1 // SPDX-License-Identifier: GPL-2.0+ 2 /* 3 * HID driver for Valve Steam Controller 4 * 5 * Copyright (c) 2018 Rodrigo Rivas Costa <rodrigorivascosta@gmail.com> 6 * 7 * Supports both the wired and wireless interfaces. 8 * 9 * This controller has a builtin emulation of mouse and keyboard: the right pad 10 * can be used as a mouse, the shoulder buttons are mouse buttons, A and B 11 * buttons are ENTER and ESCAPE, and so on. This is implemented as additional 12 * HID interfaces. 13 * 14 * This is known as the "lizard mode", because apparently lizards like to use 15 * the computer from the coach, without a proper mouse and keyboard. 16 * 17 * This driver will disable the lizard mode when the input device is opened 18 * and re-enable it when the input device is closed, so as not to break user 19 * mode behaviour. The lizard_mode parameter can be used to change that. 20 * 21 * There are a few user space applications (notably Steam Client) that use 22 * the hidraw interface directly to create input devices (XTest, uinput...). 23 * In order to avoid breaking them this driver creates a layered hidraw device, 24 * so it can detect when the client is running and then: 25 * - it will not send any command to the controller. 26 * - this input device will be removed, to avoid double input of the same 27 * user action. 28 * When the client is closed, this input device will be created again. 29 * 30 * For additional functions, such as changing the right-pad margin or switching 31 * the led, you can use the user-space tool at: 32 * 33 * https://github.com/rodrigorc/steamctrl 34 */ 35 36 #include <linux/device.h> 37 #include <linux/input.h> 38 #include <linux/hid.h> 39 #include <linux/module.h> 40 #include <linux/workqueue.h> 41 #include <linux/mutex.h> 42 #include <linux/rcupdate.h> 43 #include <linux/delay.h> 44 #include <linux/power_supply.h> 45 #include "hid-ids.h" 46 47 MODULE_LICENSE("GPL"); 48 MODULE_AUTHOR("Rodrigo Rivas Costa <rodrigorivascosta@gmail.com>"); 49 50 static bool lizard_mode = true; 51 52 static DEFINE_MUTEX(steam_devices_lock); 53 static LIST_HEAD(steam_devices); 54 55 #define STEAM_QUIRK_WIRELESS BIT(0) 56 57 /* Touch pads are 40 mm in diameter and 65535 units */ 58 #define STEAM_PAD_RESOLUTION 1638 59 /* Trigger runs are about 5 mm and 256 units */ 60 #define STEAM_TRIGGER_RESOLUTION 51 61 /* Joystick runs are about 5 mm and 256 units */ 62 #define STEAM_JOYSTICK_RESOLUTION 51 63 64 #define STEAM_PAD_FUZZ 256 65 66 /* 67 * Commands that can be sent in a feature report. 68 * Thanks to Valve for some valuable hints. 69 */ 70 #define STEAM_CMD_SET_MAPPINGS 0x80 71 #define STEAM_CMD_CLEAR_MAPPINGS 0x81 72 #define STEAM_CMD_GET_MAPPINGS 0x82 73 #define STEAM_CMD_GET_ATTRIB 0x83 74 #define STEAM_CMD_GET_ATTRIB_LABEL 0x84 75 #define STEAM_CMD_DEFAULT_MAPPINGS 0x85 76 #define STEAM_CMD_FACTORY_RESET 0x86 77 #define STEAM_CMD_WRITE_REGISTER 0x87 78 #define STEAM_CMD_CLEAR_REGISTER 0x88 79 #define STEAM_CMD_READ_REGISTER 0x89 80 #define STEAM_CMD_GET_REGISTER_LABEL 0x8a 81 #define STEAM_CMD_GET_REGISTER_MAX 0x8b 82 #define STEAM_CMD_GET_REGISTER_DEFAULT 0x8c 83 #define STEAM_CMD_SET_MODE 0x8d 84 #define STEAM_CMD_DEFAULT_MOUSE 0x8e 85 #define STEAM_CMD_FORCEFEEDBAK 0x8f 86 #define STEAM_CMD_REQUEST_COMM_STATUS 0xb4 87 #define STEAM_CMD_GET_SERIAL 0xae 88 89 /* Some useful register ids */ 90 #define STEAM_REG_LPAD_MODE 0x07 91 #define STEAM_REG_RPAD_MODE 0x08 92 #define STEAM_REG_RPAD_MARGIN 0x18 93 #define STEAM_REG_LED 0x2d 94 #define STEAM_REG_GYRO_MODE 0x30 95 96 /* Raw event identifiers */ 97 #define STEAM_EV_INPUT_DATA 0x01 98 #define STEAM_EV_CONNECT 0x03 99 #define STEAM_EV_BATTERY 0x04 100 101 /* Values for GYRO_MODE (bitmask) */ 102 #define STEAM_GYRO_MODE_OFF 0x0000 103 #define STEAM_GYRO_MODE_STEERING 0x0001 104 #define STEAM_GYRO_MODE_TILT 0x0002 105 #define STEAM_GYRO_MODE_SEND_ORIENTATION 0x0004 106 #define STEAM_GYRO_MODE_SEND_RAW_ACCEL 0x0008 107 #define STEAM_GYRO_MODE_SEND_RAW_GYRO 0x0010 108 109 /* Other random constants */ 110 #define STEAM_SERIAL_LEN 10 111 112 struct steam_device { 113 struct list_head list; 114 spinlock_t lock; 115 struct hid_device *hdev, *client_hdev; 116 struct mutex mutex; 117 bool client_opened; 118 struct input_dev __rcu *input; 119 unsigned long quirks; 120 struct work_struct work_connect; 121 bool connected; 122 char serial_no[STEAM_SERIAL_LEN + 1]; 123 struct power_supply_desc battery_desc; 124 struct power_supply __rcu *battery; 125 u8 battery_charge; 126 u16 voltage; 127 }; 128 129 static int steam_recv_report(struct steam_device *steam, 130 u8 *data, int size) 131 { 132 struct hid_report *r; 133 u8 *buf; 134 int ret; 135 136 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; 137 if (hid_report_len(r) < 64) 138 return -EINVAL; 139 140 buf = hid_alloc_report_buf(r, GFP_KERNEL); 141 if (!buf) 142 return -ENOMEM; 143 144 /* 145 * The report ID is always 0, so strip the first byte from the output. 