xref: /openbmc/linux/drivers/input/joystick/adi.c (revision 31af04cd)
1 /*
2  *  Copyright (c) 1998-2005 Vojtech Pavlik
3  */
4 
5 /*
6  * Logitech ADI joystick family driver for Linux
7  */
8 
9 /*
10  * This program is free software; you can redistribute it and/or modify
11  * it under the terms of the GNU General Public License as published by
12  * the Free Software Foundation; either version 2 of the License, or
13  * (at your option) any later version.
14  *
15  * This program is distributed in the hope that it will be useful,
16  * but WITHOUT ANY WARRANTY; without even the implied warranty of
17  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  * GNU General Public License for more details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program; if not, write to the Free Software
22  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
23  */
24 
25 #include <linux/delay.h>
26 #include <linux/kernel.h>
27 #include <linux/module.h>
28 #include <linux/string.h>
29 #include <linux/slab.h>
30 #include <linux/input.h>
31 #include <linux/gameport.h>
32 #include <linux/jiffies.h>
33 
34 #define DRIVER_DESC	"Logitech ADI joystick family driver"
35 
36 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
37 MODULE_DESCRIPTION(DRIVER_DESC);
38 MODULE_LICENSE("GPL");
39 
40 /*
41  * Times, array sizes, flags, ids.
42  */
43 
44 #define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
45 #define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
46 #define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
47 #define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */
48 
49 #define ADI_MAX_LENGTH		256
50 #define ADI_MIN_LENGTH		8
51 #define ADI_MIN_LEN_LENGTH	10
52 #define ADI_MIN_ID_LENGTH	66
53 #define ADI_MAX_NAME_LENGTH	64
54 #define ADI_MAX_CNAME_LENGTH	16
55 #define ADI_MAX_PHYS_LENGTH	64
56 
57 #define ADI_FLAG_HAT		0x04
58 #define ADI_FLAG_10BIT		0x08
59 
60 #define ADI_ID_TPD		0x01
61 #define ADI_ID_WGP		0x06
62 #define ADI_ID_WGPE		0x08
63 #define ADI_ID_MAX		0x0a
64 
65 /*
66  * Names, buttons, axes ...
67  */
68 
69 static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
70 				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
71 				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
72 				"WingMan GamePad USB", "Unknown Device %#x" };
73 
74 static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
75 static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
76 static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
77 static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
78 static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
79 
80 static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
81 static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
82 static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
83 static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
84 
85 static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
86 			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
87 
88 static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
89 			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
90 
91 /*
92  * Hat to axis conversion arrays.
93  */
94 
95 static struct {
96 	int x;
97 	int y;
98 } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
99 
100 /*
101  * Per-port information.
102  */
103 
104 struct adi {
105 	struct input_dev *dev;
106 	int length;
107 	int ret;
108 	int idx;
109 	unsigned char id;
110 	char buttons;
111 	char axes10;
112 	char axes8;
113 	signed char pad;
114 	char hats;
115 	char *abs;
116 	short *key;
117 	char name[ADI_MAX_NAME_LENGTH];
118 	char cname[ADI_MAX_CNAME_LENGTH];
119 	char phys[ADI_MAX_PHYS_LENGTH];
120 	unsigned char data[ADI_MAX_LENGTH];
121 };
122 
123 struct adi_port {
124 	struct gameport *gameport;
125 	struct adi adi[2];
126 	int bad;
127 	int reads;
128 };
129 
130 /*
131  * adi_read_packet() reads a Logitech ADI packet.
132  */
133 
134 static void adi_read_packet(struct adi_port *port)
135 {
136 	struct adi *adi = port->adi;
137 	struct gameport *gameport = port->gameport;
138 	unsigned char u, v, w, x, z;
139 	int t[2], s[2], i;
140 	unsigned long flags;
141 
142 	for (i = 0; i < 2; i++) {
143 		adi[i].ret = -1;
144 		t[i] = gameport_time(gameport, ADI_MAX_START);
145 		s[i] = 0;
146 	}
147 
148 	local_irq_save(flags);
149 
150 	gameport_trigger(gameport);
151 	v = z = gameport_read(gameport);
152 
153 	do {
154 		u = v;
155 		w = u ^ (v = x = gameport_read(gameport));
156 		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
157 			t[i]--;
158 			if ((w & 0x30) && s[i]) {
159 				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
160 					adi[i].data[++adi[i].ret] = w;
161 					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
162 				} else t[i] = 0;
163 			} else if (!(x & 0x30)) s[i] = 1;
164 		}
165 	} while (t[0] > 0 || t[1] > 0);
166 
167 	local_irq_restore(flags);
168 
169 	return;
170 }
171 
172 /*
173  * adi_move_bits() detects a possible 2-stream mode, and moves
174  * the bits accordingly.
