xref: /openbmc/linux/drivers/input/joystick/analog.c (revision b9b77222)
1 /*
2  *  Copyright (c) 1996-2001 Vojtech Pavlik
3  */
4 
5 /*
6  * Analog joystick and gamepad driver for Linux
7  */
8 
9 /*
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23  *
24  * Should you need to contact me, the author, you can do so either by
25  * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
26  * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
27  */
28 
29 #include <linux/delay.h>
30 #include <linux/kernel.h>
31 #include <linux/module.h>
32 #include <linux/slab.h>
33 #include <linux/bitops.h>
34 #include <linux/init.h>
35 #include <linux/input.h>
36 #include <linux/gameport.h>
37 #include <linux/jiffies.h>
38 #include <linux/timex.h>
39 #include <linux/timekeeping.h>
40 
41 #define DRIVER_DESC	"Analog joystick and gamepad driver"
42 
43 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
44 MODULE_DESCRIPTION(DRIVER_DESC);
45 MODULE_LICENSE("GPL");
46 
47 static bool use_ktime = true;
48 module_param(use_ktime, bool, 0400);
49 MODULE_PARM_DESC(use_ktime, "Use ktime for measuring I/O speed");
50 
51 /*
52  * Option parsing.
53  */
54 
55 #define ANALOG_PORTS		16
56 
57 static char *js[ANALOG_PORTS];
58 static unsigned int js_nargs;
59 static int analog_options[ANALOG_PORTS];
60 module_param_array_named(map, js, charp, &js_nargs, 0);
61 MODULE_PARM_DESC(map, "Describes analog joysticks type/capabilities");
62 
63 /*
64  * Times, feature definitions.
65  */
66 
67 #define ANALOG_RUDDER		0x00004
68 #define ANALOG_THROTTLE		0x00008
69 #define ANALOG_AXES_STD		0x0000f
70 #define ANALOG_BTNS_STD		0x000f0
71 
72 #define ANALOG_BTNS_CHF		0x00100
73 #define ANALOG_HAT1_CHF		0x00200
74 #define ANALOG_HAT2_CHF		0x00400
75 #define ANALOG_HAT_FCS		0x00800
76 #define ANALOG_HATS_ALL		0x00e00
77 #define ANALOG_BTN_TL		0x01000
78 #define ANALOG_BTN_TR		0x02000
79 #define ANALOG_BTN_TL2		0x04000
80 #define ANALOG_BTN_TR2		0x08000
81 #define ANALOG_BTNS_TLR		0x03000
82 #define ANALOG_BTNS_TLR2	0x0c000
83 #define ANALOG_BTNS_GAMEPAD	0x0f000
84 
85 #define ANALOG_HBTN_CHF		0x10000
86 #define ANALOG_ANY_CHF		0x10700
87 #define ANALOG_SAITEK		0x20000
88 #define ANALOG_EXTENSIONS	0x7ff00
89 #define ANALOG_GAMEPAD		0x80000
90 
91 #define ANALOG_MAX_TIME		3	/* 3 ms */
92 #define ANALOG_LOOP_TIME	2000	/* 2 * loop */
93 #define ANALOG_SAITEK_DELAY	200	/* 200 us */
94 #define ANALOG_SAITEK_TIME	2000	/* 2000 us */
95 #define ANALOG_AXIS_TIME	2	/* 2 * refresh */
96 #define ANALOG_INIT_RETRIES	8	/* 8 times */
97 #define ANALOG_FUZZ_BITS	2	/* 2 bit more */
98 #define ANALOG_FUZZ_MAGIC	36	/* 36 u*ms/loop */
99 
100 #define ANALOG_MAX_NAME_LENGTH  128
101 #define ANALOG_MAX_PHYS_LENGTH	32
102 
103 static short analog_axes[] = { ABS_X, ABS_Y, ABS_RUDDER, ABS_THROTTLE };
104 static short analog_hats[] = { ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
105 static short analog_pads[] = { BTN_Y, BTN_Z, BTN_TL, BTN_TR };
