xref: /openbmc/linux/drivers/input/joystick/a3d.c (revision 2d09ac95)
11a59d1b8SThomas Gleixner // SPDX-License-Identifier: GPL-2.0-or-later
21da177e4SLinus Torvalds /*
31da177e4SLinus Torvalds  *  Copyright (c) 1998-2001 Vojtech Pavlik
41da177e4SLinus Torvalds  */
51da177e4SLinus Torvalds 
61da177e4SLinus Torvalds /*
725985edcSLucas De Marchi  * FP-Gaming Assassin 3D joystick driver for Linux
81da177e4SLinus Torvalds  */
91da177e4SLinus Torvalds 
101da177e4SLinus Torvalds #include <linux/kernel.h>
111da177e4SLinus Torvalds #include <linux/module.h>
121da177e4SLinus Torvalds #include <linux/slab.h>
131da177e4SLinus Torvalds #include <linux/gameport.h>
141da177e4SLinus Torvalds #include <linux/input.h>
154e57b681STim Schmielau #include <linux/jiffies.h>
161da177e4SLinus Torvalds 
1725985edcSLucas De Marchi #define DRIVER_DESC	"FP-Gaming Assassin 3D joystick driver"
181da177e4SLinus Torvalds 
191da177e4SLinus Torvalds MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
201da177e4SLinus Torvalds MODULE_DESCRIPTION(DRIVER_DESC);
211da177e4SLinus Torvalds MODULE_LICENSE("GPL");
221da177e4SLinus Torvalds 
231da177e4SLinus Torvalds #define A3D_MAX_START		600	/* 600 us */
241da177e4SLinus Torvalds #define A3D_MAX_STROBE		80	/* 80 us */
251da177e4SLinus Torvalds #define A3D_MAX_LENGTH		40	/* 40*3 bits */
261da177e4SLinus Torvalds 
271da177e4SLinus Torvalds #define A3D_MODE_A3D		1	/* Assassin 3D */
281da177e4SLinus Torvalds #define A3D_MODE_PAN		2	/* Panther */
291da177e4SLinus Torvalds #define A3D_MODE_OEM		3	/* Panther OEM version */
301da177e4SLinus Torvalds #define A3D_MODE_PXL		4	/* Panther XL */
311da177e4SLinus Torvalds 
321da177e4SLinus Torvalds static char *a3d_names[] = { NULL, "FP-Gaming Assassin 3D", "MadCatz Panther", "OEM Panther",
331da177e4SLinus Torvalds 			"MadCatz Panther XL", "MadCatz Panther XL w/ rudder" };
341da177e4SLinus Torvalds 
351da177e4SLinus Torvalds struct a3d {
361da177e4SLinus Torvalds 	struct gameport *gameport;
371da177e4SLinus Torvalds 	struct gameport *adc;
38275c6ce2SDmitry Torokhov 	struct input_dev *dev;
391da177e4SLinus Torvalds 	int axes[4];
401da177e4SLinus Torvalds 	int buttons;
411da177e4SLinus Torvalds 	int mode;
421da177e4SLinus Torvalds 	int length;
431da177e4SLinus Torvalds 	int reads;
441da177e4SLinus Torvalds 	int bads;
451da177e4SLinus Torvalds 	char phys[32];
461da177e4SLinus Torvalds };
471da177e4SLinus Torvalds 
481da177e4SLinus Torvalds /*
491da177e4SLinus Torvalds  * a3d_read_packet() reads an Assassin 3D packet.
