xref: /openbmc/linux/drivers/input/ff-memless.c (revision 63dc02bd)
1 /*
2  *  Force feedback support for memoryless devices
3  *
4  *  Copyright (c) 2006 Anssi Hannula <anssi.hannula@gmail.com>
5  *  Copyright (c) 2006 Dmitry Torokhov <dtor@mail.ru>
6  */
7 
8 /*
9  * This program is free software; you can redistribute it and/or modify
10  * it under the terms of the GNU General Public License as published by
11  * the Free Software Foundation; either version 2 of the License, or
12  * (at your option) any later version.
13  *
14  * This program is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  * GNU General Public License for more details.
18  *
19  * You should have received a copy of the GNU General Public License
20  * along with this program; if not, write to the Free Software
21  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
22  */
23 
24 /* #define DEBUG */
25 
26 #define pr_fmt(fmt) KBUILD_MODNAME ": " fmt
27 
28 #include <linux/slab.h>
29 #include <linux/input.h>
30 #include <linux/module.h>
31 #include <linux/mutex.h>
32 #include <linux/spinlock.h>
33 #include <linux/jiffies.h>
34 
35 #include "fixp-arith.h"
36 
37 MODULE_LICENSE("GPL");
38 MODULE_AUTHOR("Anssi Hannula <anssi.hannula@gmail.com>");
39 MODULE_DESCRIPTION("Force feedback support for memoryless devices");
40 
41 /* Number of effects handled with memoryless devices */
42 #define FF_MEMLESS_EFFECTS	16
43 
44 /* Envelope update interval in ms */
45 #define FF_ENVELOPE_INTERVAL	50
46 
47 #define FF_EFFECT_STARTED	0
48 #define FF_EFFECT_PLAYING	1
49 #define FF_EFFECT_ABORTING	2
50 
51 struct ml_effect_state {
52 	struct ff_effect *effect;
53 	unsigned long flags;	/* effect state (STARTED, PLAYING, etc) */
54 	int count;		/* loop count of the effect */
55 	unsigned long play_at;	/* start time */
56 	unsigned long stop_at;	/* stop time */
57 	unsigned long adj_at;	/* last time the effect was sent */
58 };
59 
60 struct ml_device {
61 	void *private;
62 	struct ml_effect_state states[FF_MEMLESS_EFFECTS];
63 	int gain;
64 	struct timer_list timer;
65 	struct input_dev *dev;
66 
67 	int (*play_effect)(struct input_dev *dev, void *data,
68 			   struct ff_effect *effect);
69 };
70 
71 static const struct ff_envelope *get_envelope(const struct ff_effect *effect)
72 {
73 	static const struct ff_envelope empty_envelope;
74 
75 	switch (effect->type) {
76 		case FF_PERIODIC:
77 			return &effect->u.periodic.envelope;
78 		case FF_CONSTANT:
79 			return &effect->u.constant.envelope;
80 		default:
81 			return &empty_envelope;
82 	}
83 }
84 
85 /*
86  * Check for the next time envelope requires an update on memoryless devices
87  */
88 static unsigned long calculate_next_time(struct ml_effect_state *state)
89 {
90 	const struct ff_envelope *envelope = get_envelope(state->effect);
91 	unsigned long attack_stop, fade_start, next_fade;
92 
93 	if (envelope->attack_length) {
94 		attack_stop = state->play_at +
95 			msecs_to_jiffies(envelope->attack_length);
96 		if (time_before(state->adj_at, attack_stop))
97 			return state->adj_at +
98 					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
99 	}
100 
101 	if (state->effect->replay.length) {
102 		if (envelope->fade_length) {
103 			/* check when fading should start */
104 			fade_start = state->stop_at -
105 					msecs_to_jiffies(envelope->fade_length);
106 
107 			if (time_before(state->adj_at, fade_start))
108 				return fade_start;
109 
110 			/* already fading, advance to next checkpoint */
