xref: /openbmc/linux/drivers/gpu/drm/vmwgfx/vmwgfx_so.c (revision 31e67366)
1 // SPDX-License-Identifier: GPL-2.0 OR MIT
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26 
27 #include "vmwgfx_drv.h"
28 #include "vmwgfx_resource_priv.h"
29 #include "vmwgfx_so.h"
30 #include "vmwgfx_binding.h"
31 
32 /*
33  * The currently only reason we need to keep track of views is that if we
34  * destroy a hardware surface, all views pointing to it must also be destroyed,
35  * otherwise the device will error.
36  * So in particuar if a surface is evicted, we must destroy all views pointing
37  * to it, and all context bindings of that view. Similarly we must restore
38  * the view bindings, views and surfaces pointed to by the views when a
39  * context is referenced in the command stream.
40  */
41 
42 /**
43  * struct vmw_view - view metadata
44  *
45  * @res: The struct vmw_resource we derive from
46  * @ctx: Non-refcounted pointer to the context this view belongs to.
47  * @srf: Refcounted pointer to the surface pointed to by this view.
48  * @cotable: Refcounted pointer to the cotable holding this view.
49  * @srf_head: List head for the surface-to-view list.
50  * @cotable_head: List head for the cotable-to_view list.
51  * @view_type: View type.
52  * @view_id: User-space per context view id. Currently used also as per
53  * context device view id.
54  * @cmd_size: Size of the SVGA3D define view command that we've copied from the
55  * command stream.
56  * @committed: Whether the view is actually created or pending creation at the
57  * device level.
58  * @cmd: The SVGA3D define view command copied from the command stream.
59  */
60 struct vmw_view {
61 	struct rcu_head rcu;
62 	struct vmw_resource res;
63 	struct vmw_resource *ctx;      /* Immutable */
64 	struct vmw_resource *srf;      /* Immutable */
65 	struct vmw_resource *cotable;  /* Immutable */
66 	struct list_head srf_head;     /* Protected by binding_mutex */
67 	struct list_head cotable_head; /* Protected by binding_mutex */
68 	unsigned view_type;            /* Immutable */
69 	unsigned view_id;              /* Immutable */
70 	u32 cmd_size;                  /* Immutable */
71 	bool committed;                /* Protected by binding_mutex */
72 	u32 cmd[1];                    /* Immutable */
73 };
74 
75 static int vmw_view_create(struct vmw_resource *res);
76 static int vmw_view_destroy(struct vmw_resource *res);
77 static void vmw_hw_view_destroy(struct vmw_resource *res);
78 static void vmw_view_commit_notify(struct vmw_resource *res,
79 				   enum vmw_cmdbuf_res_state state);
80 
81 static const struct vmw_res_func vmw_view_func = {
82 	.res_type = vmw_res_view,
83 	.needs_backup = false,
84 	.may_evict = false,
85 	.type_name = "DX view",
86 	.backup_placement = NULL,
87 	.create = vmw_view_create,
88 	.commit_notify = vmw_view_commit_notify,
89 };
90 
91 /**
92  * struct vmw_view - view define command body stub
93  *
94  * @view_id: The device id of the view being defined
95  * @sid: The surface id of the view being defined
96  *
97  * This generic struct is used by the code to change @view_id and @sid of a
98  * saved view define command.
99  */
100 struct vmw_view_define {
101 	uint32 view_id;
102 	uint32 sid;
103 };
104 
105 /**
106  * vmw_view - Convert a struct vmw_resource to a struct vmw_view
107  *
108  * @res: Pointer to the resource to convert.
109  *
110  * Returns a pointer to a struct vmw_view.
111  */
112 static struct vmw_view *vmw_view(struct vmw_resource *res)
113 {
114 	return container_of(res, struct vmw_view, res);
115 }
116 
117 /**
118  * vmw_view_commit_notify - Notify that a view operation has been committed to
119  * hardware from a user-supplied command stream.
120  *
121  * @res: Pointer to the view resource.
122  * @state: Indicating whether a creation or removal has been committed.