146 * hid_report_len() is not counting the report ID, so +1 to the length 147 * or else we get a EOVERFLOW. We are safe from a buffer overflow 148 * because hid_alloc_report_buf() allocates +7 bytes. 149 */ 150 ret = hid_hw_raw_request(steam->hdev, 0x00, 151 buf, hid_report_len(r) + 1, 152 HID_FEATURE_REPORT, HID_REQ_GET_REPORT); 153 if (ret > 0) 154 memcpy(data, buf + 1, min(size, ret - 1)); 155 kfree(buf); 156 return ret; 157 } 158 159 static int steam_send_report(struct steam_device *steam, 160 u8 *cmd, int size) 161 { 162 struct hid_report *r; 163 u8 *buf; 164 unsigned int retries = 50; 165 int ret; 166 167 r = steam->hdev->report_enum[HID_FEATURE_REPORT].report_id_hash[0]; 168 if (hid_report_len(r) < 64) 169 return -EINVAL; 170 171 buf = hid_alloc_report_buf(r, GFP_KERNEL); 172 if (!buf) 173 return -ENOMEM; 174 175 /* The report ID is always 0 */ 176 memcpy(buf + 1, cmd, size); 177 178 /* 179 * Sometimes the wireless controller fails with EPIPE 180 * when sending a feature report. 181 * Doing a HID_REQ_GET_REPORT and waiting for a while 182 * seems to fix that. 183 */ 184 do { 185 ret = hid_hw_raw_request(steam->hdev, 0, 186 buf, size + 1, 187 HID_FEATURE_REPORT, HID_REQ_SET_REPORT); 188 if (ret != -EPIPE) 189 break; 190 msleep(20); 191 } while (--retries); 192 193 kfree(buf); 194 if (ret < 0) 195 hid_err(steam->hdev, "%s: error %d (%*ph)\n", __func__, 196 ret, size, cmd); 197 return ret; 198 } 199 200 static inline int steam_send_report_byte(struct steam_device *steam, u8 cmd) 201 { 202 return steam_send_report(steam, &cmd, 1); 203 } 204 205 static int steam_write_registers(struct steam_device *steam, 206 /* u8 reg, u16 val */...) 207 { 208 /* Send: 0x87 len (reg valLo valHi)* */ 209 u8 reg; 210 u16 val; 211 u8 cmd[64] = {STEAM_CMD_WRITE_REGISTER, 0x00}; 212 va_list args; 213 214 va_start(args, steam); 215 for (;;) { 216 reg = va_arg(args, int); 217 if (reg == 0) 218 break; 219 val = va_arg(args, int); 220 cmd[cmd[1] + 2] = reg; 221 cmd[cmd[1] + 3] = val & 0xff; 222 cmd[cmd[1] + 4] = val >> 8; 223 cmd[1] += 3; 224 } 225 va_end(args); 226 227 return steam_send_report(steam, cmd, 2 + cmd[1]); 228 } 229 230 static int steam_get_serial(struct steam_device *steam) 231 { 232 /* 233 * Send: 0xae 0x15 0x01 234 * Recv: 0xae 0x15 0x01 serialnumber (10 chars) 235 */ 236 int ret; 237 u8 cmd[] = {STEAM_CMD_GET_SERIAL, 0x15, 0x01}; 238 u8 reply[3 + STEAM_SERIAL_LEN + 1]; 239 240 ret = steam_send_report(steam, cmd, sizeof(cmd)); 241 if (ret < 0) 242 return ret; 243 ret = steam_recv_report(steam, reply, sizeof(reply)); 244 if (ret < 0) 245 return ret; 246 if (reply[0] != 0xae || reply[1] != 0x15 || reply[2] != 0x01) 247 return -EIO; 248 reply[3 + STEAM_SERIAL_LEN] = 0; 249 strlcpy(steam->serial_no, reply + 3, sizeof(steam->serial_no)); 250 return 0; 251 } 252 253 /* 254 * This command requests the wireless adaptor to post an event 255 * with the connection status. Useful if this driver is loaded when 256 * the controller is already connected. 257 */ 258 static inline int steam_request_conn_status(struct steam_device *steam) 259 { 260 return steam_send_report_byte(steam, STEAM_CMD_REQUEST_COMM_STATUS); 261 } 262 263 static void steam_set_lizard_mode(struct steam_device *steam, bool enable) 264 { 265 if (enable) { 266 /* enable esc, enter, cursors */ 267 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MAPPINGS); 268 /* enable mouse */ 269 steam_send_report_byte(steam, STEAM_CMD_DEFAULT_MOUSE); 270 steam_write_registers(steam, 271 STEAM_REG_RPAD_MARGIN, 0x01, /* enable margin */ 272 0); 273 } else { 274 /* disable esc, enter, cursor */ 275 steam_send_report_byte(steam, STEAM_CMD_CLEAR_MAPPINGS); 276 steam_write_registers(steam, 277 STEAM_REG_RPAD_MODE, 0x07, /* disable mouse */ 278 STEAM_REG_RPAD_MARGIN, 0x00, /* disable margin */ 279 0); 280 } 281 } 282 283 static int steam_input_open(struct input_dev *dev) 284 { 285 struct steam_device *steam = input_get_drvdata(dev); 