501da177e4SLinus Torvalds  */
511da177e4SLinus Torvalds 
a3d_read_packet(struct gameport * gameport,int length,char * data)521da177e4SLinus Torvalds static int a3d_read_packet(struct gameport *gameport, int length, char *data)
531da177e4SLinus Torvalds {
541da177e4SLinus Torvalds 	unsigned long flags;
551da177e4SLinus Torvalds 	unsigned char u, v;
561da177e4SLinus Torvalds 	unsigned int t, s;
571da177e4SLinus Torvalds 	int i;
581da177e4SLinus Torvalds 
591da177e4SLinus Torvalds 	i = 0;
601da177e4SLinus Torvalds 	t = gameport_time(gameport, A3D_MAX_START);
611da177e4SLinus Torvalds 	s = gameport_time(gameport, A3D_MAX_STROBE);
621da177e4SLinus Torvalds 
631da177e4SLinus Torvalds 	local_irq_save(flags);
641da177e4SLinus Torvalds 	gameport_trigger(gameport);
651da177e4SLinus Torvalds 	v = gameport_read(gameport);
661da177e4SLinus Torvalds 
671da177e4SLinus Torvalds 	while (t > 0 && i < length) {
681da177e4SLinus Torvalds 		t--;
691da177e4SLinus Torvalds 		u = v; v = gameport_read(gameport);
701da177e4SLinus Torvalds 		if (~v & u & 0x10) {
711da177e4SLinus Torvalds 			data[i++] = v >> 5;
721da177e4SLinus Torvalds 			t = s;
731da177e4SLinus Torvalds 		}
741da177e4SLinus Torvalds 	}
751da177e4SLinus Torvalds 
761da177e4SLinus Torvalds 	local_irq_restore(flags);
771da177e4SLinus Torvalds 
781da177e4SLinus Torvalds 	return i;
791da177e4SLinus Torvalds }
801da177e4SLinus Torvalds 
811da177e4SLinus Torvalds /*
821da177e4SLinus Torvalds  * a3d_csum() computes checksum of triplet packet
831da177e4SLinus Torvalds  */
841da177e4SLinus Torvalds 
a3d_csum(char * data,int count)851da177e4SLinus Torvalds static int a3d_csum(char *data, int count)
861da177e4SLinus Torvalds {
871da177e4SLinus Torvalds 	int i, csum = 0;
881da177e4SLinus Torvalds 
891da177e4SLinus Torvalds 	for (i = 0; i < count - 2; i++)
901da177e4SLinus Torvalds 		csum += data[i];
911da177e4SLinus Torvalds 	return (csum & 0x3f) != ((data[count - 2] << 3) | data[count - 1]);
921da177e4SLinus Torvalds }
931da177e4SLinus Torvalds 
a3d_read(struct a3d * a3d,unsigned char * data)941da177e4SLinus Torvalds static void a3d_read(struct a3d *a3d, unsigned char *data)
951da177e4SLinus Torvalds {
96275c6ce2SDmitry Torokhov 	struct input_dev *dev = a3d->dev;
971da177e4SLinus Torvalds 
981da177e4SLinus Torvalds 	switch (a3d->mode) {
991da177e4SLinus Torvalds 
1001da177e4SLinus Torvalds 		case A3D_MODE_A3D:
1011da177e4SLinus Torvalds 		case A3D_MODE_OEM:
1021da177e4SLinus Torvalds 		case A3D_MODE_PAN:
1031da177e4SLinus Torvalds 
1041da177e4SLinus Torvalds 			input_report_rel(dev, REL_X, ((data[5] << 6) | (data[6] << 3) | data[ 7]) - ((data[5] & 4) << 7));
1051da177e4SLinus Torvalds 			input_report_rel(dev, REL_Y, ((data[8] << 6) | (data[9] << 3) | data[10]) - ((data[8] & 4) << 7));
1061da177e4SLinus Torvalds 
1071da177e4SLinus Torvalds 			input_report_key(dev, BTN_RIGHT,  data[2] & 1);
1081da177e4SLinus Torvalds 			input_report_key(dev, BTN_LEFT,   data[3] & 2);
1091da177e4SLinus Torvalds 			input_report_key(dev, BTN_MIDDLE, data[3] & 4);
1101da177e4SLinus Torvalds 
1111da177e4SLinus Torvalds 			input_sync(dev);
1121da177e4SLinus Torvalds 