175  */
176 
177 static void adi_move_bits(struct adi_port *port, int length)
178 {
179 	int i;
180 	struct adi *adi = port->adi;
181 
182 	adi[0].idx = adi[1].idx = 0;
183 
184 	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
185 	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
186 
187 	for (i = 1; i <= adi[1].ret; i++)
188 		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
189 
190 	adi[0].ret += adi[1].ret;
191 	adi[1].ret = -1;
192 }
193 
194 /*
195  * adi_get_bits() gathers bits from the data packet.
196  */
197 
198 static inline int adi_get_bits(struct adi *adi, int count)
199 {
200 	int bits = 0;
201 	int i;
202 	if ((adi->idx += count) > adi->ret) return 0;
203 	for (i = 0; i < count; i++)
204 		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
205 	return bits;
206 }
207 
208 /*
209  * adi_decode() decodes Logitech joystick data into input events.
210  */
211 
212 static int adi_decode(struct adi *adi)
213 {
214 	struct input_dev *dev = adi->dev;
215 	char *abs = adi->abs;
216 	short *key = adi->key;
217 	int i, t;
218 
219 	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
220 		return -1;
221 
222 	for (i = 0; i < adi->axes10; i++)
223 		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
224 
225 	for (i = 0; i < adi->axes8; i++)
226 		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
227 
228 	for (i = 0; i < adi->buttons && i < 63; i++) {
229 		if (i == adi->pad) {
230 			t = adi_get_bits(adi, 4);
231 			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
232 			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
233 		}
234 		input_report_key(dev, *key++, adi_get_bits(adi, 1));
235 	}
236 
237 	for (i = 0; i < adi->hats; i++) {
238 		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
239 		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
240 		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
241 	}
242 
243 	for (i = 63; i < adi->buttons; i++)
244 		input_report_key(dev, *key++, adi_get_bits(adi, 1));
245 
246 	input_sync(dev);
247 
248 	return 0;
249 }
250 
251 /*
252  * adi_read() reads the data packet and decodes it.
253  */
254 
255 static int adi_read(struct adi_port *port)
256 {
257 	int i;
258 	int result = 0;
259 
260 	adi_read_packet(port);
261 	adi_move_bits(port, port->adi[0].length);
262 
263 	for (i = 0; i < 2; i++)
264 		if (port->adi[i].length)
265 			 result |= adi_decode(port->adi + i);
266 
267 	return result;
268 }
269 
270 /*
271  * adi_poll() repeatedly polls the Logitech joysticks.
272  */
273 
274 static void adi_poll(struct gameport *gameport)
275 {
276 	struct adi_port *port = gameport_get_drvdata(gameport);
277 
278 	port->bad -= adi_read(port);
279 	port->reads++;
280 }
281 
282 /*
283  * adi_open() is a callback from the input open routine.
284  */
285 
286 static int adi_open(struct input_dev *dev)
287 {
288 	struct adi_port *port = input_get_drvdata(dev);
289 
290 	gameport_start_polling(port->gameport);
291 	return 0;
292 }
293 
294 /*
295  * adi_close() is a callback from the input close routine.
296  */
297 
298 static void adi_close(struct input_dev *dev)
299 {
300 	struct adi_port *port = input_get_drvdata(dev);
301 
302 	gameport_stop_polling(port->gameport);
303 }
304 
305 /*
306  * adi_init_digital() sends a trigger & delay sequence
307  * to reset and initialize a Logitech joystick into digital mode.
308  */
309 
310 static void adi_init_digital(struct gameport *gameport)
311 {
312 	static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
313 	int i;
314 
315 	for (i = 0; seq[i]; i++) {
316 		gameport_trigger(gameport);
317 		if (seq[i] > 0)
318 			msleep(seq[i]);
319 		if (seq[i] < 0) {
320 			mdelay(-seq[i]);
321 			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
322 		}
323 	}
324 }
325 
326 static void adi_id_decode(struct adi *adi, struct adi_port *port)
327 {
328 	int i, t;
329 
330 	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
331 		return;
332 
333 	if (adi->ret < (t = adi_get_bits(adi, 10))) {
334 		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
335 		return;
336 	}
337 
338 	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
339 
340 	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
341 
342 	adi->length = adi_get_bits(adi, 10);
343 
344 	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
345 		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
346 		adi->length = 0;
347 		return;
348 	}
349 
350 	adi->axes8 = adi_get_bits(adi, 4);
351 	adi->buttons = adi_get_bits(adi, 6);
352 
353 	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
354 		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
355 		adi->length = 0;
356 		return;
357 	}
358 
359 	adi->buttons += adi_get_bits(adi, 6);
360 	adi->hats += adi_get_bits(adi, 4);
361 
362 	i = adi_get_bits(adi, 4);
363 
364 	if (t & ADI_FLAG_10BIT) {
365 		adi->axes10 = adi->axes8 - i;
366 		adi->axes8 = i;
367 	}
368 
369 	t = adi_get_bits(adi, 4);
370 
