1 /************************************************************************** 2 * 3 * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 19 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL 21 * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, 22 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR 23 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE 24 * USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 #include <linux/sync_file.h> 28 29 #include "vmwgfx_drv.h" 30 #include "vmwgfx_reg.h" 31 #include <drm/ttm/ttm_bo_api.h> 32 #include <drm/ttm/ttm_placement.h> 33 #include "vmwgfx_so.h" 34 #include "vmwgfx_binding.h" 35 36 #define VMW_RES_HT_ORDER 12 37 38 /** 39 * enum vmw_resource_relocation_type - Relocation type for resources 40 * 41 * @vmw_res_rel_normal: Traditional relocation. The resource id in the 42 * command stream is replaced with the actual id after validation. 43 * @vmw_res_rel_nop: NOP relocation. The command is unconditionally replaced 44 * with a NOP. 45 * @vmw_res_rel_cond_nop: Conditional NOP relocation. If the resource id 46 * after validation is -1, the command is replaced with a NOP. Otherwise no 47 * action. 48 */ 49 enum vmw_resource_relocation_type { 50 vmw_res_rel_normal, 51 vmw_res_rel_nop, 52 vmw_res_rel_cond_nop, 53 vmw_res_rel_max 54 }; 55 56 /** 57 * struct vmw_resource_relocation - Relocation info for resources 58 * 59 * @head: List head for the software context's relocation list. 60 * @res: Non-ref-counted pointer to the resource. 61 * @offset: Offset of single byte entries into the command buffer where the 62 * id that needs fixup is located. 63 * @rel_type: Type of relocation. 64 */ 65 struct vmw_resource_relocation { 66 struct list_head head; 67 const struct vmw_resource *res; 68 u32 offset:29; 69 enum vmw_resource_relocation_type rel_type:3; 70 }; 71 72 /** 73 * struct vmw_resource_val_node - Validation info for resources 74 * 75 * @head: List head for the software context's resource list. 76 * @hash: Hash entry for quick resouce to val_node lookup. 77 * @res: Ref-counted pointer to the resource. 78 * @switch_backup: Boolean whether to switch backup buffer on unreserve. 79 * @new_backup: Refcounted pointer to the new backup buffer. 80 * @staged_bindings: If @res is a context, tracks bindings set up during 81 * the command batch. Otherwise NULL. 82 * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll. 83 * @first_usage: Set to true the first time the resource is referenced in 84 * the command stream. 85 * @switching_backup: The command stream provides a new backup buffer for a 86 * resource. 87 * @no_buffer_needed: This means @switching_backup is true on first buffer 88 * reference. So resource reservation does not need to allocate a backup 89 * buffer for the resource. 90 */ 91 struct vmw_resource_val_node { 92 struct list_head head; 93 struct drm_hash_item hash; 94 struct vmw_resource *res; 95 struct vmw_dma_buffer *new_backup; 96 struct vmw_ctx_binding_state *staged_bindings; 97 unsigned long new_backup_offset; 98 u32 first_usage : 1; 99 u32 switching_backup : 1; 100 u32 no_buffer_needed : 1; 101 }; 102 103 /** 104 * struct vmw_cmd_entry - Describe a command for the verifier 105 * 106 * @user_allow: Whether allowed from the execbuf ioctl. 107 * @gb_disable: Whether disabled if guest-backed objects are available. 108 * @gb_enable: Whether enabled iff guest-backed objects are available. 109 */ 110 struct vmw_cmd_entry { 111 int (*func) (struct vmw_private *, struct vmw_sw_context *, 112 SVGA3dCmdHeader *); 113 bool user_allow; 114 bool gb_disable; 115 bool gb_enable; 116 const char *cmd_name; 117 }; 118 119 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable) \ 120 [(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\ 121 (_gb_disable), (_gb_enable), #_cmd} 122 123 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 124 struct vmw_sw_context *sw_context, 125 struct vmw_resource *ctx); 126 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 127 struct vmw_sw_context *sw_context, 128 SVGAMobId *id, 129 struct vmw_dma_buffer **vmw_bo_p); 130 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 131 struct vmw_dma_buffer *vbo, 132 bool validate_as_mob, 133 uint32_t *p_val_node); 134 /** 135 * vmw_ptr_diff - Compute the offset from a to b in bytes 136 * 137 * @a: A starting pointer. 138 * @b: A pointer offset in the same address space. 139 * 140 * Returns: The offset in bytes between the two pointers. 141 */ 142 static size_t vmw_ptr_diff(void *a, void *b) 143 { 144 return (unsigned long) b - (unsigned long) a; 145 } 146 147 /** 148 * vmw_resources_unreserve - unreserve resources previously reserved for 149 * command submission. 150 * 151 * @sw_context: pointer to the software context 152 * @backoff: Whether command submission failed. 153 */ 154 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context, 155 bool backoff) 156 { 157 struct vmw_resource_val_node *val; 158 struct list_head *list = &sw_context->resource_list; 159 160 if (sw_context->dx_query_mob && !backoff) 161 vmw_context_bind_dx_query(sw_context->dx_query_ctx, 162 sw_context->dx_query_mob); 163 164 list_for_each_entry(val, list, head) { 165 struct vmw_resource *res = val->res; 166 bool switch_backup = 167 (backoff) ? false : val->switching_backup; 168 169 /* 170 * Transfer staged context bindings to the 171 * persistent context binding tracker. 172 */ 173 if (unlikely(val->staged_bindings)) { 174 if (!backoff) { 175 vmw_binding_state_commit 176 (vmw_context_binding_state(val->res), 177 val->staged_bindings); 178 } 179 180 if (val->staged_bindings != sw_context->staged_bindings) 181 vmw_binding_state_free(val->staged_bindings); 182 else 183 sw_context->staged_bindings_inuse = false; 184 val->staged_bindings = NULL; 185 } 186 vmw_resource_unreserve(res, switch_backup, val->new_backup, 187 val->new_backup_offset); 188 vmw_dmabuf_unreference(&val->new_backup); 189 } 190 } 191 192 /** 193 * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is 194 * added to the validate list. 195 * 196 * @dev_priv: Pointer to the device private: 197 * @sw_context: The validation context: 198 * @node: The validation node holding this context. 199 */ 200 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv, 201 struct vmw_sw_context *sw_context, 202 struct vmw_resource_val_node *node) 203 { 204 int ret; 205 206 ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res); 207 if (unlikely(ret != 0)) 208 goto out_err; 209 210 if (!sw_context->staged_bindings) { 211 sw_context->staged_bindings = 212 vmw_binding_state_alloc(dev_priv); 213 if (IS_ERR(sw_context->staged_bindings)) { 214 DRM_ERROR("Failed to allocate context binding " 215 "information.\n"); 216 ret = PTR_ERR(sw_context->staged_bindings); 217 sw_context->staged_bindings = NULL; 218 goto out_err; 219 } 220 } 221 222 if (sw_context->staged_bindings_inuse) { 223 node->staged_bindings = vmw_binding_state_alloc(dev_priv); 224 if (IS_ERR(node->staged_bindings)) { 225 DRM_ERROR("Failed to allocate context binding " 226 "information.\n"); 227 ret = PTR_ERR(node->staged_bindings); 228 node->staged_bindings = NULL; 229 goto out_err; 230 } 231 } else { 232 node->staged_bindings = sw_context->staged_bindings; 233 sw_context->staged_bindings_inuse = true; 234 } 235 236 return 0; 237 out_err: 238 return ret; 239 } 240 241 /** 242 * vmw_resource_val_add - Add a resource to the software context's 243 * resource list if it's not already on it. 244 * 245 * @sw_context: Pointer to the software context. 246 * @res: Pointer to the resource. 247 * @p_node On successful return points to a valid pointer to a 248 * struct vmw_resource_val_node, if non-NULL on entry. 249 */ 250 static int vmw_resource_val_add(struct vmw_sw_context *sw_context, 251 struct vmw_resource *res, 252 struct vmw_resource_val_node **p_node) 253 { 254 struct vmw_private *dev_priv = res->dev_priv; 255 struct vmw_resource_val_node *node; 256 struct drm_hash_item *hash; 257 int ret; 258 259 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res, 260 &hash) == 0)) { 261 node = container_of(hash, struct vmw_resource_val_node, hash); 262 node->first_usage = false; 263 if (unlikely(p_node != NULL)) 264 *p_node = node; 265 return 0; 266 } 267 268 node = kzalloc(sizeof(*node), GFP_KERNEL); 269 if (unlikely(!node)) { 270 DRM_ERROR("Failed to allocate a resource validation " 271 "entry.\n"); 272 return -ENOMEM; 273 } 274 275 node->hash.key = (unsigned long) res; 276 ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash); 277 if (unlikely(ret != 0)) { 278 DRM_ERROR("Failed to initialize a resource validation " 279 "entry.\n"); 280 kfree(node); 281 return ret; 282 } 283 node->res = vmw_resource_reference(res); 284 node->first_usage = true; 285 if (unlikely(p_node != NULL)) 286 *p_node = node; 287 288 if (!dev_priv->has_mob) { 289 list_add_tail(&node->head, &sw_context->resource_list); 290 return 0; 291 } 292 293 switch (vmw_res_type(res)) { 294 case vmw_res_context: 295 case vmw_res_dx_context: 296 list_add(&node->head, &sw_context->ctx_resource_list); 297 ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node); 298 break; 299 case vmw_res_cotable: 300 list_add_tail(&node->head, &sw_context->ctx_resource_list); 301 break; 302 default: 303 list_add_tail(&node->head, &sw_context->resource_list); 304 break; 305 } 306 307 return ret; 308 } 309 310 /** 311 * vmw_view_res_val_add - Add a view and the surface it's pointing to 312 * to the validation list 313 * 314 * @sw_context: The software context holding the validation list. 315 * @view: Pointer to the view resource. 316 * 317 * Returns 0 if success, negative error code otherwise. 318 */ 319 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context, 320 struct vmw_resource *view) 321 { 322 int ret; 323 324 /* 325 * First add the resource the view is pointing to, otherwise 326 * it may be swapped out when the view is validated. 327 */ 328 ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL); 329 if (ret) 330 return ret; 331 332 return vmw_resource_val_add(sw_context, view, NULL); 333 } 334 335 /** 336 * vmw_view_id_val_add - Look up a view and add it and the surface it's 337 * pointing to to the validation list. 338 * 339 * @sw_context: The software context holding the validation list. 340 * @view_type: The view type to look up. 341 * @id: view id of the view. 342 * 343 * The view is represented by a view id and the DX context it's created on, 344 * or scheduled for creation on. If there is no DX context set, the function 345 * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure. 346 */ 347 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context, 348 enum vmw_view_type view_type, u32 id) 349 { 350 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 351 struct vmw_resource *view; 352 int ret; 353 354 if (!ctx_node) { 355 DRM_ERROR("DX Context not set.\n"); 356 return -EINVAL; 357 } 358 359 view = vmw_view_lookup(sw_context->man, view_type, id); 360 if (IS_ERR(view)) 361 return PTR_ERR(view); 362 363 ret = vmw_view_res_val_add(sw_context, view); 364 vmw_resource_unreference(&view); 365 366 return ret; 367 } 368 369 /** 370 * vmw_resource_context_res_add - Put resources previously bound to a context on 371 * the validation list 372 * 373 * @dev_priv: Pointer to a device private structure 374 * @sw_context: Pointer to a software context used for this command submission 375 * @ctx: Pointer to the context resource 376 * 377 * This function puts all resources that were previously bound to @ctx on 378 * the resource validation list. This is part of the context state reemission 379 */ 380 static int vmw_resource_context_res_add(struct vmw_private *dev_priv, 381 struct vmw_sw_context *sw_context, 382 struct vmw_resource *ctx) 383 { 384 struct list_head *binding_list; 385 struct vmw_ctx_bindinfo *entry; 386 int ret = 0; 387 struct vmw_resource *res; 388 u32 i; 389 390 /* Add all cotables to the validation list. */ 391 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 392 for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) { 393 res = vmw_context_cotable(ctx, i); 394 if (IS_ERR(res)) 395 continue; 396 397 ret = vmw_resource_val_add(sw_context, res, NULL); 398 vmw_resource_unreference(&res); 399 if (unlikely(ret != 0)) 400 return ret; 401 } 402 } 403 404 405 /* Add all resources bound to the context to the validation list */ 406 mutex_lock(&dev_priv->binding_mutex); 407 binding_list = vmw_context_binding_list(ctx); 408 409 list_for_each_entry(entry, binding_list, ctx_list) { 410 /* entry->res is not refcounted */ 411 res = vmw_resource_reference_unless_doomed(entry->res); 412 if (unlikely(res == NULL)) 413 continue; 414 415 if (vmw_res_type(entry->res) == vmw_res_view) 416 ret = vmw_view_res_val_add(sw_context, entry->res); 417 else 418 ret = vmw_resource_val_add(sw_context, entry->res, 419 NULL); 420 vmw_resource_unreference(&res); 421 if (unlikely(ret != 0)) 422 break; 423 } 424 425 if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) { 426 struct vmw_dma_buffer *dx_query_mob; 427 428 dx_query_mob = vmw_context_get_dx_query_mob(ctx); 429 if (dx_query_mob) 430 ret = vmw_bo_to_validate_list(sw_context, 431 dx_query_mob, 432 true, NULL); 433 } 434 435 mutex_unlock(&dev_priv->binding_mutex); 436 return ret; 437 } 438 439 /** 440 * vmw_resource_relocation_add - Add a relocation to the relocation list 441 * 442 * @list: Pointer to head of relocation list. 443 * @res: The resource. 444 * @offset: Offset into the command buffer currently being parsed where the 445 * id that needs fixup is located. Granularity is one byte. 446 * @rel_type: Relocation type. 447 */ 448 static int vmw_resource_relocation_add(struct list_head *list, 449 const struct vmw_resource *res, 450 unsigned long offset, 451 enum vmw_resource_relocation_type 452 rel_type) 453 { 454 struct vmw_resource_relocation *rel; 455 456 rel = kmalloc(sizeof(*rel), GFP_KERNEL); 457 if (unlikely(!rel)) { 458 DRM_ERROR("Failed to allocate a resource relocation.\n"); 459 return -ENOMEM; 460 } 461 462 rel->res = res; 463 rel->offset = offset; 464 rel->rel_type = rel_type; 465 list_add_tail(&rel->head, list); 466 467 return 0; 468 } 469 470 /** 471 * vmw_resource_relocations_free - Free all relocations on a list 472 * 473 * @list: Pointer to the head of the relocation list. 474 */ 475 static void vmw_resource_relocations_free(struct list_head *list) 476 { 477 struct vmw_resource_relocation *rel, *n; 478 479 list_for_each_entry_safe(rel, n, list, head) { 480 list_del(&rel->head); 481 kfree(rel); 482 } 483 } 484 485 /** 486 * vmw_resource_relocations_apply - Apply all relocations on a list 487 * 488 * @cb: Pointer to the start of the command buffer bein patch. This need 489 * not be the same buffer as the one being parsed when the relocation 490 * list was built, but the contents must be the same modulo the 491 * resource ids. 492 * @list: Pointer to the head of the relocation list. 493 */ 494 static void vmw_resource_relocations_apply(uint32_t *cb, 495 struct list_head *list) 496 { 497 struct vmw_resource_relocation *rel; 498 499 /* Validate the struct vmw_resource_relocation member size */ 500 BUILD_BUG_ON(SVGA_CB_MAX_SIZE >= (1 << 29)); 501 BUILD_BUG_ON(vmw_res_rel_max >= (1 << 3)); 502 503 list_for_each_entry(rel, list, head) { 504 u32 *addr = (u32 *)((unsigned long) cb + rel->offset); 505 switch (rel->rel_type) { 506 case vmw_res_rel_normal: 507 *addr = rel->res->id; 508 break; 509 case vmw_res_rel_nop: 510 *addr = SVGA_3D_CMD_NOP; 511 break; 512 default: 513 if (rel->res->id == -1) 514 *addr = SVGA_3D_CMD_NOP; 515 break; 516 } 517 } 518 } 519 520 static int vmw_cmd_invalid(struct vmw_private *dev_priv, 521 struct vmw_sw_context *sw_context, 522 SVGA3dCmdHeader *header) 523 { 524 return -EINVAL; 525 } 526 527 static int vmw_cmd_ok(struct vmw_private *dev_priv, 528 struct vmw_sw_context *sw_context, 529 SVGA3dCmdHeader *header) 530 { 531 return 0; 532 } 533 534 /** 535 * vmw_bo_to_validate_list - add a bo to a validate list 536 * 537 * @sw_context: The software context used for this command submission batch. 538 * @bo: The buffer object to add. 539 * @validate_as_mob: Validate this buffer as a MOB. 540 * @p_val_node: If non-NULL Will be updated with the validate node number 541 * on return. 542 * 543 * Returns -EINVAL if the limit of number of buffer objects per command 544 * submission is reached. 545 */ 546 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context, 547 struct vmw_dma_buffer *vbo, 548 bool validate_as_mob, 549 uint32_t *p_val_node) 550 { 551 uint32_t val_node; 552 struct vmw_validate_buffer *vval_buf; 553 struct ttm_validate_buffer *val_buf; 554 struct drm_hash_item *hash; 555 int ret; 556 557 if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo, 558 &hash) == 0)) { 559 vval_buf = container_of(hash, struct vmw_validate_buffer, 560 hash); 561 if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) { 562 DRM_ERROR("Inconsistent buffer usage.\n"); 563 return -EINVAL; 564 } 565 val_buf = &vval_buf->base; 566 val_node = vval_buf - sw_context->val_bufs; 567 } else { 568 val_node = sw_context->cur_val_buf; 569 if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) { 570 DRM_ERROR("Max number of DMA buffers per submission " 571 "exceeded.\n"); 572 return -EINVAL; 573 } 574 vval_buf = &sw_context->val_bufs[val_node]; 575 vval_buf->hash.key = (unsigned long) vbo; 576 ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash); 577 if (unlikely(ret != 0)) { 578 DRM_ERROR("Failed to initialize a buffer validation " 579 "entry.\n"); 580 return ret; 581 } 582 ++sw_context->cur_val_buf; 583 val_buf = &vval_buf->base; 584 val_buf->bo = ttm_bo_reference(&vbo->base); 585 val_buf->shared = false; 586 list_add_tail(&val_buf->head, &sw_context->validate_nodes); 587 vval_buf->validate_as_mob = validate_as_mob; 588 } 589 590 if (p_val_node) 591 *p_val_node = val_node; 592 593 return 0; 594 } 595 596 /** 597 * vmw_resources_reserve - Reserve all resources on the sw_context's 598 * resource list. 599 * 600 * @sw_context: Pointer to the software context. 