1131da177e4SLinus Torvalds 			a3d->axes[0] = ((signed char)((data[11] << 6) | (data[12] << 3) | (data[13]))) + 128;
1141da177e4SLinus Torvalds 			a3d->axes[1] = ((signed char)((data[14] << 6) | (data[15] << 3) | (data[16]))) + 128;
1151da177e4SLinus Torvalds 			a3d->axes[2] = ((signed char)((data[17] << 6) | (data[18] << 3) | (data[19]))) + 128;
1161da177e4SLinus Torvalds 			a3d->axes[3] = ((signed char)((data[20] << 6) | (data[21] << 3) | (data[22]))) + 128;
1171da177e4SLinus Torvalds 
1181da177e4SLinus Torvalds 			a3d->buttons = ((data[3] << 3) | data[4]) & 0xf;
1191da177e4SLinus Torvalds 
1201da177e4SLinus Torvalds 			break;
1211da177e4SLinus Torvalds 
1221da177e4SLinus Torvalds 		case A3D_MODE_PXL:
1231da177e4SLinus Torvalds 
1241da177e4SLinus Torvalds 			input_report_rel(dev, REL_X, ((data[ 9] << 6) | (data[10] << 3) | data[11]) - ((data[ 9] & 4) << 7));
1251da177e4SLinus Torvalds 			input_report_rel(dev, REL_Y, ((data[12] << 6) | (data[13] << 3) | data[14]) - ((data[12] & 4) << 7));
1261da177e4SLinus Torvalds 
1271da177e4SLinus Torvalds 			input_report_key(dev, BTN_RIGHT,  data[2] & 1);
1281da177e4SLinus Torvalds 			input_report_key(dev, BTN_LEFT,   data[3] & 2);
1291da177e4SLinus Torvalds 			input_report_key(dev, BTN_MIDDLE, data[3] & 4);
1301da177e4SLinus Torvalds 			input_report_key(dev, BTN_SIDE,   data[7] & 2);
1311da177e4SLinus Torvalds 			input_report_key(dev, BTN_EXTRA,  data[7] & 4);
1321da177e4SLinus Torvalds 
1331da177e4SLinus Torvalds 			input_report_abs(dev, ABS_X,        ((signed char)((data[15] << 6) | (data[16] << 3) | (data[17]))) + 128);
1341da177e4SLinus Torvalds 			input_report_abs(dev, ABS_Y,        ((signed char)((data[18] << 6) | (data[19] << 3) | (data[20]))) + 128);
1351da177e4SLinus Torvalds 			input_report_abs(dev, ABS_RUDDER,   ((signed char)((data[21] << 6) | (data[22] << 3) | (data[23]))) + 128);
1361da177e4SLinus Torvalds 			input_report_abs(dev, ABS_THROTTLE, ((signed char)((data[24] << 6) | (data[25] << 3) | (data[26]))) + 128);
1371da177e4SLinus Torvalds 
1381da177e4SLinus Torvalds 			input_report_abs(dev, ABS_HAT0X, ( data[5]       & 1) - ((data[5] >> 2) & 1));
1391da177e4SLinus Torvalds 			input_report_abs(dev, ABS_HAT0Y, ((data[5] >> 1) & 1) - ((data[6] >> 2) & 1));
1401da177e4SLinus Torvalds 			input_report_abs(dev, ABS_HAT1X, ((data[4] >> 1) & 1) - ( data[3]       & 1));
1411da177e4SLinus Torvalds 			input_report_abs(dev, ABS_HAT1Y, ((data[4] >> 2) & 1) - ( data[4]       & 1));
1421da177e4SLinus Torvalds 
1431da177e4SLinus Torvalds 			input_report_key(dev, BTN_TRIGGER, data[8] & 1);
1441da177e4SLinus Torvalds 			input_report_key(dev, BTN_THUMB,   data[8] & 2);
1451da177e4SLinus Torvalds 			input_report_key(dev, BTN_TOP,     data[8] & 4);
1461da177e4SLinus Torvalds 			input_report_key(dev, BTN_PINKIE,  data[7] & 1);
1471da177e4SLinus Torvalds 
1481da177e4SLinus Torvalds 			input_sync(dev);
1491da177e4SLinus Torvalds 
1501da177e4SLinus Torvalds 			break;
1511da177e4SLinus Torvalds 	}
1521da177e4SLinus Torvalds }
1531da177e4SLinus Torvalds 
1541da177e4SLinus Torvalds 
1551da177e4SLinus Torvalds /*
1561da177e4SLinus Torvalds  * a3d_poll() reads and analyzes A3D joystick data.