123  *
124  */
125 static void vmw_view_commit_notify(struct vmw_resource *res,
126 				   enum vmw_cmdbuf_res_state state)
127 {
128 	struct vmw_view *view = vmw_view(res);
129 	struct vmw_private *dev_priv = res->dev_priv;
130 
131 	mutex_lock(&dev_priv->binding_mutex);
132 	if (state == VMW_CMDBUF_RES_ADD) {
133 		struct vmw_surface *srf = vmw_res_to_srf(view->srf);
134 
135 		list_add_tail(&view->srf_head, &srf->view_list);
136 		vmw_cotable_add_resource(view->cotable, &view->cotable_head);
137 		view->committed = true;
138 		res->id = view->view_id;
139 
140 	} else {
141 		list_del_init(&view->cotable_head);
142 		list_del_init(&view->srf_head);
143 		view->committed = false;
144 		res->id = -1;
145 	}
146 	mutex_unlock(&dev_priv->binding_mutex);
147 }
148 
149 /**
150  * vmw_view_create - Create a hardware view.
151  *
152  * @res: Pointer to the view resource.
153  *
154  * Create a hardware view. Typically used if that view has previously been
155  * destroyed by an eviction operation.
156  */
157 static int vmw_view_create(struct vmw_resource *res)
158 {
159 	struct vmw_view *view = vmw_view(res);
160 	struct vmw_surface *srf = vmw_res_to_srf(view->srf);
161 	struct vmw_private *dev_priv = res->dev_priv;
162 	struct {
163 		SVGA3dCmdHeader header;
164 		struct vmw_view_define body;
165 	} *cmd;
166 
167 	mutex_lock(&dev_priv->binding_mutex);
168 	if (!view->committed) {
169 		mutex_unlock(&dev_priv->binding_mutex);
170 		return 0;
171 	}
172 
173 	cmd = VMW_CMD_CTX_RESERVE(res->dev_priv, view->cmd_size, view->ctx->id);
174 	if (!cmd) {
175 		mutex_unlock(&dev_priv->binding_mutex);
176 		return -ENOMEM;
177 	}
178 
179 	memcpy(cmd, &view->cmd, view->cmd_size);
180 	WARN_ON(cmd->body.view_id != view->view_id);
181 	/* Sid may have changed due to surface eviction. */
182 	WARN_ON(view->srf->id == SVGA3D_INVALID_ID);
183 	cmd->body.sid = view->srf->id;
184 	vmw_cmd_commit(res->dev_priv, view->cmd_size);
185 	res->id = view->view_id;
186 	list_add_tail(&view->srf_head, &srf->view_list);
187 	vmw_cotable_add_resource(view->cotable, &view->cotable_head);
188 	mutex_unlock(&dev_priv->binding_mutex);
189 
190 	return 0;
191 }
192 
193 /**
194  * vmw_view_destroy - Destroy a hardware view.
195  *
196  * @res: Pointer to the view resource.
197  *
198  * Destroy a hardware view. Typically used on unexpected termination of the
199  * owning process or if the surface the view is pointing to is destroyed.
200  */
201 static int vmw_view_destroy(struct vmw_resource *res)
202 {
203 	struct vmw_private *dev_priv = res->dev_priv;
204 	struct vmw_view *view = vmw_view(res);
205 	struct {
206 		SVGA3dCmdHeader header;
207 		union vmw_view_destroy body;
208 	} *cmd;
209 
210 	lockdep_assert_held_once(&dev_priv->binding_mutex);
211 	vmw_binding_res_list_scrub(&res->binding_head);
212 
213 	if (!view->committed || res->id == -1)
214 		return 0;
215 
216 	cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), view->ctx->id);
217 	if (!cmd)
218 		return -ENOMEM;
219 
220 	cmd->header.id = vmw_view_destroy_cmds[view->view_type];
221 	cmd->header.size = sizeof(cmd->body);
222 	cmd->body.view_id = view->view_id;
223 	vmw_cmd_commit(dev_priv, sizeof(*cmd));
224 	res->id = -1;
225 	list_del_init(&view->cotable_head);
226 	list_del_init(&view->srf_head);
227 
228 	return 0;
229 }
230 
231 /**
232  * vmw_hw_view_destroy - Destroy a hardware view as part of resource cleanup.
233  *
234  * @res: Pointer to the view resource.
235  *
236  * Destroy a hardware view if it's still present.
237  */
238 static void vmw_hw_view_destroy(struct vmw_resource *res)
239 {
240 	struct vmw_private *dev_priv = res->dev_priv;
241 
242 	mutex_lock(&dev_priv->binding_mutex);
243 	WARN_ON(vmw_view_destroy(res));
244 	res->id = -1;
245 	mutex_unlock(&dev_priv->binding_mutex);
246 }
247 
248 /**
249  * vmw_view_key - Compute a view key suitable for the cmdbuf resource manager
250  *
251  * @user_key: The user-space id used for the view.