601 * 602 * Note that since vmware's command submission currently is protected by 603 * the cmdbuf mutex, no fancy deadlock avoidance is required for resources, 604 * since only a single thread at once will attempt this. 605 */ 606 static int vmw_resources_reserve(struct vmw_sw_context *sw_context) 607 { 608 struct vmw_resource_val_node *val; 609 int ret = 0; 610 611 list_for_each_entry(val, &sw_context->resource_list, head) { 612 struct vmw_resource *res = val->res; 613 614 ret = vmw_resource_reserve(res, true, val->no_buffer_needed); 615 if (unlikely(ret != 0)) 616 return ret; 617 618 if (res->backup) { 619 struct vmw_dma_buffer *vbo = res->backup; 620 621 ret = vmw_bo_to_validate_list 622 (sw_context, vbo, 623 vmw_resource_needs_backup(res), NULL); 624 625 if (unlikely(ret != 0)) 626 return ret; 627 } 628 } 629 630 if (sw_context->dx_query_mob) { 631 struct vmw_dma_buffer *expected_dx_query_mob; 632 633 expected_dx_query_mob = 634 vmw_context_get_dx_query_mob(sw_context->dx_query_ctx); 635 if (expected_dx_query_mob && 636 expected_dx_query_mob != sw_context->dx_query_mob) { 637 ret = -EINVAL; 638 } 639 } 640 641 return ret; 642 } 643 644 /** 645 * vmw_resources_validate - Validate all resources on the sw_context's 646 * resource list. 647 * 648 * @sw_context: Pointer to the software context. 649 * 650 * Before this function is called, all resource backup buffers must have 651 * been validated. 652 */ 653 static int vmw_resources_validate(struct vmw_sw_context *sw_context) 654 { 655 struct vmw_resource_val_node *val; 656 int ret; 657 658 list_for_each_entry(val, &sw_context->resource_list, head) { 659 struct vmw_resource *res = val->res; 660 struct vmw_dma_buffer *backup = res->backup; 661 662 ret = vmw_resource_validate(res); 663 if (unlikely(ret != 0)) { 664 if (ret != -ERESTARTSYS) 665 DRM_ERROR("Failed to validate resource.\n"); 666 return ret; 667 } 668 669 /* Check if the resource switched backup buffer */ 670 if (backup && res->backup && (backup != res->backup)) { 671 struct vmw_dma_buffer *vbo = res->backup; 672 673 ret = vmw_bo_to_validate_list 674 (sw_context, vbo, 675 vmw_resource_needs_backup(res), NULL); 676 if (ret) { 677 ttm_bo_unreserve(&vbo->base); 678 return ret; 679 } 680 } 681 } 682 return 0; 683 } 684 685 /** 686 * vmw_cmd_res_reloc_add - Add a resource to a software context's 687 * relocation- and validation lists. 688 * 689 * @dev_priv: Pointer to a struct vmw_private identifying the device. 690 * @sw_context: Pointer to the software context. 691 * @id_loc: Pointer to where the id that needs translation is located. 692 * @res: Valid pointer to a struct vmw_resource. 693 * @p_val: If non null, a pointer to the struct vmw_resource_validate_node 694 * used for this resource is returned here. 695 */ 696 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv, 697 struct vmw_sw_context *sw_context, 698 uint32_t *id_loc, 699 struct vmw_resource *res, 700 struct vmw_resource_val_node **p_val) 701 { 702 int ret; 703 struct vmw_resource_val_node *node; 704 705 *p_val = NULL; 706 ret = vmw_resource_relocation_add(&sw_context->res_relocations, 707 res, 708 vmw_ptr_diff(sw_context->buf_start, 709 id_loc), 710 vmw_res_rel_normal); 711 if (unlikely(ret != 0)) 712 return ret; 713 714 ret = vmw_resource_val_add(sw_context, res, &node); 715 if (unlikely(ret != 0)) 716 return ret; 717 718 if (p_val) 719 *p_val = node; 720 721 return 0; 722 } 723 724 725 /** 726 * vmw_cmd_res_check - Check that a resource is present and if so, put it 727 * on the resource validate list unless it's already there. 728 * 729 * @dev_priv: Pointer to a device private structure. 730 * @sw_context: Pointer to the software context. 731 * @res_type: Resource type. 732 * @converter: User-space visisble type specific information. 733 * @id_loc: Pointer to the location in the command buffer currently being 734 * parsed from where the user-space resource id handle is located. 735 * @p_val: Pointer to pointer to resource validalidation node. Populated 736 * on exit. 737 */ 738 static int 739 vmw_cmd_res_check(struct vmw_private *dev_priv, 740 struct vmw_sw_context *sw_context, 741 enum vmw_res_type res_type, 742 const struct vmw_user_resource_conv *converter, 743 uint32_t *id_loc, 744 struct vmw_resource_val_node **p_val) 745 { 746 struct vmw_res_cache_entry *rcache = 747 &sw_context->res_cache[res_type]; 748 struct vmw_resource *res; 749 struct vmw_resource_val_node *node; 750 int ret; 751 752 if (*id_loc == SVGA3D_INVALID_ID) { 753 if (p_val) 754 *p_val = NULL; 755 if (res_type == vmw_res_context) { 756 DRM_ERROR("Illegal context invalid id.\n"); 757 return -EINVAL; 758 } 759 return 0; 760 } 761 762 /* 763 * Fastpath in case of repeated commands referencing the same 764 * resource 765 */ 766 767 if (likely(rcache->valid && *id_loc == rcache->handle)) { 768 const struct vmw_resource *res = rcache->res; 769 770 rcache->node->first_usage = false; 771 if (p_val) 772 *p_val = rcache->node; 773 774 return vmw_resource_relocation_add 775 (&sw_context->res_relocations, res, 776 vmw_ptr_diff(sw_context->buf_start, id_loc), 777 vmw_res_rel_normal); 778 } 779 780 ret = vmw_user_resource_lookup_handle(dev_priv, 781 sw_context->fp->tfile, 782 *id_loc, 783 converter, 784 &res); 785 if (unlikely(ret != 0)) { 786 DRM_ERROR("Could not find or use resource 0x%08x.\n", 787 (unsigned) *id_loc); 788 dump_stack(); 789 return ret; 790 } 791 792 rcache->valid = true; 793 rcache->res = res; 794 rcache->handle = *id_loc; 795 796 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc, 797 res, &node); 798 if (unlikely(ret != 0)) 799 goto out_no_reloc; 800 801 rcache->node = node; 802 if (p_val) 803 *p_val = node; 804 vmw_resource_unreference(&res); 805 return 0; 806 807 out_no_reloc: 808 BUG_ON(sw_context->error_resource != NULL); 809 sw_context->error_resource = res; 810 811 return ret; 812 } 813 814 /** 815 * vmw_rebind_dx_query - Rebind DX query associated with the context 816 * 817 * @ctx_res: context the query belongs to 818 * 819 * This function assumes binding_mutex is held. 820 */ 821 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res) 822 { 823 struct vmw_private *dev_priv = ctx_res->dev_priv; 824 struct vmw_dma_buffer *dx_query_mob; 825 struct { 826 SVGA3dCmdHeader header; 827 SVGA3dCmdDXBindAllQuery body; 828 } *cmd; 829 830 831 dx_query_mob = vmw_context_get_dx_query_mob(ctx_res); 832 833 if (!dx_query_mob || dx_query_mob->dx_query_ctx) 834 return 0; 835 836 cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id); 837 838 if (cmd == NULL) { 839 DRM_ERROR("Failed to rebind queries.\n"); 840 return -ENOMEM; 841 } 842 843 cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY; 844 cmd->header.size = sizeof(cmd->body); 845 cmd->body.cid = ctx_res->id; 846 cmd->body.mobid = dx_query_mob->base.mem.start; 847 vmw_fifo_commit(dev_priv, sizeof(*cmd)); 848 849 vmw_context_bind_dx_query(ctx_res, dx_query_mob); 850 851 return 0; 852 } 853 854 /** 855 * vmw_rebind_contexts - Rebind all resources previously bound to 856 * referenced contexts. 857 * 858 * @sw_context: Pointer to the software context. 859 * 860 * Rebind context binding points that have been scrubbed because of eviction. 861 */ 862 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context) 863 { 864 struct vmw_resource_val_node *val; 865 int ret; 866 867 list_for_each_entry(val, &sw_context->resource_list, head) { 868 if (unlikely(!val->staged_bindings)) 869 break; 870 871 ret = vmw_binding_rebind_all 872 (vmw_context_binding_state(val->res)); 873 if (unlikely(ret != 0)) { 874 if (ret != -ERESTARTSYS) 875 DRM_ERROR("Failed to rebind context.\n"); 876 return ret; 877 } 878 879 ret = vmw_rebind_all_dx_query(val->res); 880 if (ret != 0) 881 return ret; 882 } 883 884 return 0; 885 } 886 887 /** 888 * vmw_view_bindings_add - Add an array of view bindings to a context 889 * binding state tracker. 890 * 891 * @sw_context: The execbuf state used for this command. 892 * @view_type: View type for the bindings. 893 * @binding_type: Binding type for the bindings. 894 * @shader_slot: The shader slot to user for the bindings. 895 * @view_ids: Array of view ids to be bound. 896 * @num_views: Number of view ids in @view_ids. 897 * @first_slot: The binding slot to be used for the first view id in @view_ids. 898 */ 899 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context, 900 enum vmw_view_type view_type, 901 enum vmw_ctx_binding_type binding_type, 902 uint32 shader_slot, 903 uint32 view_ids[], u32 num_views, 904 u32 first_slot) 905 { 906 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 907 struct vmw_cmdbuf_res_manager *man; 908 u32 i; 909 int ret; 910 911 if (!ctx_node) { 912 DRM_ERROR("DX Context not set.\n"); 913 return -EINVAL; 914 } 915 916 man = sw_context->man; 917 for (i = 0; i < num_views; ++i) { 918 struct vmw_ctx_bindinfo_view binding; 919 struct vmw_resource *view = NULL; 920 921 if (view_ids[i] != SVGA3D_INVALID_ID) { 922 view = vmw_view_lookup(man, view_type, view_ids[i]); 923 if (IS_ERR(view)) { 924 DRM_ERROR("View not found.\n"); 925 return PTR_ERR(view); 926 } 927 928 ret = vmw_view_res_val_add(sw_context, view); 929 if (ret) { 930 DRM_ERROR("Could not add view to " 931 "validation list.\n"); 932 vmw_resource_unreference(&view); 933 return ret; 934 } 935 } 936 binding.bi.ctx = ctx_node->res; 937 binding.bi.res = view; 938 binding.bi.bt = binding_type; 939 binding.shader_slot = shader_slot; 940 binding.slot = first_slot + i; 941 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 942 shader_slot, binding.slot); 943 if (view) 944 vmw_resource_unreference(&view); 945 } 946 947 return 0; 948 } 949 950 /** 951 * vmw_cmd_cid_check - Check a command header for valid context information. 952 * 953 * @dev_priv: Pointer to a device private structure. 954 * @sw_context: Pointer to the software context. 955 * @header: A command header with an embedded user-space context handle. 956 * 957 * Convenience function: Call vmw_cmd_res_check with the user-space context 958 * handle embedded in @header. 959 */ 960 static int vmw_cmd_cid_check(struct vmw_private *dev_priv, 961 struct vmw_sw_context *sw_context, 962 SVGA3dCmdHeader *header) 963 { 964 struct vmw_cid_cmd { 965 SVGA3dCmdHeader header; 966 uint32_t cid; 967 } *cmd; 968 969 cmd = container_of(header, struct vmw_cid_cmd, header); 970 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 971 user_context_converter, &cmd->cid, NULL); 972 } 973 974 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv, 975 struct vmw_sw_context *sw_context, 976 SVGA3dCmdHeader *header) 977 { 978 struct vmw_sid_cmd { 979 SVGA3dCmdHeader header; 980 SVGA3dCmdSetRenderTarget body; 981 } *cmd; 982 struct vmw_resource_val_node *ctx_node; 983 struct vmw_resource_val_node *res_node; 984 int ret; 985 986 cmd = container_of(header, struct vmw_sid_cmd, header); 987 988 if (cmd->body.type >= SVGA3D_RT_MAX) { 989 DRM_ERROR("Illegal render target type %u.\n", 990 (unsigned) cmd->body.type); 991 return -EINVAL; 992 } 993 994 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 995 user_context_converter, &cmd->body.cid, 996 &ctx_node); 997 if (unlikely(ret != 0)) 998 return ret; 999 1000 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1001 user_surface_converter, 1002 &cmd->body.target.sid, &res_node); 1003 if (unlikely(ret != 0)) 1004 return ret; 1005 1006 if (dev_priv->has_mob) { 1007 struct vmw_ctx_bindinfo_view binding; 1008 1009 binding.bi.ctx = ctx_node->res; 1010 binding.bi.res = res_node ? res_node->res : NULL; 1011 binding.bi.bt = vmw_ctx_binding_rt; 1012 binding.slot = cmd->body.type; 1013 vmw_binding_add(ctx_node->staged_bindings, 1014 &binding.bi, 0, binding.slot); 1015 } 1016 1017 return 0; 1018 } 1019 1020 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv, 1021 struct vmw_sw_context *sw_context, 1022 SVGA3dCmdHeader *header) 1023 { 1024 struct vmw_sid_cmd { 1025 SVGA3dCmdHeader header; 1026 SVGA3dCmdSurfaceCopy body; 1027 } *cmd; 1028 int ret; 1029 1030 cmd = container_of(header, struct vmw_sid_cmd, header); 1031 1032 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1033 user_surface_converter, 1034 &cmd->body.src.sid, NULL); 1035 if (ret) 1036 return ret; 1037 1038 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1039 user_surface_converter, 1040 &cmd->body.dest.sid, NULL); 1041 } 1042 1043 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv, 1044 struct vmw_sw_context *sw_context, 1045 SVGA3dCmdHeader *header) 1046 { 1047 struct { 1048 SVGA3dCmdHeader header; 1049 SVGA3dCmdDXBufferCopy body; 1050 } *cmd; 1051 int ret; 1052 1053 cmd = container_of(header, typeof(*cmd), header); 1054 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1055 user_surface_converter, 1056 &cmd->body.src, NULL); 1057 if (ret != 0) 1058 return ret; 1059 1060 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1061 user_surface_converter, 1062 &cmd->body.dest, NULL); 1063 } 1064 1065 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv, 1066 struct vmw_sw_context *sw_context, 1067 SVGA3dCmdHeader *header) 1068 { 1069 struct { 1070 SVGA3dCmdHeader header; 1071 SVGA3dCmdDXPredCopyRegion body; 1072 } *cmd; 1073 int ret; 1074 1075 cmd = container_of(header, typeof(*cmd), header); 1076 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1077 user_surface_converter, 1078 &cmd->body.srcSid, NULL); 1079 if (ret != 0) 1080 return ret; 1081 1082 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1083 user_surface_converter, 1084 &cmd->body.dstSid, NULL); 1085 } 1086 1087 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv, 1088 struct vmw_sw_context *sw_context, 1089 SVGA3dCmdHeader *header) 1090 { 1091 struct vmw_sid_cmd { 1092 SVGA3dCmdHeader header; 1093 SVGA3dCmdSurfaceStretchBlt body; 1094 } *cmd; 1095 int ret; 1096 1097 cmd = container_of(header, struct vmw_sid_cmd, header); 1098 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1099 user_surface_converter, 1100 &cmd->body.src.sid, NULL); 1101 if (unlikely(ret != 0)) 1102 return ret; 1103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1104 user_surface_converter, 1105 &cmd->body.dest.sid, NULL); 1106 } 1107 1108 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv, 1109 struct vmw_sw_context *sw_context, 1110 SVGA3dCmdHeader *header) 1111 { 1112 struct vmw_sid_cmd { 1113 SVGA3dCmdHeader header; 1114 SVGA3dCmdBlitSurfaceToScreen body; 1115 } *cmd; 1116 1117 cmd = container_of(header, struct vmw_sid_cmd, header); 1118 1119 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1120 user_surface_converter, 1121 &cmd->body.srcImage.sid, NULL); 1122 } 1123 1124 static int vmw_cmd_present_check(struct vmw_private *dev_priv, 1125 struct vmw_sw_context *sw_context, 1126 SVGA3dCmdHeader *header) 1127 { 1128 struct vmw_sid_cmd { 1129 SVGA3dCmdHeader header; 1130 SVGA3dCmdPresent body; 1131 } *cmd; 1132 1133 1134 cmd = container_of(header, struct vmw_sid_cmd, header); 1135 1136 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1137 user_surface_converter, &cmd->body.sid, 1138 NULL); 1139 } 1140 1141 /** 1142 * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries. 1143 * 1144 * @dev_priv: The device private structure. 1145 * @new_query_bo: The new buffer holding query results. 1146 * @sw_context: The software context used for this command submission. 1147 * 1148 * This function checks whether @new_query_bo is suitable for holding 1149 * query results, and if another buffer currently is pinned for query 1150 * results. If so, the function prepares the state of @sw_context for 1151 * switching pinned buffers after successful submission of the current 1152 * command batch. 1153 */ 1154 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv, 1155 struct vmw_dma_buffer *new_query_bo, 1156 struct vmw_sw_context *sw_context) 1157 { 1158 struct vmw_res_cache_entry *ctx_entry = 1159 &sw_context->res_cache[vmw_res_context]; 1160 int ret; 1161 1162 BUG_ON(!ctx_entry->valid); 1163 sw_context->last_query_ctx = ctx_entry->res; 1164 1165 if (unlikely(new_query_bo != sw_context->cur_query_bo)) { 1166 1167 if (unlikely(new_query_bo->base.num_pages > 4)) { 1168 DRM_ERROR("Query buffer too large.\n"); 1169 return -EINVAL; 1170 } 1171 1172 if (unlikely(sw_context->cur_query_bo != NULL)) { 1173 sw_context->needs_post_query_barrier = true; 1174 ret = vmw_bo_to_validate_list(sw_context, 1175 sw_context->cur_query_bo, 1176 dev_priv->has_mob, NULL); 1177 if (unlikely(ret != 0)) 1178 return ret; 1179 } 1180 sw_context->cur_query_bo = new_query_bo; 1181 1182 ret = vmw_bo_to_validate_list(sw_context, 1183 dev_priv->dummy_query_bo, 1184 dev_priv->has_mob, NULL); 1185 if (unlikely(ret != 0)) 1186 return ret; 1187 1188 } 1189 1190 return 0; 1191 } 1192 1193 1194 /** 1195 * vmw_query_bo_switch_commit - Finalize switching pinned query buffer 1196 * 1197 * @dev_priv: The device private structure. 1198 * @sw_context: The software context used for this command submission batch. 1199 * 1200 * This function will check if we're switching query buffers, and will then, 1201 * issue a dummy occlusion query wait used as a query barrier. When the fence 1202 * object following that query wait has signaled, we are sure that all 1203 * preceding queries have finished, and the old query buffer can be unpinned. 1204 * However, since both the new query buffer and the old one are fenced with 1205 * that fence, we can do an asynchronus unpin now, and be sure that the 1206 * old query buffer won't be moved until the fence has signaled. 1207 * 1208 * As mentioned above, both the new - and old query buffers need to be fenced 1209 * using a sequence emitted *after* calling this function. 1210 */ 1211 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv, 1212 struct vmw_sw_context *sw_context) 1213 { 1214 /* 1215 * The validate list should still hold references to all 1216 * contexts here. 1217 */ 1218 1219 if (sw_context->needs_post_query_barrier) { 1220 struct vmw_res_cache_entry *ctx_entry = 1221 &sw_context->res_cache[vmw_res_context]; 1222 struct vmw_resource *ctx; 1223 int ret; 1224 1225 BUG_ON(!ctx_entry->valid); 1226 ctx = ctx_entry->res; 1227 1228 ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id); 1229 1230 if (unlikely(ret != 0)) 1231 DRM_ERROR("Out of fifo space for dummy query.