xref: /openbmc/linux/drivers/gpu/drm/vmwgfx/vmwgfx_execbuf.c (revision 206e8c00752fbe9cc463184236ac64b2a532cda5)
1 /**************************************************************************
2  *
3  * Copyright © 2009 - 2015 VMware, Inc., Palo Alto, CA., USA
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
22  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24  * USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 
28 #include "vmwgfx_drv.h"
29 #include "vmwgfx_reg.h"
30 #include <drm/ttm/ttm_bo_api.h>
31 #include <drm/ttm/ttm_placement.h>
32 #include "vmwgfx_so.h"
33 #include "vmwgfx_binding.h"
34 
35 #define VMW_RES_HT_ORDER 12
36 
37 /**
38  * struct vmw_resource_relocation - Relocation info for resources
39  *
40  * @head: List head for the software context's relocation list.
41  * @res: Non-ref-counted pointer to the resource.
42  * @offset: Offset of 4 byte entries into the command buffer where the
43  * id that needs fixup is located.
44  */
45 struct vmw_resource_relocation {
46 	struct list_head head;
47 	const struct vmw_resource *res;
48 	unsigned long offset;
49 };
50 
51 /**
52  * struct vmw_resource_val_node - Validation info for resources
53  *
54  * @head: List head for the software context's resource list.
55  * @hash: Hash entry for quick resouce to val_node lookup.
56  * @res: Ref-counted pointer to the resource.
57  * @switch_backup: Boolean whether to switch backup buffer on unreserve.
58  * @new_backup: Refcounted pointer to the new backup buffer.
59  * @staged_bindings: If @res is a context, tracks bindings set up during
60  * the command batch. Otherwise NULL.
61  * @new_backup_offset: New backup buffer offset if @new_backup is non-NUll.
62  * @first_usage: Set to true the first time the resource is referenced in
63  * the command stream.
64  * @switching_backup: The command stream provides a new backup buffer for a
65  * resource.
66  * @no_buffer_needed: This means @switching_backup is true on first buffer
67  * reference. So resource reservation does not need to allocate a backup
68  * buffer for the resource.
69  */
70 struct vmw_resource_val_node {
71 	struct list_head head;
72 	struct drm_hash_item hash;
73 	struct vmw_resource *res;
74 	struct vmw_dma_buffer *new_backup;
75 	struct vmw_ctx_binding_state *staged_bindings;
76 	unsigned long new_backup_offset;
77 	u32 first_usage : 1;
78 	u32 switching_backup : 1;
79 	u32 no_buffer_needed : 1;
80 };
81 
82 /**
83  * struct vmw_cmd_entry - Describe a command for the verifier
84  *
85  * @user_allow: Whether allowed from the execbuf ioctl.
86  * @gb_disable: Whether disabled if guest-backed objects are available.
87  * @gb_enable: Whether enabled iff guest-backed objects are available.
88  */
89 struct vmw_cmd_entry {
90 	int (*func) (struct vmw_private *, struct vmw_sw_context *,
91 		     SVGA3dCmdHeader *);
92 	bool user_allow;
93 	bool gb_disable;
94 	bool gb_enable;
95 };
96 
97 #define VMW_CMD_DEF(_cmd, _func, _user_allow, _gb_disable, _gb_enable)	\
98 	[(_cmd) - SVGA_3D_CMD_BASE] = {(_func), (_user_allow),\
99 				       (_gb_disable), (_gb_enable)}
100 
101 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
102 					struct vmw_sw_context *sw_context,
103 					struct vmw_resource *ctx);
104 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
105 				 struct vmw_sw_context *sw_context,
106 				 SVGAMobId *id,
107 				 struct vmw_dma_buffer **vmw_bo_p);
108 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
109 				   struct vmw_dma_buffer *vbo,
110 				   bool validate_as_mob,
111 				   uint32_t *p_val_node);
112 
113 
114 /**
115  * vmw_resources_unreserve - unreserve resources previously reserved for
116  * command submission.
117  *
118  * @sw_context: pointer to the software context
119  * @backoff: Whether command submission failed.
120  */
121 static void vmw_resources_unreserve(struct vmw_sw_context *sw_context,
122 				    bool backoff)
123 {
124 	struct vmw_resource_val_node *val;
125 	struct list_head *list = &sw_context->resource_list;
126 
127 	if (sw_context->dx_query_mob && !backoff)
128 		vmw_context_bind_dx_query(sw_context->dx_query_ctx,
129 					  sw_context->dx_query_mob);
130 
131 	list_for_each_entry(val, list, head) {
132 		struct vmw_resource *res = val->res;
133 		bool switch_backup =
134 			(backoff) ? false : val->switching_backup;
135 
136 		/*
137 		 * Transfer staged context bindings to the
138 		 * persistent context binding tracker.
139 		 */
140 		if (unlikely(val->staged_bindings)) {
141 			if (!backoff) {
142 				vmw_binding_state_commit
143 					(vmw_context_binding_state(val->res),
144 					 val->staged_bindings);
145 			}
146 
147 			if (val->staged_bindings != sw_context->staged_bindings)
148 				vmw_binding_state_free(val->staged_bindings);
149 			else
150 				sw_context->staged_bindings_inuse = false;
151 			val->staged_bindings = NULL;
152 		}
153 		vmw_resource_unreserve(res, switch_backup, val->new_backup,
154 				       val->new_backup_offset);
155 		vmw_dmabuf_unreference(&val->new_backup);
156 	}
157 }
158 
159 /**
160  * vmw_cmd_ctx_first_setup - Perform the setup needed when a context is
161  * added to the validate list.
162  *
163  * @dev_priv: Pointer to the device private:
164  * @sw_context: The validation context:
165  * @node: The validation node holding this context.
166  */
167 static int vmw_cmd_ctx_first_setup(struct vmw_private *dev_priv,
168 				   struct vmw_sw_context *sw_context,
169 				   struct vmw_resource_val_node *node)
170 {
171 	int ret;
172 
173 	ret = vmw_resource_context_res_add(dev_priv, sw_context, node->res);
174 	if (unlikely(ret != 0))
175 		goto out_err;
176 
177 	if (!sw_context->staged_bindings) {
178 		sw_context->staged_bindings =
179 			vmw_binding_state_alloc(dev_priv);
180 		if (IS_ERR(sw_context->staged_bindings)) {
181 			DRM_ERROR("Failed to allocate context binding "
182 				  "information.\n");
183 			ret = PTR_ERR(sw_context->staged_bindings);
184 			sw_context->staged_bindings = NULL;
185 			goto out_err;
186 		}
187 	}
188 
189 	if (sw_context->staged_bindings_inuse) {
190 		node->staged_bindings = vmw_binding_state_alloc(dev_priv);
191 		if (IS_ERR(node->staged_bindings)) {
192 			DRM_ERROR("Failed to allocate context binding "
193 				  "information.\n");
194 			ret = PTR_ERR(node->staged_bindings);
195 			node->staged_bindings = NULL;
196 			goto out_err;
197 		}
198 	} else {
199 		node->staged_bindings = sw_context->staged_bindings;
200 		sw_context->staged_bindings_inuse = true;
201 	}
202 
203 	return 0;
204 out_err:
205 	return ret;
206 }
207 
208 /**
209  * vmw_resource_val_add - Add a resource to the software context's
210  * resource list if it's not already on it.
211  *
212  * @sw_context: Pointer to the software context.
213  * @res: Pointer to the resource.
214  * @p_node On successful return points to a valid pointer to a
215  * struct vmw_resource_val_node, if non-NULL on entry.
216  */
217 static int vmw_resource_val_add(struct vmw_sw_context *sw_context,
218 				struct vmw_resource *res,
219 				struct vmw_resource_val_node **p_node)
220 {
221 	struct vmw_private *dev_priv = res->dev_priv;
222 	struct vmw_resource_val_node *node;
223 	struct drm_hash_item *hash;
224 	int ret;
225 
226 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) res,
227 				    &hash) == 0)) {
228 		node = container_of(hash, struct vmw_resource_val_node, hash);
229 		node->first_usage = false;
230 		if (unlikely(p_node != NULL))
231 			*p_node = node;
232 		return 0;
233 	}
234 
235 	node = kzalloc(sizeof(*node), GFP_KERNEL);
236 	if (unlikely(node == NULL)) {
237 		DRM_ERROR("Failed to allocate a resource validation "
238 			  "entry.\n");
239 		return -ENOMEM;
240 	}
241 
242 	node->hash.key = (unsigned long) res;
243 	ret = drm_ht_insert_item(&sw_context->res_ht, &node->hash);
244 	if (unlikely(ret != 0)) {
245 		DRM_ERROR("Failed to initialize a resource validation "
246 			  "entry.\n");
247 		kfree(node);
248 		return ret;
249 	}
250 	node->res = vmw_resource_reference(res);
251 	node->first_usage = true;
252 	if (unlikely(p_node != NULL))
253 		*p_node = node;
254 
255 	if (!dev_priv->has_mob) {
256 		list_add_tail(&node->head, &sw_context->resource_list);
257 		return 0;
258 	}
259 
260 	switch (vmw_res_type(res)) {
261 	case vmw_res_context:
262 	case vmw_res_dx_context:
263 		list_add(&node->head, &sw_context->ctx_resource_list);
264 		ret = vmw_cmd_ctx_first_setup(dev_priv, sw_context, node);
265 		break;
266 	case vmw_res_cotable:
267 		list_add_tail(&node->head, &sw_context->ctx_resource_list);
268 		break;
269 	default:
270 		list_add_tail(&node->head, &sw_context->resource_list);
271 		break;
272 	}
273 
274 	return ret;
275 }
276 
277 /**
278  * vmw_view_res_val_add - Add a view and the surface it's pointing to
279  * to the validation list
280  *
281  * @sw_context: The software context holding the validation list.
282  * @view: Pointer to the view resource.
283  *
284  * Returns 0 if success, negative error code otherwise.
285  */
286 static int vmw_view_res_val_add(struct vmw_sw_context *sw_context,
287 				struct vmw_resource *view)
288 {
289 	int ret;
290 
291 	/*
292 	 * First add the resource the view is pointing to, otherwise
293 	 * it may be swapped out when the view is validated.
294 	 */
295 	ret = vmw_resource_val_add(sw_context, vmw_view_srf(view), NULL);
296 	if (ret)
297 		return ret;
298 
299 	return vmw_resource_val_add(sw_context, view, NULL);
300 }
301 
302 /**
303  * vmw_view_id_val_add - Look up a view and add it and the surface it's
304  * pointing to to the validation list.
305  *
306  * @sw_context: The software context holding the validation list.
307  * @view_type: The view type to look up.
308  * @id: view id of the view.
309  *
310  * The view is represented by a view id and the DX context it's created on,
311  * or scheduled for creation on. If there is no DX context set, the function
312  * will return -EINVAL. Otherwise returns 0 on success and -EINVAL on failure.
313  */
314 static int vmw_view_id_val_add(struct vmw_sw_context *sw_context,
315 			       enum vmw_view_type view_type, u32 id)
316 {
317 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
318 	struct vmw_resource *view;
319 	int ret;
320 
321 	if (!ctx_node) {
322 		DRM_ERROR("DX Context not set.\n");
323 		return -EINVAL;
324 	}
325 
326 	view = vmw_view_lookup(sw_context->man, view_type, id);
327 	if (IS_ERR(view))
328 		return PTR_ERR(view);
329 
330 	ret = vmw_view_res_val_add(sw_context, view);
331 	vmw_resource_unreference(&view);
332 
333 	return ret;
334 }
335 
336 /**
337  * vmw_resource_context_res_add - Put resources previously bound to a context on
338  * the validation list
339  *
340  * @dev_priv: Pointer to a device private structure
341  * @sw_context: Pointer to a software context used for this command submission
342  * @ctx: Pointer to the context resource
343  *
344  * This function puts all resources that were previously bound to @ctx on
345  * the resource validation list. This is part of the context state reemission
346  */
347 static int vmw_resource_context_res_add(struct vmw_private *dev_priv,
348 					struct vmw_sw_context *sw_context,
349 					struct vmw_resource *ctx)
350 {
351 	struct list_head *binding_list;
352 	struct vmw_ctx_bindinfo *entry;
353 	int ret = 0;
354 	struct vmw_resource *res;
355 	u32 i;
356 
357 	/* Add all cotables to the validation list. */
358 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
359 		for (i = 0; i < SVGA_COTABLE_DX10_MAX; ++i) {
360 			res = vmw_context_cotable(ctx, i);
361 			if (IS_ERR(res))
362 				continue;
363 
364 			ret = vmw_resource_val_add(sw_context, res, NULL);
365 			vmw_resource_unreference(&res);
366 			if (unlikely(ret != 0))
367 				return ret;
368 		}
369 	}
370 
371 
372 	/* Add all resources bound to the context to the validation list */
373 	mutex_lock(&dev_priv->binding_mutex);
374 	binding_list = vmw_context_binding_list(ctx);
375 
376 	list_for_each_entry(entry, binding_list, ctx_list) {
377 		/* entry->res is not refcounted */
378 		res = vmw_resource_reference_unless_doomed(entry->res);
379 		if (unlikely(res == NULL))
380 			continue;
381 
382 		if (vmw_res_type(entry->res) == vmw_res_view)
383 			ret = vmw_view_res_val_add(sw_context, entry->res);
384 		else
385 			ret = vmw_resource_val_add(sw_context, entry->res,
386 						   NULL);
387 		vmw_resource_unreference(&res);
388 		if (unlikely(ret != 0))
389 			break;
390 	}
391 
392 	if (dev_priv->has_dx && vmw_res_type(ctx) == vmw_res_dx_context) {
393 		struct vmw_dma_buffer *dx_query_mob;
394 
395 		dx_query_mob = vmw_context_get_dx_query_mob(ctx);
396 		if (dx_query_mob)
397 			ret = vmw_bo_to_validate_list(sw_context,
398 						      dx_query_mob,
399 						      true, NULL);
400 	}
401 
402 	mutex_unlock(&dev_priv->binding_mutex);
403 	return ret;
404 }
405 
406 /**
407  * vmw_resource_relocation_add - Add a relocation to the relocation list
408  *
409  * @list: Pointer to head of relocation list.
410  * @res: The resource.
411  * @offset: Offset into the command buffer currently being parsed where the
412  * id that needs fixup is located. Granularity is 4 bytes.
413  */
414 static int vmw_resource_relocation_add(struct list_head *list,
415 				       const struct vmw_resource *res,
416 				       unsigned long offset)
417 {
418 	struct vmw_resource_relocation *rel;
419 
420 	rel = kmalloc(sizeof(*rel), GFP_KERNEL);
421 	if (unlikely(rel == NULL)) {
422 		DRM_ERROR("Failed to allocate a resource relocation.\n");
423 		return -ENOMEM;
424 	}
425 
426 	rel->res = res;
427 	rel->offset = offset;
428 	list_add_tail(&rel->head, list);
429 
430 	return 0;
431 }
432 
433 /**
434  * vmw_resource_relocations_free - Free all relocations on a list
435  *
436  * @list: Pointer to the head of the relocation list.
437  */
438 static void vmw_resource_relocations_free(struct list_head *list)
439 {
440 	struct vmw_resource_relocation *rel, *n;
441 
442 	list_for_each_entry_safe(rel, n, list, head) {
443 		list_del(&rel->head);
444 		kfree(rel);
445 	}
446 }
447 
448 /**
449  * vmw_resource_relocations_apply - Apply all relocations on a list
450  *
451  * @cb: Pointer to the start of the command buffer bein patch. This need
452  * not be the same buffer as the one being parsed when the relocation
453  * list was built, but the contents must be the same modulo the
454  * resource ids.
455  * @list: Pointer to the head of the relocation list.
456  */
457 static void vmw_resource_relocations_apply(uint32_t *cb,
458 					   struct list_head *list)
459 {
460 	struct vmw_resource_relocation *rel;
461 
462 	list_for_each_entry(rel, list, head) {
463 		if (likely(rel->res != NULL))
464 			cb[rel->offset] = rel->res->id;
465 		else
466 			cb[rel->offset] = SVGA_3D_CMD_NOP;
467 	}
468 }
469 
470 static int vmw_cmd_invalid(struct vmw_private *dev_priv,
471 			   struct vmw_sw_context *sw_context,
472 			   SVGA3dCmdHeader *header)
473 {
474 	return capable(CAP_SYS_ADMIN) ? : -EINVAL;
475 }
476 
477 static int vmw_cmd_ok(struct vmw_private *dev_priv,
478 		      struct vmw_sw_context *sw_context,
479 		      SVGA3dCmdHeader *header)
480 {
481 	return 0;
482 }
483 
484 /**
485  * vmw_bo_to_validate_list - add a bo to a validate list
486  *
487  * @sw_context: The software context used for this command submission batch.
488  * @bo: The buffer object to add.
489  * @validate_as_mob: Validate this buffer as a MOB.
490  * @p_val_node: If non-NULL Will be updated with the validate node number
491  * on return.
492  *
493  * Returns -EINVAL if the limit of number of buffer objects per command
494  * submission is reached.
495  */
496 static int vmw_bo_to_validate_list(struct vmw_sw_context *sw_context,
497 				   struct vmw_dma_buffer *vbo,
498 				   bool validate_as_mob,
499 				   uint32_t *p_val_node)
500 {
501 	uint32_t val_node;
502 	struct vmw_validate_buffer *vval_buf;
503 	struct ttm_validate_buffer *val_buf;
504 	struct drm_hash_item *hash;
505 	int ret;
506 
507 	if (likely(drm_ht_find_item(&sw_context->res_ht, (unsigned long) vbo,
508 				    &hash) == 0)) {
509 		vval_buf = container_of(hash, struct vmw_validate_buffer,
510 					hash);
511 		if (unlikely(vval_buf->validate_as_mob != validate_as_mob)) {
512 			DRM_ERROR("Inconsistent buffer usage.\n");
513 			return -EINVAL;
514 		}
515 		val_buf = &vval_buf->base;
516 		val_node = vval_buf - sw_context->val_bufs;
517 	} else {
518 		val_node = sw_context->cur_val_buf;
519 		if (unlikely(val_node >= VMWGFX_MAX_VALIDATIONS)) {
520 			DRM_ERROR("Max number of DMA buffers per submission "
521 				  "exceeded.\n");
522 			return -EINVAL;
523 		}
524 		vval_buf = &sw_context->val_bufs[val_node];
525 		vval_buf->hash.key = (unsigned long) vbo;
526 		ret = drm_ht_insert_item(&sw_context->res_ht, &vval_buf->hash);
527 		if (unlikely(ret != 0)) {
528 			DRM_ERROR("Failed to initialize a buffer validation "
529 				  "entry.\n");
530 			return ret;
531 		}
532 		++sw_context->cur_val_buf;
533 		val_buf = &vval_buf->base;
534 		val_buf->bo = ttm_bo_reference(&vbo->base);
535 		val_buf->shared = false;
536 		list_add_tail(&val_buf->head, &sw_context->validate_nodes);
537 		vval_buf->validate_as_mob = validate_as_mob;
538 	}
539 
540 	if (p_val_node)
541 		*p_val_node = val_node;
542 
543 	return 0;
544 }
545 
546 /**
547  * vmw_resources_reserve - Reserve all resources on the sw_context's
548  * resource list.
549  *
550  * @sw_context: Pointer to the software context.
551  *
552  * Note that since vmware's command submission currently is protected by
553  * the cmdbuf mutex, no fancy deadlock avoidance is required for resources,
554  * since only a single thread at once will attempt this.
555  */
556 static int vmw_resources_reserve(struct vmw_sw_context *sw_context)
557 {
558 	struct vmw_resource_val_node *val;
559 	int ret = 0;
560 
561 	list_for_each_entry(val, &sw_context->resource_list, head) {
562 		struct vmw_resource *res = val->res;
563 
564 		ret = vmw_resource_reserve(res, true, val->no_buffer_needed);
565 		if (unlikely(ret != 0))
566 			return ret;
567 
568 		if (res->backup) {
569 			struct vmw_dma_buffer *vbo = res->backup;
570 
571 			ret = vmw_bo_to_validate_list
572 				(sw_context, vbo,
573 				 vmw_resource_needs_backup(res), NULL);
574 
575 			if (unlikely(ret != 0))
576 				return ret;
577 		}
578 	}
579 
580 	if (sw_context->dx_query_mob) {
581 		struct vmw_dma_buffer *expected_dx_query_mob;
582 
583 		expected_dx_query_mob =
584 			vmw_context_get_dx_query_mob(sw_context->dx_query_ctx);
585 		if (expected_dx_query_mob &&
586 		    expected_dx_query_mob != sw_context->dx_query_mob) {
587 			ret = -EINVAL;
588 		}
589 	}
590 
591 	return ret;
592 }
593 
594 /**
595  * vmw_resources_validate - Validate all resources on the sw_context's
596  * resource list.
597  *
598  * @sw_context: Pointer to the software context.
599  *
600  * Before this function is called, all resource backup buffers must have
601  * been validated.
602  */
603 static int vmw_resources_validate(struct vmw_sw_context *sw_context)
604 {
605 	struct vmw_resource_val_node *val;
606 	int ret;
607 
608 	list_for_each_entry(val, &sw_context->resource_list, head) {
609 		struct vmw_resource *res = val->res;
610 		struct vmw_dma_buffer *backup = res->backup;
611 
612 		ret = vmw_resource_validate(res);
613 		if (unlikely(ret != 0)) {
614 			if (ret != -ERESTARTSYS)
615 				DRM_ERROR("Failed to validate resource.\n");
616 			return ret;
617 		}
618 
619 		/* Check if the resource switched backup buffer */
620 		if (backup && res->backup && (backup != res->backup)) {
621 			struct vmw_dma_buffer *vbo = res->backup;
622 
623 			ret = vmw_bo_to_validate_list
624 				(sw_context, vbo,
625 				 vmw_resource_needs_backup(res), NULL);
626 			if (ret) {
627 				ttm_bo_unreserve(&vbo->base);
628 				return ret;
629 			}
630 		}
631 	}
632 	return 0;
633 }
634 
635 /**
636  * vmw_cmd_res_reloc_add - Add a resource to a software context's
637  * relocation- and validation lists.
