1 /* 2 * Copyright (c) 1998-2005 Vojtech Pavlik 3 */ 4 5 /* 6 * Logitech ADI joystick family driver for Linux 7 */ 8 9 /* 10 * This program is free software; you can redistribute it and/or modify 11 * it under the terms of the GNU General Public License as published by 12 * the Free Software Foundation; either version 2 of the License, or 13 * (at your option) any later version. 14 * 15 * This program is distributed in the hope that it will be useful, 16 * but WITHOUT ANY WARRANTY; without even the implied warranty of 17 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 18 * GNU General Public License for more details. 19 * 20 * You should have received a copy of the GNU General Public License 21 * along with this program; if not, write to the Free Software 22 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 23 * 24 * Should you need to contact me, the author, you can do so either by 25 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail: 26 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic 27 */ 28 29 #include <linux/delay.h> 30 #include <linux/kernel.h> 31 #include <linux/module.h> 32 #include <linux/string.h> 33 #include <linux/slab.h> 34 #include <linux/input.h> 35 #include <linux/gameport.h> 36 #include <linux/init.h> 37 #include <linux/jiffies.h> 38 39 #define DRIVER_DESC "Logitech ADI joystick family driver" 40 41 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>"); 42 MODULE_DESCRIPTION(DRIVER_DESC); 43 MODULE_LICENSE("GPL"); 44 45 /* 46 * Times, array sizes, flags, ids. 47 */ 48 49 #define ADI_MAX_START 200 /* Trigger to packet timeout [200us] */ 50 #define ADI_MAX_STROBE 40 /* Single bit timeout [40us] */ 51 #define ADI_INIT_DELAY 10 /* Delay after init packet [10ms] */ 52 #define ADI_DATA_DELAY 4 /* Delay after data packet [4ms] */ 53 54 #define ADI_MAX_LENGTH 256 55 #define ADI_MIN_LENGTH 8 56 #define ADI_MIN_LEN_LENGTH 10 57 #define ADI_MIN_ID_LENGTH 66 58 #define ADI_MAX_NAME_LENGTH 64 59 #define ADI_MAX_CNAME_LENGTH 16 60 #define ADI_MAX_PHYS_LENGTH 64 61 62 #define ADI_FLAG_HAT 0x04 63 #define ADI_FLAG_10BIT 0x08 64 65 #define ADI_ID_TPD 0x01 66 #define ADI_ID_WGP 0x06 67 #define ADI_ID_WGPE 0x08 68 #define ADI_ID_MAX 0x0a 69 70 /* 71 * Names, buttons, axes ... 72 */ 73 74 static char *adi_names[] = { "WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2", 75 "WingMan Interceptor", "WingMan Formula", "WingMan GamePad", 76 "WingMan Extreme Digital 3D", "WingMan GamePad Extreme", 77 "WingMan GamePad USB", "Unknown Device %#x" }; 78 79 static char adi_wmgpe_abs[] = { ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y }; 80 static char adi_wmi_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; 81 static char adi_wmed3d_abs[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y }; 82 static char adi_cm2_abs[] = { ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ }; 83 static char adi_wmf_abs[] = { ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y }; 84 85 static short adi_wmgpe_key[] = { BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT }; 86 static short adi_wmi_key[] = { BTN_TRIGGER, BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA }; 87 static short adi_wmed3d_key[] = { BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 }; 88 static short adi_cm2_key[] = { BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 }; 89 90 static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs, 91 adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs }; 92 93 static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key, 94 adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key }; 95 96 /* 97 * Hat to axis conversion arrays. 98 */ 99 100 static struct { 101 int x; 102 int y; 103 } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}}; 104 105 /* 106 * Per-port information. 