1 /* 2 * Force feedback support for memoryless devices 3 * 4 * Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com> 5 * Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru> 6 */ 7 8 /* 9 * This program is free software; you can redistribute it and/or modify 10 * it under the terms of the GNU General Public License as published by 11 * the Free Software Foundation; either version 2 of the License, or 12 * (at your option) any later version. 13 * 14 * This program is distributed in the hope that it will be useful, 15 * but WITHOUT ANY WARRANTY; without even the implied warranty of 16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 17 * GNU General Public License for more details. 18 * 19 * You should have received a copy of the GNU General Public License 20 * along with this program; if not, write to the Free Software 21 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA 22 */ 23 24 /* #define DEBUG */ 25 26 #define debug(format, arg...) pr_debug("ff-memless: " format "\n", ## arg) 27 28 #include <linux/input.h> 29 #include <linux/module.h> 30 #include <linux/mutex.h> 31 #include <linux/spinlock.h> 32 #include <linux/jiffies.h> 33 34 #include "fixp-arith.h" 35 36 MODULE_LICENSE("GPL"); 37 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>"); 38 MODULE_DESCRIPTION("Force feedback support for memoryless devices"); 39 40 /* Number of effects handled with memoryless devices */ 41 #define FF_MEMLESS_EFFECTS 16 42 43 /* Envelope update interval in ms */ 44 #define FF_ENVELOPE_INTERVAL 50 45 46 #define FF_EFFECT_STARTED 0 47 #define FF_EFFECT_PLAYING 1 48 #define FF_EFFECT_ABORTING 2 49 50 struct ml_effect_state { 51 struct ff_effect *effect; 52 unsigned long flags; /* effect state (STARTED, PLAYING, etc) */ 53 int count; /* loop count of the effect */ 54 unsigned long play_at; /* start time */ 55 unsigned long stop_at; /* stop time */ 56 unsigned long adj_at; /* last time the effect was sent */ 57 }; 58 59 struct ml_device { 60 void *private; 61 struct ml_effect_state states[FF_MEMLESS_EFFECTS]; 62 int gain; 63 struct timer_list timer; 64 spinlock_t timer_lock; 65 struct input_dev *dev; 66 67 int (*play_effect)(struct input_dev *dev, void *data, 68 struct ff_effect *effect); 69 }; 70 71 static const struct ff_envelope *get_envelope(const struct ff_effect *effect) 72 { 73 static const struct ff_envelope empty_envelope; 74 75 switch (effect->type) { 76 case FF_PERIODIC: 77 return &effect->u.periodic.envelope; 78 case FF_CONSTANT: 79 return &effect->u.constant.envelope; 80 default: 81 return &empty_envelope; 82 } 83 } 84 85 /* 86 * Check for the next time envelope requires an update on memoryless devices 87 */ 88 static unsigned long calculate_next_time(struct ml_effect_state *state) 89 { 90 const struct ff_envelope *envelope = get_envelope(state->effect); 91 unsigned long attack_stop, fade_start, next_fade; 92 93 if (envelope->attack_length) { 94 attack_stop = state->play_at + 95 msecs_to_jiffies(envelope->attack_length); 96 if (time_before(state->adj_at, attack_stop)) 97 return state->adj_at + 98 msecs_to_jiffies(FF_ENVELOPE_INTERVAL); 99 } 100 101 if (state->effect->replay.length) { 102 if (envelope->fade_length) { 103 /* check when fading should start */ 104 fade_start = state->stop_at - 105 msecs_to_jiffies(envelope->fade_length); 106 107 if (time_before(state->adj_at, fade_start)) 108 return fade_start; 109 110 /* already fading, advance to next checkpoint */ 111 next_fade = state->adj_at + 112 msecs_to_jiffies(FF_ENVELOPE_INTERVAL); 113 if (time_before(next_fade, state->stop_at)) 114 return next_fade; 115 } 116 117 return state->stop_at; 118 } 119 120 return state->play_at; 121 } 122 