286 287 mutex_lock(&steam->mutex); 288 if (!steam->client_opened && lizard_mode) 289 steam_set_lizard_mode(steam, false); 290 mutex_unlock(&steam->mutex); 291 return 0; 292 } 293 294 static void steam_input_close(struct input_dev *dev) 295 { 296 struct steam_device *steam = input_get_drvdata(dev); 297 298 mutex_lock(&steam->mutex); 299 if (!steam->client_opened && lizard_mode) 300 steam_set_lizard_mode(steam, true); 301 mutex_unlock(&steam->mutex); 302 } 303 304 static enum power_supply_property steam_battery_props[] = { 305 POWER_SUPPLY_PROP_PRESENT, 306 POWER_SUPPLY_PROP_SCOPE, 307 POWER_SUPPLY_PROP_VOLTAGE_NOW, 308 POWER_SUPPLY_PROP_CAPACITY, 309 }; 310 311 static int steam_battery_get_property(struct power_supply *psy, 312 enum power_supply_property psp, 313 union power_supply_propval *val) 314 { 315 struct steam_device *steam = power_supply_get_drvdata(psy); 316 unsigned long flags; 317 s16 volts; 318 u8 batt; 319 int ret = 0; 320 321 spin_lock_irqsave(&steam->lock, flags); 322 volts = steam->voltage; 323 batt = steam->battery_charge; 324 spin_unlock_irqrestore(&steam->lock, flags); 325 326 switch (psp) { 327 case POWER_SUPPLY_PROP_PRESENT: 328 val->intval = 1; 329 break; 330 case POWER_SUPPLY_PROP_SCOPE: 331 val->intval = POWER_SUPPLY_SCOPE_DEVICE; 332 break; 333 case POWER_SUPPLY_PROP_VOLTAGE_NOW: 334 val->intval = volts * 1000; /* mV -> uV */ 335 break; 336 case POWER_SUPPLY_PROP_CAPACITY: 337 val->intval = batt; 338 break; 339 default: 340 ret = -EINVAL; 341 break; 342 } 343 return ret; 344 } 345 346 static int steam_battery_register(struct steam_device *steam) 347 { 348 struct power_supply *battery; 349 struct power_supply_config battery_cfg = { .drv_data = steam, }; 350 unsigned long flags; 351 int ret; 352 353 steam->battery_desc.type = POWER_SUPPLY_TYPE_BATTERY; 354 steam->battery_desc.properties = steam_battery_props; 355 steam->battery_desc.num_properties = ARRAY_SIZE(steam_battery_props); 356 steam->battery_desc.get_property = steam_battery_get_property; 357 steam->battery_desc.name = devm_kasprintf(&steam->hdev->dev, 358 GFP_KERNEL, "steam-controller-%s-battery", 359 steam->serial_no); 360 if (!steam->battery_desc.name) 361 return -ENOMEM; 362 363 /* avoid the warning of 0% battery while waiting for the first info */ 364 spin_lock_irqsave(&steam->lock, flags); 365 steam->voltage = 3000; 366 steam->battery_charge = 100; 367 spin_unlock_irqrestore(&steam->lock, flags); 368 369 battery = power_supply_register(&steam->hdev->dev, 370 &steam->battery_desc, &battery_cfg); 371 if (IS_ERR(battery)) { 372 ret = PTR_ERR(battery); 373 hid_err(steam->hdev, 374 "%s:power_supply_register failed with error %d\n", 375 __func__, ret); 376 return ret; 377 } 378 rcu_assign_pointer(steam->battery, battery); 379 power_supply_powers(battery, &steam->hdev->dev); 380 return 0; 381 } 382 383 static int steam_input_register(struct steam_device *steam) 384 { 385 struct hid_device *hdev = steam->hdev; 386 struct input_dev *input; 387 int ret; 388 389 rcu_read_lock(); 390 input = rcu_dereference(steam->input); 391 rcu_read_unlock(); 392 if (input) { 393 dbg_hid("%s: already connected\n", __func__); 394 return 0; 395 } 396 397 input = input_allocate_device(); 398 if (!input) 399 return -ENOMEM; 400 401 input_set_drvdata(input, steam); 402 input->dev.parent = &hdev->dev; 403 input->open = steam_input_open; 404 input->close = steam_input_close; 405 406 input->name = (steam->quirks & STEAM_QUIRK_WIRELESS) ? 407 "Wireless Steam Controller" : 408 "Steam Controller"; 409 input->phys = hdev->phys; 410 input->uniq = steam->serial_no; 411 input->id.bustype = hdev->bus; 412 input->id.vendor = hdev->vendor; 413 input->id.product = hdev->product; 414 input->id.version = hdev->version; 415 416 input_set_capability(input, EV_KEY, BTN_TR2); 417 input_set_capability(input, EV_KEY, BTN_TL2); 418 input_set_capability(input, EV_KEY, BTN_TR); 419 input_set_capability(input, EV_KEY, BTN_TL); 420 input_set_capability(input, EV_KEY, BTN_Y); 421 input_set_capability(input, EV_KEY, BTN_B); 422 input_set_capability(input, EV_KEY, BTN_X); 423 input_set_capability(input, EV_KEY, BTN_A); 424 input_set_capability(input, EV_KEY, BTN_DPAD_UP); 425 input_set_capability(input, EV_KEY, BTN_DPAD_RIGHT); 426 input_set_capability(input, EV_KEY, BTN_DPAD_LEFT); 427 input_set_capability(input, EV_KEY, BTN_DPAD_DOWN); 428 input_set_capability(input, EV_KEY, BTN_SELECT); 429 