xref: /openbmc/linux/drivers/gpu/drm/vmwgfx/vmwgfx_so.c (revision e3211e41)
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
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26 
27 #include "vmwgfx_drv.h"
28 #include "vmwgfx_resource_priv.h"
29 #include "vmwgfx_so.h"
30 #include "vmwgfx_binding.h"
31 
32 /*
33  * The currently only reason we need to keep track of views is that if we
34  * destroy a hardware surface, all views pointing to it must also be destroyed,
35  * otherwise the device will error.
36  * So in particuar if a surface is evicted, we must destroy all views pointing
37  * to it, and all context bindings of that view. Similarly we must restore
38  * the view bindings, views and surfaces pointed to by the views when a
39  * context is referenced in the command stream.
40  */
41 
42 /**
43  * struct vmw_view - view metadata
44  *
45  * @rcu: RCU callback head
46  * @res: The struct vmw_resource we derive from
47  * @ctx: Non-refcounted pointer to the context this view belongs to.
48  * @srf: Refcounted pointer to the surface pointed to by this view.
49  * @cotable: Refcounted pointer to the cotable holding this view.
50  * @srf_head: List head for the surface-to-view list.
51  * @cotable_head: List head for the cotable-to_view list.
52  * @view_type: View type.
53  * @view_id: User-space per context view id. Currently used also as per
54  * context device view id.
55  * @cmd_size: Size of the SVGA3D define view command that we've copied from the
56  * command stream.
57  * @committed: Whether the view is actually created or pending creation at the
58  * device level.
59  * @cmd: The SVGA3D define view command copied from the command stream.
60  */
61 struct vmw_view {
62 	struct rcu_head rcu;
63 	struct vmw_resource res;
64 	struct vmw_resource *ctx;      /* Immutable */
65 	struct vmw_resource *srf;      /* Immutable */
66 	struct vmw_resource *cotable;  /* Immutable */
67 	struct list_head srf_head;     /* Protected by binding_mutex */
68 	struct list_head cotable_head; /* Protected by binding_mutex */
69 	unsigned view_type;            /* Immutable */
70 	unsigned view_id;              /* Immutable */
71 	u32 cmd_size;                  /* Immutable */
72 	bool committed;                /* Protected by binding_mutex */
73 	u32 cmd[1];                    /* Immutable */
74 };
75 
76 static int vmw_view_create(struct vmw_resource *res);
77 static int vmw_view_destroy(struct vmw_resource *res);
78 static void vmw_hw_view_destroy(struct vmw_resource *res);
79 static void vmw_view_commit_notify(struct vmw_resource *res,
80 				   enum vmw_cmdbuf_res_state state);
81 
82 static const struct vmw_res_func vmw_view_func = {
83 	.res_type = vmw_res_view,
84 	.needs_backup = false,
85 	.may_evict = false,
86 	.type_name = "DX view",
87 	.backup_placement = NULL,
88 	.create = vmw_view_create,
89 	.commit_notify = vmw_view_commit_notify,
90 };
91 
92 /**
93  * struct vmw_view - view define command body stub
94  *
95  * @view_id: The device id of the view being defined
96  * @sid: The surface id of the view being defined
97  *
98  * This generic struct is used by the code to change @view_id and @sid of a
99  * saved view define command.
100  */
101 struct vmw_view_define {
102 	uint32 view_id;
103 	uint32 sid;
104 };
105 
106 /**
107  * vmw_view - Convert a struct vmw_resource to a struct vmw_view
108  *
109  * @res: Pointer to the resource to convert.
110  *
111  * Returns a pointer to a struct vmw_view.
112  */
113 static struct vmw_view *vmw_view(struct vmw_resource *res)
114 {
115 	return container_of(res, struct vmw_view, res);
116 }
117 
118 /**
119  * vmw_view_commit_notify - Notify that a view operation has been committed to
120  * hardware from a user-supplied command stream.
121  *
122  * @res: Pointer to the view resource.
123  * @state: Indicating whether a creation or removal has been committed.
124  *
125  */
126 static void vmw_view_commit_notify(struct vmw_resource *res,
127 				   enum vmw_cmdbuf_res_state state)
128 {
129 	struct vmw_view *view = vmw_view(res);
130 	struct vmw_private *dev_priv = res->dev_priv;
131 
132 	mutex_lock(&dev_priv->binding_mutex);
133 	if (state == VMW_CMDBUF_RES_ADD) {
134 		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
135 
136 		list_add_tail(&view->srf_head, &srf->view_list);
137 		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
138 		view->committed = true;
139 		res->id = view->view_id;
140 
141 	} else {
142 		list_del_init(&view->cotable_head);
143 		list_del_init(&view->srf_head);
144 		view->committed = false;
145 		res->id = -1;
146 	}
147 	mutex_unlock(&dev_priv->binding_mutex);
148 }
149 
150 /**
151  * vmw_view_create - Create a hardware view.