106 static short analog_exts[] = { ANALOG_HAT1_CHF, ANALOG_HAT2_CHF, ANALOG_HAT_FCS };
107 static short analog_pad_btn[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_TL2, BTN_TR2, BTN_SELECT, BTN_START, BTN_MODE, BTN_BASE };
108 static short analog_joy_btn[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2,
109 				  BTN_BASE3, BTN_BASE4, BTN_BASE5, BTN_BASE6 };
110 
111 static unsigned char analog_chf[] = { 0xf, 0x0, 0x1, 0x9, 0x2, 0x4, 0xc, 0x8, 0x3, 0x5, 0xb, 0x7, 0xd, 0xe, 0xa, 0x6 };
112 
113 struct analog {
114 	struct input_dev *dev;
115 	int mask;
116 	short *buttons;
117 	char name[ANALOG_MAX_NAME_LENGTH];
118 	char phys[ANALOG_MAX_PHYS_LENGTH];
119 };
120 
121 struct analog_port {
122 	struct gameport *gameport;
123 	struct analog analog[2];
124 	unsigned char mask;
125 	char saitek;
126 	char cooked;
127 	int bads;
128 	int reads;
129 	int speed;
130 	int loop;
131 	int fuzz;
132 	int axes[4];
133 	int buttons;
134 	int initial[4];
135 	int axtime;
136 };
137 
138 /*
139  * Time macros.
140  */
141 
142 #ifdef __i386__
143 
144 #include <linux/i8253.h>
145 
146 #define GET_TIME(x)	do { if (boot_cpu_has(X86_FEATURE_TSC)) x = (unsigned int)rdtsc(); else x = get_time_pit(); } while (0)
147 #define DELTA(x,y)	(boot_cpu_has(X86_FEATURE_TSC) ? ((y) - (x)) : ((x) - (y) + ((x) < (y) ? PIT_TICK_RATE / HZ : 0)))
148 #define TIME_NAME	(boot_cpu_has(X86_FEATURE_TSC)?"TSC":"PIT")
149 static unsigned int get_time_pit(void)
150 {
151         unsigned long flags;
152         unsigned int count;
153 
154         raw_spin_lock_irqsave(&i8253_lock, flags);
155         outb_p(0x00, 0x43);
156         count = inb_p(0x40);
157         count |= inb_p(0x40) << 8;
158         raw_spin_unlock_irqrestore(&i8253_lock, flags);
159 
160         return count;
161 }
162 #elif defined(__x86_64__)
163 #define GET_TIME(x)	do { x = (unsigned int)rdtsc(); } while (0)
164 #define DELTA(x,y)	((y)-(x))
165 #define TIME_NAME	"TSC"
166 #elif defined(__alpha__) || defined(CONFIG_ARM) || defined(CONFIG_ARM64) || defined(CONFIG_PPC) || defined(CONFIG_RISCV)
167 #define GET_TIME(x)	do { x = get_cycles(); } while (0)
168 #define DELTA(x,y)	((y)-(x))
169 #define TIME_NAME	"get_cycles"
170 #else
171 #define FAKE_TIME
172 static unsigned long analog_faketime = 0;
173 #define GET_TIME(x)     do { x = analog_faketime++; } while(0)
174 #define DELTA(x,y)	((y)-(x))
175 #define TIME_NAME	"Unreliable"
176 #warning Precise timer not defined for this architecture.
177 #endif
178 
179 static inline u64 get_time(void)
180 {
181 	if (use_ktime) {
182 		return ktime_get_ns();
183 	} else {
184 		unsigned int x;
185 		GET_TIME(x);
186 		return x;
187 	}
188 }
189 
190 static inline unsigned int delta(u64 x, u64 y)
191 {
192 	if (use_ktime)
193 		return y - x;
194 	else
195 		return DELTA((unsigned int)x, (unsigned int)y);
196 }
197 
198 /*
199  * analog_decode() decodes analog joystick data and reports input events.