111 			next_fade = state->adj_at +
112 					msecs_to_jiffies(FF_ENVELOPE_INTERVAL);
113 			if (time_before(next_fade, state->stop_at))
114 				return next_fade;
115 		}
116 
117 		return state->stop_at;
118 	}
119 
120 	return state->play_at;
121 }
122 
123 static void ml_schedule_timer(struct ml_device *ml)
124 {
125 	struct ml_effect_state *state;
126 	unsigned long now = jiffies;
127 	unsigned long earliest = 0;
128 	unsigned long next_at;
129 	int events = 0;
130 	int i;
131 
132 	pr_debug("calculating next timer\n");
133 
134 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
135 
136 		state = &ml->states[i];
137 
138 		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
139 			continue;
140 
141 		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
142 			next_at = calculate_next_time(state);
143 		else
144 			next_at = state->play_at;
145 
146 		if (time_before_eq(now, next_at) &&
147 		    (++events == 1 || time_before(next_at, earliest)))
148 			earliest = next_at;
149 	}
150 
151 	if (!events) {
152 		pr_debug("no actions\n");
153 		del_timer(&ml->timer);
154 	} else {
155 		pr_debug("timer set\n");
156 		mod_timer(&ml->timer, earliest);
157 	}
158 }
159 
160 /*
161  * Apply an envelope to a value
162  */
163 static int apply_envelope(struct ml_effect_state *state, int value,
164 			  struct ff_envelope *envelope)
165 {
166 	struct ff_effect *effect = state->effect;
167 	unsigned long now = jiffies;
168 	int time_from_level;
169 	int time_of_envelope;
170 	int envelope_level;
171 	int difference;
172 
173 	if (envelope->attack_length &&
174 	    time_before(now,
175 			state->play_at + msecs_to_jiffies(envelope->attack_length))) {
176 		pr_debug("value = 0x%x, attack_level = 0x%x\n",
177 			 value, envelope->attack_level);
178 		time_from_level = jiffies_to_msecs(now - state->play_at);
179 		time_of_envelope = envelope->attack_length;
180 		envelope_level = min_t(__s16, envelope->attack_level, 0x7fff);
181 
182 	} else if (envelope->fade_length && effect->replay.length &&
183 		   time_after(now,
184 			      state->stop_at - msecs_to_jiffies(envelope->fade_length)) &&
185 		   time_before(now, state->stop_at)) {
186 		time_from_level = jiffies_to_msecs(state->stop_at - now);
187 		time_of_envelope = envelope->fade_length;
188 		envelope_level = min_t(__s16, envelope->fade_level, 0x7fff);
189 	} else
190 		return value;
191 
192 	difference = abs(value) - envelope_level;
193 
194 	pr_debug("difference = %d\n", difference);
195 	pr_debug("time_from_level = 0x%x\n", time_from_level);
196 	pr_debug("time_of_envelope = 0x%x\n", time_of_envelope);
197 
198 	difference = difference * time_from_level / time_of_envelope;
199 
200 	pr_debug("difference = %d\n", difference);
201 
202 	return value < 0 ?
203 		-(difference + envelope_level) : (difference + envelope_level);
204 }
205 
206 /*
207  * Return the type the effect has to be converted into (memless devices)
208  */
209 static int get_compatible_type(struct ff_device *ff, int effect_type)
210 {
211 
212 	if (test_bit(effect_type, ff->ffbit))
213 		return effect_type;
214 
215 	if (effect_type == FF_PERIODIC && test_bit(FF_RUMBLE, ff->ffbit))
216 		return FF_RUMBLE;
217 
218 	pr_err("invalid type in get_compatible_type()\n");
219 
220 	return 0;
221 }
222 
223 /*
224  * Only left/right direction should be used (under/over 0x8000) for
225  * forward/reverse motor direction (to keep calculation fast & simple).