152  *
153  * @res: Pointer to the view resource.
154  *
155  * Create a hardware view. Typically used if that view has previously been
156  * destroyed by an eviction operation.
157  */
158 static int vmw_view_create(struct vmw_resource *res)
159 {
160 	struct vmw_view *view = vmw_view(res);
161 	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
162 	struct vmw_private *dev_priv = res->dev_priv;
163 	struct {
164 		SVGA3dCmdHeader header;
165 		struct vmw_view_define body;
166 	} *cmd;
167 
168 	mutex_lock(&dev_priv->binding_mutex);
169 	if (!view->committed) {
170 		mutex_unlock(&dev_priv->binding_mutex);
171 		return 0;
172 	}
173 
174 	cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);
175 	if (!cmd) {
176 		mutex_unlock(&dev_priv->binding_mutex);
177 		return -ENOMEM;
178 	}
179 
180 	memcpy(cmd, &view->cmd, view->cmd_size);
181 	WARN_ON(cmd->body.view_id != view->view_id);
182 	/* Sid may have changed due to surface eviction. */
183 	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
184 	cmd->body.sid = view->srf->id;
185 	vmw_cmd_commit(res->dev_priv, view->cmd_size);
186 	res->id = view->view_id;
187 	list_add_tail(&view->srf_head, &srf->view_list);
188 	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
189 	mutex_unlock(&dev_priv->binding_mutex);
190 
191 	return 0;
192 }
193 
194 /**
195  * vmw_view_destroy - Destroy a hardware view.
196  *
197  * @res: Pointer to the view resource.
198  *
199  * Destroy a hardware view. Typically used on unexpected termination of the
200  * owning process or if the surface the view is pointing to is destroyed.
201  */
202 static int vmw_view_destroy(struct vmw_resource *res)
203 {
204 	struct vmw_private *dev_priv = res->dev_priv;
205 	struct vmw_view *view = vmw_view(res);
206 	struct {
207 		SVGA3dCmdHeader header;
208 		union vmw_view_destroy body;
209 	} *cmd;
210 
211 	lockdep_assert_held_once(&dev_priv->binding_mutex);
212 	vmw_binding_res_list_scrub(&res->binding_head);
213 
214 	if (!view->committed || res->id == -1)
215 		return 0;
216 
217 	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id);
218 	if (!cmd)
219 		return -ENOMEM;
220 
221 	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
222 	cmd->header.size = sizeof(cmd->body);
223 	cmd->body.view_id = view->view_id;
224 	vmw_cmd_commit(dev_priv, sizeof(*cmd));
225 	res->id = -1;
226 	list_del_init(&view->cotable_head);
227 	list_del_init(&view->srf_head);
228 
229 	return 0;
230 }
231 
232 /**
233  * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
234  *
235  * @res: Pointer to the view resource.
236  *
237  * Destroy a hardware view if it's still present.
238  */
239 static void vmw_hw_view_destroy(struct vmw_resource *res)
240 {
241 	struct vmw_private *dev_priv = res->dev_priv;
242 
243 	mutex_lock(&dev_priv->binding_mutex);
244 	WARN_ON(vmw_view_destroy(res));
245 	res->id = -1;
246 	mutex_unlock(&dev_priv->binding_mutex);
247 }
248 
249 /**
250  * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
251  *
252  * @user_key: The user-space id used for the view.
253  * @view_type: The view type.
254  *
255  * Destroy a hardware view if it's still present.
256  */
257 static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
258 {
259 	return user_key | (view_type << 20);
260 }
261 
262 /**
263  * vmw_view_id_ok - Basic view id and type range checks.
264  *
265  * @user_key: The user-space id used for the view.
266  * @view_type: The view type.
267  *
268  * Checks that the view id and type (typically provided by user-space) is
269  * valid.
270  */
271 static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
272 {
273 	return (user_key < SVGA_COTABLE_MAX_IDS &&
274 		view_type < vmw_view_max);
275 }
276 
277 /**
278  * vmw_view_res_free - resource res_free callback for view resources
279  *
280  * @res: Pointer to a struct vmw_resource
281  *
282  * Frees memory and memory accounting held by a struct vmw_view.