1571da177e4SLinus Torvalds  */
1581da177e4SLinus Torvalds 
a3d_poll(struct gameport * gameport)1591da177e4SLinus Torvalds static void a3d_poll(struct gameport *gameport)
1601da177e4SLinus Torvalds {
1611da177e4SLinus Torvalds 	struct a3d *a3d = gameport_get_drvdata(gameport);
1621da177e4SLinus Torvalds 	unsigned char data[A3D_MAX_LENGTH];
1631da177e4SLinus Torvalds 
1641da177e4SLinus Torvalds 	a3d->reads++;
1651da177e4SLinus Torvalds 	if (a3d_read_packet(a3d->gameport, a3d->length, data) != a3d->length ||
1661da177e4SLinus Torvalds 	    data[0] != a3d->mode || a3d_csum(data, a3d->length))
1671da177e4SLinus Torvalds 		a3d->bads++;
1681da177e4SLinus Torvalds 	else
1691da177e4SLinus Torvalds 		a3d_read(a3d, data);
1701da177e4SLinus Torvalds }
1711da177e4SLinus Torvalds 
1721da177e4SLinus Torvalds /*
1731da177e4SLinus Torvalds  * a3d_adc_cooked_read() copies the acis and button data to the
1741da177e4SLinus Torvalds  * callers arrays. It could do the read itself, but the caller could
1751da177e4SLinus Torvalds  * call this more than 50 times a second, which would use too much CPU.
1761da177e4SLinus Torvalds  */
1771da177e4SLinus Torvalds 
a3d_adc_cooked_read(struct gameport * gameport,int * axes,int * buttons)1781da177e4SLinus Torvalds static int a3d_adc_cooked_read(struct gameport *gameport, int *axes, int *buttons)
1791da177e4SLinus Torvalds {
1801da177e4SLinus Torvalds 	struct a3d *a3d = gameport->port_data;
1811da177e4SLinus Torvalds 	int i;
1821da177e4SLinus Torvalds 
1831da177e4SLinus Torvalds 	for (i = 0; i < 4; i++)
1841da177e4SLinus Torvalds 		axes[i] = (a3d->axes[i] < 254) ? a3d->axes[i] : -1;
1851da177e4SLinus Torvalds 	*buttons = a3d->buttons;
1861da177e4SLinus Torvalds 	return 0;
1871da177e4SLinus Torvalds }
1881da177e4SLinus Torvalds 
1891da177e4SLinus Torvalds /*
1901da177e4SLinus Torvalds  * a3d_adc_open() is the gameport open routine. It refuses to serve
1911da177e4SLinus Torvalds  * any but cooked data.
1921da177e4SLinus Torvalds  */
1931da177e4SLinus Torvalds 
a3d_adc_open(struct gameport * gameport,int mode)1941da177e4SLinus Torvalds static int a3d_adc_open(struct gameport *gameport, int mode)
1951da177e4SLinus Torvalds {
1961da177e4SLinus Torvalds 	struct a3d *a3d = gameport->port_data;
1971da177e4SLinus Torvalds 
1981da177e4SLinus Torvalds 	if (mode != GAMEPORT_MODE_COOKED)
1991da177e4SLinus Torvalds 		return -1;
2001da177e4SLinus Torvalds 
2011da177e4SLinus Torvalds 	gameport_start_polling(a3d->gameport);
2021da177e4SLinus Torvalds 	return 0;
2031da177e4SLinus Torvalds }
2041da177e4SLinus Torvalds 
2051da177e4SLinus Torvalds /*
2061da177e4SLinus Torvalds  * a3d_adc_close() is a callback from the input close routine.
2071da177e4SLinus Torvalds  */
2081da177e4SLinus Torvalds 
a3d_adc_close(struct gameport * gameport)2091da177e4SLinus Torvalds static void a3d_adc_close(struct gameport *gameport)
2101da177e4SLinus Torvalds {
2111da177e4SLinus Torvalds 	struct a3d *a3d = gameport->port_data;
2121da177e4SLinus Torvalds 
2131da177e4SLinus Torvalds 	gameport_stop_polling(a3d->gameport);
2141da177e4SLinus Torvalds }
2151da177e4SLinus Torvalds 
2161da177e4SLinus Torvalds /*
2171da177e4SLinus Torvalds  * a3d_open() is a callback from the input open routine.
2181da177e4SLinus Torvalds  */
2191da177e4SLinus Torvalds 
a3d_open(struct input_dev * dev)2201da177e4SLinus Torvalds static int a3d_open(struct input_dev *dev)
2211da177e4SLinus Torvalds {
2228715c1cfSDmitry Torokhov 	struct a3d *a3d = input_get_drvdata(dev);
2231da177e4SLinus Torvalds 
2241da177e4SLinus Torvalds 	gameport_start_polling(a3d->gameport);
2251da177e4SLinus Torvalds 	return 0;
2261da177e4SLinus Torvalds }
2271da177e4SLinus Torvalds 
2281da177e4SLinus Torvalds /*
2291da177e4SLinus Torvalds  * a3d_close() is a callback from the input close routine.