371 	for (i = 0; i < t; i++)
372 		adi->cname[i] = adi_get_bits(adi, 8);
373 	adi->cname[i] = 0;
374 
375 	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
376 	if (adi->length != t && adi->length != t + (t & 1)) {
377 		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
378 		adi->length = 0;
379 		return;
380 	}
381 
382 	switch (adi->id) {
383 		case ADI_ID_TPD:
384 			adi->pad = 4;
385 			adi->buttons -= 4;
386 			break;
387 		case ADI_ID_WGP:
388 			adi->pad = 0;
389 			adi->buttons -= 4;
390 			break;
391 		default:
392 			adi->pad = -1;
393 			break;
394 	}
395 }
396 
397 static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
398 {
399 	struct input_dev *input_dev;
400 	char buf[ADI_MAX_NAME_LENGTH];
401 	int i, t;
402 
403 	adi->dev = input_dev = input_allocate_device();
404 	if (!input_dev)
405 		return -ENOMEM;
406 
407 	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
408 
409 	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
410 	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
411 	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
412 
413 	adi->abs = adi_abs[t];
414 	adi->key = adi_key[t];
415 
416 	input_dev->name = adi->name;
417 	input_dev->phys = adi->phys;
418 	input_dev->id.bustype = BUS_GAMEPORT;
419 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
420 	input_dev->id.product = adi->id;
421 	input_dev->id.version = 0x0100;
422 	input_dev->dev.parent = &port->gameport->dev;
423 
424 	input_set_drvdata(input_dev, port);
425 
426 	input_dev->open = adi_open;
427 	input_dev->close = adi_close;
428 
429 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
430 
431 	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
432 		set_bit(adi->abs[i], input_dev->absbit);
433 
434 	for (i = 0; i < adi->buttons; i++)
435 		set_bit(adi->key[i], input_dev->keybit);
436 
437 	return 0;
438 }
439 
440 static void adi_init_center(struct adi *adi)
441 {
442 	int i, t, x;
443 
444 	if (!adi->length)
445 		return;
446 
447 	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
448 
449 		t = adi->abs[i];
450 		x = input_abs_get_val(adi->dev, t);
451 
452 		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
453 			x = i < adi->axes10 ? 512 : 128;
454 
455 		if (i < adi->axes10)
456 			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
457 		else if (i < adi->axes10 + adi->axes8)
458 			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
459 		else
460 			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
461 	}
462 }
463 
464 /*
465  * adi_connect() probes for Logitech ADI joysticks.
466  */
467 
468 static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
469 {
470 	struct adi_port *port;
471 	int i;
472 	int err;
473 
474 	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
475 	if (!port)
476 		return -ENOMEM;
477 
478 	port->gameport = gameport;
479 
480 	gameport_set_drvdata(gameport, port);
481 
482 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
483 	if (err)
484 		goto fail1;
485 
486 	adi_init_digital(gameport);
487 	adi_read_packet(port);
488 
489 	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
490 		adi_move_bits(port, adi_get_bits(port->adi, 10));
491 
492 	for (i = 0; i < 2; i++) {
493 		adi_id_decode(port->adi + i, port);
494 
495 		if (!port->adi[i].length)
496 			continue;
497 
498 		err = adi_init_input(port->adi + i, port, i);
499 		if (err)
500 			goto fail2;
501 	}
502 
503 	if (!port->adi[0].length && !port->adi[1].length) {
504 		err = -ENODEV;
505 		goto fail2;
506 	}
507 
508 	gameport_set_poll_handler(gameport, adi_poll);
509 	gameport_set_poll_interval(gameport, 20);
510 
511 	msleep(ADI_INIT_DELAY);
512 	if (adi_read(port)) {
513 		msleep(ADI_DATA_DELAY);
514 		adi_read(port);
515 	}
516 
517 	for (i = 0; i < 2; i++)
518 		if (port->adi[i].length > 0) {
519 			adi_init_center(port->adi + i);
520 			err = input_register_device(port->adi[i].dev);
521 			if (err)
522 				goto fail3;
523 		}
524 
525 	return 0;
526 
527  fail3: while (--i >= 0) {
528 		if (port->adi[i].length > 0) {
529 			input_unregister_device(port->adi[i].dev);
530 			port->adi[i].dev = NULL;
531 		}
532 	}
533  fail2:	for (i = 0; i < 2; i++)
534 		input_free_device(port->adi[i].dev);
535 	gameport_close(gameport);
536  fail1:	gameport_set_drvdata(gameport, NULL);
537 	kfree(port);
538 	return err;
539 }
540 
541 static void adi_disconnect(struct gameport *gameport)
542 {
543 	int i;
544 	struct adi_port *port = gameport_get_drvdata(gameport);
545 
546 	for (i = 0; i < 2; i++)
547 		if (port->adi[i].length > 0)
548 			input_unregister_device(port->adi[i].dev);
549 	gameport_close(gameport);
550 	gameport_set_drvdata(gameport, NULL);
551 	kfree(port);
552 }
553 
554 static struct gameport_driver adi_drv = {
555 	.driver		= {
556 		.name	= "adi",
557 	},
558 	.description	= DRIVER_DESC,
559 	.connect	= adi_connect,
560 	.disconnect	= adi_disconnect,
561 };
562 
563 module_gameport_driver(adi_drv);
564