1# SPDX-License-Identifier: GPL-2.0-only 2# 3# Joystick driver configuration 4# 5menuconfig INPUT_JOYSTICK 6 bool "Joysticks/Gamepads" 7 help 8 If you have a joystick, 6dof controller, gamepad, steering wheel, 9 weapon control system or something like that you can say Y here 10 and the list of supported devices will be displayed. This option 11 doesn't affect the kernel. 12 13 Please read the file <file:Documentation/input/joydev/joystick.rst> which 14 contains more information. 15 16if INPUT_JOYSTICK 17 18config JOYSTICK_ANALOG 19 tristate "Classic PC analog joysticks and gamepads" 20 select GAMEPORT 21 help 22 Say Y here if you have a joystick that connects to the PC 23 gameport. In addition to the usual PC analog joystick, this driver 24 supports many extensions, including joysticks with throttle control, 25 with rudders, additional hats and buttons compatible with CH 26 Flightstick Pro, ThrustMaster FCS, 6 and 8 button gamepads, or 27 Saitek Cyborg joysticks. 28 29 Please read the file <file:Documentation/input/joydev/joystick.rst> which 30 contains more information. 31 32 To compile this driver as a module, choose M here: the 33 module will be called analog. 34 35config JOYSTICK_A3D 36 tristate "Assassin 3D and MadCatz Panther devices" 37 select GAMEPORT 38 help 39 Say Y here if you have an FPGaming or MadCatz controller using the 40 A3D protocol over the PC gameport. 41 42 To compile this driver as a module, choose M here: the 43 module will be called a3d. 44 45config JOYSTICK_ADC 46 tristate "Simple joystick connected over ADC" 47 depends on IIO 48 select IIO_BUFFER_CB 49 help 50 Say Y here if you have a simple joystick connected over ADC. 51 52 To compile this driver as a module, choose M here: the 53 module will be called adc-joystick. 54 55config JOYSTICK_ADI 56 tristate "Logitech ADI digital joysticks and gamepads" 57 select GAMEPORT 58 depends on ADI!=m # avoid module name conflict 59 help 60 Say Y here if you have a Logitech controller using the ADI 61 protocol over the PC gameport. 62 63 To compile this driver as a module, choose M here: the 64 module will be called adi. 65 66config JOYSTICK_COBRA 67 tristate "Creative Labs Blaster Cobra gamepad" 68 select GAMEPORT 69 help 70 Say Y here if you have a Creative Labs Blaster Cobra gamepad. 71 72 To compile this driver as a module, choose M here: the 73 module will be called cobra. 74 75config JOYSTICK_GF2K 76 tristate "Genius Flight2000 Digital joysticks and gamepads" 77 select GAMEPORT 78 help 79 Say Y here if you have a Genius Flight2000 or MaxFighter digitally 80 communicating joystick or gamepad. 81 82 To compile this driver as a module, choose M here: the 83 module will be called gf2k. 84 85config JOYSTICK_GRIP 86 tristate "Gravis GrIP joysticks and gamepads" 87 select GAMEPORT 88 help 89 Say Y here if you have a Gravis controller using the GrIP protocol 90 over the PC gameport. 91 92 To compile this driver as a module, choose M here: the 93 module will be called grip. 94 95config JOYSTICK_GRIP_MP 96 tristate "Gravis GrIP MultiPort" 97 select GAMEPORT 98 help 99 Say Y here if you have the original Gravis GrIP MultiPort, a hub 100 that connects to the gameport and you connect gamepads to it. 101 102 To compile this driver as a module, choose M here: the 103 module will be called grip_mp. 104 105config JOYSTICK_GUILLEMOT 106 tristate "Guillemot joysticks and gamepads" 107 select GAMEPORT 108 help 109 Say Y here if you have a Guillemot joystick using a digital 110 protocol over the PC gameport. 111 112 To compile this driver as a module, choose M here: the 113 module will be called guillemot. 114 115config JOYSTICK_INTERACT 116 tristate "InterAct digital joysticks and gamepads" 117 select GAMEPORT 118 help 119 Say Y here if you have an InterAct gameport or joystick 120 communicating digitally over the gameport. 121 122 To compile this driver as a module, choose M here: the 123 module will be called interact. 124 125config JOYSTICK_SIDEWINDER 126 tristate "Microsoft SideWinder digital joysticks and gamepads" 127 select GAMEPORT 128 help 129 Say Y here if you have a Microsoft controller using the Digital 130 Overdrive protocol over PC gameport. 131 132 To compile this driver as a module, choose M here: the 133 module will be called sidewinder. 