xref: /openbmc/linux/drivers/input/joystick/adi.c (revision 2d09ac95)
1 // SPDX-License-Identifier: GPL-2.0-or-later
2 /*
3  *  Copyright (c) 1998-2005 Vojtech Pavlik
4  */
5 
6 /*
7  * Logitech ADI joystick family driver for Linux
8  */
9 
10 #include <linux/delay.h>
11 #include <linux/kernel.h>
12 #include <linux/module.h>
13 #include <linux/string.h>
14 #include <linux/slab.h>
15 #include <linux/input.h>
16 #include <linux/gameport.h>
17 #include <linux/jiffies.h>
18 
19 #define DRIVER_DESC	"Logitech ADI joystick family driver"
20 
21 MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
22 MODULE_DESCRIPTION(DRIVER_DESC);
23 MODULE_LICENSE("GPL");
24 
25 /*
26  * Times, array sizes, flags, ids.
27  */
28 
29 #define ADI_MAX_START		200	/* Trigger to packet timeout [200us] */
30 #define ADI_MAX_STROBE		40	/* Single bit timeout [40us] */
31 #define ADI_INIT_DELAY		10	/* Delay after init packet [10ms] */
32 #define ADI_DATA_DELAY		4	/* Delay after data packet [4ms] */
33 
34 #define ADI_MAX_LENGTH		256
35 #define ADI_MIN_LENGTH		8
36 #define ADI_MIN_LEN_LENGTH	10
37 #define ADI_MIN_ID_LENGTH	66
38 #define ADI_MAX_NAME_LENGTH	64
39 #define ADI_MAX_CNAME_LENGTH	16
40 #define ADI_MAX_PHYS_LENGTH	64
41 
42 #define ADI_FLAG_HAT		0x04
43 #define ADI_FLAG_10BIT		0x08
44 
45 #define ADI_ID_TPD		0x01
46 #define ADI_ID_WGP		0x06
47 #define ADI_ID_WGPE		0x08
48 #define ADI_ID_MAX		0x0a
49 
50 /*
51  * Names, buttons, axes ...
52  */
53 
54 static char *adi_names[] = {	"WingMan Extreme Digital", "ThunderPad Digital", "SideCar", "CyberMan 2",
55 				"WingMan Interceptor", "WingMan Formula", "WingMan GamePad",
56 				"WingMan Extreme Digital 3D", "WingMan GamePad Extreme",
57 				"WingMan GamePad USB", "Unknown Device %#x" };
58 
59 static char adi_wmgpe_abs[] =	{ ABS_X, ABS_Y, ABS_HAT0X, ABS_HAT0Y };
60 static char adi_wmi_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
61 static char adi_wmed3d_abs[] =	{ ABS_X, ABS_Y, ABS_THROTTLE, ABS_RZ, ABS_HAT0X, ABS_HAT0Y };
62 static char adi_cm2_abs[] =	{ ABS_X, ABS_Y, ABS_Z, ABS_RX, ABS_RY, ABS_RZ };
63 static char adi_wmf_abs[] =	{ ABS_WHEEL, ABS_GAS, ABS_BRAKE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, ABS_HAT2X, ABS_HAT2Y };
64 
65 static short adi_wmgpe_key[] =	{ BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z,  BTN_TL, BTN_TR, BTN_START, BTN_MODE, BTN_SELECT };
66 static short adi_wmi_key[] =	{ BTN_TRIGGER,  BTN_TOP, BTN_THUMB, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_EXTRA };
67 static short adi_wmed3d_key[] =	{ BTN_TRIGGER, BTN_THUMB, BTN_THUMB2, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2 };
68 static short adi_cm2_key[] =	{ BTN_1, BTN_2, BTN_3, BTN_4, BTN_5, BTN_6, BTN_7, BTN_8 };
69 
70 static char* adi_abs[] = { adi_wmi_abs, adi_wmgpe_abs, adi_wmf_abs, adi_cm2_abs, adi_wmi_abs, adi_wmf_abs,
71 			   adi_wmgpe_abs, adi_wmed3d_abs, adi_wmgpe_abs, adi_wmgpe_abs, adi_wmi_abs };
72 
73 static short* adi_key[] = { adi_wmi_key, adi_wmgpe_key, adi_cm2_key, adi_cm2_key, adi_wmi_key, adi_cm2_key,
74 			    adi_wmgpe_key, adi_wmed3d_key, adi_wmgpe_key, adi_wmgpe_key, adi_wmi_key };
75 
76 /*
77  * Hat to axis conversion arrays.