226  */
227 static u16 ml_calculate_direction(u16 direction, u16 force,
228 				  u16 new_direction, u16 new_force)
229 {
230 	if (!force)
231 		return new_direction;
232 	if (!new_force)
233 		return direction;
234 	return (((u32)(direction >> 1) * force +
235 		 (new_direction >> 1) * new_force) /
236 		(force + new_force)) << 1;
237 }
238 
239 /*
240  * Combine two effects and apply gain.
241  */
242 static void ml_combine_effects(struct ff_effect *effect,
243 			       struct ml_effect_state *state,
244 			       int gain)
245 {
246 	struct ff_effect *new = state->effect;
247 	unsigned int strong, weak, i;
248 	int x, y;
249 	fixp_t level;
250 
251 	switch (new->type) {
252 	case FF_CONSTANT:
253 		i = new->direction * 360 / 0xffff;
254 		level = fixp_new16(apply_envelope(state,
255 					new->u.constant.level,
256 					&new->u.constant.envelope));
257 		x = fixp_mult(fixp_sin(i), level) * gain / 0xffff;
258 		y = fixp_mult(-fixp_cos(i), level) * gain / 0xffff;
259 		/*
260 		 * here we abuse ff_ramp to hold x and y of constant force
261 		 * If in future any driver wants something else than x and y
262 		 * in s8, this should be changed to something more generic
263 		 */
264 		effect->u.ramp.start_level =
265 			clamp_val(effect->u.ramp.start_level + x, -0x80, 0x7f);
266 		effect->u.ramp.end_level =
267 			clamp_val(effect->u.ramp.end_level + y, -0x80, 0x7f);
268 		break;
269 
270 	case FF_RUMBLE:
271 		strong = (u32)new->u.rumble.strong_magnitude * gain / 0xffff;
272 		weak = (u32)new->u.rumble.weak_magnitude * gain / 0xffff;
273 
274 		if (effect->u.rumble.strong_magnitude + strong)
275 			effect->direction = ml_calculate_direction(
276 				effect->direction,
277 				effect->u.rumble.strong_magnitude,
278 				new->direction, strong);
279 		else if (effect->u.rumble.weak_magnitude + weak)
280 			effect->direction = ml_calculate_direction(
281 				effect->direction,
282 				effect->u.rumble.weak_magnitude,
283 				new->direction, weak);
284 		else
285 			effect->direction = 0;
286 		effect->u.rumble.strong_magnitude =
287 			min(strong + effect->u.rumble.strong_magnitude,
288 			    0xffffU);
289 		effect->u.rumble.weak_magnitude =
290 			min(weak + effect->u.rumble.weak_magnitude, 0xffffU);
291 		break;
292 
293 	case FF_PERIODIC:
294 		i = apply_envelope(state, abs(new->u.periodic.magnitude),
295 				   &new->u.periodic.envelope);
296 
297 		/* here we also scale it 0x7fff => 0xffff */
298 		i = i * gain / 0x7fff;
299 
300 		if (effect->u.rumble.strong_magnitude + i)
301 			effect->direction = ml_calculate_direction(
302 				effect->direction,
303 				effect->u.rumble.strong_magnitude,
304 				new->direction, i);
305 		else
306 			effect->direction = 0;
307 		effect->u.rumble.strong_magnitude =
308 			min(i + effect->u.rumble.strong_magnitude, 0xffffU);
309 		effect->u.rumble.weak_magnitude =
310 			min(i + effect->u.rumble.weak_magnitude, 0xffffU);
311 		break;
312 
313 	default:
314 		pr_err("invalid type in ml_combine_effects()\n");
315 		break;
316 	}
317 
318 }
319 
320 
321 /*
322  * Because memoryless devices have only one effect per effect type active
323  * at one time we have to combine multiple effects into one
324  */
325 static int ml_get_combo_effect(struct ml_device *ml,
326 			       unsigned long *effect_handled,
327 			       struct ff_effect *combo_effect)
328 {
329 	struct ff_effect *effect;
330 	struct ml_effect_state *state;
331 	int effect_type;
332 	int i;
333 
334 	memset(combo_effect, 0, sizeof(struct ff_effect));
335 
336 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++) {
337 		if (__test_and_set_bit(i, effect_handled))
338 			continue;
339 
340 		state = &ml->states[i];
341 		effect = state->effect;
342 
343 		if (!test_bit(FF_EFFECT_STARTED, &state->flags))
344 			continue;
345 
346 		if (time_before(jiffies, state->play_at))
347 			continue;
348 
349 		/*
350 		 * here we have started effects that are either
351 		 * currently playing (and may need be aborted)
352 		 * or need to start playing.
