1 // SPDX-License-Identifier: GPL-2.0 OR MIT 2 /************************************************************************** 3 * 4 * Copyright 2009 - 2015 VMware, Inc., Palo Alto, CA., USA 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 #include <linux/sync_file.h> 28 29 #include "vmwgfx_drv.h" 30 #include "vmwgfx_reg.h" 31 #include <drm/ttm/ttm_bo_api.h> 32 #include <drm/ttm/ttm_placement.h> 33 #include "vmwgfx_so.h" 34 #include "vmwgfx_binding.h" 35 #include "vmwgfx_mksstat.h" 36 37 #define VMW_RES_HT_ORDER 12 38 39 /* 40 * Helper macro to get dx_ctx_node if available otherwise print an error 41 * message. This is for use in command verifier function where if dx_ctx_node 42 * is not set then command is invalid. 43 */ 44 #define VMW_GET_CTX_NODE(__sw_context) \ 45 ({ \ 46 __sw_context->dx_ctx_node ? __sw_context->dx_ctx_node : ({ \ 47 VMW_DEBUG_USER("SM context is not set at %s\n", __func__); \ 48 __sw_context->dx_ctx_node; \ 49 }); \ 50 }) 51 52 #define VMW_DECLARE_CMD_VAR(__var, __type) \ 53 struct { \ 54 SVGA3dCmdHeader header; \ 55 __type body; \ 56 } __var 57 58 /** 59 * struct vmw_relocation - Buffer object relocation 60 * 61 * @head: List head for the command submission context's relocation list 62 * @vbo: Non ref-counted pointer to buffer object 63 * @mob_loc: Pointer to location for mob id to be modified 64 * @location: Pointer to location for guest pointer to be modified 65 */ 66 struct vmw_relocation { 67 struct list_head head; 68 struct vmw_buffer_object *vbo; 69 union { 70 SVGAMobId *mob_loc; 71 SVGAGuestPtr *location; 72 }; 73 }; 74 75 /** 76 * enum vmw_resource_relocation_type - Relocation type for resources 77 * 78 * @vmw_res_rel_normal: Traditional relocation. The resource id in the 79 * command stream is replaced with the actual id after validation. 80 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced 81 * with a NOP. 82 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id after 83 * validation is -1, the command is replaced with a NOP. Otherwise no action. 84 * @vmw_res_rel_max: Last value in the enum - used for error checking 85 */ 86 enum vmw_resource_relocation_type { 87 vmw_res_rel_normal, 88 vmw_res_rel_nop, 89 vmw_res_rel_cond_nop, 90 vmw_res_rel_max 91 }; 92 93 /** 94 * struct vmw_resource_relocation - Relocation info for resources 95 * 96 * @head: List head for the software context's relocation list. 97 * @res: Non-ref-counted pointer to the resource. 98 * @offset: Offset of single byte entries into the command buffer where the id 99 * that needs fixup is located. 100 * @rel_type: Type of relocation. 101 */ 102 struct vmw_resource_relocation { 103 struct list_head head; 104 const struct vmw_resource *res; 105 u32 offset:29; 106 enum vmw_resource_relocation_type rel_type:3; 107 }; 108 109 /** 110 * struct vmw_ctx_validation_info - Extra validation metadata for contexts 111 * 112 * @head: List head of context list 113 * @ctx: The context resource 114 * @cur: The context's persistent binding state 115 * @staged: The binding state changes of this command buffer 116 */ 117 struct vmw_ctx_validation_info { 118 struct list_head head; 119 struct vmw_resource *ctx; 120 struct vmw_ctx_binding_state *cur; 121 struct vmw_ctx_binding_state *staged; 122 }; 123 124 /** 125 * struct vmw_cmd_entry - Describe a command for the verifier 126 * 127 * @func: Call-back to handle the command. 128 * @user_allow: Whether allowed from the execbuf ioctl. 129 * @gb_disable: Whether disabled if guest-backed objects are available. 130 * @gb_enable: Whether enabled iff guest-backed objects are available. 131 * @cmd_name: Name of the command. 132 */ 133 struct vmw_cmd_entry { 134 int (*func) (struct vmw_private *, struct vmw_sw_context *, 135 SVGA3dCmdHeader *); 136 bool user_allow; 137 bool gb_disable; 138 bool gb_enable; 139 const char *cmd_name; 140 }; 141 142 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ 143 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ 144 (_gb_disable), (_gb_enable), #_cmd} 145 146 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 147 struct vmw_sw_context *sw_context, 148 struct vmw_resource *ctx); 149 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 150 struct vmw_sw_context *sw_context, 151 SVGAMobId *id, 152 struct vmw_buffer_object **vmw_bo_p); 153 /** 154 * vmw_ptr_diff - Compute the offset from a to b in bytes 155 * 156 * @a: A starting pointer. 157 * @b: A pointer offset in the same address space. 158 * 159 * Returns: The offset in bytes between the two pointers. 160 */ 161 static size_t vmw_ptr_diff(void *a, void *b) 162 { 163 return (unsigned long) b - (unsigned long) a; 164 } 165 166 /** 167 * vmw_execbuf_bindings_commit - Commit modified binding state 168 * 169 * @sw_context: The command submission context 170 * @backoff: Whether this is part of the error path and binding state changes 171 * should be ignored 172 */ 173 static void vmw_execbuf_bindings_commit(struct vmw_sw_context *sw_context, 174 bool backoff) 175 { 176 struct vmw_ctx_validation_info *entry; 177 178 list_for_each_entry(entry, &sw_context->ctx_list, head) { 179 if (!backoff) 180 vmw_binding_state_commit(entry->cur, entry->staged); 181 182 if (entry->staged != sw_context->staged_bindings) 183 vmw_binding_state_free(entry->staged); 184 else 185 sw_context->staged_bindings_inuse = false; 186 } 187 188 /* List entries are freed with the validation context */ 189 INIT_LIST_HEAD(&sw_context->ctx_list); 190 } 191 192 /** 193 * vmw_bind_dx_query_mob - Bind the DX query MOB if referenced 194 * 195 * @sw_context: The command submission context 196 */ 197 static void vmw_bind_dx_query_mob(struct vmw_sw_context *sw_context) 198 { 199 if (sw_context->dx_query_mob) 200 vmw_context_bind_dx_query(sw_context->dx_query_ctx, 201 sw_context->dx_query_mob); 202 } 203 204 /** 205 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is added to 206 * the validate list. 207 * 208 * @dev_priv: Pointer to the device private: 209 * @sw_context: The command submission context 210 * @res: Pointer to the resource 211 * @node: The validation node holding the context resource metadata 212 */ 213 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, 214 struct vmw_sw_context *sw_context, 215 struct vmw_resource *res, 216 struct vmw_ctx_validation_info *node) 217 { 218 int ret; 219 220 ret = vmw_resource_context_res_add(dev_priv, sw_context, res); 221 if (unlikely(ret != 0)) 222 goto out_err; 223 224 if (!sw_context->staged_bindings) { 225 sw_context->staged_bindings = vmw_binding_state_alloc(dev_priv); 226 if (IS_ERR(sw_context->staged_bindings)) { 227 ret = PTR_ERR(sw_context->staged_bindings); 228 sw_context->staged_bindings = NULL; 229 goto out_err; 230 } 231 } 232 233 if (sw_context->staged_bindings_inuse) { 234 node->staged = vmw_binding_state_alloc(dev_priv); 235 if (IS_ERR(node->staged)) { 236 ret = PTR_ERR(node->staged); 237 node->staged = NULL; 238 goto out_err; 239 } 240 } else { 241 node->staged = sw_context->staged_bindings; 242 sw_context->staged_bindings_inuse = true; 243 } 244 245 node->ctx = res; 246 node->cur = vmw_context_binding_state(res); 247 list_add_tail(&node->head, &sw_context->ctx_list); 248 249 return 0; 250 251 out_err: 252 return ret; 253 } 254 255 /** 256 * vmw_execbuf_res_size - calculate extra size fore the resource validation node 257 * 258 * @dev_priv: Pointer to the device private struct. 259 * @res_type: The resource type. 260 * 261 * Guest-backed contexts and DX contexts require extra size to store execbuf 262 * private information in the validation node. Typically the binding manager 263 * associated data structures. 264 * 265 * Returns: The extra size requirement based on resource type. 266 */ 267 static unsigned int vmw_execbuf_res_size(struct vmw_private *dev_priv, 268 enum vmw_res_type res_type) 269 { 270 return (res_type == vmw_res_dx_context || 271 (res_type == vmw_res_context && dev_priv->has_mob)) ? 272 sizeof(struct vmw_ctx_validation_info) : 0; 273 } 274 275 /** 276 * vmw_execbuf_rcache_update - Update a resource-node cache entry 277 * 278 * @rcache: Pointer to the entry to update. 279 * @res: Pointer to the resource. 280 * @private: Pointer to the execbuf-private space in the resource validation 281 * node. 282 */ 283 static void vmw_execbuf_rcache_update(struct vmw_res_cache_entry *rcache, 284 struct vmw_resource *res, 285 void *private) 286 { 287 rcache->res = res; 288 rcache->private = private; 289 rcache->valid = 1; 290 rcache->valid_handle = 0; 291 } 292 293 /** 294 * vmw_execbuf_res_noref_val_add - Add a resource described by an unreferenced 295 * rcu-protected pointer to the validation list. 296 * 297 * @sw_context: Pointer to the software context. 298 * @res: Unreferenced rcu-protected pointer to the resource. 299 * @dirty: Whether to change dirty status. 300 * 301 * Returns: 0 on success. Negative error code on failure. Typical error codes 302 * are %-EINVAL on inconsistency and %-ESRCH if the resource was doomed. 303 */ 304 static int vmw_execbuf_res_noref_val_add(struct vmw_sw_context *sw_context, 305 struct vmw_resource *res, 306 u32 dirty) 307 { 308 struct vmw_private *dev_priv = res->dev_priv; 309 int ret; 310 enum vmw_res_type res_type = vmw_res_type(res); 311 struct vmw_res_cache_entry *rcache; 312 struct vmw_ctx_validation_info *ctx_info; 313 bool first_usage; 314 unsigned int priv_size; 315 316 rcache = &sw_context->res_cache[res_type]; 317 if (likely(rcache->valid && rcache->res == res)) { 318 if (dirty) 319 vmw_validation_res_set_dirty(sw_context->ctx, 320 rcache->private, dirty); 321 vmw_user_resource_noref_release(); 322 return 0; 323 } 324 325 priv_size = vmw_execbuf_res_size(dev_priv, res_type); 326 ret = vmw_validation_add_resource(sw_context->ctx, res, priv_size, 327 dirty, (void **)&ctx_info, 328 &first_usage); 329 vmw_user_resource_noref_release(); 330 if (ret) 331 return ret; 332 333 if (priv_size && first_usage) { 334 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, res, 335 ctx_info); 336 if (ret) { 337 VMW_DEBUG_USER("Failed first usage context setup.\n"); 338 return ret; 339 } 340 } 341 342 vmw_execbuf_rcache_update(rcache, res, ctx_info); 343 return 0; 344 } 345 346 /** 347 * vmw_execbuf_res_noctx_val_add - Add a non-context resource to the resource 348 * validation list if it's not already on it 349 * 350 * @sw_context: Pointer to the software context. 351 * @res: Pointer to the resource. 352 * @dirty: Whether to change dirty status. 353 * 354 * Returns: Zero on success. Negative error code on failure. 355 */ 356 static int vmw_execbuf_res_noctx_val_add(struct vmw_sw_context *sw_context, 357 struct vmw_resource *res, 358 u32 dirty) 359 { 360 struct vmw_res_cache_entry *rcache; 361 enum vmw_res_type res_type = vmw_res_type(res); 362 void *ptr; 363 int ret; 364 365 rcache = &sw_context->res_cache[res_type]; 366 if (likely(rcache->valid && rcache->res == res)) { 367 if (dirty) 368 vmw_validation_res_set_dirty(sw_context->ctx, 369 rcache->private, dirty); 370 return 0; 371 } 372 373 ret = vmw_validation_add_resource(sw_context->ctx, res, 0, dirty, 374 &ptr, NULL); 375 if (ret) 376 return ret; 377 378 vmw_execbuf_rcache_update(rcache, res, ptr); 379 380 return 0; 381 } 382 383 /** 384 * vmw_view_res_val_add - Add a view and the surface it's pointing to to the 385 * validation list 386 * 387 * @sw_context: The software context holding the validation list. 388 * @view: Pointer to the view resource. 389 * 390 * Returns 0 if success, negative error code otherwise. 391 */ 392 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, 393 struct vmw_resource *view) 394 { 395 int ret; 396 397 /* 398 * First add the resource the view is pointing to, otherwise it may be 399 * swapped out when the view is validated. 400 */ 401 ret = vmw_execbuf_res_noctx_val_add(sw_context, vmw_view_srf(view), 402 vmw_view_dirtying(view)); 403 if (ret) 404 return ret; 405 406 return vmw_execbuf_res_noctx_val_add(sw_context, view, 407 VMW_RES_DIRTY_NONE); 408 } 409 410 /** 411 * vmw_view_id_val_add - Look up a view and add it and the surface it's pointing 412 * to to the validation list. 413 * 414 * @sw_context: The software context holding the validation list. 415 * @view_type: The view type to look up. 416 * @id: view id of the view. 417 * 418 * The view is represented by a view id and the DX context it's created on, or 419 * scheduled for creation on. If there is no DX context set, the function will 420 * return an -EINVAL error pointer. 421 * 422 * Returns: Unreferenced pointer to the resource on success, negative error 423 * pointer on failure. 424 */ 425 static struct vmw_resource * 426 vmw_view_id_val_add(struct vmw_sw_context *sw_context, 427 enum vmw_view_type view_type, u32 id) 428 { 429 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 430 struct vmw_resource *view; 431 int ret; 432 433 if (!ctx_node) 434 return ERR_PTR(-EINVAL); 435 436 view = vmw_view_lookup(sw_context->man, view_type, id); 437 if (IS_ERR(view)) 438 return view; 439 440 ret = vmw_view_res_val_add(sw_context, view); 441 if (ret) 442 return ERR_PTR(ret); 443 444 return view; 445 } 446 447 /** 448 * vmw_resource_context_res_add - Put resources previously bound to a context on 449 * the validation list 450 * 451 * @dev_priv: Pointer to a device private structure 452 * @sw_context: Pointer to a software context used for this command submission 453 * @ctx: Pointer to the context resource 454 * 455 * This function puts all resources that were previously bound to @ctx on the 456 * resource validation list. This is part of the context state reemission 457 */ 458 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 459 struct vmw_sw_context *sw_context, 460 struct vmw_resource *ctx) 461 { 462 struct list_head *binding_list; 463 struct vmw_ctx_bindinfo *entry; 464 int ret = 0; 465 struct vmw_resource *res; 466 u32 i; 467 u32 cotable_max = has_sm5_context(ctx->dev_priv) ? 468 SVGA_COTABLE_MAX : SVGA_COTABLE_DX10_MAX; 469 470 /* Add all cotables to the validation list. */ 471 if (has_sm4_context(dev_priv) && 472 vmw_res_type(ctx) == vmw_res_dx_context) { 473 for (i = 0; i < cotable_max; ++i) { 474 res = vmw_context_cotable(ctx, i); 475 if (IS_ERR(res)) 476 continue; 477 478 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 479 VMW_RES_DIRTY_SET); 480 if (unlikely(ret != 0)) 481 return ret; 482 } 483 } 484 485 /* Add all resources bound to the context to the validation list */ 486 mutex_lock(&dev_priv->binding_mutex); 487 binding_list = vmw_context_binding_list(ctx); 488 489 list_for_each_entry(entry, binding_list, ctx_list) { 490 if (vmw_res_type(entry->res) == vmw_res_view) 491 ret = vmw_view_res_val_add(sw_context, entry->res); 492 else 493 ret = vmw_execbuf_res_noctx_val_add 494 (sw_context, entry->res, 495 vmw_binding_dirtying(entry->bt)); 496 if (unlikely(ret != 0)) 497 break; 498 } 499 500 if (has_sm4_context(dev_priv) && 501 vmw_res_type(ctx) == vmw_res_dx_context) { 502 struct vmw_buffer_object *dx_query_mob; 503 504 dx_query_mob = vmw_context_get_dx_query_mob(ctx); 505 if (dx_query_mob) 506 ret = vmw_validation_add_bo(sw_context->ctx, 507 dx_query_mob, true, false); 508 } 509 510 mutex_unlock(&dev_priv->binding_mutex); 511 return ret; 512 } 513 514 /** 515 * vmw_resource_relocation_add - Add a relocation to the relocation list 516 * 517 * @sw_context: Pointer to the software context. 518 * @res: The resource. 519 * @offset: Offset into the command buffer currently being parsed where the id 520 * that needs fixup is located. Granularity is one byte. 521 * @rel_type: Relocation type. 522 */ 523 static int vmw_resource_relocation_add(struct vmw_sw_context *sw_context, 524 const struct vmw_resource *res, 525 unsigned long offset, 526 enum vmw_resource_relocation_type 527 rel_type) 528 { 529 struct vmw_resource_relocation *rel; 530 531 rel = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*rel)); 532 if (unlikely(!rel)) { 533 VMW_DEBUG_USER("Failed to allocate a resource relocation.\n"); 534 return -ENOMEM; 535 } 536 537 rel->res = res; 538 rel->offset = offset; 539 rel->rel_type = rel_type; 540 list_add_tail(&rel->head, &sw_context->res_relocations); 541 542 return 0; 543 } 544 545 /** 546 * vmw_resource_relocations_free - Free all relocations on a list 547 * 548 * @list: Pointer to the head of the relocation list 549 */ 550 static void vmw_resource_relocations_free(struct list_head *list) 551 { 552 /* Memory is validation context memory, so no need to free it */ 553 INIT_LIST_HEAD(list); 554 } 555 556 /** 557 * vmw_resource_relocations_apply - Apply all relocations on a list 558 * 559 * @cb: Pointer to the start of the command buffer bein patch. This need not be 560 * the same buffer as the one being parsed when the relocation list was built, 561 * but the contents must be the same modulo the resource ids. 562 * @list: Pointer to the head of the relocation list. 563 */ 564 static void vmw_resource_relocations_apply(uint32_t *cb, 565 struct list_head *list) 566 { 567 struct vmw_resource_relocation *rel; 568 569 /* Validate the struct vmw_resource_relocation member size */ 570 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29)); 571 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3)); 572 573 list_for_each_entry(rel, list, head) { 574 u32 *addr = (u32 *)((unsigned long) cb + rel->offset); 575 switch (rel->rel_type) { 576 case vmw_res_rel_normal: 577 *addr = rel->res->id; 578 break; 579 case vmw_res_rel_nop: 580 *addr = SVGA_3D_CMD_NOP; 581 break; 582 default: 583 if (rel->res->id == -1) 584 *addr = SVGA_3D_CMD_NOP; 585 break; 586 } 587 } 588 } 589 590 static int vmw_cmd_invalid(struct vmw_private *dev_priv, 591 struct vmw_sw_context *sw_context, 592 SVGA3dCmdHeader *header) 593 { 594 return -EINVAL; 595 } 596 597 static int vmw_cmd_ok(struct vmw_private *dev_priv, 598 struct vmw_sw_context *sw_context, 599 SVGA3dCmdHeader *header) 600 { 601 return 0; 602 } 603 604 /** 605 * vmw_resources_reserve - Reserve all resources on the sw_context's resource 606 * list. 607 * 608 * @sw_context: Pointer to the software context. 609 * 610 * Note that since vmware's command submission currently is protected by the 611 * cmdbuf mutex, no fancy deadlock avoidance is required for resources, since 612 * only a single thread at once will attempt this. 613 */ 614 static int vmw_resources_reserve(struct vmw_sw_context *sw_context) 615 { 616 int ret; 617 618 ret = vmw_validation_res_reserve(sw_context->ctx, true); 619 if (ret) 620 return ret; 621 622 if (sw_context->dx_query_mob) { 623 struct vmw_buffer_object *expected_dx_query_mob; 624 625 expected_dx_query_mob = 626 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); 627 if (expected_dx_query_mob && 628 expected_dx_query_mob != sw_context->dx_query_mob) { 629 ret = -EINVAL; 630 } 631 } 632 633 return ret; 634 } 635 636 /** 637 * vmw_cmd_res_check - Check that a resource is present and if so, put it on the 638 * resource validate list unless it's already there. 