638  *
639  * @dev_priv: Pointer to a struct vmw_private identifying the device.
640  * @sw_context: Pointer to the software context.
641  * @id_loc: Pointer to where the id that needs translation is located.
642  * @res: Valid pointer to a struct vmw_resource.
643  * @p_val: If non null, a pointer to the struct vmw_resource_validate_node
644  * used for this resource is returned here.
645  */
646 static int vmw_cmd_res_reloc_add(struct vmw_private *dev_priv,
647 				 struct vmw_sw_context *sw_context,
648 				 uint32_t *id_loc,
649 				 struct vmw_resource *res,
650 				 struct vmw_resource_val_node **p_val)
651 {
652 	int ret;
653 	struct vmw_resource_val_node *node;
654 
655 	*p_val = NULL;
656 	ret = vmw_resource_relocation_add(&sw_context->res_relocations,
657 					  res,
658 					  id_loc - sw_context->buf_start);
659 	if (unlikely(ret != 0))
660 		return ret;
661 
662 	ret = vmw_resource_val_add(sw_context, res, &node);
663 	if (unlikely(ret != 0))
664 		return ret;
665 
666 	if (p_val)
667 		*p_val = node;
668 
669 	return 0;
670 }
671 
672 
673 /**
674  * vmw_cmd_res_check - Check that a resource is present and if so, put it
675  * on the resource validate list unless it's already there.
676  *
677  * @dev_priv: Pointer to a device private structure.
678  * @sw_context: Pointer to the software context.
679  * @res_type: Resource type.
680  * @converter: User-space visisble type specific information.
681  * @id_loc: Pointer to the location in the command buffer currently being
682  * parsed from where the user-space resource id handle is located.
683  * @p_val: Pointer to pointer to resource validalidation node. Populated
684  * on exit.
685  */
686 static int
687 vmw_cmd_res_check(struct vmw_private *dev_priv,
688 		  struct vmw_sw_context *sw_context,
689 		  enum vmw_res_type res_type,
690 		  const struct vmw_user_resource_conv *converter,
691 		  uint32_t *id_loc,
692 		  struct vmw_resource_val_node **p_val)
693 {
694 	struct vmw_res_cache_entry *rcache =
695 		&sw_context->res_cache[res_type];
696 	struct vmw_resource *res;
697 	struct vmw_resource_val_node *node;
698 	int ret;
699 
700 	if (*id_loc == SVGA3D_INVALID_ID) {
701 		if (p_val)
702 			*p_val = NULL;
703 		if (res_type == vmw_res_context) {
704 			DRM_ERROR("Illegal context invalid id.\n");
705 			return -EINVAL;
706 		}
707 		return 0;
708 	}
709 
710 	/*
711 	 * Fastpath in case of repeated commands referencing the same
712 	 * resource
713 	 */
714 
715 	if (likely(rcache->valid && *id_loc == rcache->handle)) {
716 		const struct vmw_resource *res = rcache->res;
717 
718 		rcache->node->first_usage = false;
719 		if (p_val)
720 			*p_val = rcache->node;
721 
722 		return vmw_resource_relocation_add
723 			(&sw_context->res_relocations, res,
724 			 id_loc - sw_context->buf_start);
725 	}
726 
727 	ret = vmw_user_resource_lookup_handle(dev_priv,
728 					      sw_context->fp->tfile,
729 					      *id_loc,
730 					      converter,
731 					      &res);
732 	if (unlikely(ret != 0)) {
733 		DRM_ERROR("Could not find or use resource 0x%08x.\n",
734 			  (unsigned) *id_loc);
735 		dump_stack();
736 		return ret;
737 	}
738 
739 	rcache->valid = true;
740 	rcache->res = res;
741 	rcache->handle = *id_loc;
742 
743 	ret = vmw_cmd_res_reloc_add(dev_priv, sw_context, id_loc,
744 				    res, &node);
745 	if (unlikely(ret != 0))
746 		goto out_no_reloc;
747 
748 	rcache->node = node;
749 	if (p_val)
750 		*p_val = node;
751 	vmw_resource_unreference(&res);
752 	return 0;
753 
754 out_no_reloc:
755 	BUG_ON(sw_context->error_resource != NULL);
756 	sw_context->error_resource = res;
757 
758 	return ret;
759 }
760 
761 /**
762  * vmw_rebind_dx_query - Rebind DX query associated with the context
763  *
764  * @ctx_res: context the query belongs to
765  *
766  * This function assumes binding_mutex is held.
767  */
768 static int vmw_rebind_all_dx_query(struct vmw_resource *ctx_res)
769 {
770 	struct vmw_private *dev_priv = ctx_res->dev_priv;
771 	struct vmw_dma_buffer *dx_query_mob;
772 	struct {
773 		SVGA3dCmdHeader header;
774 		SVGA3dCmdDXBindAllQuery body;
775 	} *cmd;
776 
777 
778 	dx_query_mob = vmw_context_get_dx_query_mob(ctx_res);
779 
780 	if (!dx_query_mob || dx_query_mob->dx_query_ctx)
781 		return 0;
782 
783 	cmd = vmw_fifo_reserve_dx(dev_priv, sizeof(*cmd), ctx_res->id);
784 
785 	if (cmd == NULL) {
786 		DRM_ERROR("Failed to rebind queries.\n");
787 		return -ENOMEM;
788 	}
789 
790 	cmd->header.id = SVGA_3D_CMD_DX_BIND_ALL_QUERY;
791 	cmd->header.size = sizeof(cmd->body);
792 	cmd->body.cid = ctx_res->id;
793 	cmd->body.mobid = dx_query_mob->base.mem.start;
794 	vmw_fifo_commit(dev_priv, sizeof(*cmd));
795 
796 	vmw_context_bind_dx_query(ctx_res, dx_query_mob);
797 
798 	return 0;
799 }
800 
801 /**
802  * vmw_rebind_contexts - Rebind all resources previously bound to
803  * referenced contexts.
804  *
805  * @sw_context: Pointer to the software context.
806  *
807  * Rebind context binding points that have been scrubbed because of eviction.
808  */
809 static int vmw_rebind_contexts(struct vmw_sw_context *sw_context)
810 {
811 	struct vmw_resource_val_node *val;
812 	int ret;
813 
814 	list_for_each_entry(val, &sw_context->resource_list, head) {
815 		if (unlikely(!val->staged_bindings))
816 			break;
817 
818 		ret = vmw_binding_rebind_all
819 			(vmw_context_binding_state(val->res));
820 		if (unlikely(ret != 0)) {
821 			if (ret != -ERESTARTSYS)
822 				DRM_ERROR("Failed to rebind context.\n");
823 			return ret;
824 		}
825 
826 		ret = vmw_rebind_all_dx_query(val->res);
827 		if (ret != 0)
828 			return ret;
829 	}
830 
831 	return 0;
832 }
833 
834 /**
835  * vmw_view_bindings_add - Add an array of view bindings to a context
836  * binding state tracker.
837  *
838  * @sw_context: The execbuf state used for this command.
839  * @view_type: View type for the bindings.
840  * @binding_type: Binding type for the bindings.
841  * @shader_slot: The shader slot to user for the bindings.
842  * @view_ids: Array of view ids to be bound.
843  * @num_views: Number of view ids in @view_ids.
844  * @first_slot: The binding slot to be used for the first view id in @view_ids.
845  */
846 static int vmw_view_bindings_add(struct vmw_sw_context *sw_context,
847 				 enum vmw_view_type view_type,
848 				 enum vmw_ctx_binding_type binding_type,
849 				 uint32 shader_slot,
850 				 uint32 view_ids[], u32 num_views,
851 				 u32 first_slot)
852 {
853 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
854 	struct vmw_cmdbuf_res_manager *man;
855 	u32 i;
856 	int ret;
857 
858 	if (!ctx_node) {
859 		DRM_ERROR("DX Context not set.\n");
860 		return -EINVAL;
861 	}
862 
863 	man = sw_context->man;
864 	for (i = 0; i < num_views; ++i) {
865 		struct vmw_ctx_bindinfo_view binding;
866 		struct vmw_resource *view = NULL;
867 
868 		if (view_ids[i] != SVGA3D_INVALID_ID) {
869 			view = vmw_view_lookup(man, view_type, view_ids[i]);
870 			if (IS_ERR(view)) {
871 				DRM_ERROR("View not found.\n");
872 				return PTR_ERR(view);
873 			}
874 
875 			ret = vmw_view_res_val_add(sw_context, view);
876 			if (ret) {
877 				DRM_ERROR("Could not add view to "
878 					  "validation list.\n");
879 				vmw_resource_unreference(&view);
880 				return ret;
881 			}
882 		}
883 		binding.bi.ctx = ctx_node->res;
884 		binding.bi.res = view;
885 		binding.bi.bt = binding_type;
886 		binding.shader_slot = shader_slot;
887 		binding.slot = first_slot + i;
888 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
889 				shader_slot, binding.slot);
890 		if (view)
891 			vmw_resource_unreference(&view);
892 	}
893 
894 	return 0;
895 }
896 
897 /**
898  * vmw_cmd_cid_check - Check a command header for valid context information.
899  *
900  * @dev_priv: Pointer to a device private structure.
901  * @sw_context: Pointer to the software context.
902  * @header: A command header with an embedded user-space context handle.
903  *
904  * Convenience function: Call vmw_cmd_res_check with the user-space context
905  * handle embedded in @header.
906  */
907 static int vmw_cmd_cid_check(struct vmw_private *dev_priv,
908 			     struct vmw_sw_context *sw_context,
909 			     SVGA3dCmdHeader *header)
910 {
911 	struct vmw_cid_cmd {
912 		SVGA3dCmdHeader header;
913 		uint32_t cid;
914 	} *cmd;
915 
916 	cmd = container_of(header, struct vmw_cid_cmd, header);
917 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
918 				 user_context_converter, &cmd->cid, NULL);
919 }
920 
921 static int vmw_cmd_set_render_target_check(struct vmw_private *dev_priv,
922 					   struct vmw_sw_context *sw_context,
923 					   SVGA3dCmdHeader *header)
924 {
925 	struct vmw_sid_cmd {
926 		SVGA3dCmdHeader header;
927 		SVGA3dCmdSetRenderTarget body;
928 	} *cmd;
929 	struct vmw_resource_val_node *ctx_node;
930 	struct vmw_resource_val_node *res_node;
931 	int ret;
932 
933 	cmd = container_of(header, struct vmw_sid_cmd, header);
934 
935 	if (cmd->body.type >= SVGA3D_RT_MAX) {
936 		DRM_ERROR("Illegal render target type %u.\n",
937 			  (unsigned) cmd->body.type);
938 		return -EINVAL;
939 	}
940 
941 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
942 				user_context_converter, &cmd->body.cid,
943 				&ctx_node);
944 	if (unlikely(ret != 0))
945 		return ret;
946 
947 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
948 				user_surface_converter,
949 				&cmd->body.target.sid, &res_node);
950 	if (unlikely(ret != 0))
951 		return ret;
952 
953 	if (dev_priv->has_mob) {
954 		struct vmw_ctx_bindinfo_view binding;
955 
956 		binding.bi.ctx = ctx_node->res;
957 		binding.bi.res = res_node ? res_node->res : NULL;
958 		binding.bi.bt = vmw_ctx_binding_rt;
959 		binding.slot = cmd->body.type;
960 		vmw_binding_add(ctx_node->staged_bindings,
961 				&binding.bi, 0, binding.slot);
962 	}
963 
964 	return 0;
965 }
966 
967 static int vmw_cmd_surface_copy_check(struct vmw_private *dev_priv,
968 				      struct vmw_sw_context *sw_context,
969 				      SVGA3dCmdHeader *header)
970 {
971 	struct vmw_sid_cmd {
972 		SVGA3dCmdHeader header;
973 		SVGA3dCmdSurfaceCopy body;
974 	} *cmd;
975 	int ret;
976 
977 	cmd = container_of(header, struct vmw_sid_cmd, header);
978 
979 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
980 				user_surface_converter,
981 				&cmd->body.src.sid, NULL);
982 	if (ret)
983 		return ret;
984 
985 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
986 				 user_surface_converter,
987 				 &cmd->body.dest.sid, NULL);
988 }
989 
990 static int vmw_cmd_buffer_copy_check(struct vmw_private *dev_priv,
991 				      struct vmw_sw_context *sw_context,
992 				      SVGA3dCmdHeader *header)
993 {
994 	struct {
995 		SVGA3dCmdHeader header;
996 		SVGA3dCmdDXBufferCopy body;
997 	} *cmd;
998 	int ret;
999 
1000 	cmd = container_of(header, typeof(*cmd), header);
1001 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1002 				user_surface_converter,
1003 				&cmd->body.src, NULL);
1004 	if (ret != 0)
1005 		return ret;
1006 
1007 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1008 				 user_surface_converter,
1009 				 &cmd->body.dest, NULL);
1010 }
1011 
1012 static int vmw_cmd_pred_copy_check(struct vmw_private *dev_priv,
1013 				   struct vmw_sw_context *sw_context,
1014 				   SVGA3dCmdHeader *header)
1015 {
1016 	struct {
1017 		SVGA3dCmdHeader header;
1018 		SVGA3dCmdDXPredCopyRegion body;
1019 	} *cmd;
1020 	int ret;
1021 
1022 	cmd = container_of(header, typeof(*cmd), header);
1023 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1024 				user_surface_converter,
1025 				&cmd->body.srcSid, NULL);
1026 	if (ret != 0)
1027 		return ret;
1028 
1029 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1030 				 user_surface_converter,
1031 				 &cmd->body.dstSid, NULL);
1032 }
1033 
1034 static int vmw_cmd_stretch_blt_check(struct vmw_private *dev_priv,
1035 				     struct vmw_sw_context *sw_context,
1036 				     SVGA3dCmdHeader *header)
1037 {
1038 	struct vmw_sid_cmd {
1039 		SVGA3dCmdHeader header;
1040 		SVGA3dCmdSurfaceStretchBlt body;
1041 	} *cmd;
1042 	int ret;
1043 
1044 	cmd = container_of(header, struct vmw_sid_cmd, header);
1045 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1046 				user_surface_converter,
1047 				&cmd->body.src.sid, NULL);
1048 	if (unlikely(ret != 0))
1049 		return ret;
1050 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1051 				 user_surface_converter,
1052 				 &cmd->body.dest.sid, NULL);
1053 }
1054 
1055 static int vmw_cmd_blt_surf_screen_check(struct vmw_private *dev_priv,
1056 					 struct vmw_sw_context *sw_context,
1057 					 SVGA3dCmdHeader *header)
1058 {
1059 	struct vmw_sid_cmd {
1060 		SVGA3dCmdHeader header;
1061 		SVGA3dCmdBlitSurfaceToScreen body;
1062 	} *cmd;
1063 
1064 	cmd = container_of(header, struct vmw_sid_cmd, header);
1065 
1066 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1067 				 user_surface_converter,
1068 				 &cmd->body.srcImage.sid, NULL);
1069 }
1070 
1071 static int vmw_cmd_present_check(struct vmw_private *dev_priv,
1072 				 struct vmw_sw_context *sw_context,
1073 				 SVGA3dCmdHeader *header)
1074 {
1075 	struct vmw_sid_cmd {
1076 		SVGA3dCmdHeader header;
1077 		SVGA3dCmdPresent body;
1078 	} *cmd;
1079 
1080 
1081 	cmd = container_of(header, struct vmw_sid_cmd, header);
1082 
1083 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1084 				 user_surface_converter, &cmd->body.sid,
1085 				 NULL);
1086 }
1087 
1088 /**
1089  * vmw_query_bo_switch_prepare - Prepare to switch pinned buffer for queries.
1090  *
1091  * @dev_priv: The device private structure.
1092  * @new_query_bo: The new buffer holding query results.
1093  * @sw_context: The software context used for this command submission.
1094  *
1095  * This function checks whether @new_query_bo is suitable for holding
1096  * query results, and if another buffer currently is pinned for query
1097  * results. If so, the function prepares the state of @sw_context for
1098  * switching pinned buffers after successful submission of the current
1099  * command batch.
1100  */
1101 static int vmw_query_bo_switch_prepare(struct vmw_private *dev_priv,
1102 				       struct vmw_dma_buffer *new_query_bo,
1103 				       struct vmw_sw_context *sw_context)
1104 {
1105 	struct vmw_res_cache_entry *ctx_entry =
1106 		&sw_context->res_cache[vmw_res_context];
1107 	int ret;
1108 
1109 	BUG_ON(!ctx_entry->valid);
1110 	sw_context->last_query_ctx = ctx_entry->res;
1111 
1112 	if (unlikely(new_query_bo != sw_context->cur_query_bo)) {
1113 
1114 		if (unlikely(new_query_bo->base.num_pages > 4)) {
1115 			DRM_ERROR("Query buffer too large.\n");
1116 			return -EINVAL;
1117 		}
1118 
1119 		if (unlikely(sw_context->cur_query_bo != NULL)) {
1120 			sw_context->needs_post_query_barrier = true;
1121 			ret = vmw_bo_to_validate_list(sw_context,
1122 						      sw_context->cur_query_bo,
1123 						      dev_priv->has_mob, NULL);
1124 			if (unlikely(ret != 0))
1125 				return ret;
1126 		}
1127 		sw_context->cur_query_bo = new_query_bo;
1128 
1129 		ret = vmw_bo_to_validate_list(sw_context,
1130 					      dev_priv->dummy_query_bo,
1131 					      dev_priv->has_mob, NULL);
1132 		if (unlikely(ret != 0))
1133 			return ret;
1134 
1135 	}
1136 
1137 	return 0;
1138 }
1139 
1140 
1141 /**
1142  * vmw_query_bo_switch_commit - Finalize switching pinned query buffer
1143  *
1144  * @dev_priv: The device private structure.
1145  * @sw_context: The software context used for this command submission batch.
1146  *
1147  * This function will check if we're switching query buffers, and will then,
1148  * issue a dummy occlusion query wait used as a query barrier. When the fence
1149  * object following that query wait has signaled, we are sure that all
1150  * preceding queries have finished, and the old query buffer can be unpinned.
1151  * However, since both the new query buffer and the old one are fenced with
1152  * that fence, we can do an asynchronus unpin now, and be sure that the
1153  * old query buffer won't be moved until the fence has signaled.
1154  *
1155  * As mentioned above, both the new - and old query buffers need to be fenced
1156  * using a sequence emitted *after* calling this function.
1157  */
1158 static void vmw_query_bo_switch_commit(struct vmw_private *dev_priv,
1159 				     struct vmw_sw_context *sw_context)
1160 {
1161 	/*
1162 	 * The validate list should still hold references to all
1163 	 * contexts here.
1164 	 */
1165 
1166 	if (sw_context->needs_post_query_barrier) {
1167 		struct vmw_res_cache_entry *ctx_entry =
1168 			&sw_context->res_cache[vmw_res_context];
1169 		struct vmw_resource *ctx;
1170 		int ret;
1171 
1172 		BUG_ON(!ctx_entry->valid);
1173 		ctx = ctx_entry->res;
1174 
1175 		ret = vmw_fifo_emit_dummy_query(dev_priv, ctx->id);
1176 
1177 		if (unlikely(ret != 0))
1178 			DRM_ERROR("Out of fifo space for dummy query.\n");
1179 	}
1180 
1181 	if (dev_priv->pinned_bo != sw_context->cur_query_bo) {
1182 		if (dev_priv->pinned_bo) {
1183 			vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
1184 			vmw_dmabuf_unreference(&dev_priv->pinned_bo);
1185 		}
1186 
1187 		if (!sw_context->needs_post_query_barrier) {
1188 			vmw_bo_pin_reserved(sw_context->cur_query_bo, true);
1189 
1190 			/*
1191 			 * We pin also the dummy_query_bo buffer so that we
1192 			 * don't need to validate it when emitting
1193 			 * dummy queries in context destroy paths.
1194 			 */
1195 
1196 			if (!dev_priv->dummy_query_bo_pinned) {
1197 				vmw_bo_pin_reserved(dev_priv->dummy_query_bo,
1198 						    true);
1199 				dev_priv->dummy_query_bo_pinned = true;
1200 			}
1201 
1202 			BUG_ON(sw_context->last_query_ctx == NULL);
1203 			dev_priv->query_cid = sw_context->last_query_ctx->id;
1204 			dev_priv->query_cid_valid = true;
1205 			dev_priv->pinned_bo =
1206 				vmw_dmabuf_reference(sw_context->cur_query_bo);
1207 		}
1208 	}
1209 }
1210 
1211 /**
1212  * vmw_translate_mob_pointer - Prepare to translate a user-space buffer
1213  * handle to a MOB id.
1214  *
1215  * @dev_priv: Pointer to a device private structure.
1216  * @sw_context: The software context used for this command batch validation.
1217  * @id: Pointer to the user-space handle to be translated.
1218  * @vmw_bo_p: Points to a location that, on successful return will carry
1219  * a reference-counted pointer to the DMA buffer identified by the
1220  * user-space handle in @id.