134 135config JOYSTICK_TMDC 136 tristate "ThrustMaster DirectConnect joysticks and gamepads" 137 select GAMEPORT 138 help 139 Say Y here if you have a ThrustMaster controller using the 140 DirectConnect (BSP) protocol over the PC gameport. 141 142 To compile this driver as a module, choose M here: the 143 module will be called tmdc. 144 145source "drivers/input/joystick/iforce/Kconfig" 146 147config JOYSTICK_WARRIOR 148 tristate "Logitech WingMan Warrior joystick" 149 select SERIO 150 help 151 Say Y here if you have a Logitech WingMan Warrior joystick connected 152 to your computer's serial port. 153 154 To compile this driver as a module, choose M here: the 155 module will be called warrior. 156 157config JOYSTICK_MAGELLAN 158 tristate "LogiCad3d Magellan/SpaceMouse 6dof controllers" 159 select SERIO 160 help 161 Say Y here if you have a Magellan or Space Mouse 6DOF controller 162 connected to your computer's serial port. 163 164 To compile this driver as a module, choose M here: the 165 module will be called magellan. 166 167config JOYSTICK_SPACEORB 168 tristate "SpaceTec SpaceOrb/Avenger 6dof controllers" 169 select SERIO 170 help 171 Say Y here if you have a SpaceOrb 360 or SpaceBall Avenger 6DOF 172 controller connected to your computer's serial port. 173 174 To compile this driver as a module, choose M here: the 175 module will be called spaceorb. 176 177config JOYSTICK_SPACEBALL 178 tristate "SpaceTec SpaceBall 6dof controllers" 179 select SERIO 180 help 181 Say Y here if you have a SpaceTec SpaceBall 2003/3003/4000 FLX 182 controller connected to your computer's serial port. For the 183 SpaceBall 4000 USB model, use the USB HID driver. 184 185 To compile this driver as a module, choose M here: the 186 module will be called spaceball. 187 188config JOYSTICK_STINGER 189 tristate "Gravis Stinger gamepad" 190 select SERIO 191 help 192 Say Y here if you have a Gravis Stinger connected to one of your 193 serial ports. 194 195 To compile this driver as a module, choose M here: the 196 module will be called stinger. 197 198config JOYSTICK_TWIDJOY 199 tristate "Twiddler as a joystick" 200 select SERIO 201 help 202 Say Y here if you have a Handykey Twiddler connected to your 203 computer's serial port and want to use it as a joystick. 204 205 To compile this driver as a module, choose M here: the 206 module will be called twidjoy. 207 208config JOYSTICK_ZHENHUA 209 tristate "5-byte Zhenhua RC transmitter" 210 select SERIO 211 select BITREVERSE 212 help 213 Say Y here if you have a Zhen Hua PPM-4CH transmitter which is 214 supplied with a ready to fly micro electric indoor helicopters 215 such as EasyCopter, Lama, MiniCopter, DragonFly or Jabo and want 216 to use it via serial cable as a joystick. 217 218 To compile this driver as a module, choose M here: the 219 module will be called zhenhua. 220 221config JOYSTICK_DB9 222 tristate "Multisystem, Sega Genesis, Saturn joysticks and gamepads" 223 depends on PARPORT 224 help 225 Say Y here if you have a Sega Master System gamepad, Sega Genesis 226 gamepad, Sega Saturn gamepad, or a Multisystem -- Atari, Amiga, 227 Commodore, Amstrad CPC joystick connected to your parallel port. 228 For more information on how to use the driver please read 229 <file:Documentation/input/devices/joystick-parport.rst>. 230 231 To compile this driver as a module, choose M here: the 232 module will be called db9. 233 234config JOYSTICK_GAMECON 235 tristate "Multisystem, NES, SNES, N64, PSX joysticks and gamepads" 236 depends on PARPORT 237 select INPUT_FF_MEMLESS 238 help 239 Say Y here if you have a Nintendo Entertainment System gamepad, 240 Super Nintendo Entertainment System gamepad, Nintendo 64 gamepad, 241 Sony PlayStation gamepad or a Multisystem -- Atari, Amiga, 242 Commodore, Amstrad CPC joystick connected to your parallel port. 243 For more information on how to use the driver please read 244 <file:Documentation/input/devices/joystick-parport.rst>. 245 246 To compile this driver as a module, choose M here: the 247 module will be called gamecon. 248 249config JOYSTICK_TURBOGRAFX 250 tristate "Multisystem joysticks via TurboGraFX device" 251 depends on PARPORT 252 help 253 Say Y here if you have the TurboGraFX interface by Steffen Schwenke, 254 and want to use it with Multisystem -- Atari, Amiga, Commodore, 255 Amstrad CPC joystick. For more information on how to use the driver 256 please read <file:Documentation/input/devices/joystick-parport.rst>. 