639 * 640 * @dev_priv: Pointer to a device private structure. 641 * @sw_context: Pointer to the software context. 642 * @res_type: Resource type. 643 * @dirty: Whether to change dirty status. 644 * @converter: User-space visisble type specific information. 645 * @id_loc: Pointer to the location in the command buffer currently being parsed 646 * from where the user-space resource id handle is located. 647 * @p_res: Pointer to pointer to resource validalidation node. Populated on 648 * exit. 649 */ 650 static int 651 vmw_cmd_res_check(struct vmw_private *dev_priv, 652 struct vmw_sw_context *sw_context, 653 enum vmw_res_type res_type, 654 u32 dirty, 655 const struct vmw_user_resource_conv *converter, 656 uint32_t *id_loc, 657 struct vmw_resource **p_res) 658 { 659 struct vmw_res_cache_entry *rcache = &sw_context->res_cache[res_type]; 660 struct vmw_resource *res; 661 int ret; 662 663 if (p_res) 664 *p_res = NULL; 665 666 if (*id_loc == SVGA3D_INVALID_ID) { 667 if (res_type == vmw_res_context) { 668 VMW_DEBUG_USER("Illegal context invalid id.\n"); 669 return -EINVAL; 670 } 671 return 0; 672 } 673 674 if (likely(rcache->valid_handle && *id_loc == rcache->handle)) { 675 res = rcache->res; 676 if (dirty) 677 vmw_validation_res_set_dirty(sw_context->ctx, 678 rcache->private, dirty); 679 } else { 680 unsigned int size = vmw_execbuf_res_size(dev_priv, res_type); 681 682 ret = vmw_validation_preload_res(sw_context->ctx, size); 683 if (ret) 684 return ret; 685 686 res = vmw_user_resource_noref_lookup_handle 687 (dev_priv, sw_context->fp->tfile, *id_loc, converter); 688 if (IS_ERR(res)) { 689 VMW_DEBUG_USER("Could not find/use resource 0x%08x.\n", 690 (unsigned int) *id_loc); 691 return PTR_ERR(res); 692 } 693 694 ret = vmw_execbuf_res_noref_val_add(sw_context, res, dirty); 695 if (unlikely(ret != 0)) 696 return ret; 697 698 if (rcache->valid && rcache->res == res) { 699 rcache->valid_handle = true; 700 rcache->handle = *id_loc; 701 } 702 } 703 704 ret = vmw_resource_relocation_add(sw_context, res, 705 vmw_ptr_diff(sw_context->buf_start, 706 id_loc), 707 vmw_res_rel_normal); 708 if (p_res) 709 *p_res = res; 710 711 return 0; 712 } 713 714 /** 715 * vmw_rebind_all_dx_query - Rebind DX query associated with the context 716 * 717 * @ctx_res: context the query belongs to 718 * 719 * This function assumes binding_mutex is held. 720 */ 721 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) 722 { 723 struct vmw_private *dev_priv = ctx_res->dev_priv; 724 struct vmw_buffer_object *dx_query_mob; 725 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindAllQuery); 726 727 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); 728 729 if (!dx_query_mob || dx_query_mob->dx_query_ctx) 730 return 0; 731 732 cmd = VMW_CMD_CTX_RESERVE(dev_priv, sizeof(*cmd), ctx_res->id); 733 if (cmd == NULL) 734 return -ENOMEM; 735 736 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; 737 cmd->header.size = sizeof(cmd->body); 738 cmd->body.cid = ctx_res->id; 739 cmd->body.mobid = dx_query_mob->base.resource->start; 740 vmw_cmd_commit(dev_priv, sizeof(*cmd)); 741 742 vmw_context_bind_dx_query(ctx_res, dx_query_mob); 743 744 return 0; 745 } 746 747 /** 748 * vmw_rebind_contexts - Rebind all resources previously bound to referenced 749 * contexts. 750 * 751 * @sw_context: Pointer to the software context. 752 * 753 * Rebind context binding points that have been scrubbed because of eviction. 754 */ 755 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) 756 { 757 struct vmw_ctx_validation_info *val; 758 int ret; 759 760 list_for_each_entry(val, &sw_context->ctx_list, head) { 761 ret = vmw_binding_rebind_all(val->cur); 762 if (unlikely(ret != 0)) { 763 if (ret != -ERESTARTSYS) 764 VMW_DEBUG_USER("Failed to rebind context.\n"); 765 return ret; 766 } 767 768 ret = vmw_rebind_all_dx_query(val->ctx); 769 if (ret != 0) { 770 VMW_DEBUG_USER("Failed to rebind queries.\n"); 771 return ret; 772 } 773 } 774 775 return 0; 776 } 777 778 /** 779 * vmw_view_bindings_add - Add an array of view bindings to a context binding 780 * state tracker. 781 * 782 * @sw_context: The execbuf state used for this command. 783 * @view_type: View type for the bindings. 784 * @binding_type: Binding type for the bindings. 785 * @shader_slot: The shader slot to user for the bindings. 786 * @view_ids: Array of view ids to be bound. 787 * @num_views: Number of view ids in @view_ids. 788 * @first_slot: The binding slot to be used for the first view id in @view_ids. 789 */ 790 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, 791 enum vmw_view_type view_type, 792 enum vmw_ctx_binding_type binding_type, 793 uint32 shader_slot, 794 uint32 view_ids[], u32 num_views, 795 u32 first_slot) 796 { 797 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 798 u32 i; 799 800 if (!ctx_node) 801 return -EINVAL; 802 803 for (i = 0; i < num_views; ++i) { 804 struct vmw_ctx_bindinfo_view binding; 805 struct vmw_resource *view = NULL; 806 807 if (view_ids[i] != SVGA3D_INVALID_ID) { 808 view = vmw_view_id_val_add(sw_context, view_type, 809 view_ids[i]); 810 if (IS_ERR(view)) { 811 VMW_DEBUG_USER("View not found.\n"); 812 return PTR_ERR(view); 813 } 814 } 815 binding.bi.ctx = ctx_node->ctx; 816 binding.bi.res = view; 817 binding.bi.bt = binding_type; 818 binding.shader_slot = shader_slot; 819 binding.slot = first_slot + i; 820 vmw_binding_add(ctx_node->staged, &binding.bi, 821 shader_slot, binding.slot); 822 } 823 824 return 0; 825 } 826 827 /** 828 * vmw_cmd_cid_check - Check a command header for valid context information. 829 * 830 * @dev_priv: Pointer to a device private structure. 831 * @sw_context: Pointer to the software context. 832 * @header: A command header with an embedded user-space context handle. 833 * 834 * Convenience function: Call vmw_cmd_res_check with the user-space context 835 * handle embedded in @header. 836 */ 837 static int vmw_cmd_cid_check(struct vmw_private *dev_priv, 838 struct vmw_sw_context *sw_context, 839 SVGA3dCmdHeader *header) 840 { 841 VMW_DECLARE_CMD_VAR(*cmd, uint32_t) = 842 container_of(header, typeof(*cmd), header); 843 844 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 845 VMW_RES_DIRTY_SET, user_context_converter, 846 &cmd->body, NULL); 847 } 848 849 /** 850 * vmw_execbuf_info_from_res - Get the private validation metadata for a 851 * recently validated resource 852 * 853 * @sw_context: Pointer to the command submission context 854 * @res: The resource 855 * 856 * The resource pointed to by @res needs to be present in the command submission 857 * context's resource cache and hence the last resource of that type to be 858 * processed by the validation code. 859 * 860 * Return: a pointer to the private metadata of the resource, or NULL if it 861 * wasn't found 862 */ 863 static struct vmw_ctx_validation_info * 864 vmw_execbuf_info_from_res(struct vmw_sw_context *sw_context, 865 struct vmw_resource *res) 866 { 867 struct vmw_res_cache_entry *rcache = 868 &sw_context->res_cache[vmw_res_type(res)]; 869 870 if (rcache->valid && rcache->res == res) 871 return rcache->private; 872 873 WARN_ON_ONCE(true); 874 return NULL; 875 } 876 877 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, 878 struct vmw_sw_context *sw_context, 879 SVGA3dCmdHeader *header) 880 { 881 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetRenderTarget); 882 struct vmw_resource *ctx; 883 struct vmw_resource *res; 884 int ret; 885 886 cmd = container_of(header, typeof(*cmd), header); 887 888 if (cmd->body.type >= SVGA3D_RT_MAX) { 889 VMW_DEBUG_USER("Illegal render target type %u.\n", 890 (unsigned int) cmd->body.type); 891 return -EINVAL; 892 } 893 894 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 895 VMW_RES_DIRTY_SET, user_context_converter, 896 &cmd->body.cid, &ctx); 897 if (unlikely(ret != 0)) 898 return ret; 899 900 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 901 VMW_RES_DIRTY_SET, user_surface_converter, 902 &cmd->body.target.sid, &res); 903 if (unlikely(ret)) 904 return ret; 905 906 if (dev_priv->has_mob) { 907 struct vmw_ctx_bindinfo_view binding; 908 struct vmw_ctx_validation_info *node; 909 910 node = vmw_execbuf_info_from_res(sw_context, ctx); 911 if (!node) 912 return -EINVAL; 913 914 binding.bi.ctx = ctx; 915 binding.bi.res = res; 916 binding.bi.bt = vmw_ctx_binding_rt; 917 binding.slot = cmd->body.type; 918 vmw_binding_add(node->staged, &binding.bi, 0, binding.slot); 919 } 920 921 return 0; 922 } 923 924 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, 925 struct vmw_sw_context *sw_context, 926 SVGA3dCmdHeader *header) 927 { 928 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceCopy); 929 int ret; 930 931 cmd = container_of(header, typeof(*cmd), header); 932 933 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 934 VMW_RES_DIRTY_NONE, user_surface_converter, 935 &cmd->body.src.sid, NULL); 936 if (ret) 937 return ret; 938 939 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 940 VMW_RES_DIRTY_SET, user_surface_converter, 941 &cmd->body.dest.sid, NULL); 942 } 943 944 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, 945 struct vmw_sw_context *sw_context, 946 SVGA3dCmdHeader *header) 947 { 948 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBufferCopy); 949 int ret; 950 951 cmd = container_of(header, typeof(*cmd), header); 952 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 953 VMW_RES_DIRTY_NONE, user_surface_converter, 954 &cmd->body.src, NULL); 955 if (ret != 0) 956 return ret; 957 958 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 959 VMW_RES_DIRTY_SET, user_surface_converter, 960 &cmd->body.dest, NULL); 961 } 962 963 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, 964 struct vmw_sw_context *sw_context, 965 SVGA3dCmdHeader *header) 966 { 967 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXPredCopyRegion); 968 int ret; 969 970 cmd = container_of(header, typeof(*cmd), header); 971 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 972 VMW_RES_DIRTY_NONE, user_surface_converter, 973 &cmd->body.srcSid, NULL); 974 if (ret != 0) 975 return ret; 976 977 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 978 VMW_RES_DIRTY_SET, user_surface_converter, 979 &cmd->body.dstSid, NULL); 980 } 981 982 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, 983 struct vmw_sw_context *sw_context, 984 SVGA3dCmdHeader *header) 985 { 986 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceStretchBlt); 987 int ret; 988 989 cmd = container_of(header, typeof(*cmd), header); 990 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 991 VMW_RES_DIRTY_NONE, user_surface_converter, 992 &cmd->body.src.sid, NULL); 993 if (unlikely(ret != 0)) 994 return ret; 995 996 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 997 VMW_RES_DIRTY_SET, user_surface_converter, 998 &cmd->body.dest.sid, NULL); 999 } 1000 1001 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, 1002 struct vmw_sw_context *sw_context, 1003 SVGA3dCmdHeader *header) 1004 { 1005 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBlitSurfaceToScreen) = 1006 container_of(header, typeof(*cmd), header); 1007 1008 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1009 VMW_RES_DIRTY_NONE, user_surface_converter, 1010 &cmd->body.srcImage.sid, NULL); 1011 } 1012 1013 static int vmw_cmd_present_check(struct vmw_private *dev_priv, 1014 struct vmw_sw_context *sw_context, 1015 SVGA3dCmdHeader *header) 1016 { 1017 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdPresent) = 1018 container_of(header, typeof(*cmd), header); 1019 1020 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1021 VMW_RES_DIRTY_NONE, user_surface_converter, 1022 &cmd->body.sid, NULL); 1023 } 1024 1025 /** 1026 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. 1027 * 1028 * @dev_priv: The device private structure. 1029 * @new_query_bo: The new buffer holding query results. 1030 * @sw_context: The software context used for this command submission. 1031 * 1032 * This function checks whether @new_query_bo is suitable for holding query 1033 * results, and if another buffer currently is pinned for query results. If so, 1034 * the function prepares the state of @sw_context for switching pinned buffers 1035 * after successful submission of the current command batch. 1036 */ 1037 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, 1038 struct vmw_buffer_object *new_query_bo, 1039 struct vmw_sw_context *sw_context) 1040 { 1041 struct vmw_res_cache_entry *ctx_entry = 1042 &sw_context->res_cache[vmw_res_context]; 1043 int ret; 1044 1045 BUG_ON(!ctx_entry->valid); 1046 sw_context->last_query_ctx = ctx_entry->res; 1047 1048 if (unlikely(new_query_bo != sw_context->cur_query_bo)) { 1049 1050 if (unlikely(new_query_bo->base.resource->num_pages > 4)) { 1051 VMW_DEBUG_USER("Query buffer too large.\n"); 1052 return -EINVAL; 1053 } 1054 1055 if (unlikely(sw_context->cur_query_bo != NULL)) { 1056 sw_context->needs_post_query_barrier = true; 1057 ret = vmw_validation_add_bo(sw_context->ctx, 1058 sw_context->cur_query_bo, 1059 dev_priv->has_mob, false); 1060 if (unlikely(ret != 0)) 1061 return ret; 1062 } 1063 sw_context->cur_query_bo = new_query_bo; 1064 1065 ret = vmw_validation_add_bo(sw_context->ctx, 1066 dev_priv->dummy_query_bo, 1067 dev_priv->has_mob, false); 1068 if (unlikely(ret != 0)) 1069 return ret; 1070 } 1071 1072 return 0; 1073 } 1074 1075 /** 1076 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer 1077 * 1078 * @dev_priv: The device private structure. 1079 * @sw_context: The software context used for this command submission batch. 1080 * 1081 * This function will check if we're switching query buffers, and will then, 1082 * issue a dummy occlusion query wait used as a query barrier. When the fence 1083 * object following that query wait has signaled, we are sure that all preceding 1084 * queries have finished, and the old query buffer can be unpinned. However, 1085 * since both the new query buffer and the old one are fenced with that fence, 1086 * we can do an asynchronus unpin now, and be sure that the old query buffer 1087 * won't be moved until the fence has signaled. 1088 * 1089 * As mentioned above, both the new - and old query buffers need to be fenced 1090 * using a sequence emitted *after* calling this function. 1091 */ 1092 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, 1093 struct vmw_sw_context *sw_context) 1094 { 1095 /* 1096 * The validate list should still hold references to all 1097 * contexts here. 1098 */ 1099 if (sw_context->needs_post_query_barrier) { 1100 struct vmw_res_cache_entry *ctx_entry = 1101 &sw_context->res_cache[vmw_res_context]; 1102 struct vmw_resource *ctx; 1103 int ret; 1104 1105 BUG_ON(!ctx_entry->valid); 1106 ctx = ctx_entry->res; 1107 1108 ret = vmw_cmd_emit_dummy_query(dev_priv, ctx->id); 1109 1110 if (unlikely(ret != 0)) 1111 VMW_DEBUG_USER("Out of fifo space for dummy query.\n"); 1112 } 1113 1114 if (dev_priv->pinned_bo != sw_context->cur_query_bo) { 1115 if (dev_priv->pinned_bo) { 1116 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 1117 vmw_bo_unreference(&dev_priv->pinned_bo); 1118 } 1119 1120 if (!sw_context->needs_post_query_barrier) { 1121 vmw_bo_pin_reserved(sw_context->cur_query_bo, true); 1122 1123 /* 1124 * We pin also the dummy_query_bo buffer so that we 1125 * don't need to validate it when emitting dummy queries 1126 * in context destroy paths. 1127 */ 1128 if (!dev_priv->dummy_query_bo_pinned) { 1129 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, 1130 true); 1131 dev_priv->dummy_query_bo_pinned = true; 1132 } 1133 1134 BUG_ON(sw_context->last_query_ctx == NULL); 1135 dev_priv->query_cid = sw_context->last_query_ctx->id; 1136 dev_priv->query_cid_valid = true; 1137 dev_priv->pinned_bo = 1138 vmw_bo_reference(sw_context->cur_query_bo); 1139 } 1140 } 1141 } 1142 1143 /** 1144 * vmw_translate_mob_ptr - Prepare to translate a user-space buffer handle 1145 * to a MOB id. 1146 * 1147 * @dev_priv: Pointer to a device private structure. 1148 * @sw_context: The software context used for this command batch validation. 1149 * @id: Pointer to the user-space handle to be translated. 1150 * @vmw_bo_p: Points to a location that, on successful return will carry a 1151 * non-reference-counted pointer to the buffer object identified by the 1152 * user-space handle in @id. 1153 * 1154 * This function saves information needed to translate a user-space buffer 1155 * handle to a MOB id. The translation does not take place immediately, but 1156 * during a call to vmw_apply_relocations(). 1157 * 1158 * This function builds a relocation list and a list of buffers to validate. The 1159 * former needs to be freed using either vmw_apply_relocations() or 1160 * vmw_free_relocations(). The latter needs to be freed using 1161 * vmw_clear_validations. 1162 */ 1163 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 1164 struct vmw_sw_context *sw_context, 1165 SVGAMobId *id, 1166 struct vmw_buffer_object **vmw_bo_p) 1167 { 1168 struct vmw_buffer_object *vmw_bo; 1169 uint32_t handle = *id; 1170 struct vmw_relocation *reloc; 1171 int ret; 1172 1173 vmw_validation_preload_bo(sw_context->ctx); 1174 vmw_bo = vmw_user_bo_noref_lookup(sw_context->filp, handle); 1175 if (IS_ERR_OR_NULL(vmw_bo)) { 1176 VMW_DEBUG_USER("Could not find or use MOB buffer.\n"); 1177 return PTR_ERR(vmw_bo); 1178 } 1179 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, true, false); 1180 ttm_bo_put(&vmw_bo->base); 1181 if (unlikely(ret != 0)) 1182 return ret; 1183 1184 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc)); 1185 if (!reloc) 1186 return -ENOMEM; 1187 1188 reloc->mob_loc = id; 1189 reloc->vbo = vmw_bo; 1190 1191 *vmw_bo_p = vmw_bo; 1192 list_add_tail(&reloc->head, &sw_context->bo_relocations); 1193 1194 return 0; 1195 } 1196 1197 /** 1198 * vmw_translate_guest_ptr - Prepare to translate a user-space buffer handle 1199 * to a valid SVGAGuestPtr 1200 * 1201 * @dev_priv: Pointer to a device private structure. 1202 * @sw_context: The software context used for this command batch validation. 1203 * @ptr: Pointer to the user-space handle to be translated. 1204 * @vmw_bo_p: Points to a location that, on successful return will carry a 1205 * non-reference-counted pointer to the DMA buffer identified by the user-space 1206 * handle in @id. 1207 * 1208 * This function saves information needed to translate a user-space buffer 1209 * handle to a valid SVGAGuestPtr. The translation does not take place 1210 * immediately, but during a call to vmw_apply_relocations(). 1211 * 1212 * This function builds a relocation list and a list of buffers to validate. 