\n"); 1232 } 1233 1234 if (dev_priv->pinned_bo != sw_context->cur_query_bo) { 1235 if (dev_priv->pinned_bo) { 1236 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 1237 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 1238 } 1239 1240 if (!sw_context->needs_post_query_barrier) { 1241 vmw_bo_pin_reserved(sw_context->cur_query_bo, true); 1242 1243 /* 1244 * We pin also the dummy_query_bo buffer so that we 1245 * don't need to validate it when emitting 1246 * dummy queries in context destroy paths. 1247 */ 1248 1249 if (!dev_priv->dummy_query_bo_pinned) { 1250 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, 1251 true); 1252 dev_priv->dummy_query_bo_pinned = true; 1253 } 1254 1255 BUG_ON(sw_context->last_query_ctx == NULL); 1256 dev_priv->query_cid = sw_context->last_query_ctx->id; 1257 dev_priv->query_cid_valid = true; 1258 dev_priv->pinned_bo = 1259 vmw_dmabuf_reference(sw_context->cur_query_bo); 1260 } 1261 } 1262 } 1263 1264 /** 1265 * vmw_translate_mob_pointer - Prepare to translate a user-space buffer 1266 * handle to a MOB id. 1267 * 1268 * @dev_priv: Pointer to a device private structure. 1269 * @sw_context: The software context used for this command batch validation. 1270 * @id: Pointer to the user-space handle to be translated. 1271 * @vmw_bo_p: Points to a location that, on successful return will carry 1272 * a reference-counted pointer to the DMA buffer identified by the 1273 * user-space handle in @id. 1274 * 1275 * This function saves information needed to translate a user-space buffer 1276 * handle to a MOB id. The translation does not take place immediately, but 1277 * during a call to vmw_apply_relocations(). This function builds a relocation 1278 * list and a list of buffers to validate. The former needs to be freed using 1279 * either vmw_apply_relocations() or vmw_free_relocations(). The latter 1280 * needs to be freed using vmw_clear_validations. 1281 */ 1282 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv, 1283 struct vmw_sw_context *sw_context, 1284 SVGAMobId *id, 1285 struct vmw_dma_buffer **vmw_bo_p) 1286 { 1287 struct vmw_dma_buffer *vmw_bo = NULL; 1288 uint32_t handle = *id; 1289 struct vmw_relocation *reloc; 1290 int ret; 1291 1292 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, 1293 NULL); 1294 if (unlikely(ret != 0)) { 1295 DRM_ERROR("Could not find or use MOB buffer.\n"); 1296 ret = -EINVAL; 1297 goto out_no_reloc; 1298 } 1299 1300 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1301 DRM_ERROR("Max number relocations per submission" 1302 " exceeded\n"); 1303 ret = -EINVAL; 1304 goto out_no_reloc; 1305 } 1306 1307 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1308 reloc->mob_loc = id; 1309 reloc->location = NULL; 1310 1311 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index); 1312 if (unlikely(ret != 0)) 1313 goto out_no_reloc; 1314 1315 *vmw_bo_p = vmw_bo; 1316 return 0; 1317 1318 out_no_reloc: 1319 vmw_dmabuf_unreference(&vmw_bo); 1320 *vmw_bo_p = NULL; 1321 return ret; 1322 } 1323 1324 /** 1325 * vmw_translate_guest_pointer - Prepare to translate a user-space buffer 1326 * handle to a valid SVGAGuestPtr 1327 * 1328 * @dev_priv: Pointer to a device private structure. 1329 * @sw_context: The software context used for this command batch validation. 1330 * @ptr: Pointer to the user-space handle to be translated. 1331 * @vmw_bo_p: Points to a location that, on successful return will carry 1332 * a reference-counted pointer to the DMA buffer identified by the 1333 * user-space handle in @id. 1334 * 1335 * This function saves information needed to translate a user-space buffer 1336 * handle to a valid SVGAGuestPtr. The translation does not take place 1337 * immediately, but during a call to vmw_apply_relocations(). 1338 * This function builds a relocation list and a list of buffers to validate. 1339 * The former needs to be freed using either vmw_apply_relocations() or 1340 * vmw_free_relocations(). The latter needs to be freed using 1341 * vmw_clear_validations. 1342 */ 1343 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv, 1344 struct vmw_sw_context *sw_context, 1345 SVGAGuestPtr *ptr, 1346 struct vmw_dma_buffer **vmw_bo_p) 1347 { 1348 struct vmw_dma_buffer *vmw_bo = NULL; 1349 uint32_t handle = ptr->gmrId; 1350 struct vmw_relocation *reloc; 1351 int ret; 1352 1353 ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo, 1354 NULL); 1355 if (unlikely(ret != 0)) { 1356 DRM_ERROR("Could not find or use GMR region.\n"); 1357 ret = -EINVAL; 1358 goto out_no_reloc; 1359 } 1360 1361 if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) { 1362 DRM_ERROR("Max number relocations per submission" 1363 " exceeded\n"); 1364 ret = -EINVAL; 1365 goto out_no_reloc; 1366 } 1367 1368 reloc = &sw_context->relocs[sw_context->cur_reloc++]; 1369 reloc->location = ptr; 1370 1371 ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index); 1372 if (unlikely(ret != 0)) 1373 goto out_no_reloc; 1374 1375 *vmw_bo_p = vmw_bo; 1376 return 0; 1377 1378 out_no_reloc: 1379 vmw_dmabuf_unreference(&vmw_bo); 1380 *vmw_bo_p = NULL; 1381 return ret; 1382 } 1383 1384 1385 1386 /** 1387 * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command. 1388 * 1389 * @dev_priv: Pointer to a device private struct. 1390 * @sw_context: The software context used for this command submission. 1391 * @header: Pointer to the command header in the command stream. 1392 * 1393 * This function adds the new query into the query COTABLE 1394 */ 1395 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv, 1396 struct vmw_sw_context *sw_context, 1397 SVGA3dCmdHeader *header) 1398 { 1399 struct vmw_dx_define_query_cmd { 1400 SVGA3dCmdHeader header; 1401 SVGA3dCmdDXDefineQuery q; 1402 } *cmd; 1403 1404 int ret; 1405 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 1406 struct vmw_resource *cotable_res; 1407 1408 1409 if (ctx_node == NULL) { 1410 DRM_ERROR("DX Context not set for query.\n"); 1411 return -EINVAL; 1412 } 1413 1414 cmd = container_of(header, struct vmw_dx_define_query_cmd, header); 1415 1416 if (cmd->q.type < SVGA3D_QUERYTYPE_MIN || 1417 cmd->q.type >= SVGA3D_QUERYTYPE_MAX) 1418 return -EINVAL; 1419 1420 cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY); 1421 ret = vmw_cotable_notify(cotable_res, cmd->q.queryId); 1422 vmw_resource_unreference(&cotable_res); 1423 1424 return ret; 1425 } 1426 1427 1428 1429 /** 1430 * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command. 1431 * 1432 * @dev_priv: Pointer to a device private struct. 1433 * @sw_context: The software context used for this command submission. 1434 * @header: Pointer to the command header in the command stream. 1435 * 1436 * The query bind operation will eventually associate the query ID 1437 * with its backing MOB. In this function, we take the user mode 1438 * MOB ID and use vmw_translate_mob_ptr() to translate it to its 1439 * kernel mode equivalent. 1440 */ 1441 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv, 1442 struct vmw_sw_context *sw_context, 1443 SVGA3dCmdHeader *header) 1444 { 1445 struct vmw_dx_bind_query_cmd { 1446 SVGA3dCmdHeader header; 1447 SVGA3dCmdDXBindQuery q; 1448 } *cmd; 1449 1450 struct vmw_dma_buffer *vmw_bo; 1451 int ret; 1452 1453 1454 cmd = container_of(header, struct vmw_dx_bind_query_cmd, header); 1455 1456 /* 1457 * Look up the buffer pointed to by q.mobid, put it on the relocation 1458 * list so its kernel mode MOB ID can be filled in later 1459 */ 1460 ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid, 1461 &vmw_bo); 1462 1463 if (ret != 0) 1464 return ret; 1465 1466 sw_context->dx_query_mob = vmw_bo; 1467 sw_context->dx_query_ctx = sw_context->dx_ctx_node->res; 1468 1469 vmw_dmabuf_unreference(&vmw_bo); 1470 1471 return ret; 1472 } 1473 1474 1475 1476 /** 1477 * vmw_cmd_begin_gb_query - validate a SVGA_3D_CMD_BEGIN_GB_QUERY command. 1478 * 1479 * @dev_priv: Pointer to a device private struct. 1480 * @sw_context: The software context used for this command submission. 1481 * @header: Pointer to the command header in the command stream. 1482 */ 1483 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv, 1484 struct vmw_sw_context *sw_context, 1485 SVGA3dCmdHeader *header) 1486 { 1487 struct vmw_begin_gb_query_cmd { 1488 SVGA3dCmdHeader header; 1489 SVGA3dCmdBeginGBQuery q; 1490 } *cmd; 1491 1492 cmd = container_of(header, struct vmw_begin_gb_query_cmd, 1493 header); 1494 1495 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1496 user_context_converter, &cmd->q.cid, 1497 NULL); 1498 } 1499 1500 /** 1501 * vmw_cmd_begin_query - validate a SVGA_3D_CMD_BEGIN_QUERY command. 1502 * 1503 * @dev_priv: Pointer to a device private struct. 1504 * @sw_context: The software context used for this command submission. 1505 * @header: Pointer to the command header in the command stream. 1506 */ 1507 static int vmw_cmd_begin_query(struct vmw_private *dev_priv, 1508 struct vmw_sw_context *sw_context, 1509 SVGA3dCmdHeader *header) 1510 { 1511 struct vmw_begin_query_cmd { 1512 SVGA3dCmdHeader header; 1513 SVGA3dCmdBeginQuery q; 1514 } *cmd; 1515 1516 cmd = container_of(header, struct vmw_begin_query_cmd, 1517 header); 1518 1519 if (unlikely(dev_priv->has_mob)) { 1520 struct { 1521 SVGA3dCmdHeader header; 1522 SVGA3dCmdBeginGBQuery q; 1523 } gb_cmd; 1524 1525 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1526 1527 gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY; 1528 gb_cmd.header.size = cmd->header.size; 1529 gb_cmd.q.cid = cmd->q.cid; 1530 gb_cmd.q.type = cmd->q.type; 1531 1532 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1533 return vmw_cmd_begin_gb_query(dev_priv, sw_context, header); 1534 } 1535 1536 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1537 user_context_converter, &cmd->q.cid, 1538 NULL); 1539 } 1540 1541 /** 1542 * vmw_cmd_end_gb_query - validate a SVGA_3D_CMD_END_GB_QUERY command. 1543 * 1544 * @dev_priv: Pointer to a device private struct. 1545 * @sw_context: The software context used for this command submission. 1546 * @header: Pointer to the command header in the command stream. 1547 */ 1548 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv, 1549 struct vmw_sw_context *sw_context, 1550 SVGA3dCmdHeader *header) 1551 { 1552 struct vmw_dma_buffer *vmw_bo; 1553 struct vmw_query_cmd { 1554 SVGA3dCmdHeader header; 1555 SVGA3dCmdEndGBQuery q; 1556 } *cmd; 1557 int ret; 1558 1559 cmd = container_of(header, struct vmw_query_cmd, header); 1560 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1561 if (unlikely(ret != 0)) 1562 return ret; 1563 1564 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1565 &cmd->q.mobid, 1566 &vmw_bo); 1567 if (unlikely(ret != 0)) 1568 return ret; 1569 1570 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1571 1572 vmw_dmabuf_unreference(&vmw_bo); 1573 return ret; 1574 } 1575 1576 /** 1577 * vmw_cmd_end_query - validate a SVGA_3D_CMD_END_QUERY command. 1578 * 1579 * @dev_priv: Pointer to a device private struct. 1580 * @sw_context: The software context used for this command submission. 1581 * @header: Pointer to the command header in the command stream. 1582 */ 1583 static int vmw_cmd_end_query(struct vmw_private *dev_priv, 1584 struct vmw_sw_context *sw_context, 1585 SVGA3dCmdHeader *header) 1586 { 1587 struct vmw_dma_buffer *vmw_bo; 1588 struct vmw_query_cmd { 1589 SVGA3dCmdHeader header; 1590 SVGA3dCmdEndQuery q; 1591 } *cmd; 1592 int ret; 1593 1594 cmd = container_of(header, struct vmw_query_cmd, header); 1595 if (dev_priv->has_mob) { 1596 struct { 1597 SVGA3dCmdHeader header; 1598 SVGA3dCmdEndGBQuery q; 1599 } gb_cmd; 1600 1601 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1602 1603 gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY; 1604 gb_cmd.header.size = cmd->header.size; 1605 gb_cmd.q.cid = cmd->q.cid; 1606 gb_cmd.q.type = cmd->q.type; 1607 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1608 gb_cmd.q.offset = cmd->q.guestResult.offset; 1609 1610 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1611 return vmw_cmd_end_gb_query(dev_priv, sw_context, header); 1612 } 1613 1614 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1615 if (unlikely(ret != 0)) 1616 return ret; 1617 1618 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1619 &cmd->q.guestResult, 1620 &vmw_bo); 1621 if (unlikely(ret != 0)) 1622 return ret; 1623 1624 ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context); 1625 1626 vmw_dmabuf_unreference(&vmw_bo); 1627 return ret; 1628 } 1629 1630 /** 1631 * vmw_cmd_wait_gb_query - validate a SVGA_3D_CMD_WAIT_GB_QUERY command. 1632 * 1633 * @dev_priv: Pointer to a device private struct. 1634 * @sw_context: The software context used for this command submission. 1635 * @header: Pointer to the command header in the command stream. 1636 */ 1637 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv, 1638 struct vmw_sw_context *sw_context, 1639 SVGA3dCmdHeader *header) 1640 { 1641 struct vmw_dma_buffer *vmw_bo; 1642 struct vmw_query_cmd { 1643 SVGA3dCmdHeader header; 1644 SVGA3dCmdWaitForGBQuery q; 1645 } *cmd; 1646 int ret; 1647 1648 cmd = container_of(header, struct vmw_query_cmd, header); 1649 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1650 if (unlikely(ret != 0)) 1651 return ret; 1652 1653 ret = vmw_translate_mob_ptr(dev_priv, sw_context, 1654 &cmd->q.mobid, 1655 &vmw_bo); 1656 if (unlikely(ret != 0)) 1657 return ret; 1658 1659 vmw_dmabuf_unreference(&vmw_bo); 1660 return 0; 1661 } 1662 1663 /** 1664 * vmw_cmd_wait_query - validate a SVGA_3D_CMD_WAIT_QUERY command. 1665 * 1666 * @dev_priv: Pointer to a device private struct. 1667 * @sw_context: The software context used for this command submission. 1668 * @header: Pointer to the command header in the command stream. 1669 */ 1670 static int vmw_cmd_wait_query(struct vmw_private *dev_priv, 1671 struct vmw_sw_context *sw_context, 1672 SVGA3dCmdHeader *header) 1673 { 1674 struct vmw_dma_buffer *vmw_bo; 1675 struct vmw_query_cmd { 1676 SVGA3dCmdHeader header; 1677 SVGA3dCmdWaitForQuery q; 1678 } *cmd; 1679 int ret; 1680 1681 cmd = container_of(header, struct vmw_query_cmd, header); 1682 if (dev_priv->has_mob) { 1683 struct { 1684 SVGA3dCmdHeader header; 1685 SVGA3dCmdWaitForGBQuery q; 1686 } gb_cmd; 1687 1688 BUG_ON(sizeof(gb_cmd) != sizeof(*cmd)); 1689 1690 gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY; 1691 gb_cmd.header.size = cmd->header.size; 1692 gb_cmd.q.cid = cmd->q.cid; 1693 gb_cmd.q.type = cmd->q.type; 1694 gb_cmd.q.mobid = cmd->q.guestResult.gmrId; 1695 gb_cmd.q.offset = cmd->q.guestResult.offset; 1696 1697 memcpy(cmd, &gb_cmd, sizeof(*cmd)); 1698 return vmw_cmd_wait_gb_query(dev_priv, sw_context, header); 1699 } 1700 1701 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1702 if (unlikely(ret != 0)) 1703 return ret; 1704 1705 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1706 &cmd->q.guestResult, 1707 &vmw_bo); 1708 if (unlikely(ret != 0)) 1709 return ret; 1710 1711 vmw_dmabuf_unreference(&vmw_bo); 1712 return 0; 1713 } 1714 1715 static int vmw_cmd_dma(struct vmw_private *dev_priv, 1716 struct vmw_sw_context *sw_context, 1717 SVGA3dCmdHeader *header) 1718 { 1719 struct vmw_dma_buffer *vmw_bo = NULL; 1720 struct vmw_surface *srf = NULL; 1721 struct vmw_dma_cmd { 1722 SVGA3dCmdHeader header; 1723 SVGA3dCmdSurfaceDMA dma; 1724 } *cmd; 1725 int ret; 1726 SVGA3dCmdSurfaceDMASuffix *suffix; 1727 uint32_t bo_size; 1728 1729 cmd = container_of(header, struct vmw_dma_cmd, header); 1730 suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma + 1731 header->size - sizeof(*suffix)); 1732 1733 /* Make sure device and verifier stays in sync. */ 1734 if (unlikely(suffix->suffixSize != sizeof(*suffix))) { 1735 DRM_ERROR("Invalid DMA suffix size.\n"); 1736 return -EINVAL; 1737 } 1738 1739 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1740 &cmd->dma.guest.ptr, 1741 &vmw_bo); 1742 if (unlikely(ret != 0)) 1743 return ret; 1744 1745 /* Make sure DMA doesn't cross BO boundaries. */ 1746 bo_size = vmw_bo->base.num_pages * PAGE_SIZE; 1747 if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) { 1748 DRM_ERROR("Invalid DMA offset.\n"); 1749 return -EINVAL; 1750 } 1751 1752 bo_size -= cmd->dma.guest.ptr.offset; 1753 if (unlikely(suffix->maximumOffset > bo_size)) 1754 suffix->maximumOffset = bo_size; 1755 1756 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1757 user_surface_converter, &cmd->dma.host.sid, 1758 NULL); 1759 if (unlikely(ret != 0)) { 1760 if (unlikely(ret != -ERESTARTSYS)) 1761 DRM_ERROR("could not find surface for DMA.\n"); 1762 goto out_no_surface; 1763 } 1764 1765 srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res); 1766 1767 vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base, 1768 header); 1769 1770 out_no_surface: 1771 vmw_dmabuf_unreference(&vmw_bo); 1772 return ret; 1773 } 1774 1775 static int vmw_cmd_draw(struct vmw_private *dev_priv, 1776 struct vmw_sw_context *sw_context, 1777 SVGA3dCmdHeader *header) 1778 { 1779 struct vmw_draw_cmd { 1780 SVGA3dCmdHeader header; 1781 SVGA3dCmdDrawPrimitives body; 1782 } *cmd; 1783 SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)( 1784 (unsigned long)header + sizeof(*cmd)); 1785 SVGA3dPrimitiveRange *range; 1786 uint32_t i; 1787 uint32_t maxnum; 1788 int ret; 1789 1790 ret = vmw_cmd_cid_check(dev_priv, sw_context, header); 1791 if (unlikely(ret != 0)) 1792 return ret; 1793 1794 cmd = container_of(header, struct vmw_draw_cmd, header); 1795 maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl); 1796 1797 if (unlikely(cmd->body.numVertexDecls > maxnum)) { 1798 DRM_ERROR("Illegal number of vertex declarations.\n"); 1799 return -EINVAL; 1800 } 1801 1802 for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) { 1803 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1804 user_surface_converter, 1805 &decl->array.surfaceId, NULL); 1806 if (unlikely(ret != 0)) 1807 return ret; 1808 } 1809 1810 maxnum = (header->size - sizeof(cmd->body) - 1811 cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range); 1812 if (unlikely(cmd->body.numRanges > maxnum)) { 1813 DRM_ERROR("Illegal number of index ranges.