2301da177e4SLinus Torvalds  */
2311da177e4SLinus Torvalds 
a3d_close(struct input_dev * dev)2321da177e4SLinus Torvalds static void a3d_close(struct input_dev *dev)
2331da177e4SLinus Torvalds {
2348715c1cfSDmitry Torokhov 	struct a3d *a3d = input_get_drvdata(dev);
2351da177e4SLinus Torvalds 
2361da177e4SLinus Torvalds 	gameport_stop_polling(a3d->gameport);
2371da177e4SLinus Torvalds }
2381da177e4SLinus Torvalds 
2391da177e4SLinus Torvalds /*
2401da177e4SLinus Torvalds  * a3d_connect() probes for A3D joysticks.
2411da177e4SLinus Torvalds  */
2421da177e4SLinus Torvalds 
a3d_connect(struct gameport * gameport,struct gameport_driver * drv)2431da177e4SLinus Torvalds static int a3d_connect(struct gameport *gameport, struct gameport_driver *drv)
2441da177e4SLinus Torvalds {
2451da177e4SLinus Torvalds 	struct a3d *a3d;
246275c6ce2SDmitry Torokhov 	struct input_dev *input_dev;
2471da177e4SLinus Torvalds 	struct gameport *adc;
2481da177e4SLinus Torvalds 	unsigned char data[A3D_MAX_LENGTH];
2491da177e4SLinus Torvalds 	int i;
2501da177e4SLinus Torvalds 	int err;
2511da177e4SLinus Torvalds 
252275c6ce2SDmitry Torokhov 	a3d = kzalloc(sizeof(struct a3d), GFP_KERNEL);
253275c6ce2SDmitry Torokhov 	input_dev = input_allocate_device();
254275c6ce2SDmitry Torokhov 	if (!a3d || !input_dev) {
255275c6ce2SDmitry Torokhov 		err = -ENOMEM;
256275c6ce2SDmitry Torokhov 		goto fail1;
257275c6ce2SDmitry Torokhov 	}
2581da177e4SLinus Torvalds 
259275c6ce2SDmitry Torokhov 	a3d->dev = input_dev;
2601da177e4SLinus Torvalds 	a3d->gameport = gameport;
2611da177e4SLinus Torvalds 
2621da177e4SLinus Torvalds 	gameport_set_drvdata(gameport, a3d);
2631da177e4SLinus Torvalds 
2641da177e4SLinus Torvalds 	err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW);
2651da177e4SLinus Torvalds 	if (err)
2661da177e4SLinus Torvalds 		goto fail1;
2671da177e4SLinus Torvalds 
2681da177e4SLinus Torvalds 	i = a3d_read_packet(gameport, A3D_MAX_LENGTH, data);
2691da177e4SLinus Torvalds 
2701da177e4SLinus Torvalds 	if (!i || a3d_csum(data, i)) {
2711da177e4SLinus Torvalds 		err = -ENODEV;
2721da177e4SLinus Torvalds 		goto fail2;
2731da177e4SLinus Torvalds 	}
2741da177e4SLinus Torvalds 
2751da177e4SLinus Torvalds 	a3d->mode = data[0];
2761da177e4SLinus Torvalds 
2771da177e4SLinus Torvalds 	if (!a3d->mode || a3d->mode > 5) {
2781da177e4SLinus Torvalds 		printk(KERN_WARNING "a3d.c: Unknown A3D device detected "
2791da177e4SLinus Torvalds 			"(%s, id=%d), contact <vojtech@ucw.cz>\n", gameport->phys, a3d->mode);
2801da177e4SLinus Torvalds 		err = -ENODEV;
2811da177e4SLinus Torvalds 		goto fail2;
2821da177e4SLinus Torvalds 	}
2831da177e4SLinus Torvalds 
2841da177e4SLinus Torvalds 	gameport_set_poll_handler(gameport, a3d_poll);
2851da177e4SLinus Torvalds 	gameport_set_poll_interval(gameport, 20);
2861da177e4SLinus Torvalds 
28710ca4c0aSDmitry Torokhov 	snprintf(a3d->phys, sizeof(a3d->phys), "%s/input0", gameport->phys);
2881da177e4SLinus Torvalds 