1221  *
1222  * This function saves information needed to translate a user-space buffer
1223  * handle to a MOB id. The translation does not take place immediately, but
1224  * during a call to vmw_apply_relocations(). This function builds a relocation
1225  * list and a list of buffers to validate. The former needs to be freed using
1226  * either vmw_apply_relocations() or vmw_free_relocations(). The latter
1227  * needs to be freed using vmw_clear_validations.
1228  */
1229 static int vmw_translate_mob_ptr(struct vmw_private *dev_priv,
1230 				 struct vmw_sw_context *sw_context,
1231 				 SVGAMobId *id,
1232 				 struct vmw_dma_buffer **vmw_bo_p)
1233 {
1234 	struct vmw_dma_buffer *vmw_bo = NULL;
1235 	uint32_t handle = *id;
1236 	struct vmw_relocation *reloc;
1237 	int ret;
1238 
1239 	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1240 	if (unlikely(ret != 0)) {
1241 		DRM_ERROR("Could not find or use MOB buffer.\n");
1242 		ret = -EINVAL;
1243 		goto out_no_reloc;
1244 	}
1245 
1246 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1247 		DRM_ERROR("Max number relocations per submission"
1248 			  " exceeded\n");
1249 		ret = -EINVAL;
1250 		goto out_no_reloc;
1251 	}
1252 
1253 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1254 	reloc->mob_loc = id;
1255 	reloc->location = NULL;
1256 
1257 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, true, &reloc->index);
1258 	if (unlikely(ret != 0))
1259 		goto out_no_reloc;
1260 
1261 	*vmw_bo_p = vmw_bo;
1262 	return 0;
1263 
1264 out_no_reloc:
1265 	vmw_dmabuf_unreference(&vmw_bo);
1266 	*vmw_bo_p = NULL;
1267 	return ret;
1268 }
1269 
1270 /**
1271  * vmw_translate_guest_pointer - Prepare to translate a user-space buffer
1272  * handle to a valid SVGAGuestPtr
1273  *
1274  * @dev_priv: Pointer to a device private structure.
1275  * @sw_context: The software context used for this command batch validation.
1276  * @ptr: Pointer to the user-space handle to be translated.
1277  * @vmw_bo_p: Points to a location that, on successful return will carry
1278  * a reference-counted pointer to the DMA buffer identified by the
1279  * user-space handle in @id.
1280  *
1281  * This function saves information needed to translate a user-space buffer
1282  * handle to a valid SVGAGuestPtr. The translation does not take place
1283  * immediately, but during a call to vmw_apply_relocations().
1284  * This function builds a relocation list and a list of buffers to validate.
1285  * The former needs to be freed using either vmw_apply_relocations() or
1286  * vmw_free_relocations(). The latter needs to be freed using
1287  * vmw_clear_validations.
1288  */
1289 static int vmw_translate_guest_ptr(struct vmw_private *dev_priv,
1290 				   struct vmw_sw_context *sw_context,
1291 				   SVGAGuestPtr *ptr,
1292 				   struct vmw_dma_buffer **vmw_bo_p)
1293 {
1294 	struct vmw_dma_buffer *vmw_bo = NULL;
1295 	uint32_t handle = ptr->gmrId;
1296 	struct vmw_relocation *reloc;
1297 	int ret;
1298 
1299 	ret = vmw_user_dmabuf_lookup(sw_context->fp->tfile, handle, &vmw_bo);
1300 	if (unlikely(ret != 0)) {
1301 		DRM_ERROR("Could not find or use GMR region.\n");
1302 		ret = -EINVAL;
1303 		goto out_no_reloc;
1304 	}
1305 
1306 	if (unlikely(sw_context->cur_reloc >= VMWGFX_MAX_RELOCATIONS)) {
1307 		DRM_ERROR("Max number relocations per submission"
1308 			  " exceeded\n");
1309 		ret = -EINVAL;
1310 		goto out_no_reloc;
1311 	}
1312 
1313 	reloc = &sw_context->relocs[sw_context->cur_reloc++];
1314 	reloc->location = ptr;
1315 
1316 	ret = vmw_bo_to_validate_list(sw_context, vmw_bo, false, &reloc->index);
1317 	if (unlikely(ret != 0))
1318 		goto out_no_reloc;
1319 
1320 	*vmw_bo_p = vmw_bo;
1321 	return 0;
1322 
1323 out_no_reloc:
1324 	vmw_dmabuf_unreference(&vmw_bo);
1325 	*vmw_bo_p = NULL;
1326 	return ret;
1327 }
1328 
1329 
1330 
1331 /**
1332  * vmw_cmd_dx_define_query - validate a SVGA_3D_CMD_DX_DEFINE_QUERY command.
1333  *
1334  * @dev_priv: Pointer to a device private struct.
1335  * @sw_context: The software context used for this command submission.
1336  * @header: Pointer to the command header in the command stream.
1337  *
1338  * This function adds the new query into the query COTABLE
1339  */
1340 static int vmw_cmd_dx_define_query(struct vmw_private *dev_priv,
1341 				   struct vmw_sw_context *sw_context,
1342 				   SVGA3dCmdHeader *header)
1343 {
1344 	struct vmw_dx_define_query_cmd {
1345 		SVGA3dCmdHeader header;
1346 		SVGA3dCmdDXDefineQuery q;
1347 	} *cmd;
1348 
1349 	int    ret;
1350 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
1351 	struct vmw_resource *cotable_res;
1352 
1353 
1354 	if (ctx_node == NULL) {
1355 		DRM_ERROR("DX Context not set for query.\n");
1356 		return -EINVAL;
1357 	}
1358 
1359 	cmd = container_of(header, struct vmw_dx_define_query_cmd, header);
1360 
1361 	if (cmd->q.type <  SVGA3D_QUERYTYPE_MIN ||
1362 	    cmd->q.type >= SVGA3D_QUERYTYPE_MAX)
1363 		return -EINVAL;
1364 
1365 	cotable_res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXQUERY);
1366 	ret = vmw_cotable_notify(cotable_res, cmd->q.queryId);
1367 	vmw_resource_unreference(&cotable_res);
1368 
1369 	return ret;
1370 }
1371 
1372 
1373 
1374 /**
1375  * vmw_cmd_dx_bind_query - validate a SVGA_3D_CMD_DX_BIND_QUERY command.
1376  *
1377  * @dev_priv: Pointer to a device private struct.
1378  * @sw_context: The software context used for this command submission.
1379  * @header: Pointer to the command header in the command stream.
1380  *
1381  * The query bind operation will eventually associate the query ID
1382  * with its backing MOB.  In this function, we take the user mode
1383  * MOB ID and use vmw_translate_mob_ptr() to translate it to its
1384  * kernel mode equivalent.
1385  */
1386 static int vmw_cmd_dx_bind_query(struct vmw_private *dev_priv,
1387 				 struct vmw_sw_context *sw_context,
1388 				 SVGA3dCmdHeader *header)
1389 {
1390 	struct vmw_dx_bind_query_cmd {
1391 		SVGA3dCmdHeader header;
1392 		SVGA3dCmdDXBindQuery q;
1393 	} *cmd;
1394 
1395 	struct vmw_dma_buffer *vmw_bo;
1396 	int    ret;
1397 
1398 
1399 	cmd = container_of(header, struct vmw_dx_bind_query_cmd, header);
1400 
1401 	/*
1402 	 * Look up the buffer pointed to by q.mobid, put it on the relocation
1403 	 * list so its kernel mode MOB ID can be filled in later
1404 	 */
1405 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, &cmd->q.mobid,
1406 				    &vmw_bo);
1407 
1408 	if (ret != 0)
1409 		return ret;
1410 
1411 	sw_context->dx_query_mob = vmw_bo;
1412 	sw_context->dx_query_ctx = sw_context->dx_ctx_node->res;
1413 
1414 	vmw_dmabuf_unreference(&vmw_bo);
1415 
1416 	return ret;
1417 }
1418 
1419 
1420 
1421 /**
1422  * vmw_cmd_begin_gb_query - validate a  SVGA_3D_CMD_BEGIN_GB_QUERY command.
1423  *
1424  * @dev_priv: Pointer to a device private struct.
1425  * @sw_context: The software context used for this command submission.
1426  * @header: Pointer to the command header in the command stream.
1427  */
1428 static int vmw_cmd_begin_gb_query(struct vmw_private *dev_priv,
1429 				  struct vmw_sw_context *sw_context,
1430 				  SVGA3dCmdHeader *header)
1431 {
1432 	struct vmw_begin_gb_query_cmd {
1433 		SVGA3dCmdHeader header;
1434 		SVGA3dCmdBeginGBQuery q;
1435 	} *cmd;
1436 
1437 	cmd = container_of(header, struct vmw_begin_gb_query_cmd,
1438 			   header);
1439 
1440 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1441 				 user_context_converter, &cmd->q.cid,
1442 				 NULL);
1443 }
1444 
1445 /**
1446  * vmw_cmd_begin_query - validate a  SVGA_3D_CMD_BEGIN_QUERY command.
1447  *
1448  * @dev_priv: Pointer to a device private struct.
1449  * @sw_context: The software context used for this command submission.
1450  * @header: Pointer to the command header in the command stream.
1451  */
1452 static int vmw_cmd_begin_query(struct vmw_private *dev_priv,
1453 			       struct vmw_sw_context *sw_context,
1454 			       SVGA3dCmdHeader *header)
1455 {
1456 	struct vmw_begin_query_cmd {
1457 		SVGA3dCmdHeader header;
1458 		SVGA3dCmdBeginQuery q;
1459 	} *cmd;
1460 
1461 	cmd = container_of(header, struct vmw_begin_query_cmd,
1462 			   header);
1463 
1464 	if (unlikely(dev_priv->has_mob)) {
1465 		struct {
1466 			SVGA3dCmdHeader header;
1467 			SVGA3dCmdBeginGBQuery q;
1468 		} gb_cmd;
1469 
1470 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1471 
1472 		gb_cmd.header.id = SVGA_3D_CMD_BEGIN_GB_QUERY;
1473 		gb_cmd.header.size = cmd->header.size;
1474 		gb_cmd.q.cid = cmd->q.cid;
1475 		gb_cmd.q.type = cmd->q.type;
1476 
1477 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1478 		return vmw_cmd_begin_gb_query(dev_priv, sw_context, header);
1479 	}
1480 
1481 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1482 				 user_context_converter, &cmd->q.cid,
1483 				 NULL);
1484 }
1485 
1486 /**
1487  * vmw_cmd_end_gb_query - validate a  SVGA_3D_CMD_END_GB_QUERY command.
1488  *
1489  * @dev_priv: Pointer to a device private struct.
1490  * @sw_context: The software context used for this command submission.
1491  * @header: Pointer to the command header in the command stream.
1492  */
1493 static int vmw_cmd_end_gb_query(struct vmw_private *dev_priv,
1494 				struct vmw_sw_context *sw_context,
1495 				SVGA3dCmdHeader *header)
1496 {
1497 	struct vmw_dma_buffer *vmw_bo;
1498 	struct vmw_query_cmd {
1499 		SVGA3dCmdHeader header;
1500 		SVGA3dCmdEndGBQuery q;
1501 	} *cmd;
1502 	int ret;
1503 
1504 	cmd = container_of(header, struct vmw_query_cmd, header);
1505 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1506 	if (unlikely(ret != 0))
1507 		return ret;
1508 
1509 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1510 				    &cmd->q.mobid,
1511 				    &vmw_bo);
1512 	if (unlikely(ret != 0))
1513 		return ret;
1514 
1515 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1516 
1517 	vmw_dmabuf_unreference(&vmw_bo);
1518 	return ret;
1519 }
1520 
1521 /**
1522  * vmw_cmd_end_query - validate a  SVGA_3D_CMD_END_QUERY command.
1523  *
1524  * @dev_priv: Pointer to a device private struct.
1525  * @sw_context: The software context used for this command submission.
1526  * @header: Pointer to the command header in the command stream.
1527  */
1528 static int vmw_cmd_end_query(struct vmw_private *dev_priv,
1529 			     struct vmw_sw_context *sw_context,
1530 			     SVGA3dCmdHeader *header)
1531 {
1532 	struct vmw_dma_buffer *vmw_bo;
1533 	struct vmw_query_cmd {
1534 		SVGA3dCmdHeader header;
1535 		SVGA3dCmdEndQuery q;
1536 	} *cmd;
1537 	int ret;
1538 
1539 	cmd = container_of(header, struct vmw_query_cmd, header);
1540 	if (dev_priv->has_mob) {
1541 		struct {
1542 			SVGA3dCmdHeader header;
1543 			SVGA3dCmdEndGBQuery q;
1544 		} gb_cmd;
1545 
1546 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1547 
1548 		gb_cmd.header.id = SVGA_3D_CMD_END_GB_QUERY;
1549 		gb_cmd.header.size = cmd->header.size;
1550 		gb_cmd.q.cid = cmd->q.cid;
1551 		gb_cmd.q.type = cmd->q.type;
1552 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1553 		gb_cmd.q.offset = cmd->q.guestResult.offset;
1554 
1555 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1556 		return vmw_cmd_end_gb_query(dev_priv, sw_context, header);
1557 	}
1558 
1559 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1560 	if (unlikely(ret != 0))
1561 		return ret;
1562 
1563 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1564 				      &cmd->q.guestResult,
1565 				      &vmw_bo);
1566 	if (unlikely(ret != 0))
1567 		return ret;
1568 
1569 	ret = vmw_query_bo_switch_prepare(dev_priv, vmw_bo, sw_context);
1570 
1571 	vmw_dmabuf_unreference(&vmw_bo);
1572 	return ret;
1573 }
1574 
1575 /**
1576  * vmw_cmd_wait_gb_query - validate a  SVGA_3D_CMD_WAIT_GB_QUERY command.
1577  *
1578  * @dev_priv: Pointer to a device private struct.
1579  * @sw_context: The software context used for this command submission.
1580  * @header: Pointer to the command header in the command stream.
1581  */
1582 static int vmw_cmd_wait_gb_query(struct vmw_private *dev_priv,
1583 				 struct vmw_sw_context *sw_context,
1584 				 SVGA3dCmdHeader *header)
1585 {
1586 	struct vmw_dma_buffer *vmw_bo;
1587 	struct vmw_query_cmd {
1588 		SVGA3dCmdHeader header;
1589 		SVGA3dCmdWaitForGBQuery q;
1590 	} *cmd;
1591 	int ret;
1592 
1593 	cmd = container_of(header, struct vmw_query_cmd, header);
1594 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1595 	if (unlikely(ret != 0))
1596 		return ret;
1597 
1598 	ret = vmw_translate_mob_ptr(dev_priv, sw_context,
1599 				    &cmd->q.mobid,
1600 				    &vmw_bo);
1601 	if (unlikely(ret != 0))
1602 		return ret;
1603 
1604 	vmw_dmabuf_unreference(&vmw_bo);
1605 	return 0;
1606 }
1607 
1608 /**
1609  * vmw_cmd_wait_query - validate a  SVGA_3D_CMD_WAIT_QUERY command.
1610  *
1611  * @dev_priv: Pointer to a device private struct.
1612  * @sw_context: The software context used for this command submission.
1613  * @header: Pointer to the command header in the command stream.
1614  */
1615 static int vmw_cmd_wait_query(struct vmw_private *dev_priv,
1616 			      struct vmw_sw_context *sw_context,
1617 			      SVGA3dCmdHeader *header)
1618 {
1619 	struct vmw_dma_buffer *vmw_bo;
1620 	struct vmw_query_cmd {
1621 		SVGA3dCmdHeader header;
1622 		SVGA3dCmdWaitForQuery q;
1623 	} *cmd;
1624 	int ret;
1625 
1626 	cmd = container_of(header, struct vmw_query_cmd, header);
1627 	if (dev_priv->has_mob) {
1628 		struct {
1629 			SVGA3dCmdHeader header;
1630 			SVGA3dCmdWaitForGBQuery q;
1631 		} gb_cmd;
1632 
1633 		BUG_ON(sizeof(gb_cmd) != sizeof(*cmd));
1634 
1635 		gb_cmd.header.id = SVGA_3D_CMD_WAIT_FOR_GB_QUERY;
1636 		gb_cmd.header.size = cmd->header.size;
1637 		gb_cmd.q.cid = cmd->q.cid;
1638 		gb_cmd.q.type = cmd->q.type;
1639 		gb_cmd.q.mobid = cmd->q.guestResult.gmrId;
1640 		gb_cmd.q.offset = cmd->q.guestResult.offset;
1641 
1642 		memcpy(cmd, &gb_cmd, sizeof(*cmd));
1643 		return vmw_cmd_wait_gb_query(dev_priv, sw_context, header);
1644 	}
1645 
1646 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1647 	if (unlikely(ret != 0))
1648 		return ret;
1649 
1650 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1651 				      &cmd->q.guestResult,
1652 				      &vmw_bo);
1653 	if (unlikely(ret != 0))
1654 		return ret;
1655 
1656 	vmw_dmabuf_unreference(&vmw_bo);
1657 	return 0;
1658 }
1659 
1660 static int vmw_cmd_dma(struct vmw_private *dev_priv,
1661 		       struct vmw_sw_context *sw_context,
1662 		       SVGA3dCmdHeader *header)
1663 {
1664 	struct vmw_dma_buffer *vmw_bo = NULL;
1665 	struct vmw_surface *srf = NULL;
1666 	struct vmw_dma_cmd {
1667 		SVGA3dCmdHeader header;
1668 		SVGA3dCmdSurfaceDMA dma;
1669 	} *cmd;
1670 	int ret;
1671 	SVGA3dCmdSurfaceDMASuffix *suffix;
1672 	uint32_t bo_size;
1673 
1674 	cmd = container_of(header, struct vmw_dma_cmd, header);
1675 	suffix = (SVGA3dCmdSurfaceDMASuffix *)((unsigned long) &cmd->dma +
1676 					       header->size - sizeof(*suffix));
1677 
1678 	/* Make sure device and verifier stays in sync. */
1679 	if (unlikely(suffix->suffixSize != sizeof(*suffix))) {
1680 		DRM_ERROR("Invalid DMA suffix size.\n");
1681 		return -EINVAL;
1682 	}
1683 
1684 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1685 				      &cmd->dma.guest.ptr,
1686 				      &vmw_bo);
1687 	if (unlikely(ret != 0))
1688 		return ret;
1689 
1690 	/* Make sure DMA doesn't cross BO boundaries. */
1691 	bo_size = vmw_bo->base.num_pages * PAGE_SIZE;
1692 	if (unlikely(cmd->dma.guest.ptr.offset > bo_size)) {
1693 		DRM_ERROR("Invalid DMA offset.\n");
1694 		return -EINVAL;
1695 	}
1696 
1697 	bo_size -= cmd->dma.guest.ptr.offset;
1698 	if (unlikely(suffix->maximumOffset > bo_size))
1699 		suffix->maximumOffset = bo_size;
1700 
1701 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1702 				user_surface_converter, &cmd->dma.host.sid,
1703 				NULL);
1704 	if (unlikely(ret != 0)) {
1705 		if (unlikely(ret != -ERESTARTSYS))
1706 			DRM_ERROR("could not find surface for DMA.\n");
1707 		goto out_no_surface;
1708 	}
1709 
1710 	srf = vmw_res_to_srf(sw_context->res_cache[vmw_res_surface].res);
1711 
1712 	vmw_kms_cursor_snoop(srf, sw_context->fp->tfile, &vmw_bo->base,
1713 			     header);
1714 
1715 out_no_surface:
1716 	vmw_dmabuf_unreference(&vmw_bo);
1717 	return ret;
1718 }
1719 
1720 static int vmw_cmd_draw(struct vmw_private *dev_priv,
1721 			struct vmw_sw_context *sw_context,
1722 			SVGA3dCmdHeader *header)
1723 {
1724 	struct vmw_draw_cmd {
1725 		SVGA3dCmdHeader header;
1726 		SVGA3dCmdDrawPrimitives body;
1727 	} *cmd;
1728 	SVGA3dVertexDecl *decl = (SVGA3dVertexDecl *)(
1729 		(unsigned long)header + sizeof(*cmd));
1730 	SVGA3dPrimitiveRange *range;
1731 	uint32_t i;
1732 	uint32_t maxnum;
1733 	int ret;
1734 
1735 	ret = vmw_cmd_cid_check(dev_priv, sw_context, header);
1736 	if (unlikely(ret != 0))
1737 		return ret;
1738 
1739 	cmd = container_of(header, struct vmw_draw_cmd, header);
1740 	maxnum = (header->size - sizeof(cmd->body)) / sizeof(*decl);
1741 
1742 	if (unlikely(cmd->body.numVertexDecls > maxnum)) {
1743 		DRM_ERROR("Illegal number of vertex declarations.\n");
1744 		return -EINVAL;
1745 	}
1746 
1747 	for (i = 0; i < cmd->body.numVertexDecls; ++i, ++decl) {
1748 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1749 					user_surface_converter,
1750 					&decl->array.surfaceId, NULL);
1751 		if (unlikely(ret != 0))
1752 			return ret;
1753 	}
1754 
1755 	maxnum = (header->size - sizeof(cmd->body) -
1756 		  cmd->body.numVertexDecls * sizeof(*decl)) / sizeof(*range);
1757 	if (unlikely(cmd->body.numRanges > maxnum)) {
1758 		DRM_ERROR("Illegal number of index ranges.\n");
1759 		return -EINVAL;
1760 	}
1761 
1762 	range = (SVGA3dPrimitiveRange *) decl;
1763 	for (i = 0; i < cmd->body.numRanges; ++i, ++range) {
1764 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1765 					user_surface_converter,
1766 					&range->indexArray.surfaceId, NULL);
1767 		if (unlikely(ret != 0))
1768 			return ret;
1769 	}
1770 	return 0;
1771 }
1772 
1773 
1774 static int vmw_cmd_tex_state(struct vmw_private *dev_priv,
1775 			     struct vmw_sw_context *sw_context,
1776 			     SVGA3dCmdHeader *header)
1777 {
1778 	struct vmw_tex_state_cmd {
1779 		SVGA3dCmdHeader header;
1780 		SVGA3dCmdSetTextureState state;
1781 	} *cmd;
1782 
1783 	SVGA3dTextureState *last_state = (SVGA3dTextureState *)
1784 	  ((unsigned long) header + header->size + sizeof(header));
1785 	SVGA3dTextureState *cur_state = (SVGA3dTextureState *)
1786 		((unsigned long) header + sizeof(struct vmw_tex_state_cmd));
1787 	struct vmw_resource_val_node *ctx_node;
1788 	struct vmw_resource_val_node *res_node;
1789 	int ret;
1790 
1791 	cmd = container_of(header, struct vmw_tex_state_cmd,
1792 			   header);
1793 
1794 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
1795 				user_context_converter, &cmd->state.cid,
1796 				&ctx_node);
1797 	if (unlikely(ret != 0))
1798 		return ret;
1799 
1800 	for (; cur_state < last_state; ++cur_state) {
1801 		if (likely(cur_state->name != SVGA3D_TS_BIND_TEXTURE))
1802 			continue;
1803 
1804 		if (cur_state->stage >= SVGA3D_NUM_TEXTURE_UNITS) {
1805 			DRM_ERROR("Illegal texture/sampler unit %u.\n",
1806 				  (unsigned) cur_state->stage);
1807 			return -EINVAL;
1808 		}
1809 
1810 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1811 					user_surface_converter,
1812 					&cur_state->value, &res_node);
1813 		if (unlikely(ret != 0))
1814 			return ret;
1815 
1816 		if (dev_priv->has_mob) {
1817 			struct vmw_ctx_bindinfo_tex binding;
1818 
1819 			binding.bi.ctx = ctx_node->res;
1820 			binding.bi.res = res_node ? res_node->res : NULL;
1821 			binding.bi.bt = vmw_ctx_binding_tex;
1822 			binding.texture_stage = cur_state->stage;
1823 			vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
1824 					0, binding.texture_stage);
1825 		}
1826 	}
1827 
1828 	return 0;
1829 }
1830 
1831 static int vmw_cmd_check_define_gmrfb(struct vmw_private *dev_priv,
1832 				      struct vmw_sw_context *sw_context,
1833 				      void *buf)
1834 {
1835 	struct vmw_dma_buffer *vmw_bo;
1836 	int ret;
1837 
1838 	struct {
1839 		uint32_t header;
1840 		SVGAFifoCmdDefineGMRFB body;
1841 	} *cmd = buf;
1842 
1843 	ret = vmw_translate_guest_ptr(dev_priv, sw_context,
1844 				      &cmd->body.ptr,
1845 				      &vmw_bo);
1846 	if (unlikely(ret != 0))
1847 		return ret;
1848 
1849 	vmw_dmabuf_unreference(&vmw_bo);
1850 
1851 	return ret;
1852 }
1853 
1854 
1855 /**
1856  * vmw_cmd_res_switch_backup - Utility function to handle backup buffer
1857  * switching
1858  *
1859  * @dev_priv: Pointer to a device private struct.
