xref: /openbmc/linux/drivers/input/ff-memless.c (revision ab73b751)
1 /*
2  *  Force feedback support for memoryless devices
3  *
4  *  Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
5  *  Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
6  */
7 
8 /*
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22  */
23 
24 /* #define DEBUG */
25 
26 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
27 
28 #include <linux/slab.h>
29 #include <linux/input.h>
30 #include <linux/module.h>
31 #include <linux/mutex.h>
32 #include <linux/spinlock.h>
33 #include <linux/jiffies.h>
34 #include <linux/fixp-arith.h>
35 
36 MODULE_LICENSE("GPL");
37 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
38 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
39 
40 /* Number of effects handled with memoryless devices */
41 #define FF_MEMLESS_EFFECTS	16
42 
43 /* Envelope update interval in ms */
44 #define FF_ENVELOPE_INTERVAL	50
45 
46 #define FF_EFFECT_STARTED	0
47 #define FF_EFFECT_PLAYING	1
48 #define FF_EFFECT_ABORTING	2
49 
50 struct ml_effect_state {
51 	struct ff_effect *effect;
52 	unsigned long flags;	/* effect state (STARTED, PLAYING, etc) */
53 	int count;		/* loop count of the effect */
54 	unsigned long play_at;	/* start time */
55 	unsigned long stop_at;	/* stop time */
56 	unsigned long adj_at;	/* last time the effect was sent */
57 };
58 
59 struct ml_device {
60 	void *private;
61 	struct ml_effect_state states[FF_MEMLESS_EFFECTS];
62 	int gain;
63 	struct timer_list timer;
64 	struct input_dev *dev;
65 
66 	int (*play_effect)(struct input_dev *dev, void *data,
67 			   struct ff_effect *effect);
68 };
69 
70 static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
71 {
72 	static const struct ff_envelope empty_envelope;
73 
74 	switch (effect->type) {
75 		case FF_PERIODIC:
76 			return &effect->u.periodic.envelope;
77 		case FF_CONSTANT:
78 			return &effect->u.constant.envelope;
79 		default:
80 			return &empty_envelope;
81 	}
82 }
83 
84 /*
85  * Check for the next time envelope requires an update on memoryless devices
86  */
87 static unsigned long calculate_next_time(struct ml_effect_state *state)
88 {
89 	const struct ff_envelope *envelope = get_envelope(state->effect);
90 	unsigned long attack_stop, fade_start, next_fade;
91 
92 	if (envelope->attack_length) {
93 		attack_stop = state->play_at +
94 			msecs_to_jiffies(envelope->attack_length);
95 		if (time_before(state->adj_at, attack_stop))
96 			return state->adj_at +
97 					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
98 	}
99 
100 	if (state->effect->replay.length) {
101 		if (envelope->fade_length) {
102 			/* check when fading should start */
103 			fade_start = state->stop_at -
104 					msecs_to_jiffies(envelope->fade_length);
105 
106 			if (time_before(state->adj_at, fade_start))
107 				return fade_start;
108 
109 			/* already fading, advance to next checkpoint */
110 			next_fade = state->adj_at +
111 					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
112 			if (time_before(next_fade, state->stop_at))
113 				return next_fade;
114 		}
115 
116 		return state->stop_at;
117 	}
118 
119 	return state->play_at;
120 }
121 
122 static void ml_schedule_timer(struct ml_device *ml)
123 {
124 	struct ml_effect_state *state;
125 	unsigned long now = jiffies;
126 	unsigned long earliest = 0;
127 	unsigned long next_at;
128 	int events = 0;
129 	int i;
130 
131 	pr_debug("calculating next timer\n");
132 
133 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
134 
135 		state = &ml->states[i];
136 
137 		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
138 			continue;
139 
140 		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
141 			next_at = calculate_next_time(state);
142 		else
143 			next_at = state->play_at;
144 
145 		if (time_before_eq(now, next_at) &&
146 		    (++events == 1 || time_before(next_at, earliest)))
147 			earliest = next_at;
148 	}
149 
150 	if (!events) {
151 		pr_debug("no actions\n");
152 		del_timer(&ml->timer);
153 	} else {
154 		pr_debug("timer set\n");
155 		mod_timer(&ml->timer, earliest);
156 	}
157 }