1213 * The former needs to be freed using either vmw_apply_relocations() or 1214 * vmw_free_relocations(). The latter needs to be freed using 1215 * vmw_clear_validations. 1216 */ 1217 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, 1218 struct vmw_sw_context *sw_context, 1219 SVGAGuestPtr *ptr, 1220 struct vmw_buffer_object **vmw_bo_p) 1221 { 1222 struct vmw_buffer_object *vmw_bo; 1223 uint32_t handle = ptr->gmrId; 1224 struct vmw_relocation *reloc; 1225 int ret; 1226 1227 vmw_validation_preload_bo(sw_context->ctx); 1228 vmw_bo = vmw_user_bo_noref_lookup(sw_context->filp, handle); 1229 if (IS_ERR_OR_NULL(vmw_bo)) { 1230 VMW_DEBUG_USER("Could not find or use GMR region.\n"); 1231 return PTR_ERR(vmw_bo); 1232 } 1233 ret = vmw_validation_add_bo(sw_context->ctx, vmw_bo, false, false); 1234 ttm_bo_put(&vmw_bo->base); 1235 if (unlikely(ret != 0)) 1236 return ret; 1237 1238 reloc = vmw_validation_mem_alloc(sw_context->ctx, sizeof(*reloc)); 1239 if (!reloc) 1240 return -ENOMEM; 1241 1242 reloc->location = ptr; 1243 reloc->vbo = vmw_bo; 1244 *vmw_bo_p = vmw_bo; 1245 list_add_tail(&reloc->head, &sw_context->bo_relocations); 1246 1247 return 0; 1248 } 1249 1250 /** 1251 * vmw_cmd_dx_define_query - validate SVGA_3D_CMD_DX_DEFINE_QUERY command. 1252 * 1253 * @dev_priv: Pointer to a device private struct. 1254 * @sw_context: The software context used for this command submission. 1255 * @header: Pointer to the command header in the command stream. 1256 * 1257 * This function adds the new query into the query COTABLE 1258 */ 1259 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, 1260 struct vmw_sw_context *sw_context, 1261 SVGA3dCmdHeader *header) 1262 { 1263 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineQuery); 1264 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 1265 struct vmw_resource *cotable_res; 1266 int ret; 1267 1268 if (!ctx_node) 1269 return -EINVAL; 1270 1271 cmd = container_of(header, typeof(*cmd), header); 1272 1273 if (cmd->body.type < SVGA3D_QUERYTYPE_MIN || 1274 cmd->body.type >= SVGA3D_QUERYTYPE_MAX) 1275 return -EINVAL; 1276 1277 cotable_res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXQUERY); 1278 ret = vmw_cotable_notify(cotable_res, cmd->body.queryId); 1279 1280 return ret; 1281 } 1282 1283 /** 1284 * vmw_cmd_dx_bind_query - validate SVGA_3D_CMD_DX_BIND_QUERY command. 1285 * 1286 * @dev_priv: Pointer to a device private struct. 1287 * @sw_context: The software context used for this command submission. 1288 * @header: Pointer to the command header in the command stream. 1289 * 1290 * The query bind operation will eventually associate the query ID with its 1291 * backing MOB. In this function, we take the user mode MOB ID and use 1292 * vmw_translate_mob_ptr() to translate it to its kernel mode equivalent. 1293 */ 1294 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, 1295 struct vmw_sw_context *sw_context, 1296 SVGA3dCmdHeader *header) 1297 { 1298 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindQuery); 1299 struct vmw_buffer_object *vmw_bo; 1300 int ret; 1301 1302 cmd = container_of(header, typeof(*cmd), header); 1303 1304 /* 1305 * Look up the buffer pointed to by q.mobid, put it on the relocation 1306 * list so its kernel mode MOB ID can be filled in later 1307 */ 1308 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1309 &vmw_bo); 1310 1311 if (ret != 0) 1312 return ret; 1313 1314 sw_context->dx_query_mob = vmw_bo; 1315 sw_context->dx_query_ctx = sw_context->dx_ctx_node->ctx; 1316 return 0; 1317 } 1318 1319 /** 1320 * vmw_cmd_begin_gb_query - validate SVGA_3D_CMD_BEGIN_GB_QUERY command. 1321 * 1322 * @dev_priv: Pointer to a device private struct. 1323 * @sw_context: The software context used for this command submission. 1324 * @header: Pointer to the command header in the command stream. 1325 */ 1326 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, 1327 struct vmw_sw_context *sw_context, 1328 SVGA3dCmdHeader *header) 1329 { 1330 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginGBQuery) = 1331 container_of(header, typeof(*cmd), header); 1332 1333 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1334 VMW_RES_DIRTY_SET, user_context_converter, 1335 &cmd->body.cid, NULL); 1336 } 1337 1338 /** 1339 * vmw_cmd_begin_query - validate SVGA_3D_CMD_BEGIN_QUERY command. 1340 * 1341 * @dev_priv: Pointer to a device private struct. 1342 * @sw_context: The software context used for this command submission. 1343 * @header: Pointer to the command header in the command stream. 1344 */ 1345 static int vmw_cmd_begin_query(struct vmw_private *dev_priv, 1346 struct vmw_sw_context *sw_context, 1347 SVGA3dCmdHeader *header) 1348 { 1349 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBeginQuery) = 1350 container_of(header, typeof(*cmd), header); 1351 1352 if (unlikely(dev_priv->has_mob)) { 1353 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdBeginGBQuery); 1354 1355 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1356 1357 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; 1358 gb_cmd.header.size = cmd->header.size; 1359 gb_cmd.body.cid = cmd->body.cid; 1360 gb_cmd.body.type = cmd->body.type; 1361 1362 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1363 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); 1364 } 1365 1366 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1367 VMW_RES_DIRTY_SET, user_context_converter, 1368 &cmd->body.cid, NULL); 1369 } 1370 1371 /** 1372 * vmw_cmd_end_gb_query - validate SVGA_3D_CMD_END_GB_QUERY command. 1373 * 1374 * @dev_priv: Pointer to a device private struct. 1375 * @sw_context: The software context used for this command submission. 1376 * @header: Pointer to the command header in the command stream. 1377 */ 1378 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, 1379 struct vmw_sw_context *sw_context, 1380 SVGA3dCmdHeader *header) 1381 { 1382 struct vmw_buffer_object *vmw_bo; 1383 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndGBQuery); 1384 int ret; 1385 1386 cmd = container_of(header, typeof(*cmd), header); 1387 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1388 if (unlikely(ret != 0)) 1389 return ret; 1390 1391 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1392 &vmw_bo); 1393 if (unlikely(ret != 0)) 1394 return ret; 1395 1396 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1397 1398 return ret; 1399 } 1400 1401 /** 1402 * vmw_cmd_end_query - validate SVGA_3D_CMD_END_QUERY command. 1403 * 1404 * @dev_priv: Pointer to a device private struct. 1405 * @sw_context: The software context used for this command submission. 1406 * @header: Pointer to the command header in the command stream. 1407 */ 1408 static int vmw_cmd_end_query(struct vmw_private *dev_priv, 1409 struct vmw_sw_context *sw_context, 1410 SVGA3dCmdHeader *header) 1411 { 1412 struct vmw_buffer_object *vmw_bo; 1413 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdEndQuery); 1414 int ret; 1415 1416 cmd = container_of(header, typeof(*cmd), header); 1417 if (dev_priv->has_mob) { 1418 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdEndGBQuery); 1419 1420 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1421 1422 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; 1423 gb_cmd.header.size = cmd->header.size; 1424 gb_cmd.body.cid = cmd->body.cid; 1425 gb_cmd.body.type = cmd->body.type; 1426 gb_cmd.body.mobid = cmd->body.guestResult.gmrId; 1427 gb_cmd.body.offset = cmd->body.guestResult.offset; 1428 1429 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1430 return vmw_cmd_end_gb_query(dev_priv, sw_context, header); 1431 } 1432 1433 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1434 if (unlikely(ret != 0)) 1435 return ret; 1436 1437 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1438 &cmd->body.guestResult, &vmw_bo); 1439 if (unlikely(ret != 0)) 1440 return ret; 1441 1442 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1443 1444 return ret; 1445 } 1446 1447 /** 1448 * vmw_cmd_wait_gb_query - validate SVGA_3D_CMD_WAIT_GB_QUERY command. 1449 * 1450 * @dev_priv: Pointer to a device private struct. 1451 * @sw_context: The software context used for this command submission. 1452 * @header: Pointer to the command header in the command stream. 1453 */ 1454 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, 1455 struct vmw_sw_context *sw_context, 1456 SVGA3dCmdHeader *header) 1457 { 1458 struct vmw_buffer_object *vmw_bo; 1459 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForGBQuery); 1460 int ret; 1461 1462 cmd = container_of(header, typeof(*cmd), header); 1463 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1464 if (unlikely(ret != 0)) 1465 return ret; 1466 1467 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->body.mobid, 1468 &vmw_bo); 1469 if (unlikely(ret != 0)) 1470 return ret; 1471 1472 return 0; 1473 } 1474 1475 /** 1476 * vmw_cmd_wait_query - validate SVGA_3D_CMD_WAIT_QUERY command. 1477 * 1478 * @dev_priv: Pointer to a device private struct. 1479 * @sw_context: The software context used for this command submission. 1480 * @header: Pointer to the command header in the command stream. 1481 */ 1482 static int vmw_cmd_wait_query(struct vmw_private *dev_priv, 1483 struct vmw_sw_context *sw_context, 1484 SVGA3dCmdHeader *header) 1485 { 1486 struct vmw_buffer_object *vmw_bo; 1487 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdWaitForQuery); 1488 int ret; 1489 1490 cmd = container_of(header, typeof(*cmd), header); 1491 if (dev_priv->has_mob) { 1492 VMW_DECLARE_CMD_VAR(gb_cmd, SVGA3dCmdWaitForGBQuery); 1493 1494 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1495 1496 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; 1497 gb_cmd.header.size = cmd->header.size; 1498 gb_cmd.body.cid = cmd->body.cid; 1499 gb_cmd.body.type = cmd->body.type; 1500 gb_cmd.body.mobid = cmd->body.guestResult.gmrId; 1501 gb_cmd.body.offset = cmd->body.guestResult.offset; 1502 1503 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1504 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); 1505 } 1506 1507 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1508 if (unlikely(ret != 0)) 1509 return ret; 1510 1511 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1512 &cmd->body.guestResult, &vmw_bo); 1513 if (unlikely(ret != 0)) 1514 return ret; 1515 1516 return 0; 1517 } 1518 1519 static int vmw_cmd_dma(struct vmw_private *dev_priv, 1520 struct vmw_sw_context *sw_context, 1521 SVGA3dCmdHeader *header) 1522 { 1523 struct vmw_buffer_object *vmw_bo = NULL; 1524 struct vmw_surface *srf = NULL; 1525 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSurfaceDMA); 1526 int ret; 1527 SVGA3dCmdSurfaceDMASuffix *suffix; 1528 uint32_t bo_size; 1529 bool dirty; 1530 1531 cmd = container_of(header, typeof(*cmd), header); 1532 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->body + 1533 header->size - sizeof(*suffix)); 1534 1535 /* Make sure device and verifier stays in sync. */ 1536 if (unlikely(suffix->suffixSize != sizeof(*suffix))) { 1537 VMW_DEBUG_USER("Invalid DMA suffix size.\n"); 1538 return -EINVAL; 1539 } 1540 1541 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1542 &cmd->body.guest.ptr, &vmw_bo); 1543 if (unlikely(ret != 0)) 1544 return ret; 1545 1546 /* Make sure DMA doesn't cross BO boundaries. */ 1547 bo_size = vmw_bo->base.base.size; 1548 if (unlikely(cmd->body.guest.ptr.offset > bo_size)) { 1549 VMW_DEBUG_USER("Invalid DMA offset.\n"); 1550 return -EINVAL; 1551 } 1552 1553 bo_size -= cmd->body.guest.ptr.offset; 1554 if (unlikely(suffix->maximumOffset > bo_size)) 1555 suffix->maximumOffset = bo_size; 1556 1557 dirty = (cmd->body.transfer == SVGA3D_WRITE_HOST_VRAM) ? 1558 VMW_RES_DIRTY_SET : 0; 1559 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1560 dirty, user_surface_converter, 1561 &cmd->body.host.sid, NULL); 1562 if (unlikely(ret != 0)) { 1563 if (unlikely(ret != -ERESTARTSYS)) 1564 VMW_DEBUG_USER("could not find surface for DMA.\n"); 1565 return ret; 1566 } 1567 1568 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); 1569 1570 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, header); 1571 1572 return 0; 1573 } 1574 1575 static int vmw_cmd_draw(struct vmw_private *dev_priv, 1576 struct vmw_sw_context *sw_context, 1577 SVGA3dCmdHeader *header) 1578 { 1579 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDrawPrimitives); 1580 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( 1581 (unsigned long)header + sizeof(*cmd)); 1582 SVGA3dPrimitiveRange *range; 1583 uint32_t i; 1584 uint32_t maxnum; 1585 int ret; 1586 1587 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1588 if (unlikely(ret != 0)) 1589 return ret; 1590 1591 cmd = container_of(header, typeof(*cmd), header); 1592 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); 1593 1594 if (unlikely(cmd->body.numVertexDecls > maxnum)) { 1595 VMW_DEBUG_USER("Illegal number of vertex declarations.\n"); 1596 return -EINVAL; 1597 } 1598 1599 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { 1600 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1601 VMW_RES_DIRTY_NONE, 1602 user_surface_converter, 1603 &decl->array.surfaceId, NULL); 1604 if (unlikely(ret != 0)) 1605 return ret; 1606 } 1607 1608 maxnum = (header->size - sizeof(cmd->body) - 1609 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); 1610 if (unlikely(cmd->body.numRanges > maxnum)) { 1611 VMW_DEBUG_USER("Illegal number of index ranges.\n"); 1612 return -EINVAL; 1613 } 1614 1615 range = (SVGA3dPrimitiveRange *) decl; 1616 for (i = 0; i < cmd->body.numRanges; ++i, ++range) { 1617 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1618 VMW_RES_DIRTY_NONE, 1619 user_surface_converter, 1620 &range->indexArray.surfaceId, NULL); 1621 if (unlikely(ret != 0)) 1622 return ret; 1623 } 1624 return 0; 1625 } 1626 1627 static int vmw_cmd_tex_state(struct vmw_private *dev_priv, 1628 struct vmw_sw_context *sw_context, 1629 SVGA3dCmdHeader *header) 1630 { 1631 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetTextureState); 1632 SVGA3dTextureState *last_state = (SVGA3dTextureState *) 1633 ((unsigned long) header + header->size + sizeof(header)); 1634 SVGA3dTextureState *cur_state = (SVGA3dTextureState *) 1635 ((unsigned long) header + sizeof(*cmd)); 1636 struct vmw_resource *ctx; 1637 struct vmw_resource *res; 1638 int ret; 1639 1640 cmd = container_of(header, typeof(*cmd), header); 1641 1642 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1643 VMW_RES_DIRTY_SET, user_context_converter, 1644 &cmd->body.cid, &ctx); 1645 if (unlikely(ret != 0)) 1646 return ret; 1647 1648 for (; cur_state < last_state; ++cur_state) { 1649 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) 1650 continue; 1651 1652 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { 1653 VMW_DEBUG_USER("Illegal texture/sampler unit %u.\n", 1654 (unsigned int) cur_state->stage); 1655 return -EINVAL; 1656 } 1657 1658 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1659 VMW_RES_DIRTY_NONE, 1660 user_surface_converter, 1661 &cur_state->value, &res); 1662 if (unlikely(ret != 0)) 1663 return ret; 1664 1665 if (dev_priv->has_mob) { 1666 struct vmw_ctx_bindinfo_tex binding; 1667 struct vmw_ctx_validation_info *node; 1668 1669 node = vmw_execbuf_info_from_res(sw_context, ctx); 1670 if (!node) 1671 return -EINVAL; 1672 1673 binding.bi.ctx = ctx; 1674 binding.bi.res = res; 1675 binding.bi.bt = vmw_ctx_binding_tex; 1676 binding.texture_stage = cur_state->stage; 1677 vmw_binding_add(node->staged, &binding.bi, 0, 1678 binding.texture_stage); 1679 } 1680 } 1681 1682 return 0; 1683 } 1684 1685 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, 1686 struct vmw_sw_context *sw_context, 1687 void *buf) 1688 { 1689 struct vmw_buffer_object *vmw_bo; 1690 1691 struct { 1692 uint32_t header; 1693 SVGAFifoCmdDefineGMRFB body; 1694 } *cmd = buf; 1695 1696 return vmw_translate_guest_ptr(dev_priv, sw_context, &cmd->body.ptr, 1697 &vmw_bo); 1698 } 1699 1700 /** 1701 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer 1702 * switching 1703 * 1704 * @dev_priv: Pointer to a device private struct. 1705 * @sw_context: The software context being used for this batch. 1706 * @res: Pointer to the resource. 1707 * @buf_id: Pointer to the user-space backup buffer handle in the command 1708 * stream. 1709 * @backup_offset: Offset of backup into MOB. 1710 * 1711 * This function prepares for registering a switch of backup buffers in the 1712 * resource metadata just prior to unreserving. It's basically a wrapper around 1713 * vmw_cmd_res_switch_backup with a different interface. 1714 */ 1715 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, 1716 struct vmw_sw_context *sw_context, 1717 struct vmw_resource *res, uint32_t *buf_id, 1718 unsigned long backup_offset) 1719 { 1720 struct vmw_buffer_object *vbo; 1721 void *info; 1722 int ret; 1723 1724 info = vmw_execbuf_info_from_res(sw_context, res); 1725 if (!info) 1726 return -EINVAL; 1727 1728 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &vbo); 1729 if (ret) 1730 return ret; 1731 1732 vmw_validation_res_switch_backup(sw_context->ctx, info, vbo, 1733 backup_offset); 1734 return 0; 1735 } 1736 1737 /** 1738 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching 1739 * 1740 * @dev_priv: Pointer to a device private struct. 1741 * @sw_context: The software context being used for this batch. 1742 * @res_type: The resource type. 1743 * @converter: Information about user-space binding for this resource type. 1744 * @res_id: Pointer to the user-space resource handle in the command stream. 1745 * @buf_id: Pointer to the user-space backup buffer handle in the command 1746 * stream. 1747 * @backup_offset: Offset of backup into MOB. 1748 * 1749 * This function prepares for registering a switch of backup buffers in the 1750 * resource metadata just prior to unreserving. It's basically a wrapper around 1751 * vmw_cmd_res_switch_backup with a different interface. 1752 */ 1753 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, 1754 struct vmw_sw_context *sw_context, 1755 enum vmw_res_type res_type, 1756 const struct vmw_user_resource_conv 1757 *converter, uint32_t *res_id, uint32_t *buf_id, 1758 unsigned long backup_offset) 1759 { 1760 struct vmw_resource *res; 1761 int ret; 1762 1763 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, 1764 VMW_RES_DIRTY_NONE, converter, res_id, &res); 1765 if (ret) 1766 return ret; 1767 1768 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, buf_id, 1769 backup_offset); 1770 } 1771 1772 /** 1773 * vmw_cmd_bind_gb_surface - Validate SVGA_3D_CMD_BIND_GB_SURFACE command 1774 * 1775 * @dev_priv: Pointer to a device private struct. 1776 * @sw_context: The software context being used for this batch. 