200  */
201 
202 static void analog_decode(struct analog *analog, int *axes, int *initial, int buttons)
203 {
204 	struct input_dev *dev = analog->dev;
205 	int i, j;
206 
207 	if (analog->mask & ANALOG_HAT_FCS)
208 		for (i = 0; i < 4; i++)
209 			if (axes[3] < ((initial[3] * ((i << 1) + 1)) >> 3)) {
210 				buttons |= 1 << (i + 14);
211 				break;
212 			}
213 
214 	for (i = j = 0; i < 6; i++)
215 		if (analog->mask & (0x10 << i))
216 			input_report_key(dev, analog->buttons[j++], (buttons >> i) & 1);
217 
218 	if (analog->mask & ANALOG_HBTN_CHF)
219 		for (i = 0; i < 4; i++)
220 			input_report_key(dev, analog->buttons[j++], (buttons >> (i + 10)) & 1);
221 
222 	if (analog->mask & ANALOG_BTN_TL)
223 		input_report_key(dev, analog_pads[0], axes[2] < (initial[2] >> 1));
224 	if (analog->mask & ANALOG_BTN_TR)
225 		input_report_key(dev, analog_pads[1], axes[3] < (initial[3] >> 1));
226 	if (analog->mask & ANALOG_BTN_TL2)
227 		input_report_key(dev, analog_pads[2], axes[2] > (initial[2] + (initial[2] >> 1)));
228 	if (analog->mask & ANALOG_BTN_TR2)
229 		input_report_key(dev, analog_pads[3], axes[3] > (initial[3] + (initial[3] >> 1)));
230 
231 	for (i = j = 0; i < 4; i++)
232 		if (analog->mask & (1 << i))
233 			input_report_abs(dev, analog_axes[j++], axes[i]);
234 
235 	for (i = j = 0; i < 3; i++)
236 		if (analog->mask & analog_exts[i]) {
237 			input_report_abs(dev, analog_hats[j++],
238 				((buttons >> ((i << 2) + 7)) & 1) - ((buttons >> ((i << 2) + 9)) & 1));
239 			input_report_abs(dev, analog_hats[j++],
240 				((buttons >> ((i << 2) + 8)) & 1) - ((buttons >> ((i << 2) + 6)) & 1));
241 		}
242 
243 	input_sync(dev);
244 }
245 
246 /*
247  * analog_cooked_read() reads analog joystick data.
248  */
249 
250 static int analog_cooked_read(struct analog_port *port)
251 {
252 	struct gameport *gameport = port->gameport;
253 	u64 time[4], start, loop, now;
254 	unsigned int loopout, timeout;
255 	unsigned char data[4], this, last;
256 	unsigned long flags;
257 	int i, j;
258 
259 	loopout = (ANALOG_LOOP_TIME * port->loop) / 1000;
260 	timeout = ANALOG_MAX_TIME * port->speed;
261 
262 	local_irq_save(flags);
263 	gameport_trigger(gameport);
264 	now = get_time();
265 	local_irq_restore(flags);
266 
267 	start = now;
268 	this = port->mask;
269 	i = 0;
270 
271 	do {
272 		loop = now;
273 		last = this;
274 
275 		local_irq_disable();
276 		this = gameport_read(gameport) & port->mask;
277 		now = get_time();
278 		local_irq_restore(flags);
279 
280 		if ((last ^ this) && (delta(loop, now) < loopout)) {
281 			data[i] = last ^ this;
282 			time[i] = now;
283 			i++;
284 		}
285 
286 	} while (this && (i < 4) && (delta(start, now) < timeout));
287 
288 	this <<= 4;
289 
290 	for (--i; i >= 0; i--) {
291 		this |= data[i];
292 		for (j = 0; j < 4; j++)
293 			if (data[i] & (1 << j))
294 				port->axes[j] = (delta(start, time[i]) << ANALOG_FUZZ_BITS) / port->loop;
295 	}
296 
297 	return -(this != port->mask);
298 }
299 
300 static int analog_button_read(struct analog_port *port, char saitek, char chf)
301 {
302 	unsigned char u;
303 	int t = 1, i = 0;
304 	int strobe = gameport_time(port->gameport, ANALOG_SAITEK_TIME);
305 
306 	u = gameport_read(port->gameport);