78  */
79 
80 static struct {
81 	int x;
82 	int y;
83 } adi_hat_to_axis[] = {{ 0, 0}, { 0,-1}, { 1,-1}, { 1, 0}, { 1, 1}, { 0, 1}, {-1, 1}, {-1, 0}, {-1,-1}};
84 
85 /*
86  * Per-port information.
87  */
88 
89 struct adi {
90 	struct input_dev *dev;
91 	int length;
92 	int ret;
93 	int idx;
94 	unsigned char id;
95 	char buttons;
96 	char axes10;
97 	char axes8;
98 	signed char pad;
99 	char hats;
100 	char *abs;
101 	short *key;
102 	char name[ADI_MAX_NAME_LENGTH];
103 	char cname[ADI_MAX_CNAME_LENGTH];
104 	char phys[ADI_MAX_PHYS_LENGTH];
105 	unsigned char data[ADI_MAX_LENGTH];
106 };
107 
108 struct adi_port {
109 	struct gameport *gameport;
110 	struct adi adi[2];
111 	int bad;
112 	int reads;
113 };
114 
115 /*
116  * adi_read_packet() reads a Logitech ADI packet.
117  */
118 
adi_read_packet(struct adi_port * port)119 static void adi_read_packet(struct adi_port *port)
120 {
121 	struct adi *adi = port->adi;
122 	struct gameport *gameport = port->gameport;
123 	unsigned char u, v, w, x;
124 	int t[2], s[2], i;
125 	unsigned long flags;
126 
127 	for (i = 0; i < 2; i++) {
128 		adi[i].ret = -1;
129 		t[i] = gameport_time(gameport, ADI_MAX_START);
130 		s[i] = 0;
131 	}
132 
133 	local_irq_save(flags);
134 
135 	gameport_trigger(gameport);
136 	v = gameport_read(gameport);
137 
138 	do {
139 		u = v;
140 		w = u ^ (v = x = gameport_read(gameport));
141 		for (i = 0; i < 2; i++, w >>= 2, x >>= 2) {
142 			t[i]--;
143 			if ((w & 0x30) && s[i]) {
144 				if ((w & 0x30) < 0x30 && adi[i].ret < ADI_MAX_LENGTH && t[i] > 0) {
145 					adi[i].data[++adi[i].ret] = w;
146 					t[i] = gameport_time(gameport, ADI_MAX_STROBE);
147 				} else t[i] = 0;
148 			} else if (!(x & 0x30)) s[i] = 1;
149 		}
150 	} while (t[0] > 0 || t[1] > 0);
151 
152 	local_irq_restore(flags);
153 
154 	return;
155 }
156 
157 /*
158  * adi_move_bits() detects a possible 2-stream mode, and moves
159  * the bits accordingly.
160  */
161 
adi_move_bits(struct adi_port * port,int length)162 static void adi_move_bits(struct adi_port *port, int length)
163 {
164 	int i;
165 	struct adi *adi = port->adi;
166 
167 	adi[0].idx = adi[1].idx = 0;
168 
169 	if (adi[0].ret <= 0 || adi[1].ret <= 0) return;
170 	if (adi[0].data[0] & 0x20 || ~adi[1].data[0] & 0x20) return;
171 
172 	for (i = 1; i <= adi[1].ret; i++)
173 		adi[0].data[((length - 1) >> 1) + i + 1] = adi[1].data[i];
174 
175 	adi[0].ret += adi[1].ret;
176 	adi[1].ret = -1;
177 }
178 
179 /*
180  * adi_get_bits() gathers bits from the data packet.
181  */
182 
adi_get_bits(struct adi * adi,int count)183 static inline int adi_get_bits(struct adi *adi, int count)
184 {
185 	int bits = 0;
186 	int i;
187 	if ((adi->idx += count) > adi->ret) return 0;
188 	for (i = 0; i < count; i++)
189 		bits |= ((adi->data[adi->idx - i] >> 5) & 1) << i;
190 	return bits;
191 }
192 
193 /*
194  * adi_decode() decodes Logitech joystick data into input events.