\n"); 1814 return -EINVAL; 1815 } 1816 1817 range = (SVGA3dPrimitiveRange *) decl; 1818 for (i = 0; i < cmd->body.numRanges; ++i, ++range) { 1819 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1820 user_surface_converter, 1821 &range->indexArray.surfaceId, NULL); 1822 if (unlikely(ret != 0)) 1823 return ret; 1824 } 1825 return 0; 1826 } 1827 1828 1829 static int vmw_cmd_tex_state(struct vmw_private *dev_priv, 1830 struct vmw_sw_context *sw_context, 1831 SVGA3dCmdHeader *header) 1832 { 1833 struct vmw_tex_state_cmd { 1834 SVGA3dCmdHeader header; 1835 SVGA3dCmdSetTextureState state; 1836 } *cmd; 1837 1838 SVGA3dTextureState *last_state = (SVGA3dTextureState *) 1839 ((unsigned long) header + header->size + sizeof(header)); 1840 SVGA3dTextureState *cur_state = (SVGA3dTextureState *) 1841 ((unsigned long) header + sizeof(struct vmw_tex_state_cmd)); 1842 struct vmw_resource_val_node *ctx_node; 1843 struct vmw_resource_val_node *res_node; 1844 int ret; 1845 1846 cmd = container_of(header, struct vmw_tex_state_cmd, 1847 header); 1848 1849 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 1850 user_context_converter, &cmd->state.cid, 1851 &ctx_node); 1852 if (unlikely(ret != 0)) 1853 return ret; 1854 1855 for (; cur_state < last_state; ++cur_state) { 1856 if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE)) 1857 continue; 1858 1859 if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) { 1860 DRM_ERROR("Illegal texture/sampler unit %u.\n", 1861 (unsigned) cur_state->stage); 1862 return -EINVAL; 1863 } 1864 1865 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 1866 user_surface_converter, 1867 &cur_state->value, &res_node); 1868 if (unlikely(ret != 0)) 1869 return ret; 1870 1871 if (dev_priv->has_mob) { 1872 struct vmw_ctx_bindinfo_tex binding; 1873 1874 binding.bi.ctx = ctx_node->res; 1875 binding.bi.res = res_node ? res_node->res : NULL; 1876 binding.bi.bt = vmw_ctx_binding_tex; 1877 binding.texture_stage = cur_state->stage; 1878 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 1879 0, binding.texture_stage); 1880 } 1881 } 1882 1883 return 0; 1884 } 1885 1886 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv, 1887 struct vmw_sw_context *sw_context, 1888 void *buf) 1889 { 1890 struct vmw_dma_buffer *vmw_bo; 1891 int ret; 1892 1893 struct { 1894 uint32_t header; 1895 SVGAFifoCmdDefineGMRFB body; 1896 } *cmd = buf; 1897 1898 ret = vmw_translate_guest_ptr(dev_priv, sw_context, 1899 &cmd->body.ptr, 1900 &vmw_bo); 1901 if (unlikely(ret != 0)) 1902 return ret; 1903 1904 vmw_dmabuf_unreference(&vmw_bo); 1905 1906 return ret; 1907 } 1908 1909 1910 /** 1911 * vmw_cmd_res_switch_backup - Utility function to handle backup buffer 1912 * switching 1913 * 1914 * @dev_priv: Pointer to a device private struct. 1915 * @sw_context: The software context being used for this batch. 1916 * @val_node: The validation node representing the resource. 1917 * @buf_id: Pointer to the user-space backup buffer handle in the command 1918 * stream. 1919 * @backup_offset: Offset of backup into MOB. 1920 * 1921 * This function prepares for registering a switch of backup buffers 1922 * in the resource metadata just prior to unreserving. It's basically a wrapper 1923 * around vmw_cmd_res_switch_backup with a different interface. 1924 */ 1925 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv, 1926 struct vmw_sw_context *sw_context, 1927 struct vmw_resource_val_node *val_node, 1928 uint32_t *buf_id, 1929 unsigned long backup_offset) 1930 { 1931 struct vmw_dma_buffer *dma_buf; 1932 int ret; 1933 1934 ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf); 1935 if (ret) 1936 return ret; 1937 1938 val_node->switching_backup = true; 1939 if (val_node->first_usage) 1940 val_node->no_buffer_needed = true; 1941 1942 vmw_dmabuf_unreference(&val_node->new_backup); 1943 val_node->new_backup = dma_buf; 1944 val_node->new_backup_offset = backup_offset; 1945 1946 return 0; 1947 } 1948 1949 1950 /** 1951 * vmw_cmd_switch_backup - Utility function to handle backup buffer switching 1952 * 1953 * @dev_priv: Pointer to a device private struct. 1954 * @sw_context: The software context being used for this batch. 1955 * @res_type: The resource type. 1956 * @converter: Information about user-space binding for this resource type. 1957 * @res_id: Pointer to the user-space resource handle in the command stream. 1958 * @buf_id: Pointer to the user-space backup buffer handle in the command 1959 * stream. 1960 * @backup_offset: Offset of backup into MOB. 1961 * 1962 * This function prepares for registering a switch of backup buffers 1963 * in the resource metadata just prior to unreserving. It's basically a wrapper 1964 * around vmw_cmd_res_switch_backup with a different interface. 1965 */ 1966 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv, 1967 struct vmw_sw_context *sw_context, 1968 enum vmw_res_type res_type, 1969 const struct vmw_user_resource_conv 1970 *converter, 1971 uint32_t *res_id, 1972 uint32_t *buf_id, 1973 unsigned long backup_offset) 1974 { 1975 struct vmw_resource_val_node *val_node; 1976 int ret; 1977 1978 ret = vmw_cmd_res_check(dev_priv, sw_context, res_type, 1979 converter, res_id, &val_node); 1980 if (ret) 1981 return ret; 1982 1983 return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node, 1984 buf_id, backup_offset); 1985 } 1986 1987 /** 1988 * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE 1989 * command 1990 * 1991 * @dev_priv: Pointer to a device private struct. 1992 * @sw_context: The software context being used for this batch. 1993 * @header: Pointer to the command header in the command stream. 1994 */ 1995 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv, 1996 struct vmw_sw_context *sw_context, 1997 SVGA3dCmdHeader *header) 1998 { 1999 struct vmw_bind_gb_surface_cmd { 2000 SVGA3dCmdHeader header; 2001 SVGA3dCmdBindGBSurface body; 2002 } *cmd; 2003 2004 cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header); 2005 2006 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface, 2007 user_surface_converter, 2008 &cmd->body.sid, &cmd->body.mobid, 2009 0); 2010 } 2011 2012 /** 2013 * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE 2014 * command 2015 * 2016 * @dev_priv: Pointer to a device private struct. 2017 * @sw_context: The software context being used for this batch. 2018 * @header: Pointer to the command header in the command stream. 2019 */ 2020 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv, 2021 struct vmw_sw_context *sw_context, 2022 SVGA3dCmdHeader *header) 2023 { 2024 struct vmw_gb_surface_cmd { 2025 SVGA3dCmdHeader header; 2026 SVGA3dCmdUpdateGBImage body; 2027 } *cmd; 2028 2029 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2030 2031 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2032 user_surface_converter, 2033 &cmd->body.image.sid, NULL); 2034 } 2035 2036 /** 2037 * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE 2038 * command 2039 * 2040 * @dev_priv: Pointer to a device private struct. 2041 * @sw_context: The software context being used for this batch. 2042 * @header: Pointer to the command header in the command stream. 2043 */ 2044 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv, 2045 struct vmw_sw_context *sw_context, 2046 SVGA3dCmdHeader *header) 2047 { 2048 struct vmw_gb_surface_cmd { 2049 SVGA3dCmdHeader header; 2050 SVGA3dCmdUpdateGBSurface body; 2051 } *cmd; 2052 2053 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2054 2055 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2056 user_surface_converter, 2057 &cmd->body.sid, NULL); 2058 } 2059 2060 /** 2061 * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE 2062 * command 2063 * 2064 * @dev_priv: Pointer to a device private struct. 2065 * @sw_context: The software context being used for this batch. 2066 * @header: Pointer to the command header in the command stream. 2067 */ 2068 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv, 2069 struct vmw_sw_context *sw_context, 2070 SVGA3dCmdHeader *header) 2071 { 2072 struct vmw_gb_surface_cmd { 2073 SVGA3dCmdHeader header; 2074 SVGA3dCmdReadbackGBImage body; 2075 } *cmd; 2076 2077 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2078 2079 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2080 user_surface_converter, 2081 &cmd->body.image.sid, NULL); 2082 } 2083 2084 /** 2085 * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE 2086 * command 2087 * 2088 * @dev_priv: Pointer to a device private struct. 2089 * @sw_context: The software context being used for this batch. 2090 * @header: Pointer to the command header in the command stream. 2091 */ 2092 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv, 2093 struct vmw_sw_context *sw_context, 2094 SVGA3dCmdHeader *header) 2095 { 2096 struct vmw_gb_surface_cmd { 2097 SVGA3dCmdHeader header; 2098 SVGA3dCmdReadbackGBSurface body; 2099 } *cmd; 2100 2101 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2102 2103 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2104 user_surface_converter, 2105 &cmd->body.sid, NULL); 2106 } 2107 2108 /** 2109 * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE 2110 * command 2111 * 2112 * @dev_priv: Pointer to a device private struct. 2113 * @sw_context: The software context being used for this batch. 2114 * @header: Pointer to the command header in the command stream. 2115 */ 2116 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv, 2117 struct vmw_sw_context *sw_context, 2118 SVGA3dCmdHeader *header) 2119 { 2120 struct vmw_gb_surface_cmd { 2121 SVGA3dCmdHeader header; 2122 SVGA3dCmdInvalidateGBImage body; 2123 } *cmd; 2124 2125 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2126 2127 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2128 user_surface_converter, 2129 &cmd->body.image.sid, NULL); 2130 } 2131 2132 /** 2133 * vmw_cmd_invalidate_gb_surface - Validate an 2134 * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command 2135 * 2136 * @dev_priv: Pointer to a device private struct. 2137 * @sw_context: The software context being used for this batch. 2138 * @header: Pointer to the command header in the command stream. 2139 */ 2140 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv, 2141 struct vmw_sw_context *sw_context, 2142 SVGA3dCmdHeader *header) 2143 { 2144 struct vmw_gb_surface_cmd { 2145 SVGA3dCmdHeader header; 2146 SVGA3dCmdInvalidateGBSurface body; 2147 } *cmd; 2148 2149 cmd = container_of(header, struct vmw_gb_surface_cmd, header); 2150 2151 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2152 user_surface_converter, 2153 &cmd->body.sid, NULL); 2154 } 2155 2156 2157 /** 2158 * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE 2159 * command 2160 * 2161 * @dev_priv: Pointer to a device private struct. 2162 * @sw_context: The software context being used for this batch. 2163 * @header: Pointer to the command header in the command stream. 2164 */ 2165 static int vmw_cmd_shader_define(struct vmw_private *dev_priv, 2166 struct vmw_sw_context *sw_context, 2167 SVGA3dCmdHeader *header) 2168 { 2169 struct vmw_shader_define_cmd { 2170 SVGA3dCmdHeader header; 2171 SVGA3dCmdDefineShader body; 2172 } *cmd; 2173 int ret; 2174 size_t size; 2175 struct vmw_resource_val_node *val; 2176 2177 cmd = container_of(header, struct vmw_shader_define_cmd, 2178 header); 2179 2180 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2181 user_context_converter, &cmd->body.cid, 2182 &val); 2183 if (unlikely(ret != 0)) 2184 return ret; 2185 2186 if (unlikely(!dev_priv->has_mob)) 2187 return 0; 2188 2189 size = cmd->header.size - sizeof(cmd->body); 2190 ret = vmw_compat_shader_add(dev_priv, 2191 vmw_context_res_man(val->res), 2192 cmd->body.shid, cmd + 1, 2193 cmd->body.type, size, 2194 &sw_context->staged_cmd_res); 2195 if (unlikely(ret != 0)) 2196 return ret; 2197 2198 return vmw_resource_relocation_add(&sw_context->res_relocations, 2199 NULL, 2200 vmw_ptr_diff(sw_context->buf_start, 2201 &cmd->header.id), 2202 vmw_res_rel_nop); 2203 } 2204 2205 /** 2206 * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY 2207 * command 2208 * 2209 * @dev_priv: Pointer to a device private struct. 2210 * @sw_context: The software context being used for this batch. 2211 * @header: Pointer to the command header in the command stream. 2212 */ 2213 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv, 2214 struct vmw_sw_context *sw_context, 2215 SVGA3dCmdHeader *header) 2216 { 2217 struct vmw_shader_destroy_cmd { 2218 SVGA3dCmdHeader header; 2219 SVGA3dCmdDestroyShader body; 2220 } *cmd; 2221 int ret; 2222 struct vmw_resource_val_node *val; 2223 2224 cmd = container_of(header, struct vmw_shader_destroy_cmd, 2225 header); 2226 2227 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2228 user_context_converter, &cmd->body.cid, 2229 &val); 2230 if (unlikely(ret != 0)) 2231 return ret; 2232 2233 if (unlikely(!dev_priv->has_mob)) 2234 return 0; 2235 2236 ret = vmw_shader_remove(vmw_context_res_man(val->res), 2237 cmd->body.shid, 2238 cmd->body.type, 2239 &sw_context->staged_cmd_res); 2240 if (unlikely(ret != 0)) 2241 return ret; 2242 2243 return vmw_resource_relocation_add(&sw_context->res_relocations, 2244 NULL, 2245 vmw_ptr_diff(sw_context->buf_start, 2246 &cmd->header.id), 2247 vmw_res_rel_nop); 2248 } 2249 2250 /** 2251 * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER 2252 * command 2253 * 2254 * @dev_priv: Pointer to a device private struct. 2255 * @sw_context: The software context being used for this batch. 2256 * @header: Pointer to the command header in the command stream. 2257 */ 2258 static int vmw_cmd_set_shader(struct vmw_private *dev_priv, 2259 struct vmw_sw_context *sw_context, 2260 SVGA3dCmdHeader *header) 2261 { 2262 struct vmw_set_shader_cmd { 2263 SVGA3dCmdHeader header; 2264 SVGA3dCmdSetShader body; 2265 } *cmd; 2266 struct vmw_resource_val_node *ctx_node, *res_node = NULL; 2267 struct vmw_ctx_bindinfo_shader binding; 2268 struct vmw_resource *res = NULL; 2269 int ret; 2270 2271 cmd = container_of(header, struct vmw_set_shader_cmd, 2272 header); 2273 2274 if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) { 2275 DRM_ERROR("Illegal shader type %u.\n", 2276 (unsigned) cmd->body.type); 2277 return -EINVAL; 2278 } 2279 2280 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2281 user_context_converter, &cmd->body.cid, 2282 &ctx_node); 2283 if (unlikely(ret != 0)) 2284 return ret; 2285 2286 if (!dev_priv->has_mob) 2287 return 0; 2288 2289 if (cmd->body.shid != SVGA3D_INVALID_ID) { 2290 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 2291 cmd->body.shid, 2292 cmd->body.type); 2293 2294 if (!IS_ERR(res)) { 2295 ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, 2296 &cmd->body.shid, res, 2297 &res_node); 2298 vmw_resource_unreference(&res); 2299 if (unlikely(ret != 0)) 2300 return ret; 2301 } 2302 } 2303 2304 if (!res_node) { 2305 ret = vmw_cmd_res_check(dev_priv, sw_context, 2306 vmw_res_shader, 2307 user_shader_converter, 2308 &cmd->body.shid, &res_node); 2309 if (unlikely(ret != 0)) 2310 return ret; 2311 } 2312 2313 binding.bi.ctx = ctx_node->res; 2314 binding.bi.res = res_node ? res_node->res : NULL; 2315 binding.bi.bt = vmw_ctx_binding_shader; 2316 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2317 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2318 binding.shader_slot, 0); 2319 return 0; 2320 } 2321 2322 /** 2323 * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST 2324 * command 2325 * 2326 * @dev_priv: Pointer to a device private struct. 2327 * @sw_context: The software context being used for this batch. 2328 * @header: Pointer to the command header in the command stream. 2329 */ 2330 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv, 2331 struct vmw_sw_context *sw_context, 2332 SVGA3dCmdHeader *header) 2333 { 2334 struct vmw_set_shader_const_cmd { 2335 SVGA3dCmdHeader header; 2336 SVGA3dCmdSetShaderConst body; 2337 } *cmd; 2338 int ret; 2339 2340 cmd = container_of(header, struct vmw_set_shader_const_cmd, 2341 header); 2342 2343 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 2344 user_context_converter, &cmd->body.cid, 2345 NULL); 2346 if (unlikely(ret != 0)) 2347 return ret; 2348 2349 if (dev_priv->has_mob) 2350 header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE; 2351 2352 return 0; 2353 } 2354 2355 /** 2356 * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER 2357 * command 2358 * 2359 * @dev_priv: Pointer to a device private struct. 2360 * @sw_context: The software context being used for this batch. 2361 * @header: Pointer to the command header in the command stream. 2362 */ 2363 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv, 2364 struct vmw_sw_context *sw_context, 2365 SVGA3dCmdHeader *header) 2366 { 2367 struct vmw_bind_gb_shader_cmd { 2368 SVGA3dCmdHeader header; 2369 SVGA3dCmdBindGBShader body; 2370 } *cmd; 2371 2372 cmd = container_of(header, struct vmw_bind_gb_shader_cmd, 2373 header); 2374 2375 return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader, 2376 user_shader_converter, 2377 &cmd->body.shid, &cmd->body.mobid, 2378 cmd->body.offsetInBytes); 2379 } 2380 2381 /** 2382 * vmw_cmd_dx_set_single_constant_buffer - Validate an 2383 * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command. 2384 * 2385 * @dev_priv: Pointer to a device private struct. 2386 * @sw_context: The software context being used for this batch. 2387 * @header: Pointer to the command header in the command stream. 2388 */ 2389 static int 2390 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv, 2391 struct vmw_sw_context *sw_context, 2392 SVGA3dCmdHeader *header) 2393 { 2394 struct { 2395 SVGA3dCmdHeader header; 2396 SVGA3dCmdDXSetSingleConstantBuffer body; 2397 } *cmd; 2398 struct vmw_resource_val_node *res_node = NULL; 2399 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2400 struct vmw_ctx_bindinfo_cb binding; 2401 int ret; 2402 2403 if (unlikely(ctx_node == NULL)) { 2404 DRM_ERROR("DX Context not set.