input_set_capability(input, EV_KEY, BTN_MODE); 430 input_set_capability(input, EV_KEY, BTN_START); 431 input_set_capability(input, EV_KEY, BTN_GEAR_DOWN); 432 input_set_capability(input, EV_KEY, BTN_GEAR_UP); 433 input_set_capability(input, EV_KEY, BTN_THUMBR); 434 input_set_capability(input, EV_KEY, BTN_THUMBL); 435 input_set_capability(input, EV_KEY, BTN_THUMB); 436 input_set_capability(input, EV_KEY, BTN_THUMB2); 437 438 input_set_abs_params(input, ABS_HAT2Y, 0, 255, 0, 0); 439 input_set_abs_params(input, ABS_HAT2X, 0, 255, 0, 0); 440 input_set_abs_params(input, ABS_X, -32767, 32767, 0, 0); 441 input_set_abs_params(input, ABS_Y, -32767, 32767, 0, 0); 442 input_set_abs_params(input, ABS_RX, -32767, 32767, 443 STEAM_PAD_FUZZ, 0); 444 input_set_abs_params(input, ABS_RY, -32767, 32767, 445 STEAM_PAD_FUZZ, 0); 446 input_set_abs_params(input, ABS_HAT0X, -32767, 32767, 447 STEAM_PAD_FUZZ, 0); 448 input_set_abs_params(input, ABS_HAT0Y, -32767, 32767, 449 STEAM_PAD_FUZZ, 0); 450 input_abs_set_res(input, ABS_X, STEAM_JOYSTICK_RESOLUTION); 451 input_abs_set_res(input, ABS_Y, STEAM_JOYSTICK_RESOLUTION); 452 input_abs_set_res(input, ABS_RX, STEAM_PAD_RESOLUTION); 453 input_abs_set_res(input, ABS_RY, STEAM_PAD_RESOLUTION); 454 input_abs_set_res(input, ABS_HAT0X, STEAM_PAD_RESOLUTION); 455 input_abs_set_res(input, ABS_HAT0Y, STEAM_PAD_RESOLUTION); 456 input_abs_set_res(input, ABS_HAT2Y, STEAM_TRIGGER_RESOLUTION); 457 input_abs_set_res(input, ABS_HAT2X, STEAM_TRIGGER_RESOLUTION); 458 459 ret = input_register_device(input); 460 if (ret) 461 goto input_register_fail; 462 463 rcu_assign_pointer(steam->input, input); 464 return 0; 465 466 input_register_fail: 467 input_free_device(input); 468 return ret; 469 } 470 471 static void steam_input_unregister(struct steam_device *steam) 472 { 473 struct input_dev *input; 474 rcu_read_lock(); 475 input = rcu_dereference(steam->input); 476 rcu_read_unlock(); 477 if (!input) 478 return; 479 RCU_INIT_POINTER(steam->input, NULL); 480 synchronize_rcu(); 481 input_unregister_device(input); 482 } 483 484 static void steam_battery_unregister(struct steam_device *steam) 485 { 486 struct power_supply *battery; 487 488 rcu_read_lock(); 489 battery = rcu_dereference(steam->battery); 490 rcu_read_unlock(); 491 492 if (!battery) 493 return; 494 RCU_INIT_POINTER(steam->battery, NULL); 495 synchronize_rcu(); 496 power_supply_unregister(battery); 497 } 498 499 static int steam_register(struct steam_device *steam) 500 { 501 int ret; 502 bool client_opened; 503 504 /* 505 * This function can be called several times in a row with the 506 * wireless adaptor, without steam_unregister() between them, because 507 * another client send a get_connection_status command, for example. 508 * The battery and serial number are set just once per device. 509 */ 510 if (!steam->serial_no[0]) { 511 /* 512 * Unlikely, but getting the serial could fail, and it is not so 513 * important, so make up a serial number and go on. 514 */ 515 mutex_lock(&steam->mutex); 516 if (steam_get_serial(steam) < 0) 517 strlcpy(steam->serial_no, "XXXXXXXXXX", 518 sizeof(steam->serial_no)); 519 mutex_unlock(&steam->mutex); 520 521 hid_info(steam->hdev, "Steam Controller '%s' connected", 522 steam->serial_no); 523 524 /* ignore battery errors, we can live without it */ 525 if (steam->quirks & STEAM_QUIRK_WIRELESS) 526 steam_battery_register(steam); 527 528 mutex_lock(&steam_devices_lock); 529 list_add(&steam->list, &steam_devices); 530 mutex_unlock(&steam_devices_lock); 531 } 532 533 mutex_lock(&steam->mutex); 534 client_opened = steam->client_opened; 535 if (!client_opened) 536 steam_set_lizard_mode(steam, lizard_mode); 537 mutex_unlock(&steam->mutex); 538 539 if (!client_opened) 540 ret = steam_input_register(steam); 541 else 542 ret = 0; 543 544 return ret; 545 } 546 547 static void steam_unregister(struct steam_device *steam) 548 { 549 steam_battery_unregister(steam); 550 steam_input_unregister(steam); 551 if (steam->serial_no[0]) { 552 hid_info(steam->hdev, "Steam Controller '%s' disconnected", 553 steam->serial_no); 554 mutex_lock(&steam_devices_lock); 555 list_del(&steam->list); 556 mutex_unlock(&steam_devices_lock); 557 steam->serial_no[0] = 0; 558 } 559 } 560 561 static void steam_work_connect_cb(struct work_struct *work) 562 { 563 struct steam_device *steam = container_of(work, struct steam_device, 564 work_connect); 565 unsigned long flags; 566 bool connected; 567 int ret; 568 569 spin_lock_irqsave(&steam->lock, flags); 570 connected = steam->connected; 571 spin_unlock_irqrestore(&steam->lock, flags); 572 573 if (connected) { 574 ret = steam_register(steam); 575 if (ret) { 576 hid_err(steam->hdev, 577 "%s:steam_register failed with error %d\n", 578 __func__, ret); 579 } 580 } else { 581 steam_unregister(steam); 582 } 583 } 584 585 static bool steam_is_valve_interface(struct hid_device *hdev) 586 { 587 struct hid_report_enum *rep_enum; 588 589 /* 590 * The wired device creates 3 interfaces: 591 * 0: emulated mouse. 