1860  * @sw_context: The software context being used for this batch.
1861  * @val_node: The validation node representing the resource.
1862  * @buf_id: Pointer to the user-space backup buffer handle in the command
1863  * stream.
1864  * @backup_offset: Offset of backup into MOB.
1865  *
1866  * This function prepares for registering a switch of backup buffers
1867  * in the resource metadata just prior to unreserving. It's basically a wrapper
1868  * around vmw_cmd_res_switch_backup with a different interface.
1869  */
1870 static int vmw_cmd_res_switch_backup(struct vmw_private *dev_priv,
1871 				     struct vmw_sw_context *sw_context,
1872 				     struct vmw_resource_val_node *val_node,
1873 				     uint32_t *buf_id,
1874 				     unsigned long backup_offset)
1875 {
1876 	struct vmw_dma_buffer *dma_buf;
1877 	int ret;
1878 
1879 	ret = vmw_translate_mob_ptr(dev_priv, sw_context, buf_id, &dma_buf);
1880 	if (ret)
1881 		return ret;
1882 
1883 	val_node->switching_backup = true;
1884 	if (val_node->first_usage)
1885 		val_node->no_buffer_needed = true;
1886 
1887 	vmw_dmabuf_unreference(&val_node->new_backup);
1888 	val_node->new_backup = dma_buf;
1889 	val_node->new_backup_offset = backup_offset;
1890 
1891 	return 0;
1892 }
1893 
1894 
1895 /**
1896  * vmw_cmd_switch_backup - Utility function to handle backup buffer switching
1897  *
1898  * @dev_priv: Pointer to a device private struct.
1899  * @sw_context: The software context being used for this batch.
1900  * @res_type: The resource type.
1901  * @converter: Information about user-space binding for this resource type.
1902  * @res_id: Pointer to the user-space resource handle in the command stream.
1903  * @buf_id: Pointer to the user-space backup buffer handle in the command
1904  * stream.
1905  * @backup_offset: Offset of backup into MOB.
1906  *
1907  * This function prepares for registering a switch of backup buffers
1908  * in the resource metadata just prior to unreserving. It's basically a wrapper
1909  * around vmw_cmd_res_switch_backup with a different interface.
1910  */
1911 static int vmw_cmd_switch_backup(struct vmw_private *dev_priv,
1912 				 struct vmw_sw_context *sw_context,
1913 				 enum vmw_res_type res_type,
1914 				 const struct vmw_user_resource_conv
1915 				 *converter,
1916 				 uint32_t *res_id,
1917 				 uint32_t *buf_id,
1918 				 unsigned long backup_offset)
1919 {
1920 	struct vmw_resource_val_node *val_node;
1921 	int ret;
1922 
1923 	ret = vmw_cmd_res_check(dev_priv, sw_context, res_type,
1924 				converter, res_id, &val_node);
1925 	if (ret)
1926 		return ret;
1927 
1928 	return vmw_cmd_res_switch_backup(dev_priv, sw_context, val_node,
1929 					 buf_id, backup_offset);
1930 }
1931 
1932 /**
1933  * vmw_cmd_bind_gb_surface - Validate an SVGA_3D_CMD_BIND_GB_SURFACE
1934  * command
1935  *
1936  * @dev_priv: Pointer to a device private struct.
1937  * @sw_context: The software context being used for this batch.
1938  * @header: Pointer to the command header in the command stream.
1939  */
1940 static int vmw_cmd_bind_gb_surface(struct vmw_private *dev_priv,
1941 				   struct vmw_sw_context *sw_context,
1942 				   SVGA3dCmdHeader *header)
1943 {
1944 	struct vmw_bind_gb_surface_cmd {
1945 		SVGA3dCmdHeader header;
1946 		SVGA3dCmdBindGBSurface body;
1947 	} *cmd;
1948 
1949 	cmd = container_of(header, struct vmw_bind_gb_surface_cmd, header);
1950 
1951 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_surface,
1952 				     user_surface_converter,
1953 				     &cmd->body.sid, &cmd->body.mobid,
1954 				     0);
1955 }
1956 
1957 /**
1958  * vmw_cmd_update_gb_image - Validate an SVGA_3D_CMD_UPDATE_GB_IMAGE
1959  * command
1960  *
1961  * @dev_priv: Pointer to a device private struct.
1962  * @sw_context: The software context being used for this batch.
1963  * @header: Pointer to the command header in the command stream.
1964  */
1965 static int vmw_cmd_update_gb_image(struct vmw_private *dev_priv,
1966 				   struct vmw_sw_context *sw_context,
1967 				   SVGA3dCmdHeader *header)
1968 {
1969 	struct vmw_gb_surface_cmd {
1970 		SVGA3dCmdHeader header;
1971 		SVGA3dCmdUpdateGBImage body;
1972 	} *cmd;
1973 
1974 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1975 
1976 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
1977 				 user_surface_converter,
1978 				 &cmd->body.image.sid, NULL);
1979 }
1980 
1981 /**
1982  * vmw_cmd_update_gb_surface - Validate an SVGA_3D_CMD_UPDATE_GB_SURFACE
1983  * command
1984  *
1985  * @dev_priv: Pointer to a device private struct.
1986  * @sw_context: The software context being used for this batch.
1987  * @header: Pointer to the command header in the command stream.
1988  */
1989 static int vmw_cmd_update_gb_surface(struct vmw_private *dev_priv,
1990 				     struct vmw_sw_context *sw_context,
1991 				     SVGA3dCmdHeader *header)
1992 {
1993 	struct vmw_gb_surface_cmd {
1994 		SVGA3dCmdHeader header;
1995 		SVGA3dCmdUpdateGBSurface body;
1996 	} *cmd;
1997 
1998 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
1999 
2000 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2001 				 user_surface_converter,
2002 				 &cmd->body.sid, NULL);
2003 }
2004 
2005 /**
2006  * vmw_cmd_readback_gb_image - Validate an SVGA_3D_CMD_READBACK_GB_IMAGE
2007  * command
2008  *
2009  * @dev_priv: Pointer to a device private struct.
2010  * @sw_context: The software context being used for this batch.
2011  * @header: Pointer to the command header in the command stream.
2012  */
2013 static int vmw_cmd_readback_gb_image(struct vmw_private *dev_priv,
2014 				     struct vmw_sw_context *sw_context,
2015 				     SVGA3dCmdHeader *header)
2016 {
2017 	struct vmw_gb_surface_cmd {
2018 		SVGA3dCmdHeader header;
2019 		SVGA3dCmdReadbackGBImage body;
2020 	} *cmd;
2021 
2022 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2023 
2024 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2025 				 user_surface_converter,
2026 				 &cmd->body.image.sid, NULL);
2027 }
2028 
2029 /**
2030  * vmw_cmd_readback_gb_surface - Validate an SVGA_3D_CMD_READBACK_GB_SURFACE
2031  * command
2032  *
2033  * @dev_priv: Pointer to a device private struct.
2034  * @sw_context: The software context being used for this batch.
2035  * @header: Pointer to the command header in the command stream.
2036  */
2037 static int vmw_cmd_readback_gb_surface(struct vmw_private *dev_priv,
2038 				       struct vmw_sw_context *sw_context,
2039 				       SVGA3dCmdHeader *header)
2040 {
2041 	struct vmw_gb_surface_cmd {
2042 		SVGA3dCmdHeader header;
2043 		SVGA3dCmdReadbackGBSurface body;
2044 	} *cmd;
2045 
2046 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2047 
2048 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2049 				 user_surface_converter,
2050 				 &cmd->body.sid, NULL);
2051 }
2052 
2053 /**
2054  * vmw_cmd_invalidate_gb_image - Validate an SVGA_3D_CMD_INVALIDATE_GB_IMAGE
2055  * command
2056  *
2057  * @dev_priv: Pointer to a device private struct.
2058  * @sw_context: The software context being used for this batch.
2059  * @header: Pointer to the command header in the command stream.
2060  */
2061 static int vmw_cmd_invalidate_gb_image(struct vmw_private *dev_priv,
2062 				       struct vmw_sw_context *sw_context,
2063 				       SVGA3dCmdHeader *header)
2064 {
2065 	struct vmw_gb_surface_cmd {
2066 		SVGA3dCmdHeader header;
2067 		SVGA3dCmdInvalidateGBImage body;
2068 	} *cmd;
2069 
2070 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2071 
2072 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2073 				 user_surface_converter,
2074 				 &cmd->body.image.sid, NULL);
2075 }
2076 
2077 /**
2078  * vmw_cmd_invalidate_gb_surface - Validate an
2079  * SVGA_3D_CMD_INVALIDATE_GB_SURFACE command
2080  *
2081  * @dev_priv: Pointer to a device private struct.
2082  * @sw_context: The software context being used for this batch.
2083  * @header: Pointer to the command header in the command stream.
2084  */
2085 static int vmw_cmd_invalidate_gb_surface(struct vmw_private *dev_priv,
2086 					 struct vmw_sw_context *sw_context,
2087 					 SVGA3dCmdHeader *header)
2088 {
2089 	struct vmw_gb_surface_cmd {
2090 		SVGA3dCmdHeader header;
2091 		SVGA3dCmdInvalidateGBSurface body;
2092 	} *cmd;
2093 
2094 	cmd = container_of(header, struct vmw_gb_surface_cmd, header);
2095 
2096 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2097 				 user_surface_converter,
2098 				 &cmd->body.sid, NULL);
2099 }
2100 
2101 
2102 /**
2103  * vmw_cmd_shader_define - Validate an SVGA_3D_CMD_SHADER_DEFINE
2104  * command
2105  *
2106  * @dev_priv: Pointer to a device private struct.
2107  * @sw_context: The software context being used for this batch.
2108  * @header: Pointer to the command header in the command stream.
2109  */
2110 static int vmw_cmd_shader_define(struct vmw_private *dev_priv,
2111 				 struct vmw_sw_context *sw_context,
2112 				 SVGA3dCmdHeader *header)
2113 {
2114 	struct vmw_shader_define_cmd {
2115 		SVGA3dCmdHeader header;
2116 		SVGA3dCmdDefineShader body;
2117 	} *cmd;
2118 	int ret;
2119 	size_t size;
2120 	struct vmw_resource_val_node *val;
2121 
2122 	cmd = container_of(header, struct vmw_shader_define_cmd,
2123 			   header);
2124 
2125 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2126 				user_context_converter, &cmd->body.cid,
2127 				&val);
2128 	if (unlikely(ret != 0))
2129 		return ret;
2130 
2131 	if (unlikely(!dev_priv->has_mob))
2132 		return 0;
2133 
2134 	size = cmd->header.size - sizeof(cmd->body);
2135 	ret = vmw_compat_shader_add(dev_priv,
2136 				    vmw_context_res_man(val->res),
2137 				    cmd->body.shid, cmd + 1,
2138 				    cmd->body.type, size,
2139 				    &sw_context->staged_cmd_res);
2140 	if (unlikely(ret != 0))
2141 		return ret;
2142 
2143 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2144 					   NULL, &cmd->header.id -
2145 					   sw_context->buf_start);
2146 
2147 	return 0;
2148 }
2149 
2150 /**
2151  * vmw_cmd_shader_destroy - Validate an SVGA_3D_CMD_SHADER_DESTROY
2152  * command
2153  *
2154  * @dev_priv: Pointer to a device private struct.
2155  * @sw_context: The software context being used for this batch.
2156  * @header: Pointer to the command header in the command stream.
2157  */
2158 static int vmw_cmd_shader_destroy(struct vmw_private *dev_priv,
2159 				  struct vmw_sw_context *sw_context,
2160 				  SVGA3dCmdHeader *header)
2161 {
2162 	struct vmw_shader_destroy_cmd {
2163 		SVGA3dCmdHeader header;
2164 		SVGA3dCmdDestroyShader body;
2165 	} *cmd;
2166 	int ret;
2167 	struct vmw_resource_val_node *val;
2168 
2169 	cmd = container_of(header, struct vmw_shader_destroy_cmd,
2170 			   header);
2171 
2172 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2173 				user_context_converter, &cmd->body.cid,
2174 				&val);
2175 	if (unlikely(ret != 0))
2176 		return ret;
2177 
2178 	if (unlikely(!dev_priv->has_mob))
2179 		return 0;
2180 
2181 	ret = vmw_shader_remove(vmw_context_res_man(val->res),
2182 				cmd->body.shid,
2183 				cmd->body.type,
2184 				&sw_context->staged_cmd_res);
2185 	if (unlikely(ret != 0))
2186 		return ret;
2187 
2188 	return vmw_resource_relocation_add(&sw_context->res_relocations,
2189 					   NULL, &cmd->header.id -
2190 					   sw_context->buf_start);
2191 
2192 	return 0;
2193 }
2194 
2195 /**
2196  * vmw_cmd_set_shader - Validate an SVGA_3D_CMD_SET_SHADER
2197  * command
2198  *
2199  * @dev_priv: Pointer to a device private struct.
2200  * @sw_context: The software context being used for this batch.
2201  * @header: Pointer to the command header in the command stream.
2202  */
2203 static int vmw_cmd_set_shader(struct vmw_private *dev_priv,
2204 			      struct vmw_sw_context *sw_context,
2205 			      SVGA3dCmdHeader *header)
2206 {
2207 	struct vmw_set_shader_cmd {
2208 		SVGA3dCmdHeader header;
2209 		SVGA3dCmdSetShader body;
2210 	} *cmd;
2211 	struct vmw_resource_val_node *ctx_node, *res_node = NULL;
2212 	struct vmw_ctx_bindinfo_shader binding;
2213 	struct vmw_resource *res = NULL;
2214 	int ret;
2215 
2216 	cmd = container_of(header, struct vmw_set_shader_cmd,
2217 			   header);
2218 
2219 	if (cmd->body.type >= SVGA3D_SHADERTYPE_PREDX_MAX) {
2220 		DRM_ERROR("Illegal shader type %u.\n",
2221 			  (unsigned) cmd->body.type);
2222 		return -EINVAL;
2223 	}
2224 
2225 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2226 				user_context_converter, &cmd->body.cid,
2227 				&ctx_node);
2228 	if (unlikely(ret != 0))
2229 		return ret;
2230 
2231 	if (!dev_priv->has_mob)
2232 		return 0;
2233 
2234 	if (cmd->body.shid != SVGA3D_INVALID_ID) {
2235 		res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2236 					cmd->body.shid,
2237 					cmd->body.type);
2238 
2239 		if (!IS_ERR(res)) {
2240 			ret = vmw_cmd_res_reloc_add(dev_priv, sw_context,
2241 						    &cmd->body.shid, res,
2242 						    &res_node);
2243 			vmw_resource_unreference(&res);
2244 			if (unlikely(ret != 0))
2245 				return ret;
2246 		}
2247 	}
2248 
2249 	if (!res_node) {
2250 		ret = vmw_cmd_res_check(dev_priv, sw_context,
2251 					vmw_res_shader,
2252 					user_shader_converter,
2253 					&cmd->body.shid, &res_node);
2254 		if (unlikely(ret != 0))
2255 			return ret;
2256 	}
2257 
2258 	binding.bi.ctx = ctx_node->res;
2259 	binding.bi.res = res_node ? res_node->res : NULL;
2260 	binding.bi.bt = vmw_ctx_binding_shader;
2261 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2262 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2263 			binding.shader_slot, 0);
2264 	return 0;
2265 }
2266 
2267 /**
2268  * vmw_cmd_set_shader_const - Validate an SVGA_3D_CMD_SET_SHADER_CONST
2269  * command
2270  *
2271  * @dev_priv: Pointer to a device private struct.
2272  * @sw_context: The software context being used for this batch.
2273  * @header: Pointer to the command header in the command stream.
2274  */
2275 static int vmw_cmd_set_shader_const(struct vmw_private *dev_priv,
2276 				    struct vmw_sw_context *sw_context,
2277 				    SVGA3dCmdHeader *header)
2278 {
2279 	struct vmw_set_shader_const_cmd {
2280 		SVGA3dCmdHeader header;
2281 		SVGA3dCmdSetShaderConst body;
2282 	} *cmd;
2283 	int ret;
2284 
2285 	cmd = container_of(header, struct vmw_set_shader_const_cmd,
2286 			   header);
2287 
2288 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2289 				user_context_converter, &cmd->body.cid,
2290 				NULL);
2291 	if (unlikely(ret != 0))
2292 		return ret;
2293 
2294 	if (dev_priv->has_mob)
2295 		header->id = SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE;
2296 
2297 	return 0;
2298 }
2299 
2300 /**
2301  * vmw_cmd_bind_gb_shader - Validate an SVGA_3D_CMD_BIND_GB_SHADER
2302  * command
2303  *
2304  * @dev_priv: Pointer to a device private struct.
2305  * @sw_context: The software context being used for this batch.
2306  * @header: Pointer to the command header in the command stream.
2307  */
2308 static int vmw_cmd_bind_gb_shader(struct vmw_private *dev_priv,
2309 				  struct vmw_sw_context *sw_context,
2310 				  SVGA3dCmdHeader *header)
2311 {
2312 	struct vmw_bind_gb_shader_cmd {
2313 		SVGA3dCmdHeader header;
2314 		SVGA3dCmdBindGBShader body;
2315 	} *cmd;
2316 
2317 	cmd = container_of(header, struct vmw_bind_gb_shader_cmd,
2318 			   header);
2319 
2320 	return vmw_cmd_switch_backup(dev_priv, sw_context, vmw_res_shader,
2321 				     user_shader_converter,
2322 				     &cmd->body.shid, &cmd->body.mobid,
2323 				     cmd->body.offsetInBytes);
2324 }
2325 
2326 /**
2327  * vmw_cmd_dx_set_single_constant_buffer - Validate an
2328  * SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER command.
2329  *
2330  * @dev_priv: Pointer to a device private struct.
2331  * @sw_context: The software context being used for this batch.
2332  * @header: Pointer to the command header in the command stream.