195  */
196 
adi_decode(struct adi * adi)197 static int adi_decode(struct adi *adi)
198 {
199 	struct input_dev *dev = adi->dev;
200 	char *abs = adi->abs;
201 	short *key = adi->key;
202 	int i, t;
203 
204 	if (adi->ret < adi->length || adi->id != (adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4)))
205 		return -1;
206 
207 	for (i = 0; i < adi->axes10; i++)
208 		input_report_abs(dev, *abs++, adi_get_bits(adi, 10));
209 
210 	for (i = 0; i < adi->axes8; i++)
211 		input_report_abs(dev, *abs++, adi_get_bits(adi, 8));
212 
213 	for (i = 0; i < adi->buttons && i < 63; i++) {
214 		if (i == adi->pad) {
215 			t = adi_get_bits(adi, 4);
216 			input_report_abs(dev, *abs++, ((t >> 2) & 1) - ( t       & 1));
217 			input_report_abs(dev, *abs++, ((t >> 1) & 1) - ((t >> 3) & 1));
218 		}
219 		input_report_key(dev, *key++, adi_get_bits(adi, 1));
220 	}
221 
222 	for (i = 0; i < adi->hats; i++) {
223 		if ((t = adi_get_bits(adi, 4)) > 8) t = 0;
224 		input_report_abs(dev, *abs++, adi_hat_to_axis[t].x);
225 		input_report_abs(dev, *abs++, adi_hat_to_axis[t].y);
226 	}
227 
228 	for (i = 63; i < adi->buttons; i++)
229 		input_report_key(dev, *key++, adi_get_bits(adi, 1));
230 
231 	input_sync(dev);
232 
233 	return 0;
234 }
235 
236 /*
237  * adi_read() reads the data packet and decodes it.
238  */
239 
adi_read(struct adi_port * port)240 static int adi_read(struct adi_port *port)
241 {
242 	int i;
243 	int result = 0;
244 
245 	adi_read_packet(port);
246 	adi_move_bits(port, port->adi[0].length);
247 
248 	for (i = 0; i < 2; i++)
249 		if (port->adi[i].length)
250 			 result |= adi_decode(port->adi + i);
251 
252 	return result;
253 }
254 
255 /*
256  * adi_poll() repeatedly polls the Logitech joysticks.
257  */
258 
adi_poll(struct gameport * gameport)259 static void adi_poll(struct gameport *gameport)
260 {
261 	struct adi_port *port = gameport_get_drvdata(gameport);
262 
263 	port->bad -= adi_read(port);
264 	port->reads++;
265 }
266 
267 /*
268  * adi_open() is a callback from the input open routine.
269  */
270 
adi_open(struct input_dev * dev)271 static int adi_open(struct input_dev *dev)
272 {
273 	struct adi_port *port = input_get_drvdata(dev);
274 
275 	gameport_start_polling(port->gameport);
276 	return 0;
277 }
278 
279 /*
280  * adi_close() is a callback from the input close routine.
281  */
282 
adi_close(struct input_dev * dev)283 static void adi_close(struct input_dev *dev)
284 {
285 	struct adi_port *port = input_get_drvdata(dev);
286 
287 	gameport_stop_polling(port->gameport);
288 }
289 
290 /*
291  * adi_init_digital() sends a trigger & delay sequence
292  * to reset and initialize a Logitech joystick into digital mode.