307 
308 	if (!chf) {
309 		port->buttons = (~u >> 4) & 0xf;
310 		return 0;
311 	}
312 
313 	port->buttons = 0;
314 
315 	while ((~u & 0xf0) && (i < 16) && t) {
316 		port->buttons |= 1 << analog_chf[(~u >> 4) & 0xf];
317 		if (!saitek) return 0;
318 		udelay(ANALOG_SAITEK_DELAY);
319 		t = strobe;
320 		gameport_trigger(port->gameport);
321 		while (((u = gameport_read(port->gameport)) & port->mask) && t) t--;
322 		i++;
323 	}
324 
325 	return -(!t || (i == 16));
326 }
327 
328 /*
329  * analog_poll() repeatedly polls the Analog joysticks.
330  */
331 
332 static void analog_poll(struct gameport *gameport)
333 {
334 	struct analog_port *port = gameport_get_drvdata(gameport);
335 	int i;
336 
337 	char saitek = !!(port->analog[0].mask & ANALOG_SAITEK);
338 	char chf = !!(port->analog[0].mask & ANALOG_ANY_CHF);
339 
340 	if (port->cooked) {
341 		port->bads -= gameport_cooked_read(port->gameport, port->axes, &port->buttons);
342 		if (chf)
343 			port->buttons = port->buttons ? (1 << analog_chf[port->buttons]) : 0;
344 		port->reads++;
345 	} else {
346 		if (!port->axtime--) {
347 			port->bads -= analog_cooked_read(port);
348 			port->bads -= analog_button_read(port, saitek, chf);
349 			port->reads++;
350 			port->axtime = ANALOG_AXIS_TIME - 1;
351 		} else {
352 			if (!saitek)
353 				analog_button_read(port, saitek, chf);
354 		}
355 	}
356 
357 	for (i = 0; i < 2; i++)
358 		if (port->analog[i].mask)
359 			analog_decode(port->analog + i, port->axes, port->initial, port->buttons);
360 }
361 
362 /*
363  * analog_open() is a callback from the input open routine.
364  */
365 
366 static int analog_open(struct input_dev *dev)
367 {
368 	struct analog_port *port = input_get_drvdata(dev);
369 
370 	gameport_start_polling(port->gameport);
371 	return 0;
372 }
373 
374 /*
375  * analog_close() is a callback from the input close routine.
376  */
377 
378 static void analog_close(struct input_dev *dev)
379 {
380 	struct analog_port *port = input_get_drvdata(dev);
381 
382 	gameport_stop_polling(port->gameport);
383 }
384 
385 /*
386  * analog_calibrate_timer() calibrates the timer and computes loop
387  * and timeout values for a joystick port.
388  */
389 
390 static void analog_calibrate_timer(struct analog_port *port)
391 {
392 	struct gameport *gameport = port->gameport;
393 	unsigned int i, t, tx;
394 	u64 t1, t2, t3;
395 	unsigned long flags;
396 
397 	if (use_ktime) {
398 		port->speed = 1000000;
399 	} else {
400 		local_irq_save(flags);
401 		t1 = get_time();
402 #ifdef FAKE_TIME
403 		analog_faketime += 830;
404 #endif
405 		mdelay(1);
406 		t2 = get_time();
407 		t3 = get_time();
408 		local_irq_restore(flags);
409 
410 		port->speed = delta(t1, t2) - delta(t2, t3);
411 	}
412 
413 	tx = ~0;
414 
415 	for (i = 0; i < 50; i++) {
416 		local_irq_save(flags);
417 		t1 = get_time();
418 		for (t = 0; t < 50; t++) {
419 			gameport_read(gameport);
420 			t2 = get_time();
421 		}
422 		t3 = get_time();
423 		local_irq_restore(flags);
424 		udelay(i);
425 		t = delta(t1, t2) - delta(t2, t3);
426 		if (t < tx) tx = t;
427 	}
428 
429         port->loop = tx / 50;
430 }
431 
432 /*
433  * analog_name() constructs a name for an analog joystick.