\n"); 2405 return -EINVAL; 2406 } 2407 2408 cmd = container_of(header, typeof(*cmd), header); 2409 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2410 user_surface_converter, 2411 &cmd->body.sid, &res_node); 2412 if (unlikely(ret != 0)) 2413 return ret; 2414 2415 binding.bi.ctx = ctx_node->res; 2416 binding.bi.res = res_node ? res_node->res : NULL; 2417 binding.bi.bt = vmw_ctx_binding_cb; 2418 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2419 binding.offset = cmd->body.offsetInBytes; 2420 binding.size = cmd->body.sizeInBytes; 2421 binding.slot = cmd->body.slot; 2422 2423 if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 || 2424 binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) { 2425 DRM_ERROR("Illegal const buffer shader %u slot %u.\n", 2426 (unsigned) cmd->body.type, 2427 (unsigned) binding.slot); 2428 return -EINVAL; 2429 } 2430 2431 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2432 binding.shader_slot, binding.slot); 2433 2434 return 0; 2435 } 2436 2437 /** 2438 * vmw_cmd_dx_set_shader_res - Validate an 2439 * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command 2440 * 2441 * @dev_priv: Pointer to a device private struct. 2442 * @sw_context: The software context being used for this batch. 2443 * @header: Pointer to the command header in the command stream. 2444 */ 2445 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv, 2446 struct vmw_sw_context *sw_context, 2447 SVGA3dCmdHeader *header) 2448 { 2449 struct { 2450 SVGA3dCmdHeader header; 2451 SVGA3dCmdDXSetShaderResources body; 2452 } *cmd = container_of(header, typeof(*cmd), header); 2453 u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) / 2454 sizeof(SVGA3dShaderResourceViewId); 2455 2456 if ((u64) cmd->body.startView + (u64) num_sr_view > 2457 (u64) SVGA3D_DX_MAX_SRVIEWS || 2458 cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2459 DRM_ERROR("Invalid shader binding.\n"); 2460 return -EINVAL; 2461 } 2462 2463 return vmw_view_bindings_add(sw_context, vmw_view_sr, 2464 vmw_ctx_binding_sr, 2465 cmd->body.type - SVGA3D_SHADERTYPE_MIN, 2466 (void *) &cmd[1], num_sr_view, 2467 cmd->body.startView); 2468 } 2469 2470 /** 2471 * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER 2472 * command 2473 * 2474 * @dev_priv: Pointer to a device private struct. 2475 * @sw_context: The software context being used for this batch. 2476 * @header: Pointer to the command header in the command stream. 2477 */ 2478 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv, 2479 struct vmw_sw_context *sw_context, 2480 SVGA3dCmdHeader *header) 2481 { 2482 struct { 2483 SVGA3dCmdHeader header; 2484 SVGA3dCmdDXSetShader body; 2485 } *cmd; 2486 struct vmw_resource *res = NULL; 2487 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2488 struct vmw_ctx_bindinfo_shader binding; 2489 int ret = 0; 2490 2491 if (unlikely(ctx_node == NULL)) { 2492 DRM_ERROR("DX Context not set.\n"); 2493 return -EINVAL; 2494 } 2495 2496 cmd = container_of(header, typeof(*cmd), header); 2497 2498 if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) { 2499 DRM_ERROR("Illegal shader type %u.\n", 2500 (unsigned) cmd->body.type); 2501 return -EINVAL; 2502 } 2503 2504 if (cmd->body.shaderId != SVGA3D_INVALID_ID) { 2505 res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0); 2506 if (IS_ERR(res)) { 2507 DRM_ERROR("Could not find shader for binding.\n"); 2508 return PTR_ERR(res); 2509 } 2510 2511 ret = vmw_resource_val_add(sw_context, res, NULL); 2512 if (ret) 2513 goto out_unref; 2514 } 2515 2516 binding.bi.ctx = ctx_node->res; 2517 binding.bi.res = res; 2518 binding.bi.bt = vmw_ctx_binding_dx_shader; 2519 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; 2520 2521 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2522 binding.shader_slot, 0); 2523 out_unref: 2524 if (res) 2525 vmw_resource_unreference(&res); 2526 2527 return ret; 2528 } 2529 2530 /** 2531 * vmw_cmd_dx_set_vertex_buffers - Validates an 2532 * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command 2533 * 2534 * @dev_priv: Pointer to a device private struct. 2535 * @sw_context: The software context being used for this batch. 2536 * @header: Pointer to the command header in the command stream. 2537 */ 2538 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv, 2539 struct vmw_sw_context *sw_context, 2540 SVGA3dCmdHeader *header) 2541 { 2542 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2543 struct vmw_ctx_bindinfo_vb binding; 2544 struct vmw_resource_val_node *res_node; 2545 struct { 2546 SVGA3dCmdHeader header; 2547 SVGA3dCmdDXSetVertexBuffers body; 2548 SVGA3dVertexBuffer buf[]; 2549 } *cmd; 2550 int i, ret, num; 2551 2552 if (unlikely(ctx_node == NULL)) { 2553 DRM_ERROR("DX Context not set.\n"); 2554 return -EINVAL; 2555 } 2556 2557 cmd = container_of(header, typeof(*cmd), header); 2558 num = (cmd->header.size - sizeof(cmd->body)) / 2559 sizeof(SVGA3dVertexBuffer); 2560 if ((u64)num + (u64)cmd->body.startBuffer > 2561 (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) { 2562 DRM_ERROR("Invalid number of vertex buffers.\n"); 2563 return -EINVAL; 2564 } 2565 2566 for (i = 0; i < num; i++) { 2567 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2568 user_surface_converter, 2569 &cmd->buf[i].sid, &res_node); 2570 if (unlikely(ret != 0)) 2571 return ret; 2572 2573 binding.bi.ctx = ctx_node->res; 2574 binding.bi.bt = vmw_ctx_binding_vb; 2575 binding.bi.res = ((res_node) ? res_node->res : NULL); 2576 binding.offset = cmd->buf[i].offset; 2577 binding.stride = cmd->buf[i].stride; 2578 binding.slot = i + cmd->body.startBuffer; 2579 2580 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2581 0, binding.slot); 2582 } 2583 2584 return 0; 2585 } 2586 2587 /** 2588 * vmw_cmd_dx_ia_set_vertex_buffers - Validate an 2589 * SVGA_3D_CMD_DX_IA_SET_INDEX_BUFFER command. 2590 * 2591 * @dev_priv: Pointer to a device private struct. 2592 * @sw_context: The software context being used for this batch. 2593 * @header: Pointer to the command header in the command stream. 2594 */ 2595 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv, 2596 struct vmw_sw_context *sw_context, 2597 SVGA3dCmdHeader *header) 2598 { 2599 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2600 struct vmw_ctx_bindinfo_ib binding; 2601 struct vmw_resource_val_node *res_node; 2602 struct { 2603 SVGA3dCmdHeader header; 2604 SVGA3dCmdDXSetIndexBuffer body; 2605 } *cmd; 2606 int ret; 2607 2608 if (unlikely(ctx_node == NULL)) { 2609 DRM_ERROR("DX Context not set.\n"); 2610 return -EINVAL; 2611 } 2612 2613 cmd = container_of(header, typeof(*cmd), header); 2614 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2615 user_surface_converter, 2616 &cmd->body.sid, &res_node); 2617 if (unlikely(ret != 0)) 2618 return ret; 2619 2620 binding.bi.ctx = ctx_node->res; 2621 binding.bi.res = ((res_node) ? res_node->res : NULL); 2622 binding.bi.bt = vmw_ctx_binding_ib; 2623 binding.offset = cmd->body.offset; 2624 binding.format = cmd->body.format; 2625 2626 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0); 2627 2628 return 0; 2629 } 2630 2631 /** 2632 * vmw_cmd_dx_set_rendertarget - Validate an 2633 * SVGA_3D_CMD_DX_SET_RENDERTARGETS command 2634 * 2635 * @dev_priv: Pointer to a device private struct. 2636 * @sw_context: The software context being used for this batch. 2637 * @header: Pointer to the command header in the command stream. 2638 */ 2639 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv, 2640 struct vmw_sw_context *sw_context, 2641 SVGA3dCmdHeader *header) 2642 { 2643 struct { 2644 SVGA3dCmdHeader header; 2645 SVGA3dCmdDXSetRenderTargets body; 2646 } *cmd = container_of(header, typeof(*cmd), header); 2647 int ret; 2648 u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) / 2649 sizeof(SVGA3dRenderTargetViewId); 2650 2651 if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) { 2652 DRM_ERROR("Invalid DX Rendertarget binding.\n"); 2653 return -EINVAL; 2654 } 2655 2656 ret = vmw_view_bindings_add(sw_context, vmw_view_ds, 2657 vmw_ctx_binding_ds, 0, 2658 &cmd->body.depthStencilViewId, 1, 0); 2659 if (ret) 2660 return ret; 2661 2662 return vmw_view_bindings_add(sw_context, vmw_view_rt, 2663 vmw_ctx_binding_dx_rt, 0, 2664 (void *)&cmd[1], num_rt_view, 0); 2665 } 2666 2667 /** 2668 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2669 * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command 2670 * 2671 * @dev_priv: Pointer to a device private struct. 2672 * @sw_context: The software context being used for this batch. 2673 * @header: Pointer to the command header in the command stream. 2674 */ 2675 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv, 2676 struct vmw_sw_context *sw_context, 2677 SVGA3dCmdHeader *header) 2678 { 2679 struct { 2680 SVGA3dCmdHeader header; 2681 SVGA3dCmdDXClearRenderTargetView body; 2682 } *cmd = container_of(header, typeof(*cmd), header); 2683 2684 return vmw_view_id_val_add(sw_context, vmw_view_rt, 2685 cmd->body.renderTargetViewId); 2686 } 2687 2688 /** 2689 * vmw_cmd_dx_clear_rendertarget_view - Validate an 2690 * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command 2691 * 2692 * @dev_priv: Pointer to a device private struct. 2693 * @sw_context: The software context being used for this batch. 2694 * @header: Pointer to the command header in the command stream. 2695 */ 2696 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv, 2697 struct vmw_sw_context *sw_context, 2698 SVGA3dCmdHeader *header) 2699 { 2700 struct { 2701 SVGA3dCmdHeader header; 2702 SVGA3dCmdDXClearDepthStencilView body; 2703 } *cmd = container_of(header, typeof(*cmd), header); 2704 2705 return vmw_view_id_val_add(sw_context, vmw_view_ds, 2706 cmd->body.depthStencilViewId); 2707 } 2708 2709 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv, 2710 struct vmw_sw_context *sw_context, 2711 SVGA3dCmdHeader *header) 2712 { 2713 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2714 struct vmw_resource_val_node *srf_node; 2715 struct vmw_resource *res; 2716 enum vmw_view_type view_type; 2717 int ret; 2718 /* 2719 * This is based on the fact that all affected define commands have 2720 * the same initial command body layout. 2721 */ 2722 struct { 2723 SVGA3dCmdHeader header; 2724 uint32 defined_id; 2725 uint32 sid; 2726 } *cmd; 2727 2728 if (unlikely(ctx_node == NULL)) { 2729 DRM_ERROR("DX Context not set.\n"); 2730 return -EINVAL; 2731 } 2732 2733 view_type = vmw_view_cmd_to_type(header->id); 2734 if (view_type == vmw_view_max) 2735 return -EINVAL; 2736 cmd = container_of(header, typeof(*cmd), header); 2737 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2738 user_surface_converter, 2739 &cmd->sid, &srf_node); 2740 if (unlikely(ret != 0)) 2741 return ret; 2742 2743 res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]); 2744 ret = vmw_cotable_notify(res, cmd->defined_id); 2745 vmw_resource_unreference(&res); 2746 if (unlikely(ret != 0)) 2747 return ret; 2748 2749 return vmw_view_add(sw_context->man, 2750 ctx_node->res, 2751 srf_node->res, 2752 view_type, 2753 cmd->defined_id, 2754 header, 2755 header->size + sizeof(*header), 2756 &sw_context->staged_cmd_res); 2757 } 2758 2759 /** 2760 * vmw_cmd_dx_set_so_targets - Validate an 2761 * SVGA_3D_CMD_DX_SET_SOTARGETS command. 2762 * 2763 * @dev_priv: Pointer to a device private struct. 2764 * @sw_context: The software context being used for this batch. 2765 * @header: Pointer to the command header in the command stream. 2766 */ 2767 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv, 2768 struct vmw_sw_context *sw_context, 2769 SVGA3dCmdHeader *header) 2770 { 2771 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2772 struct vmw_ctx_bindinfo_so binding; 2773 struct vmw_resource_val_node *res_node; 2774 struct { 2775 SVGA3dCmdHeader header; 2776 SVGA3dCmdDXSetSOTargets body; 2777 SVGA3dSoTarget targets[]; 2778 } *cmd; 2779 int i, ret, num; 2780 2781 if (unlikely(ctx_node == NULL)) { 2782 DRM_ERROR("DX Context not set.\n"); 2783 return -EINVAL; 2784 } 2785 2786 cmd = container_of(header, typeof(*cmd), header); 2787 num = (cmd->header.size - sizeof(cmd->body)) / 2788 sizeof(SVGA3dSoTarget); 2789 2790 if (num > SVGA3D_DX_MAX_SOTARGETS) { 2791 DRM_ERROR("Invalid DX SO binding.\n"); 2792 return -EINVAL; 2793 } 2794 2795 for (i = 0; i < num; i++) { 2796 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2797 user_surface_converter, 2798 &cmd->targets[i].sid, &res_node); 2799 if (unlikely(ret != 0)) 2800 return ret; 2801 2802 binding.bi.ctx = ctx_node->res; 2803 binding.bi.res = ((res_node) ? res_node->res : NULL); 2804 binding.bi.bt = vmw_ctx_binding_so, 2805 binding.offset = cmd->targets[i].offset; 2806 binding.size = cmd->targets[i].sizeInBytes; 2807 binding.slot = i; 2808 2809 vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 2810 0, binding.slot); 2811 } 2812 2813 return 0; 2814 } 2815 2816 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv, 2817 struct vmw_sw_context *sw_context, 2818 SVGA3dCmdHeader *header) 2819 { 2820 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2821 struct vmw_resource *res; 2822 /* 2823 * This is based on the fact that all affected define commands have 2824 * the same initial command body layout. 2825 */ 2826 struct { 2827 SVGA3dCmdHeader header; 2828 uint32 defined_id; 2829 } *cmd; 2830 enum vmw_so_type so_type; 2831 int ret; 2832 2833 if (unlikely(ctx_node == NULL)) { 2834 DRM_ERROR("DX Context not set.\n"); 2835 return -EINVAL; 2836 } 2837 2838 so_type = vmw_so_cmd_to_type(header->id); 2839 res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]); 2840 cmd = container_of(header, typeof(*cmd), header); 2841 ret = vmw_cotable_notify(res, cmd->defined_id); 2842 vmw_resource_unreference(&res); 2843 2844 return ret; 2845 } 2846 2847 /** 2848 * vmw_cmd_dx_check_subresource - Validate an 2849 * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command 2850 * 2851 * @dev_priv: Pointer to a device private struct. 2852 * @sw_context: The software context being used for this batch. 2853 * @header: Pointer to the command header in the command stream. 2854 */ 2855 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv, 2856 struct vmw_sw_context *sw_context, 2857 SVGA3dCmdHeader *header) 2858 { 2859 struct { 2860 SVGA3dCmdHeader header; 2861 union { 2862 SVGA3dCmdDXReadbackSubResource r_body; 2863 SVGA3dCmdDXInvalidateSubResource i_body; 2864 SVGA3dCmdDXUpdateSubResource u_body; 2865 SVGA3dSurfaceId sid; 2866 }; 2867 } *cmd; 2868 2869 BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) != 2870 offsetof(typeof(*cmd), sid)); 2871 BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) != 2872 offsetof(typeof(*cmd), sid)); 2873 BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) != 2874 offsetof(typeof(*cmd), sid)); 2875 2876 cmd = container_of(header, typeof(*cmd), header); 2877 2878 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 2879 user_surface_converter, 2880 &cmd->sid, NULL); 2881 } 2882 2883 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv, 2884 struct vmw_sw_context *sw_context, 2885 SVGA3dCmdHeader *header) 2886 { 2887 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2888 2889 if (unlikely(ctx_node == NULL)) { 2890 DRM_ERROR("DX Context not set.\n"); 2891 return -EINVAL; 2892 } 2893 2894 return 0; 2895 } 2896 2897 /** 2898 * vmw_cmd_dx_view_remove - validate a view remove command and 2899 * schedule the view resource for removal. 2900 * 2901 * @dev_priv: Pointer to a device private struct. 2902 * @sw_context: The software context being used for this batch. 2903 * @header: Pointer to the command header in the command stream. 2904 * 2905 * Check that the view exists, and if it was not created using this 2906 * command batch, conditionally make this command a NOP. 2907 */ 2908 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv, 2909 struct vmw_sw_context *sw_context, 2910 SVGA3dCmdHeader *header) 2911 { 2912 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2913 struct { 2914 SVGA3dCmdHeader header; 2915 union vmw_view_destroy body; 2916 } *cmd = container_of(header, typeof(*cmd), header); 2917 enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id); 2918 struct vmw_resource *view; 2919 int ret; 2920 2921 if (!ctx_node) { 2922 DRM_ERROR("DX Context not set.\n"); 2923 return -EINVAL; 2924 } 2925 2926 ret = vmw_view_remove(sw_context->man, 2927 cmd->body.view_id, view_type, 2928 &sw_context->staged_cmd_res, 2929 &view); 2930 if (ret || !view) 2931 return ret; 2932 2933 /* 2934 * If the view wasn't created during this command batch, it might 2935 * have been removed due to a context swapout, so add a 2936 * relocation to conditionally make this command a NOP to avoid 2937 * device errors. 2938 */ 2939 return vmw_resource_relocation_add(&sw_context->res_relocations, 2940 view, 2941 vmw_ptr_diff(sw_context->buf_start, 2942 &cmd->header.id), 2943 vmw_res_rel_cond_nop); 2944 } 2945 2946 /** 2947 * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER 2948 * command 2949 * 2950 * @dev_priv: Pointer to a device private struct. 2951 * @sw_context: The software context being used for this batch. 2952 * @header: Pointer to the command header in the command stream. 2953 */ 2954 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv, 2955 struct vmw_sw_context *sw_context, 2956 SVGA3dCmdHeader *header) 2957 { 2958 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2959 struct vmw_resource *res; 2960 struct { 2961 SVGA3dCmdHeader header; 2962 SVGA3dCmdDXDefineShader body; 2963 } *cmd = container_of(header, typeof(*cmd), header); 2964 int ret; 2965 2966 if (!ctx_node) { 2967 DRM_ERROR("DX Context not set.\n"); 2968 return -EINVAL; 2969 } 2970 2971 res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER); 2972 ret = vmw_cotable_notify(res, cmd->body.shaderId); 2973 vmw_resource_unreference(&res); 2974 if (ret) 2975 return ret; 2976 2977 return vmw_dx_shader_add(sw_context->man, ctx_node->res, 2978 cmd->body.shaderId, cmd->body.type, 2979 &sw_context->staged_cmd_res); 2980 } 2981 2982 /** 2983 * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER 2984 * command 2985 * 2986 * @dev_priv: Pointer to a device private struct. 