293  */
294 
adi_init_digital(struct gameport * gameport)295 static void adi_init_digital(struct gameport *gameport)
296 {
297 	static const int seq[] = { 4, -2, -3, 10, -6, -11, -7, -9, 11, 0 };
298 	int i;
299 
300 	for (i = 0; seq[i]; i++) {
301 		gameport_trigger(gameport);
302 		if (seq[i] > 0)
303 			msleep(seq[i]);
304 		if (seq[i] < 0) {
305 			mdelay(-seq[i]);
306 			udelay(-seq[i]*14);	/* It looks like mdelay() is off by approx 1.4% */
307 		}
308 	}
309 }
310 
adi_id_decode(struct adi * adi,struct adi_port * port)311 static void adi_id_decode(struct adi *adi, struct adi_port *port)
312 {
313 	int i, t;
314 
315 	if (adi->ret < ADI_MIN_ID_LENGTH) /* Minimum ID packet length */
316 		return;
317 
318 	if (adi->ret < (t = adi_get_bits(adi, 10))) {
319 		printk(KERN_WARNING "adi: Short ID packet: reported: %d != read: %d\n", t, adi->ret);
320 		return;
321 	}
322 
323 	adi->id = adi_get_bits(adi, 4) | (adi_get_bits(adi, 4) << 4);
324 
325 	if ((t = adi_get_bits(adi, 4)) & ADI_FLAG_HAT) adi->hats++;
326 
327 	adi->length = adi_get_bits(adi, 10);
328 
329 	if (adi->length >= ADI_MAX_LENGTH || adi->length < ADI_MIN_LENGTH) {
330 		printk(KERN_WARNING "adi: Bad data packet length (%d).\n", adi->length);
331 		adi->length = 0;
332 		return;
333 	}
334 
335 	adi->axes8 = adi_get_bits(adi, 4);
336 	adi->buttons = adi_get_bits(adi, 6);
337 
338 	if (adi_get_bits(adi, 6) != 8 && adi->hats) {
339 		printk(KERN_WARNING "adi: Other than 8-dir POVs not supported yet.\n");
340 		adi->length = 0;
341 		return;
342 	}
343 
344 	adi->buttons += adi_get_bits(adi, 6);
345 	adi->hats += adi_get_bits(adi, 4);
346 
347 	i = adi_get_bits(adi, 4);
348 
349 	if (t & ADI_FLAG_10BIT) {
350 		adi->axes10 = adi->axes8 - i;
351 		adi->axes8 = i;
352 	}
353 
354 	t = adi_get_bits(adi, 4);
355 
356 	for (i = 0; i < t; i++)
357 		adi->cname[i] = adi_get_bits(adi, 8);
358 	adi->cname[i] = 0;
359 
360 	t = 8 + adi->buttons + adi->axes10 * 10 + adi->axes8 * 8 + adi->hats * 4;
361 	if (adi->length != t && adi->length != t + (t & 1)) {
362 		printk(KERN_WARNING "adi: Expected length %d != data length %d\n", t, adi->length);
363 		adi->length = 0;
364 		return;
365 	}
366 
367 	switch (adi->id) {
368 		case ADI_ID_TPD:
369 			adi->pad = 4;
370 			adi->buttons -= 4;
371 			break;
372 		case ADI_ID_WGP:
373 			adi->pad = 0;
374 			adi->buttons -= 4;
375 			break;
376 		default:
377 			adi->pad = -1;
378 			break;
379 	}
380 }
381 
adi_init_input(struct adi * adi,struct adi_port * port,int half)382 static int adi_init_input(struct adi *adi, struct adi_port *port, int half)
383 {
384 	struct input_dev *input_dev;
385 	char buf[ADI_MAX_NAME_LENGTH];
386 	int i, t;
387 
388 	adi->dev = input_dev = input_allocate_device();
389 	if (!input_dev)
390 		return -ENOMEM;
391 
392 	t = adi->id < ADI_ID_MAX ? adi->id : ADI_ID_MAX;
393 
394 	snprintf(buf, ADI_MAX_PHYS_LENGTH, adi_names[t], adi->id);
395 	snprintf(adi->name, ADI_MAX_NAME_LENGTH, "Logitech %s [%s]", buf, adi->cname);
396 	snprintf(adi->phys, ADI_MAX_PHYS_LENGTH, "%s/input%d", port->gameport->phys, half);
397 
398 	adi->abs = adi_abs[t];
399 	adi->key = adi_key[t];
400 
401 	input_dev->name = adi->name;
402 	input_dev->phys = adi->phys;
403 	input_dev->id.bustype = BUS_GAMEPORT;
404 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_LOGITECH;
405 	input_dev->id.product = adi->id;
406 	input_dev->id.version = 0x0100;
407 	input_dev->dev.parent = &port->gameport->dev;
408 
409 	input_set_drvdata(input_dev, port);
410 
411 	input_dev->open = adi_open;
412 	input_dev->close = adi_close;
413 
414 	input_dev->evbit[0] = BIT_MASK(EV_KEY) | BIT_MASK(EV_ABS);
415 
416 	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++)
417 		set_bit(adi->abs[i], input_dev->absbit);
418 
419 	for (i = 0; i < adi->buttons; i++)
420 		set_bit(adi->key[i], input_dev->keybit);
421 
422 	return 0;
423 }
424 
adi_init_center(struct adi * adi)425 static void adi_init_center(struct adi *adi)
426 {
427 	int i, t, x;
428 
429 	if (!adi->length)
430 		return;
431 
432 	for (i = 0; i < adi->axes10 + adi->axes8 + (adi->hats + (adi->pad != -1)) * 2; i++) {
433 
434 		t = adi->abs[i];
435 		x = input_abs_get_val(adi->dev, t);
436 
437 		if (t == ABS_THROTTLE || t == ABS_RUDDER || adi->id == ADI_ID_WGPE)
438 			x = i < adi->axes10 ? 512 : 128;
439 
440 		if (i < adi->axes10)
441 			input_set_abs_params(adi->dev, t, 64, x * 2 - 64, 2, 16);
442 		else if (i < adi->axes10 + adi->axes8)
443 			input_set_abs_params(adi->dev, t, 48, x * 2 - 48, 1, 16);
444 		else
445 			input_set_abs_params(adi->dev, t, -1, 1, 0, 0);
446 	}
447 }
448 
449 /*
450  * adi_connect() probes for Logitech ADI joysticks.