353 		 */
354 		effect_type = get_compatible_type(ml->dev->ff, effect->type);
355 		if (combo_effect->type != effect_type) {
356 			if (combo_effect->type != 0) {
357 				__clear_bit(i, effect_handled);
358 				continue;
359 			}
360 			combo_effect->type = effect_type;
361 		}
362 
363 		if (__test_and_clear_bit(FF_EFFECT_ABORTING, &state->flags)) {
364 			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
365 			__clear_bit(FF_EFFECT_STARTED, &state->flags);
366 		} else if (effect->replay.length &&
367 			   time_after_eq(jiffies, state->stop_at)) {
368 
369 			__clear_bit(FF_EFFECT_PLAYING, &state->flags);
370 
371 			if (--state->count <= 0) {
372 				__clear_bit(FF_EFFECT_STARTED, &state->flags);
373 			} else {
374 				state->play_at = jiffies +
375 					msecs_to_jiffies(effect->replay.delay);
376 				state->stop_at = state->play_at +
377 					msecs_to_jiffies(effect->replay.length);
378 			}
379 		} else {
380 			__set_bit(FF_EFFECT_PLAYING, &state->flags);
381 			state->adj_at = jiffies;
382 			ml_combine_effects(combo_effect, state, ml->gain);
383 		}
384 	}
385 
386 	return combo_effect->type != 0;
387 }
388 
389 static void ml_play_effects(struct ml_device *ml)
390 {
391 	struct ff_effect effect;
392 	DECLARE_BITMAP(handled_bm, FF_MEMLESS_EFFECTS);
393 
394 	memset(handled_bm, 0, sizeof(handled_bm));
395 
396 	while (ml_get_combo_effect(ml, handled_bm, &effect))
397 		ml->play_effect(ml->dev, ml->private, &effect);
398 
399 	ml_schedule_timer(ml);
400 }
401 
402 static void ml_effect_timer(unsigned long timer_data)
403 {
404 	struct input_dev *dev = (struct input_dev *)timer_data;
405 	struct ml_device *ml = dev->ff->private;
406 	unsigned long flags;
407 
408 	pr_debug("timer: updating effects\n");
409 
410 	spin_lock_irqsave(&dev->event_lock, flags);
411 	ml_play_effects(ml);
412 	spin_unlock_irqrestore(&dev->event_lock, flags);
413 }
414 
415 /*
416  * Sets requested gain for FF effects. Called with dev->event_lock held.
417  */
418 static void ml_ff_set_gain(struct input_dev *dev, u16 gain)
419 {
420 	struct ml_device *ml = dev->ff->private;
421 	int i;
422 
423 	ml->gain = gain;
424 
425 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
426 		__clear_bit(FF_EFFECT_PLAYING, &ml->states[i].flags);
427 
428 	ml_play_effects(ml);
429 }
430 
431 /*
432  * Start/stop specified FF effect. Called with dev->event_lock held.