158 
159 /*
160  * Apply an envelope to a value
161  */
162 static int apply_envelope(struct ml_effect_state *state, int value,
163 			  struct ff_envelope *envelope)
164 {
165 	struct ff_effect *effect = state->effect;
166 	unsigned long now = jiffies;
167 	int time_from_level;
168 	int time_of_envelope;
169 	int envelope_level;
170 	int difference;
171 
172 	if (envelope->attack_length &&
173 	    time_before(now,
174 			state->play_at + msecs_to_jiffies(envelope->attack_length))) {
175 		pr_debug("value = 0x%x, attack_level = 0x%x\n",
176 			 value, envelope->attack_level);
177 		time_from_level = jiffies_to_msecs(now - state->play_at);
178 		time_of_envelope = envelope->attack_length;
179 		envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
180 
181 	} else if (envelope->fade_length && effect->replay.length &&
182 		   time_after(now,
183 			      state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
184 		   time_before(now, state->stop_at)) {
185 		time_from_level = jiffies_to_msecs(state->stop_at - now);
186 		time_of_envelope = envelope->fade_length;
187 		envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
188 	} else
189 		return value;
190 
191 	difference = abs(value) - envelope_level;
192 
193 	pr_debug("difference = %d\n", difference);
194 	pr_debug("time_from_level = 0x%x\n", time_from_level);
195 	pr_debug("time_of_envelope = 0x%x\n", time_of_envelope);
196 
197 	difference = difference * time_from_level / time_of_envelope;
198 
199 	pr_debug("difference = %d\n", difference);
200 
201 	return value < 0 ?
202 		-(difference + envelope_level) : (difference + envelope_level);
203 }
204 
205 /*
206  * Return the type the effect has to be converted into (memless devices)
207  */
208 static int get_compatible_type(struct ff_device *ff, int effect_type)
209 {
210 
211 	if (test_bit(effect_type, ff->ffbit))
212 		return effect_type;
213 
214 	if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
215 		return FF_RUMBLE;
216 
217 	pr_err("invalid type in get_compatible_type()\n");
218 
219 	return 0;
220 }
221 
222 /*
223  * Only left/right direction should be used (under/over 0x8000) for
224  * forward/reverse motor direction (to keep calculation fast & simple).
225  */
226 static u16 ml_calculate_direction(u16 direction, u16 force,
227 				  u16 new_direction, u16 new_force)
228 {
229 	if (!force)
230 		return new_direction;
231 	if (!new_force)
232 		return direction;
233 	return (((u32)(direction >> 1) * force +
234 		 (new_direction >> 1) * new_force) /
235 		(force + new_force)) << 1;
236 }
237 
238 /*
239  * Combine two effects and apply gain.
240  */
241 static void ml_combine_effects(struct ff_effect *effect,
242 			       struct ml_effect_state *state,
243 			       int gain)
244 {
245 	struct ff_effect *new = state->effect;
246 	unsigned int strong, weak, i;
247 	int x, y;
248 	fixp_t level;
249 
250 	switch (new->type) {
251 	case FF_CONSTANT:
252 		i = new->direction * 360 / 0xffff;
253 		level = fixp_new16(apply_envelope(state,
254 					new->u.constant.level,
255 					&new->u.constant.envelope));
256 		x = fixp_mult(fixp_sin(i), level) * gain / 0xffff;
257 		y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff;
258 		/*
259 		 * here we abuse ff_ramp to hold x and y of constant force
260 		 * If in future any driver wants something else than x and y
261 		 * in s8, this should be changed to something more generic
262 		 */
263 		effect->u.ramp.start_level =
264 			clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
265 		effect->u.ramp.end_level =
266 			clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
267 		break;
268 
269 	case FF_RUMBLE:
270 		strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff;
271 		weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff;
272 
273 		if (effect->u.rumble.strong_magnitude + strong)
274 			effect->direction = ml_calculate_direction(
275 				effect->direction,
276 				effect->u.rumble.strong_magnitude,
277 				new->direction, strong);
278 		else if (effect->u.rumble.weak_magnitude + weak)
279 			effect->direction = ml_calculate_direction(