451  */
452 
adi_connect(struct gameport * gameport,struct gameport_driver * drv)453 static int adi_connect(struct gameport *gameport, struct gameport_driver *drv)
454 {
455 	struct adi_port *port;
456 	int i;
457 	int err;
458 
459 	port = kzalloc(sizeof(struct adi_port), GFP_KERNEL);
460 	if (!port)
461 		return -ENOMEM;
462 
463 	port->gameport = gameport;
464 
465 	gameport_set_drvdata(gameport, port);
466 
467 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
468 	if (err)
469 		goto fail1;
470 
471 	adi_init_digital(gameport);
472 	adi_read_packet(port);
473 
474 	if (port->adi[0].ret >= ADI_MIN_LEN_LENGTH)
475 		adi_move_bits(port, adi_get_bits(port->adi, 10));
476 
477 	for (i = 0; i < 2; i++) {
478 		adi_id_decode(port->adi + i, port);
479 
480 		if (!port->adi[i].length)
481 			continue;
482 
483 		err = adi_init_input(port->adi + i, port, i);
484 		if (err)
485 			goto fail2;
486 	}
487 
488 	if (!port->adi[0].length && !port->adi[1].length) {
489 		err = -ENODEV;
490 		goto fail2;
491 	}
492 
493 	gameport_set_poll_handler(gameport, adi_poll);
494 	gameport_set_poll_interval(gameport, 20);
495 
496 	msleep(ADI_INIT_DELAY);
497 	if (adi_read(port)) {
498 		msleep(ADI_DATA_DELAY);
499 		adi_read(port);
500 	}
501 
502 	for (i = 0; i < 2; i++)
503 		if (port->adi[i].length > 0) {
504 			adi_init_center(port->adi + i);
505 			err = input_register_device(port->adi[i].dev);
506 			if (err)
507 				goto fail3;
508 		}
509 
510 	return 0;
511 
512  fail3: while (--i >= 0) {
513 		if (port->adi[i].length > 0) {
514 			input_unregister_device(port->adi[i].dev);
515 			port->adi[i].dev = NULL;
516 		}
517 	}
518  fail2:	for (i = 0; i < 2; i++)
519 		input_free_device(port->adi[i].dev);
520 	gameport_close(gameport);
521  fail1:	gameport_set_drvdata(gameport, NULL);
522 	kfree(port);
523 	return err;
524 }
525 
adi_disconnect(struct gameport * gameport)526 static void adi_disconnect(struct gameport *gameport)
527 {
528 	int i;
529 	struct adi_port *port = gameport_get_drvdata(gameport);
530 
531 	for (i = 0; i < 2; i++)
532 		if (port->adi[i].length > 0)
533 			input_unregister_device(port->adi[i].dev);
534 	gameport_close(gameport);
535 	gameport_set_drvdata(gameport, NULL);
536 	kfree(port);
537 }
538 
539 static struct gameport_driver adi_drv = {
540 	.driver		= {
541 		.name	= "adi",
542 	},
543 	.description	= DRIVER_DESC,
544 	.connect	= adi_connect,
545 	.disconnect	= adi_disconnect,
546 };
547 
548 module_gameport_driver(adi_drv);
549