107 */ 108 109 struct adi { 110 struct input_dev *dev; 111 int length; 112 int ret; 113 int idx; 114 unsigned char id; 115 char buttons; 116 char axes10; 117 char axes8; 118 signed char pad; 119 char hats; 120 char *abs; 121 short *key; 122 char name[ADI_MAX_NAME_LENGTH]; 123 char cname[ADI_MAX_CNAME_LENGTH]; 124 char phys[ADI_MAX_PHYS_LENGTH]; 125 unsigned char data[ADI_MAX_LENGTH]; 126 }; 127 128 struct adi_port { 129 struct gameport *gameport; 130 struct adi adi[2]; 131 int bad; 132 int reads; 133 }; 134 135 /* 136 * adi_read_packet() reads a Logitech ADI packet. 137 */ 138 139 static void adi_read_packet(struct adi_port *port) 140 { 141 struct adi *adi = port->adi; 142 struct gameport *gameport = port->gameport; 143 unsigned char u, v, w, x, z; 144 int t[2], s[2], i; 145 unsigned long flags; 146 147 for (i = 0; i < 2; i++) { 148 adi[i].ret = -1; 149 t[i] = gameport_time(gameport, ADI_MAX_START); 150 s[i] = 0; 151 } 152 153 local_irq_save(flags); 154 155 gameport_trigger(gameport); 156 v = z = gameport_read(gameport); 157 158 do { 159 u = v; 160 w = u ^ (v = x = gameport_read(gameport)); 161 for (i = 0; i < 2; i++, w >>= 2, x >>= 2) { 162 t[i]--; 163 if ((w & 0x30) && s[i]) { 164 if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) { 165 adi[i].data[++adi[i].ret] = w; 166 t[i] = gameport_time(gameport, ADI_MAX_STROBE); 167 } else t[i] = 0; 168 } else if (!(x & 0x30)) s[i] = 1; 169 } 170 } while (t[0] > 0 || t[1] > 0); 171 172 local_irq_restore(flags); 173 174 return; 175 } 176 177 /* 178 * adi_move_bits() detects a possible 2-stream mode, and moves 179 * the bits accordingly. 180 */ 181 182 static void adi_move_bits(struct adi_port *port, int length) 183 { 184 int i; 185 struct adi *adi = port->adi; 186 187 adi[0].idx = adi[1].idx = 0; 188 189 if (adi[0].ret <= 0 || adi[1].ret <= 0) return; 190 if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return; 191 192 for (i = 1; i <= adi[1].ret; i++) 193 adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i]; 194 195 adi[0].ret += adi[1].ret; 196 adi[1].ret = -1; 197 } 198 199 /* 200 * adi_get_bits() gathers bits from the data packet. 201 */ 202 203 static inline int adi_get_bits(struct adi *adi, int count) 204 { 205 int bits = 0; 206 int i; 207 if ((adi->idx += count) > adi->ret) return 0; 208 for (i = 0; i < count; i++) 209 bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i; 210 return bits; 211 } 212 213 /* 214 * adi_decode() decodes Logitech joystick data into input events. 215 */ 216 217 static int adi_decode(struct adi *adi) 218 { 219 struct input_dev *dev = adi->dev; 220 char *abs = adi->abs; 221 short *key = adi->key; 222 int i, t; 223 224 if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4))) 225 return -1; 226 227 for (i = 0; i < adi->axes10; i++) 228 input_report_abs(dev, *abs++, adi_get_bits(adi, 10)); 229 230 for (i = 0; i < adi->axes8; i++) 231 input_report_abs(dev, *abs++, adi_get_bits(adi, 8)); 232 233 for (i = 0; i < adi->buttons && i < 63; i++) { 234 if (i == adi->pad) { 235 t = adi_get_bits(adi, 4); 236 input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t & 1)); 237 input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1)); 238 } 239 input_report_key(dev, *key++, adi_get_bits(adi, 1)); 240 } 241 242 for (i = 0; i < adi->hats; i++) { 243 if ((t = adi_get_bits(adi, 4)) > 8) t = 0; 244 input_report_abs(dev, *abs++, adi_hat_to_axis[t].x); 245 input_report_abs(dev, *abs++, adi_hat_to_axis[t].y); 246 } 247 248 for (i = 63; i < adi->buttons; i++) 249 input_report_key(dev, *key++, adi_get_bits(adi, 1)); 250 251 input_sync(dev); 252 253 return 0; 254 } 255 256 /* 257 * adi_read() reads the data packet and decodes it. 258 */ 259 260 static int adi_read(struct adi_port *port) 261 { 262 int i; 263 int result = 0; 264 265 adi_read_packet(port); 266 adi_move_bits(port, port->adi[0].length); 267 268 for (i = 0; i < 2; i++) 269 if (port->adi[i].length) 270 result |= adi_decode(port->adi + i); 271 272 return result; 273 } 274 275 /* 276 * adi_poll() repeatedly polls the Logitech joysticks. 