252  * @view_type: The view type.
253  *
254  * Destroy a hardware view if it's still present.
255  */
256 static u32 vmw_view_key(u32 user_key, enum vmw_view_type view_type)
257 {
258 	return user_key | (view_type << 20);
259 }
260 
261 /**
262  * vmw_view_id_ok - Basic view id and type range checks.
263  *
264  * @user_key: The user-space id used for the view.
265  * @view_type: The view type.
266  *
267  * Checks that the view id and type (typically provided by user-space) is
268  * valid.
269  */
270 static bool vmw_view_id_ok(u32 user_key, enum vmw_view_type view_type)
271 {
272 	return (user_key < SVGA_COTABLE_MAX_IDS &&
273 		view_type < vmw_view_max);
274 }
275 
276 /**
277  * vmw_view_res_free - resource res_free callback for view resources
278  *
279  * @res: Pointer to a struct vmw_resource
280  *
281  * Frees memory and memory accounting held by a struct vmw_view.
282  */
283 static void vmw_view_res_free(struct vmw_resource *res)
284 {
285 	struct vmw_view *view = vmw_view(res);
286 	size_t size = offsetof(struct vmw_view, cmd) + view->cmd_size;
287 	struct vmw_private *dev_priv = res->dev_priv;
288 
289 	vmw_resource_unreference(&view->cotable);
290 	vmw_resource_unreference(&view->srf);
291 	kfree_rcu(view, rcu);
292 	ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
293 }
294 
295 /**
296  * vmw_view_add - Create a view resource and stage it for addition
297  * as a command buffer managed resource.
298  *
299  * @man: Pointer to the compat shader manager identifying the shader namespace.
300  * @ctx: Pointer to a struct vmw_resource identifying the active context.
301  * @srf: Pointer to a struct vmw_resource identifying the surface the view
302  * points to.
303  * @view_type: The view type deduced from the view create command.
304  * @user_key: The key that is used to identify the shader. The key is
305  * unique to the view type and to the context.
306  * @cmd: Pointer to the view create command in the command stream.
307  * @cmd_size: Size of the view create command in the command stream.
308  * @list: Caller's list of staged command buffer resource actions.
309  */
310 int vmw_view_add(struct vmw_cmdbuf_res_manager *man,
311 		 struct vmw_resource *ctx,
312 		 struct vmw_resource *srf,
313 		 enum vmw_view_type view_type,
314 		 u32 user_key,
315 		 const void *cmd,
316 		 size_t cmd_size,
317 		 struct list_head *list)
318 {
319 	static const size_t vmw_view_define_sizes[] = {
320 		[vmw_view_sr] = sizeof(SVGA3dCmdDXDefineShaderResourceView),
321 		[vmw_view_rt] = sizeof(SVGA3dCmdDXDefineRenderTargetView),
322 		[vmw_view_ds] = sizeof(SVGA3dCmdDXDefineDepthStencilView),
323 		[vmw_view_ua] = sizeof(SVGA3dCmdDXDefineUAView)
324 	};
325 
326 	struct vmw_private *dev_priv = ctx->dev_priv;
327 	struct vmw_resource *res;
328 	struct vmw_view *view;
329 	struct ttm_operation_ctx ttm_opt_ctx = {
330 		.interruptible = true,
331 		.no_wait_gpu = false
332 	};
333 	size_t size;
334 	int ret;
335 
336 	if (cmd_size != vmw_view_define_sizes[view_type] +
337 	    sizeof(SVGA3dCmdHeader)) {
338 		VMW_DEBUG_USER("Illegal view create command size.\n");
339 		return -EINVAL;
340 	}
341 
342 	if (!vmw_view_id_ok(user_key, view_type)) {
343 		VMW_DEBUG_USER("Illegal view add view id.\n");
344 		return -EINVAL;
345 	}
346 
347 	size = offsetof(struct vmw_view, cmd) + cmd_size;
348 
349 	ret = ttm_mem_global_alloc(vmw_mem_glob(dev_priv), size, &ttm_opt_ctx);
350 	if (ret) {
351 		if (ret != -ERESTARTSYS)
352 			DRM_ERROR("Out of graphics memory for view creation\n");
353 		return ret;
354 	}
355 
356 	view = kmalloc(size, GFP_KERNEL);
357 	if (!view) {
358 		ttm_mem_global_free(vmw_mem_glob(dev_priv), size);
359 		return -ENOMEM;
360 	}
361 
362 	res = &view->res;
363 	view->ctx = ctx;
364 	view->srf = vmw_resource_reference(srf);
365 	view->cotable = vmw_resource_reference
366 		(vmw_context_cotable(ctx, vmw_view_cotables[view_type]));
367 	view->view_type = view_type;
368 	view->view_id = user_key;
369 	view->cmd_size = cmd_size;
370 	view->committed = false;
371 	INIT_LIST_HEAD(&view->srf_head);
372 	INIT_LIST_HEAD(&view->cotable_head);
373 	memcpy(&view->cmd, cmd, cmd_size);
374 	ret = vmw_resource_init(dev_priv, res, true,
375 				vmw_view_res_free, &vmw_view_func);
376 	if (ret)
377 		goto out_resource_init;
378 
379 	ret = vmw_cmdbuf_res_add(man, vmw_cmdbuf_res_view,
380 				 vmw_view_key(user_key, view_type),
381 				 res, list);
382 	if (ret)
383 		goto out_resource_init;
384 
385 	res->id = view->view_id;
386 	res->hw_destroy = vmw_hw_view_destroy;
387 
388 out_resource_init:
389 	vmw_resource_unreference(&res);
390 
391 	return ret;
392 }
393 
394 /**
395  * vmw_view_remove - Stage a view for removal.