123 static void ml_schedule_timer(struct ml_device *ml) 124 { 125 struct ml_effect_state *state; 126 unsigned long now = jiffies; 127 unsigned long earliest = 0; 128 unsigned long next_at; 129 int events = 0; 130 int i; 131 132 debug("calculating next timer"); 133 134 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) { 135 136 state = &ml->states[i]; 137 138 if (!test_bit(FF_EFFECT_STARTED, &state->flags)) 139 continue; 140 141 if (test_bit(FF_EFFECT_PLAYING, &state->flags)) 142 next_at = calculate_next_time(state); 143 else 144 next_at = state->play_at; 145 146 if (time_before_eq(now, next_at) && 147 (++events == 1 || time_before(next_at, earliest))) 148 earliest = next_at; 149 } 150 151 if (!events) { 152 debug("no actions"); 153 del_timer(&ml->timer); 154 } else { 155 debug("timer set"); 156 mod_timer(&ml->timer, earliest); 157 } 158 } 159 160 /* 161 * Apply an envelope to a value 162 */ 163 static int apply_envelope(struct ml_effect_state *state, int value, 164 struct ff_envelope *envelope) 165 { 166 struct ff_effect *effect = state->effect; 167 unsigned long now = jiffies; 168 int time_from_level; 169 int time_of_envelope; 170 int envelope_level; 171 int difference; 172 173 if (envelope->attack_length && 174 time_before(now, 175 state->play_at + msecs_to_jiffies(envelope->attack_length))) { 176 debug("value = 0x%x, attack_level = 0x%x", value, 177 envelope->attack_level); 178 time_from_level = jiffies_to_msecs(now - state->play_at); 179 time_of_envelope = envelope->attack_length; 180 envelope_level = min_t(__s16, envelope->attack_level, 0x7fff); 181 182 } else if (envelope->fade_length && effect->replay.length && 183 time_after(now, 184 state->stop_at - msecs_to_jiffies(envelope->fade_length)) && 185 time_before(now, state->stop_at)) { 186 time_from_level = jiffies_to_msecs(state->stop_at - now); 187 time_of_envelope = envelope->fade_length; 188 envelope_level = min_t(__s16, envelope->fade_level, 0x7fff); 189 } else 190 return value; 191 192 difference = abs(value) - envelope_level; 193 194 debug("difference = %d", difference); 195 debug("time_from_level = 0x%x", time_from_level); 196 debug("time_of_envelope = 0x%x", time_of_envelope); 197 198 difference = difference * time_from_level / time_of_envelope; 199 200 debug("difference = %d", difference); 201 202 return value < 0 ? 203 -(difference + envelope_level) : (difference + envelope_level); 204 } 205 206 /* 207 * Return the type the effect has to be converted into (memless devices) 208 */ 209 static int get_compatible_type(struct ff_device *ff, int effect_type) 210 { 211 212 if (test_bit(effect_type, ff->ffbit)) 213 return effect_type; 214 215 if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit)) 216 return FF_RUMBLE; 217 218 printk(KERN_ERR 219 "ff-memless: invalid type in get_compatible_type()\n"); 220 221 return 0; 222 } 223 224 /* 225 * Combine two effects and apply gain. 226 */ 227 static void ml_combine_effects(struct ff_effect *effect, 228 struct ml_effect_state *state, 229 int gain) 230 { 231 struct ff_effect *new = state->effect; 232 unsigned int strong, weak, i; 233 int x, y; 234 fixp_t level; 235 236 switch (new->type) { 237 case FF_CONSTANT: 238 i = new->direction * 360 / 0xffff; 239 level = fixp_new16(apply_envelope(state, 240 new->u.constant.level, 241 &new->u.constant.envelope)); 242 x = fixp_mult(fixp_sin(i), level) * gain / 0xffff; 243 y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff; 244 /* 245 * here we abuse ff_ramp to hold x and y of constant force 246 * If in future any driver wants something else than x and y 247 * in s8, this should be changed to something more generic 248 */ 249 effect->u.ramp.start_level = 250 clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f); 251 effect->u.ramp.end_level = 252 clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f); 253 break; 254 255 case FF_RUMBLE: 256 strong = new->u.rumble.strong_magnitude * gain / 0xffff; 257 weak = new->u.rumble.weak_magnitude * gain / 0xffff; 258 effect->u.rumble.strong_magnitude = 259 min(strong + effect->u.rumble.strong_magnitude, 260 0xffffU); 261 effect->u.rumble.weak_magnitude = 262 min(weak + effect->u.rumble.weak_magnitude, 0xffffU); 263 break; 264 265 case FF_PERIODIC: 266 i = apply_envelope(state, abs(new->u.periodic.magnitude), 267 &new->u.periodic.envelope); 268 269 /* here we also scale it 0x7fff => 0xffff */ 270 i = i * gain / 0x7fff; 271 272 effect->u.rumble.strong_magnitude = 273 min(i + effect->u.rumble.strong_magnitude, 0xffffU); 274 effect->u.rumble.weak_magnitude = 275 min(i + effect->u.rumble.weak_magnitude, 0xffffU); 276 break; 277 278 default: 279 printk(KERN_ERR "ff-memless: invalid type in ml_combine_effects()\n"); 280 break; 281 } 282 283 } 284 285 286 /* 287 * Because memoryless devices have only one effect per effect type active 288 * at one time we have to combine multiple effects into one 289 */ 290 static int ml_get_combo_effect(struct ml_device *ml, 291 unsigned long *effect_handled, 292 struct ff_effect *combo_effect) 293 { 294 struct ff_effect *effect; 295 struct ml_effect_state *state; 296 int effect_type; 297 int i; 298 299 memset(combo_effect, 0, sizeof(struct ff_effect)); 300 301 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) { 302 if (__test_and_set_bit(i, effect_handled)) 303 continue; 304 305 state = &ml->states[i]; 306 effect = state->effect; 307 308 if (!test_bit(FF_EFFECT_STARTED, &state->flags)) 309 continue; 310 311 if (time_before(jiffies, state->play_at)) 312 continue; 313 314 /* 315 * here we have started effects that are either 316 * currently playing (and may need be aborted) 317 * or need to start playing. 318 */ 319 effect_type = get_compatible_type(ml->dev->ff, effect->type); 320 if (combo_effect->type != effect_type) { 321 if (combo_effect->type != 0) { 322 __clear_bit(i, effect_handled); 323 continue; 324 } 325 combo_effect->type = effect_type; 326 } 327 328 if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) { 329 __clear_bit(FF_EFFECT_PLAYING, &state->flags); 330 __clear_bit(FF_EFFECT_STARTED, &state->flags); 331 } else if (effect->replay.length && 332 time_after_eq(jiffies, state->stop_at)) { 333 334 __clear_bit(FF_EFFECT_PLAYING, &state->flags); 335 336 if (--state->count <= 0) { 337 __clear_bit(FF_EFFECT_STARTED, &state->flags); 338 } else { 339 state->play_at = jiffies + 340 msecs_to_jiffies(effect->replay.delay); 341 state->stop_at = state->play_at + 342 msecs_to_jiffies(effect->replay.length); 343 } 344 } else { 345 __set_bit(FF_EFFECT_PLAYING, &state->flags); 346 state->adj_at = jiffies; 347 ml_combine_effects(combo_effect, state, ml->gain); 348 } 349 } 350 351 return combo_effect->type != 0; 352 } 353 354 static void ml_play_effects(struct ml_device *ml) 355 { 356 struct ff_effect effect; 357 DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS); 358 359 memset(handled_bm, 0, sizeof(handled_bm)); 360 361 while (ml_get_combo_effect(ml, handled_bm, &effect)) 362 ml->play_effect(ml->dev, ml->private, &effect); 363 364 ml_schedule_timer(ml); 365 } 366 367 static void ml_effect_timer(unsigned long timer_data) 368 { 369 struct input_dev *dev = (struct input_dev *)timer_data; 370 struct ml_device *ml = dev->ff->private; 371 372 debug("timer: updating effects"); 373 374 spin_lock(&ml->timer_lock); 375 ml_play_effects(ml); 376 spin_unlock(&ml->timer_lock); 