277 */ 278 279 static void adi_poll(struct gameport *gameport) 280 { 281 struct adi_port *port = gameport_get_drvdata(gameport); 282 283 port->bad -= adi_read(port); 284 port->reads++; 285 } 286 287 /* 288 * adi_open() is a callback from the input open routine. 289 */ 290 291 static int adi_open(struct input_dev *dev) 292 { 293 struct adi_port *port = input_get_drvdata(dev); 294 295 gameport_start_polling(port->gameport); 296 return 0; 297 } 298 299 /* 300 * adi_close() is a callback from the input close routine. 301 */ 302 303 static void adi_close(struct input_dev *dev) 304 { 305 struct adi_port *port = input_get_drvdata(dev); 306 307 gameport_stop_polling(port->gameport); 308 } 309 310 /* 311 * adi_init_digital() sends a trigger & delay sequence 312 * to reset and initialize a Logitech joystick into digital mode. 313 */ 314 315 static void adi_init_digital(struct gameport *gameport) 316 { 317 int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 }; 318 int i; 319 320 for (i = 0; seq[i]; i++) { 321 gameport_trigger(gameport); 322 if (seq[i] > 0) 323 msleep(seq[i]); 324 if (seq[i] < 0) { 325 mdelay(-seq[i]); 326 udelay(-seq[i]*14); /* It looks like mdelay() is off by approx 1.4% */ 327 } 328 } 329 } 330 331 static void adi_id_decode(struct adi *adi, struct adi_port *port) 332 { 333 int i, t; 334 335 if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */ 336 return; 337 338 if (adi->ret < (t = adi_get_bits(adi, 10))) { 339 printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret); 340 return; 341 } 342 343 adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4); 344 345 if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++; 346 347 adi->length = adi_get_bits(adi, 10); 348 349 if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) { 350 printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length); 351 adi->length = 0; 352 return; 353 } 354 355 adi->axes8 = adi_get_bits(adi, 4); 356 adi->buttons = adi_get_bits(adi, 6); 357 358 if (adi_get_bits(adi, 6) != 8 && adi->hats) { 359 printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n"); 360 adi->length = 0; 361 return; 362 } 363 364 adi->buttons += adi_get_bits(adi, 6); 365 adi->hats += adi_get_bits(adi, 4); 366 367 i = adi_get_bits(adi, 4); 368 369 if (t & ADI_FLAG_10BIT) { 370 adi->axes10 = adi->axes8 - i; 371 adi->axes8 = i; 372 } 373 374 t = adi_get_bits(adi, 4); 375 376 for (i = 0; i < t; i++) 377 adi->cname[i] = adi_get_bits(adi, 8); 378 adi->cname[i] = 0; 379 380 t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4; 381 if (adi->length != t && adi->length != t + (t & 1)) { 382 printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length); 383 adi->length = 0; 384 return; 385 } 386 387 switch (adi->id) { 388 case ADI_ID_TPD: 389 adi->pad = 4; 390 adi->buttons -= 4; 391 break; 392 case ADI_ID_WGP: 393 adi->pad = 0; 394 adi->buttons -= 4; 395 break; 396 default: 397 adi->pad = -1; 398 break; 399 } 400 } 401 402 static int adi_init_input(struct adi *adi, struct adi_port *port, int half) 403 { 404 struct input_dev *input_dev; 405 char buf[ADI_MAX_NAME_LENGTH]; 406 int i, t; 407 408 adi->dev = input_dev = input_allocate_device(); 409 if (!input_dev) 410 return -ENOMEM; 411 412 t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX; 413 414 snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id); 415 snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname); 416 snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half); 417 418 adi->abs = adi_abs[t]; 419 adi->key = adi_key[t]; 420 421 input_dev->name = adi->name; 422 input_dev->phys = adi->phys; 423 input_dev->id.bustype = BUS_GAMEPORT; 424 