434  */
435 
436 static void analog_name(struct analog *analog)
437 {
438 	snprintf(analog->name, sizeof(analog->name), "Analog %d-axis %d-button",
439 		 hweight8(analog->mask & ANALOG_AXES_STD),
440 		 hweight8(analog->mask & ANALOG_BTNS_STD) + !!(analog->mask & ANALOG_BTNS_CHF) * 2 +
441 		 hweight16(analog->mask & ANALOG_BTNS_GAMEPAD) + !!(analog->mask & ANALOG_HBTN_CHF) * 4);
442 
443 	if (analog->mask & ANALOG_HATS_ALL)
444 		snprintf(analog->name, sizeof(analog->name), "%s %d-hat",
445 			 analog->name, hweight16(analog->mask & ANALOG_HATS_ALL));
446 
447 	if (analog->mask & ANALOG_HAT_FCS)
448 		strlcat(analog->name, " FCS", sizeof(analog->name));
449 	if (analog->mask & ANALOG_ANY_CHF)
450 		strlcat(analog->name, (analog->mask & ANALOG_SAITEK) ? " Saitek" : " CHF",
451 			sizeof(analog->name));
452 
453 	strlcat(analog->name, (analog->mask & ANALOG_GAMEPAD) ? " gamepad": " joystick",
454 		sizeof(analog->name));
455 }
456 
457 /*
458  * analog_init_device()
459  */
460 
461 static int analog_init_device(struct analog_port *port, struct analog *analog, int index)
462 {
463 	struct input_dev *input_dev;
464 	int i, j, t, v, w, x, y, z;
465 	int error;
466 
467 	analog_name(analog);
468 	snprintf(analog->phys, sizeof(analog->phys),
469 		 "%s/input%d", port->gameport->phys, index);
470 	analog->buttons = (analog->mask & ANALOG_GAMEPAD) ? analog_pad_btn : analog_joy_btn;
471 
472 	analog->dev = input_dev = input_allocate_device();
473 	if (!input_dev)
474 		return -ENOMEM;
475 
476 	input_dev->name = analog->name;
477 	input_dev->phys = analog->phys;
478 	input_dev->id.bustype = BUS_GAMEPORT;
479 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_ANALOG;
480 	input_dev->id.product = analog->mask >> 4;
481 	input_dev->id.version = 0x0100;
482 	input_dev->dev.parent = &port->gameport->dev;
483 
484 	input_set_drvdata(input_dev, port);
485 
486 	input_dev->open = analog_open;
487 	input_dev->close = analog_close;
488 
489 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
490 
491 	for (i = j = 0; i < 4; i++)
492 		if (analog->mask & (1 << i)) {
493 
494 			t = analog_axes[j];
495 			x = port->axes[i];
496 			y = (port->axes[0] + port->axes[1]) >> 1;
497 			z = y - port->axes[i];
498 			z = z > 0 ? z : -z;
499 			v = (x >> 3);
500 			w = (x >> 3);
501 
502 			if ((i == 2 || i == 3) && (j == 2 || j == 3) && (z > (y >> 3)))
503 				x = y;
504 
505 			if (analog->mask & ANALOG_SAITEK) {
506 				if (i == 2) x = port->axes[i];
507 				v = x - (x >> 2);
508 				w = (x >> 4);
509 			}
510 
511 			input_set_abs_params(input_dev, t, v, (x << 1) - v, port->fuzz, w);
512 			j++;
513 		}
514 
515 	for (i = j = 0; i < 3; i++)
516 		if (analog->mask & analog_exts[i])
517 			for (x = 0; x < 2; x++) {
518 				t = analog_hats[j++];