1777 * @header: Pointer to the command header in the command stream. 1778 */ 1779 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, 1780 struct vmw_sw_context *sw_context, 1781 SVGA3dCmdHeader *header) 1782 { 1783 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBSurface) = 1784 container_of(header, typeof(*cmd), header); 1785 1786 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, 1787 user_surface_converter, &cmd->body.sid, 1788 &cmd->body.mobid, 0); 1789 } 1790 1791 /** 1792 * vmw_cmd_update_gb_image - Validate SVGA_3D_CMD_UPDATE_GB_IMAGE command 1793 * 1794 * @dev_priv: Pointer to a device private struct. 1795 * @sw_context: The software context being used for this batch. 1796 * @header: Pointer to the command header in the command stream. 1797 */ 1798 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, 1799 struct vmw_sw_context *sw_context, 1800 SVGA3dCmdHeader *header) 1801 { 1802 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBImage) = 1803 container_of(header, typeof(*cmd), header); 1804 1805 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1806 VMW_RES_DIRTY_NONE, user_surface_converter, 1807 &cmd->body.image.sid, NULL); 1808 } 1809 1810 /** 1811 * vmw_cmd_update_gb_surface - Validate SVGA_3D_CMD_UPDATE_GB_SURFACE command 1812 * 1813 * @dev_priv: Pointer to a device private struct. 1814 * @sw_context: The software context being used for this batch. 1815 * @header: Pointer to the command header in the command stream. 1816 */ 1817 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, 1818 struct vmw_sw_context *sw_context, 1819 SVGA3dCmdHeader *header) 1820 { 1821 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdUpdateGBSurface) = 1822 container_of(header, typeof(*cmd), header); 1823 1824 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1825 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1826 &cmd->body.sid, NULL); 1827 } 1828 1829 /** 1830 * vmw_cmd_readback_gb_image - Validate SVGA_3D_CMD_READBACK_GB_IMAGE command 1831 * 1832 * @dev_priv: Pointer to a device private struct. 1833 * @sw_context: The software context being used for this batch. 1834 * @header: Pointer to the command header in the command stream. 1835 */ 1836 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, 1837 struct vmw_sw_context *sw_context, 1838 SVGA3dCmdHeader *header) 1839 { 1840 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBImage) = 1841 container_of(header, typeof(*cmd), header); 1842 1843 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1844 VMW_RES_DIRTY_NONE, user_surface_converter, 1845 &cmd->body.image.sid, NULL); 1846 } 1847 1848 /** 1849 * vmw_cmd_readback_gb_surface - Validate SVGA_3D_CMD_READBACK_GB_SURFACE 1850 * command 1851 * 1852 * @dev_priv: Pointer to a device private struct. 1853 * @sw_context: The software context being used for this batch. 1854 * @header: Pointer to the command header in the command stream. 1855 */ 1856 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, 1857 struct vmw_sw_context *sw_context, 1858 SVGA3dCmdHeader *header) 1859 { 1860 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdReadbackGBSurface) = 1861 container_of(header, typeof(*cmd), header); 1862 1863 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1864 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1865 &cmd->body.sid, NULL); 1866 } 1867 1868 /** 1869 * vmw_cmd_invalidate_gb_image - Validate SVGA_3D_CMD_INVALIDATE_GB_IMAGE 1870 * command 1871 * 1872 * @dev_priv: Pointer to a device private struct. 1873 * @sw_context: The software context being used for this batch. 1874 * @header: Pointer to the command header in the command stream. 1875 */ 1876 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, 1877 struct vmw_sw_context *sw_context, 1878 SVGA3dCmdHeader *header) 1879 { 1880 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBImage) = 1881 container_of(header, typeof(*cmd), header); 1882 1883 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1884 VMW_RES_DIRTY_NONE, user_surface_converter, 1885 &cmd->body.image.sid, NULL); 1886 } 1887 1888 /** 1889 * vmw_cmd_invalidate_gb_surface - Validate SVGA_3D_CMD_INVALIDATE_GB_SURFACE 1890 * command 1891 * 1892 * @dev_priv: Pointer to a device private struct. 1893 * @sw_context: The software context being used for this batch. 1894 * @header: Pointer to the command header in the command stream. 1895 */ 1896 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, 1897 struct vmw_sw_context *sw_context, 1898 SVGA3dCmdHeader *header) 1899 { 1900 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdInvalidateGBSurface) = 1901 container_of(header, typeof(*cmd), header); 1902 1903 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1904 VMW_RES_DIRTY_CLEAR, user_surface_converter, 1905 &cmd->body.sid, NULL); 1906 } 1907 1908 /** 1909 * vmw_cmd_shader_define - Validate SVGA_3D_CMD_SHADER_DEFINE command 1910 * 1911 * @dev_priv: Pointer to a device private struct. 1912 * @sw_context: The software context being used for this batch. 1913 * @header: Pointer to the command header in the command stream. 1914 */ 1915 static int vmw_cmd_shader_define(struct vmw_private *dev_priv, 1916 struct vmw_sw_context *sw_context, 1917 SVGA3dCmdHeader *header) 1918 { 1919 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDefineShader); 1920 int ret; 1921 size_t size; 1922 struct vmw_resource *ctx; 1923 1924 cmd = container_of(header, typeof(*cmd), header); 1925 1926 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1927 VMW_RES_DIRTY_SET, user_context_converter, 1928 &cmd->body.cid, &ctx); 1929 if (unlikely(ret != 0)) 1930 return ret; 1931 1932 if (unlikely(!dev_priv->has_mob)) 1933 return 0; 1934 1935 size = cmd->header.size - sizeof(cmd->body); 1936 ret = vmw_compat_shader_add(dev_priv, vmw_context_res_man(ctx), 1937 cmd->body.shid, cmd + 1, cmd->body.type, 1938 size, &sw_context->staged_cmd_res); 1939 if (unlikely(ret != 0)) 1940 return ret; 1941 1942 return vmw_resource_relocation_add(sw_context, NULL, 1943 vmw_ptr_diff(sw_context->buf_start, 1944 &cmd->header.id), 1945 vmw_res_rel_nop); 1946 } 1947 1948 /** 1949 * vmw_cmd_shader_destroy - Validate SVGA_3D_CMD_SHADER_DESTROY command 1950 * 1951 * @dev_priv: Pointer to a device private struct. 1952 * @sw_context: The software context being used for this batch. 1953 * @header: Pointer to the command header in the command stream. 1954 */ 1955 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, 1956 struct vmw_sw_context *sw_context, 1957 SVGA3dCmdHeader *header) 1958 { 1959 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDestroyShader); 1960 int ret; 1961 struct vmw_resource *ctx; 1962 1963 cmd = container_of(header, typeof(*cmd), header); 1964 1965 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1966 VMW_RES_DIRTY_SET, user_context_converter, 1967 &cmd->body.cid, &ctx); 1968 if (unlikely(ret != 0)) 1969 return ret; 1970 1971 if (unlikely(!dev_priv->has_mob)) 1972 return 0; 1973 1974 ret = vmw_shader_remove(vmw_context_res_man(ctx), cmd->body.shid, 1975 cmd->body.type, &sw_context->staged_cmd_res); 1976 if (unlikely(ret != 0)) 1977 return ret; 1978 1979 return vmw_resource_relocation_add(sw_context, NULL, 1980 vmw_ptr_diff(sw_context->buf_start, 1981 &cmd->header.id), 1982 vmw_res_rel_nop); 1983 } 1984 1985 /** 1986 * vmw_cmd_set_shader - Validate SVGA_3D_CMD_SET_SHADER command 1987 * 1988 * @dev_priv: Pointer to a device private struct. 1989 * @sw_context: The software context being used for this batch. 1990 * @header: Pointer to the command header in the command stream. 1991 */ 1992 static int vmw_cmd_set_shader(struct vmw_private *dev_priv, 1993 struct vmw_sw_context *sw_context, 1994 SVGA3dCmdHeader *header) 1995 { 1996 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShader); 1997 struct vmw_ctx_bindinfo_shader binding; 1998 struct vmw_resource *ctx, *res = NULL; 1999 struct vmw_ctx_validation_info *ctx_info; 2000 int ret; 2001 2002 cmd = container_of(header, typeof(*cmd), header); 2003 2004 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { 2005 VMW_DEBUG_USER("Illegal shader type %u.\n", 2006 (unsigned int) cmd->body.type); 2007 return -EINVAL; 2008 } 2009 2010 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2011 VMW_RES_DIRTY_SET, user_context_converter, 2012 &cmd->body.cid, &ctx); 2013 if (unlikely(ret != 0)) 2014 return ret; 2015 2016 if (!dev_priv->has_mob) 2017 return 0; 2018 2019 if (cmd->body.shid != SVGA3D_INVALID_ID) { 2020 /* 2021 * This is the compat shader path - Per device guest-backed 2022 * shaders, but user-space thinks it's per context host- 2023 * backed shaders. 2024 */ 2025 res = vmw_shader_lookup(vmw_context_res_man(ctx), 2026 cmd->body.shid, cmd->body.type); 2027 if (!IS_ERR(res)) { 2028 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2029 VMW_RES_DIRTY_NONE); 2030 if (unlikely(ret != 0)) 2031 return ret; 2032 2033 ret = vmw_resource_relocation_add 2034 (sw_context, res, 2035 vmw_ptr_diff(sw_context->buf_start, 2036 &cmd->body.shid), 2037 vmw_res_rel_normal); 2038 if (unlikely(ret != 0)) 2039 return ret; 2040 } 2041 } 2042 2043 if (IS_ERR_OR_NULL(res)) { 2044 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_shader, 2045 VMW_RES_DIRTY_NONE, 2046 user_shader_converter, &cmd->body.shid, 2047 &res); 2048 if (unlikely(ret != 0)) 2049 return ret; 2050 } 2051 2052 ctx_info = vmw_execbuf_info_from_res(sw_context, ctx); 2053 if (!ctx_info) 2054 return -EINVAL; 2055 2056 binding.bi.ctx = ctx; 2057 binding.bi.res = res; 2058 binding.bi.bt = vmw_ctx_binding_shader; 2059 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2060 vmw_binding_add(ctx_info->staged, &binding.bi, binding.shader_slot, 0); 2061 2062 return 0; 2063 } 2064 2065 /** 2066 * vmw_cmd_set_shader_const - Validate SVGA_3D_CMD_SET_SHADER_CONST command 2067 * 2068 * @dev_priv: Pointer to a device private struct. 2069 * @sw_context: The software context being used for this batch. 2070 * @header: Pointer to the command header in the command stream. 2071 */ 2072 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, 2073 struct vmw_sw_context *sw_context, 2074 SVGA3dCmdHeader *header) 2075 { 2076 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdSetShaderConst); 2077 int ret; 2078 2079 cmd = container_of(header, typeof(*cmd), header); 2080 2081 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2082 VMW_RES_DIRTY_SET, user_context_converter, 2083 &cmd->body.cid, NULL); 2084 if (unlikely(ret != 0)) 2085 return ret; 2086 2087 if (dev_priv->has_mob) 2088 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; 2089 2090 return 0; 2091 } 2092 2093 /** 2094 * vmw_cmd_bind_gb_shader - Validate SVGA_3D_CMD_BIND_GB_SHADER command 2095 * 2096 * @dev_priv: Pointer to a device private struct. 2097 * @sw_context: The software context being used for this batch. 2098 * @header: Pointer to the command header in the command stream. 2099 */ 2100 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, 2101 struct vmw_sw_context *sw_context, 2102 SVGA3dCmdHeader *header) 2103 { 2104 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdBindGBShader) = 2105 container_of(header, typeof(*cmd), header); 2106 2107 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, 2108 user_shader_converter, &cmd->body.shid, 2109 &cmd->body.mobid, cmd->body.offsetInBytes); 2110 } 2111 2112 /** 2113 * vmw_cmd_dx_set_single_constant_buffer - Validate 2114 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. 2115 * 2116 * @dev_priv: Pointer to a device private struct. 2117 * @sw_context: The software context being used for this batch. 2118 * @header: Pointer to the command header in the command stream. 2119 */ 2120 static int 2121 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, 2122 struct vmw_sw_context *sw_context, 2123 SVGA3dCmdHeader *header) 2124 { 2125 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetSingleConstantBuffer); 2126 SVGA3dShaderType max_shader_num = has_sm5_context(dev_priv) ? 2127 SVGA3D_NUM_SHADERTYPE : SVGA3D_NUM_SHADERTYPE_DX10; 2128 2129 struct vmw_resource *res = NULL; 2130 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2131 struct vmw_ctx_bindinfo_cb binding; 2132 int ret; 2133 2134 if (!ctx_node) 2135 return -EINVAL; 2136 2137 cmd = container_of(header, typeof(*cmd), header); 2138 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2139 VMW_RES_DIRTY_NONE, user_surface_converter, 2140 &cmd->body.sid, &res); 2141 if (unlikely(ret != 0)) 2142 return ret; 2143 2144 binding.bi.ctx = ctx_node->ctx; 2145 binding.bi.res = res; 2146 binding.bi.bt = vmw_ctx_binding_cb; 2147 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2148 binding.offset = cmd->body.offsetInBytes; 2149 binding.size = cmd->body.sizeInBytes; 2150 binding.slot = cmd->body.slot; 2151 2152 if (binding.shader_slot >= max_shader_num || 2153 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2154 VMW_DEBUG_USER("Illegal const buffer shader %u slot %u.\n", 2155 (unsigned int) cmd->body.type, 2156 (unsigned int) binding.slot); 2157 return -EINVAL; 2158 } 2159 2160 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 2161 binding.slot); 2162 2163 return 0; 2164 } 2165 2166 /** 2167 * vmw_cmd_dx_set_constant_buffer_offset - Validate 2168 * SVGA_3D_CMD_DX_SET_VS/PS/GS/HS/DS/CS_CONSTANT_BUFFER_OFFSET command. 2169 * 2170 * @dev_priv: Pointer to a device private struct. 2171 * @sw_context: The software context being used for this batch. 2172 * @header: Pointer to the command header in the command stream. 2173 */ 2174 static int 2175 vmw_cmd_dx_set_constant_buffer_offset(struct vmw_private *dev_priv, 2176 struct vmw_sw_context *sw_context, 2177 SVGA3dCmdHeader *header) 2178 { 2179 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetConstantBufferOffset); 2180 2181 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2182 u32 shader_slot; 2183 2184 if (!has_sm5_context(dev_priv)) 2185 return -EINVAL; 2186 2187 if (!ctx_node) 2188 return -EINVAL; 2189 2190 cmd = container_of(header, typeof(*cmd), header); 2191 if (cmd->body.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2192 VMW_DEBUG_USER("Illegal const buffer slot %u.\n", 2193 (unsigned int) cmd->body.slot); 2194 return -EINVAL; 2195 } 2196 2197 shader_slot = cmd->header.id - SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET; 2198 vmw_binding_cb_offset_update(ctx_node->staged, shader_slot, 2199 cmd->body.slot, cmd->body.offsetInBytes); 2200 2201 return 0; 2202 } 2203 2204 /** 2205 * vmw_cmd_dx_set_shader_res - Validate SVGA_3D_CMD_DX_SET_SHADER_RESOURCES 2206 * command 2207 * 2208 * @dev_priv: Pointer to a device private struct. 2209 * @sw_context: The software context being used for this batch. 2210 * @header: Pointer to the command header in the command stream. 2211 */ 2212 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, 2213 struct vmw_sw_context *sw_context, 2214 SVGA3dCmdHeader *header) 2215 { 2216 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShaderResources) = 2217 container_of(header, typeof(*cmd), header); 2218 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? 2219 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; 2220 2221 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / 2222 sizeof(SVGA3dShaderResourceViewId); 2223 2224 if ((u64) cmd->body.startView + (u64) num_sr_view > 2225 (u64) SVGA3D_DX_MAX_SRVIEWS || 2226 cmd->body.type >= max_allowed) { 2227 VMW_DEBUG_USER("Invalid shader binding.\n"); 2228 return -EINVAL; 2229 } 2230 2231 return vmw_view_bindings_add(sw_context, vmw_view_sr, 2232 vmw_ctx_binding_sr, 2233 cmd->body.type - SVGA3D_SHADERTYPE_MIN, 2234 (void *) &cmd[1], num_sr_view, 2235 cmd->body.startView); 2236 } 2237 2238 /** 2239 * vmw_cmd_dx_set_shader - Validate SVGA_3D_CMD_DX_SET_SHADER command 2240 * 2241 * @dev_priv: Pointer to a device private struct. 2242 * @sw_context: The software context being used for this batch. 2243 * @header: Pointer to the command header in the command stream. 2244 */ 2245 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, 2246 struct vmw_sw_context *sw_context, 2247 SVGA3dCmdHeader *header) 2248 { 2249 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetShader); 2250 SVGA3dShaderType max_allowed = has_sm5_context(dev_priv) ? 2251 SVGA3D_SHADERTYPE_MAX : SVGA3D_SHADERTYPE_DX10_MAX; 2252 struct vmw_resource *res = NULL; 2253 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2254 struct vmw_ctx_bindinfo_shader binding; 2255 int ret = 0; 2256 2257 if (!ctx_node) 2258 return -EINVAL; 2259 2260 cmd = container_of(header, typeof(*cmd), header); 2261 2262 if (cmd->body.type >= max_allowed || 2263 cmd->body.type < SVGA3D_SHADERTYPE_MIN) { 2264 VMW_DEBUG_USER("Illegal shader type %u.\n", 2265 (unsigned int) cmd->body.type); 2266 return -EINVAL; 2267 } 2268 2269 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { 2270 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); 2271 if (IS_ERR(res)) { 2272 VMW_DEBUG_USER("Could not find shader for binding.\n"); 2273 return PTR_ERR(res); 2274 } 2275 2276 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2277 VMW_RES_DIRTY_NONE); 2278 if (ret) 2279 return ret; 2280 } 2281 2282 binding.bi.ctx = ctx_node->ctx; 2283 binding.bi.res = res; 2284 binding.bi.bt = vmw_ctx_binding_dx_shader; 2285 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2286 2287 vmw_binding_add(ctx_node->staged, &binding.bi, binding.shader_slot, 0); 2288 2289 return 0; 2290 } 2291 2292 /** 2293 * vmw_cmd_dx_set_vertex_buffers - Validates SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS 2294 * command 2295 * 2296 * @dev_priv: Pointer to a device private struct. 2297 * @sw_context: The software context being used for this batch. 2298 * @header: Pointer to the command header in the command stream. 2299 */ 2300 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, 2301 struct vmw_sw_context *sw_context, 2302 SVGA3dCmdHeader *header) 2303 { 2304 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2305 struct vmw_ctx_bindinfo_vb binding; 2306 struct vmw_resource *res; 2307 struct { 2308 SVGA3dCmdHeader header; 2309 SVGA3dCmdDXSetVertexBuffers body; 2310 SVGA3dVertexBuffer buf[]; 2311 } *cmd; 2312 int i, ret, num; 2313 2314 if (!ctx_node) 2315 return -EINVAL; 2316 2317 cmd = container_of(header, typeof(*cmd), header); 2318 num = (cmd->header.size - sizeof(cmd->body)) / 2319 sizeof(SVGA3dVertexBuffer); 2320 if ((u64)num + (u64)cmd->body.startBuffer > 2321 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { 2322 VMW_DEBUG_USER("Invalid number of vertex buffers.