2333  */
2334 static int
2335 vmw_cmd_dx_set_single_constant_buffer(struct vmw_private *dev_priv,
2336 				      struct vmw_sw_context *sw_context,
2337 				      SVGA3dCmdHeader *header)
2338 {
2339 	struct {
2340 		SVGA3dCmdHeader header;
2341 		SVGA3dCmdDXSetSingleConstantBuffer body;
2342 	} *cmd;
2343 	struct vmw_resource_val_node *res_node = NULL;
2344 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2345 	struct vmw_ctx_bindinfo_cb binding;
2346 	int ret;
2347 
2348 	if (unlikely(ctx_node == NULL)) {
2349 		DRM_ERROR("DX Context not set.\n");
2350 		return -EINVAL;
2351 	}
2352 
2353 	cmd = container_of(header, typeof(*cmd), header);
2354 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2355 				user_surface_converter,
2356 				&cmd->body.sid, &res_node);
2357 	if (unlikely(ret != 0))
2358 		return ret;
2359 
2360 	binding.bi.ctx = ctx_node->res;
2361 	binding.bi.res = res_node ? res_node->res : NULL;
2362 	binding.bi.bt = vmw_ctx_binding_cb;
2363 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2364 	binding.offset = cmd->body.offsetInBytes;
2365 	binding.size = cmd->body.sizeInBytes;
2366 	binding.slot = cmd->body.slot;
2367 
2368 	if (binding.shader_slot >= SVGA3D_NUM_SHADERTYPE_DX10 ||
2369 	    binding.slot >= SVGA3D_DX_MAX_CONSTBUFFERS) {
2370 		DRM_ERROR("Illegal const buffer shader %u slot %u.\n",
2371 			  (unsigned) cmd->body.type,
2372 			  (unsigned) binding.slot);
2373 		return -EINVAL;
2374 	}
2375 
2376 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2377 			binding.shader_slot, binding.slot);
2378 
2379 	return 0;
2380 }
2381 
2382 /**
2383  * vmw_cmd_dx_set_shader_res - Validate an
2384  * SVGA_3D_CMD_DX_SET_SHADER_RESOURCES command
2385  *
2386  * @dev_priv: Pointer to a device private struct.
2387  * @sw_context: The software context being used for this batch.
2388  * @header: Pointer to the command header in the command stream.
2389  */
2390 static int vmw_cmd_dx_set_shader_res(struct vmw_private *dev_priv,
2391 				     struct vmw_sw_context *sw_context,
2392 				     SVGA3dCmdHeader *header)
2393 {
2394 	struct {
2395 		SVGA3dCmdHeader header;
2396 		SVGA3dCmdDXSetShaderResources body;
2397 	} *cmd = container_of(header, typeof(*cmd), header);
2398 	u32 num_sr_view = (cmd->header.size - sizeof(cmd->body)) /
2399 		sizeof(SVGA3dShaderResourceViewId);
2400 
2401 	if ((u64) cmd->body.startView + (u64) num_sr_view >
2402 	    (u64) SVGA3D_DX_MAX_SRVIEWS ||
2403 	    cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2404 		DRM_ERROR("Invalid shader binding.\n");
2405 		return -EINVAL;
2406 	}
2407 
2408 	return vmw_view_bindings_add(sw_context, vmw_view_sr,
2409 				     vmw_ctx_binding_sr,
2410 				     cmd->body.type - SVGA3D_SHADERTYPE_MIN,
2411 				     (void *) &cmd[1], num_sr_view,
2412 				     cmd->body.startView);
2413 }
2414 
2415 /**
2416  * vmw_cmd_dx_set_shader - Validate an SVGA_3D_CMD_DX_SET_SHADER
2417  * command
2418  *
2419  * @dev_priv: Pointer to a device private struct.
2420  * @sw_context: The software context being used for this batch.
2421  * @header: Pointer to the command header in the command stream.
2422  */
2423 static int vmw_cmd_dx_set_shader(struct vmw_private *dev_priv,
2424 				 struct vmw_sw_context *sw_context,
2425 				 SVGA3dCmdHeader *header)
2426 {
2427 	struct {
2428 		SVGA3dCmdHeader header;
2429 		SVGA3dCmdDXSetShader body;
2430 	} *cmd;
2431 	struct vmw_resource *res = NULL;
2432 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2433 	struct vmw_ctx_bindinfo_shader binding;
2434 	int ret = 0;
2435 
2436 	if (unlikely(ctx_node == NULL)) {
2437 		DRM_ERROR("DX Context not set.\n");
2438 		return -EINVAL;
2439 	}
2440 
2441 	cmd = container_of(header, typeof(*cmd), header);
2442 
2443 	if (cmd->body.type >= SVGA3D_SHADERTYPE_DX10_MAX) {
2444 		DRM_ERROR("Illegal shader type %u.\n",
2445 			  (unsigned) cmd->body.type);
2446 		return -EINVAL;
2447 	}
2448 
2449 	if (cmd->body.shaderId != SVGA3D_INVALID_ID) {
2450 		res = vmw_shader_lookup(sw_context->man, cmd->body.shaderId, 0);
2451 		if (IS_ERR(res)) {
2452 			DRM_ERROR("Could not find shader for binding.\n");
2453 			return PTR_ERR(res);
2454 		}
2455 
2456 		ret = vmw_resource_val_add(sw_context, res, NULL);
2457 		if (ret)
2458 			goto out_unref;
2459 	}
2460 
2461 	binding.bi.ctx = ctx_node->res;
2462 	binding.bi.res = res;
2463 	binding.bi.bt = vmw_ctx_binding_dx_shader;
2464 	binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN;
2465 
2466 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2467 			binding.shader_slot, 0);
2468 out_unref:
2469 	if (res)
2470 		vmw_resource_unreference(&res);
2471 
2472 	return ret;
2473 }
2474 
2475 /**
2476  * vmw_cmd_dx_set_vertex_buffers - Validates an
2477  * SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS command
2478  *
2479  * @dev_priv: Pointer to a device private struct.
2480  * @sw_context: The software context being used for this batch.
2481  * @header: Pointer to the command header in the command stream.
2482  */
2483 static int vmw_cmd_dx_set_vertex_buffers(struct vmw_private *dev_priv,
2484 					 struct vmw_sw_context *sw_context,
2485 					 SVGA3dCmdHeader *header)
2486 {
2487 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2488 	struct vmw_ctx_bindinfo_vb binding;
2489 	struct vmw_resource_val_node *res_node;
2490 	struct {
2491 		SVGA3dCmdHeader header;
2492 		SVGA3dCmdDXSetVertexBuffers body;
2493 		SVGA3dVertexBuffer buf[];
2494 	} *cmd;
2495 	int i, ret, num;
2496 
2497 	if (unlikely(ctx_node == NULL)) {
2498 		DRM_ERROR("DX Context not set.\n");
2499 		return -EINVAL;
2500 	}
2501 
2502 	cmd = container_of(header, typeof(*cmd), header);
2503 	num = (cmd->header.size - sizeof(cmd->body)) /
2504 		sizeof(SVGA3dVertexBuffer);
2505 	if ((u64)num + (u64)cmd->body.startBuffer >
2506 	    (u64)SVGA3D_DX_MAX_VERTEXBUFFERS) {
2507 		DRM_ERROR("Invalid number of vertex buffers.\n");
2508 		return -EINVAL;
2509 	}
2510 
2511 	for (i = 0; i < num; i++) {
2512 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2513 					user_surface_converter,
2514 					&cmd->buf[i].sid, &res_node);
2515 		if (unlikely(ret != 0))
2516 			return ret;
2517 
2518 		binding.bi.ctx = ctx_node->res;
2519 		binding.bi.bt = vmw_ctx_binding_vb;
2520 		binding.bi.res = ((res_node) ? res_node->res : NULL);
2521 		binding.offset = cmd->buf[i].offset;
2522 		binding.stride = cmd->buf[i].stride;
2523 		binding.slot = i + cmd->body.startBuffer;
2524 
2525 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2526 				0, binding.slot);
2527 	}
2528 
2529 	return 0;
2530 }
2531 
2532 /**
2533  * vmw_cmd_dx_ia_set_vertex_buffers - Validate an
2534  * SVGA_3D_CMD_DX_IA_SET_VERTEX_BUFFERS command.
2535  *
2536  * @dev_priv: Pointer to a device private struct.
2537  * @sw_context: The software context being used for this batch.
2538  * @header: Pointer to the command header in the command stream.
2539  */
2540 static int vmw_cmd_dx_set_index_buffer(struct vmw_private *dev_priv,
2541 				       struct vmw_sw_context *sw_context,
2542 				       SVGA3dCmdHeader *header)
2543 {
2544 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2545 	struct vmw_ctx_bindinfo_ib binding;
2546 	struct vmw_resource_val_node *res_node;
2547 	struct {
2548 		SVGA3dCmdHeader header;
2549 		SVGA3dCmdDXSetIndexBuffer body;
2550 	} *cmd;
2551 	int ret;
2552 
2553 	if (unlikely(ctx_node == NULL)) {
2554 		DRM_ERROR("DX Context not set.\n");
2555 		return -EINVAL;
2556 	}
2557 
2558 	cmd = container_of(header, typeof(*cmd), header);
2559 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2560 				user_surface_converter,
2561 				&cmd->body.sid, &res_node);
2562 	if (unlikely(ret != 0))
2563 		return ret;
2564 
2565 	binding.bi.ctx = ctx_node->res;
2566 	binding.bi.res = ((res_node) ? res_node->res : NULL);
2567 	binding.bi.bt = vmw_ctx_binding_ib;
2568 	binding.offset = cmd->body.offset;
2569 	binding.format = cmd->body.format;
2570 
2571 	vmw_binding_add(ctx_node->staged_bindings, &binding.bi, 0, 0);
2572 
2573 	return 0;
2574 }
2575 
2576 /**
2577  * vmw_cmd_dx_set_rendertarget - Validate an
2578  * SVGA_3D_CMD_DX_SET_RENDERTARGETS command
2579  *
2580  * @dev_priv: Pointer to a device private struct.
2581  * @sw_context: The software context being used for this batch.
2582  * @header: Pointer to the command header in the command stream.
2583  */
2584 static int vmw_cmd_dx_set_rendertargets(struct vmw_private *dev_priv,
2585 					struct vmw_sw_context *sw_context,
2586 					SVGA3dCmdHeader *header)
2587 {
2588 	struct {
2589 		SVGA3dCmdHeader header;
2590 		SVGA3dCmdDXSetRenderTargets body;
2591 	} *cmd = container_of(header, typeof(*cmd), header);
2592 	int ret;
2593 	u32 num_rt_view = (cmd->header.size - sizeof(cmd->body)) /
2594 		sizeof(SVGA3dRenderTargetViewId);
2595 
2596 	if (num_rt_view > SVGA3D_MAX_SIMULTANEOUS_RENDER_TARGETS) {
2597 		DRM_ERROR("Invalid DX Rendertarget binding.\n");
2598 		return -EINVAL;
2599 	}
2600 
2601 	ret = vmw_view_bindings_add(sw_context, vmw_view_ds,
2602 				    vmw_ctx_binding_ds, 0,
2603 				    &cmd->body.depthStencilViewId, 1, 0);
2604 	if (ret)
2605 		return ret;
2606 
2607 	return vmw_view_bindings_add(sw_context, vmw_view_rt,
2608 				     vmw_ctx_binding_dx_rt, 0,
2609 				     (void *)&cmd[1], num_rt_view, 0);
2610 }
2611 
2612 /**
2613  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2614  * SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW command
2615  *
2616  * @dev_priv: Pointer to a device private struct.
2617  * @sw_context: The software context being used for this batch.
2618  * @header: Pointer to the command header in the command stream.
2619  */
2620 static int vmw_cmd_dx_clear_rendertarget_view(struct vmw_private *dev_priv,
2621 					      struct vmw_sw_context *sw_context,
2622 					      SVGA3dCmdHeader *header)
2623 {
2624 	struct {
2625 		SVGA3dCmdHeader header;
2626 		SVGA3dCmdDXClearRenderTargetView body;
2627 	} *cmd = container_of(header, typeof(*cmd), header);
2628 
2629 	return vmw_view_id_val_add(sw_context, vmw_view_rt,
2630 				   cmd->body.renderTargetViewId);
2631 }
2632 
2633 /**
2634  * vmw_cmd_dx_clear_rendertarget_view - Validate an
2635  * SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW command
2636  *
2637  * @dev_priv: Pointer to a device private struct.
2638  * @sw_context: The software context being used for this batch.
2639  * @header: Pointer to the command header in the command stream.
2640  */
2641 static int vmw_cmd_dx_clear_depthstencil_view(struct vmw_private *dev_priv,
2642 					      struct vmw_sw_context *sw_context,
2643 					      SVGA3dCmdHeader *header)
2644 {
2645 	struct {
2646 		SVGA3dCmdHeader header;
2647 		SVGA3dCmdDXClearDepthStencilView body;
2648 	} *cmd = container_of(header, typeof(*cmd), header);
2649 
2650 	return vmw_view_id_val_add(sw_context, vmw_view_ds,
2651 				   cmd->body.depthStencilViewId);
2652 }
2653 
2654 static int vmw_cmd_dx_view_define(struct vmw_private *dev_priv,
2655 				  struct vmw_sw_context *sw_context,
2656 				  SVGA3dCmdHeader *header)
2657 {
2658 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2659 	struct vmw_resource_val_node *srf_node;
2660 	struct vmw_resource *res;
2661 	enum vmw_view_type view_type;
2662 	int ret;
2663 	/*
2664 	 * This is based on the fact that all affected define commands have
2665 	 * the same initial command body layout.
2666 	 */
2667 	struct {
2668 		SVGA3dCmdHeader header;
2669 		uint32 defined_id;
2670 		uint32 sid;
2671 	} *cmd;
2672 
2673 	if (unlikely(ctx_node == NULL)) {
2674 		DRM_ERROR("DX Context not set.\n");
2675 		return -EINVAL;
2676 	}
2677 
2678 	view_type = vmw_view_cmd_to_type(header->id);
2679 	cmd = container_of(header, typeof(*cmd), header);
2680 	ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2681 				user_surface_converter,
2682 				&cmd->sid, &srf_node);
2683 	if (unlikely(ret != 0))
2684 		return ret;
2685 
2686 	res = vmw_context_cotable(ctx_node->res, vmw_view_cotables[view_type]);
2687 	ret = vmw_cotable_notify(res, cmd->defined_id);
2688 	vmw_resource_unreference(&res);
2689 	if (unlikely(ret != 0))
2690 		return ret;
2691 
2692 	return vmw_view_add(sw_context->man,
2693 			    ctx_node->res,
2694 			    srf_node->res,
2695 			    view_type,
2696 			    cmd->defined_id,
2697 			    header,
2698 			    header->size + sizeof(*header),
2699 			    &sw_context->staged_cmd_res);
2700 }
2701 
2702 /**
2703  * vmw_cmd_dx_set_so_targets - Validate an
2704  * SVGA_3D_CMD_DX_SET_SOTARGETS command.
2705  *
2706  * @dev_priv: Pointer to a device private struct.
2707  * @sw_context: The software context being used for this batch.
2708  * @header: Pointer to the command header in the command stream.
2709  */
2710 static int vmw_cmd_dx_set_so_targets(struct vmw_private *dev_priv,
2711 				     struct vmw_sw_context *sw_context,
2712 				     SVGA3dCmdHeader *header)
2713 {
2714 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2715 	struct vmw_ctx_bindinfo_so binding;
2716 	struct vmw_resource_val_node *res_node;
2717 	struct {
2718 		SVGA3dCmdHeader header;
2719 		SVGA3dCmdDXSetSOTargets body;
2720 		SVGA3dSoTarget targets[];
2721 	} *cmd;
2722 	int i, ret, num;
2723 
2724 	if (unlikely(ctx_node == NULL)) {
2725 		DRM_ERROR("DX Context not set.\n");
2726 		return -EINVAL;
2727 	}
2728 
2729 	cmd = container_of(header, typeof(*cmd), header);
2730 	num = (cmd->header.size - sizeof(cmd->body)) /
2731 		sizeof(SVGA3dSoTarget);
2732 
2733 	if (num > SVGA3D_DX_MAX_SOTARGETS) {
2734 		DRM_ERROR("Invalid DX SO binding.\n");
2735 		return -EINVAL;
2736 	}
2737 
2738 	for (i = 0; i < num; i++) {
2739 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2740 					user_surface_converter,
2741 					&cmd->targets[i].sid, &res_node);
2742 		if (unlikely(ret != 0))
2743 			return ret;
2744 
2745 		binding.bi.ctx = ctx_node->res;
2746 		binding.bi.res = ((res_node) ? res_node->res : NULL);
2747 		binding.bi.bt = vmw_ctx_binding_so,
2748 		binding.offset = cmd->targets[i].offset;
2749 		binding.size = cmd->targets[i].sizeInBytes;
2750 		binding.slot = i;
2751 
2752 		vmw_binding_add(ctx_node->staged_bindings, &binding.bi,
2753 				0, binding.slot);
2754 	}
2755 
2756 	return 0;
2757 }
2758 
2759 static int vmw_cmd_dx_so_define(struct vmw_private *dev_priv,
2760 				struct vmw_sw_context *sw_context,
2761 				SVGA3dCmdHeader *header)
2762 {
2763 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2764 	struct vmw_resource *res;
2765 	/*
2766 	 * This is based on the fact that all affected define commands have
2767 	 * the same initial command body layout.
2768 	 */
2769 	struct {
2770 		SVGA3dCmdHeader header;
2771 		uint32 defined_id;
2772 	} *cmd;
2773 	enum vmw_so_type so_type;
2774 	int ret;
2775 
2776 	if (unlikely(ctx_node == NULL)) {
2777 		DRM_ERROR("DX Context not set.\n");
2778 		return -EINVAL;
2779 	}
2780 
2781 	so_type = vmw_so_cmd_to_type(header->id);
2782 	res = vmw_context_cotable(ctx_node->res, vmw_so_cotables[so_type]);
2783 	cmd = container_of(header, typeof(*cmd), header);
2784 	ret = vmw_cotable_notify(res, cmd->defined_id);
2785 	vmw_resource_unreference(&res);
2786 
2787 	return ret;
2788 }
2789 
2790 /**
2791  * vmw_cmd_dx_check_subresource - Validate an
2792  * SVGA_3D_CMD_DX_[X]_SUBRESOURCE command
2793  *
2794  * @dev_priv: Pointer to a device private struct.
2795  * @sw_context: The software context being used for this batch.
2796  * @header: Pointer to the command header in the command stream.
2797  */
2798 static int vmw_cmd_dx_check_subresource(struct vmw_private *dev_priv,
2799 					struct vmw_sw_context *sw_context,
2800 					SVGA3dCmdHeader *header)
2801 {
2802 	struct {
2803 		SVGA3dCmdHeader header;
2804 		union {
2805 			SVGA3dCmdDXReadbackSubResource r_body;
2806 			SVGA3dCmdDXInvalidateSubResource i_body;
2807 			SVGA3dCmdDXUpdateSubResource u_body;
2808 			SVGA3dSurfaceId sid;
2809 		};
2810 	} *cmd;
2811 
2812 	BUILD_BUG_ON(offsetof(typeof(*cmd), r_body.sid) !=
2813 		     offsetof(typeof(*cmd), sid));
2814 	BUILD_BUG_ON(offsetof(typeof(*cmd), i_body.sid) !=
2815 		     offsetof(typeof(*cmd), sid));
2816 	BUILD_BUG_ON(offsetof(typeof(*cmd), u_body.sid) !=
2817 		     offsetof(typeof(*cmd), sid));
2818 
2819 	cmd = container_of(header, typeof(*cmd), header);
2820 
2821 	return vmw_cmd_res_check(dev_priv, sw_context, vmw_res_surface,
2822 				 user_surface_converter,
2823 				 &cmd->sid, NULL);
2824 }
2825 
2826 static int vmw_cmd_dx_cid_check(struct vmw_private *dev_priv,
2827 				struct vmw_sw_context *sw_context,
2828 				SVGA3dCmdHeader *header)
2829 {
2830 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2831 
2832 	if (unlikely(ctx_node == NULL)) {
2833 		DRM_ERROR("DX Context not set.\n");
2834 		return -EINVAL;
2835 	}
2836 
2837 	return 0;
2838 }
2839 
2840 /**
2841  * vmw_cmd_dx_view_remove - validate a view remove command and
2842  * schedule the view resource for removal.
2843  *
2844  * @dev_priv: Pointer to a device private struct.
2845  * @sw_context: The software context being used for this batch.
2846  * @header: Pointer to the command header in the command stream.
2847  *
2848  * Check that the view exists, and if it was not created using this
2849  * command batch, make sure it's validated (present in the device) so that
2850  * the remove command will not confuse the device.
2851  */
2852 static int vmw_cmd_dx_view_remove(struct vmw_private *dev_priv,
2853 				  struct vmw_sw_context *sw_context,
2854 				  SVGA3dCmdHeader *header)
2855 {
2856 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2857 	struct {
2858 		SVGA3dCmdHeader header;
2859 		union vmw_view_destroy body;
2860 	} *cmd = container_of(header, typeof(*cmd), header);
2861 	enum vmw_view_type view_type = vmw_view_cmd_to_type(header->id);
2862 	struct vmw_resource *view;
2863 	int ret;
2864 
2865 	if (!ctx_node) {
2866 		DRM_ERROR("DX Context not set.\n");
2867 		return -EINVAL;
2868 	}
2869 
2870 	ret = vmw_view_remove(sw_context->man,
2871 			      cmd->body.view_id, view_type,
2872 			      &sw_context->staged_cmd_res,
2873 			      &view);
2874 	if (ret || !view)
2875 		return ret;
2876 
2877 	/*
2878 	 * Add view to the validate list iff it was not created using this
2879 	 * command batch.
2880 	 */
2881 	return vmw_view_res_val_add(sw_context, view);
2882 }
2883 
2884 /**
2885  * vmw_cmd_dx_define_shader - Validate an SVGA_3D_CMD_DX_DEFINE_SHADER
2886  * command
2887  *
2888  * @dev_priv: Pointer to a device private struct.
2889  * @sw_context: The software context being used for this batch.
2890  * @header: Pointer to the command header in the command stream.