2987 * @sw_context: The software context being used for this batch. 2988 * @header: Pointer to the command header in the command stream. 2989 */ 2990 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv, 2991 struct vmw_sw_context *sw_context, 2992 SVGA3dCmdHeader *header) 2993 { 2994 struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node; 2995 struct { 2996 SVGA3dCmdHeader header; 2997 SVGA3dCmdDXDestroyShader body; 2998 } *cmd = container_of(header, typeof(*cmd), header); 2999 int ret; 3000 3001 if (!ctx_node) { 3002 DRM_ERROR("DX Context not set.\n"); 3003 return -EINVAL; 3004 } 3005 3006 ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0, 3007 &sw_context->staged_cmd_res); 3008 if (ret) 3009 DRM_ERROR("Could not find shader to remove.\n"); 3010 3011 return ret; 3012 } 3013 3014 /** 3015 * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER 3016 * command 3017 * 3018 * @dev_priv: Pointer to a device private struct. 3019 * @sw_context: The software context being used for this batch. 3020 * @header: Pointer to the command header in the command stream. 3021 */ 3022 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv, 3023 struct vmw_sw_context *sw_context, 3024 SVGA3dCmdHeader *header) 3025 { 3026 struct vmw_resource_val_node *ctx_node; 3027 struct vmw_resource_val_node *res_node; 3028 struct vmw_resource *res; 3029 struct { 3030 SVGA3dCmdHeader header; 3031 SVGA3dCmdDXBindShader body; 3032 } *cmd = container_of(header, typeof(*cmd), header); 3033 int ret; 3034 3035 if (cmd->body.cid != SVGA3D_INVALID_ID) { 3036 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context, 3037 user_context_converter, 3038 &cmd->body.cid, &ctx_node); 3039 if (ret) 3040 return ret; 3041 } else { 3042 ctx_node = sw_context->dx_ctx_node; 3043 if (!ctx_node) { 3044 DRM_ERROR("DX Context not set.\n"); 3045 return -EINVAL; 3046 } 3047 } 3048 3049 res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res), 3050 cmd->body.shid, 0); 3051 if (IS_ERR(res)) { 3052 DRM_ERROR("Could not find shader to bind.\n"); 3053 return PTR_ERR(res); 3054 } 3055 3056 ret = vmw_resource_val_add(sw_context, res, &res_node); 3057 if (ret) { 3058 DRM_ERROR("Error creating resource validation node.\n"); 3059 goto out_unref; 3060 } 3061 3062 3063 ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node, 3064 &cmd->body.mobid, 3065 cmd->body.offsetInBytes); 3066 out_unref: 3067 vmw_resource_unreference(&res); 3068 3069 return ret; 3070 } 3071 3072 /** 3073 * vmw_cmd_dx_genmips - Validate an SVGA_3D_CMD_DX_GENMIPS command 3074 * 3075 * @dev_priv: Pointer to a device private struct. 3076 * @sw_context: The software context being used for this batch. 3077 * @header: Pointer to the command header in the command stream. 3078 */ 3079 static int vmw_cmd_dx_genmips(struct vmw_private *dev_priv, 3080 struct vmw_sw_context *sw_context, 3081 SVGA3dCmdHeader *header) 3082 { 3083 struct { 3084 SVGA3dCmdHeader header; 3085 SVGA3dCmdDXGenMips body; 3086 } *cmd = container_of(header, typeof(*cmd), header); 3087 3088 return vmw_view_id_val_add(sw_context, vmw_view_sr, 3089 cmd->body.shaderResourceViewId); 3090 } 3091 3092 /** 3093 * vmw_cmd_dx_transfer_from_buffer - 3094 * Validate an SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER command 3095 * 3096 * @dev_priv: Pointer to a device private struct. 3097 * @sw_context: The software context being used for this batch. 3098 * @header: Pointer to the command header in the command stream. 3099 */ 3100 static int vmw_cmd_dx_transfer_from_buffer(struct vmw_private *dev_priv, 3101 struct vmw_sw_context *sw_context, 3102 SVGA3dCmdHeader *header) 3103 { 3104 struct { 3105 SVGA3dCmdHeader header; 3106 SVGA3dCmdDXTransferFromBuffer body; 3107 } *cmd = container_of(header, typeof(*cmd), header); 3108 int ret; 3109 3110 ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3111 user_surface_converter, 3112 &cmd->body.srcSid, NULL); 3113 if (ret != 0) 3114 return ret; 3115 3116 return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface, 3117 user_surface_converter, 3118 &cmd->body.destSid, NULL); 3119 } 3120 3121 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv, 3122 struct vmw_sw_context *sw_context, 3123 void *buf, uint32_t *size) 3124 { 3125 uint32_t size_remaining = *size; 3126 uint32_t cmd_id; 3127 3128 cmd_id = ((uint32_t *)buf)[0]; 3129 switch (cmd_id) { 3130 case SVGA_CMD_UPDATE: 3131 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate); 3132 break; 3133 case SVGA_CMD_DEFINE_GMRFB: 3134 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB); 3135 break; 3136 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3137 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3138 break; 3139 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3140 *size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3141 break; 3142 default: 3143 DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id); 3144 return -EINVAL; 3145 } 3146 3147 if (*size > size_remaining) { 3148 DRM_ERROR("Invalid SVGA command (size mismatch):" 3149 " %u.\n", cmd_id); 3150 return -EINVAL; 3151 } 3152 3153 if (unlikely(!sw_context->kernel)) { 3154 DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id); 3155 return -EPERM; 3156 } 3157 3158 if (cmd_id == SVGA_CMD_DEFINE_GMRFB) 3159 return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf); 3160 3161 return 0; 3162 } 3163 3164 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = { 3165 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid, 3166 false, false, false), 3167 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid, 3168 false, false, false), 3169 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check, 3170 true, false, false), 3171 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check, 3172 true, false, false), 3173 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma, 3174 true, false, false), 3175 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid, 3176 false, false, false), 3177 VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid, 3178 false, false, false), 3179 VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check, 3180 true, false, false), 3181 VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check, 3182 true, false, false), 3183 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check, 3184 true, false, false), 3185 VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET, 3186 &vmw_cmd_set_render_target_check, true, false, false), 3187 VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state, 3188 true, false, false), 3189 VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check, 3190 true, false, false), 3191 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check, 3192 true, false, false), 3193 VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check, 3194 true, false, false), 3195 VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check, 3196 true, false, false), 3197 VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check, 3198 true, false, false), 3199 VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check, 3200 true, false, false), 3201 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check, 3202 false, false, false), 3203 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define, 3204 true, false, false), 3205 VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy, 3206 true, false, false), 3207 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader, 3208 true, false, false), 3209 VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const, 3210 true, false, false), 3211 VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw, 3212 true, false, false), 3213 VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check, 3214 true, false, false), 3215 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query, 3216 true, false, false), 3217 VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query, 3218 true, false, false), 3219 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query, 3220 true, false, false), 3221 VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok, 3222 true, false, false), 3223 VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN, 3224 &vmw_cmd_blt_surf_screen_check, false, false, false), 3225 VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid, 3226 false, false, false), 3227 VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid, 3228 false, false, false), 3229 VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid, 3230 false, false, false), 3231 VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid, 3232 false, false, false), 3233 VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid, 3234 false, false, false), 3235 VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid, 3236 false, false, false), 3237 VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid, 3238 false, false, false), 3239 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid, 3240 false, false, false), 3241 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid, 3242 false, false, false), 3243 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid, 3244 false, false, false), 3245 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid, 3246 false, false, false), 3247 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid, 3248 false, false, false), 3249 VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid, 3250 false, false, false), 3251 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid, 3252 false, false, true), 3253 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid, 3254 false, false, true), 3255 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid, 3256 false, false, true), 3257 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid, 3258 false, false, true), 3259 VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid, 3260 false, false, true), 3261 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid, 3262 false, false, true), 3263 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid, 3264 false, false, true), 3265 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid, 3266 false, false, true), 3267 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface, 3268 true, false, true), 3269 VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid, 3270 false, false, true), 3271 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image, 3272 true, false, true), 3273 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE, 3274 &vmw_cmd_update_gb_surface, true, false, true), 3275 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE, 3276 &vmw_cmd_readback_gb_image, true, false, true), 3277 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE, 3278 &vmw_cmd_readback_gb_surface, true, false, true), 3279 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE, 3280 &vmw_cmd_invalidate_gb_image, true, false, true), 3281 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE, 3282 &vmw_cmd_invalidate_gb_surface, true, false, true), 3283 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid, 3284 false, false, true), 3285 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid, 3286 false, false, true), 3287 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid, 3288 false, false, true), 3289 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid, 3290 false, false, true), 3291 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid, 3292 false, false, true), 3293 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid, 3294 false, false, true), 3295 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader, 3296 true, false, true), 3297 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid, 3298 false, false, true), 3299 VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid, 3300 false, false, false), 3301 VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query, 3302 true, false, true), 3303 VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query, 3304 true, false, true), 3305 VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query, 3306 true, false, true), 3307 VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok, 3308 true, false, true), 3309 VMW_CMD_DEF(SVGA_3D_CMD_NOP_ERROR, &vmw_cmd_ok, 3310 true, false, true), 3311 VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid, 3312 false, false, true), 3313 VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid, 3314 false, false, true), 3315 VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid, 3316 false, false, true), 3317 VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid, 3318 false, false, true), 3319 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid, 3320 false, false, true), 3321 VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid, 3322 false, false, true), 3323 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid, 3324 false, false, true), 3325 VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid, 3326 false, false, true), 3327 VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3328 false, false, true), 3329 VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid, 3330 false, false, true), 3331 VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check, 3332 true, false, true), 3333 VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid, 3334 false, false, true), 3335 VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid, 3336 false, false, true), 3337 VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid, 3338 false, false, true), 3339 VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid, 3340 false, false, true), 3341 3342 /* 3343 * DX commands 3344 */ 3345 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid, 3346 false, false, true), 3347 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid, 3348 false, false, true), 3349 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid, 3350 false, false, true), 3351 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid, 3352 false, false, true), 3353 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid, 3354 false, false, true), 3355 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER, 3356 &vmw_cmd_dx_set_single_constant_buffer, true, false, true), 3357 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES, 3358 &vmw_cmd_dx_set_shader_res, true, false, true), 3359 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader, 3360 true, false, true), 3361 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check, 3362 true, false, true), 3363 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check, 3364 true, false, true), 3365 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check, 3366 true, false, true), 3367 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check, 3368 true, false, true), 3369 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED, 3370 &vmw_cmd_dx_cid_check, true, false, true), 3371 VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check, 3372 true, false, true), 3373 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS, 3374 &vmw_cmd_dx_set_vertex_buffers, true, false, true), 3375 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER, 3376 &vmw_cmd_dx_set_index_buffer, true, false, true), 3377 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS, 3378 &vmw_cmd_dx_set_rendertargets, true, false, true), 3379 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check, 3380 true, false, true), 3381 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE, 3382 &vmw_cmd_dx_cid_check, true, false, true), 3383 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE, 3384 &vmw_cmd_dx_cid_check, true, false, true), 3385 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query, 3386 true, false, true), 3387 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_dx_cid_check, 3388 true, false, true), 3389 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query, 3390 true, false, true), 3391 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET, 3392 &vmw_cmd_dx_cid_check, true, false, true), 3393 VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_dx_cid_check, 3394 true, false, true), 3395 VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_dx_cid_check, 3396 true, false, true), 3397 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid, 3398 true, false, true), 3399 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_dx_cid_check, 3400 true, false, true), 3401 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check, 3402 true, false, true), 3403 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check, 3404 true, false, true), 3405 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW, 3406 &vmw_cmd_dx_clear_rendertarget_view, true, false, true), 3407 VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW, 3408 &vmw_cmd_dx_clear_depthstencil_view, true, false, true), 3409 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid, 3410 true, false, true), 3411 VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_dx_genmips, 3412 true, false, true), 3413 VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE, 3414 &vmw_cmd_dx_check_subresource, true, false, true), 3415 VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE, 3416 &vmw_cmd_dx_check_subresource, true, false, true), 3417 VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE, 3418 &vmw_cmd_dx_check_subresource, true, false, true), 3419 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW, 3420 &vmw_cmd_dx_view_define, true, false, true), 3421 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW, 3422 &vmw_cmd_dx_view_remove, true, false, true), 3423 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW, 3424 &vmw_cmd_dx_view_define, true, false, true), 3425 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW, 3426 &vmw_cmd_dx_view_remove, true, false, true), 3427 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW, 3428 &vmw_cmd_dx_view_define, true, false, true), 