\n"); 2323 return -EINVAL; 2324 } 2325 2326 for (i = 0; i < num; i++) { 2327 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2328 VMW_RES_DIRTY_NONE, 2329 user_surface_converter, 2330 &cmd->buf[i].sid, &res); 2331 if (unlikely(ret != 0)) 2332 return ret; 2333 2334 binding.bi.ctx = ctx_node->ctx; 2335 binding.bi.bt = vmw_ctx_binding_vb; 2336 binding.bi.res = res; 2337 binding.offset = cmd->buf[i].offset; 2338 binding.stride = cmd->buf[i].stride; 2339 binding.slot = i + cmd->body.startBuffer; 2340 2341 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); 2342 } 2343 2344 return 0; 2345 } 2346 2347 /** 2348 * vmw_cmd_dx_set_index_buffer - Validate 2349 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command. 2350 * 2351 * @dev_priv: Pointer to a device private struct. 2352 * @sw_context: The software context being used for this batch. 2353 * @header: Pointer to the command header in the command stream. 2354 */ 2355 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, 2356 struct vmw_sw_context *sw_context, 2357 SVGA3dCmdHeader *header) 2358 { 2359 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2360 struct vmw_ctx_bindinfo_ib binding; 2361 struct vmw_resource *res; 2362 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetIndexBuffer); 2363 int ret; 2364 2365 if (!ctx_node) 2366 return -EINVAL; 2367 2368 cmd = container_of(header, typeof(*cmd), header); 2369 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2370 VMW_RES_DIRTY_NONE, user_surface_converter, 2371 &cmd->body.sid, &res); 2372 if (unlikely(ret != 0)) 2373 return ret; 2374 2375 binding.bi.ctx = ctx_node->ctx; 2376 binding.bi.res = res; 2377 binding.bi.bt = vmw_ctx_binding_ib; 2378 binding.offset = cmd->body.offset; 2379 binding.format = cmd->body.format; 2380 2381 vmw_binding_add(ctx_node->staged, &binding.bi, 0, 0); 2382 2383 return 0; 2384 } 2385 2386 /** 2387 * vmw_cmd_dx_set_rendertargets - Validate SVGA_3D_CMD_DX_SET_RENDERTARGETS 2388 * command 2389 * 2390 * @dev_priv: Pointer to a device private struct. 2391 * @sw_context: The software context being used for this batch. 2392 * @header: Pointer to the command header in the command stream. 2393 */ 2394 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, 2395 struct vmw_sw_context *sw_context, 2396 SVGA3dCmdHeader *header) 2397 { 2398 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXSetRenderTargets) = 2399 container_of(header, typeof(*cmd), header); 2400 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / 2401 sizeof(SVGA3dRenderTargetViewId); 2402 int ret; 2403 2404 if (num_rt_view > SVGA3D_DX_MAX_RENDER_TARGETS) { 2405 VMW_DEBUG_USER("Invalid DX Rendertarget binding.\n"); 2406 return -EINVAL; 2407 } 2408 2409 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, vmw_ctx_binding_ds, 2410 0, &cmd->body.depthStencilViewId, 1, 0); 2411 if (ret) 2412 return ret; 2413 2414 return vmw_view_bindings_add(sw_context, vmw_view_rt, 2415 vmw_ctx_binding_dx_rt, 0, (void *)&cmd[1], 2416 num_rt_view, 0); 2417 } 2418 2419 /** 2420 * vmw_cmd_dx_clear_rendertarget_view - Validate 2421 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command 2422 * 2423 * @dev_priv: Pointer to a device private struct. 2424 * @sw_context: The software context being used for this batch. 2425 * @header: Pointer to the command header in the command stream. 2426 */ 2427 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, 2428 struct vmw_sw_context *sw_context, 2429 SVGA3dCmdHeader *header) 2430 { 2431 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearRenderTargetView) = 2432 container_of(header, typeof(*cmd), header); 2433 struct vmw_resource *ret; 2434 2435 ret = vmw_view_id_val_add(sw_context, vmw_view_rt, 2436 cmd->body.renderTargetViewId); 2437 2438 return PTR_ERR_OR_ZERO(ret); 2439 } 2440 2441 /** 2442 * vmw_cmd_dx_clear_depthstencil_view - Validate 2443 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command 2444 * 2445 * @dev_priv: Pointer to a device private struct. 2446 * @sw_context: The software context being used for this batch. 2447 * @header: Pointer to the command header in the command stream. 2448 */ 2449 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, 2450 struct vmw_sw_context *sw_context, 2451 SVGA3dCmdHeader *header) 2452 { 2453 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXClearDepthStencilView) = 2454 container_of(header, typeof(*cmd), header); 2455 struct vmw_resource *ret; 2456 2457 ret = vmw_view_id_val_add(sw_context, vmw_view_ds, 2458 cmd->body.depthStencilViewId); 2459 2460 return PTR_ERR_OR_ZERO(ret); 2461 } 2462 2463 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, 2464 struct vmw_sw_context *sw_context, 2465 SVGA3dCmdHeader *header) 2466 { 2467 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2468 struct vmw_resource *srf; 2469 struct vmw_resource *res; 2470 enum vmw_view_type view_type; 2471 int ret; 2472 /* 2473 * This is based on the fact that all affected define commands have the 2474 * same initial command body layout. 2475 */ 2476 struct { 2477 SVGA3dCmdHeader header; 2478 uint32 defined_id; 2479 uint32 sid; 2480 } *cmd; 2481 2482 if (!ctx_node) 2483 return -EINVAL; 2484 2485 view_type = vmw_view_cmd_to_type(header->id); 2486 if (view_type == vmw_view_max) 2487 return -EINVAL; 2488 2489 cmd = container_of(header, typeof(*cmd), header); 2490 if (unlikely(cmd->sid == SVGA3D_INVALID_ID)) { 2491 VMW_DEBUG_USER("Invalid surface id.\n"); 2492 return -EINVAL; 2493 } 2494 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2495 VMW_RES_DIRTY_NONE, user_surface_converter, 2496 &cmd->sid, &srf); 2497 if (unlikely(ret != 0)) 2498 return ret; 2499 2500 res = vmw_context_cotable(ctx_node->ctx, vmw_view_cotables[view_type]); 2501 ret = vmw_cotable_notify(res, cmd->defined_id); 2502 if (unlikely(ret != 0)) 2503 return ret; 2504 2505 return vmw_view_add(sw_context->man, ctx_node->ctx, srf, view_type, 2506 cmd->defined_id, header, 2507 header->size + sizeof(*header), 2508 &sw_context->staged_cmd_res); 2509 } 2510 2511 /** 2512 * vmw_cmd_dx_set_so_targets - Validate SVGA_3D_CMD_DX_SET_SOTARGETS command. 2513 * 2514 * @dev_priv: Pointer to a device private struct. 2515 * @sw_context: The software context being used for this batch. 2516 * @header: Pointer to the command header in the command stream. 2517 */ 2518 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, 2519 struct vmw_sw_context *sw_context, 2520 SVGA3dCmdHeader *header) 2521 { 2522 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2523 struct vmw_ctx_bindinfo_so_target binding; 2524 struct vmw_resource *res; 2525 struct { 2526 SVGA3dCmdHeader header; 2527 SVGA3dCmdDXSetSOTargets body; 2528 SVGA3dSoTarget targets[]; 2529 } *cmd; 2530 int i, ret, num; 2531 2532 if (!ctx_node) 2533 return -EINVAL; 2534 2535 cmd = container_of(header, typeof(*cmd), header); 2536 num = (cmd->header.size - sizeof(cmd->body)) / sizeof(SVGA3dSoTarget); 2537 2538 if (num > SVGA3D_DX_MAX_SOTARGETS) { 2539 VMW_DEBUG_USER("Invalid DX SO binding.\n"); 2540 return -EINVAL; 2541 } 2542 2543 for (i = 0; i < num; i++) { 2544 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2545 VMW_RES_DIRTY_SET, 2546 user_surface_converter, 2547 &cmd->targets[i].sid, &res); 2548 if (unlikely(ret != 0)) 2549 return ret; 2550 2551 binding.bi.ctx = ctx_node->ctx; 2552 binding.bi.res = res; 2553 binding.bi.bt = vmw_ctx_binding_so_target; 2554 binding.offset = cmd->targets[i].offset; 2555 binding.size = cmd->targets[i].sizeInBytes; 2556 binding.slot = i; 2557 2558 vmw_binding_add(ctx_node->staged, &binding.bi, 0, binding.slot); 2559 } 2560 2561 return 0; 2562 } 2563 2564 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, 2565 struct vmw_sw_context *sw_context, 2566 SVGA3dCmdHeader *header) 2567 { 2568 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2569 struct vmw_resource *res; 2570 /* 2571 * This is based on the fact that all affected define commands have 2572 * the same initial command body layout. 2573 */ 2574 struct { 2575 SVGA3dCmdHeader header; 2576 uint32 defined_id; 2577 } *cmd; 2578 enum vmw_so_type so_type; 2579 int ret; 2580 2581 if (!ctx_node) 2582 return -EINVAL; 2583 2584 so_type = vmw_so_cmd_to_type(header->id); 2585 res = vmw_context_cotable(ctx_node->ctx, vmw_so_cotables[so_type]); 2586 if (IS_ERR(res)) 2587 return PTR_ERR(res); 2588 cmd = container_of(header, typeof(*cmd), header); 2589 ret = vmw_cotable_notify(res, cmd->defined_id); 2590 2591 return ret; 2592 } 2593 2594 /** 2595 * vmw_cmd_dx_check_subresource - Validate SVGA_3D_CMD_DX_[X]_SUBRESOURCE 2596 * command 2597 * 2598 * @dev_priv: Pointer to a device private struct. 2599 * @sw_context: The software context being used for this batch. 2600 * @header: Pointer to the command header in the command stream. 2601 */ 2602 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, 2603 struct vmw_sw_context *sw_context, 2604 SVGA3dCmdHeader *header) 2605 { 2606 struct { 2607 SVGA3dCmdHeader header; 2608 union { 2609 SVGA3dCmdDXReadbackSubResource r_body; 2610 SVGA3dCmdDXInvalidateSubResource i_body; 2611 SVGA3dCmdDXUpdateSubResource u_body; 2612 SVGA3dSurfaceId sid; 2613 }; 2614 } *cmd; 2615 2616 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != 2617 offsetof(typeof(*cmd), sid)); 2618 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != 2619 offsetof(typeof(*cmd), sid)); 2620 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != 2621 offsetof(typeof(*cmd), sid)); 2622 2623 cmd = container_of(header, typeof(*cmd), header); 2624 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2625 VMW_RES_DIRTY_NONE, user_surface_converter, 2626 &cmd->sid, NULL); 2627 } 2628 2629 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, 2630 struct vmw_sw_context *sw_context, 2631 SVGA3dCmdHeader *header) 2632 { 2633 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2634 2635 if (!ctx_node) 2636 return -EINVAL; 2637 2638 return 0; 2639 } 2640 2641 /** 2642 * vmw_cmd_dx_view_remove - validate a view remove command and schedule the view 2643 * resource for removal. 2644 * 2645 * @dev_priv: Pointer to a device private struct. 2646 * @sw_context: The software context being used for this batch. 2647 * @header: Pointer to the command header in the command stream. 2648 * 2649 * Check that the view exists, and if it was not created using this command 2650 * batch, conditionally make this command a NOP. 2651 */ 2652 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, 2653 struct vmw_sw_context *sw_context, 2654 SVGA3dCmdHeader *header) 2655 { 2656 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2657 struct { 2658 SVGA3dCmdHeader header; 2659 union vmw_view_destroy body; 2660 } *cmd = container_of(header, typeof(*cmd), header); 2661 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); 2662 struct vmw_resource *view; 2663 int ret; 2664 2665 if (!ctx_node) 2666 return -EINVAL; 2667 2668 ret = vmw_view_remove(sw_context->man, cmd->body.view_id, view_type, 2669 &sw_context->staged_cmd_res, &view); 2670 if (ret || !view) 2671 return ret; 2672 2673 /* 2674 * If the view wasn't created during this command batch, it might 2675 * have been removed due to a context swapout, so add a 2676 * relocation to conditionally make this command a NOP to avoid 2677 * device errors. 2678 */ 2679 return vmw_resource_relocation_add(sw_context, view, 2680 vmw_ptr_diff(sw_context->buf_start, 2681 &cmd->header.id), 2682 vmw_res_rel_cond_nop); 2683 } 2684 2685 /** 2686 * vmw_cmd_dx_define_shader - Validate SVGA_3D_CMD_DX_DEFINE_SHADER command 2687 * 2688 * @dev_priv: Pointer to a device private struct. 2689 * @sw_context: The software context being used for this batch. 2690 * @header: Pointer to the command header in the command stream. 2691 */ 2692 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, 2693 struct vmw_sw_context *sw_context, 2694 SVGA3dCmdHeader *header) 2695 { 2696 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2697 struct vmw_resource *res; 2698 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDefineShader) = 2699 container_of(header, typeof(*cmd), header); 2700 int ret; 2701 2702 if (!ctx_node) 2703 return -EINVAL; 2704 2705 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_DXSHADER); 2706 ret = vmw_cotable_notify(res, cmd->body.shaderId); 2707 if (ret) 2708 return ret; 2709 2710 return vmw_dx_shader_add(sw_context->man, ctx_node->ctx, 2711 cmd->body.shaderId, cmd->body.type, 2712 &sw_context->staged_cmd_res); 2713 } 2714 2715 /** 2716 * vmw_cmd_dx_destroy_shader - Validate SVGA_3D_CMD_DX_DESTROY_SHADER command 2717 * 2718 * @dev_priv: Pointer to a device private struct. 2719 * @sw_context: The software context being used for this batch. 2720 * @header: Pointer to the command header in the command stream. 2721 */ 2722 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, 2723 struct vmw_sw_context *sw_context, 2724 SVGA3dCmdHeader *header) 2725 { 2726 struct vmw_ctx_validation_info *ctx_node = VMW_GET_CTX_NODE(sw_context); 2727 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXDestroyShader) = 2728 container_of(header, typeof(*cmd), header); 2729 int ret; 2730 2731 if (!ctx_node) 2732 return -EINVAL; 2733 2734 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, 2735 &sw_context->staged_cmd_res); 2736 2737 return ret; 2738 } 2739 2740 /** 2741 * vmw_cmd_dx_bind_shader - Validate SVGA_3D_CMD_DX_BIND_SHADER command 2742 * 2743 * @dev_priv: Pointer to a device private struct. 2744 * @sw_context: The software context being used for this batch. 2745 * @header: Pointer to the command header in the command stream. 2746 */ 2747 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, 2748 struct vmw_sw_context *sw_context, 2749 SVGA3dCmdHeader *header) 2750 { 2751 struct vmw_resource *ctx; 2752 struct vmw_resource *res; 2753 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXBindShader) = 2754 container_of(header, typeof(*cmd), header); 2755 int ret; 2756 2757 if (cmd->body.cid != SVGA3D_INVALID_ID) { 2758 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2759 VMW_RES_DIRTY_SET, 2760 user_context_converter, &cmd->body.cid, 2761 &ctx); 2762 if (ret) 2763 return ret; 2764 } else { 2765 struct vmw_ctx_validation_info *ctx_node = 2766 VMW_GET_CTX_NODE(sw_context); 2767 2768 if (!ctx_node) 2769 return -EINVAL; 2770 2771 ctx = ctx_node->ctx; 2772 } 2773 2774 res = vmw_shader_lookup(vmw_context_res_man(ctx), cmd->body.shid, 0); 2775 if (IS_ERR(res)) { 2776 VMW_DEBUG_USER("Could not find shader to bind.\n"); 2777 return PTR_ERR(res); 2778 } 2779 2780 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 2781 VMW_RES_DIRTY_NONE); 2782 if (ret) { 2783 VMW_DEBUG_USER("Error creating resource validation node.\n"); 2784 return ret; 2785 } 2786 2787 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, 2788 &cmd->body.mobid, 2789 cmd->body.offsetInBytes); 2790 } 2791 2792 /** 2793 * vmw_cmd_dx_genmips - Validate SVGA_3D_CMD_DX_GENMIPS command 2794 * 2795 * @dev_priv: Pointer to a device private struct. 2796 * @sw_context: The software context being used for this batch. 2797 * @header: Pointer to the command header in the command stream. 2798 */ 2799 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, 2800 struct vmw_sw_context *sw_context, 2801 SVGA3dCmdHeader *header) 2802 { 2803 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXGenMips) = 2804 container_of(header, typeof(*cmd), header); 2805 struct vmw_resource *view; 2806 struct vmw_res_cache_entry *rcache; 2807 2808 view = vmw_view_id_val_add(sw_context, vmw_view_sr, 2809 cmd->body.shaderResourceViewId); 2810 if (IS_ERR(view)) 2811 return PTR_ERR(view); 2812 2813 /* 2814 * Normally the shader-resource view is not gpu-dirtying, but for 2815 * this particular command it is... 2816 * So mark the last looked-up surface, which is the surface 2817 * the view points to, gpu-dirty. 2818 */ 2819 rcache = &sw_context->res_cache[vmw_res_surface]; 2820 vmw_validation_res_set_dirty(sw_context->ctx, rcache->private, 2821 VMW_RES_DIRTY_SET); 2822 return 0; 2823 } 2824 2825 /** 2826 * vmw_cmd_dx_transfer_from_buffer - Validate 2827 * SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command 2828 * 2829 * @dev_priv: Pointer to a device private struct. 2830 * @sw_context: The software context being used for this batch. 2831 * @header: Pointer to the command header in the command stream. 2832 */ 2833 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv, 2834 struct vmw_sw_context *sw_context, 2835 SVGA3dCmdHeader *header) 2836 { 2837 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdDXTransferFromBuffer) = 2838 container_of(header, typeof(*cmd), header); 2839 int ret; 2840 2841 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2842 VMW_RES_DIRTY_NONE, user_surface_converter, 2843 &cmd->body.srcSid, NULL); 2844 if (ret != 0) 2845 return ret; 2846 2847 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2848 VMW_RES_DIRTY_SET, user_surface_converter, 2849 &cmd->body.destSid, NULL); 2850 } 2851 2852 /** 2853 * vmw_cmd_intra_surface_copy - Validate SVGA_3D_CMD_INTRA_SURFACE_COPY command 2854 * 2855 * @dev_priv: Pointer to a device private struct. 2856 * @sw_context: The software context being used for this batch. 2857 * @header: Pointer to the command header in the command stream. 2858 */ 2859 static int vmw_cmd_intra_surface_copy(struct vmw_private *dev_priv, 2860 struct vmw_sw_context *sw_context, 2861 SVGA3dCmdHeader *header) 2862 { 2863 VMW_DECLARE_CMD_VAR(*cmd, SVGA3dCmdIntraSurfaceCopy) = 2864 container_of(header, typeof(*cmd), header); 2865 2866 if (!(dev_priv->capabilities2 & SVGA_CAP2_INTRA_SURFACE_COPY)) 2867 return -EINVAL; 2868 2869 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2870 VMW_RES_DIRTY_SET, user_surface_converter, 2871 &cmd->body.surface.sid, NULL); 2872 } 2873 2874 static int vmw_cmd_sm5(struct vmw_private *dev_priv, 2875 struct vmw_sw_context *sw_context, 2876 SVGA3dCmdHeader *header) 2877 { 2878 if (!has_sm5_context(dev_priv)) 2879 return -EINVAL; 2880 2881 return 0; 2882 } 2883 2884 static int vmw_cmd_sm5_view_define(struct vmw_private *dev_priv, 2885 struct vmw_sw_context *sw_context, 2886 SVGA3dCmdHeader *header) 2887 { 2888 if (!has_sm5_context(dev_priv)) 2889 return -EINVAL; 2890 2891 return vmw_cmd_dx_view_define(dev_priv, sw_context, header); 2892 } 2893 2894 static int vmw_cmd_sm5_view_remove(struct vmw_private *dev_priv, 2895 struct vmw_sw_context *sw_context, 2896 SVGA3dCmdHeader *header) 2897 { 2898 if (!has_sm5_context(dev_priv)) 2899 return -EINVAL; 2900 2901 return vmw_cmd_dx_view_remove(dev_priv, sw_context, header); 2902 } 2903 2904 static int vmw_cmd_clear_uav_uint(struct vmw_private *dev_priv, 2905 struct vmw_sw_context *sw_context, 2906 SVGA3dCmdHeader *header) 2907 { 2908 struct { 2909 SVGA3dCmdHeader header; 2910 SVGA3dCmdDXClearUAViewUint body; 2911 } *cmd = container_of(header, typeof(*cmd), header); 2912 struct vmw_resource *ret; 2913 2914 if (!has_sm5_context(dev_priv)) 2915 return -EINVAL; 2916 2917 ret = vmw_view_id_val_add(sw_context, vmw_view_ua, 2918 cmd->body.uaViewId); 2919 2920 return PTR_ERR_OR_ZERO(ret); 2921 } 2922 2923 static int vmw_cmd_clear_uav_float(struct vmw_private *dev_priv, 2924 struct vmw_sw_context *sw_context, 2925 SVGA3dCmdHeader *header) 2926 { 2927 struct { 2928 SVGA3dCmdHeader header; 2929 SVGA3dCmdDXClearUAViewFloat body; 2930 } *cmd = container_of(header, typeof(*cmd), header); 2931 struct vmw_resource *ret; 2932 2933 if (!has_sm5_context(dev_priv)) 2934 return -EINVAL; 2935 2936 ret = vmw_view_id_val_add(sw_context, vmw_view_ua, 2937 cmd->body.uaViewId); 2938 2939 return PTR_ERR_OR_ZERO(ret); 2940 } 2941 2942 static int vmw_cmd_set_uav(struct vmw_private *dev_priv, 2943 struct vmw_sw_context *sw_context, 2944 SVGA3dCmdHeader *header) 2945 { 2946 struct { 2947 SVGA3dCmdHeader header; 2948 SVGA3dCmdDXSetUAViews body; 2949 } *cmd = container_of(header, typeof(*cmd), header); 2950 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) / 2951 sizeof(SVGA3dUAViewId); 2952 int ret; 2953 2954 if (!has_sm5_context(dev_priv)) 2955 return -EINVAL; 2956 2957 if (num_uav > vmw_max_num_uavs(dev_priv)) { 2958 VMW_DEBUG_USER("Invalid UAV binding.