377 } 378 379 static void ml_ff_set_gain(struct input_dev *dev, u16 gain) 380 { 381 struct ml_device *ml = dev->ff->private; 382 int i; 383 384 spin_lock_bh(&ml->timer_lock); 385 386 ml->gain = gain; 387 388 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) 389 __clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags); 390 391 ml_play_effects(ml); 392 393 spin_unlock_bh(&ml->timer_lock); 394 } 395 396 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value) 397 { 398 struct ml_device *ml = dev->ff->private; 399 struct ml_effect_state *state = &ml->states[effect_id]; 400 401 spin_lock_bh(&ml->timer_lock); 402 403 if (value > 0) { 404 debug("initiated play"); 405 406 __set_bit(FF_EFFECT_STARTED, &state->flags); 407 state->count = value; 408 state->play_at = jiffies + 409 msecs_to_jiffies(state->effect->replay.delay); 410 state->stop_at = state->play_at + 411 msecs_to_jiffies(state->effect->replay.length); 412 state->adj_at = state->play_at; 413 414 ml_schedule_timer(ml); 415 416 } else { 417 debug("initiated stop"); 418 419 if (test_bit(FF_EFFECT_PLAYING, &state->flags)) 420 __set_bit(FF_EFFECT_ABORTING, &state->flags); 421 else 422 __clear_bit(FF_EFFECT_STARTED, &state->flags); 423 424 ml_play_effects(ml); 425 } 426 427 spin_unlock_bh(&ml->timer_lock); 428 429 return 0; 430 } 431 432 static int ml_ff_upload(struct input_dev *dev, 433 struct ff_effect *effect, struct ff_effect *old) 434 { 435 struct ml_device *ml = dev->ff->private; 436 struct ml_effect_state *state = &ml->states[effect->id]; 437 438 spin_lock_bh(&ml->timer_lock); 439 440 if (test_bit(FF_EFFECT_STARTED, &state->flags)) { 441 __clear_bit(FF_EFFECT_PLAYING, &state->flags); 442 state->play_at = jiffies + 443 msecs_to_jiffies(state->effect->replay.delay); 444 state->stop_at = state->play_at + 445 msecs_to_jiffies(state->effect->replay.length); 446 state->adj_at = state->play_at; 447 ml_schedule_timer(ml); 448 } 449 450 spin_unlock_bh(&ml->timer_lock); 451 452 return 0; 453 } 454 455 static void ml_ff_destroy(struct ff_device *ff) 456 { 457 struct ml_device *ml = ff->private; 458 459 kfree(ml->private); 460 } 461 462 /** 463 * input_ff_create_memless() - create memoryless force-feedback device 464 * @dev: input device supporting force-feedback 465 * @data: driver-specific data to be passed into @play_effect 466 * @play_effect: driver-specific method for playing FF effect 467 */ 468 int input_ff_create_memless(struct input_dev *dev, void *data, 469 int (*play_effect)(struct input_dev *, void *, struct ff_effect *)) 470 { 471 struct ml_device *ml; 472 struct ff_device *ff; 473 int error; 474 int i; 475 476 ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL); 477 if (!ml) 478 return -ENOMEM; 479 480 ml->dev = dev; 481 ml->private = data; 482 ml->play_effect = play_effect; 483 ml->gain = 0xffff; 484 spin_lock_init(&ml->timer_lock); 485 setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev); 486 487 set_bit(FF_GAIN, dev->ffbit); 488 489 error = input_ff_create(dev, FF_MEMLESS_EFFECTS); 490 if (error) { 491 kfree(ml); 492 return error; 493 } 494 495 ff = dev->ff; 496 ff->private = ml; 497 ff->upload = ml_ff_upload; 498 ff->playback = ml_ff_playback; 499 ff->set_gain = ml_ff_set_gain; 500 ff->destroy = ml_ff_destroy; 501 502 /* we can emulate periodic effects with RUMBLE */ 503 if (test_bit(FF_RUMBLE, ff->ffbit)) { 504 set_bit(FF_PERIODIC, dev->ffbit); 505 set_bit(FF_SINE, dev->ffbit); 506 set_bit(FF_TRIANGLE, dev->ffbit); 507 set_bit(FF_SQUARE, dev->ffbit); 508 } 509 510 for (i = 0; i < FF_MEMLESS_EFFECTS; i++) 511 ml->states[i].effect = &ff->effects[i]; 512 513 return 0; 514 } 515 EXPORT_SYMBOL_GPL(input_ff_create_memless); 516