948 	}
949 
950 	if (port_idx == GC_MAX_PORTS) {
951 		pr_debug("Not using parport%d.\n", pp->number);
952 		return;
953 	}
954 	pads = gc_cfg[port_idx].args + 1;
955 	n_pads = gc_cfg[port_idx].nargs - 1;
956 
957 	memset(&gc_parport_cb, 0, sizeof(gc_parport_cb));
958 	gc_parport_cb.flags = PARPORT_FLAG_EXCL;
959 
960 	pd = parport_register_dev_model(pp, "gamecon", &gc_parport_cb,
961 					port_idx);
962 	if (!pd) {
963 		pr_err("parport busy already - lp.o loaded?\n");
964 		return;
965 	}
966 
967 	gc = kzalloc(sizeof(struct gc), GFP_KERNEL);
968 	if (!gc) {
969 		pr_err("Not enough memory\n");
970 		goto err_unreg_pardev;
971 	}
972 
973 	mutex_init(&gc->mutex);
974 	gc->pd = pd;
975 	gc->parportno = pp->number;
976 	timer_setup(&gc->timer, gc_timer, 0);
977 
978 	for (i = 0; i < n_pads && i < GC_MAX_DEVICES; i++) {
979 		if (!pads[i])
980 			continue;
981 
982 		if (gc_setup_pad(gc, i, pads[i]))
983 			goto err_unreg_devs;
984 
985 		count++;
986 	}
987 
988 	if (count == 0) {
989 		pr_err("No valid devices specified\n");
990 		goto err_free_gc;
991 	}
992 
993 	gc_base[port_idx] = gc;
994 	return;
995 
996  err_unreg_devs:
997 	while (--i >= 0)
998 		if (gc->pads[i].dev)
999 			input_unregister_device(gc->pads[i].dev);
1000  err_free_gc:
1001 	kfree(gc);
1002  err_unreg_pardev:
1003 	parport_unregister_device(pd);
1004 }
1005 
1006 static void gc_detach(struct parport *port)
1007 {
1008 	int i;
1009 	struct gc *gc;
1010 
1011 	for (i = 0; i < GC_MAX_PORTS; i++) {
1012 		if (gc_base[i] && gc_base[i]->parportno == port->number)
1013 			break;
1014 	}
1015 
1016 	if (i == GC_MAX_PORTS)
1017 		return;
1018 
1019 	gc = gc_base[i];
1020 	gc_base[i] = NULL;
1021 
1022 	for (i = 0; i < GC_MAX_DEVICES; i++)
1023 		if (gc->pads[i].dev)
1024 			input_unregister_device(gc->pads[i].dev);
1025 	parport_unregister_device(gc->pd);
1026 	kfree(gc);
1027 }
1028 
1029 static struct parport_driver gc_parport_driver = {
1030 	.name = "gamecon",
1031 	.match_port = gc_attach,
1032 	.detach = gc_detach,
1033 	.devmodel = true,
1034 };
1035 
1036 static int __init gc_init(void)
1037 {
1038 	int i;
1039 	int have_dev = 0;
1040 
1041 	for (i = 0; i < GC_MAX_PORTS; i++) {
1042 		if (gc_cfg[i].nargs == 0 || gc_cfg[i].args[0] < 0)
1043 			continue;
1044 
1045 		if (gc_cfg[i].nargs < 2) {
1046 			pr_err("at least one device must be specified\n");
1047 			return -EINVAL;
1048 		}
1049 
1050 		have_dev = 1;
1051 	}
1052 
1053 	if (!have_dev)
1054 		return -ENODEV;
1055 
1056 	return parport_register_driver(&gc_parport_driver);
1057 }
1058 
1059 static void __exit gc_exit(void)
1060 {
1061 	parport_unregister_driver(&gc_parport_driver);
1062 }
1063 
1064 module_init(gc_init);
1065 module_exit(gc_exit);
1066