519 				input_set_abs_params(input_dev, t, -1, 1, 0, 0);
520 			}
521 
522 	for (i = j = 0; i < 4; i++)
523 		if (analog->mask & (0x10 << i))
524 			set_bit(analog->buttons[j++], input_dev->keybit);
525 
526 	if (analog->mask & ANALOG_BTNS_CHF)
527 		for (i = 0; i < 2; i++)
528 			set_bit(analog->buttons[j++], input_dev->keybit);
529 
530 	if (analog->mask & ANALOG_HBTN_CHF)
531 		for (i = 0; i < 4; i++)
532 			set_bit(analog->buttons[j++], input_dev->keybit);
533 
534 	for (i = 0; i < 4; i++)
535 		if (analog->mask & (ANALOG_BTN_TL << i))
536 			set_bit(analog_pads[i], input_dev->keybit);
537 
538 	analog_decode(analog, port->axes, port->initial, port->buttons);
539 
540 	error = input_register_device(analog->dev);
541 	if (error) {
542 		input_free_device(analog->dev);
543 		return error;
544 	}
545 
546 	return 0;
547 }
548 
549 /*
550  * analog_init_devices() sets up device-specific values and registers the input devices.
551  */
552 
553 static int analog_init_masks(struct analog_port *port)
554 {
555 	int i;
556 	struct analog *analog = port->analog;
557 	int max[4];
558 
559 	if (!port->mask)
560 		return -1;
561 
562 	if ((port->mask & 3) != 3 && port->mask != 0xc) {
563 		printk(KERN_WARNING "analog.c: Unknown joystick device found  "
564 			"(data=%#x, %s), probably not analog joystick.\n",
565 			port->mask, port->gameport->phys);
566 		return -1;
567 	}
568 
569 
570 	i = analog_options[0]; /* FIXME !!! - need to specify options for different ports */
571 
572 	analog[0].mask = i & 0xfffff;
573 
574 	analog[0].mask &= ~(ANALOG_AXES_STD | ANALOG_HAT_FCS | ANALOG_BTNS_GAMEPAD)
575 			| port->mask | ((port->mask << 8) & ANALOG_HAT_FCS)
576 			| ((port->mask << 10) & ANALOG_BTNS_TLR) | ((port->mask << 12) & ANALOG_BTNS_TLR2);
577 
578 	analog[0].mask &= ~(ANALOG_HAT2_CHF)
579 			| ((analog[0].mask & ANALOG_HBTN_CHF) ? 0 : ANALOG_HAT2_CHF);
580 
581 	analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_BTN_TR | ANALOG_BTN_TR2)
582 			| ((~analog[0].mask & ANALOG_HAT_FCS) >> 8)
583 			| ((~analog[0].mask & ANALOG_HAT_FCS) << 2)
584 			| ((~analog[0].mask & ANALOG_HAT_FCS) << 4);
585 
586 	analog[0].mask &= ~(ANALOG_THROTTLE | ANALOG_RUDDER)
587 			| (((~analog[0].mask & ANALOG_BTNS_TLR ) >> 10)
588 			&  ((~analog[0].mask & ANALOG_BTNS_TLR2) >> 12));
589 
590 	analog[1].mask = ((i >> 20) & 0xff) | ((i >> 12) & 0xf0000);
591 
592 	analog[1].mask &= (analog[0].mask & ANALOG_EXTENSIONS) ? ANALOG_GAMEPAD
593 			: (((ANALOG_BTNS_STD | port->mask) & ~analog[0].mask) | ANALOG_GAMEPAD);
594 
595 	if (port->cooked) {
596 
597 		for (i = 0; i < 4; i++) max[i] = port->axes[i] << 1;
598 
599 		if ((analog[0].mask & 0x7) == 0x7) max[2] = (max[0] + max[1]) >> 1;
600 		if ((analog[0].mask & 0xb) == 0xb) max[3] = (max[0] + max[1]) >> 1;