592 * 1: emulated keyboard. 593 * 2: the real game pad. 594 * The wireless device creates 5 interfaces: 595 * 0: emulated keyboard. 596 * 1-4: slots where up to 4 real game pads will be connected to. 597 * We know which one is the real gamepad interface because they are the 598 * only ones with a feature report. 599 */ 600 rep_enum = &hdev->report_enum[HID_FEATURE_REPORT]; 601 return !list_empty(&rep_enum->report_list); 602 } 603 604 static int steam_client_ll_parse(struct hid_device *hdev) 605 { 606 struct steam_device *steam = hdev->driver_data; 607 608 return hid_parse_report(hdev, steam->hdev->dev_rdesc, 609 steam->hdev->dev_rsize); 610 } 611 612 static int steam_client_ll_start(struct hid_device *hdev) 613 { 614 return 0; 615 } 616 617 static void steam_client_ll_stop(struct hid_device *hdev) 618 { 619 } 620 621 static int steam_client_ll_open(struct hid_device *hdev) 622 { 623 struct steam_device *steam = hdev->driver_data; 624 625 mutex_lock(&steam->mutex); 626 steam->client_opened = true; 627 mutex_unlock(&steam->mutex); 628 629 steam_input_unregister(steam); 630 631 return 0; 632 } 633 634 static void steam_client_ll_close(struct hid_device *hdev) 635 { 636 struct steam_device *steam = hdev->driver_data; 637 638 unsigned long flags; 639 bool connected; 640 641 spin_lock_irqsave(&steam->lock, flags); 642 connected = steam->connected; 643 spin_unlock_irqrestore(&steam->lock, flags); 644 645 mutex_lock(&steam->mutex); 646 steam->client_opened = false; 647 if (connected) 648 steam_set_lizard_mode(steam, lizard_mode); 649 mutex_unlock(&steam->mutex); 650 651 if (connected) 652 steam_input_register(steam); 653 } 654 655 static int steam_client_ll_raw_request(struct hid_device *hdev, 656 unsigned char reportnum, u8 *buf, 657 size_t count, unsigned char report_type, 658 int reqtype) 659 { 660 struct steam_device *steam = hdev->driver_data; 661 662 return hid_hw_raw_request(steam->hdev, reportnum, buf, count, 663 report_type, reqtype); 664 } 665 666 static struct hid_ll_driver steam_client_ll_driver = { 667 .parse = steam_client_ll_parse, 668 .start = steam_client_ll_start, 669 .stop = steam_client_ll_stop, 670 .open = steam_client_ll_open, 671 .close = steam_client_ll_close, 672 .raw_request = steam_client_ll_raw_request, 673 }; 674 675 static struct hid_device *steam_create_client_hid(struct hid_device *hdev) 676 { 677 struct hid_device *client_hdev; 678 679 client_hdev = hid_allocate_device(); 680 if (IS_ERR(client_hdev)) 681 return client_hdev; 682 683 client_hdev->ll_driver = &steam_client_ll_driver; 684 client_hdev->dev.parent = hdev->dev.parent; 685 client_hdev->bus = hdev->bus; 686 client_hdev->vendor = hdev->vendor; 687 client_hdev->product = hdev->product; 688 client_hdev->version = hdev->version; 689 client_hdev->type = hdev->type; 690 client_hdev->country = hdev->country; 691 strlcpy(client_hdev->name, hdev->name, 692 sizeof(client_hdev->name)); 693 strlcpy(client_hdev->phys, hdev->phys, 694 sizeof(client_hdev->phys)); 695 /* 696 * Since we use the same device info than the real interface to 697 * trick userspace, we will be calling steam_probe recursively. 698 * We need to recognize the client interface somehow. 699 */ 700 client_hdev->group = HID_GROUP_STEAM; 701 return client_hdev; 702 } 703 704 static int steam_probe(struct hid_device *hdev, 705 const struct hid_device_id *id) 706 { 707 struct steam_device *steam; 708 int ret; 709 710 ret = hid_parse(hdev); 711 if (ret) { 712 hid_err(hdev, 713 "%s:parse of hid interface failed\n", __func__); 714 return ret; 715 } 716 717 /* 718 * The virtual client_dev is only used for hidraw. 719 * Also avoid the recursive probe. 720 */ 721 if (hdev->group == HID_GROUP_STEAM) 722 return hid_hw_start(hdev, HID_CONNECT_HIDRAW); 723 /* 724 * The non-valve interfaces (mouse and keyboard emulation) are 725 * connected without changes. 