289275c6ce2SDmitry Torokhov 	input_dev->name = a3d_names[a3d->mode];
290275c6ce2SDmitry Torokhov 	input_dev->phys = a3d->phys;
291275c6ce2SDmitry Torokhov 	input_dev->id.bustype = BUS_GAMEPORT;
292275c6ce2SDmitry Torokhov 	input_dev->id.vendor = GAMEPORT_ID_VENDOR_MADCATZ;
293275c6ce2SDmitry Torokhov 	input_dev->id.product = a3d->mode;
294275c6ce2SDmitry Torokhov 	input_dev->id.version = 0x0100;
295935e658eSDmitry Torokhov 	input_dev->dev.parent = &gameport->dev;
296275c6ce2SDmitry Torokhov 	input_dev->open = a3d_open;
297275c6ce2SDmitry Torokhov 	input_dev->close = a3d_close;
298275c6ce2SDmitry Torokhov 
2998715c1cfSDmitry Torokhov 	input_set_drvdata(input_dev, a3d);
3008715c1cfSDmitry Torokhov 
3011da177e4SLinus Torvalds 	if (a3d->mode == A3D_MODE_PXL) {
3021da177e4SLinus Torvalds 
3031da177e4SLinus Torvalds 		int axes[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_RUDDER };
3041da177e4SLinus Torvalds 
3051da177e4SLinus Torvalds 		a3d->length = 33;
3061da177e4SLinus Torvalds 
3077b19ada2SJiri Slaby 		input_dev->evbit[0] |= BIT_MASK(EV_ABS) | BIT_MASK(EV_KEY) |
3087b19ada2SJiri Slaby 			BIT_MASK(EV_REL);
3097b19ada2SJiri Slaby 		input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y);
3107b19ada2SJiri Slaby 		input_dev->absbit[0] |= BIT_MASK(ABS_X) | BIT_MASK(ABS_Y) |
3117b19ada2SJiri Slaby 			BIT_MASK(ABS_THROTTLE) | BIT_MASK(ABS_RUDDER) |
3127b19ada2SJiri Slaby 			BIT_MASK(ABS_HAT0X) | BIT_MASK(ABS_HAT0Y) |
3137b19ada2SJiri Slaby 			BIT_MASK(ABS_HAT1X) | BIT_MASK(ABS_HAT1Y);
3147b19ada2SJiri Slaby 		input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) |
3157b19ada2SJiri Slaby 			BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE) |
3167b19ada2SJiri Slaby 			BIT_MASK(BTN_SIDE) | BIT_MASK(BTN_EXTRA);
3177b19ada2SJiri Slaby 		input_dev->keybit[BIT_WORD(BTN_JOYSTICK)] |=
3187b19ada2SJiri Slaby 			BIT_MASK(BTN_TRIGGER) | BIT_MASK(BTN_THUMB) |
3197b19ada2SJiri Slaby 			BIT_MASK(BTN_TOP) | BIT_MASK(BTN_PINKIE);
3201da177e4SLinus Torvalds 
3211da177e4SLinus Torvalds 		a3d_read(a3d, data);
3221da177e4SLinus Torvalds 
3231da177e4SLinus Torvalds 		for (i = 0; i < 4; i++) {
3241da177e4SLinus Torvalds 			if (i < 2)
325987a6c02SDaniel Mack 				input_set_abs_params(input_dev, axes[i],
326987a6c02SDaniel Mack 					48, input_abs_get_val(input_dev, axes[i]) * 2 - 48, 0, 8);
3271da177e4SLinus Torvalds 			else
328275c6ce2SDmitry Torokhov 				input_set_abs_params(input_dev, axes[i], 2, 253, 0, 0);
329275c6ce2SDmitry Torokhov 			input_set_abs_params(input_dev, ABS_HAT0X + i, -1, 1, 0, 0);
3301da177e4SLinus Torvalds 		}
3311da177e4SLinus Torvalds 
3321da177e4SLinus Torvalds 	} else {
3331da177e4SLinus Torvalds 		a3d->length = 29;
3341da177e4SLinus Torvalds 
3357b19ada2SJiri Slaby 		input_dev->evbit[0] |= BIT_MASK(EV_KEY) | BIT_MASK(EV_REL);
3367b19ada2SJiri Slaby 		input_dev->relbit[0] |= BIT_MASK(REL_X) | BIT_MASK(REL_Y);
3377b19ada2SJiri Slaby 		input_dev->keybit[BIT_WORD(BTN_MOUSE)] |= BIT_MASK(BTN_RIGHT) |