3429 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW, 3430 &vmw_cmd_dx_view_remove, true, false, true), 3431 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT, 3432 &vmw_cmd_dx_so_define, true, false, true), 3433 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT, 3434 &vmw_cmd_dx_cid_check, true, false, true), 3435 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE, 3436 &vmw_cmd_dx_so_define, true, false, true), 3437 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE, 3438 &vmw_cmd_dx_cid_check, true, false, true), 3439 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE, 3440 &vmw_cmd_dx_so_define, true, false, true), 3441 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE, 3442 &vmw_cmd_dx_cid_check, true, false, true), 3443 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE, 3444 &vmw_cmd_dx_so_define, true, false, true), 3445 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE, 3446 &vmw_cmd_dx_cid_check, true, false, true), 3447 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE, 3448 &vmw_cmd_dx_so_define, true, false, true), 3449 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE, 3450 &vmw_cmd_dx_cid_check, true, false, true), 3451 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER, 3452 &vmw_cmd_dx_define_shader, true, false, true), 3453 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER, 3454 &vmw_cmd_dx_destroy_shader, true, false, true), 3455 VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER, 3456 &vmw_cmd_dx_bind_shader, true, false, true), 3457 VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT, 3458 &vmw_cmd_dx_so_define, true, false, true), 3459 VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT, 3460 &vmw_cmd_dx_cid_check, true, false, true), 3461 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check, 3462 true, false, true), 3463 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS, 3464 &vmw_cmd_dx_set_so_targets, true, false, true), 3465 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT, 3466 &vmw_cmd_dx_cid_check, true, false, true), 3467 VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY, 3468 &vmw_cmd_dx_cid_check, true, false, true), 3469 VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY, 3470 &vmw_cmd_buffer_copy_check, true, false, true), 3471 VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION, 3472 &vmw_cmd_pred_copy_check, true, false, true), 3473 VMW_CMD_DEF(SVGA_3D_CMD_DX_TRANSFER_FROM_BUFFER, 3474 &vmw_cmd_dx_transfer_from_buffer, 3475 true, false, true), 3476 }; 3477 3478 bool vmw_cmd_describe(const void *buf, u32 *size, char const **cmd) 3479 { 3480 u32 cmd_id = ((u32 *) buf)[0]; 3481 3482 if (cmd_id >= SVGA_CMD_MAX) { 3483 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3484 const struct vmw_cmd_entry *entry; 3485 3486 *size = header->size + sizeof(SVGA3dCmdHeader); 3487 cmd_id = header->id; 3488 if (cmd_id >= SVGA_3D_CMD_MAX) 3489 return false; 3490 3491 cmd_id -= SVGA_3D_CMD_BASE; 3492 entry = &vmw_cmd_entries[cmd_id]; 3493 *cmd = entry->cmd_name; 3494 return true; 3495 } 3496 3497 switch (cmd_id) { 3498 case SVGA_CMD_UPDATE: 3499 *cmd = "SVGA_CMD_UPDATE"; 3500 *size = sizeof(u32) + sizeof(SVGAFifoCmdUpdate); 3501 break; 3502 case SVGA_CMD_DEFINE_GMRFB: 3503 *cmd = "SVGA_CMD_DEFINE_GMRFB"; 3504 *size = sizeof(u32) + sizeof(SVGAFifoCmdDefineGMRFB); 3505 break; 3506 case SVGA_CMD_BLIT_GMRFB_TO_SCREEN: 3507 *cmd = "SVGA_CMD_BLIT_GMRFB_TO_SCREEN"; 3508 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3509 break; 3510 case SVGA_CMD_BLIT_SCREEN_TO_GMRFB: 3511 *cmd = "SVGA_CMD_BLIT_SCREEN_TO_GMRFB"; 3512 *size = sizeof(u32) + sizeof(SVGAFifoCmdBlitGMRFBToScreen); 3513 break; 3514 default: 3515 *cmd = "UNKNOWN"; 3516 *size = 0; 3517 return false; 3518 } 3519 3520 return true; 3521 } 3522 3523 static int vmw_cmd_check(struct vmw_private *dev_priv, 3524 struct vmw_sw_context *sw_context, 3525 void *buf, uint32_t *size) 3526 { 3527 uint32_t cmd_id; 3528 uint32_t size_remaining = *size; 3529 SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf; 3530 int ret; 3531 const struct vmw_cmd_entry *entry; 3532 bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS; 3533 3534 cmd_id = ((uint32_t *)buf)[0]; 3535 /* Handle any none 3D commands */ 3536 if (unlikely(cmd_id < SVGA_CMD_MAX)) 3537 return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size); 3538 3539 3540 cmd_id = header->id; 3541 *size = header->size + sizeof(SVGA3dCmdHeader); 3542 3543 cmd_id -= SVGA_3D_CMD_BASE; 3544 if (unlikely(*size > size_remaining)) 3545 goto out_invalid; 3546 3547 if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE)) 3548 goto out_invalid; 3549 3550 entry = &vmw_cmd_entries[cmd_id]; 3551 if (unlikely(!entry->func)) 3552 goto out_invalid; 3553 3554 if (unlikely(!entry->user_allow && !sw_context->kernel)) 3555 goto out_privileged; 3556 3557 if (unlikely(entry->gb_disable && gb)) 3558 goto out_old; 3559 3560 if (unlikely(entry->gb_enable && !gb)) 3561 goto out_new; 3562 3563 ret = entry->func(dev_priv, sw_context, header); 3564 if (unlikely(ret != 0)) 3565 goto out_invalid; 3566 3567 return 0; 3568 out_invalid: 3569 DRM_ERROR("Invalid SVGA3D command: %d\n", 3570 cmd_id + SVGA_3D_CMD_BASE); 3571 return -EINVAL; 3572 out_privileged: 3573 DRM_ERROR("Privileged SVGA3D command: %d\n", 3574 cmd_id + SVGA_3D_CMD_BASE); 3575 return -EPERM; 3576 out_old: 3577 DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n", 3578 cmd_id + SVGA_3D_CMD_BASE); 3579 return -EINVAL; 3580 out_new: 3581 DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n", 3582 cmd_id + SVGA_3D_CMD_BASE); 3583 return -EINVAL; 3584 } 3585 3586 static int vmw_cmd_check_all(struct vmw_private *dev_priv, 3587 struct vmw_sw_context *sw_context, 3588 void *buf, 3589 uint32_t size) 3590 { 3591 int32_t cur_size = size; 3592 int ret; 3593 3594 sw_context->buf_start = buf; 3595 3596 while (cur_size > 0) { 3597 size = cur_size; 3598 ret = vmw_cmd_check(dev_priv, sw_context, buf, &size); 3599 if (unlikely(ret != 0)) 3600 return ret; 3601 buf = (void *)((unsigned long) buf + size); 3602 cur_size -= size; 3603 } 3604 3605 if (unlikely(cur_size != 0)) { 3606 DRM_ERROR("Command verifier out of sync.\n"); 3607 return -EINVAL; 3608 } 3609 3610 return 0; 3611 } 3612 3613 static void vmw_free_relocations(struct vmw_sw_context *sw_context) 3614 { 3615 sw_context->cur_reloc = 0; 3616 } 3617 3618 static void vmw_apply_relocations(struct vmw_sw_context *sw_context) 3619 { 3620 uint32_t i; 3621 struct vmw_relocation *reloc; 3622 struct ttm_validate_buffer *validate; 3623 struct ttm_buffer_object *bo; 3624 3625 for (i = 0; i < sw_context->cur_reloc; ++i) { 3626 reloc = &sw_context->relocs[i]; 3627 validate = &sw_context->val_bufs[reloc->index].base; 3628 bo = validate->bo; 3629 switch (bo->mem.mem_type) { 3630 case TTM_PL_VRAM: 3631 reloc->location->offset += bo->offset; 3632 reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER; 3633 break; 3634 case VMW_PL_GMR: 3635 reloc->location->gmrId = bo->mem.start; 3636 break; 3637 case VMW_PL_MOB: 3638 *reloc->mob_loc = bo->mem.start; 3639 break; 3640 default: 3641 BUG(); 3642 } 3643 } 3644 vmw_free_relocations(sw_context); 3645 } 3646 3647 /** 3648 * vmw_resource_list_unrefererence - Free up a resource list and unreference 3649 * all resources referenced by it. 3650 * 3651 * @list: The resource list. 3652 */ 3653 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context, 3654 struct list_head *list) 3655 { 3656 struct vmw_resource_val_node *val, *val_next; 3657 3658 /* 3659 * Drop references to resources held during command submission. 3660 */ 3661 3662 list_for_each_entry_safe(val, val_next, list, head) { 3663 list_del_init(&val->head); 3664 vmw_resource_unreference(&val->res); 3665 3666 if (val->staged_bindings) { 3667 if (val->staged_bindings != sw_context->staged_bindings) 3668 vmw_binding_state_free(val->staged_bindings); 3669 else 3670 sw_context->staged_bindings_inuse = false; 3671 val->staged_bindings = NULL; 3672 } 3673 3674 kfree(val); 3675 } 3676 } 3677 3678 static void vmw_clear_validations(struct vmw_sw_context *sw_context) 3679 { 3680 struct vmw_validate_buffer *entry, *next; 3681 struct vmw_resource_val_node *val; 3682 3683 /* 3684 * Drop references to DMA buffers held during command submission. 3685 */ 3686 list_for_each_entry_safe(entry, next, &sw_context->validate_nodes, 3687 base.head) { 3688 list_del(&entry->base.head); 3689 ttm_bo_unref(&entry->base.bo); 3690 (void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash); 3691 sw_context->cur_val_buf--; 3692 } 3693 BUG_ON(sw_context->cur_val_buf != 0); 3694 3695 list_for_each_entry(val, &sw_context->resource_list, head) 3696 (void) drm_ht_remove_item(&sw_context->res_ht, &val->hash); 3697 } 3698 3699 int vmw_validate_single_buffer(struct vmw_private *dev_priv, 3700 struct ttm_buffer_object *bo, 3701 bool interruptible, 3702 bool validate_as_mob) 3703 { 3704 struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer, 3705 base); 3706 struct ttm_operation_ctx ctx = { interruptible, true }; 3707 int ret; 3708 3709 if (vbo->pin_count > 0) 3710 return 0; 3711 3712 if (validate_as_mob) 3713 return ttm_bo_validate(bo, &vmw_mob_placement, &ctx); 3714 3715 /** 3716 * Put BO in VRAM if there is space, otherwise as a GMR. 3717 * If there is no space in VRAM and GMR ids are all used up, 3718 * start evicting GMRs to make room. If the DMA buffer can't be 3719 * used as a GMR, this will return -ENOMEM. 3720 */ 3721 3722 ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, &ctx); 3723 if (likely(ret == 0 || ret == -ERESTARTSYS)) 3724 return ret; 3725 3726 /** 3727 * If that failed, try VRAM again, this time evicting 3728 * previous contents. 3729 */ 3730 3731 ret = ttm_bo_validate(bo, &vmw_vram_placement, &ctx); 3732 return ret; 3733 } 3734 3735 static int vmw_validate_buffers(struct vmw_private *dev_priv, 3736 struct vmw_sw_context *sw_context) 3737 { 3738 struct vmw_validate_buffer *entry; 3739 int ret; 3740 3741 list_for_each_entry(entry, &sw_context->validate_nodes, base.head) { 3742 ret = vmw_validate_single_buffer(dev_priv, entry->base.bo, 3743 true, 3744 entry->validate_as_mob); 3745 if (unlikely(ret != 0)) 3746 return ret; 3747 } 3748 return 0; 3749 } 3750 3751 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context, 3752 uint32_t size) 3753 { 3754 if (likely(sw_context->cmd_bounce_size >= size)) 3755 return 0; 3756 3757 if (sw_context->cmd_bounce_size == 0) 3758 sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE; 3759 3760 while (sw_context->cmd_bounce_size < size) { 3761 sw_context->cmd_bounce_size = 3762 PAGE_ALIGN(sw_context->cmd_bounce_size + 3763 (sw_context->cmd_bounce_size >> 1)); 3764 } 3765 3766 vfree(sw_context->cmd_bounce); 3767 sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size); 3768 3769 if (sw_context->cmd_bounce == NULL) { 3770 DRM_ERROR("Failed to allocate command bounce buffer.\n"); 3771 sw_context->cmd_bounce_size = 0; 3772 return -ENOMEM; 3773 } 3774 3775 return 0; 3776 } 3777 3778 /** 3779 * vmw_execbuf_fence_commands - create and submit a command stream fence 3780 * 3781 * Creates a fence object and submits a command stream marker. 3782 * If this fails for some reason, We sync the fifo and return NULL. 3783 * It is then safe to fence buffers with a NULL pointer. 3784 * 3785 * If @p_handle is not NULL @file_priv must also not be NULL. Creates 3786 * a userspace handle if @p_handle is not NULL, otherwise not. 3787 */ 3788 3789 int vmw_execbuf_fence_commands(struct drm_file *file_priv, 3790 struct vmw_private *dev_priv, 3791 struct vmw_fence_obj **p_fence, 3792 uint32_t *p_handle) 3793 { 3794 uint32_t sequence; 3795 int ret; 3796 bool synced = false; 3797 3798 /* p_handle implies file_priv. */ 3799 BUG_ON(p_handle != NULL && file_priv == NULL); 3800 3801 ret = vmw_fifo_send_fence(dev_priv, &sequence); 3802 if (unlikely(ret != 0)) { 3803 DRM_ERROR("Fence submission error. Syncing.\n"); 3804 synced = true; 3805 } 3806 3807 if (p_handle != NULL) 3808 ret = vmw_user_fence_create(file_priv, dev_priv->fman, 3809 sequence, p_fence, p_handle); 3810 else 3811 ret = vmw_fence_create(dev_priv->fman, sequence, p_fence); 3812 3813 if (unlikely(ret != 0 && !synced)) { 3814 (void) vmw_fallback_wait(dev_priv, false, false, 3815 sequence, false, 3816 VMW_FENCE_WAIT_TIMEOUT); 3817 *p_fence = NULL; 3818 } 3819 3820 return 0; 3821 } 3822 3823 /** 3824 * vmw_execbuf_copy_fence_user - copy fence object information to 3825 * user-space. 3826 * 3827 * @dev_priv: Pointer to a vmw_private struct. 3828 * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file. 3829 * @ret: Return value from fence object creation. 3830 * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to 3831 * which the information should be copied. 3832 * @fence: Pointer to the fenc object. 3833 * @fence_handle: User-space fence handle. 3834 * @out_fence_fd: exported file descriptor for the fence. -1 if not used 3835 * @sync_file: Only used to clean up in case of an error in this function. 3836 * 3837 * This function copies fence information to user-space. If copying fails, 3838 * The user-space struct drm_vmw_fence_rep::error member is hopefully 3839 * left untouched, and if it's preloaded with an -EFAULT by user-space, 3840 * the error will hopefully be detected. 3841 * Also if copying fails, user-space will be unable to signal the fence 3842 * object so we wait for it immediately, and then unreference the 3843 * user-space reference. 3844 */ 3845 void 3846 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv, 3847 struct vmw_fpriv *vmw_fp, 3848 int ret, 3849 struct drm_vmw_fence_rep __user *user_fence_rep, 3850 struct vmw_fence_obj *fence, 3851 uint32_t fence_handle, 3852 int32_t out_fence_fd, 3853 struct sync_file *sync_file) 3854 { 3855 struct drm_vmw_fence_rep fence_rep; 3856 3857 if (user_fence_rep == NULL) 3858 return; 3859 3860 memset(&fence_rep, 0, sizeof(fence_rep)); 3861 3862 fence_rep.error = ret; 3863 fence_rep.fd = out_fence_fd; 3864 if (ret == 0) { 3865 BUG_ON(fence == NULL); 3866 3867 fence_rep.handle = fence_handle; 3868 fence_rep.seqno = fence->base.seqno; 3869 vmw_update_seqno(dev_priv, &dev_priv->fifo); 3870 fence_rep.passed_seqno = dev_priv->last_read_seqno; 3871 } 3872 3873 /* 3874 * copy_to_user errors will be detected by user space not 3875 * seeing fence_rep::error filled in. Typically 3876 * user-space would have pre-set that member to -EFAULT. 3877 */ 3878 ret = copy_to_user(user_fence_rep, &fence_rep, 3879 sizeof(fence_rep)); 3880 3881 /* 3882 * User-space lost the fence object. We need to sync 3883 * and unreference the handle. 3884 */ 3885 if (unlikely(ret != 0) && (fence_rep.error == 0)) { 3886 if (sync_file) 3887 fput(sync_file->file); 3888 3889 if (fence_rep.fd != -1) { 3890 put_unused_fd(fence_rep.fd); 3891 fence_rep.fd = -1; 3892 } 3893 3894 ttm_ref_object_base_unref(vmw_fp->tfile, 3895 fence_handle, TTM_REF_USAGE); 3896 DRM_ERROR("Fence copy error. Syncing.\n"); 3897 (void) vmw_fence_obj_wait(fence, false, false, 3898 VMW_FENCE_WAIT_TIMEOUT); 3899 } 3900 } 3901 3902 /** 3903 * vmw_execbuf_submit_fifo - Patch a command batch and submit it using 3904 * the fifo. 3905 * 3906 * @dev_priv: Pointer to a device private structure. 3907 * @kernel_commands: Pointer to the unpatched command batch. 3908 * @command_size: Size of the unpatched command batch. 3909 * @sw_context: Structure holding the relocation lists. 3910 * 3911 * Side effects: If this function returns 0, then the command batch 3912 * pointed to by @kernel_commands will have been modified. 3913 */ 3914 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv, 3915 void *kernel_commands, 3916 u32 command_size, 3917 struct vmw_sw_context *sw_context) 3918 { 3919 void *cmd; 3920 3921 if (sw_context->dx_ctx_node) 3922 cmd = vmw_fifo_reserve_dx(dev_priv, command_size, 3923 sw_context->dx_ctx_node->res->id); 3924 else 3925 cmd = vmw_fifo_reserve(dev_priv, command_size); 3926 if (!cmd) { 3927 DRM_ERROR("Failed reserving fifo space for commands.\n"); 3928 return -ENOMEM; 3929 } 3930 3931 vmw_apply_relocations(sw_context); 3932 memcpy(cmd, kernel_commands, command_size); 3933 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3934 vmw_resource_relocations_free(&sw_context->res_relocations); 3935 vmw_fifo_commit(dev_priv, command_size); 3936 3937 return 0; 3938 } 3939 3940 /** 3941 * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using 3942 * the command buffer manager. 3943 * 3944 * @dev_priv: Pointer to a device private structure. 3945 * @header: Opaque handle to the command buffer allocation. 3946 * @command_size: Size of the unpatched command batch. 3947 * @sw_context: Structure holding the relocation lists. 3948 * 3949 * Side effects: If this function returns 0, then the command buffer 3950 * represented by @header will have been modified. 3951 */ 3952 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv, 3953 struct vmw_cmdbuf_header *header, 3954 u32 command_size, 3955 struct vmw_sw_context *sw_context) 3956 { 3957 u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id : 3958 SVGA3D_INVALID_ID); 3959 void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size, 3960 id, false, header); 3961 3962 vmw_apply_relocations(sw_context); 3963 vmw_resource_relocations_apply(cmd, &sw_context->res_relocations); 3964 vmw_resource_relocations_free(&sw_context->res_relocations); 3965 vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false); 3966 3967 return 0; 3968 } 3969 3970 /** 3971 * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for 3972 * submission using a command buffer. 3973 * 3974 * @dev_priv: Pointer to a device private structure. 3975 * @user_commands: User-space pointer to the commands to be submitted. 3976 * @command_size: Size of the unpatched command batch. 3977 * @header: Out parameter returning the opaque pointer to the command buffer. 3978 * 3979 * This function checks whether we can use the command buffer manager for 3980 * submission and if so, creates a command buffer of suitable size and 3981 * copies the user data into that buffer. 