2891  */
2892 static int vmw_cmd_dx_define_shader(struct vmw_private *dev_priv,
2893 				    struct vmw_sw_context *sw_context,
2894 				    SVGA3dCmdHeader *header)
2895 {
2896 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2897 	struct vmw_resource *res;
2898 	struct {
2899 		SVGA3dCmdHeader header;
2900 		SVGA3dCmdDXDefineShader body;
2901 	} *cmd = container_of(header, typeof(*cmd), header);
2902 	int ret;
2903 
2904 	if (!ctx_node) {
2905 		DRM_ERROR("DX Context not set.\n");
2906 		return -EINVAL;
2907 	}
2908 
2909 	res = vmw_context_cotable(ctx_node->res, SVGA_COTABLE_DXSHADER);
2910 	ret = vmw_cotable_notify(res, cmd->body.shaderId);
2911 	vmw_resource_unreference(&res);
2912 	if (ret)
2913 		return ret;
2914 
2915 	return vmw_dx_shader_add(sw_context->man, ctx_node->res,
2916 				 cmd->body.shaderId, cmd->body.type,
2917 				 &sw_context->staged_cmd_res);
2918 }
2919 
2920 /**
2921  * vmw_cmd_dx_destroy_shader - Validate an SVGA_3D_CMD_DX_DESTROY_SHADER
2922  * command
2923  *
2924  * @dev_priv: Pointer to a device private struct.
2925  * @sw_context: The software context being used for this batch.
2926  * @header: Pointer to the command header in the command stream.
2927  */
2928 static int vmw_cmd_dx_destroy_shader(struct vmw_private *dev_priv,
2929 				     struct vmw_sw_context *sw_context,
2930 				     SVGA3dCmdHeader *header)
2931 {
2932 	struct vmw_resource_val_node *ctx_node = sw_context->dx_ctx_node;
2933 	struct {
2934 		SVGA3dCmdHeader header;
2935 		SVGA3dCmdDXDestroyShader body;
2936 	} *cmd = container_of(header, typeof(*cmd), header);
2937 	int ret;
2938 
2939 	if (!ctx_node) {
2940 		DRM_ERROR("DX Context not set.\n");
2941 		return -EINVAL;
2942 	}
2943 
2944 	ret = vmw_shader_remove(sw_context->man, cmd->body.shaderId, 0,
2945 				&sw_context->staged_cmd_res);
2946 	if (ret)
2947 		DRM_ERROR("Could not find shader to remove.\n");
2948 
2949 	return ret;
2950 }
2951 
2952 /**
2953  * vmw_cmd_dx_bind_shader - Validate an SVGA_3D_CMD_DX_BIND_SHADER
2954  * command
2955  *
2956  * @dev_priv: Pointer to a device private struct.
2957  * @sw_context: The software context being used for this batch.
2958  * @header: Pointer to the command header in the command stream.
2959  */
2960 static int vmw_cmd_dx_bind_shader(struct vmw_private *dev_priv,
2961 				  struct vmw_sw_context *sw_context,
2962 				  SVGA3dCmdHeader *header)
2963 {
2964 	struct vmw_resource_val_node *ctx_node;
2965 	struct vmw_resource_val_node *res_node;
2966 	struct vmw_resource *res;
2967 	struct {
2968 		SVGA3dCmdHeader header;
2969 		SVGA3dCmdDXBindShader body;
2970 	} *cmd = container_of(header, typeof(*cmd), header);
2971 	int ret;
2972 
2973 	if (cmd->body.cid != SVGA3D_INVALID_ID) {
2974 		ret = vmw_cmd_res_check(dev_priv, sw_context, vmw_res_context,
2975 					user_context_converter,
2976 					&cmd->body.cid, &ctx_node);
2977 		if (ret)
2978 			return ret;
2979 	} else {
2980 		ctx_node = sw_context->dx_ctx_node;
2981 		if (!ctx_node) {
2982 			DRM_ERROR("DX Context not set.\n");
2983 			return -EINVAL;
2984 		}
2985 	}
2986 
2987 	res = vmw_shader_lookup(vmw_context_res_man(ctx_node->res),
2988 				cmd->body.shid, 0);
2989 	if (IS_ERR(res)) {
2990 		DRM_ERROR("Could not find shader to bind.\n");
2991 		return PTR_ERR(res);
2992 	}
2993 
2994 	ret = vmw_resource_val_add(sw_context, res, &res_node);
2995 	if (ret) {
2996 		DRM_ERROR("Error creating resource validation node.\n");
2997 		goto out_unref;
2998 	}
2999 
3000 
3001 	ret = vmw_cmd_res_switch_backup(dev_priv, sw_context, res_node,
3002 					&cmd->body.mobid,
3003 					cmd->body.offsetInBytes);
3004 out_unref:
3005 	vmw_resource_unreference(&res);
3006 
3007 	return ret;
3008 }
3009 
3010 static int vmw_cmd_check_not_3d(struct vmw_private *dev_priv,
3011 				struct vmw_sw_context *sw_context,
3012 				void *buf, uint32_t *size)
3013 {
3014 	uint32_t size_remaining = *size;
3015 	uint32_t cmd_id;
3016 
3017 	cmd_id = ((uint32_t *)buf)[0];
3018 	switch (cmd_id) {
3019 	case SVGA_CMD_UPDATE:
3020 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdUpdate);
3021 		break;
3022 	case SVGA_CMD_DEFINE_GMRFB:
3023 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdDefineGMRFB);
3024 		break;
3025 	case SVGA_CMD_BLIT_GMRFB_TO_SCREEN:
3026 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3027 		break;
3028 	case SVGA_CMD_BLIT_SCREEN_TO_GMRFB:
3029 		*size = sizeof(uint32_t) + sizeof(SVGAFifoCmdBlitGMRFBToScreen);
3030 		break;
3031 	default:
3032 		DRM_ERROR("Unsupported SVGA command: %u.\n", cmd_id);
3033 		return -EINVAL;
3034 	}
3035 
3036 	if (*size > size_remaining) {
3037 		DRM_ERROR("Invalid SVGA command (size mismatch):"
3038 			  " %u.\n", cmd_id);
3039 		return -EINVAL;
3040 	}
3041 
3042 	if (unlikely(!sw_context->kernel)) {
3043 		DRM_ERROR("Kernel only SVGA command: %u.\n", cmd_id);
3044 		return -EPERM;
3045 	}
3046 
3047 	if (cmd_id == SVGA_CMD_DEFINE_GMRFB)
3048 		return vmw_cmd_check_define_gmrfb(dev_priv, sw_context, buf);
3049 
3050 	return 0;
3051 }
3052 
3053 static const struct vmw_cmd_entry vmw_cmd_entries[SVGA_3D_CMD_MAX] = {
3054 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE, &vmw_cmd_invalid,
3055 		    false, false, false),
3056 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DESTROY, &vmw_cmd_invalid,
3057 		    false, false, false),
3058 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_COPY, &vmw_cmd_surface_copy_check,
3059 		    true, false, false),
3060 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_STRETCHBLT, &vmw_cmd_stretch_blt_check,
3061 		    true, false, false),
3062 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DMA, &vmw_cmd_dma,
3063 		    true, false, false),
3064 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DEFINE, &vmw_cmd_invalid,
3065 		    false, false, false),
3066 	VMW_CMD_DEF(SVGA_3D_CMD_CONTEXT_DESTROY, &vmw_cmd_invalid,
3067 		    false, false, false),
3068 	VMW_CMD_DEF(SVGA_3D_CMD_SETTRANSFORM, &vmw_cmd_cid_check,
3069 		    true, false, false),
3070 	VMW_CMD_DEF(SVGA_3D_CMD_SETZRANGE, &vmw_cmd_cid_check,
3071 		    true, false, false),
3072 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERSTATE, &vmw_cmd_cid_check,
3073 		    true, false, false),
3074 	VMW_CMD_DEF(SVGA_3D_CMD_SETRENDERTARGET,
3075 		    &vmw_cmd_set_render_target_check, true, false, false),
3076 	VMW_CMD_DEF(SVGA_3D_CMD_SETTEXTURESTATE, &vmw_cmd_tex_state,
3077 		    true, false, false),
3078 	VMW_CMD_DEF(SVGA_3D_CMD_SETMATERIAL, &vmw_cmd_cid_check,
3079 		    true, false, false),
3080 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTDATA, &vmw_cmd_cid_check,
3081 		    true, false, false),
3082 	VMW_CMD_DEF(SVGA_3D_CMD_SETLIGHTENABLED, &vmw_cmd_cid_check,
3083 		    true, false, false),
3084 	VMW_CMD_DEF(SVGA_3D_CMD_SETVIEWPORT, &vmw_cmd_cid_check,
3085 		    true, false, false),
3086 	VMW_CMD_DEF(SVGA_3D_CMD_SETCLIPPLANE, &vmw_cmd_cid_check,
3087 		    true, false, false),
3088 	VMW_CMD_DEF(SVGA_3D_CMD_CLEAR, &vmw_cmd_cid_check,
3089 		    true, false, false),
3090 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT, &vmw_cmd_present_check,
3091 		    false, false, false),
3092 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DEFINE, &vmw_cmd_shader_define,
3093 		    true, false, false),
3094 	VMW_CMD_DEF(SVGA_3D_CMD_SHADER_DESTROY, &vmw_cmd_shader_destroy,
3095 		    true, false, false),
3096 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER, &vmw_cmd_set_shader,
3097 		    true, false, false),
3098 	VMW_CMD_DEF(SVGA_3D_CMD_SET_SHADER_CONST, &vmw_cmd_set_shader_const,
3099 		    true, false, false),
3100 	VMW_CMD_DEF(SVGA_3D_CMD_DRAW_PRIMITIVES, &vmw_cmd_draw,
3101 		    true, false, false),
3102 	VMW_CMD_DEF(SVGA_3D_CMD_SETSCISSORRECT, &vmw_cmd_cid_check,
3103 		    true, false, false),
3104 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_QUERY, &vmw_cmd_begin_query,
3105 		    true, false, false),
3106 	VMW_CMD_DEF(SVGA_3D_CMD_END_QUERY, &vmw_cmd_end_query,
3107 		    true, false, false),
3108 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_QUERY, &vmw_cmd_wait_query,
3109 		    true, false, false),
3110 	VMW_CMD_DEF(SVGA_3D_CMD_PRESENT_READBACK, &vmw_cmd_ok,
3111 		    true, false, false),
3112 	VMW_CMD_DEF(SVGA_3D_CMD_BLIT_SURFACE_TO_SCREEN,
3113 		    &vmw_cmd_blt_surf_screen_check, false, false, false),
3114 	VMW_CMD_DEF(SVGA_3D_CMD_SURFACE_DEFINE_V2, &vmw_cmd_invalid,
3115 		    false, false, false),
3116 	VMW_CMD_DEF(SVGA_3D_CMD_GENERATE_MIPMAPS, &vmw_cmd_invalid,
3117 		    false, false, false),
3118 	VMW_CMD_DEF(SVGA_3D_CMD_ACTIVATE_SURFACE, &vmw_cmd_invalid,
3119 		    false, false, false),
3120 	VMW_CMD_DEF(SVGA_3D_CMD_DEACTIVATE_SURFACE, &vmw_cmd_invalid,
3121 		    false, false, false),
3122 	VMW_CMD_DEF(SVGA_3D_CMD_SCREEN_DMA, &vmw_cmd_invalid,
3123 		    false, false, false),
3124 	VMW_CMD_DEF(SVGA_3D_CMD_SET_UNITY_SURFACE_COOKIE, &vmw_cmd_invalid,
3125 		    false, false, false),
3126 	VMW_CMD_DEF(SVGA_3D_CMD_OPEN_CONTEXT_SURFACE, &vmw_cmd_invalid,
3127 		    false, false, false),
3128 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_BITBLT, &vmw_cmd_invalid,
3129 		    false, false, false),
3130 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_TRANSBLT, &vmw_cmd_invalid,
3131 		    false, false, false),
3132 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_STRETCHBLT, &vmw_cmd_invalid,
3133 		    false, false, false),
3134 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_COLORFILL, &vmw_cmd_invalid,
3135 		    false, false, false),
3136 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_ALPHABLEND, &vmw_cmd_invalid,
3137 		    false, false, false),
3138 	VMW_CMD_DEF(SVGA_3D_CMD_LOGICOPS_CLEARTYPEBLEND, &vmw_cmd_invalid,
3139 		    false, false, false),
3140 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE, &vmw_cmd_invalid,
3141 		    false, false, true),
3142 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_OTABLE, &vmw_cmd_invalid,
3143 		    false, false, true),
3144 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_MOB, &vmw_cmd_invalid,
3145 		    false, false, true),
3146 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_MOB, &vmw_cmd_invalid,
3147 		    false, false, true),
3148 	VMW_CMD_DEF(SVGA_3D_CMD_REDEFINE_GB_MOB64, &vmw_cmd_invalid,
3149 		    false, false, true),
3150 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_MOB_MAPPING, &vmw_cmd_invalid,
3151 		    false, false, true),
3152 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE, &vmw_cmd_invalid,
3153 		    false, false, true),
3154 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SURFACE, &vmw_cmd_invalid,
3155 		    false, false, true),
3156 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE, &vmw_cmd_bind_gb_surface,
3157 		    true, false, true),
3158 	VMW_CMD_DEF(SVGA_3D_CMD_COND_BIND_GB_SURFACE, &vmw_cmd_invalid,
3159 		    false, false, true),
3160 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_IMAGE, &vmw_cmd_update_gb_image,
3161 		    true, false, true),
3162 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SURFACE,
3163 		    &vmw_cmd_update_gb_surface, true, false, true),
3164 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE,
3165 		    &vmw_cmd_readback_gb_image, true, false, true),
3166 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_SURFACE,
3167 		    &vmw_cmd_readback_gb_surface, true, false, true),
3168 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE,
3169 		    &vmw_cmd_invalidate_gb_image, true, false, true),
3170 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_SURFACE,
3171 		    &vmw_cmd_invalidate_gb_surface, true, false, true),
3172 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_CONTEXT, &vmw_cmd_invalid,
3173 		    false, false, true),
3174 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_CONTEXT, &vmw_cmd_invalid,
3175 		    false, false, true),
3176 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_CONTEXT, &vmw_cmd_invalid,
3177 		    false, false, true),
3178 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_CONTEXT, &vmw_cmd_invalid,
3179 		    false, false, true),
3180 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_CONTEXT, &vmw_cmd_invalid,
3181 		    false, false, true),
3182 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SHADER, &vmw_cmd_invalid,
3183 		    false, false, true),
3184 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SHADER, &vmw_cmd_bind_gb_shader,
3185 		    true, false, true),
3186 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SHADER, &vmw_cmd_invalid,
3187 		    false, false, true),
3188 	VMW_CMD_DEF(SVGA_3D_CMD_SET_OTABLE_BASE64, &vmw_cmd_invalid,
3189 		    false, false, false),
3190 	VMW_CMD_DEF(SVGA_3D_CMD_BEGIN_GB_QUERY, &vmw_cmd_begin_gb_query,
3191 		    true, false, true),
3192 	VMW_CMD_DEF(SVGA_3D_CMD_END_GB_QUERY, &vmw_cmd_end_gb_query,
3193 		    true, false, true),
3194 	VMW_CMD_DEF(SVGA_3D_CMD_WAIT_FOR_GB_QUERY, &vmw_cmd_wait_gb_query,
3195 		    true, false, true),
3196 	VMW_CMD_DEF(SVGA_3D_CMD_NOP, &vmw_cmd_ok,
3197 		    true, false, true),
3198 	VMW_CMD_DEF(SVGA_3D_CMD_ENABLE_GART, &vmw_cmd_invalid,
3199 		    false, false, true),
3200 	VMW_CMD_DEF(SVGA_3D_CMD_DISABLE_GART, &vmw_cmd_invalid,
3201 		    false, false, true),
3202 	VMW_CMD_DEF(SVGA_3D_CMD_MAP_MOB_INTO_GART, &vmw_cmd_invalid,
3203 		    false, false, true),
3204 	VMW_CMD_DEF(SVGA_3D_CMD_UNMAP_GART_RANGE, &vmw_cmd_invalid,
3205 		    false, false, true),
3206 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SCREENTARGET, &vmw_cmd_invalid,
3207 		    false, false, true),
3208 	VMW_CMD_DEF(SVGA_3D_CMD_DESTROY_GB_SCREENTARGET, &vmw_cmd_invalid,
3209 		    false, false, true),
3210 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SCREENTARGET, &vmw_cmd_invalid,
3211 		    false, false, true),
3212 	VMW_CMD_DEF(SVGA_3D_CMD_UPDATE_GB_SCREENTARGET, &vmw_cmd_invalid,
3213 		    false, false, true),
3214 	VMW_CMD_DEF(SVGA_3D_CMD_READBACK_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3215 		    false, false, true),
3216 	VMW_CMD_DEF(SVGA_3D_CMD_INVALIDATE_GB_IMAGE_PARTIAL, &vmw_cmd_invalid,
3217 		    false, false, true),
3218 	VMW_CMD_DEF(SVGA_3D_CMD_SET_GB_SHADERCONSTS_INLINE, &vmw_cmd_cid_check,
3219 		    true, false, true),
3220 	VMW_CMD_DEF(SVGA_3D_CMD_GB_SCREEN_DMA, &vmw_cmd_invalid,
3221 		    false, false, true),
3222 	VMW_CMD_DEF(SVGA_3D_CMD_BIND_GB_SURFACE_WITH_PITCH, &vmw_cmd_invalid,
3223 		    false, false, true),
3224 	VMW_CMD_DEF(SVGA_3D_CMD_GB_MOB_FENCE, &vmw_cmd_invalid,
3225 		    false, false, true),
3226 	VMW_CMD_DEF(SVGA_3D_CMD_DEFINE_GB_SURFACE_V2, &vmw_cmd_invalid,
3227 		    false, false, true),
3228 
3229 	/*
3230 	 * DX commands
3231 	 */
3232 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_CONTEXT, &vmw_cmd_invalid,
3233 		    false, false, true),
3234 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_CONTEXT, &vmw_cmd_invalid,
3235 		    false, false, true),
3236 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_CONTEXT, &vmw_cmd_invalid,
3237 		    false, false, true),
3238 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_CONTEXT, &vmw_cmd_invalid,
3239 		    false, false, true),
3240 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_CONTEXT, &vmw_cmd_invalid,
3241 		    false, false, true),
3242 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SINGLE_CONSTANT_BUFFER,
3243 		    &vmw_cmd_dx_set_single_constant_buffer, true, false, true),
3244 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER_RESOURCES,
3245 		    &vmw_cmd_dx_set_shader_res, true, false, true),
3246 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SHADER, &vmw_cmd_dx_set_shader,
3247 		    true, false, true),
3248 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SAMPLERS, &vmw_cmd_dx_cid_check,
3249 		    true, false, true),
3250 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW, &vmw_cmd_dx_cid_check,
3251 		    true, false, true),
3252 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED, &vmw_cmd_dx_cid_check,
3253 		    true, false, true),
3254 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INSTANCED, &vmw_cmd_dx_cid_check,
3255 		    true, false, true),
3256 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_INDEXED_INSTANCED,
3257 		    &vmw_cmd_dx_cid_check, true, false, true),
3258 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DRAW_AUTO, &vmw_cmd_dx_cid_check,
3259 		    true, false, true),
3260 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VERTEX_BUFFERS,
3261 		    &vmw_cmd_dx_set_vertex_buffers, true, false, true),
3262 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INDEX_BUFFER,
3263 		    &vmw_cmd_dx_set_index_buffer, true, false, true),
3264 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RENDERTARGETS,
3265 		    &vmw_cmd_dx_set_rendertargets, true, false, true),
3266 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_BLEND_STATE, &vmw_cmd_dx_cid_check,
3267 		    true, false, true),
3268 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_DEPTHSTENCIL_STATE,
3269 		    &vmw_cmd_dx_cid_check, true, false, true),
3270 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_RASTERIZER_STATE,
3271 		    &vmw_cmd_dx_cid_check, true, false, true),
3272 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_QUERY, &vmw_cmd_dx_define_query,
3273 		    true, false, true),
3274 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_QUERY, &vmw_cmd_ok,
3275 		    true, false, true),
3276 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_QUERY, &vmw_cmd_dx_bind_query,
3277 		    true, false, true),
3278 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_QUERY_OFFSET,
3279 		    &vmw_cmd_ok, true, false, true),
3280 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BEGIN_QUERY, &vmw_cmd_ok,
3281 		    true, false, true),
3282 	VMW_CMD_DEF(SVGA_3D_CMD_DX_END_QUERY, &vmw_cmd_ok,
3283 		    true, false, true),
3284 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_QUERY, &vmw_cmd_invalid,
3285 		    true, false, true),
3286 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_PREDICATION, &vmw_cmd_invalid,
3287 		    true, false, true),
3288 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_VIEWPORTS, &vmw_cmd_dx_cid_check,
3289 		    true, false, true),
3290 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SCISSORRECTS, &vmw_cmd_dx_cid_check,
3291 		    true, false, true),
3292 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_RENDERTARGET_VIEW,
3293 		    &vmw_cmd_dx_clear_rendertarget_view, true, false, true),