280 				effect->direction,
281 				effect->u.rumble.weak_magnitude,
282 				new->direction, weak);
283 		else
284 			effect->direction = 0;
285 		effect->u.rumble.strong_magnitude =
286 			min(strong + effect->u.rumble.strong_magnitude,
287 			    0xffffU);
288 		effect->u.rumble.weak_magnitude =
289 			min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
290 		break;
291 
292 	case FF_PERIODIC:
293 		i = apply_envelope(state, abs(new->u.periodic.magnitude),
294 				   &new->u.periodic.envelope);
295 
296 		/* here we also scale it 0x7fff => 0xffff */
297 		i = i * gain / 0x7fff;
298 
299 		if (effect->u.rumble.strong_magnitude + i)
300 			effect->direction = ml_calculate_direction(
301 				effect->direction,
302 				effect->u.rumble.strong_magnitude,
303 				new->direction, i);
304 		else
305 			effect->direction = 0;
306 		effect->u.rumble.strong_magnitude =
307 			min(i + effect->u.rumble.strong_magnitude, 0xffffU);
308 		effect->u.rumble.weak_magnitude =
309 			min(i + effect->u.rumble.weak_magnitude, 0xffffU);
310 		break;
311 
312 	default:
313 		pr_err("invalid type in ml_combine_effects()\n");
314 		break;
315 	}
316 
317 }
318 
319 
320 /*
321  * Because memoryless devices have only one effect per effect type active
322  * at one time we have to combine multiple effects into one
323  */
324 static int ml_get_combo_effect(struct ml_device *ml,
325 			       unsigned long *effect_handled,
326 			       struct ff_effect *combo_effect)
327 {
328 	struct ff_effect *effect;
329 	struct ml_effect_state *state;
330 	int effect_type;
331 	int i;
332 
333 	memset(combo_effect, 0, sizeof(struct ff_effect));
334 
335 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
336 		if (__test_and_set_bit(i, effect_handled))
337 			continue;
338 
339 		state = &ml->states[i];
340 		effect = state->effect;
341 
342 		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
343 			continue;
344 
345 		if (time_before(jiffies, state->play_at))
346 			continue;
347 
348 		/*
349 		 * here we have started effects that are either
350 		 * currently playing (and may need be aborted)
351 		 * or need to start playing.
352 		 */
353 		effect_type = get_compatible_type(ml->dev->ff, effect->type);
354 		if (combo_effect->type != effect_type) {
355 			if (combo_effect->type != 0) {
356 				__clear_bit(i, effect_handled);
357 				continue;
358 			}
359 			combo_effect->type = effect_type;
360 		}
361 
362 		if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
363 			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
364 			__clear_bit(FF_EFFECT_STARTED, &state->flags);
365 		} else if (effect->replay.length &&
366 			   time_after_eq(jiffies, state->stop_at)) {
367 
368 			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
369 
370 			if (--state->count <= 0) {
371 				__clear_bit(FF_EFFECT_STARTED, &state->flags);
372 			} else {
373 				state->play_at = jiffies +
374 					msecs_to_jiffies(effect->replay.delay);
375 				state->stop_at = state->play_at +
376 					msecs_to_jiffies(effect->replay.length);
377 			}
378 		} else {
379 			__set_bit(FF_EFFECT_PLAYING, &state->flags);
380 			state->adj_at = jiffies;
381 			ml_combine_effects(combo_effect, state, ml->gain);
382 		}
383 	}
384 
385 	return combo_effect->type != 0;
386 }
387 
388 static void ml_play_effects(struct ml_device *ml)
389 {
390 	struct ff_effect effect;
391 	DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
392 
393 	memset(handled_bm, 0, sizeof(handled_bm));
394 
395 	while (ml_get_combo_effect(ml, handled_bm, &effect))
396 		ml->play_effect(ml->dev, ml->private, &effect);
397 
398 	ml_schedule_timer(ml);
399 }
400 
401 static void ml_effect_timer(unsigned long timer_data)
402 {
403 	struct input_dev *dev = (struct input_dev *)timer_data;
404 	struct ml_device *ml = dev->ff->private;
405 	unsigned long flags;
406 
407 	pr_debug("timer: updating effects\n");
408 
409 	spin_lock_irqsave(&dev->event_lock, flags);
410 	ml_play_effects(ml);
411 	spin_unlock_irqrestore(&dev->event_lock, flags);
412 }
413 
414 /*
415  * Sets requested gain for FF effects. Called with dev->event_lock held.