3387b19ada2SJiri Slaby 			BIT_MASK(BTN_LEFT) | BIT_MASK(BTN_MIDDLE);
3391da177e4SLinus Torvalds 
3401da177e4SLinus Torvalds 		a3d_read(a3d, data);
3411da177e4SLinus Torvalds 
3421da177e4SLinus Torvalds 		if (!(a3d->adc = adc = gameport_allocate_port()))
3431da177e4SLinus Torvalds 			printk(KERN_ERR "a3d: Not enough memory for ADC port\n");
3441da177e4SLinus Torvalds 		else {
3451da177e4SLinus Torvalds 			adc->port_data = a3d;
3461da177e4SLinus Torvalds 			adc->open = a3d_adc_open;
3471da177e4SLinus Torvalds 			adc->close = a3d_adc_close;
3481da177e4SLinus Torvalds 			adc->cooked_read = a3d_adc_cooked_read;
3491da177e4SLinus Torvalds 			adc->fuzz = 1;
3501da177e4SLinus Torvalds 
3511da177e4SLinus Torvalds 			gameport_set_name(adc, a3d_names[a3d->mode]);
3521da177e4SLinus Torvalds 			gameport_set_phys(adc, "%s/gameport0", gameport->phys);
3531da177e4SLinus Torvalds 			adc->dev.parent = &gameport->dev;
3541da177e4SLinus Torvalds 
3551da177e4SLinus Torvalds 			gameport_register_port(adc);
3561da177e4SLinus Torvalds 		}
3571da177e4SLinus Torvalds 	}
3581da177e4SLinus Torvalds 
359275c6ce2SDmitry Torokhov 	err = input_register_device(a3d->dev);
360275c6ce2SDmitry Torokhov 	if (err)
361275c6ce2SDmitry Torokhov 		goto fail3;
3621da177e4SLinus Torvalds 
3631da177e4SLinus Torvalds 	return 0;
3641da177e4SLinus Torvalds 
365275c6ce2SDmitry Torokhov  fail3:	if (a3d->adc)
366275c6ce2SDmitry Torokhov 		gameport_unregister_port(a3d->adc);
3671da177e4SLinus Torvalds  fail2:	gameport_close(gameport);
3681da177e4SLinus Torvalds  fail1:	gameport_set_drvdata(gameport, NULL);
369275c6ce2SDmitry Torokhov 	input_free_device(input_dev);
3701da177e4SLinus Torvalds 	kfree(a3d);
3711da177e4SLinus Torvalds 	return err;
3721da177e4SLinus Torvalds }
3731da177e4SLinus Torvalds 
a3d_disconnect(struct gameport * gameport)3741da177e4SLinus Torvalds static void a3d_disconnect(struct gameport *gameport)
3751da177e4SLinus Torvalds {
3761da177e4SLinus Torvalds 	struct a3d *a3d = gameport_get_drvdata(gameport);
3771da177e4SLinus Torvalds 
378275c6ce2SDmitry Torokhov 	input_unregister_device(a3d->dev);
379275c6ce2SDmitry Torokhov 	if (a3d->adc)
3801da177e4SLinus Torvalds 		gameport_unregister_port(a3d->adc);
3811da177e4SLinus Torvalds 	gameport_close(gameport);
3821da177e4SLinus Torvalds 	gameport_set_drvdata(gameport, NULL);
3831da177e4SLinus Torvalds 	kfree(a3d);
3841da177e4SLinus Torvalds }
3851da177e4SLinus Torvalds 
3861da177e4SLinus Torvalds static struct gameport_driver a3d_drv = {
3871da177e4SLinus Torvalds 	.driver		= {
3881da177e4SLinus Torvalds 		.name	= "adc",
389275c6ce2SDmitry Torokhov 		.owner	= THIS_MODULE,
3901da177e4SLinus Torvalds 	},
3911da177e4SLinus Torvalds 	.description	= DRIVER_DESC,
3921da177e4SLinus Torvalds 	.connect	= a3d_connect,
3931da177e4SLinus Torvalds 	.disconnect	= a3d_disconnect,
3941da177e4SLinus Torvalds };
3951da177e4SLinus Torvalds 
39698a84131SAxel Lin module_gameport_driver(a3d_drv);
397