3294 	VMW_CMD_DEF(SVGA_3D_CMD_DX_CLEAR_DEPTHSTENCIL_VIEW,
3295 		    &vmw_cmd_dx_clear_depthstencil_view, true, false, true),
3296 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY, &vmw_cmd_invalid,
3297 		    true, false, true),
3298 	VMW_CMD_DEF(SVGA_3D_CMD_DX_GENMIPS, &vmw_cmd_invalid,
3299 		    true, false, true),
3300 	VMW_CMD_DEF(SVGA_3D_CMD_DX_UPDATE_SUBRESOURCE,
3301 		    &vmw_cmd_dx_check_subresource, true, false, true),
3302 	VMW_CMD_DEF(SVGA_3D_CMD_DX_READBACK_SUBRESOURCE,
3303 		    &vmw_cmd_dx_check_subresource, true, false, true),
3304 	VMW_CMD_DEF(SVGA_3D_CMD_DX_INVALIDATE_SUBRESOURCE,
3305 		    &vmw_cmd_dx_check_subresource, true, false, true),
3306 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADERRESOURCE_VIEW,
3307 		    &vmw_cmd_dx_view_define, true, false, true),
3308 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADERRESOURCE_VIEW,
3309 		    &vmw_cmd_dx_view_remove, true, false, true),
3310 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RENDERTARGET_VIEW,
3311 		    &vmw_cmd_dx_view_define, true, false, true),
3312 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RENDERTARGET_VIEW,
3313 		    &vmw_cmd_dx_view_remove, true, false, true),
3314 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_VIEW,
3315 		    &vmw_cmd_dx_view_define, true, false, true),
3316 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_VIEW,
3317 		    &vmw_cmd_dx_view_remove, true, false, true),
3318 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_ELEMENTLAYOUT,
3319 		    &vmw_cmd_dx_so_define, true, false, true),
3320 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_ELEMENTLAYOUT,
3321 		    &vmw_cmd_dx_cid_check, true, false, true),
3322 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_BLEND_STATE,
3323 		    &vmw_cmd_dx_so_define, true, false, true),
3324 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_BLEND_STATE,
3325 		    &vmw_cmd_dx_cid_check, true, false, true),
3326 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_DEPTHSTENCIL_STATE,
3327 		    &vmw_cmd_dx_so_define, true, false, true),
3328 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_DEPTHSTENCIL_STATE,
3329 		    &vmw_cmd_dx_cid_check, true, false, true),
3330 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_RASTERIZER_STATE,
3331 		    &vmw_cmd_dx_so_define, true, false, true),
3332 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_RASTERIZER_STATE,
3333 		    &vmw_cmd_dx_cid_check, true, false, true),
3334 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SAMPLER_STATE,
3335 		    &vmw_cmd_dx_so_define, true, false, true),
3336 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SAMPLER_STATE,
3337 		    &vmw_cmd_dx_cid_check, true, false, true),
3338 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_SHADER,
3339 		    &vmw_cmd_dx_define_shader, true, false, true),
3340 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_SHADER,
3341 		    &vmw_cmd_dx_destroy_shader, true, false, true),
3342 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BIND_SHADER,
3343 		    &vmw_cmd_dx_bind_shader, true, false, true),
3344 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DEFINE_STREAMOUTPUT,
3345 		    &vmw_cmd_dx_so_define, true, false, true),
3346 	VMW_CMD_DEF(SVGA_3D_CMD_DX_DESTROY_STREAMOUTPUT,
3347 		    &vmw_cmd_dx_cid_check, true, false, true),
3348 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_STREAMOUTPUT, &vmw_cmd_dx_cid_check,
3349 		    true, false, true),
3350 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_SOTARGETS,
3351 		    &vmw_cmd_dx_set_so_targets, true, false, true),
3352 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_INPUT_LAYOUT,
3353 		    &vmw_cmd_dx_cid_check, true, false, true),
3354 	VMW_CMD_DEF(SVGA_3D_CMD_DX_SET_TOPOLOGY,
3355 		    &vmw_cmd_dx_cid_check, true, false, true),
3356 	VMW_CMD_DEF(SVGA_3D_CMD_DX_BUFFER_COPY,
3357 		    &vmw_cmd_buffer_copy_check, true, false, true),
3358 	VMW_CMD_DEF(SVGA_3D_CMD_DX_PRED_COPY_REGION,
3359 		    &vmw_cmd_pred_copy_check, true, false, true),
3360 };
3361 
3362 static int vmw_cmd_check(struct vmw_private *dev_priv,
3363 			 struct vmw_sw_context *sw_context,
3364 			 void *buf, uint32_t *size)
3365 {
3366 	uint32_t cmd_id;
3367 	uint32_t size_remaining = *size;
3368 	SVGA3dCmdHeader *header = (SVGA3dCmdHeader *) buf;
3369 	int ret;
3370 	const struct vmw_cmd_entry *entry;
3371 	bool gb = dev_priv->capabilities & SVGA_CAP_GBOBJECTS;
3372 
3373 	cmd_id = ((uint32_t *)buf)[0];
3374 	/* Handle any none 3D commands */
3375 	if (unlikely(cmd_id < SVGA_CMD_MAX))
3376 		return vmw_cmd_check_not_3d(dev_priv, sw_context, buf, size);
3377 
3378 
3379 	cmd_id = header->id;
3380 	*size = header->size + sizeof(SVGA3dCmdHeader);
3381 
3382 	cmd_id -= SVGA_3D_CMD_BASE;
3383 	if (unlikely(*size > size_remaining))
3384 		goto out_invalid;
3385 
3386 	if (unlikely(cmd_id >= SVGA_3D_CMD_MAX - SVGA_3D_CMD_BASE))
3387 		goto out_invalid;
3388 
3389 	entry = &vmw_cmd_entries[cmd_id];
3390 	if (unlikely(!entry->func))
3391 		goto out_invalid;
3392 
3393 	if (unlikely(!entry->user_allow && !sw_context->kernel))
3394 		goto out_privileged;
3395 
3396 	if (unlikely(entry->gb_disable && gb))
3397 		goto out_old;
3398 
3399 	if (unlikely(entry->gb_enable && !gb))
3400 		goto out_new;
3401 
3402 	ret = entry->func(dev_priv, sw_context, header);
3403 	if (unlikely(ret != 0))
3404 		goto out_invalid;
3405 
3406 	return 0;
3407 out_invalid:
3408 	DRM_ERROR("Invalid SVGA3D command: %d\n",
3409 		  cmd_id + SVGA_3D_CMD_BASE);
3410 	return -EINVAL;
3411 out_privileged:
3412 	DRM_ERROR("Privileged SVGA3D command: %d\n",
3413 		  cmd_id + SVGA_3D_CMD_BASE);
3414 	return -EPERM;
3415 out_old:
3416 	DRM_ERROR("Deprecated (disallowed) SVGA3D command: %d\n",
3417 		  cmd_id + SVGA_3D_CMD_BASE);
3418 	return -EINVAL;
3419 out_new:
3420 	DRM_ERROR("SVGA3D command: %d not supported by virtual hardware.\n",
3421 		  cmd_id + SVGA_3D_CMD_BASE);
3422 	return -EINVAL;
3423 }
3424 
3425 static int vmw_cmd_check_all(struct vmw_private *dev_priv,
3426 			     struct vmw_sw_context *sw_context,
3427 			     void *buf,
3428 			     uint32_t size)
3429 {
3430 	int32_t cur_size = size;
3431 	int ret;
3432 
3433 	sw_context->buf_start = buf;
3434 
3435 	while (cur_size > 0) {
3436 		size = cur_size;
3437 		ret = vmw_cmd_check(dev_priv, sw_context, buf, &size);
3438 		if (unlikely(ret != 0))
3439 			return ret;
3440 		buf = (void *)((unsigned long) buf + size);
3441 		cur_size -= size;
3442 	}
3443 
3444 	if (unlikely(cur_size != 0)) {
3445 		DRM_ERROR("Command verifier out of sync.\n");
3446 		return -EINVAL;
3447 	}
3448 
3449 	return 0;
3450 }
3451 
3452 static void vmw_free_relocations(struct vmw_sw_context *sw_context)
3453 {
3454 	sw_context->cur_reloc = 0;
3455 }
3456 
3457 static void vmw_apply_relocations(struct vmw_sw_context *sw_context)
3458 {
3459 	uint32_t i;
3460 	struct vmw_relocation *reloc;
3461 	struct ttm_validate_buffer *validate;
3462 	struct ttm_buffer_object *bo;
3463 
3464 	for (i = 0; i < sw_context->cur_reloc; ++i) {
3465 		reloc = &sw_context->relocs[i];
3466 		validate = &sw_context->val_bufs[reloc->index].base;
3467 		bo = validate->bo;
3468 		switch (bo->mem.mem_type) {
3469 		case TTM_PL_VRAM:
3470 			reloc->location->offset += bo->offset;
3471 			reloc->location->gmrId = SVGA_GMR_FRAMEBUFFER;
3472 			break;
3473 		case VMW_PL_GMR:
3474 			reloc->location->gmrId = bo->mem.start;
3475 			break;
3476 		case VMW_PL_MOB:
3477 			*reloc->mob_loc = bo->mem.start;
3478 			break;
3479 		default:
3480 			BUG();
3481 		}
3482 	}
3483 	vmw_free_relocations(sw_context);
3484 }
3485 
3486 /**
3487  * vmw_resource_list_unrefererence - Free up a resource list and unreference
3488  * all resources referenced by it.
3489  *
3490  * @list: The resource list.
3491  */
3492 static void vmw_resource_list_unreference(struct vmw_sw_context *sw_context,
3493 					  struct list_head *list)
3494 {
3495 	struct vmw_resource_val_node *val, *val_next;
3496 
3497 	/*
3498 	 * Drop references to resources held during command submission.
3499 	 */
3500 
3501 	list_for_each_entry_safe(val, val_next, list, head) {
3502 		list_del_init(&val->head);
3503 		vmw_resource_unreference(&val->res);
3504 
3505 		if (val->staged_bindings) {
3506 			if (val->staged_bindings != sw_context->staged_bindings)
3507 				vmw_binding_state_free(val->staged_bindings);
3508 			else
3509 				sw_context->staged_bindings_inuse = false;
3510 			val->staged_bindings = NULL;
3511 		}
3512 
3513 		kfree(val);
3514 	}
3515 }
3516 
3517 static void vmw_clear_validations(struct vmw_sw_context *sw_context)
3518 {
3519 	struct vmw_validate_buffer *entry, *next;
3520 	struct vmw_resource_val_node *val;
3521 
3522 	/*
3523 	 * Drop references to DMA buffers held during command submission.
3524 	 */
3525 	list_for_each_entry_safe(entry, next, &sw_context->validate_nodes,
3526 				 base.head) {
3527 		list_del(&entry->base.head);
3528 		ttm_bo_unref(&entry->base.bo);
3529 		(void) drm_ht_remove_item(&sw_context->res_ht, &entry->hash);
3530 		sw_context->cur_val_buf--;
3531 	}
3532 	BUG_ON(sw_context->cur_val_buf != 0);
3533 
3534 	list_for_each_entry(val, &sw_context->resource_list, head)
3535 		(void) drm_ht_remove_item(&sw_context->res_ht, &val->hash);
3536 }
3537 
3538 int vmw_validate_single_buffer(struct vmw_private *dev_priv,
3539 			       struct ttm_buffer_object *bo,
3540 			       bool interruptible,
3541 			       bool validate_as_mob)
3542 {
3543 	struct vmw_dma_buffer *vbo = container_of(bo, struct vmw_dma_buffer,
3544 						  base);
3545 	int ret;
3546 
3547 	if (vbo->pin_count > 0)
3548 		return 0;
3549 
3550 	if (validate_as_mob)
3551 		return ttm_bo_validate(bo, &vmw_mob_placement, interruptible,
3552 				       false);
3553 
3554 	/**
3555 	 * Put BO in VRAM if there is space, otherwise as a GMR.
3556 	 * If there is no space in VRAM and GMR ids are all used up,
3557 	 * start evicting GMRs to make room. If the DMA buffer can't be
3558 	 * used as a GMR, this will return -ENOMEM.
3559 	 */
3560 
3561 	ret = ttm_bo_validate(bo, &vmw_vram_gmr_placement, interruptible,
3562 			      false);
3563 	if (likely(ret == 0 || ret == -ERESTARTSYS))
3564 		return ret;
3565 
3566 	/**
3567 	 * If that failed, try VRAM again, this time evicting
3568 	 * previous contents.
3569 	 */
3570 
3571 	ret = ttm_bo_validate(bo, &vmw_vram_placement, interruptible, false);
3572 	return ret;
3573 }
3574 
3575 static int vmw_validate_buffers(struct vmw_private *dev_priv,
3576 				struct vmw_sw_context *sw_context)
3577 {
3578 	struct vmw_validate_buffer *entry;
3579 	int ret;
3580 
3581 	list_for_each_entry(entry, &sw_context->validate_nodes, base.head) {
3582 		ret = vmw_validate_single_buffer(dev_priv, entry->base.bo,
3583 						 true,
3584 						 entry->validate_as_mob);
3585 		if (unlikely(ret != 0))
3586 			return ret;
3587 	}
3588 	return 0;
3589 }
3590 
3591 static int vmw_resize_cmd_bounce(struct vmw_sw_context *sw_context,
3592 				 uint32_t size)
3593 {
3594 	if (likely(sw_context->cmd_bounce_size >= size))
3595 		return 0;
3596 
3597 	if (sw_context->cmd_bounce_size == 0)
3598 		sw_context->cmd_bounce_size = VMWGFX_CMD_BOUNCE_INIT_SIZE;
3599 
3600 	while (sw_context->cmd_bounce_size < size) {
3601 		sw_context->cmd_bounce_size =
3602 			PAGE_ALIGN(sw_context->cmd_bounce_size +
3603 				   (sw_context->cmd_bounce_size >> 1));
3604 	}
3605 
3606 	if (sw_context->cmd_bounce != NULL)
3607 		vfree(sw_context->cmd_bounce);
3608 
3609 	sw_context->cmd_bounce = vmalloc(sw_context->cmd_bounce_size);
3610 
3611 	if (sw_context->cmd_bounce == NULL) {
3612 		DRM_ERROR("Failed to allocate command bounce buffer.\n");
3613 		sw_context->cmd_bounce_size = 0;
3614 		return -ENOMEM;
3615 	}
3616 
3617 	return 0;
3618 }
3619 
3620 /**
3621  * vmw_execbuf_fence_commands - create and submit a command stream fence
3622  *
3623  * Creates a fence object and submits a command stream marker.
3624  * If this fails for some reason, We sync the fifo and return NULL.
3625  * It is then safe to fence buffers with a NULL pointer.
3626  *
3627  * If @p_handle is not NULL @file_priv must also not be NULL. Creates
3628  * a userspace handle if @p_handle is not NULL, otherwise not.
3629  */
3630 
3631 int vmw_execbuf_fence_commands(struct drm_file *file_priv,
3632 			       struct vmw_private *dev_priv,
3633 			       struct vmw_fence_obj **p_fence,
3634 			       uint32_t *p_handle)
3635 {
3636 	uint32_t sequence;
3637 	int ret;
3638 	bool synced = false;
3639 
3640 	/* p_handle implies file_priv. */
3641 	BUG_ON(p_handle != NULL && file_priv == NULL);
3642 
3643 	ret = vmw_fifo_send_fence(dev_priv, &sequence);
3644 	if (unlikely(ret != 0)) {
3645 		DRM_ERROR("Fence submission error. Syncing.\n");
3646 		synced = true;
3647 	}
3648 
3649 	if (p_handle != NULL)
3650 		ret = vmw_user_fence_create(file_priv, dev_priv->fman,
3651 					    sequence, p_fence, p_handle);
3652 	else
3653 		ret = vmw_fence_create(dev_priv->fman, sequence, p_fence);
3654 
3655 	if (unlikely(ret != 0 && !synced)) {
3656 		(void) vmw_fallback_wait(dev_priv, false, false,
3657 					 sequence, false,
3658 					 VMW_FENCE_WAIT_TIMEOUT);
3659 		*p_fence = NULL;
3660 	}
3661 
3662 	return 0;
3663 }
3664 
3665 /**
3666  * vmw_execbuf_copy_fence_user - copy fence object information to
3667  * user-space.
3668  *
3669  * @dev_priv: Pointer to a vmw_private struct.
3670  * @vmw_fp: Pointer to the struct vmw_fpriv representing the calling file.
3671  * @ret: Return value from fence object creation.
3672  * @user_fence_rep: User space address of a struct drm_vmw_fence_rep to
3673  * which the information should be copied.
3674  * @fence: Pointer to the fenc object.
3675  * @fence_handle: User-space fence handle.
3676  *
3677  * This function copies fence information to user-space. If copying fails,
3678  * The user-space struct drm_vmw_fence_rep::error member is hopefully
3679  * left untouched, and if it's preloaded with an -EFAULT by user-space,
3680  * the error will hopefully be detected.
3681  * Also if copying fails, user-space will be unable to signal the fence
3682  * object so we wait for it immediately, and then unreference the
3683  * user-space reference.
3684  */
3685 void
3686 vmw_execbuf_copy_fence_user(struct vmw_private *dev_priv,
3687 			    struct vmw_fpriv *vmw_fp,
3688 			    int ret,
3689 			    struct drm_vmw_fence_rep __user *user_fence_rep,
3690 			    struct vmw_fence_obj *fence,
3691 			    uint32_t fence_handle)
3692 {
3693 	struct drm_vmw_fence_rep fence_rep;
3694 
3695 	if (user_fence_rep == NULL)
3696 		return;
3697 
3698 	memset(&fence_rep, 0, sizeof(fence_rep));
3699 
3700 	fence_rep.error = ret;
3701 	if (ret == 0) {
3702 		BUG_ON(fence == NULL);
3703 
3704 		fence_rep.handle = fence_handle;
3705 		fence_rep.seqno = fence->base.seqno;
3706 		vmw_update_seqno(dev_priv, &dev_priv->fifo);
3707 		fence_rep.passed_seqno = dev_priv->last_read_seqno;
3708 	}
3709 
3710 	/*
3711 	 * copy_to_user errors will be detected by user space not
3712 	 * seeing fence_rep::error filled in. Typically
3713 	 * user-space would have pre-set that member to -EFAULT.
3714 	 */
3715 	ret = copy_to_user(user_fence_rep, &fence_rep,
3716 			   sizeof(fence_rep));
3717 
3718 	/*
3719 	 * User-space lost the fence object. We need to sync
3720 	 * and unreference the handle.
3721 	 */
3722 	if (unlikely(ret != 0) && (fence_rep.error == 0)) {
3723 		ttm_ref_object_base_unref(vmw_fp->tfile,
3724 					  fence_handle, TTM_REF_USAGE);
3725 		DRM_ERROR("Fence copy error. Syncing.\n");
3726 		(void) vmw_fence_obj_wait(fence, false, false,
3727 					  VMW_FENCE_WAIT_TIMEOUT);
3728 	}
3729 }
3730 
3731 /**
3732  * vmw_execbuf_submit_fifo - Patch a command batch and submit it using
3733  * the fifo.
3734  *
3735  * @dev_priv: Pointer to a device private structure.
3736  * @kernel_commands: Pointer to the unpatched command batch.
3737  * @command_size: Size of the unpatched command batch.
3738  * @sw_context: Structure holding the relocation lists.
3739  *
3740  * Side effects: If this function returns 0, then the command batch
3741  * pointed to by @kernel_commands will have been modified.
3742  */
3743 static int vmw_execbuf_submit_fifo(struct vmw_private *dev_priv,
3744 				   void *kernel_commands,
3745 				   u32 command_size,
3746 				   struct vmw_sw_context *sw_context)
3747 {
3748 	void *cmd;
3749 
3750 	if (sw_context->dx_ctx_node)
3751 		cmd = vmw_fifo_reserve_dx(dev_priv, command_size,
3752 					  sw_context->dx_ctx_node->res->id);
3753 	else
3754 		cmd = vmw_fifo_reserve(dev_priv, command_size);
3755 	if (!cmd) {
3756 		DRM_ERROR("Failed reserving fifo space for commands.\n");
3757 		return -ENOMEM;
3758 	}
3759 
3760 	vmw_apply_relocations(sw_context);
3761 	memcpy(cmd, kernel_commands, command_size);
3762 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3763 	vmw_resource_relocations_free(&sw_context->res_relocations);
3764 	vmw_fifo_commit(dev_priv, command_size);
3765 
3766 	return 0;
3767 }
3768 
3769 /**
3770  * vmw_execbuf_submit_cmdbuf - Patch a command batch and submit it using
3771  * the command buffer manager.
3772  *
3773  * @dev_priv: Pointer to a device private structure.
3774  * @header: Opaque handle to the command buffer allocation.
3775  * @command_size: Size of the unpatched command batch.
3776  * @sw_context: Structure holding the relocation lists.
3777  *
3778  * Side effects: If this function returns 0, then the command buffer
3779  * represented by @header will have been modified.
3780  */
3781 static int vmw_execbuf_submit_cmdbuf(struct vmw_private *dev_priv,
3782 				     struct vmw_cmdbuf_header *header,
3783 				     u32 command_size,
3784 				     struct vmw_sw_context *sw_context)
3785 {
3786 	u32 id = ((sw_context->dx_ctx_node) ? sw_context->dx_ctx_node->res->id :
3787 		  SVGA3D_INVALID_ID);
3788 	void *cmd = vmw_cmdbuf_reserve(dev_priv->cman, command_size,
3789 				       id, false, header);
3790 
3791 	vmw_apply_relocations(sw_context);
3792 	vmw_resource_relocations_apply(cmd, &sw_context->res_relocations);
3793 	vmw_resource_relocations_free(&sw_context->res_relocations);
3794 	vmw_cmdbuf_commit(dev_priv->cman, command_size, header, false);
3795 
3796 	return 0;
3797 }
3798 
3799 /**
3800  * vmw_execbuf_cmdbuf - Prepare, if possible, a user-space command batch for
3801  * submission using a command buffer.
3802  *
3803  * @dev_priv: Pointer to a device private structure.