601 		if ((analog[0].mask & ANALOG_BTN_TL) && !(analog[0].mask & ANALOG_BTN_TL2)) max[2] >>= 1;
602 		if ((analog[0].mask & ANALOG_BTN_TR) && !(analog[0].mask & ANALOG_BTN_TR2)) max[3] >>= 1;
603 		if ((analog[0].mask & ANALOG_HAT_FCS)) max[3] >>= 1;
604 
605 		gameport_calibrate(port->gameport, port->axes, max);
606 	}
607 
608 	for (i = 0; i < 4; i++)
609 		port->initial[i] = port->axes[i];
610 
611 	return -!(analog[0].mask || analog[1].mask);
612 }
613 
614 static int analog_init_port(struct gameport *gameport, struct gameport_driver *drv, struct analog_port *port)
615 {
616 	int i, t, u, v;
617 
618 	port->gameport = gameport;
619 
620 	gameport_set_drvdata(gameport, port);
621 
622 	if (!gameport_open(gameport, drv, GAMEPORT_MODE_RAW)) {
623 
624 		analog_calibrate_timer(port);
625 
626 		gameport_trigger(gameport);
627 		t = gameport_read(gameport);
628 		msleep(ANALOG_MAX_TIME);
629 		port->mask = (gameport_read(gameport) ^ t) & t & 0xf;
630 		port->fuzz = (port->speed * ANALOG_FUZZ_MAGIC) / port->loop / 1000 + ANALOG_FUZZ_BITS;
631 
632 		for (i = 0; i < ANALOG_INIT_RETRIES; i++) {
633 			if (!analog_cooked_read(port))
634 				break;
635 			msleep(ANALOG_MAX_TIME);
636 		}
637 
638 		u = v = 0;
639 
640 		msleep(ANALOG_MAX_TIME);
641 		t = gameport_time(gameport, ANALOG_MAX_TIME * 1000);
642 		gameport_trigger(gameport);
643 		while ((gameport_read(port->gameport) & port->mask) && (u < t))
644 			u++;
645 		udelay(ANALOG_SAITEK_DELAY);
646 		t = gameport_time(gameport, ANALOG_SAITEK_TIME);
647 		gameport_trigger(gameport);
648 		while ((gameport_read(port->gameport) & port->mask) && (v < t))
649 			v++;
650 
651 		if (v < (u >> 1)) { /* FIXME - more than one port */
652 			analog_options[0] |= /* FIXME - more than one port */
653 				ANALOG_SAITEK | ANALOG_BTNS_CHF | ANALOG_HBTN_CHF | ANALOG_HAT1_CHF;
654 			return 0;
655 		}
656 
657 		gameport_close(gameport);
658 	}
659 
660 	if (!gameport_open(gameport, drv, GAMEPORT_MODE_COOKED)) {
661 
662 		for (i = 0; i < ANALOG_INIT_RETRIES; i++)
663 			if (!gameport_cooked_read(gameport, port->axes, &port->buttons))
664 				break;
665 		for (i = 0; i < 4; i++)
666 			if (port->axes[i] != -1)
667 				port->mask |= 1 << i;
668 
669 		port->fuzz = gameport->fuzz;
670 		port->cooked = 1;
671 		return 0;
672 	}
673 
674 	return gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
675 }
676 
677 static int analog_connect(struct gameport *gameport, struct gameport_driver *drv)
678 {
679 	struct analog_port *port;
680 	int i;
681 	int err;
682 
683 	if (!(port = kzalloc(sizeof(struct analog_port), GFP_KERNEL)))
684 		return - ENOMEM;
685 
686 	err = analog_init_port(gameport, drv, port);
687 	if (err)
688 		goto fail1;
689 
690 	err = analog_init_masks(port);
691 	if (err)
692 		goto fail2;
693 