257 258 To compile this driver as a module, choose M here: the 259 module will be called turbografx. 260 261config JOYSTICK_AMIGA 262 tristate "Amiga joysticks" 263 depends on AMIGA 264 help 265 Say Y here if you have an Amiga with a digital joystick connected 266 to it. 267 268 To compile this driver as a module, choose M here: the 269 module will be called amijoy. 270 271config JOYSTICK_AS5011 272 tristate "Austria Microsystem AS5011 joystick" 273 depends on I2C 274 help 275 Say Y here if you have an AS5011 digital joystick connected to your 276 system. 277 278 To compile this driver as a module, choose M here: the 279 module will be called as5011. 280 281config JOYSTICK_JOYDUMP 282 tristate "Gameport data dumper" 283 select GAMEPORT 284 help 285 Say Y here if you want to dump data from your joystick into the system 286 log for debugging purposes. Say N if you are making a production 287 configuration or aren't sure. 288 289 To compile this driver as a module, choose M here: the 290 module will be called joydump. 291 292config JOYSTICK_XPAD 293 tristate "X-Box gamepad support" 294 depends on USB_ARCH_HAS_HCD 295 select USB 296 help 297 Say Y here if you want to use the X-Box pad with your computer. 298 Make sure to say Y to "Joystick support" (CONFIG_INPUT_JOYDEV) 299 and/or "Event interface support" (CONFIG_INPUT_EVDEV) as well. 300 301 For information about how to connect the X-Box pad to USB, see 302 <file:Documentation/input/devices/xpad.rst>. 303 304 To compile this driver as a module, choose M here: the 305 module will be called xpad. 306 307config JOYSTICK_XPAD_FF 308 bool "X-Box gamepad rumble support" 309 depends on JOYSTICK_XPAD && INPUT 310 select INPUT_FF_MEMLESS 311 help 312 Say Y here if you want to take advantage of xbox 360 rumble features. 313 314config JOYSTICK_XPAD_LEDS 315 bool "LED Support for Xbox360 controller 'BigX' LED" 316 depends on JOYSTICK_XPAD && (LEDS_CLASS=y || LEDS_CLASS=JOYSTICK_XPAD) 317 help 318 This option enables support for the LED which surrounds the Big X on 319 XBox 360 controller. 320 321config JOYSTICK_WALKERA0701 322 tristate "Walkera WK-0701 RC transmitter" 323 depends on HIGH_RES_TIMERS && PARPORT 324 help 325 Say Y or M here if you have a Walkera WK-0701 transmitter which is 326 supplied with a ready to fly Walkera helicopters such as HM36, 327 HM37, HM60 and want to use it via parport as a joystick. More 328 information is available: <file:Documentation/input/devices/walkera0701.rst> 329 330 To compile this driver as a module, choose M here: the 331 module will be called walkera0701. 332 333config JOYSTICK_MAPLE 334 tristate "Dreamcast control pad" 335 depends on MAPLE 336 help 337 Say Y here if you have a SEGA Dreamcast and want to use your 338 controller as a joystick. 339 340 Most Dreamcast users will say Y. 341 342 To compile this as a module choose M here: the module will be called 343 maplecontrol. 344 345config JOYSTICK_PSXPAD_SPI 346 tristate "PlayStation 1/2 joypads via SPI interface" 347 depends on SPI 348 help 349 Say Y here if you wish to connect PlayStation 1/2 joypads 350 via SPI interface. 351 352 To compile this driver as a module, choose M here: the 353 module will be called psxpad-spi. 354 355config JOYSTICK_PSXPAD_SPI_FF 356 bool "PlayStation 1/2 joypads force feedback (rumble) support" 357 depends on JOYSTICK_PSXPAD_SPI 358 select INPUT_FF_MEMLESS 359 help 360 Say Y here if you want to take advantage of PlayStation 1/2 361 joypads rumble features. 362 363 To drive rumble motor a dedicated power supply is required. 364 365config JOYSTICK_PXRC 366 tristate "PhoenixRC Flight Controller Adapter" 367 depends on USB_ARCH_HAS_HCD 368 select USB 369 help 370 Say Y here if you want to use the PhoenixRC Flight Controller Adapter. 371 372 To compile this driver as a module, choose M here: the 373 module will be called pxrc. 374 375config JOYSTICK_FSIA6B 376 tristate "FlySky FS-iA6B RC Receiver" 377 select SERIO 378 help 379 Say Y here if you use a FlySky FS-i6 RC remote control along with the 380 FS-iA6B RC receiver as a joystick input device. 381 382 To compile this driver as a module, choose M here: the 383 module will be called fsia6b. 384 385config JOYSTICK_N64 386 bool "N64 controller" 387 depends on MACH_NINTENDO64 388 help 389 Say Y here if you want enable support for the four 390 built-in controller ports on the Nintendo 64 console. 391 392endif 393