3804  * @user_commands: User-space pointer to the commands to be submitted.
3805  * @command_size: Size of the unpatched command batch.
3806  * @header: Out parameter returning the opaque pointer to the command buffer.
3807  *
3808  * This function checks whether we can use the command buffer manager for
3809  * submission and if so, creates a command buffer of suitable size and
3810  * copies the user data into that buffer.
3811  *
3812  * On successful return, the function returns a pointer to the data in the
3813  * command buffer and *@header is set to non-NULL.
3814  * If command buffers could not be used, the function will return the value
3815  * of @kernel_commands on function call. That value may be NULL. In that case,
3816  * the value of *@header will be set to NULL.
3817  * If an error is encountered, the function will return a pointer error value.
3818  * If the function is interrupted by a signal while sleeping, it will return
3819  * -ERESTARTSYS casted to a pointer error value.
3820  */
3821 static void *vmw_execbuf_cmdbuf(struct vmw_private *dev_priv,
3822 				void __user *user_commands,
3823 				void *kernel_commands,
3824 				u32 command_size,
3825 				struct vmw_cmdbuf_header **header)
3826 {
3827 	size_t cmdbuf_size;
3828 	int ret;
3829 
3830 	*header = NULL;
3831 	if (!dev_priv->cman || kernel_commands)
3832 		return kernel_commands;
3833 
3834 	if (command_size > SVGA_CB_MAX_SIZE) {
3835 		DRM_ERROR("Command buffer is too large.\n");
3836 		return ERR_PTR(-EINVAL);
3837 	}
3838 
3839 	/* If possible, add a little space for fencing. */
3840 	cmdbuf_size = command_size + 512;
3841 	cmdbuf_size = min_t(size_t, cmdbuf_size, SVGA_CB_MAX_SIZE);
3842 	kernel_commands = vmw_cmdbuf_alloc(dev_priv->cman, cmdbuf_size,
3843 					   true, header);
3844 	if (IS_ERR(kernel_commands))
3845 		return kernel_commands;
3846 
3847 	ret = copy_from_user(kernel_commands, user_commands,
3848 			     command_size);
3849 	if (ret) {
3850 		DRM_ERROR("Failed copying commands.\n");
3851 		vmw_cmdbuf_header_free(*header);
3852 		*header = NULL;
3853 		return ERR_PTR(-EFAULT);
3854 	}
3855 
3856 	return kernel_commands;
3857 }
3858 
3859 static int vmw_execbuf_tie_context(struct vmw_private *dev_priv,
3860 				   struct vmw_sw_context *sw_context,
3861 				   uint32_t handle)
3862 {
3863 	struct vmw_resource_val_node *ctx_node;
3864 	struct vmw_resource *res;
3865 	int ret;
3866 
3867 	if (handle == SVGA3D_INVALID_ID)
3868 		return 0;
3869 
3870 	ret = vmw_user_resource_lookup_handle(dev_priv, sw_context->fp->tfile,
3871 					      handle, user_context_converter,
3872 					      &res);
3873 	if (unlikely(ret != 0)) {
3874 		DRM_ERROR("Could not find or user DX context 0x%08x.\n",
3875 			  (unsigned) handle);
3876 		return ret;
3877 	}
3878 
3879 	ret = vmw_resource_val_add(sw_context, res, &ctx_node);
3880 	if (unlikely(ret != 0))
3881 		goto out_err;
3882 
3883 	sw_context->dx_ctx_node = ctx_node;
3884 	sw_context->man = vmw_context_res_man(res);
3885 out_err:
3886 	vmw_resource_unreference(&res);
3887 	return ret;
3888 }
3889 
3890 int vmw_execbuf_process(struct drm_file *file_priv,
3891 			struct vmw_private *dev_priv,
3892 			void __user *user_commands,
3893 			void *kernel_commands,
3894 			uint32_t command_size,
3895 			uint64_t throttle_us,
3896 			uint32_t dx_context_handle,
3897 			struct drm_vmw_fence_rep __user *user_fence_rep,
3898 			struct vmw_fence_obj **out_fence)
3899 {
3900 	struct vmw_sw_context *sw_context = &dev_priv->ctx;
3901 	struct vmw_fence_obj *fence = NULL;
3902 	struct vmw_resource *error_resource;
3903 	struct list_head resource_list;
3904 	struct vmw_cmdbuf_header *header;
3905 	struct ww_acquire_ctx ticket;
3906 	uint32_t handle;
3907 	int ret;
3908 
3909 	if (throttle_us) {
3910 		ret = vmw_wait_lag(dev_priv, &dev_priv->fifo.marker_queue,
3911 				   throttle_us);
3912 
3913 		if (ret)
3914 			return ret;
3915 	}
3916 
3917 	kernel_commands = vmw_execbuf_cmdbuf(dev_priv, user_commands,
3918 					     kernel_commands, command_size,
3919 					     &header);
3920 	if (IS_ERR(kernel_commands))
3921 		return PTR_ERR(kernel_commands);
3922 
3923 	ret = mutex_lock_interruptible(&dev_priv->cmdbuf_mutex);
3924 	if (ret) {
3925 		ret = -ERESTARTSYS;
3926 		goto out_free_header;
3927 	}
3928 
3929 	sw_context->kernel = false;
3930 	if (kernel_commands == NULL) {
3931 		ret = vmw_resize_cmd_bounce(sw_context, command_size);
3932 		if (unlikely(ret != 0))
3933 			goto out_unlock;
3934 
3935 
3936 		ret = copy_from_user(sw_context->cmd_bounce,
3937 				     user_commands, command_size);
3938 
3939 		if (unlikely(ret != 0)) {
3940 			ret = -EFAULT;
3941 			DRM_ERROR("Failed copying commands.\n");
3942 			goto out_unlock;
3943 		}
3944 		kernel_commands = sw_context->cmd_bounce;
3945 	} else if (!header)
3946 		sw_context->kernel = true;
3947 
3948 	sw_context->fp = vmw_fpriv(file_priv);
3949 	sw_context->cur_reloc = 0;
3950 	sw_context->cur_val_buf = 0;
3951 	INIT_LIST_HEAD(&sw_context->resource_list);
3952 	INIT_LIST_HEAD(&sw_context->ctx_resource_list);
3953 	sw_context->cur_query_bo = dev_priv->pinned_bo;
3954 	sw_context->last_query_ctx = NULL;
3955 	sw_context->needs_post_query_barrier = false;
3956 	sw_context->dx_ctx_node = NULL;
3957 	sw_context->dx_query_mob = NULL;
3958 	sw_context->dx_query_ctx = NULL;
3959 	memset(sw_context->res_cache, 0, sizeof(sw_context->res_cache));
3960 	INIT_LIST_HEAD(&sw_context->validate_nodes);
3961 	INIT_LIST_HEAD(&sw_context->res_relocations);
3962 	if (sw_context->staged_bindings)
3963 		vmw_binding_state_reset(sw_context->staged_bindings);
3964 
3965 	if (!sw_context->res_ht_initialized) {
3966 		ret = drm_ht_create(&sw_context->res_ht, VMW_RES_HT_ORDER);
3967 		if (unlikely(ret != 0))
3968 			goto out_unlock;
3969 		sw_context->res_ht_initialized = true;
3970 	}
3971 	INIT_LIST_HEAD(&sw_context->staged_cmd_res);
3972 	INIT_LIST_HEAD(&resource_list);
3973 	ret = vmw_execbuf_tie_context(dev_priv, sw_context, dx_context_handle);
3974 	if (unlikely(ret != 0)) {
3975 		list_splice_init(&sw_context->ctx_resource_list,
3976 				 &sw_context->resource_list);
3977 		goto out_err_nores;
3978 	}
3979 
3980 	ret = vmw_cmd_check_all(dev_priv, sw_context, kernel_commands,
3981 				command_size);
3982 	/*
3983 	 * Merge the resource lists before checking the return status
3984 	 * from vmd_cmd_check_all so that all the open hashtabs will
3985 	 * be handled properly even if vmw_cmd_check_all fails.
3986 	 */
3987 	list_splice_init(&sw_context->ctx_resource_list,
3988 			 &sw_context->resource_list);
3989 
3990 	if (unlikely(ret != 0))
3991 		goto out_err_nores;
3992 
3993 	ret = vmw_resources_reserve(sw_context);
3994 	if (unlikely(ret != 0))
3995 		goto out_err_nores;
3996 
3997 	ret = ttm_eu_reserve_buffers(&ticket, &sw_context->validate_nodes,
3998 				     true, NULL);
3999 	if (unlikely(ret != 0))
4000 		goto out_err_nores;
4001 
4002 	ret = vmw_validate_buffers(dev_priv, sw_context);
4003 	if (unlikely(ret != 0))
4004 		goto out_err;
4005 
4006 	ret = vmw_resources_validate(sw_context);
4007 	if (unlikely(ret != 0))
4008 		goto out_err;
4009 
4010 	ret = mutex_lock_interruptible(&dev_priv->binding_mutex);
4011 	if (unlikely(ret != 0)) {
4012 		ret = -ERESTARTSYS;
4013 		goto out_err;
4014 	}
4015 
4016 	if (dev_priv->has_mob) {
4017 		ret = vmw_rebind_contexts(sw_context);
4018 		if (unlikely(ret != 0))
4019 			goto out_unlock_binding;
4020 	}
4021 
4022 	if (!header) {
4023 		ret = vmw_execbuf_submit_fifo(dev_priv, kernel_commands,
4024 					      command_size, sw_context);
4025 	} else {
4026 		ret = vmw_execbuf_submit_cmdbuf(dev_priv, header, command_size,
4027 						sw_context);
4028 		header = NULL;
4029 	}
4030 	mutex_unlock(&dev_priv->binding_mutex);
4031 	if (ret)
4032 		goto out_err;
4033 
4034 	vmw_query_bo_switch_commit(dev_priv, sw_context);
4035 	ret = vmw_execbuf_fence_commands(file_priv, dev_priv,
4036 					 &fence,
4037 					 (user_fence_rep) ? &handle : NULL);
4038 	/*
4039 	 * This error is harmless, because if fence submission fails,
4040 	 * vmw_fifo_send_fence will sync. The error will be propagated to
4041 	 * user-space in @fence_rep
4042 	 */
4043 
4044 	if (ret != 0)
4045 		DRM_ERROR("Fence submission error. Syncing.\n");
4046 
4047 	vmw_resources_unreserve(sw_context, false);
4048 
4049 	ttm_eu_fence_buffer_objects(&ticket, &sw_context->validate_nodes,
4050 				    (void *) fence);
4051 
4052 	if (unlikely(dev_priv->pinned_bo != NULL &&
4053 		     !dev_priv->query_cid_valid))
4054 		__vmw_execbuf_release_pinned_bo(dev_priv, fence);
4055 
4056 	vmw_clear_validations(sw_context);
4057 	vmw_execbuf_copy_fence_user(dev_priv, vmw_fpriv(file_priv), ret,
4058 				    user_fence_rep, fence, handle);
4059 
4060 	/* Don't unreference when handing fence out */
4061 	if (unlikely(out_fence != NULL)) {
4062 		*out_fence = fence;
4063 		fence = NULL;
4064 	} else if (likely(fence != NULL)) {
4065 		vmw_fence_obj_unreference(&fence);
4066 	}
4067 
4068 	list_splice_init(&sw_context->resource_list, &resource_list);
4069 	vmw_cmdbuf_res_commit(&sw_context->staged_cmd_res);
4070 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4071 
4072 	/*
4073 	 * Unreference resources outside of the cmdbuf_mutex to
4074 	 * avoid deadlocks in resource destruction paths.
4075 	 */
4076 	vmw_resource_list_unreference(sw_context, &resource_list);
4077 
4078 	return 0;
4079 
4080 out_unlock_binding:
4081 	mutex_unlock(&dev_priv->binding_mutex);
4082 out_err:
4083 	ttm_eu_backoff_reservation(&ticket, &sw_context->validate_nodes);
4084 out_err_nores:
4085 	vmw_resources_unreserve(sw_context, true);
4086 	vmw_resource_relocations_free(&sw_context->res_relocations);
4087 	vmw_free_relocations(sw_context);
4088 	vmw_clear_validations(sw_context);
4089 	if (unlikely(dev_priv->pinned_bo != NULL &&
4090 		     !dev_priv->query_cid_valid))
4091 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4092 out_unlock:
4093 	list_splice_init(&sw_context->resource_list, &resource_list);
4094 	error_resource = sw_context->error_resource;
4095 	sw_context->error_resource = NULL;
4096 	vmw_cmdbuf_res_revert(&sw_context->staged_cmd_res);
4097 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4098 
4099 	/*
4100 	 * Unreference resources outside of the cmdbuf_mutex to
4101 	 * avoid deadlocks in resource destruction paths.
4102 	 */
4103 	vmw_resource_list_unreference(sw_context, &resource_list);
4104 	if (unlikely(error_resource != NULL))
4105 		vmw_resource_unreference(&error_resource);
4106 out_free_header:
4107 	if (header)
4108 		vmw_cmdbuf_header_free(header);
4109 
4110 	return ret;
4111 }
4112 
4113 /**
4114  * vmw_execbuf_unpin_panic - Idle the fifo and unpin the query buffer.
4115  *
4116  * @dev_priv: The device private structure.
4117  *
4118  * This function is called to idle the fifo and unpin the query buffer
4119  * if the normal way to do this hits an error, which should typically be
4120  * extremely rare.
4121  */
4122 static void vmw_execbuf_unpin_panic(struct vmw_private *dev_priv)
4123 {
4124 	DRM_ERROR("Can't unpin query buffer. Trying to recover.\n");
4125 
4126 	(void) vmw_fallback_wait(dev_priv, false, true, 0, false, 10*HZ);
4127 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4128 	if (dev_priv->dummy_query_bo_pinned) {
4129 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4130 		dev_priv->dummy_query_bo_pinned = false;
4131 	}
4132 }
4133 
4134 
4135 /**
4136  * __vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4137  * query bo.
4138  *
4139  * @dev_priv: The device private structure.
4140  * @fence: If non-NULL should point to a struct vmw_fence_obj issued
4141  * _after_ a query barrier that flushes all queries touching the current
4142  * buffer pointed to by @dev_priv->pinned_bo
4143  *
4144  * This function should be used to unpin the pinned query bo, or
4145  * as a query barrier when we need to make sure that all queries have
4146  * finished before the next fifo command. (For example on hardware
4147  * context destructions where the hardware may otherwise leak unfinished
4148  * queries).
4149  *
4150  * This function does not return any failure codes, but make attempts
4151  * to do safe unpinning in case of errors.
4152  *
4153  * The function will synchronize on the previous query barrier, and will
4154  * thus not finish until that barrier has executed.
4155  *
4156  * the @dev_priv->cmdbuf_mutex needs to be held by the current thread
4157  * before calling this function.
4158  */
4159 void __vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv,
4160 				     struct vmw_fence_obj *fence)
4161 {
4162 	int ret = 0;
4163 	struct list_head validate_list;
4164 	struct ttm_validate_buffer pinned_val, query_val;
4165 	struct vmw_fence_obj *lfence = NULL;
4166 	struct ww_acquire_ctx ticket;
4167 
4168 	if (dev_priv->pinned_bo == NULL)
4169 		goto out_unlock;
4170 
4171 	INIT_LIST_HEAD(&validate_list);
4172 
4173 	pinned_val.bo = ttm_bo_reference(&dev_priv->pinned_bo->base);
4174 	pinned_val.shared = false;
4175 	list_add_tail(&pinned_val.head, &validate_list);
4176 
4177 	query_val.bo = ttm_bo_reference(&dev_priv->dummy_query_bo->base);
4178 	query_val.shared = false;
4179 	list_add_tail(&query_val.head, &validate_list);
4180 
4181 	ret = ttm_eu_reserve_buffers(&ticket, &validate_list,
4182 				     false, NULL);
4183 	if (unlikely(ret != 0)) {
4184 		vmw_execbuf_unpin_panic(dev_priv);
4185 		goto out_no_reserve;
4186 	}
4187 
4188 	if (dev_priv->query_cid_valid) {
4189 		BUG_ON(fence != NULL);
4190 		ret = vmw_fifo_emit_dummy_query(dev_priv, dev_priv->query_cid);
4191 		if (unlikely(ret != 0)) {
4192 			vmw_execbuf_unpin_panic(dev_priv);
4193 			goto out_no_emit;
4194 		}
4195 		dev_priv->query_cid_valid = false;
4196 	}
4197 
4198 	vmw_bo_pin_reserved(dev_priv->pinned_bo, false);
4199 	if (dev_priv->dummy_query_bo_pinned) {
4200 		vmw_bo_pin_reserved(dev_priv->dummy_query_bo, false);
4201 		dev_priv->dummy_query_bo_pinned = false;
4202 	}
4203 	if (fence == NULL) {
4204 		(void) vmw_execbuf_fence_commands(NULL, dev_priv, &lfence,
4205 						  NULL);
4206 		fence = lfence;
4207 	}
4208 	ttm_eu_fence_buffer_objects(&ticket, &validate_list, (void *) fence);
4209 	if (lfence != NULL)
4210 		vmw_fence_obj_unreference(&lfence);
4211 
4212 	ttm_bo_unref(&query_val.bo);
4213 	ttm_bo_unref(&pinned_val.bo);
4214 	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4215 	DRM_INFO("Dummy query bo pin count: %d\n",
4216 		 dev_priv->dummy_query_bo->pin_count);
4217 
4218 out_unlock:
4219 	return;
4220 
4221 out_no_emit:
4222 	ttm_eu_backoff_reservation(&ticket, &validate_list);
4223 out_no_reserve:
4224 	ttm_bo_unref(&query_val.bo);
4225 	ttm_bo_unref(&pinned_val.bo);
4226 	vmw_dmabuf_unreference(&dev_priv->pinned_bo);
4227 }
4228 
4229 /**
4230  * vmw_execbuf_release_pinned_bo - Flush queries and unpin the pinned
4231  * query bo.
4232  *
4233  * @dev_priv: The device private structure.
4234  *
4235  * This function should be used to unpin the pinned query bo, or
4236  * as a query barrier when we need to make sure that all queries have
4237  * finished before the next fifo command. (For example on hardware
4238  * context destructions where the hardware may otherwise leak unfinished
4239  * queries).
4240  *
4241  * This function does not return any failure codes, but make attempts
4242  * to do safe unpinning in case of errors.
4243  *
4244  * The function will synchronize on the previous query barrier, and will
4245  * thus not finish until that barrier has executed.
4246  */
4247 void vmw_execbuf_release_pinned_bo(struct vmw_private *dev_priv)
4248 {
4249 	mutex_lock(&dev_priv->cmdbuf_mutex);
4250 	if (dev_priv->query_cid_valid)
4251 		__vmw_execbuf_release_pinned_bo(dev_priv, NULL);
4252 	mutex_unlock(&dev_priv->cmdbuf_mutex);
4253 }
4254 
4255 int vmw_execbuf_ioctl(struct drm_device *dev, unsigned long data,
4256 		      struct drm_file *file_priv, size_t size)
4257 {
4258 	struct vmw_private *dev_priv = vmw_priv(dev);
4259 	struct drm_vmw_execbuf_arg arg;
4260 	int ret;
4261 	static const size_t copy_offset[] = {
4262 		offsetof(struct drm_vmw_execbuf_arg, context_handle),
4263 		sizeof(struct drm_vmw_execbuf_arg)};
4264 
4265 	if (unlikely(size < copy_offset[0])) {
4266 		DRM_ERROR("Invalid command size, ioctl %d\n",
4267 			  DRM_VMW_EXECBUF);
4268 		return -EINVAL;
4269 	}
4270 
4271 	if (copy_from_user(&arg, (void __user *) data, copy_offset[0]) != 0)
4272 		return -EFAULT;
4273 
4274 	/*
4275 	 * Extend the ioctl argument while
4276 	 * maintaining backwards compatibility:
4277 	 * We take different code paths depending on the value of
4278 	 * arg.version.
4279 	 */
4280 
4281 	if (unlikely(arg.version > DRM_VMW_EXECBUF_VERSION ||
4282 		     arg.version == 0)) {
4283 		DRM_ERROR("Incorrect execbuf version.\n");
4284 		return -EINVAL;
4285 	}
4286 
4287 	if (arg.version > 1 &&
4288 	    copy_from_user(&arg.context_handle,
4289 			   (void __user *) (data + copy_offset[0]),
4290 			   copy_offset[arg.version - 1] -
4291 			   copy_offset[0]) != 0)
4292 		return -EFAULT;
4293 
4294 	switch (arg.version) {
4295 	case 1:
4296 		arg.context_handle = (uint32_t) -1;
4297 		break;
4298 	case 2:
4299 		if (arg.pad64 != 0) {
4300 			DRM_ERROR("Unused IOCTL data not set to zero.\n");
4301 			return -EINVAL;
4302 		}
4303 		break;
4304 	default:
4305 		break;
4306 	}
4307 
4308 	ret = ttm_read_lock(&dev_priv->reservation_sem, true);
4309 	if (unlikely(ret != 0))
4310 		return ret;
4311 
4312 	ret = vmw_execbuf_process(file_priv, dev_priv,
4313 				  (void __user *)(unsigned long)arg.commands,
4314 				  NULL, arg.command_size, arg.throttle_us,
4315 				  arg.context_handle,
4316 				  (void __user *)(unsigned long)arg.fence_rep,
4317 				  NULL);
4318 	ttm_read_unlock(&dev_priv->reservation_sem);
4319 	if (unlikely(ret != 0))
4320 		return ret;
4321 
4322 	vmw_kms_cursor_post_execbuf(dev_priv);
4323 
4324 	return 0;
4325 }
4326