3982 * 3983 * On successful return, the function returns a pointer to the data in the 3984 * command buffer and *@header is set to non-NULL. 3985 * If command buffers could not be used, the function will return the value 3986 * of @kernel_commands on function call. That value may be NULL. In that case, 3987 * the value of *@header will be set to NULL. 3988 * If an error is encountered, the function will return a pointer error value. 3989 * If the function is interrupted by a signal while sleeping, it will return 3990 * -ERESTARTSYS casted to a pointer error value. 3991 */ 3992 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv, 3993 void __user *user_commands, 3994 void *kernel_commands, 3995 u32 command_size, 3996 struct vmw_cmdbuf_header **header) 3997 { 3998 size_t cmdbuf_size; 3999 int ret; 4000 4001 *header = NULL; 4002 if (command_size > SVGA_CB_MAX_SIZE) { 4003 DRM_ERROR("Command buffer is too large.\n"); 4004 return ERR_PTR(-EINVAL); 4005 } 4006 4007 if (!dev_priv->cman || kernel_commands) 4008 return kernel_commands; 4009 4010 /* If possible, add a little space for fencing. */ 4011 cmdbuf_size = command_size + 512; 4012 cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE); 4013 kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size, 4014 true, header); 4015 if (IS_ERR(kernel_commands)) 4016 return kernel_commands; 4017 4018 ret = copy_from_user(kernel_commands, user_commands, 4019 command_size); 4020 if (ret) { 4021 DRM_ERROR("Failed copying commands.\n"); 4022 vmw_cmdbuf_header_free(*header); 4023 *header = NULL; 4024 return ERR_PTR(-EFAULT); 4025 } 4026 4027 return kernel_commands; 4028 } 4029 4030 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv, 4031 struct vmw_sw_context *sw_context, 4032 uint32_t handle) 4033 { 4034 struct vmw_resource_val_node *ctx_node; 4035 struct vmw_resource *res; 4036 int ret; 4037 4038 if (handle == SVGA3D_INVALID_ID) 4039 return 0; 4040 4041 ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile, 4042 handle, user_context_converter, 4043 &res); 4044 if (unlikely(ret != 0)) { 4045 DRM_ERROR("Could not find or user DX context 0x%08x.\n", 4046 (unsigned) handle); 4047 return ret; 4048 } 4049 4050 ret = vmw_resource_val_add(sw_context, res, &ctx_node); 4051 if (unlikely(ret != 0)) 4052 goto out_err; 4053 4054 sw_context->dx_ctx_node = ctx_node; 4055 sw_context->man = vmw_context_res_man(res); 4056 out_err: 4057 vmw_resource_unreference(&res); 4058 return ret; 4059 } 4060 4061 int vmw_execbuf_process(struct drm_file *file_priv, 4062 struct vmw_private *dev_priv, 4063 void __user *user_commands, 4064 void *kernel_commands, 4065 uint32_t command_size, 4066 uint64_t throttle_us, 4067 uint32_t dx_context_handle, 4068 struct drm_vmw_fence_rep __user *user_fence_rep, 4069 struct vmw_fence_obj **out_fence, 4070 uint32_t flags) 4071 { 4072 struct vmw_sw_context *sw_context = &dev_priv->ctx; 4073 struct vmw_fence_obj *fence = NULL; 4074 struct vmw_resource *error_resource; 4075 struct list_head resource_list; 4076 struct vmw_cmdbuf_header *header; 4077 struct ww_acquire_ctx ticket; 4078 uint32_t handle; 4079 int ret; 4080 int32_t out_fence_fd = -1; 4081 struct sync_file *sync_file = NULL; 4082 4083 4084 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4085 out_fence_fd = get_unused_fd_flags(O_CLOEXEC); 4086 if (out_fence_fd < 0) { 4087 DRM_ERROR("Failed to get a fence file descriptor.\n"); 4088 return out_fence_fd; 4089 } 4090 } 4091 4092 if (throttle_us) { 4093 ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue, 4094 throttle_us); 4095 4096 if (ret) 4097 goto out_free_fence_fd; 4098 } 4099 4100 kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands, 4101 kernel_commands, command_size, 4102 &header); 4103 if (IS_ERR(kernel_commands)) { 4104 ret = PTR_ERR(kernel_commands); 4105 goto out_free_fence_fd; 4106 } 4107 4108 ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex); 4109 if (ret) { 4110 ret = -ERESTARTSYS; 4111 goto out_free_header; 4112 } 4113 4114 sw_context->kernel = false; 4115 if (kernel_commands == NULL) { 4116 ret = vmw_resize_cmd_bounce(sw_context, command_size); 4117 if (unlikely(ret != 0)) 4118 goto out_unlock; 4119 4120 4121 ret = copy_from_user(sw_context->cmd_bounce, 4122 user_commands, command_size); 4123 4124 if (unlikely(ret != 0)) { 4125 ret = -EFAULT; 4126 DRM_ERROR("Failed copying commands.\n"); 4127 goto out_unlock; 4128 } 4129 kernel_commands = sw_context->cmd_bounce; 4130 } else if (!header) 4131 sw_context->kernel = true; 4132 4133 sw_context->fp = vmw_fpriv(file_priv); 4134 sw_context->cur_reloc = 0; 4135 sw_context->cur_val_buf = 0; 4136 INIT_LIST_HEAD(&sw_context->resource_list); 4137 INIT_LIST_HEAD(&sw_context->ctx_resource_list); 4138 sw_context->cur_query_bo = dev_priv->pinned_bo; 4139 sw_context->last_query_ctx = NULL; 4140 sw_context->needs_post_query_barrier = false; 4141 sw_context->dx_ctx_node = NULL; 4142 sw_context->dx_query_mob = NULL; 4143 sw_context->dx_query_ctx = NULL; 4144 memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache)); 4145 INIT_LIST_HEAD(&sw_context->validate_nodes); 4146 INIT_LIST_HEAD(&sw_context->res_relocations); 4147 if (sw_context->staged_bindings) 4148 vmw_binding_state_reset(sw_context->staged_bindings); 4149 4150 if (!sw_context->res_ht_initialized) { 4151 ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER); 4152 if (unlikely(ret != 0)) 4153 goto out_unlock; 4154 sw_context->res_ht_initialized = true; 4155 } 4156 INIT_LIST_HEAD(&sw_context->staged_cmd_res); 4157 INIT_LIST_HEAD(&resource_list); 4158 ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle); 4159 if (unlikely(ret != 0)) { 4160 list_splice_init(&sw_context->ctx_resource_list, 4161 &sw_context->resource_list); 4162 goto out_err_nores; 4163 } 4164 4165 ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands, 4166 command_size); 4167 /* 4168 * Merge the resource lists before checking the return status 4169 * from vmd_cmd_check_all so that all the open hashtabs will 4170 * be handled properly even if vmw_cmd_check_all fails. 4171 */ 4172 list_splice_init(&sw_context->ctx_resource_list, 4173 &sw_context->resource_list); 4174 4175 if (unlikely(ret != 0)) 4176 goto out_err_nores; 4177 4178 ret = vmw_resources_reserve(sw_context); 4179 if (unlikely(ret != 0)) 4180 goto out_err_nores; 4181 4182 ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes, 4183 true, NULL); 4184 if (unlikely(ret != 0)) 4185 goto out_err_nores; 4186 4187 ret = vmw_validate_buffers(dev_priv, sw_context); 4188 if (unlikely(ret != 0)) 4189 goto out_err; 4190 4191 ret = vmw_resources_validate(sw_context); 4192 if (unlikely(ret != 0)) 4193 goto out_err; 4194 4195 ret = mutex_lock_interruptible(&dev_priv->binding_mutex); 4196 if (unlikely(ret != 0)) { 4197 ret = -ERESTARTSYS; 4198 goto out_err; 4199 } 4200 4201 if (dev_priv->has_mob) { 4202 ret = vmw_rebind_contexts(sw_context); 4203 if (unlikely(ret != 0)) 4204 goto out_unlock_binding; 4205 } 4206 4207 if (!header) { 4208 ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands, 4209 command_size, sw_context); 4210 } else { 4211 ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size, 4212 sw_context); 4213 header = NULL; 4214 } 4215 mutex_unlock(&dev_priv->binding_mutex); 4216 if (ret) 4217 goto out_err; 4218 4219 vmw_query_bo_switch_commit(dev_priv, sw_context); 4220 ret = vmw_execbuf_fence_commands(file_priv, dev_priv, 4221 &fence, 4222 (user_fence_rep) ? &handle : NULL); 4223 /* 4224 * This error is harmless, because if fence submission fails, 4225 * vmw_fifo_send_fence will sync. The error will be propagated to 4226 * user-space in @fence_rep 4227 */ 4228 4229 if (ret != 0) 4230 DRM_ERROR("Fence submission error. Syncing.\n"); 4231 4232 vmw_resources_unreserve(sw_context, false); 4233 4234 ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes, 4235 (void *) fence); 4236 4237 if (unlikely(dev_priv->pinned_bo != NULL && 4238 !dev_priv->query_cid_valid)) 4239 __vmw_execbuf_release_pinned_bo(dev_priv, fence); 4240 4241 vmw_clear_validations(sw_context); 4242 4243 /* 4244 * If anything fails here, give up trying to export the fence 4245 * and do a sync since the user mode will not be able to sync 4246 * the fence itself. This ensures we are still functionally 4247 * correct. 4248 */ 4249 if (flags & DRM_VMW_EXECBUF_FLAG_EXPORT_FENCE_FD) { 4250 4251 sync_file = sync_file_create(&fence->base); 4252 if (!sync_file) { 4253 DRM_ERROR("Unable to create sync file for fence\n"); 4254 put_unused_fd(out_fence_fd); 4255 out_fence_fd = -1; 4256 4257 (void) vmw_fence_obj_wait(fence, false, false, 4258 VMW_FENCE_WAIT_TIMEOUT); 4259 } else { 4260 /* Link the fence with the FD created earlier */ 4261 fd_install(out_fence_fd, sync_file->file); 4262 } 4263 } 4264 4265 vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret, 4266 user_fence_rep, fence, handle, 4267 out_fence_fd, sync_file); 4268 4269 /* Don't unreference when handing fence out */ 4270 if (unlikely(out_fence != NULL)) { 4271 *out_fence = fence; 4272 fence = NULL; 4273 } else if (likely(fence != NULL)) { 4274 vmw_fence_obj_unreference(&fence); 4275 } 4276 4277 list_splice_init(&sw_context->resource_list, &resource_list); 4278 vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res); 4279 mutex_unlock(&dev_priv->cmdbuf_mutex); 4280 4281 /* 4282 * Unreference resources outside of the cmdbuf_mutex to 4283 * avoid deadlocks in resource destruction paths. 4284 */ 4285 vmw_resource_list_unreference(sw_context, &resource_list); 4286 4287 return 0; 4288 4289 out_unlock_binding: 4290 mutex_unlock(&dev_priv->binding_mutex); 4291 out_err: 4292 ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes); 4293 out_err_nores: 4294 vmw_resources_unreserve(sw_context, true); 4295 vmw_resource_relocations_free(&sw_context->res_relocations); 4296 vmw_free_relocations(sw_context); 4297 vmw_clear_validations(sw_context); 4298 if (unlikely(dev_priv->pinned_bo != NULL && 4299 !dev_priv->query_cid_valid)) 4300 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4301 out_unlock: 4302 list_splice_init(&sw_context->resource_list, &resource_list); 4303 error_resource = sw_context->error_resource; 4304 sw_context->error_resource = NULL; 4305 vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res); 4306 mutex_unlock(&dev_priv->cmdbuf_mutex); 4307 4308 /* 4309 * Unreference resources outside of the cmdbuf_mutex to 4310 * avoid deadlocks in resource destruction paths. 4311 */ 4312 vmw_resource_list_unreference(sw_context, &resource_list); 4313 if (unlikely(error_resource != NULL)) 4314 vmw_resource_unreference(&error_resource); 4315 out_free_header: 4316 if (header) 4317 vmw_cmdbuf_header_free(header); 4318 out_free_fence_fd: 4319 if (out_fence_fd >= 0) 4320 put_unused_fd(out_fence_fd); 4321 4322 return ret; 4323 } 4324 4325 /** 4326 * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer. 4327 * 4328 * @dev_priv: The device private structure. 4329 * 4330 * This function is called to idle the fifo and unpin the query buffer 4331 * if the normal way to do this hits an error, which should typically be 4332 * extremely rare. 4333 */ 4334 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv) 4335 { 4336 DRM_ERROR("Can't unpin query buffer. Trying to recover.\n"); 4337 4338 (void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ); 4339 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4340 if (dev_priv->dummy_query_bo_pinned) { 4341 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4342 dev_priv->dummy_query_bo_pinned = false; 4343 } 4344 } 4345 4346 4347 /** 4348 * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4349 * query bo. 4350 * 4351 * @dev_priv: The device private structure. 4352 * @fence: If non-NULL should point to a struct vmw_fence_obj issued 4353 * _after_ a query barrier that flushes all queries touching the current 4354 * buffer pointed to by @dev_priv->pinned_bo 4355 * 4356 * This function should be used to unpin the pinned query bo, or 4357 * as a query barrier when we need to make sure that all queries have 4358 * finished before the next fifo command. (For example on hardware 4359 * context destructions where the hardware may otherwise leak unfinished 4360 * queries). 4361 * 4362 * This function does not return any failure codes, but make attempts 4363 * to do safe unpinning in case of errors. 4364 * 4365 * The function will synchronize on the previous query barrier, and will 4366 * thus not finish until that barrier has executed. 4367 * 4368 * the @dev_priv->cmdbuf_mutex needs to be held by the current thread 4369 * before calling this function. 4370 */ 4371 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv, 4372 struct vmw_fence_obj *fence) 4373 { 4374 int ret = 0; 4375 struct list_head validate_list; 4376 struct ttm_validate_buffer pinned_val, query_val; 4377 struct vmw_fence_obj *lfence = NULL; 4378 struct ww_acquire_ctx ticket; 4379 4380 if (dev_priv->pinned_bo == NULL) 4381 goto out_unlock; 4382 4383 INIT_LIST_HEAD(&validate_list); 4384 4385 pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base); 4386 pinned_val.shared = false; 4387 list_add_tail(&pinned_val.head, &validate_list); 4388 4389 query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base); 4390 query_val.shared = false; 4391 list_add_tail(&query_val.head, &validate_list); 4392 4393 ret = ttm_eu_reserve_buffers(&ticket, &validate_list, 4394 false, NULL); 4395 if (unlikely(ret != 0)) { 4396 vmw_execbuf_unpin_panic(dev_priv); 4397 goto out_no_reserve; 4398 } 4399 4400 if (dev_priv->query_cid_valid) { 4401 BUG_ON(fence != NULL); 4402 ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid); 4403 if (unlikely(ret != 0)) { 4404 vmw_execbuf_unpin_panic(dev_priv); 4405 goto out_no_emit; 4406 } 4407 dev_priv->query_cid_valid = false; 4408 } 4409 4410 vmw_bo_pin_reserved(dev_priv->pinned_bo, false); 4411 if (dev_priv->dummy_query_bo_pinned) { 4412 vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false); 4413 dev_priv->dummy_query_bo_pinned = false; 4414 } 4415 if (fence == NULL) { 4416 (void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence, 4417 NULL); 4418 fence = lfence; 4419 } 4420 ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence); 4421 if (lfence != NULL) 4422 vmw_fence_obj_unreference(&lfence); 4423 4424 ttm_bo_unref(&query_val.bo); 4425 ttm_bo_unref(&pinned_val.bo); 4426 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 4427 out_unlock: 4428 return; 4429 4430 out_no_emit: 4431 ttm_eu_backoff_reservation(&ticket, &validate_list); 4432 out_no_reserve: 4433 ttm_bo_unref(&query_val.bo); 4434 ttm_bo_unref(&pinned_val.bo); 4435 vmw_dmabuf_unreference(&dev_priv->pinned_bo); 4436 } 4437 4438 /** 4439 * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned 4440 * query bo. 4441 * 4442 * @dev_priv: The device private structure. 4443 * 4444 * This function should be used to unpin the pinned query bo, or 4445 * as a query barrier when we need to make sure that all queries have 4446 * finished before the next fifo command. (For example on hardware 4447 * context destructions where the hardware may otherwise leak unfinished 4448 * queries). 4449 * 4450 * This function does not return any failure codes, but make attempts 4451 * to do safe unpinning in case of errors. 4452 * 4453 * The function will synchronize on the previous query barrier, and will 4454 * thus not finish until that barrier has executed. 4455 */ 4456 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv) 4457 { 4458 mutex_lock(&dev_priv->cmdbuf_mutex); 4459 if (dev_priv->query_cid_valid) 4460 __vmw_execbuf_release_pinned_bo(dev_priv, NULL); 4461 mutex_unlock(&dev_priv->cmdbuf_mutex); 4462 } 4463 4464 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data, 4465 struct drm_file *file_priv, size_t size) 4466 { 4467 struct vmw_private *dev_priv = vmw_priv(dev); 4468 struct drm_vmw_execbuf_arg arg; 4469 int ret; 4470 static const size_t copy_offset[] = { 4471 offsetof(struct drm_vmw_execbuf_arg, context_handle), 4472 sizeof(struct drm_vmw_execbuf_arg)}; 4473 struct dma_fence *in_fence = NULL; 4474 4475 if (unlikely(size < copy_offset[0])) { 4476 DRM_ERROR("Invalid command size, ioctl %d\n", 4477 DRM_VMW_EXECBUF); 4478 return -EINVAL; 4479 } 4480 4481 if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0) 4482 return -EFAULT; 4483 4484 /* 4485 * Extend the ioctl argument while 4486 * maintaining backwards compatibility: 4487 * We take different code paths depending on the value of 4488 * arg.version. 4489 */ 4490 4491 if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION || 4492 arg.version == 0)) { 4493 DRM_ERROR("Incorrect execbuf version.\n"); 4494 return -EINVAL; 4495 } 4496 4497 if (arg.version > 1 && 4498 copy_from_user(&arg.context_handle, 4499 (void __user *) (data + copy_offset[0]), 4500 copy_offset[arg.version - 1] - 4501 copy_offset[0]) != 0) 4502 return -EFAULT; 4503 4504 switch (arg.version) { 4505 case 1: 4506 arg.context_handle = (uint32_t) -1; 4507 break; 4508 case 2: 4509 default: 4510 break; 4511 } 4512 4513 4514 /* If imported a fence FD from elsewhere, then wait on it */ 4515 if (arg.flags & DRM_VMW_EXECBUF_FLAG_IMPORT_FENCE_FD) { 4516 in_fence = sync_file_get_fence(arg.imported_fence_fd); 4517 4518 if (!in_fence) { 4519 DRM_ERROR("Cannot get imported fence\n"); 4520 return -EINVAL; 4521 } 4522 4523 ret = vmw_wait_dma_fence(dev_priv->fman, in_fence); 4524 if (ret) 4525 goto out; 4526 } 4527 4528 ret = ttm_read_lock(&dev_priv->reservation_sem, true); 4529 if (unlikely(ret != 0)) 4530 return ret; 4531 4532 ret = vmw_execbuf_process(file_priv, dev_priv, 4533 (void __user *)(unsigned long)arg.commands, 4534 NULL, arg.command_size, arg.throttle_us, 4535 arg.context_handle, 4536 (void __user *)(unsigned long)arg.fence_rep, 4537 NULL, 4538 arg.flags); 4539 ttm_read_unlock(&dev_priv->reservation_sem); 4540 if (unlikely(ret != 0)) 4541 goto out; 4542 4543 vmw_kms_cursor_post_execbuf(dev_priv); 4544 4545 out: 4546 if (in_fence) 4547 dma_fence_put(in_fence); 4548 return ret; 4549 } 4550