726 */ 727 if (!steam_is_valve_interface(hdev)) 728 return hid_hw_start(hdev, HID_CONNECT_DEFAULT); 729 730 steam = devm_kzalloc(&hdev->dev, sizeof(*steam), GFP_KERNEL); 731 if (!steam) { 732 ret = -ENOMEM; 733 goto steam_alloc_fail; 734 } 735 steam->hdev = hdev; 736 hid_set_drvdata(hdev, steam); 737 spin_lock_init(&steam->lock); 738 mutex_init(&steam->mutex); 739 steam->quirks = id->driver_data; 740 INIT_WORK(&steam->work_connect, steam_work_connect_cb); 741 742 steam->client_hdev = steam_create_client_hid(hdev); 743 if (IS_ERR(steam->client_hdev)) { 744 ret = PTR_ERR(steam->client_hdev); 745 goto client_hdev_fail; 746 } 747 steam->client_hdev->driver_data = steam; 748 749 /* 750 * With the real steam controller interface, do not connect hidraw. 751 * Instead, create the client_hid and connect that. 752 */ 753 ret = hid_hw_start(hdev, HID_CONNECT_DEFAULT & ~HID_CONNECT_HIDRAW); 754 if (ret) 755 goto hid_hw_start_fail; 756 757 ret = hid_add_device(steam->client_hdev); 758 if (ret) 759 goto client_hdev_add_fail; 760 761 ret = hid_hw_open(hdev); 762 if (ret) { 763 hid_err(hdev, 764 "%s:hid_hw_open\n", 765 __func__); 766 goto hid_hw_open_fail; 767 } 768 769 if (steam->quirks & STEAM_QUIRK_WIRELESS) { 770 hid_info(hdev, "Steam wireless receiver connected"); 771 /* If using a wireless adaptor ask for connection status */ 772 steam->connected = false; 773 steam_request_conn_status(steam); 774 } else { 775 /* A wired connection is always present */ 776 steam->connected = true; 777 ret = steam_register(steam); 778 if (ret) { 779 hid_err(hdev, 780 "%s:steam_register failed with error %d\n", 781 __func__, ret); 782 goto input_register_fail; 783 } 784 } 785 786 return 0; 787 788 input_register_fail: 789 hid_hw_open_fail: 790 client_hdev_add_fail: 791 hid_hw_stop(hdev); 792 hid_hw_start_fail: 793 hid_destroy_device(steam->client_hdev); 794 client_hdev_fail: 795 cancel_work_sync(&steam->work_connect); 796 steam_alloc_fail: 797 hid_err(hdev, "%s: failed with error %d\n", 798 __func__, ret); 799 return ret; 800 } 801 802 static void steam_remove(struct hid_device *hdev) 803 { 804 struct steam_device *steam = hid_get_drvdata(hdev); 805 806 if (!steam || hdev->group == HID_GROUP_STEAM) { 807 hid_hw_stop(hdev); 808 return; 809 } 810 811 hid_destroy_device(steam->client_hdev); 812 steam->client_opened = false; 813 cancel_work_sync(&steam->work_connect); 814 if (steam->quirks & STEAM_QUIRK_WIRELESS) { 815 hid_info(hdev, "Steam wireless receiver disconnected"); 816 } 817 hid_hw_close(hdev); 818 hid_hw_stop(hdev); 819 steam_unregister(steam); 820 } 821 822 static void steam_do_connect_event(struct steam_device *steam, bool connected) 823 { 824 unsigned long flags; 825 bool changed; 826 827 spin_lock_irqsave(&steam->lock, flags); 828 changed = steam->connected != connected; 829 steam->connected = connected; 830 spin_unlock_irqrestore(&steam->lock, flags); 831 832 if (changed && schedule_work(&steam->work_connect) == 0) 833 dbg_hid("%s: connected=%d event already queued\n", 834 __func__, connected); 835 } 836 837 /* 838 * Some input data in the protocol has the opposite sign. 839 * Clamp the values to 32767..-32767 so that the range is 840 * symmetrical and can be negated safely. 841 */ 842 static inline s16 steam_le16(u8 *data) 843 { 844 s16 x = (s16) le16_to_cpup((__le16 *)data); 845 846 return x == -32768 ? -32767 : x; 847 } 848 849 /* 850 * The size for this message payload is 60. 851 * The known values are: 852 * (* values are not sent through wireless) 853 * (* accelerator/gyro is disabled by default) 854 * Offset| Type | Mapped to |Meaning 855 * -------+-------+-----------+-------------------------- 856 * 4-7 | u32 | -- | sequence number 857 * 8-10 | 24bit | see below | buttons 858 * 11 | u8 | ABS_HAT2Y | left trigger 859 * 12 | u8 | ABS_HAT2X | right trigger 860 * 13-15 | -- | -- | always 0 861 * 16-17 | s16 | ABS_X/ABS_HAT0X | X value 862 * 18-19 | s16 | ABS_Y/ABS_HAT0Y | Y value 863 * 20-21 | s16 | ABS_RX | right-pad X value 864 * 22-23 | s16 | ABS_RY | right-pad Y value 865 * 24-25 | s16 | -- | * left trigger 866 * 26-27 | s16 | -- | * right trigger 867 * 28-29 | s16 | -- | * accelerometer X value 868 * 30-31 | s16 | -- | * accelerometer Y value 869 * 32-33 | s16 | -- | * accelerometer Z value 870 * 34-35 | s16 | -- | gyro X value 871 * 36-36 | s16 | -- | gyro Y value 872 * 38-39 | s16 | -- | gyro Z value 873 * 40-41 | s16 | -- | quaternion W value 874 * 42-43 | s16 | -- | quaternion X value 875 * 44-45 | s16 | -- | quaternion Y value 876 * 46-47 | s16 | -- | quaternion Z value 877 * 48-49 | -- | -- | always 0 878 * 50-51 | s16 | -- | * left trigger (uncalibrated) 879 * 52-53 | s16 | -- | * right trigger (uncalibrated) 880 * 54-55 | s16 | -- | * joystick X value (uncalibrated) 881 * 56-57 | s16 | -- | * joystick Y value (uncalibrated) 882 * 58-59 | s16 | -- | * left-pad X value 883 * 60-61 | s16 | -- | * left-pad Y value 884 * 62-63 | u16 | -- | * battery voltage 885 * 886 * The buttons are: 887 * Bit | Mapped to | Description 888 * ------+------------+-------------------------------- 889 * 8.0 | BTN_TR2 | right trigger fully pressed 890 * 8.1 | BTN_TL2 | left trigger fully pressed 891 * 8.2 | BTN_TR | right shoulder 892 * 8.3 | BTN_TL | left shoulder 893 * 8.4 | BTN_Y | button Y 894 * 8.5 | BTN_B | button B 895 * 8.6 | BTN_X | button X 896 * 8.7 | BTN_A | button A 897 * 9.0 | BTN_DPAD_UP | lef-pad up 898 * 9.1 | BTN_DPAD_RIGHT | lef-pad right 899 * 9.2 | BTN_DPAD_LEFT | lef-pad left 900 * 9.3 | BTN_DPAD_DOWN | lef-pad down 901 * 9.4 | BTN_SELECT | menu left 902 * 9.5 | BTN_MODE | steam logo 903 * 9.6 | BTN_START | menu right 904 * 9.7 | BTN_GEAR_DOWN | left back lever 905 * 10.0 | BTN_GEAR_UP | right back lever 906 * 10.1 | -- | left-pad clicked 907 * 10.2 | BTN_THUMBR | right-pad clicked 908 * 10.3 | BTN_THUMB | left-pad touched (but see explanation below) 909 * 10.4 | BTN_THUMB2 | right-pad touched 910 * 10.5 | -- | unknown 911 * 10.6 | BTN_THUMBL | joystick clicked 912 * 10.7 | -- | lpad_and_joy 913 */ 914 915 static void steam_do_input_event(struct steam_device *steam, 916 struct input_dev *input, u8 *data) 917 { 918 /* 24 bits of buttons */ 919 u8 b8, b9, b10; 920 s16 x, y; 921 bool lpad_touched, lpad_and_joy; 922 923 b8 = data[8]; 924 b9 = data[9]; 925 b10 = data[10]; 926 927 input_report_abs(input, ABS_HAT2Y, data[11]); 928 input_report_abs(input, ABS_HAT2X, data[12]); 929 930 /* 931 * These two bits tells how to interpret the values X and Y. 932 * lpad_and_joy tells that the joystick and the lpad are used at the 933 * same time. 934 * lpad_touched tells whether X/Y are to be read as lpad coord or 935 * joystick values. 936 * (lpad_touched || lpad_and_joy) tells if the lpad is really touched. 937 */ 938 lpad_touched = b10 & BIT(3); 939 lpad_and_joy = b10 & BIT(7); 940 x = steam_le16(data + 16); 941 y = -steam_le16(data + 18); 942 943 input_report_abs(input, lpad_touched ? ABS_HAT0X : ABS_X, x); 944 input_report_abs(input, lpad_touched ? ABS_HAT0Y : ABS_Y, y); 945 /* Check if joystick is centered */ 946 if (lpad_touched && !lpad_and_joy) { 947 input_report_abs(input, ABS_X, 0); 948 input_report_abs(input, ABS_Y, 0); 949 } 950 /* Check if lpad is untouched */ 951 if (!(lpad_touched || lpad_and_joy)) { 952 input_report_abs(input, ABS_HAT0X, 0); 953 input_report_abs(input, ABS_HAT0Y, 0); 954 } 955 956 input_report_abs(input, ABS_RX, steam_le16(data + 20)); 957 input_report_abs(input, ABS_RY, -steam_le16(data + 22)); 958 959 input_event(input, EV_KEY, BTN_TR2, !!(b8 & BIT(0))); 960 input_event(input, EV_KEY, BTN_TL2, !!(b8 & BIT(1))); 961 input_event(input, EV_KEY, BTN_TR, !!(b8 & BIT(2))); 962 input_event(input, EV_KEY, BTN_TL, !!(b8 & BIT(3))); 963 input_event(input, EV_KEY, BTN_Y, !!(b8 & BIT(4))); 964 input_event(input, EV_KEY, BTN_B, !!(b8 & BIT(5))); 965 input_event(input, EV_KEY, BTN_X, !!(b8 & BIT(6))); 966 input_event(input, EV_KEY, BTN_A, !!(b8 & BIT(7))); 967 input_event(input, EV_KEY, BTN_SELECT, !!(b9 & BIT(4))); 968 input_event(input, EV_KEY, BTN_MODE, !!(b9 & BIT(5))); 969 input_event(input, EV_KEY, BTN_START, !!(b9 & BIT(6))); 970 input_event(input, EV_KEY, BTN_GEAR_DOWN, !!(b9 & BIT(7))); 971 input_event(input, EV_KEY, BTN_GEAR_UP, !!(b10 & BIT(0))); 972 input_event(input, EV_KEY, BTN_THUMBR, !!(b10 & BIT(2))); 973 input_event(input, EV_KEY, BTN_THUMBL, !!(b10 & BIT(6))); 974 input_event(input, EV_KEY, BTN_THUMB, lpad_touched || lpad_and_joy); 975 input_event(input, EV_KEY, BTN_THUMB2, !!(b10 & BIT(4))); 976 input_event(input, EV_KEY, BTN_DPAD_UP, !!(b9 & BIT(0))); 977 input_event(input, EV_KEY, BTN_DPAD_RIGHT, !!(b9 & BIT(1))); 978 input_event(input, EV_KEY, BTN_DPAD_LEFT, !!(b9 & BIT(2))); 979 input_event(input, EV_KEY, BTN_DPAD_DOWN, !!(b9 & BIT(3))); 980 981 input_sync(input); 982 } 983 984 /* 985 * The size for this message payload is 11. 