416  */
417 static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
418 {
419 	struct ml_device *ml = dev->ff->private;
420 	int i;
421 
422 	ml->gain = gain;
423 
424 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
425 		__clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
426 
427 	ml_play_effects(ml);
428 }
429 
430 /*
431  * Start/stop specified FF effect. Called with dev->event_lock held.
432  */
433 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
434 {
435 	struct ml_device *ml = dev->ff->private;
436 	struct ml_effect_state *state = &ml->states[effect_id];
437 
438 	if (value > 0) {
439 		pr_debug("initiated play\n");
440 
441 		__set_bit(FF_EFFECT_STARTED, &state->flags);
442 		state->count = value;
443 		state->play_at = jiffies +
444 				 msecs_to_jiffies(state->effect->replay.delay);
445 		state->stop_at = state->play_at +
446 				 msecs_to_jiffies(state->effect->replay.length);
447 		state->adj_at = state->play_at;
448 
449 	} else {
450 		pr_debug("initiated stop\n");
451 
452 		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
453 			__set_bit(FF_EFFECT_ABORTING, &state->flags);
454 		else
455 			__clear_bit(FF_EFFECT_STARTED, &state->flags);
456 	}
457 
458 	ml_play_effects(ml);
459 
460 	return 0;
461 }
462 
463 static int ml_ff_upload(struct input_dev *dev,
464 			struct ff_effect *effect, struct ff_effect *old)
465 {
466 	struct ml_device *ml = dev->ff->private;
467 	struct ml_effect_state *state = &ml->states[effect->id];
468 
469 	spin_lock_irq(&dev->event_lock);
470 
471 	if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
472 		__clear_bit(FF_EFFECT_PLAYING, &state->flags);
473 		state->play_at = jiffies +
474 				 msecs_to_jiffies(state->effect->replay.delay);
475 		state->stop_at = state->play_at +
476 				 msecs_to_jiffies(state->effect->replay.length);
477 		state->adj_at = state->play_at;
478 		ml_schedule_timer(ml);
479 	}
480 
481 	spin_unlock_irq(&dev->event_lock);
482 
483 	return 0;
484 }
485 
486 static void ml_ff_destroy(struct ff_device *ff)
487 {
488 	struct ml_device *ml = ff->private;
489 
490 	kfree(ml->private);
491 }
492 
493 /**
494  * input_ff_create_memless() - create memoryless force-feedback device
495  * @dev: input device supporting force-feedback
496  * @data: driver-specific data to be passed into @play_effect
497  * @play_effect: driver-specific method for playing FF effect
498  */
499 int input_ff_create_memless(struct input_dev *dev, void *data,
500 		int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
501 {
502 	struct ml_device *ml;
503 	struct ff_device *ff;
504 	int error;
505 	int i;
506 
507 	ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
508 	if (!ml)
509 		return -ENOMEM;
510 
511 	ml->dev = dev;
512 	ml->private = data;
513 	ml->play_effect = play_effect;
514 	ml->gain = 0xffff;
515 	setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
516 
517 	set_bit(FF_GAIN, dev->ffbit);
518 
519 	error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
520 	if (error) {
521 		kfree(ml);
522 		return error;
523 	}
524 
525 	ff = dev->ff;
526 	ff->private = ml;
527 	ff->upload = ml_ff_upload;
528 	ff->playback = ml_ff_playback;
529 	ff->set_gain = ml_ff_set_gain;
530 	ff->destroy = ml_ff_destroy;
531 
532 	/* we can emulate periodic effects with RUMBLE */
533 	if (test_bit(FF_RUMBLE, ff->ffbit)) {
534 		set_bit(FF_PERIODIC, dev->ffbit);
535 		set_bit(FF_SINE, dev->ffbit);
536 		set_bit(FF_TRIANGLE, dev->ffbit);
537 		set_bit(FF_SQUARE, dev->ffbit);
538 	}
539 
540 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
541 		ml->states[i].effect = &ff->effects[i];
542 
543 	return 0;
544 }
545 EXPORT_SYMBOL_GPL(input_ff_create_memless);
546