283  */
284 static void vmw_view_res_free(struct vmw_resource *res)
285 {
286 	struct vmw_view *view = vmw_view(res);
287 	size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
288 	struct vmw_private *dev_priv = res->dev_priv;
289 
290 	vmw_resource_unreference(&view->cotable);
291 	vmw_resource_unreference(&view->srf);
292 	kfree_rcu(view, rcu);
293 	ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
294 }
295 
296 /**
297  * vmw_view_add - Create a view resource and stage it for addition
298  * as a command buffer managed resource.
299  *
300  * @man: Pointer to the compat shader manager identifying the shader namespace.
301  * @ctx: Pointer to a struct vmw_resource identifying the active context.
302  * @srf: Pointer to a struct vmw_resource identifying the surface the view
303  * points to.
304  * @view_type: The view type deduced from the view create command.
305  * @user_key: The key that is used to identify the shader. The key is
306  * unique to the view type and to the context.
307  * @cmd: Pointer to the view create command in the command stream.
308  * @cmd_size: Size of the view create command in the command stream.
309  * @list: Caller's list of staged command buffer resource actions.
310  */
311 int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
312 		 struct vmw_resource *ctx,
313 		 struct vmw_resource *srf,
314 		 enum vmw_view_type view_type,
315 		 u32 user_key,
316 		 const void *cmd,
317 		 size_t cmd_size,
318 		 struct list_head *list)
319 {
320 	static const size_t vmw_view_define_sizes[] = {
321 		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
322 		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
323 		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
324 		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
325 	};
326 
327 	struct vmw_private *dev_priv = ctx->dev_priv;
328 	struct vmw_resource *res;
329 	struct vmw_view *view;
330 	struct ttm_operation_ctx ttm_opt_ctx = {
331 		.interruptible = true,
332 		.no_wait_gpu = false
333 	};
334 	size_t size;
335 	int ret;
336 
337 	if (cmd_size != vmw_view_define_sizes[view_type] +
338 	    sizeof(SVGA3dCmdHeader)) {
339 		VMW_DEBUG_USER("Illegal view create command size.\n");
340 		return -EINVAL;
341 	}
342 
343 	if (!vmw_view_id_ok(user_key, view_type)) {
344 		VMW_DEBUG_USER("Illegal view add view id.\n");
345 		return -EINVAL;
346 	}
347 
348 	size = offsetof(struct vmw_view, cmd) + cmd_size;
349 
350 	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, &ttm_opt_ctx);
351 	if (ret) {
352 		if (ret != -ERESTARTSYS)
353 			DRM_ERROR("Out of graphics memory for view creation\n");
354 		return ret;
355 	}
356 
357 	view = kmalloc(size, GFP_KERNEL);
358 	if (!view) {
359 		ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
360 		return -ENOMEM;
361 	}
362 
363 	res = &view->res;
364 	view->ctx = ctx;
365 	view->srf = vmw_resource_reference(srf);
366 	view->cotable = vmw_resource_reference
367 		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
368 	view->view_type = view_type;
369 	view->view_id = user_key;
370 	view->cmd_size = cmd_size;
371 	view->committed = false;
372 	INIT_LIST_HEAD(&view->srf_head);
373 	INIT_LIST_HEAD(&view->cotable_head);
374 	memcpy(&view->cmd, cmd, cmd_size);
375 	ret = vmw_resource_init(dev_priv, res, true,
376 				vmw_view_res_free, &vmw_view_func);
377 	if (ret)
378 		goto out_resource_init;
379 
380 	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
381 				 vmw_view_key(user_key, view_type),
382 				 res, list);
383 	if (ret)
384 		goto out_resource_init;
385 
386 	res->id = view->view_id;
387 	res->hw_destroy = vmw_hw_view_destroy;
388 
389 out_resource_init:
390 	vmw_resource_unreference(&res);
391 
392 	return ret;
393 }
394 
395 /**
396  * vmw_view_remove - Stage a view for removal.
397  *
398  * @man: Pointer to the view manager identifying the shader namespace.
399  * @user_key: The key that is used to identify the view. The key is
400  * unique to the view type.
401  * @view_type: View type
402  * @list: Caller's list of staged command buffer resource actions.
403  * @res_p: If the resource is in an already committed state, points to the
404  * struct vmw_resource on successful return. The pointer will be
405  * non ref-counted.
406  */
407 int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
408 		    u32 user_key, enum vmw_view_type view_type,
409 		    struct list_head *list,
410 		    struct vmw_resource **res_p)
411 {
412 	if (!vmw_view_id_ok(user_key, view_type)) {
413 		VMW_DEBUG_USER("Illegal view remove view id.\n");
414 		return -EINVAL;
415 	}
416 
417 	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
418 				     vmw_view_key(user_key, view_type),
419 				     list, res_p);
420 }
421 
422 /**
423  * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
424  *
425  * @dev_priv: Pointer to a device private struct.