986 * The known values are: 987 * Offset| Type | Meaning 988 * -------+-------+--------------------------- 989 * 4-7 | u32 | sequence number 990 * 8-11 | -- | always 0 991 * 12-13 | u16 | voltage (mV) 992 * 14 | u8 | battery percent 993 */ 994 static void steam_do_battery_event(struct steam_device *steam, 995 struct power_supply *battery, u8 *data) 996 { 997 unsigned long flags; 998 999 s16 volts = steam_le16(data + 12); 1000 u8 batt = data[14]; 1001 1002 /* Creating the battery may have failed */ 1003 rcu_read_lock(); 1004 battery = rcu_dereference(steam->battery); 1005 if (likely(battery)) { 1006 spin_lock_irqsave(&steam->lock, flags); 1007 steam->voltage = volts; 1008 steam->battery_charge = batt; 1009 spin_unlock_irqrestore(&steam->lock, flags); 1010 power_supply_changed(battery); 1011 } 1012 rcu_read_unlock(); 1013 } 1014 1015 static int steam_raw_event(struct hid_device *hdev, 1016 struct hid_report *report, u8 *data, 1017 int size) 1018 { 1019 struct steam_device *steam = hid_get_drvdata(hdev); 1020 struct input_dev *input; 1021 struct power_supply *battery; 1022 1023 if (!steam) 1024 return 0; 1025 1026 if (steam->client_opened) 1027 hid_input_report(steam->client_hdev, HID_FEATURE_REPORT, 1028 data, size, 0); 1029 /* 1030 * All messages are size=64, all values little-endian. 1031 * The format is: 1032 * Offset| Meaning 1033 * -------+-------------------------------------------- 1034 * 0-1 | always 0x01, 0x00, maybe protocol version? 1035 * 2 | type of message 1036 * 3 | length of the real payload (not checked) 1037 * 4-n | payload data, depends on the type 1038 * 1039 * There are these known types of message: 1040 * 0x01: input data (60 bytes) 1041 * 0x03: wireless connect/disconnect (1 byte) 1042 * 0x04: battery status (11 bytes) 1043 */ 1044 1045 if (size != 64 || data[0] != 1 || data[1] != 0) 1046 return 0; 1047 1048 switch (data[2]) { 1049 case STEAM_EV_INPUT_DATA: 1050 if (steam->client_opened) 1051 return 0; 1052 rcu_read_lock(); 1053 input = rcu_dereference(steam->input); 1054 if (likely(input)) 1055 steam_do_input_event(steam, input, data); 1056 rcu_read_unlock(); 1057 break; 1058 case STEAM_EV_CONNECT: 1059 /* 1060 * The payload of this event is a single byte: 1061 * 0x01: disconnected. 1062 * 0x02: connected. 1063 */ 1064 switch (data[4]) { 1065 case 0x01: 1066 steam_do_connect_event(steam, false); 1067 break; 1068 case 0x02: 1069 steam_do_connect_event(steam, true); 1070 break; 1071 } 1072 break; 1073 case STEAM_EV_BATTERY: 1074 if (steam->quirks & STEAM_QUIRK_WIRELESS) { 1075 rcu_read_lock(); 1076 battery = rcu_dereference(steam->battery); 1077 if (likely(battery)) { 1078 steam_do_battery_event(steam, battery, data); 1079 } else { 1080 dbg_hid( 1081 "%s: battery data without connect event\n", 1082 __func__); 1083 steam_do_connect_event(steam, true); 1084 } 1085 rcu_read_unlock(); 1086 } 1087 break; 1088 } 1089 return 0; 1090 } 1091 1092 static int steam_param_set_lizard_mode(const char *val, 1093 const struct kernel_param *kp) 1094 { 1095 struct steam_device *steam; 1096 int ret; 1097 1098 ret = param_set_bool(val, kp); 1099 if (ret) 1100 return ret; 1101 1102 mutex_lock(&steam_devices_lock); 1103 list_for_each_entry(steam, &steam_devices, list) { 1104 mutex_lock(&steam->mutex); 1105 if (!steam->client_opened) 1106 steam_set_lizard_mode(steam, lizard_mode); 1107 mutex_unlock(&steam->mutex); 1108 } 1109 mutex_unlock(&steam_devices_lock); 1110 return 0; 1111 } 1112 1113 static const struct kernel_param_ops steam_lizard_mode_ops = { 1114 .set = steam_param_set_lizard_mode, 1115 .get = param_get_bool, 1116 }; 1117 1118 module_param_cb(lizard_mode, &steam_lizard_mode_ops, &lizard_mode, 0644); 1119 MODULE_PARM_DESC(lizard_mode, 1120 "Enable mouse and keyboard emulation (lizard mode) when the gamepad is not in use"); 1121 1122 static const struct hid_device_id steam_controllers[] = { 1123 { /* Wired Steam Controller */ 1124 HID_USB_DEVICE(USB_VENDOR_ID_VALVE, 1125 USB_DEVICE_ID_STEAM_CONTROLLER) 1126 }, 1127 { /* Wireless Steam Controller */ 1128 HID_USB_DEVICE(USB_VENDOR_ID_VALVE, 1129 USB_DEVICE_ID_STEAM_CONTROLLER_WIRELESS), 1130 .driver_data = STEAM_QUIRK_WIRELESS 1131 }, 1132 {} 1133 }; 1134 1135 MODULE_DEVICE_TABLE(hid, steam_controllers); 1136 1137 static struct hid_driver steam_controller_driver = { 1138 .name = "hid-steam", 1139 .id_table = steam_controllers, 1140 .probe = steam_probe, 1141 .remove = steam_remove, 1142 .raw_event = steam_raw_event, 1143 }; 1144 1145 module_hid_driver(steam_controller_driver); 1146