694 	gameport_set_poll_handler(gameport, analog_poll);
695 	gameport_set_poll_interval(gameport, 10);
696 
697 	for (i = 0; i < 2; i++)
698 		if (port->analog[i].mask) {
699 			err = analog_init_device(port, port->analog + i, i);
700 			if (err)
701 				goto fail3;
702 		}
703 
704 	return 0;
705 
706  fail3: while (--i >= 0)
707 		if (port->analog[i].mask)
708 			input_unregister_device(port->analog[i].dev);
709  fail2:	gameport_close(gameport);
710  fail1:	gameport_set_drvdata(gameport, NULL);
711 	kfree(port);
712 	return err;
713 }
714 
715 static void analog_disconnect(struct gameport *gameport)
716 {
717 	struct analog_port *port = gameport_get_drvdata(gameport);
718 	int i;
719 
720 	for (i = 0; i < 2; i++)
721 		if (port->analog[i].mask)
722 			input_unregister_device(port->analog[i].dev);
723 	gameport_close(gameport);
724 	gameport_set_drvdata(gameport, NULL);
725 	printk(KERN_INFO "analog.c: %d out of %d reads (%d%%) on %s failed\n",
726 		port->bads, port->reads, port->reads ? (port->bads * 100 / port->reads) : 0,
727 		port->gameport->phys);
728 	kfree(port);
729 }
730 
731 struct analog_types {
732 	char *name;
733 	int value;
734 };
735 
736 static struct analog_types analog_types[] = {
737 	{ "none",	0x00000000 },
738 	{ "auto",	0x000000ff },
739 	{ "2btn",	0x0000003f },
740 	{ "y-joy",	0x0cc00033 },
741 	{ "y-pad",	0x8cc80033 },
742 	{ "fcs",	0x000008f7 },
743 	{ "chf",	0x000002ff },
744 	{ "fullchf",	0x000007ff },
745 	{ "gamepad",	0x000830f3 },
746 	{ "gamepad8",	0x0008f0f3 },
747 	{ NULL, 0 }
748 };
749 
750 static void analog_parse_options(void)
751 {
752 	int i, j;
753 	char *end;
754 
755 	for (i = 0; i < js_nargs; i++) {
756 
757 		for (j = 0; analog_types[j].name; j++)
758 			if (!strcmp(analog_types[j].name, js[i])) {
759 				analog_options[i] = analog_types[j].value;
760 				break;
761 			}
762 		if (analog_types[j].name) continue;
763 
764 		analog_options[i] = simple_strtoul(js[i], &end, 0);
765 		if (end != js[i]) continue;
766 
767 		analog_options[i] = 0xff;
768 		if (!strlen(js[i])) continue;
769 
770 		printk(KERN_WARNING "analog.c: Bad config for port %d - \"%s\"\n", i, js[i]);
771 	}
772 
773 	for (; i < ANALOG_PORTS; i++)
774 		analog_options[i] = 0xff;
775 }
776 
777 /*
778  * The gameport device structure.
779  */
780 
781 static struct gameport_driver analog_drv = {
782 	.driver		= {
783 		.name	= "analog",
784 	},
785 	.description	= DRIVER_DESC,
786 	.connect	= analog_connect,
787 	.disconnect	= analog_disconnect,
788 };
789 
790 static int __init analog_init(void)
791 {
792 	analog_parse_options();
793 	return gameport_register_driver(&analog_drv);
794 }
795 
796 static void __exit analog_exit(void)
797 {
798 	gameport_unregister_driver(&analog_drv);
799 }
800 
801 module_init(analog_init);
802 module_exit(analog_exit);
803