input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH; 425 input_dev->id.product = adi->id; 426 input_dev->id.version = 0x0100; 427 input_dev->dev.parent = &port->gameport->dev; 428 429 input_set_drvdata(input_dev, port); 430 431 input_dev->open = adi_open; 432 input_dev->close = adi_close; 433 434 input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS); 435 436 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) 437 set_bit(adi->abs[i], input_dev->absbit); 438 439 for (i = 0; i < adi->buttons; i++) 440 set_bit(adi->key[i], input_dev->keybit); 441 442 return 0; 443 } 444 445 static void adi_init_center(struct adi *adi) 446 { 447 int i, t, x; 448 449 if (!adi->length) 450 return; 451 452 for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) { 453 454 t = adi->abs[i]; 455 x = adi->dev->abs[t]; 456 457 if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE) 458 x = i < adi->axes10 ? 512 : 128; 459 460 if (i < adi->axes10) 461 input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16); 462 else if (i < adi->axes10 + adi->axes8) 463 input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16); 464 else 465 input_set_abs_params(adi->dev, t, -1, 1, 0, 0); 466 } 467 } 468 469 /* 470 * adi_connect() probes for Logitech ADI joysticks. 471 */ 472 473 static int adi_connect(struct gameport *gameport, struct gameport_driver *drv) 474 { 475 struct adi_port *port; 476 int i; 477 int err; 478 479 port = kzalloc(sizeof(struct adi_port), GFP_KERNEL); 480 if (!port) 481 return -ENOMEM; 482 483 port->gameport = gameport; 484 485 gameport_set_drvdata(gameport, port); 486 487 err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); 488 if (err) 489 goto fail1; 490 491 adi_init_digital(gameport); 492 adi_read_packet(port); 493 494 if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH) 495 adi_move_bits(port, adi_get_bits(port->adi, 10)); 496 497 for (i = 0; i < 2; i++) { 498 adi_id_decode(port->adi + i, port); 499 500 if (!port->adi[i].length) 501 continue; 502 503 err = adi_init_input(port->adi + i, port, i); 504 if (err) 505 goto fail2; 506 } 507 508 if (!port->adi[0].length && !port->adi[1].length) { 509 err = -ENODEV; 510 goto fail2; 511 } 512 513 gameport_set_poll_handler(gameport, adi_poll); 514 gameport_set_poll_interval(gameport, 20); 515 516 msleep(ADI_INIT_DELAY); 517 if (adi_read(port)) { 518 msleep(ADI_DATA_DELAY); 519 adi_read(port); 520 } 521 522 for (i = 0; i < 2; i++) 523 if (port->adi[i].length > 0) { 524 adi_init_center(port->adi + i); 525 err = input_register_device(port->adi[i].dev); 526 if (err) 527 goto fail3; 528 } 529 530 return 0; 531 532 fail3: while (--i >= 0) { 533 if (port->adi[i].length > 0) { 534 input_unregister_device(port->adi[i].dev); 535 port->adi[i].dev = NULL; 536 } 537 } 538 fail2: for (i = 0; i < 2; i++) 539 if (port->adi[i].dev) 540 input_free_device(port->adi[i].dev); 541 gameport_close(gameport); 542 fail1: gameport_set_drvdata(gameport, NULL); 543 kfree(port); 544 return err; 545 } 546 547 static void adi_disconnect(struct gameport *gameport) 548 { 549 int i; 550 struct adi_port *port = gameport_get_drvdata(gameport); 551 552 for (i = 0; i < 2; i++) 553 if (port->adi[i].length > 0) 554 input_unregister_device(port->adi[i].dev); 555 gameport_close(gameport); 556 gameport_set_drvdata(gameport, NULL); 557 kfree(port); 558 } 559 560 /* 561 * The gameport device structure. 562 */ 563 564 static struct gameport_driver adi_drv = { 565 .driver = { 566 .name = "adi", 567 }, 568 .description = DRIVER_DESC, 569 .connect = adi_connect, 570 .disconnect = adi_disconnect, 571 }; 572 573 static int __init adi_init(void) 574 { 575 gameport_register_driver(&adi_drv); 576 return 0; 577 } 578 579 static void __exit adi_exit(void) 580 { 581 gameport_unregister_driver(&adi_drv); 582 } 583 584 module_init(adi_init); 585 module_exit(adi_exit); 586