433  */
434 static int ml_ff_playback(struct input_dev *dev, int effect_id, int value)
435 {
436 	struct ml_device *ml = dev->ff->private;
437 	struct ml_effect_state *state = &ml->states[effect_id];
438 
439 	if (value > 0) {
440 		pr_debug("initiated play\n");
441 
442 		__set_bit(FF_EFFECT_STARTED, &state->flags);
443 		state->count = value;
444 		state->play_at = jiffies +
445 				 msecs_to_jiffies(state->effect->replay.delay);
446 		state->stop_at = state->play_at +
447 				 msecs_to_jiffies(state->effect->replay.length);
448 		state->adj_at = state->play_at;
449 
450 	} else {
451 		pr_debug("initiated stop\n");
452 
453 		if (test_bit(FF_EFFECT_PLAYING, &state->flags))
454 			__set_bit(FF_EFFECT_ABORTING, &state->flags);
455 		else
456 			__clear_bit(FF_EFFECT_STARTED, &state->flags);
457 	}
458 
459 	ml_play_effects(ml);
460 
461 	return 0;
462 }
463 
464 static int ml_ff_upload(struct input_dev *dev,
465 			struct ff_effect *effect, struct ff_effect *old)
466 {
467 	struct ml_device *ml = dev->ff->private;
468 	struct ml_effect_state *state = &ml->states[effect->id];
469 
470 	spin_lock_irq(&dev->event_lock);
471 
472 	if (test_bit(FF_EFFECT_STARTED, &state->flags)) {
473 		__clear_bit(FF_EFFECT_PLAYING, &state->flags);
474 		state->play_at = jiffies +
475 				 msecs_to_jiffies(state->effect->replay.delay);
476 		state->stop_at = state->play_at +
477 				 msecs_to_jiffies(state->effect->replay.length);
478 		state->adj_at = state->play_at;
479 		ml_schedule_timer(ml);
480 	}
481 
482 	spin_unlock_irq(&dev->event_lock);
483 
484 	return 0;
485 }
486 
487 static void ml_ff_destroy(struct ff_device *ff)
488 {
489 	struct ml_device *ml = ff->private;
490 
491 	kfree(ml->private);
492 }
493 
494 /**
495  * input_ff_create_memless() - create memoryless force-feedback device
496  * @dev: input device supporting force-feedback
497  * @data: driver-specific data to be passed into @play_effect
498  * @play_effect: driver-specific method for playing FF effect
499  */
500 int input_ff_create_memless(struct input_dev *dev, void *data,
501 		int (*play_effect)(struct input_dev *, void *, struct ff_effect *))
502 {
503 	struct ml_device *ml;
504 	struct ff_device *ff;
505 	int error;
506 	int i;
507 
508 	ml = kzalloc(sizeof(struct ml_device), GFP_KERNEL);
509 	if (!ml)
510 		return -ENOMEM;
511 
512 	ml->dev = dev;
513 	ml->private = data;
514 	ml->play_effect = play_effect;
515 	ml->gain = 0xffff;
516 	setup_timer(&ml->timer, ml_effect_timer, (unsigned long)dev);
517 
518 	set_bit(FF_GAIN, dev->ffbit);
519 
520 	error = input_ff_create(dev, FF_MEMLESS_EFFECTS);
521 	if (error) {
522 		kfree(ml);
523 		return error;
524 	}
525 
526 	ff = dev->ff;
527 	ff->private = ml;
528 	ff->upload = ml_ff_upload;
529 	ff->playback = ml_ff_playback;
530 	ff->set_gain = ml_ff_set_gain;
531 	ff->destroy = ml_ff_destroy;
532 
533 	/* we can emulate periodic effects with RUMBLE */
534 	if (test_bit(FF_RUMBLE, ff->ffbit)) {
535 		set_bit(FF_PERIODIC, dev->ffbit);
536 		set_bit(FF_SINE, dev->ffbit);
537 		set_bit(FF_TRIANGLE, dev->ffbit);
538 		set_bit(FF_SQUARE, dev->ffbit);
539 	}
540 
541 	for (i = 0; i < FF_MEMLESS_EFFECTS; i++)
542 		ml->states[i].effect = &ff->effects[i];
543 
544 	return 0;
545 }
546 EXPORT_SYMBOL_GPL(input_ff_create_memless);
547