\n"); 2959 return -EINVAL; 2960 } 2961 2962 ret = vmw_view_bindings_add(sw_context, vmw_view_ua, 2963 vmw_ctx_binding_uav, 0, (void *)&cmd[1], 2964 num_uav, 0); 2965 if (ret) 2966 return ret; 2967 2968 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 0, 2969 cmd->body.uavSpliceIndex); 2970 2971 return ret; 2972 } 2973 2974 static int vmw_cmd_set_cs_uav(struct vmw_private *dev_priv, 2975 struct vmw_sw_context *sw_context, 2976 SVGA3dCmdHeader *header) 2977 { 2978 struct { 2979 SVGA3dCmdHeader header; 2980 SVGA3dCmdDXSetCSUAViews body; 2981 } *cmd = container_of(header, typeof(*cmd), header); 2982 u32 num_uav = (cmd->header.size - sizeof(cmd->body)) / 2983 sizeof(SVGA3dUAViewId); 2984 int ret; 2985 2986 if (!has_sm5_context(dev_priv)) 2987 return -EINVAL; 2988 2989 if (num_uav > vmw_max_num_uavs(dev_priv)) { 2990 VMW_DEBUG_USER("Invalid UAV binding.\n"); 2991 return -EINVAL; 2992 } 2993 2994 ret = vmw_view_bindings_add(sw_context, vmw_view_ua, 2995 vmw_ctx_binding_cs_uav, 0, (void *)&cmd[1], 2996 num_uav, 0); 2997 if (ret) 2998 return ret; 2999 3000 vmw_binding_add_uav_index(sw_context->dx_ctx_node->staged, 1, 3001 cmd->body.startIndex); 3002 3003 return ret; 3004 } 3005 3006 static int vmw_cmd_dx_define_streamoutput(struct vmw_private *dev_priv, 3007 struct vmw_sw_context *sw_context, 3008 SVGA3dCmdHeader *header) 3009 { 3010 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 3011 struct vmw_resource *res; 3012 struct { 3013 SVGA3dCmdHeader header; 3014 SVGA3dCmdDXDefineStreamOutputWithMob body; 3015 } *cmd = container_of(header, typeof(*cmd), header); 3016 int ret; 3017 3018 if (!has_sm5_context(dev_priv)) 3019 return -EINVAL; 3020 3021 if (!ctx_node) { 3022 DRM_ERROR("DX Context not set.\n"); 3023 return -EINVAL; 3024 } 3025 3026 res = vmw_context_cotable(ctx_node->ctx, SVGA_COTABLE_STREAMOUTPUT); 3027 ret = vmw_cotable_notify(res, cmd->body.soid); 3028 if (ret) 3029 return ret; 3030 3031 return vmw_dx_streamoutput_add(sw_context->man, ctx_node->ctx, 3032 cmd->body.soid, 3033 &sw_context->staged_cmd_res); 3034 } 3035 3036 static int vmw_cmd_dx_destroy_streamoutput(struct vmw_private *dev_priv, 3037 struct vmw_sw_context *sw_context, 3038 SVGA3dCmdHeader *header) 3039 { 3040 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 3041 struct vmw_resource *res; 3042 struct { 3043 SVGA3dCmdHeader header; 3044 SVGA3dCmdDXDestroyStreamOutput body; 3045 } *cmd = container_of(header, typeof(*cmd), header); 3046 3047 if (!ctx_node) { 3048 DRM_ERROR("DX Context not set.\n"); 3049 return -EINVAL; 3050 } 3051 3052 /* 3053 * When device does not support SM5 then streamoutput with mob command is 3054 * not available to user-space. Simply return in this case. 3055 */ 3056 if (!has_sm5_context(dev_priv)) 3057 return 0; 3058 3059 /* 3060 * With SM5 capable device if lookup fails then user-space probably used 3061 * old streamoutput define command. Return without an error. 3062 */ 3063 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), 3064 cmd->body.soid); 3065 if (IS_ERR(res)) 3066 return 0; 3067 3068 return vmw_dx_streamoutput_remove(sw_context->man, cmd->body.soid, 3069 &sw_context->staged_cmd_res); 3070 } 3071 3072 static int vmw_cmd_dx_bind_streamoutput(struct vmw_private *dev_priv, 3073 struct vmw_sw_context *sw_context, 3074 SVGA3dCmdHeader *header) 3075 { 3076 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 3077 struct vmw_resource *res; 3078 struct { 3079 SVGA3dCmdHeader header; 3080 SVGA3dCmdDXBindStreamOutput body; 3081 } *cmd = container_of(header, typeof(*cmd), header); 3082 int ret; 3083 3084 if (!has_sm5_context(dev_priv)) 3085 return -EINVAL; 3086 3087 if (!ctx_node) { 3088 DRM_ERROR("DX Context not set.\n"); 3089 return -EINVAL; 3090 } 3091 3092 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), 3093 cmd->body.soid); 3094 if (IS_ERR(res)) { 3095 DRM_ERROR("Could not find streamoutput to bind.\n"); 3096 return PTR_ERR(res); 3097 } 3098 3099 vmw_dx_streamoutput_set_size(res, cmd->body.sizeInBytes); 3100 3101 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 3102 VMW_RES_DIRTY_NONE); 3103 if (ret) { 3104 DRM_ERROR("Error creating resource validation node.\n"); 3105 return ret; 3106 } 3107 3108 return vmw_cmd_res_switch_backup(dev_priv, sw_context, res, 3109 &cmd->body.mobid, 3110 cmd->body.offsetInBytes); 3111 } 3112 3113 static int vmw_cmd_dx_set_streamoutput(struct vmw_private *dev_priv, 3114 struct vmw_sw_context *sw_context, 3115 SVGA3dCmdHeader *header) 3116 { 3117 struct vmw_ctx_validation_info *ctx_node = sw_context->dx_ctx_node; 3118 struct vmw_resource *res; 3119 struct vmw_ctx_bindinfo_so binding; 3120 struct { 3121 SVGA3dCmdHeader header; 3122 SVGA3dCmdDXSetStreamOutput body; 3123 } *cmd = container_of(header, typeof(*cmd), header); 3124 int ret; 3125 3126 if (!ctx_node) { 3127 DRM_ERROR("DX Context not set.\n"); 3128 return -EINVAL; 3129 } 3130 3131 if (cmd->body.soid == SVGA3D_INVALID_ID) 3132 return 0; 3133 3134 /* 3135 * When device does not support SM5 then streamoutput with mob command is 3136 * not available to user-space. Simply return in this case. 3137 */ 3138 if (!has_sm5_context(dev_priv)) 3139 return 0; 3140 3141 /* 3142 * With SM5 capable device if lookup fails then user-space probably used 3143 * old streamoutput define command. Return without an error. 3144 */ 3145 res = vmw_dx_streamoutput_lookup(vmw_context_res_man(ctx_node->ctx), 3146 cmd->body.soid); 3147 if (IS_ERR(res)) { 3148 return 0; 3149 } 3150 3151 ret = vmw_execbuf_res_noctx_val_add(sw_context, res, 3152 VMW_RES_DIRTY_NONE); 3153 if (ret) { 3154 DRM_ERROR("Error creating resource validation node.\n"); 3155 return ret; 3156 } 3157 3158 binding.bi.ctx = ctx_node->ctx; 3159 binding.bi.res = res; 3160 binding.bi.bt = vmw_ctx_binding_so; 3161 binding.slot = 0; /* Only one SO set to context at a time. */ 3162 3163 vmw_binding_add(sw_context->dx_ctx_node->staged, &binding.bi, 0, 3164 binding.slot); 3165 3166 return ret; 3167 } 3168 3169 static int vmw_cmd_indexed_instanced_indirect(struct vmw_private *dev_priv, 3170 struct vmw_sw_context *sw_context, 3171 SVGA3dCmdHeader *header) 3172 { 3173 struct vmw_draw_indexed_instanced_indirect_cmd { 3174 SVGA3dCmdHeader header; 3175 SVGA3dCmdDXDrawIndexedInstancedIndirect body; 3176 } *cmd = container_of(header, typeof(*cmd), header); 3177 3178 if (!has_sm5_context(dev_priv)) 3179 return -EINVAL; 3180 3181 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3182 VMW_RES_DIRTY_NONE, user_surface_converter, 3183 &cmd->body.argsBufferSid, NULL); 3184 } 3185 3186 static int vmw_cmd_instanced_indirect(struct vmw_private *dev_priv, 3187 struct vmw_sw_context *sw_context, 3188 SVGA3dCmdHeader *header) 3189 { 3190 struct vmw_draw_instanced_indirect_cmd { 3191 SVGA3dCmdHeader header; 3192 SVGA3dCmdDXDrawInstancedIndirect body; 3193 } *cmd = container_of(header, typeof(*cmd), header); 3194 3195 if (!has_sm5_context(dev_priv)) 3196 return -EINVAL; 3197 3198 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3199 VMW_RES_DIRTY_NONE, user_surface_converter, 3200 &cmd->body.argsBufferSid, NULL); 3201 } 3202 3203 static int vmw_cmd_dispatch_indirect(struct vmw_private *dev_priv, 3204 struct vmw_sw_context *sw_context, 3205 SVGA3dCmdHeader *header) 3206 { 3207 struct vmw_dispatch_indirect_cmd { 3208 SVGA3dCmdHeader header; 3209 SVGA3dCmdDXDispatchIndirect body; 3210 } *cmd = container_of(header, typeof(*cmd), header); 3211 3212 if (!has_sm5_context(dev_priv)) 3213 return -EINVAL; 3214 3215 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3216 VMW_RES_DIRTY_NONE, user_surface_converter, 3217 &cmd->body.argsBufferSid, NULL); 3218 } 3219 3220 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, 3221 struct vmw_sw_context *sw_context, 3222 void *buf, uint32_t *size) 3223 { 3224 uint32_t size_remaining = *size; 3225 uint32_t cmd_id; 3226 3227 cmd_id = ((uint32_t *)buf)[0]; 3228 switch (cmd_id) { 3229 case SVGA_CMD_UPDATE: 3230 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); 3231 break; 3232 case SVGA_CMD_DEFINE_GMRFB: 3233 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); 3234 break; 3235 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3236 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3237 break; 3238 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3239 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3240 break; 3241 default: 3242 VMW_DEBUG_USER("Unsupported SVGA command: %u.\n", cmd_id); 3243 return -EINVAL; 3244 } 3245 3246 if (*size > size_remaining) { 3247 VMW_DEBUG_USER("Invalid SVGA command (size mismatch): %u.\n", 3248 cmd_id); 3249 return -EINVAL; 3250 } 3251 3252 if (unlikely(!sw_context->kernel)) { 3253 VMW_DEBUG_USER("Kernel only SVGA command: %u.\n", cmd_id); 3254 return -EPERM; 3255 } 3256 3257 if (cmd_id == SVGA_CMD_DEFINE_GMRFB) 3258 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); 3259 3260 return 0; 3261 } 3262 3263 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { 3264 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, 3265 false, false, false), 3266 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, 3267 false, false, false), 3268 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, 3269 true, false, false), 3270 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, 3271 true, false, false), 3272 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, 3273 true, false, false), 3274 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, 3275 false, false, false), 3276 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, 3277 false, false, false), 3278 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, 3279 true, false, false), 3280 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, 3281 true, false, false), 3282 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, 3283 true, false, false), 3284 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, 3285 &vmw_cmd_set_render_target_check, true, false, false), 3286 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, 3287 true, false, false), 3288 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, 3289 true, false, false), 3290 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, 3291 true, false, false), 3292 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, 3293 true, false, false), 3294 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, 3295 true, false, false), 3296 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, 3297 true, false, false), 3298 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, 3299 true, false, false), 3300 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, 3301 false, false, false), 3302 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, 3303 true, false, false), 3304 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, 3305 true, false, false), 3306 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, 3307 true, false, false), 3308 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, 3309 true, false, false), 3310 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, 3311 true, false, false), 3312 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, 3313 true, false, false), 3314 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, 3315 true, false, false), 3316 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, 3317 true, false, false), 3318 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, 3319 true, false, false), 3320 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, 3321 true, false, false), 3322 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, 3323 &vmw_cmd_blt_surf_screen_check, false, false, false), 3324 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, 3325 false, false, false), 3326 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, 3327 false, false, false), 3328 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, 3329 false, false, false), 3330 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, 3331 false, false, false), 3332 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, 3333 false, false, false), 3334 VMW_CMD_DEF(SVGA_3D_CMD_DEAD1, &vmw_cmd_invalid, 3335 false, false, false), 3336 VMW_CMD_DEF(SVGA_3D_CMD_DEAD2, &vmw_cmd_invalid, 3337 false, false, false), 3338 VMW_CMD_DEF(SVGA_3D_CMD_DEAD12, &vmw_cmd_invalid, false, false, false), 3339 VMW_CMD_DEF(SVGA_3D_CMD_DEAD13, &vmw_cmd_invalid, false, false, false), 3340 VMW_CMD_DEF(SVGA_3D_CMD_DEAD14, &vmw_cmd_invalid, false, false, false), 3341 VMW_CMD_DEF(SVGA_3D_CMD_DEAD15, &vmw_cmd_invalid, false, false, false), 3342 VMW_CMD_DEF(SVGA_3D_CMD_DEAD16, &vmw_cmd_invalid, false, false, false), 3343 VMW_CMD_DEF(SVGA_3D_CMD_DEAD17, &vmw_cmd_invalid, false, false, false), 3344 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, 3345 false, false, true), 3346 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, 3347 false, false, true), 3348 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, 3349 false, false, true), 3350 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, 3351 false, false, true), 3352 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, 3353 false, false, true), 3354 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, 3355 false, false, true), 3356 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, 3357 false, false, true), 3358 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, 3359 false, false, true), 3360 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, 3361 true, false, true), 3362 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, 3363 false, false, true), 3364 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, 3365 true, false, true), 3366 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, 3367 &vmw_cmd_update_gb_surface, true, false, true), 3368 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, 3369 &vmw_cmd_readback_gb_image, true, false, true), 3370 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, 3371 &vmw_cmd_readback_gb_surface, true, false, true), 3372 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, 3373 &vmw_cmd_invalidate_gb_image, true, false, true), 3374 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, 3375 &vmw_cmd_invalidate_gb_surface, true, false, true), 3376 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, 3377 false, false, true), 3378 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, 3379 false, false, true), 3380 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, 3381 false, false, true), 3382 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, 3383 false, false, true), 3384 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, 3385 false, false, true), 3386 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, 3387 false, false, true), 3388 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, 3389 true, false, true), 3390 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, 3391 false, false, true), 3392 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, 3393 false, false, false), 3394 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, 3395 true, false, true), 3396 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, 3397 true, false, true), 3398 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, 3399 true, false, true), 3400 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, 3401 true, false, true), 3402 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok, 3403 true, false, true), 3404 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, 3405 false, false, true), 3406 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, 3407 false, false, true), 3408 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, 3409 false, false, true), 3410 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, 3411 false, false, true), 3412 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, 3413 false, false, true), 3414 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, 3415 false, false, true), 3416 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, 3417 false, false, true), 3418 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, 3419 false, false, true), 3420 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3421 false, false, true), 3422 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3423 false, false, true), 3424 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, 3425 true, false, true), 3426 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, 3427 false, false, true), 3428 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, 3429 false, false, true), 3430 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, 3431 false, false, true), 3432 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, 3433 false, false, true), 3434 3435 /* SM commands */ 3436 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, 3437 false, false, true), 3438 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, 3439 false, false, true), 3440 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, 3441 false, false, true), 3442 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, 3443 false, false, true), 3444 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, 3445 false, false, true), 3446 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, 3447 &vmw_cmd_dx_set_single_constant_buffer, true, false, true), 3448 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, 3449 &vmw_cmd_dx_set_shader_res, true, false, true), 3450 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, 3451 true, false, true), 3452 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, 3453 true, false, true), 3454 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, 3455 true, false, true), 3456 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, 