426  * @list: List of views belonging to a cotable.
427  * @readback: Unused. Needed for function interface only.
428  *
429  * This function evicts all views belonging to a cotable.
430  * It must be called with the binding_mutex held, and the caller must hold
431  * a reference to the view resource. This is typically called before the
432  * cotable is paged out.
433  */
434 void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
435 				   struct list_head *list,
436 				   bool readback)
437 {
438 	struct vmw_view *entry, *next;
439 
440 	lockdep_assert_held_once(&dev_priv->binding_mutex);
441 
442 	list_for_each_entry_safe(entry, next, list, cotable_head)
443 		WARN_ON(vmw_view_destroy(&entry->res));
444 }
445 
446 /**
447  * vmw_view_surface_list_destroy - Evict all views pointing to a surface
448  *
449  * @dev_priv: Pointer to a device private struct.
450  * @list: List of views pointing to a surface.
451  *
452  * This function evicts all views pointing to a surface. This is typically
453  * called before the surface is evicted.
454  */
455 void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
456 				   struct list_head *list)
457 {
458 	struct vmw_view *entry, *next;
459 
460 	lockdep_assert_held_once(&dev_priv->binding_mutex);
461 
462 	list_for_each_entry_safe(entry, next, list, srf_head)
463 		WARN_ON(vmw_view_destroy(&entry->res));
464 }
465 
466 /**
467  * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
468  * pointing to.
469  *
470  * @res: pointer to a view resource.
471  *
472  * Note that the view itself is holding a reference, so as long
473  * the view resource is alive, the surface resource will be.
474  */
475 struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
476 {
477 	return vmw_view(res)->srf;
478 }
479 
480 /**
481  * vmw_view_lookup - Look up a view.
482  *
483  * @man: The context's cmdbuf ref manager.
484  * @view_type: The view type.
485  * @user_key: The view user id.
486  *
487  * returns a refcounted pointer to a view or an error pointer if not found.
488  */
489 struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
490 				     enum vmw_view_type view_type,
491 				     u32 user_key)
492 {
493 	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
494 				     vmw_view_key(user_key, view_type));
495 }
496 
497 /**
498  * vmw_view_dirtying - Return whether a view type is dirtying its resource
499  * @res: Pointer to the view
500  *
501  * Each time a resource is put on the validation list as the result of a
502  * view pointing to it, we need to determine whether that resource will
503  * be dirtied (written to by the GPU) as a result of the corresponding
504  * GPU operation. Currently only rendertarget-, depth-stencil and unordered
505  * access views are capable of dirtying its resource.
506  *
507  * Return: Whether the view type of @res dirties the resource it points to.
508  */
509 u32 vmw_view_dirtying(struct vmw_resource *res)
510 {
511 	static u32 view_is_dirtying[vmw_view_max] = {
512 		[vmw_view_rt] = VMW_RES_DIRTY_SET,
513 		[vmw_view_ds] = VMW_RES_DIRTY_SET,
514 		[vmw_view_ua] = VMW_RES_DIRTY_SET,
515 	};
516 
517 	/* Update this function as we add more view types */
518 	BUILD_BUG_ON(vmw_view_max != 4);
519 	return view_is_dirtying[vmw_view(res)->view_type];
520 }
521 
522 const u32 vmw_view_destroy_cmds[] = {
523 	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
524 	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
525 	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
526 	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
527 };
528 
529 const SVGACOTableType vmw_view_cotables[] = {
530 	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
531 	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
532 	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
533 	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
534 };
535 
536 const SVGACOTableType vmw_so_cotables[] = {
537 	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
538 	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
539 	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
540 	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
541 	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
542 	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
543 };
544 
545 
546 /* To remove unused function warning */
547 static void vmw_so_build_asserts(void) __attribute__((used));
548 
549 
550 /*
551  * This function is unused at run-time, and only used to dump various build
552  * asserts important for code optimization assumptions.
553  */
554 static void vmw_so_build_asserts(void)
555 {
556 	/* Assert that our vmw_view_cmd_to_type() function is correct. */
557 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
558 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
559 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
560 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
561 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
562 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
563 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
564 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
565 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
566 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
567 
568 	/* Assert that our "one body fits all" assumption is valid */
569 	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
570 
571 	/* Assert that the view key space can hold all view ids. */
572 	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
573 
574 	/*
575 	 * Assert that the offset of sid in all view define commands
576 	 * is what we assume it to be.
577 	 */
578 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
579 		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
580 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
581 		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
582 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
583 		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
584 }
585