396  *
397  * @man: Pointer to the view manager identifying the shader namespace.
398  * @user_key: The key that is used to identify the view. The key is
399  * unique to the view type.
400  * @view_type: View type
401  * @list: Caller's list of staged command buffer resource actions.
402  * @res_p: If the resource is in an already committed state, points to the
403  * struct vmw_resource on successful return. The pointer will be
404  * non ref-counted.
405  */
406 int vmw_view_remove(struct vmw_cmdbuf_res_manager *man,
407 		    u32 user_key, enum vmw_view_type view_type,
408 		    struct list_head *list,
409 		    struct vmw_resource **res_p)
410 {
411 	if (!vmw_view_id_ok(user_key, view_type)) {
412 		VMW_DEBUG_USER("Illegal view remove view id.\n");
413 		return -EINVAL;
414 	}
415 
416 	return vmw_cmdbuf_res_remove(man, vmw_cmdbuf_res_view,
417 				     vmw_view_key(user_key, view_type),
418 				     list, res_p);
419 }
420 
421 /**
422  * vmw_view_cotable_list_destroy - Evict all views belonging to a cotable.
423  *
424  * @dev_priv: Pointer to a device private struct.
425  * @list: List of views belonging to a cotable.
426  * @readback: Unused. Needed for function interface only.
427  *
428  * This function evicts all views belonging to a cotable.
429  * It must be called with the binding_mutex held, and the caller must hold
430  * a reference to the view resource. This is typically called before the
431  * cotable is paged out.
432  */
433 void vmw_view_cotable_list_destroy(struct vmw_private *dev_priv,
434 				   struct list_head *list,
435 				   bool readback)
436 {
437 	struct vmw_view *entry, *next;
438 
439 	lockdep_assert_held_once(&dev_priv->binding_mutex);
440 
441 	list_for_each_entry_safe(entry, next, list, cotable_head)
442 		WARN_ON(vmw_view_destroy(&entry->res));
443 }
444 
445 /**
446  * vmw_view_surface_list_destroy - Evict all views pointing to a surface
447  *
448  * @dev_priv: Pointer to a device private struct.
449  * @list: List of views pointing to a surface.
450  *
451  * This function evicts all views pointing to a surface. This is typically
452  * called before the surface is evicted.
453  */
454 void vmw_view_surface_list_destroy(struct vmw_private *dev_priv,
455 				   struct list_head *list)
456 {
457 	struct vmw_view *entry, *next;
458 
459 	lockdep_assert_held_once(&dev_priv->binding_mutex);
460 
461 	list_for_each_entry_safe(entry, next, list, srf_head)
462 		WARN_ON(vmw_view_destroy(&entry->res));
463 }
464 
465 /**
466  * vmw_view_srf - Return a non-refcounted pointer to the surface a view is
467  * pointing to.
468  *
469  * @res: pointer to a view resource.
470  *
471  * Note that the view itself is holding a reference, so as long
472  * the view resource is alive, the surface resource will be.
473  */
474 struct vmw_resource *vmw_view_srf(struct vmw_resource *res)
475 {
476 	return vmw_view(res)->srf;
477 }
478 
479 /**
480  * vmw_view_lookup - Look up a view.
481  *
482  * @man: The context's cmdbuf ref manager.