3457 true, false, true), 3458 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, 3459 true, false, true), 3460 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, 3461 &vmw_cmd_dx_cid_check, true, false, true), 3462 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, 3463 true, false, true), 3464 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, 3465 &vmw_cmd_dx_set_vertex_buffers, true, false, true), 3466 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, 3467 &vmw_cmd_dx_set_index_buffer, true, false, true), 3468 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, 3469 &vmw_cmd_dx_set_rendertargets, true, false, true), 3470 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, 3471 true, false, true), 3472 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, 3473 &vmw_cmd_dx_cid_check, true, false, true), 3474 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, 3475 &vmw_cmd_dx_cid_check, true, false, true), 3476 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, 3477 true, false, true), 3478 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, 3479 true, false, true), 3480 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, 3481 true, false, true), 3482 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, 3483 &vmw_cmd_dx_cid_check, true, false, true), 3484 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, 3485 true, false, true), 3486 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, 3487 true, false, true), 3488 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, 3489 true, false, true), 3490 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, 3491 true, false, true), 3492 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, 3493 true, false, true), 3494 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, 3495 true, false, true), 3496 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, 3497 &vmw_cmd_dx_clear_rendertarget_view, true, false, true), 3498 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, 3499 &vmw_cmd_dx_clear_depthstencil_view, true, false, true), 3500 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, 3501 true, false, true), 3502 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips, 3503 true, false, true), 3504 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, 3505 &vmw_cmd_dx_check_subresource, true, false, true), 3506 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, 3507 &vmw_cmd_dx_check_subresource, true, false, true), 3508 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, 3509 &vmw_cmd_dx_check_subresource, true, false, true), 3510 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, 3511 &vmw_cmd_dx_view_define, true, false, true), 3512 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 3513 &vmw_cmd_dx_view_remove, true, false, true), 3514 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, 3515 &vmw_cmd_dx_view_define, true, false, true), 3516 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 3517 &vmw_cmd_dx_view_remove, true, false, true), 3518 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, 3519 &vmw_cmd_dx_view_define, true, false, true), 3520 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 3521 &vmw_cmd_dx_view_remove, true, false, true), 3522 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, 3523 &vmw_cmd_dx_so_define, true, false, true), 3524 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, 3525 &vmw_cmd_dx_cid_check, true, false, true), 3526 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, 3527 &vmw_cmd_dx_so_define, true, false, true), 3528 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, 3529 &vmw_cmd_dx_cid_check, true, false, true), 3530 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, 3531 &vmw_cmd_dx_so_define, true, false, true), 3532 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, 3533 &vmw_cmd_dx_cid_check, true, false, true), 3534 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, 3535 &vmw_cmd_dx_so_define, true, false, true), 3536 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, 3537 &vmw_cmd_dx_cid_check, true, false, true), 3538 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, 3539 &vmw_cmd_dx_so_define, true, false, true), 3540 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, 3541 &vmw_cmd_dx_cid_check, true, false, true), 3542 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, 3543 &vmw_cmd_dx_define_shader, true, false, true), 3544 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, 3545 &vmw_cmd_dx_destroy_shader, true, false, true), 3546 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, 3547 &vmw_cmd_dx_bind_shader, true, false, true), 3548 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, 3549 &vmw_cmd_dx_so_define, true, false, true), 3550 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, 3551 &vmw_cmd_dx_destroy_streamoutput, true, false, true), 3552 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, 3553 &vmw_cmd_dx_set_streamoutput, true, false, true), 3554 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, 3555 &vmw_cmd_dx_set_so_targets, true, false, true), 3556 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, 3557 &vmw_cmd_dx_cid_check, true, false, true), 3558 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, 3559 &vmw_cmd_dx_cid_check, true, false, true), 3560 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, 3561 &vmw_cmd_buffer_copy_check, true, false, true), 3562 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, 3563 &vmw_cmd_pred_copy_check, true, false, true), 3564 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER, 3565 &vmw_cmd_dx_transfer_from_buffer, 3566 true, false, true), 3567 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VS_CONSTANT_BUFFER_OFFSET, 3568 &vmw_cmd_dx_set_constant_buffer_offset, 3569 true, false, true), 3570 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PS_CONSTANT_BUFFER_OFFSET, 3571 &vmw_cmd_dx_set_constant_buffer_offset, 3572 true, false, true), 3573 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_GS_CONSTANT_BUFFER_OFFSET, 3574 &vmw_cmd_dx_set_constant_buffer_offset, 3575 true, false, true), 3576 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_HS_CONSTANT_BUFFER_OFFSET, 3577 &vmw_cmd_dx_set_constant_buffer_offset, 3578 true, false, true), 3579 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DS_CONSTANT_BUFFER_OFFSET, 3580 &vmw_cmd_dx_set_constant_buffer_offset, 3581 true, false, true), 3582 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_CONSTANT_BUFFER_OFFSET, 3583 &vmw_cmd_dx_set_constant_buffer_offset, 3584 true, false, true), 3585 VMW_CMD_DEF(SVGA_3D_CMD_INTRA_SURFACE_COPY, &vmw_cmd_intra_surface_copy, 3586 true, false, true), 3587 3588 /* 3589 * SM5 commands 3590 */ 3591 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_UA_VIEW, &vmw_cmd_sm5_view_define, 3592 true, false, true), 3593 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_UA_VIEW, &vmw_cmd_sm5_view_remove, 3594 true, false, true), 3595 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_UINT, &vmw_cmd_clear_uav_uint, 3596 true, false, true), 3597 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_UA_VIEW_FLOAT, 3598 &vmw_cmd_clear_uav_float, true, false, true), 3599 VMW_CMD_DEF(SVGA_3D_CMD_DX_COPY_STRUCTURE_COUNT, &vmw_cmd_invalid, true, 3600 false, true), 3601 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_UA_VIEWS, &vmw_cmd_set_uav, true, false, 3602 true), 3603 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED_INDIRECT, 3604 &vmw_cmd_indexed_instanced_indirect, true, false, true), 3605 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED_INDIRECT, 3606 &vmw_cmd_instanced_indirect, true, false, true), 3607 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH, &vmw_cmd_sm5, true, false, true), 3608 VMW_CMD_DEF(SVGA_3D_CMD_DX_DISPATCH_INDIRECT, 3609 &vmw_cmd_dispatch_indirect, true, false, true), 3610 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_CS_UA_VIEWS, &vmw_cmd_set_cs_uav, true, 3611 false, true), 3612 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW_V2, 3613 &vmw_cmd_sm5_view_define, true, false, true), 3614 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT_WITH_MOB, 3615 &vmw_cmd_dx_define_streamoutput, true, false, true), 3616 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_STREAMOUTPUT, 3617 &vmw_cmd_dx_bind_streamoutput, true, false, true), 3618 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE_V2, 3619 &vmw_cmd_dx_so_define, true, false, true), 3620 }; 3621 3622 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd) 3623 { 3624 u32 cmd_id = ((u32 *) buf)[0]; 3625 3626 if (cmd_id >= SVGA_CMD_MAX) { 3627 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3628 const struct vmw_cmd_entry *entry; 3629 3630 *size = header->size + sizeof(SVGA3dCmdHeader); 3631 cmd_id = header->id; 3632 if (cmd_id >= SVGA_3D_CMD_MAX) 3633 return false; 3634 3635 cmd_id -= SVGA_3D_CMD_BASE; 3636 entry = &vmw_cmd_entries[cmd_id]; 3637 *cmd = entry->cmd_name; 3638 return true; 3639 } 3640 3641 switch (cmd_id) { 3642 case SVGA_CMD_UPDATE: 3643 *cmd = "SVGA_CMD_UPDATE"; 3644 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate); 3645 break; 3646 case SVGA_CMD_DEFINE_GMRFB: 3647 *cmd = "SVGA_CMD_DEFINE_GMRFB"; 3648 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB); 3649 break; 3650 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3651 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN"; 3652 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3653 break; 3654 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3655 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB"; 3656 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3657 break; 3658 default: 3659 *cmd = "UNKNOWN"; 3660 *size = 0; 3661 return false; 3662 } 3663 3664 return true; 3665 } 3666 3667 static int vmw_cmd_check(struct vmw_private *dev_priv, 3668 struct vmw_sw_context *sw_context, void *buf, 3669 uint32_t *size) 3670 { 3671 uint32_t cmd_id; 3672 uint32_t size_remaining = *size; 3673 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3674 int ret; 3675 const struct vmw_cmd_entry *entry; 3676 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; 3677 3678 cmd_id = ((uint32_t *)buf)[0]; 3679 /* Handle any none 3D commands */ 3680 if (unlikely(cmd_id < SVGA_CMD_MAX)) 3681 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); 3682 3683 3684 cmd_id = header->id; 3685 *size = header->size + sizeof(SVGA3dCmdHeader); 3686 3687 cmd_id -= SVGA_3D_CMD_BASE; 3688 if (unlikely(*size > size_remaining)) 3689 goto out_invalid; 3690 3691 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) 3692 goto out_invalid; 3693 3694 entry = &vmw_cmd_entries[cmd_id]; 3695 if (unlikely(!entry->func)) 3696 goto out_invalid; 3697 3698 if (unlikely(!entry->user_allow && !sw_context->kernel)) 3699 goto out_privileged; 3700 3701 if (unlikely(entry->gb_disable && gb)) 3702 goto out_old; 3703 3704 if (unlikely(entry->gb_enable && !gb)) 3705 goto out_new; 3706 3707 ret = entry->func(dev_priv, sw_context, header); 3708 if (unlikely(ret != 0)) { 3709 VMW_DEBUG_USER("SVGA3D command: %d failed with error %d\n", 3710 cmd_id + SVGA_3D_CMD_BASE, ret); 3711 return ret; 3712 } 3713 3714 return 0; 3715 out_invalid: 3716 VMW_DEBUG_USER("Invalid SVGA3D command: %d\n", 3717 cmd_id + SVGA_3D_CMD_BASE); 3718 return -EINVAL; 3719 out_privileged: 3720 VMW_DEBUG_USER("Privileged SVGA3D command: %d\n", 3721 cmd_id + SVGA_3D_CMD_BASE); 3722 return -EPERM; 3723 out_old: 3724 VMW_DEBUG_USER("Deprecated (disallowed) SVGA3D command: %d\n", 3725 cmd_id + SVGA_3D_CMD_BASE); 3726 return -EINVAL; 3727 out_new: 3728 VMW_DEBUG_USER("SVGA3D command: %d not supported by virtual device.\n", 3729 cmd_id + SVGA_3D_CMD_BASE); 3730 return -EINVAL; 3731 } 3732 3733 static int vmw_cmd_check_all(struct vmw_private *dev_priv, 3734 struct vmw_sw_context *sw_context, void *buf, 3735 uint32_t size) 3736 { 3737 int32_t cur_size = size; 3738 int ret; 3739 3740 sw_context->buf_start = buf; 3741 3742 while (cur_size > 0) { 3743 size = cur_size; 3744 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); 3745 if (unlikely(ret != 0)) 3746 return ret; 3747 buf = (void *)((unsigned long) buf + size); 3748 cur_size -= size; 3749 } 3750 3751 if (unlikely(cur_size != 0)) { 3752 VMW_DEBUG_USER("Command verifier out of sync.\n"); 3753 return -EINVAL; 3754 } 3755 3756 return 0; 3757 } 3758 3759 static void vmw_free_relocations(struct vmw_sw_context *sw_context) 3760 { 3761 /* Memory is validation context memory, so no need to free it */ 3762 INIT_LIST_HEAD(&sw_context->bo_relocations); 3763 } 3764 3765 static void vmw_apply_relocations(struct vmw_sw_context *sw_context) 3766 { 3767 struct vmw_relocation *reloc; 3768 struct ttm_buffer_object *bo; 3769 3770 list_for_each_entry(reloc, &sw_context->bo_relocations, head) { 3771 bo = &reloc->vbo->base; 3772 switch (bo->resource->mem_type) { 3773 case TTM_PL_VRAM: 3774 reloc->location->offset += bo->resource->start << PAGE_SHIFT; 3775 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; 3776 break; 3777 case VMW_PL_GMR: 3778 reloc->location->gmrId = bo->resource->start; 3779 break; 3780 case VMW_PL_MOB: 3781 *reloc->mob_loc = bo->resource->start; 3782 break; 3783 default: 3784 BUG(); 3785 } 3786 } 3787 vmw_free_relocations(sw_context); 3788 } 3789 3790 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, 3791 uint32_t size) 3792 { 3793 if (likely(sw_context->cmd_bounce_size >= size)) 3794 return 0; 3795 3796 if (sw_context->cmd_bounce_size == 0) 3797 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; 3798 3799 while (sw_context->cmd_bounce_size < size) { 3800 sw_context->cmd_bounce_size = 3801 PAGE_ALIGN(sw_context->cmd_bounce_size + 3802 (sw_context->cmd_bounce_size >> 1)); 3803 } 3804 3805 vfree(sw_context->cmd_bounce); 3806 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); 3807 3808 if (sw_context->cmd_bounce == NULL) { 3809 VMW_DEBUG_USER("Failed to allocate command bounce buffer.\n"); 3810 sw_context->cmd_bounce_size = 0; 3811 return -ENOMEM; 3812 } 3813 3814 return 0; 3815 } 3816 3817 /* 3818 * vmw_execbuf_fence_commands - create and submit a command stream fence 3819 * 3820 * Creates a fence object and submits a command stream marker. 3821 * If this fails for some reason, We sync the fifo and return NULL. 3822 * It is then safe to fence buffers with a NULL pointer. 3823 * 3824 * If @p_handle is not NULL @file_priv must also not be NULL. Creates a 3825 * userspace handle if @p_handle is not NULL, otherwise not. 3826 */ 3827 3828 int vmw_execbuf_fence_commands(struct drm_file *file_priv, 3829 struct vmw_private *dev_priv, 3830 struct vmw_fence_obj **p_fence, 3831 uint32_t *p_handle) 3832 { 3833 uint32_t sequence; 3834 int ret; 3835 bool synced = false; 3836 3837 /* p_handle implies file_priv. */ 3838 BUG_ON(p_handle != NULL && file_priv == NULL); 3839 3840 ret = vmw_cmd_send_fence(dev_priv, &sequence); 3841 if (unlikely(ret != 0)) { 3842 VMW_DEBUG_USER("Fence submission error. Syncing.\n"); 3843 synced = true; 3844 } 3845 3846 if (p_handle != NULL) 3847 ret = vmw_user_fence_create(file_priv, dev_priv->fman, 3848 sequence, p_fence, p_handle); 3849 else 3850 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); 3851 3852 if (unlikely(ret != 0 && !synced)) { 3853 (void) vmw_fallback_wait(dev_priv, false, false, sequence, 3854 false, VMW_FENCE_WAIT_TIMEOUT); 3855 *p_fence = NULL; 3856 } 3857 3858 return ret; 3859 } 3860 3861 /** 3862 * vmw_execbuf_copy_fence_user - copy fence object information to user-space. 3863 * 3864 * @dev_priv: Pointer to a vmw_private struct. 3865 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. 3866 * @ret: Return value from fence object creation. 3867 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to which 3868 * the information should be copied. 3869 * @fence: Pointer to the fenc object. 3870 * @fence_handle: User-space fence handle. 3871 * @out_fence_fd: exported file descriptor for the fence. -1 if not used 3872 * @sync_file: Only used to clean up in case of an error in this function. 3873 * 3874 * This function copies fence information to user-space. If copying fails, the 3875 * user-space struct drm_vmw_fence_rep::error member is hopefully left 3876 * untouched, and if it's preloaded with an -EFAULT by user-space, the error 3877 * will hopefully be detected. 3878 * 3879 * Also if copying fails, user-space will be unable to signal the fence object 3880 * so we wait for it immediately, and then unreference the user-space reference. 3881 */ 3882 void 3883 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, 3884 struct vmw_fpriv *vmw_fp, int ret, 3885 struct drm_vmw_fence_rep __user *user_fence_rep, 3886 struct vmw_fence_obj *fence, uint32_t fence_handle, 3887 int32_t out_fence_fd, struct sync_file *sync_file) 3888 { 3889 struct drm_vmw_fence_rep fence_rep; 3890 3891 if (user_fence_rep == NULL) 3892 return; 3893 3894 memset(&fence_rep, 0, sizeof(fence_rep)); 3895 3896 fence_rep.error = ret; 3897 fence_rep.fd = out_fence_fd; 3898 if (ret == 0) { 3899 BUG_ON(fence == NULL); 3900 3901 fence_rep.handle = fence_handle; 3902 fence_rep.seqno = fence->base.seqno; 3903 vmw_update_seqno(dev_priv); 3904 fence_rep.passed_seqno = dev_priv->last_read_seqno; 3905 } 3906 3907 /* 3908 * copy_to_user errors will be detected by user space not seeing 3909 * fence_rep::error filled in. Typically user-space would have pre-set 3910 * that member to -EFAULT. 3911 */ 3912 ret = copy_to_user(user_fence_rep, &fence_rep, 3913 sizeof(fence_rep)); 3914 3915 /* 3916 * User-space lost the fence object. We need to sync and unreference the 3917 * handle. 3918 */ 3919 if (unlikely(ret != 0) && (fence_rep.error == 0)) { 3920 if (sync_file) 3921 fput(sync_file->file); 3922 3923 if (fence_rep.fd != -1) { 3924 put_unused_fd(fence_rep.fd); 3925 fence_rep.fd = -1; 3926 } 3927 3928 ttm_ref_object_base_unref(vmw_fp->tfile, fence_handle); 3929 VMW_DEBUG_USER("Fence copy error. Syncing.\n"); 3930 (void) vmw_fence_obj_wait(fence, false, false, 3931 VMW_FENCE_WAIT_TIMEOUT); 3932 } 3933 } 3934 3935 /** 3936 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using the fifo. 3937 * 3938 * @dev_priv: Pointer to a device private structure. 3939 * @kernel_commands: Pointer to the unpatched command batch. 3940 * @command_size: Size of the unpatched command batch. 3941 * @sw_context: Structure holding the relocation lists. 3942 * 3943 * Side effects: If this function returns 0, then the command batch pointed to 3944 * by @kernel_commands will have been modified. 3945 */ 3946 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, 3947 void *kernel_commands, u32 command_size, 3948 struct vmw_sw_context *sw_context) 3949 { 3950 void *cmd; 3951 3952 if (sw_context->dx_ctx_node) 3953 cmd = VMW_CMD_CTX_RESERVE(dev_priv, command_size, 3954 sw_context->dx_ctx_node->ctx->id); 3955 else 3956 cmd = VMW_CMD_RESERVE(dev_priv, command_size); 3957 3958 if (!cmd) 3959 return -ENOMEM; 3960 3961 vmw_apply_relocations(sw_context); 3962 memcpy(cmd, kernel_commands, command_size); 3963 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3964 vmw_resource_relocations_free(&sw_context->res_relocations); 3965 vmw_cmd_commit(dev_priv, command_size); 3966 3967 return 0; 3968 } 3969 3970 /** 3971 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using the 3972 * command buffer manager. 3973 * 3974 * @dev_priv: Pointer to a device private structure. 3975 * @header: Opaque handle to the command buffer allocation. 3976 * @command_size: Size of the unpatched command batch. 3977 * @sw_context: Structure holding the relocation lists. 3978 * 3979 * Side effects: If this function returns 0, then the command buffer represented 3980 * by @header will have been modified. 3981 */ 3982 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, 3983 struct vmw_cmdbuf_header *header, 3984 u32 command_size, 3985 struct vmw_sw_context *sw_context) 3986 { 3987 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->ctx->id : 3988 SVGA3D_INVALID_ID); 3989 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, id, false, 3990 header); 3991 3992 vmw_apply_relocations(sw_context); 3993 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3994 vmw_resource_relocations_free(&sw_context->res_relocations); 3995 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); 3996 3997 return 0; 3998 } 3999 4000 /** 4001 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for 4002 * submission using a command buffer. 4003 * 4004 * @dev_priv: Pointer to a device private structure. 4005 * @user_commands: User-space pointer to the commands to be submitted. 4006 * @command_size: Size of the unpatched command batch. 4007 * @header: Out parameter returning the opaque pointer to the command buffer. 4008 * 4009 * This function checks whether we can use the command buffer manager for 4010 * submission and if so, creates a command buffer of suitable size and copies 4011 * the user data into that buffer. 4012 * 4013 * On successful return, the function returns a pointer to the data in the 4014 * command buffer and *@header is set to non-NULL. 4015 * 4016 * @kernel_commands: If command buffers could not be used, the function will 4017 * return the value of @kernel_commands on function call. That value may be 4018 * NULL. In that case, the value of *@header will be set to NULL. 4019 * 4020 * If an error is encountered, the function will return a pointer error value. 4021 * If the function is interrupted by a signal while sleeping, it will return 4022 * -ERESTARTSYS casted to a pointer error value. 4023 */ 4024 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, 4025 void __user *user_commands, 4026 void *kernel_commands, u32 command_size, 4027 struct vmw_cmdbuf_header **header) 4028 { 4029 size_t cmdbuf_size; 4030 int ret; 4031 4032 *header = NULL; 4033 if (command_size > SVGA_CB_MAX_SIZE) { 4034 VMW_DEBUG_USER("Command buffer is too large.\n"); 4035 return ERR_PTR(-EINVAL); 4036 } 4037 4038 if (!dev_priv->cman || kernel_commands) 4039 return kernel_commands; 4040 4041 /* If possible, add a little space for fencing. */ 4042 cmdbuf_size = command_size + 512; 4043 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); 4044 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, true, 4045 header); 4046 if (IS_ERR(kernel_commands)) 4047 return kernel_commands; 4048 4049 ret = copy_from_user(kernel_commands, user_commands, command_size); 4050 if (ret) { 4051 VMW_DEBUG_USER("Failed copying commands.\n"); 4052 vmw_cmdbuf_header_free(*header); 4053 *header = NULL; 4054 return ERR_PTR(-EFAULT); 4055 } 4056 4057 return kernel_commands; 4058 } 4059 4060 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, 4061 struct vmw_sw_context *sw_context, 4062 uint32_t handle) 4063 { 4064 struct vmw_resource *res; 4065 int ret; 4066 unsigned int size; 4067 4068 if (handle == SVGA3D_INVALID_ID) 4069 return 0; 4070 4071 size = vmw_execbuf_res_size(dev_priv, vmw_res_dx_context); 4072 ret = vmw_validation_preload_res(sw_context->ctx, size); 4073 if (ret) 4074 return ret; 4075 4076 res = vmw_user_resource_noref_lookup_handle 4077 (dev_priv, sw_context->fp->tfile, handle, 4078 user_context_converter); 4079 if (IS_ERR(res)) { 4080 VMW_DEBUG_USER("Could not find or user DX context 0x%08x.\n", 4081 (unsigned int) handle); 4082 return PTR_ERR(res); 4083 } 4084 4085 ret = vmw_execbuf_res_noref_val_add(sw_context, res, VMW_RES_DIRTY_SET); 4086 if (unlikely(ret != 0)) 4087 return ret; 4088 4089 sw_context->dx_ctx_node = vmw_execbuf_info_from_res(sw_context, res); 4090 sw_context->man = vmw_context_res_man(res); 4091 4092 return 0; 4093 } 4094 4095 int vmw_execbuf_process(struct drm_file *file_priv, 4096 struct vmw_private *dev_priv, 4097 void __user *user_commands, void *kernel_commands, 4098 uint32_t command_size, uint64_t throttle_us, 4099 uint32_t dx_context_handle, 4100 struct drm_vmw_fence_rep __user *user_fence_rep, 4101 struct vmw_fence_obj **out_fence, uint32_t flags) 4102 { 4103 struct vmw_sw_context *sw_context = &dev_priv->ctx; 4104 struct vmw_fence_obj *fence = NULL; 4105 struct vmw_cmdbuf_header *header; 4106 uint32_t handle = 0; 4107 int ret; 4108 int32_t out_fence_fd = -1; 4109 struct sync_file *sync_file = NULL; 4110 DECLARE_VAL_CONTEXT(val_ctx, &sw_context->res_ht, 1); 4111 4112 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4113 out_fence_fd = get_unused_fd_flags(O_CLOEXEC); 4114 if (out_fence_fd < 0) { 4115 VMW_DEBUG_USER("Failed to get a fence fd.\n"); 4116 return out_fence_fd; 4117 } 4118 } 4119 4120 if (throttle_us) { 4121 VMW_DEBUG_USER("Throttling is no longer supported.\n"); 4122 } 4123 4124 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, 4125 kernel_commands, command_size, 4126 &header); 4127 if (IS_ERR(kernel_commands)) { 4128 ret = PTR_ERR(kernel_commands); 4129 goto out_free_fence_fd; 4130 } 4131 4132 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); 4133 if (ret) { 4134 ret = -ERESTARTSYS; 4135 goto out_free_header; 4136 } 4137 4138 sw_context->kernel = false; 4139 if (kernel_commands == NULL) { 4140 ret = vmw_resize_cmd_bounce(sw_context, command_size); 4141 if (unlikely(ret != 0)) 4142 goto out_unlock; 4143 4144 ret = copy_from_user(sw_context->cmd_bounce, user_commands, 4145 command_size); 4146 if (unlikely(ret != 0)) { 4147 ret = -EFAULT; 4148 VMW_DEBUG_USER("Failed copying commands.\n"); 4149 goto out_unlock; 4150 } 4151 4152 kernel_commands = sw_context->cmd_bounce; 4153 } else if (!header) { 4154 sw_context->kernel = true; 4155 } 4156 4157 sw_context->filp = file_priv; 4158 sw_context->fp = vmw_fpriv(file_priv); 4159 INIT_LIST_HEAD(&sw_context->ctx_list); 4160 sw_context->cur_query_bo = dev_priv->pinned_bo; 4161 sw_context->last_query_ctx = NULL; 4162 sw_context->needs_post_query_barrier = false; 4163 sw_context->dx_ctx_node = NULL; 4164 sw_context->dx_query_mob = NULL; 4165 sw_context->dx_query_ctx = NULL; 4166 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); 4167 INIT_LIST_HEAD(&sw_context->res_relocations); 4168 INIT_LIST_HEAD(&sw_context->bo_relocations); 4169 4170 if (sw_context->staged_bindings) 4171 vmw_binding_state_reset(sw_context->staged_bindings); 4172 4173 if (!sw_context->res_ht_initialized) { 4174 ret = vmwgfx_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); 4175 if (unlikely(ret != 0)) 4176 goto out_unlock; 4177 4178 sw_context->res_ht_initialized = true; 4179 } 4180 4181 INIT_LIST_HEAD(&sw_context->staged_cmd_res); 4182 sw_context->ctx = &val_ctx; 4183 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); 4184 if (unlikely(ret != 0)) 4185 goto out_err_nores; 4186 4187 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, 4188 command_size); 4189 if (unlikely(ret != 0)) 4190 goto out_err_nores; 4191 4192 ret = vmw_resources_reserve(sw_context); 4193 if (unlikely(ret != 0)) 4194 goto out_err_nores; 4195 4196 ret = vmw_validation_bo_reserve(&val_ctx, true); 4197 if (unlikely(ret != 0)) 4198 goto out_err_nores; 4199 4200 ret = vmw_validation_bo_validate(&val_ctx, true); 4201 if (unlikely(ret != 0)) 4202 goto out_err; 4203 4204 ret = vmw_validation_res_validate(&val_ctx, true); 4205 if (unlikely(ret != 0)) 4206 goto out_err; 4207 4208 vmw_validation_drop_ht(&val_ctx); 4209 4210 ret = mutex_lock_interruptible(&dev_priv->binding_mutex); 4211 if (unlikely(ret != 0)) { 4212 ret = -ERESTARTSYS; 4213 goto out_err; 4214 } 4215 4216 if (dev_priv->has_mob) { 4217 ret = vmw_rebind_contexts(sw_context); 4218 if (unlikely(ret != 0)) 4219 goto out_unlock_binding; 4220 } 4221 4222 if (!header) { 4223 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, 4224 command_size, sw_context); 4225 } else { 4226 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, 4227 sw_context); 4228 header = NULL; 4229 } 4230 mutex_unlock(&dev_priv->binding_mutex); 4231 if (ret) 4232 goto out_err; 4233 4234 vmw_query_bo_switch_commit(dev_priv, sw_context); 4235 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, &fence, 4236 (user_fence_rep) ? &handle : NULL); 4237 /* 4238 * This error is harmless, because if fence submission fails, 4239 * vmw_fifo_send_fence will sync. The error will be propagated to 4240 * user-space in @fence_rep 4241 */ 4242 if (ret != 0) 4243 VMW_DEBUG_USER("Fence submission error. Syncing.\n"); 4244 4245 vmw_execbuf_bindings_commit(sw_context, false); 4246 vmw_bind_dx_query_mob(sw_context); 4247 vmw_validation_res_unreserve(&val_ctx, false); 4248 4249 vmw_validation_bo_fence(sw_context->ctx, fence); 4250 4251 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid)) 4252 __vmw_execbuf_release_pinned_bo(dev_priv, fence); 4253 4254 /* 4255 * If anything fails here, give up trying to export the fence and do a 4256 * sync since the user mode will not be able to sync the fence itself. 4257 * This ensures we are still functionally correct. 4258 */ 4259 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4260 4261 sync_file = sync_file_create(&fence->base); 4262 if (!sync_file) { 4263 VMW_DEBUG_USER("Sync file create failed for fence\n"); 4264 put_unused_fd(out_fence_fd); 4265 out_fence_fd = -1; 4266 4267 (void) vmw_fence_obj_wait(fence, false, false, 4268 VMW_FENCE_WAIT_TIMEOUT); 4269 } else { 4270 /* Link the fence with the FD created earlier */ 4271 fd_install(out_fence_fd, sync_file->file); 4272 } 4273 } 4274 4275 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, 4276 user_fence_rep, fence, handle, out_fence_fd, 4277 sync_file); 4278 4279 /* Don't unreference when handing fence out */ 4280 if (unlikely(out_fence != NULL)) { 4281 *out_fence = fence; 4282 fence = NULL; 4283 } else if (likely(fence != NULL)) { 4284 vmw_fence_obj_unreference(&fence); 4285 } 4286 4287 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); 4288 mutex_unlock(&dev_priv->cmdbuf_mutex); 4289 4290 /* 4291 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks 4292 * in resource destruction paths. 4293 */ 4294 vmw_validation_unref_lists(&val_ctx); 4295 4296 return 0; 4297 4298 out_unlock_binding: 4299 mutex_unlock(&dev_priv->binding_mutex); 4300 out_err: 4301 vmw_validation_bo_backoff(&val_ctx); 4302 out_err_nores: 4303 vmw_execbuf_bindings_commit(sw_context, true); 4304 vmw_validation_res_unreserve(&val_ctx, true); 4305 vmw_resource_relocations_free(&sw_context->res_relocations); 4306 vmw_free_relocations(sw_context); 4307 if (unlikely(dev_priv->pinned_bo != NULL && !dev_priv->query_cid_valid)) 4308 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4309 out_unlock: 4310 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); 4311 vmw_validation_drop_ht(&val_ctx); 4312 WARN_ON(!list_empty(&sw_context->ctx_list)); 4313 mutex_unlock(&dev_priv->cmdbuf_mutex); 4314 4315 /* 4316 * Unreference resources outside of the cmdbuf_mutex to avoid deadlocks 4317 * in resource destruction paths. 4318 */ 4319 vmw_validation_unref_lists(&val_ctx); 4320 out_free_header: 4321 if (header) 4322 vmw_cmdbuf_header_free(header); 4323 out_free_fence_fd: 4324 if (out_fence_fd >= 0) 4325 put_unused_fd(out_fence_fd); 4326 4327 return ret; 4328 } 4329 4330 /** 4331 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. 4332 * 4333 * @dev_priv: The device private structure. 4334 * 4335 * This function is called to idle the fifo and unpin the query buffer if the 4336 * normal way to do this hits an error, which should typically be extremely 4337 * rare. 4338 */ 4339 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) 4340 { 4341 VMW_DEBUG_USER("Can't unpin query buffer. Trying to recover.\n"); 4342 4343 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); 4344 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4345 if (dev_priv->dummy_query_bo_pinned) { 4346 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4347 dev_priv->dummy_query_bo_pinned = false; 4348 } 4349 } 4350 4351 4352 /** 4353 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query 4354 * bo. 4355 * 4356 * @dev_priv: The device private structure. 4357 * @fence: If non-NULL should point to a struct vmw_fence_obj issued _after_ a 4358 * query barrier that flushes all queries touching the current buffer pointed to 4359 * by @dev_priv->pinned_bo 4360 * 4361 * This function should be used to unpin the pinned query bo, or as a query 4362 * barrier when we need to make sure that all queries have finished before the 4363 * next fifo command. (For example on hardware context destructions where the 4364 * hardware may otherwise leak unfinished queries). 4365 * 4366 * This function does not return any failure codes, but make attempts to do safe 4367 * unpinning in case of errors. 4368 * 4369 * The function will synchronize on the previous query barrier, and will thus 4370 * not finish until that barrier has executed. 4371 * 4372 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread before 4373 * calling this function. 4374 */ 4375 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, 4376 struct vmw_fence_obj *fence) 4377 { 4378 int ret = 0; 4379 struct vmw_fence_obj *lfence = NULL; 4380 DECLARE_VAL_CONTEXT(val_ctx, NULL, 0); 4381 4382 if (dev_priv->pinned_bo == NULL) 4383 goto out_unlock; 4384 4385 ret = vmw_validation_add_bo(&val_ctx, dev_priv->pinned_bo, false, 4386 false); 4387 if (ret) 4388 goto out_no_reserve; 4389 4390 ret = vmw_validation_add_bo(&val_ctx, dev_priv->dummy_query_bo, false, 4391 false); 4392 if (ret) 4393 goto out_no_reserve; 4394 4395 ret = vmw_validation_bo_reserve(&val_ctx, false); 4396 if (ret) 4397 goto out_no_reserve; 4398 4399 if (dev_priv->query_cid_valid) { 4400 BUG_ON(fence != NULL); 4401 ret = vmw_cmd_emit_dummy_query(dev_priv, dev_priv->query_cid); 4402 if (ret) 4403 goto out_no_emit; 4404 dev_priv->query_cid_valid = false; 4405 } 4406 4407 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4408 if (dev_priv->dummy_query_bo_pinned) { 4409 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4410 dev_priv->dummy_query_bo_pinned = false; 4411 } 4412 if (fence == NULL) { 4413 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, 4414 NULL); 4415 fence = lfence; 4416 } 4417 vmw_validation_bo_fence(&val_ctx, fence); 4418 if (lfence != NULL) 4419 vmw_fence_obj_unreference(&lfence); 4420 4421 vmw_validation_unref_lists(&val_ctx); 4422 vmw_bo_unreference(&dev_priv->pinned_bo); 4423 4424 out_unlock: 4425 return; 4426 out_no_emit: 4427 vmw_validation_bo_backoff(&val_ctx); 4428 out_no_reserve: 4429 vmw_validation_unref_lists(&val_ctx); 4430 vmw_execbuf_unpin_panic(dev_priv); 4431 vmw_bo_unreference(&dev_priv->pinned_bo); 4432 } 4433 4434 /** 4435 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned query bo. 4436 * 4437 * @dev_priv: The device private structure. 4438 * 4439 * This function should be used to unpin the pinned query bo, or as a query 4440 * barrier when we need to make sure that all queries have finished before the 4441 * next fifo command. (For example on hardware context destructions where the 4442 * hardware may otherwise leak unfinished queries). 4443 * 4444 * This function does not return any failure codes, but make attempts to do safe 4445 * unpinning in case of errors. 4446 * 4447 * The function will synchronize on the previous query barrier, and will thus 4448 * not finish until that barrier has executed. 4449 */ 4450 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) 4451 { 4452 mutex_lock(&dev_priv->cmdbuf_mutex); 4453 if (dev_priv->query_cid_valid) 4454 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4455 mutex_unlock(&dev_priv->cmdbuf_mutex); 4456 } 4457 4458 int vmw_execbuf_ioctl(struct drm_device *dev, void *data, 4459 struct drm_file *file_priv) 4460 { 4461 struct vmw_private *dev_priv = vmw_priv(dev); 4462 struct drm_vmw_execbuf_arg *arg = data; 4463 int ret; 4464 struct dma_fence *in_fence = NULL; 4465 4466 MKS_STAT_TIME_DECL(MKSSTAT_KERN_EXECBUF); 4467 MKS_STAT_TIME_PUSH(MKSSTAT_KERN_EXECBUF); 4468 4469 /* 4470 * Extend the ioctl argument while maintaining backwards compatibility: 4471 * We take different code paths depending on the value of arg->version. 4472 * 4473 * Note: The ioctl argument is extended and zeropadded by core DRM. 4474 */ 4475 if (unlikely(arg->version > DRM_VMW_EXECBUF_VERSION || 4476 arg->version == 0)) { 4477 VMW_DEBUG_USER("Incorrect execbuf version.\n"); 4478 ret = -EINVAL; 4479 goto mksstats_out; 4480 } 4481 4482 switch (arg->version) { 4483 case 1: 4484 /* For v1 core DRM have extended + zeropadded the data */ 4485 arg->context_handle = (uint32_t) -1; 4486 break; 4487 case 2: 4488 default: 4489 /* For v2 and later core DRM would have correctly copied it */ 4490 break; 4491 } 4492 4493 /* If imported a fence FD from elsewhere, then wait on it */ 4494 if (arg->flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) { 4495 in_fence = sync_file_get_fence(arg->imported_fence_fd); 4496 4497 if (!in_fence) { 4498 VMW_DEBUG_USER("Cannot get imported fence\n"); 4499 ret = -EINVAL; 4500 goto mksstats_out; 4501 } 4502 4503 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence); 4504 if (ret) 4505 goto out; 4506 } 4507 4508 ret = vmw_execbuf_process(file_priv, dev_priv, 4509 (void __user *)(unsigned long)arg->commands, 4510 NULL, arg->command_size, arg->throttle_us, 4511 arg->context_handle, 4512 (void __user *)(unsigned long)arg->fence_rep, 4513 NULL, arg->flags); 4514 4515 if (unlikely(ret != 0)) 4516 goto out; 4517 4518 vmw_kms_cursor_post_execbuf(dev_priv); 4519 4520 out: 4521 if (in_fence) 4522 dma_fence_put(in_fence); 4523 4524 mksstats_out: 4525 MKS_STAT_TIME_POP(MKSSTAT_KERN_EXECBUF); 4526 return ret; 4527 } 4528