483  * @view_type: The view type.
484  * @user_key: The view user id.
485  *
486  * returns a refcounted pointer to a view or an error pointer if not found.
487  */
488 struct vmw_resource *vmw_view_lookup(struct vmw_cmdbuf_res_manager *man,
489 				     enum vmw_view_type view_type,
490 				     u32 user_key)
491 {
492 	return vmw_cmdbuf_res_lookup(man, vmw_cmdbuf_res_view,
493 				     vmw_view_key(user_key, view_type));
494 }
495 
496 /**
497  * vmw_view_dirtying - Return whether a view type is dirtying its resource
498  * @res: Pointer to the view
499  *
500  * Each time a resource is put on the validation list as the result of a
501  * view pointing to it, we need to determine whether that resource will
502  * be dirtied (written to by the GPU) as a result of the corresponding
503  * GPU operation. Currently only rendertarget-, depth-stencil and unordered
504  * access views are capable of dirtying its resource.
505  *
506  * Return: Whether the view type of @res dirties the resource it points to.
507  */
508 u32 vmw_view_dirtying(struct vmw_resource *res)
509 {
510 	static u32 view_is_dirtying[vmw_view_max] = {
511 		[vmw_view_rt] = VMW_RES_DIRTY_SET,
512 		[vmw_view_ds] = VMW_RES_DIRTY_SET,
513 		[vmw_view_ua] = VMW_RES_DIRTY_SET,
514 	};
515 
516 	/* Update this function as we add more view types */
517 	BUILD_BUG_ON(vmw_view_max != 4);
518 	return view_is_dirtying[vmw_view(res)->view_type];
519 }
520 
521 const u32 vmw_view_destroy_cmds[] = {
522 	[vmw_view_sr] = SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
523 	[vmw_view_rt] = SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
524 	[vmw_view_ds] = SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
525 	[vmw_view_ua] = SVGA_3D_CMD_DX_DESTROY_UA_VIEW,
526 };
527 
528 const SVGACOTableType vmw_view_cotables[] = {
529 	[vmw_view_sr] = SVGA_COTABLE_SRVIEW,
530 	[vmw_view_rt] = SVGA_COTABLE_RTVIEW,
531 	[vmw_view_ds] = SVGA_COTABLE_DSVIEW,
532 	[vmw_view_ua] = SVGA_COTABLE_UAVIEW,
533 };
534 
535 const SVGACOTableType vmw_so_cotables[] = {
536 	[vmw_so_el] = SVGA_COTABLE_ELEMENTLAYOUT,
537 	[vmw_so_bs] = SVGA_COTABLE_BLENDSTATE,
538 	[vmw_so_ds] = SVGA_COTABLE_DEPTHSTENCIL,
539 	[vmw_so_rs] = SVGA_COTABLE_RASTERIZERSTATE,
540 	[vmw_so_ss] = SVGA_COTABLE_SAMPLER,
541 	[vmw_so_so] = SVGA_COTABLE_STREAMOUTPUT
542 };
543 
544 
545 /* To remove unused function warning */
546 static void vmw_so_build_asserts(void) __attribute__((used));
547 
548 
549 /*
550  * This function is unused at run-time, and only used to dump various build
551  * asserts important for code optimization assumptions.
552  */
553 static void vmw_so_build_asserts(void)
554 {
555 	/* Assert that our vmw_view_cmd_to_type() function is correct. */
556 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW !=
557 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 1);
558 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW !=
559 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 2);
560 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW !=
561 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 3);
562 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW !=
563 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 4);
564 	BUILD_BUG_ON(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW !=
565 		     SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW + 5);
566 
567 	/* Assert that our "one body fits all" assumption is valid */
568 	BUILD_BUG_ON(sizeof(union vmw_view_destroy) != sizeof(u32));
569 
570 	/* Assert that the view key space can hold all view ids. */
571 	BUILD_BUG_ON(SVGA_COTABLE_MAX_IDS >= ((1 << 20) - 1));
572 
573 	/*
574 	 * Assert that the offset of sid in all view define commands
575 	 * is what we assume it to be.
576 	 */
577 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
578 		     offsetof(SVGA3dCmdDXDefineShaderResourceView, sid));
579 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
580 		     offsetof(SVGA3dCmdDXDefineRenderTargetView, sid));
581 	BUILD_BUG_ON(offsetof(struct vmw_view_define, sid) !=
582 		     offsetof(SVGA3dCmdDXDefineDepthStencilView, sid));
583 }
584